diff --git a/spoiler.xml b/spoiler.xml index d9b1335f..f97c9d50 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-07-11 08:14:05 (UTC) + 2023-07-12 01:01:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -25,14 +25,14 @@ 2023-08-04 - HA7~ - Historic Anthology 7 (Spoiler) + EA3~ + Explorer Anthology 3 (Spoiler) Box 2023-07-18 - EA3~ - Explorer Anthology 3 (Spoiler) + HA7~ + Historic Anthology 7 (Spoiler) Box 2023-07-18 @@ -524,273 +524,6 @@ Whenever one or more Dragons you control attack, draw that many cards, then you CMM~ 2 - - Acidic Slime - Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. - - G - Creature — Ooze - Creature - 5 - 3GG - 2/2 - - HA7~ - 2 - - - Bloodbraid Elf - Haste -Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) - - GR - Creature — Elf Berserker - Creature - 4 - 2RG - 3/2 - - HA7~ - 2 - - - Fiery Islet - {T}, Pay 1 life: Add {U} or {R}. -{1}, {T}, Sacrifice Fiery Islet: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Frost Titan - Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. - - U - Creature — Giant - Creature - 6 - 4UU - 6/6 - - HA7~ - 2 - - - Grave Titan - Deathtouch -Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. - - B - Creature — Giant - Creature - 6 - 4BB - 6/6 - - HA7~ - 2 - - - Inferno Titan - {R}: Inferno Titan gets +1/+0 until end of turn. -Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. - - R - Creature — Giant - Creature - 6 - 4RR - 6/6 - - HA7~ - 2 - - - Mortarpod - Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." -Equip {2} - - Artifact — Equipment - Artifact - 2 - 2 - - HA7~ - 1 - - - Nurturing Peatland - {T}, Pay 1 life: Add {B} or {G}. -{1}, {T}, Sacrifice Nurturing Peatland: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Primeval Titan - Trample -Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. - - G - Creature — Giant - Creature - 6 - 4GG - 6/6 - - HA7~ - 2 - - - Silent Clearing - {T}, Pay 1 life: Add {W} or {B}. -{1}, {T}, Sacrifice Silent Clearing: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Sun Titan - Vigilance -Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. - - W - Creature — Giant - Creature - 6 - 4WW - 6/6 - - HA7~ - 2 - - - Sunbaked Canyon - {T}, Pay 1 life: Add {R} or {W}. -{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Sword of Fire and Ice - Equipped creature gets +2/+2 and has protection from red and from blue. -Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - HA7~ - 1 - - - Tooth and Nail - Choose one — -• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. -• Put up to two creature cards from your hand onto the battlefield. -Entwine {2} (Choose both if you pay the entwine cost.) - - G - Sorcery - Sorcery - 7 - 5GG - - HA7~ - 3 - - - Tribal Flames - Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. - - R - Sorcery - Sorcery - 2 - 1R - - HA7~ - 3 - - - Vendilion Clique - Flash -Flying -When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. - - U - Legendary Creature — Faerie Wizard - Creature - 3 - 1UU - 3/1 - - HA7~ - 2 - - - Waterlogged Grove - {T}, Pay 1 life: Add {G} or {U}. -{1}, {T}, Sacrifice Waterlogged Grove: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Wild Nacatl - Wild Nacatl gets +1/+1 as long as you control a Mountain. -Wild Nacatl gets +1/+1 as long as you control a Plains. - - G - Creature — Cat Warrior - Creature - 1 - G - 1/1 - - HA7~ - 2 - - - Worn Powerstone - Worn Powerstone enters the battlefield tapped. -{T}: Add {C}{C}. - - Artifact - Artifact - 3 - 3 - - HA7~ - 1 - 1 - Abbot of Keral Keep Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -1065,5 +798,272 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its EA3~ 2 + + Acidic Slime + Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. + + G + Creature — Ooze + Creature + 5 + 3GG + 2/2 + + HA7~ + 2 + + + Bloodbraid Elf + Haste +Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) + + GR + Creature — Elf Berserker + Creature + 4 + 2RG + 3/2 + + HA7~ + 2 + + + Fiery Islet + {T}, Pay 1 life: Add {U} or {R}. +{1}, {T}, Sacrifice Fiery Islet: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Frost Titan + Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. +Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. + + U + Creature — Giant + Creature + 6 + 4UU + 6/6 + + HA7~ + 2 + + + Grave Titan + Deathtouch +Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. + + B + Creature — Giant + Creature + 6 + 4BB + 6/6 + + HA7~ + 2 + + + Inferno Titan + {R}: Inferno Titan gets +1/+0 until end of turn. +Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + HA7~ + 2 + + + Mortarpod + Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) +Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HA7~ + 1 + + + Nurturing Peatland + {T}, Pay 1 life: Add {B} or {G}. +{1}, {T}, Sacrifice Nurturing Peatland: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Primeval Titan + Trample +Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. + + G + Creature — Giant + Creature + 6 + 4GG + 6/6 + + HA7~ + 2 + + + Silent Clearing + {T}, Pay 1 life: Add {W} or {B}. +{1}, {T}, Sacrifice Silent Clearing: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Sun Titan + Vigilance +Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. + + W + Creature — Giant + Creature + 6 + 4WW + 6/6 + + HA7~ + 2 + + + Sunbaked Canyon + {T}, Pay 1 life: Add {R} or {W}. +{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Sword of Fire and Ice + Equipped creature gets +2/+2 and has protection from red and from blue. +Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + HA7~ + 1 + + + Tooth and Nail + Choose one — +• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. +• Put up to two creature cards from your hand onto the battlefield. +Entwine {2} (Choose both if you pay the entwine cost.) + + G + Sorcery + Sorcery + 7 + 5GG + + HA7~ + 3 + + + Tribal Flames + Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. + + R + Sorcery + Sorcery + 2 + 1R + + HA7~ + 3 + + + Vendilion Clique + Flash +Flying +When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. + + U + Legendary Creature — Faerie Wizard + Creature + 3 + 1UU + 3/1 + + HA7~ + 2 + + + Waterlogged Grove + {T}, Pay 1 life: Add {G} or {U}. +{1}, {T}, Sacrifice Waterlogged Grove: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Wild Nacatl + Wild Nacatl gets +1/+1 as long as you control a Mountain. +Wild Nacatl gets +1/+1 as long as you control a Plains. + + G + Creature — Cat Warrior + Creature + 1 + G + 1/1 + + HA7~ + 2 + + + Worn Powerstone + Worn Powerstone enters the battlefield tapped. +{T}: Add {C}{C}. + + Artifact + Artifact + 3 + 3 + + HA7~ + 1 + 1 +