diff --git a/DSK.xml b/DSK.xml index 2edfa556..ac8caf1f 100644 --- a/DSK.xml +++ b/DSK.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-09-06 00:54:29 (UTC) + 2024-09-06 08:15:00 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/DSK.xml @@ -106,26 +106,26 @@ Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an Balustrade Wurm This spell can't be countered. Trample, haste -Delirium—{2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card. types among cards in your graveyard and only as a sorcery. +Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. G - Creature Wurm + Creature — Wurm Creature 5 3GG 5/5 - DSK + DSK 2 Balustrade Wurm This spell can't be countered. Trample, haste -Delirium—{2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card. types among cards in your graveyard and only as a sorcery. +Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. G - Creature Wurm + Creature — Wurm Creature 5 3GG @@ -1835,7 +1835,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.") + When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -1845,12 +1845,12 @@ If a triggered ability of a permanent you control triggers, that ability trigger 2WU 3/4 - DSK + DSK 2 Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.") + When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -1865,7 +1865,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.") + When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -2300,7 +2300,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2 1R - DSK + DSK 3 diff --git a/spoiler.xml b/spoiler.xml index c2b5a965..6d1216ac 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-09-06 00:54:29 (UTC) + 2024-09-06 08:15:01 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -18,18 +18,18 @@ Core 2024-11-15 - - DSC~ - Duskmourn: House of Horror Commander (Spoiler) - Commander - 2024-09-27 - DSK~ Duskmourn: House of Horror (Spoiler) Expansion 2024-09-27 + + DSC~ + Duskmourn: House of Horror Commander (Spoiler) + Commander + 2024-09-27 + @@ -539,198 +539,6 @@ Vampire Interloper can't block. FDN~ 2 - - Aminatou, Veil Piercer - At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) - - BUW - Legendary Creature — Human Wizard - Creature - 4 - 1WUB - 2/4 - - DSC~ - 2 - - - Archon of Cruelty - Flying -Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. - - B - Creature — Archon - Creature - 8 - 6BB - 6/6 - - DSC~ - 2 - - - Crypt Ghast - Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -Whenever you tap a Swamp for mana, add an additional {B}. - - B - Creature — Spirit - Creature - 4 - 3B - 2/2 - - DSC~ - 2 - - - Damn - Destroy target creature. A creature destroyed this way can't be regenerated. -Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") - - B - Sorcery - Sorcery - 2 - BB - - DSC~ - 3 - - - Exhume - Each player puts a creature card from their graveyard onto the battlefield. - - B - Sorcery - Sorcery - 2 - 1B - - DSC~ - 3 - - - Goryo's Vengeance - Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) - - B - Instant — Arcane - Instant - 2 - 1B - - DSC~ - 3 - - - I Am Duskmourn - (An ongoing scheme remains face up until it's abandoned.) -At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. - - Ongoing Scheme - 0 - - DSC~ - 1 - - - I Will Savor Your Agony - When you set this scheme in motion, choose three. You may choose the same mode more than once. -• Destroy target creature. -• Target player draws a card. -• Target player gains 5 life. - - Scheme - 0 - - DSC~ - 1 - - - Living Death - Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. - - B - Sorcery - Sorcery - 5 - 3BB - - DSC~ - 3 - - - My Champion Stands Supreme - (An ongoing scheme remains face up until it's abandoned.) -Your commander has ward {2}. -Whenever your commander attacks, put two +1/+1 counters on it. -When your commander leaves the battlefield, abandon this scheme. - - Ongoing Scheme - 0 - - DSC~ - 1 - - - Time Bends to My Will - When you set this scheme in motion, take an extra turn after this one. Skip the untap step of that turn. - - Scheme - 0 - - DSC~ - 1 - - - Valgavoth, Harrower of Souls - Flying -Ward—Pay 2 life. -Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card. - - BR - Legendary Creature — Elder Demon - Creature - 4 - 2BR - 4/4 - - DSC~ - 2 - - - Winter, Cynical Opportunist - Deathtouch -Whenever Winter attacks, mill three cards. -Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it. - - BG - Legendary Creature — Human Warlock - Creature - 4 - 2BG - 2/5 - - DSC~ - 2 - - - Zimone, Mystery Unraveler - Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) - - GU - Legendary Creature — Human Wizard - Creature - 4 - 2GU - 3/3 - - DSC~ - 2 - "Commune with Evil" Look at the top four cards of your library. Put one into your hand and the rest into your graveyard. You gain 3 life. @@ -817,26 +625,26 @@ Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an Balustrade Wurm This spell can't be countered. Trample, haste -Delirium—{2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card. types among cards in your graveyard and only as a sorcery. +Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. G - Creature Wurm + Creature — Wurm Creature 5 3GG 5/5 - DSK~ + DSK~ 2 Balustrade Wurm This spell can't be countered. Trample, haste -Delirium—{2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card. types among cards in your graveyard and only as a sorcery. +Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. G - Creature Wurm + Creature — Wurm Creature 5 3GG @@ -2546,7 +2354,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.") + When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -2556,12 +2364,12 @@ If a triggered ability of a permanent you control triggers, that ability trigger 2WU 3/4 - DSK~ + DSK~ 2 Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.") + When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -2576,7 +2384,7 @@ If a triggered ability of a permanent you control triggers, that ability trigger Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "2, Sacrifice this enchantment: Scry 1, then draw a card.") + When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -3011,7 +2819,7 @@ Whenever you sacrifice a permanent, target opponent loses 1 life and you gain 1 2 1R - DSK~ + DSK~ 3 @@ -4099,5 +3907,197 @@ Delirium — As long as there are four or more card types among cards in your gr DSK~ 2 + + Aminatou, Veil Piercer + At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) + + BUW + Legendary Creature — Human Wizard + Creature + 4 + 1WUB + 2/4 + + DSC~ + 2 + + + Archon of Cruelty + Flying +Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. + + B + Creature — Archon + Creature + 8 + 6BB + 6/6 + + DSC~ + 2 + + + Crypt Ghast + Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) +Whenever you tap a Swamp for mana, add an additional {B}. + + B + Creature — Spirit + Creature + 4 + 3B + 2/2 + + DSC~ + 2 + + + Damn + Destroy target creature. A creature destroyed this way can't be regenerated. +Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") + + B + Sorcery + Sorcery + 2 + BB + + DSC~ + 3 + + + Exhume + Each player puts a creature card from their graveyard onto the battlefield. + + B + Sorcery + Sorcery + 2 + 1B + + DSC~ + 3 + + + Goryo's Vengeance + Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. +Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) + + B + Instant — Arcane + Instant + 2 + 1B + + DSC~ + 3 + + + I Am Duskmourn + (An ongoing scheme remains face up until it's abandoned.) +At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. + + Ongoing Scheme + 0 + + DSC~ + 1 + + + I Will Savor Your Agony + When you set this scheme in motion, choose three. You may choose the same mode more than once. +• Destroy target creature. +• Target player draws a card. +• Target player gains 5 life. + + Scheme + 0 + + DSC~ + 1 + + + Living Death + Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. + + B + Sorcery + Sorcery + 5 + 3BB + + DSC~ + 3 + + + My Champion Stands Supreme + (An ongoing scheme remains face up until it's abandoned.) +Your commander has ward {2}. +Whenever your commander attacks, put two +1/+1 counters on it. +When your commander leaves the battlefield, abandon this scheme. + + Ongoing Scheme + 0 + + DSC~ + 1 + + + Time Bends to My Will + When you set this scheme in motion, take an extra turn after this one. Skip the untap step of that turn. + + Scheme + 0 + + DSC~ + 1 + + + Valgavoth, Harrower of Souls + Flying +Ward—Pay 2 life. +Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card. + + BR + Legendary Creature — Elder Demon + Creature + 4 + 2BR + 4/4 + + DSC~ + 2 + + + Winter, Cynical Opportunist + Deathtouch +Whenever Winter attacks, mill three cards. +Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it. + + BG + Legendary Creature — Human Warlock + Creature + 4 + 2BG + 2/5 + + DSC~ + 2 + + + Zimone, Mystery Unraveler + Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) + + GU + Legendary Creature — Human Wizard + Creature + 4 + 2GU + 3/3 + + DSC~ + 2 +