diff --git a/40K.xml b/40K.xml index a39e0eef..794a7fba 100644 --- a/40K.xml +++ b/40K.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-28 01:13:02 (UTC) + 2022-09-28 08:19:15 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/DMR.xml b/DMR.xml index cff085aa..bab6523d 100644 --- a/DMR.xml +++ b/DMR.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-28 01:12:57 (UTC) + 2022-09-28 08:19:11 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/GN3.xml b/GN3.xml index 3ac2e403..d88d4c13 100644 --- a/GN3.xml +++ b/GN3.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-28 01:12:58 (UTC) + 2022-09-28 08:19:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/PRCQ.xml b/PRCQ.xml index 532227c4..8a47d4ee 100644 --- a/PRCQ.xml +++ b/PRCQ.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-28 01:13:03 (UTC) + 2022-09-28 08:19:15 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/UNF.xml b/UNF.xml index b8b1e8b8..57ac6d63 100644 --- a/UNF.xml +++ b/UNF.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-28 01:13:00 (UTC) + 2022-09-28 08:19:14 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -31,7 +31,7 @@ 3WB 5/4 - UNF + UNF 2 @@ -48,6 +48,34 @@ UNF 2 + + "Brims" Barone, Midway Mobster + When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat."Brims" Barone, Midway Mobster has menace as long as you're wearing a hat. + + B + W + Legendary Creature - Human Rogue + 5.0 + 3WB + 5/4 + + UNF + 2 + + + "Brims" Barone, Midway Mobster + When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat."Brims" Barone, Midway Mobster has menace as long as you're wearing a hat. + + B + W + Legendary Creature - Human Rogue + 5.0 + 3WB + 5/4 + + UNF + 2 + "Lifetime" Pass Holder "Lifetime" Pass Holder enters the battlefield tapped.When "Lifetime" Pass Holder dies, open an Attraction.Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield. @@ -76,6 +104,43 @@ 1 2 + + A Good Day to Pie + Tap up to two target creatures.Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand. + + W + Instant + 2.0 + 1W + + UNF + 3 + + + A Good Day to Pie + Tap up to two target creatures.Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand. + + W + Instant + 2.0 + 1W + + UNF + 3 + + + A Real Handful + As long as one or more hands are touching A Real Handful, it gets +2/+2.As long as two or more hands are touching A Real Handful, it has menace.As long as three or more hands are touching A Real Handful, it has lifelink. + + B + Creature - Alien Child Guest + 4.0 + 3B + 1/1 + + UNF + 2 + A Real Handful As long as one or more hands are touching A Real Handful, it gets +2/+2.As long as two or more hands are touching A Real Handful, it has menace.As long as three or more hands are touching A Real Handful, it has lifelink. @@ -89,6 +154,82 @@ UNF 2 + + Aardwolf's Advantage + Creature you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + R + Sorcery + 3.0 + 2R + + UNF + 3 + + + Aardwolf's Advantage + Creature you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + R + Sorcery + 3.0 + 2R + + UNF + 3 + + + Aerialephant + FlyingWhen Aerialephant enters the battlefield, you get {TIX}, then you may put a sticker a nonland permanent you own. + + W + Creature - Elephant Performer + 4.0 + 3W + 3/2 + + UNF + 2 + + + Aerialephant + FlyingWhen Aerialephant enters the battlefield, you get {TIX}, then you may put a sticker a nonland permanent you own. + + W + Creature - Elephant Performer + 4.0 + 3W + 3/2 + + UNF + 2 + + + Alpha Guard + When Alpha Guard enters the battlefield, choose a letter.{T}: Untap another target permanent whose name starts with the chosen letter. + + G + Creature - Elf Employee + 2.0 + 1G + 1/2 + + UNF + 2 + + + Alpha Guard + When Alpha Guard enters the battlefield, choose a letter.{T}: Untap another target permanent whose name starts with the chosen letter. + + G + Creature - Elf Employee + 2.0 + 1G + 1/2 + + UNF + 2 + Ambassador Blorpityblorpboop When Ambassador Blorpityblorpboop enters the battlefield, you get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own.At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power and toughness become equal to the total power and toughness of all stickers on permanents you control. @@ -131,6 +272,68 @@ UNF 2 + + Ambassador Blorpityblorpboop + When Ambassador Blorpityblorpboop enters the battlefield, you get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own.At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power and toughness become equal to the total power and toughness of all stickers on permanents you control. + + G + U + Legendary Creature - Alien Advisor Guest + 5.0 + 3GU + 3/3 + + UNF + 2 + + + Amped Up + This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat.Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. + + R + Sorcery + 6.0 + 5R + + UNF + 3 + + + Amped Up + This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat.Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. + + R + Sorcery + 6.0 + 5R + + UNF + 3 + + + An Incident Has Occurred + Choose one or both —• Destroy target creature with flying.• Destroy target Attraction. (It's put into its owner's junkyard.)You may apologize. If you do, you gain 3 life. + + G + Sorcery + 2.0 + 1G + + UNF + 3 + + + An Incident Has Occurred + Choose one or both —• Destroy target creature with flying.• Destroy target Attraction. (It's put into its owner's junkyard.)You may apologize. If you do, you gain 3 life. + + G + Sorcery + 2.0 + 1G + + UNF + 3 + Angelic Harold FlyingWhen Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.Each creature you control with three or more words in its name gets +1/+1. @@ -187,6 +390,18 @@ UNF 2 + + Animate Graveyard + Enchant your graveyardEnchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard. + + B + Enchantment - Aura + 5.0 + 3BB + + UNF + 1 + Animate Graveyard Enchant your graveyardEnchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard. @@ -223,6 +438,30 @@ UNF 3 + + Art Appreciation + Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn. + + R + Sorcery + 2.0 + 1R + + UNF + 3 + + + Art Appreciation + Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn. + + R + Sorcery + 2.0 + 1R + + UNF + 3 + Assembled Ensemble VigilanceAssembled Ensemble's power is equal to the number of Robots you control.Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token. @@ -249,6 +488,18 @@ UNF 2 + + Astroquarium + When Astroquarium enters the battlefield, you may put an art sticker on it.{1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery. + + U + Artifact + 3.0 + 2U + + UNF + 1 + Astroquarium When Astroquarium enters the battlefield, you may put an art sticker on it.{1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery. @@ -261,6 +512,44 @@ UNF 1 + + Atomwheel Acrobats + Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.{2}{G}: Roll a six-sided die. + + G + Creature - Elf Performer + 4.0 + 3G + 3/2 + + UNF + 2 + + + Atomwheel Acrobats + Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.{2}{G}: Roll a six-sided die. + + G + Creature - Elf Performer + 4.0 + 3G + 3/2 + + UNF + 2 + + + Attempted Murder + Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. + + B + Sorcery + 2.0 + XBB + + UNF + 3 + Attempted Murder Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. @@ -273,6 +562,41 @@ UNF 3 + + Autograph Book + Autograph Book enters the battlefield with a page counter on it for each person who has signed it.{3}, {T}, Remove a page counter from Autograph Book: Draw a card. + + Artifact + 2.0 + 2 + + UNF + 1 + + + Autograph Book + Autograph Book enters the battlefield with a page counter on it for each person who has signed it.{3}, {T}, Remove a page counter from Autograph Book: Draw a card. + + Artifact + 2.0 + 2 + + UNF + 1 + + + Baaallerina + FlyingWhen Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.{2}{U}: Another target creature with a name sticker on it gains flying until end of turn. + + U + Creature - Sheep Performer + 4.0 + 3U + 3/3 + + UNF + 2 + Baaallerina FlyingWhen Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.{2}{U}: Another target creature with a name sticker on it gains flying until end of turn. @@ -286,6 +610,30 @@ UNF 2 + + Bag Check + Counter target spell, then as a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card. + + U + Instant + 3.0 + 1UU + + UNF + 3 + + + Bag Check + Counter target spell, then as a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card. + + U + Instant + 3.0 + 1UU + + UNF + 3 + Balloon Stand Visit — Choose one.• Create a 1/1 red Balloon creature token with flying.• Sacrifice a Balloon. If you do, target creature gains flying until end of turn. @@ -330,6 +678,44 @@ UNF 1 + + Bamboozling Beeble + Protection from Robots{1}, {T}: The next tie target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one to those rolls to ignore. + + U + Creature - Beeble + 1.0 + U + 1/1 + + UNF + 2 + + + Bamboozling Beeble + Protection from Robots{1}, {T}: The next tie target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one to those rolls to ignore. + + U + Creature - Beeble + 1.0 + U + 1/1 + + UNF + 2 + + + Bar Entry + Choose one —• Destroy target creature with power 4 or greater.• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.) + + W + Instant + 4.0 + 3W + + UNF + 3 + Bar Entry Choose one —• Destroy target creature with power 4 or greater.• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.) @@ -342,6 +728,32 @@ UNF 3 + + Big Winner + Big Winner has trample as long as you control a stickered permanent. + + R + Creature - Ogre Warrior Guest + 4.0 + 3R + 5/2 + + UNF + 2 + + + Big Winner + Big Winner has trample as long as you control a stickered permanent. + + R + Creature - Ogre Warrior Guest + 4.0 + 3R + 5/2 + + UNF + 2 + Bioluminary Whenever Bioluminary deals combat damage to a player, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. @@ -368,6 +780,18 @@ UNF 2 + + Black Hole + Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. + + B + Sorcery + 4.0 + 3B + + UNF + 3 + Black Hole Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. @@ -402,6 +826,32 @@ UNF 0 + + Blorbian Buddy + Trample{G}, {T}: You get {TIX} (a ticket counter). + + G + Creature - Alien Guest + 1.0 + G + 1/1 + + UNF + 2 + + + Blorbian Buddy + Trample{G}, {T}: You get {TIX} (a ticket counter). + + G + Creature - Alien Guest + 1.0 + G + 1/1 + + UNF + 2 + Blue Ribbon When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)Equip {3} @@ -413,6 +863,111 @@ UNF 1 + + Blue Ribbon + When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)Equip {3} + + Artifact - Equipment + 1.0 + 1 + + UNF + 1 + + + Blufferfish + {3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn. + + U + Creature - Fish + 6.0 + 4UU + 3/6 + + UNF + 2 + + + Blufferfish + {3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn. + + U + Creature - Fish + 6.0 + 4UU + 3/6 + + UNF + 2 + + + Boing! + Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result. + + U + Instant + 2.0 + 1U + + UNF + 3 + + + Boing! + Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result. + + U + Instant + 2.0 + 1U + + UNF + 3 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF + 1 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF + 1 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF + 1 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF + 1 + Breeding Pool ({T}: Add {G} or {U}.)As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -513,6 +1068,18 @@ UNF 3 + + Busted! + Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control. + + U + Instant + 2.0 + 1U + + UNF + 3 + Captain Rex Nebula At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." @@ -527,6 +1094,34 @@ UNF 2 + + Captain Rex Nebula + At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." + + R + W + Legendary Creature - Human Pilot Employee + 3.0 + 1RW + 2/2 + + UNF + 2 + + + Captain Rex Nebula + At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." + + R + W + Legendary Creature - Human Pilot Employee + 3.0 + 1RW + 2/2 + + UNF + 2 + Captain Rex Nebula At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." @@ -554,6 +1149,19 @@ UNF 2 + + Carnival Barker + {T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who appluaded. Activate only as a sorcery and only once. + + R + Creature - Dog Employee + 3.0 + 2R + 3/3 + + UNF + 2 + Carnival Carnivore DeathtouchWhen Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. @@ -567,6 +1175,19 @@ UNF 2 + + Carnival Carnivore + DeathtouchWhen Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + B + Creature - Alien Crab Horror + 6.0 + 5B + 4/6 + + UNF + 2 + Carnival Carnivore DeathtouchWhen Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. @@ -638,7 +1259,7 @@ 0.0 - UNF + UNF 1 @@ -649,9 +1270,59 @@ 0.0 - UNF + UNF 1 + + Chicken Troupe + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)When Chicken Troupe enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Bird Performer + 2.0 + 1G + 2/2 + + UNF + 2 + + + Chicken Troupe + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)When Chicken Troupe enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Bird Performer + 2.0 + 1G + 2/2 + + UNF + 2 + + + Circuits Act + Roll three six-sided die. For each different result, create a 1/1 white Clown Robot artifact creature token. + + R + Sorcery + 3.0 + 2R + + UNF + 3 + + + Circuits Act + Roll three six-sided die. For each different result, create a 1/1 white Clown Robot artifact creature token. + + R + Sorcery + 3.0 + 2R + + UNF + 3 + Claire D'Loon, Joy Sculptor When Clare D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.){1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. @@ -680,6 +1351,34 @@ UNF 2 + + Claire D'Loon, Joy Sculptor + When Clare D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.){1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. + + U + W + Legendary Creature - Human Performer + 2.0 + WU + 2/3 + + UNF + 2 + + + Claire D'Loon, Joy Sculptor + When Clare D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.){1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. + + U + W + Legendary Creature - Human Performer + 2.0 + WU + 2/3 + + UNF + 2 + Clandestine Chameleon When Clandestine Chameleon enters the battlefield, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own.Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard. @@ -718,6 +1417,18 @@ UNF 1 + + Clown Car + When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 on Clown Car.Crew 2 + + Artifact - Vehicle + 0.0 + X + 1/1 + + UNF + 1 + Clown Extruder Visit — Create a 1/1 white Clown Robot artifact creature token. @@ -762,6 +1473,30 @@ UNF 1 + + Clowning Around + Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature tojen. + + W + Sorcery + 2.0 + 1W + + UNF + 3 + + + Clowning Around + Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature tojen. + + W + Sorcery + 2.0 + 1W + + UNF + 3 + Comet, Stellar Pup 0: Roll a six-sided die.1 or 2 — [+2] , then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.3 — [-1], then return a card with mana value 2 or less from your graveyard to your hand.4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2].6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. @@ -818,6 +1553,42 @@ UNF 1 + + Coming Attraction + Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Sorcery + 3.0 + 2G + + UNF + 3 + + + Coming Attraction + Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Sorcery + 3.0 + 2G + + UNF + 3 + + + Command Performance + Choose two —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Roll to visit your Attractions.• You get {TIX}{TIX}.• You may put a sticker on a nonland permanent you own. + + U + Sorcery + 2.0 + 1U + + UNF + 3 + Command Performance Choose two —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Roll to visit your Attractions.• You get {TIX}{TIX}.• You may put a sticker on a nonland permanent you own. @@ -843,6 +1614,19 @@ UNF 2 + + Complaints Clerk + When Complaints Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token. + + W + Creature - Beast Employee + 4.0 + 3W + 3/3 + + UNF + 2 + Concession Stand Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") @@ -895,7 +1679,7 @@ 0.0 - UNF + UNF 1 @@ -906,7 +1690,7 @@ 0.0 - UNF + UNF 1 @@ -917,7 +1701,7 @@ 0.0 - UNF + UNF 1 @@ -928,7 +1712,7 @@ 0.0 - UNF + UNF 1 @@ -972,7 +1756,7 @@ 0.0 - UNF + UNF 1 @@ -983,7 +1767,7 @@ 0.0 - UNF + UNF 1 @@ -994,9 +1778,35 @@ 0.0 - UNF + UNF 1 + + Croakid Amphibonaut + Croakid Amphibonaut has flying as long as you control a stickered permanent. + + U + Creature - Frog Guest + 5.0 + 4U + 4/3 + + UNF + 2 + + + Croakid Amphibonaut + Croakid Amphibonaut has flying as long as you control a stickered permanent. + + U + Creature - Frog Guest + 5.0 + 4U + 4/3 + + UNF + 2 + D00-DL, Caricaturist When D00-DL, Caricaturist enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear. @@ -1053,7 +1863,7 @@ 0.0 - UNF + UNF 1 @@ -1064,7 +1874,7 @@ 0.0 - UNF + UNF 1 @@ -1075,7 +1885,7 @@ 0.0 - UNF + UNF 1 @@ -1086,9 +1896,87 @@ 0.0 - UNF + UNF 1 + + Deadbeat Attendant + When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Vampire Employee + 2.0 + 1B + 3/2 + + UNF + 2 + + + Deadbeat Attendant + When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Vampire Employee + 2.0 + 1B + 3/2 + + UNF + 2 + + + Decisions, Decisions + Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. + + U + Sorcery + 4.0 + 3U + + UNF + 3 + + + Decisions, Decisions + Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. + + U + Sorcery + 4.0 + 3U + + UNF + 3 + + + Dee Kay, Finder of the Lost + When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.Whenever you roll a 4, you may tap or untap target artifact or creature.Whenever you roll a 6, return target creature card from your graveyard to your hand. + + B + U + Legendary Creature - Zombie Employee + 3.0 + 1UB + 1/4 + + UNF + 2 + + + Dee Kay, Finder of the Lost + When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.Whenever you roll a 4, you may tap or untap target artifact or creature.Whenever you roll a 6, return target creature card from your graveyard to your hand. + + B + U + Legendary Creature - Zombie Employee + 3.0 + 1UB + 1/4 + + UNF + 2 + Dee Kay, Finder of the Lost When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.Whenever you roll a 4, you may tap or untap target artifact or creature.Whenever you roll a 6, return target creature card from your graveyard to your hand. @@ -1179,7 +2067,70 @@ 3B 3/2 - UNF + UNF + 2 + + + Discourtesy Clerk + When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. + + B + Creature - Vampire Employee + 4.0 + 3B + 3/2 + + UNF + 2 + + + Disemvowel + Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) + + B + Sorcery + 5.0 + 3BB + + UNF + 3 + + + Disemvowel + Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) + + B + Sorcery + 5.0 + 3BB + + UNF + 3 + + + Dissatisfied Customer + Flying, hasteWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. + + B + Creature - Vampire Guest + 3.0 + 2B + 2/1 + + UNF + 2 + + + Dissatisfied Customer + Flying, hasteWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. + + B + Creature - Vampire Guest + 3.0 + 2B + 2/1 + + UNF 2 @@ -1191,7 +2142,19 @@ 2.0 1R - UNF + UNF + 1 + + + Don't Try This at Home + If a hot source you control would deal damage, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.){1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. + + R + Enchantment + 2.0 + 1R + + UNF 1 @@ -1206,6 +2169,66 @@ UNF 1 + + Done for the Day + At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TIX} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own. + + G + Enchantment + 3.0 + 2G + + UNF + 1 + + + Down for Repairs + Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one Attraction that player controls. (It's put into their junkyard.) + + B + Sorcery + 3.0 + 2B + + UNF + 3 + + + Down for Repairs + Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one Attraction that player controls. (It's put into their junkyard.) + + B + Sorcery + 3.0 + 2B + + UNF + 3 + + + Draconian Gate-Bot + When Draconian Gate-Bot enters the battlefield, choose one —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Destroy target Attraction. (It's put into its owner's junkyard.) + + Artifact Creature - Robot + 5.0 + 5 + 4/2 + + UNF + 2 + + + Draconian Gate-Bot + When Draconian Gate-Bot enters the battlefield, choose one —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Destroy target Attraction. (It's put into its owner's junkyard.) + + Artifact Creature - Robot + 5.0 + 5 + 4/2 + + UNF + 2 + Drop Tower Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first. @@ -1214,7 +2237,7 @@ 0.0 - UNF + UNF 1 @@ -1225,7 +2248,7 @@ 0.0 - UNF + UNF 1 @@ -1236,7 +2259,7 @@ 0.0 - UNF + UNF 1 @@ -1247,7 +2270,7 @@ 0.0 - UNF + UNF 1 @@ -1258,7 +2281,7 @@ 0.0 - UNF + UNF 1 @@ -1269,7 +2292,67 @@ 0.0 - UNF + UNF + 1 + + + Eelectrocute + Eelectrocute deals 2 damage to any target.You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. + + R + Instant + 2.0 + 1R + + UNF + 3 + + + Eelectrocute + Eelectrocute deals 2 damage to any target.You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. + + R + Instant + 2.0 + 1R + + UNF + 3 + + + Embiggen + Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. + + G + Instant + 1.0 + G + + UNF + 3 + + + Embiggen + Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. + + G + Instant + 1.0 + G + + UNF + 3 + + + Exchange of Words + When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures. + + U + Enchantment + 3.0 + 1UU + + UNF 1 @@ -1293,7 +2376,19 @@ 3.0 2B - UNF + UNF + 3 + + + Exit Through the Grift Shop + Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens. + + B + Sorcery + 3.0 + 2B + + UNF 3 @@ -1340,9 +2435,71 @@ 2.0 1G - UNF + UNF 1 + + Fight the _____ Fight + Enchant creature you controlWhen this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters. + + G + Enchantment - Aura + 2.0 + 1G + + UNF + 1 + + + Finishing Move + You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. + + G + Sorcery + 3.0 + 2G + + UNF + 3 + + + Finishing Move + You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. + + G + Sorcery + 3.0 + 2G + + UNF + 3 + + + Fluros of Myra's Marvels + As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X, where X is the chosen number.Partner + + U + Legendary Creature - Merfolk Performer + 4.0 + 2UU + 3/4 + + UNF + 2 + + + Fluros of Myra's Marvels + As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X, where X is the chosen number.Partner + + U + Legendary Creature - Merfolk Performer + 4.0 + 2UU + 3/4 + + UNF + 2 + Fluros of Myra's Marvels As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X, where X is the chosen number.Partner @@ -1413,6 +2570,32 @@ UNF 1 + + Focused Funambulist + FlashAs Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. + + U + Creature - Human Performer + 2.0 + 1U + 2/1 + + UNF + 2 + + + Focused Funambulist + FlashAs Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. + + U + Creature - Human Performer + 2.0 + 1U + 2/1 + + UNF + 2 + Forest ({T}: Add {G}.) @@ -1457,6 +2640,18 @@ UNF 0 + + Form of the Approach of the Second Sun + When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.When you draw yourself, you win the game.When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. + + W + Enchantment + 5.0 + 4W + + UNF + 1 + Form of the Approach of the Second Sun When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.When you draw yourself, you win the game.When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. @@ -1477,7 +2672,7 @@ 0.0 - UNF + UNF 1 @@ -1543,7 +2738,7 @@ 0.0 - UNF + UNF 1 @@ -1554,7 +2749,7 @@ 0.0 - UNF + UNF 1 @@ -1569,6 +2764,18 @@ UNF 1 + + Get Your Head in the Game + FlashWhen Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head). + + W + Enchantment + 3.0 + 2W + + UNF + 1 + Gift Shop Visit — Choose one that hasn't been chosen.• Create a 1/1 red Balloon creature token with flying.• Create a 2/2 pink Teddy Bear creature token.• Create two Food tokens.• You get {TIX}{TIX}{TIX}.• You may put a sticker on a nonland permanent you own. @@ -1591,6 +2798,45 @@ UNF 1 + + Glitterflitter + FlyingWhen Glitterflitter enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + U + Creature - Faerie Performer + 3.0 + 2U + 2/2 + + UNF + 2 + + + Glitterflitter + FlyingWhen Glitterflitter enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + U + Creature - Faerie Performer + 3.0 + 2U + 2/2 + + UNF + 2 + + + Goblin Airbrusher + Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Creature - Goblin Employee + 2.0 + 1R + 2/1 + + UNF + 2 + Goblin Airbrusher Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") @@ -1643,6 +2889,19 @@ UNF 2 + + Goblin Cruciverbalist + HasteWhen Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word. + + R + Creature - Goblin Wizard Guest + 3.0 + 2R + 1/4 + + UNF + 2 + Goblin Girder Gang ReachWhenever you roll a result not stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.Goblin Girder Gang gets +1/+0 for each result stored on it. @@ -1656,6 +2915,43 @@ UNF 2 + + Goblin Girder Gang + ReachWhenever you roll a result not stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.Goblin Girder Gang gets +1/+0 for each result stored on it. + + R + Creature - Goblin Employee + 4.0 + 3R + 0/4 + + UNF + 2 + + + Gobsmacked + Enchant nonland permanentAs Gobsmacked enters the battlefield, choose a person outside the game.As long as you can see the chosen person from your seat, Gobsmacked enchanted permanent can't attack or block, and it's activated abilities can't be activated. + + W + Enchantment - Aura + 2.0 + 1W + + UNF + 1 + + + Gobsmacked + Enchant nonland permanentAs Gobsmacked enters the battlefield, choose a person outside the game.As long as you can see the chosen person from your seat, Gobsmacked enchanted permanent can't attack or block, and it's activated abilities can't be activated. + + W + Enchantment - Aura + 2.0 + 1W + + UNF + 1 + Godless Shrine ({T}: Add {W} or {B}.)As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -1678,6 +2974,46 @@ UNF 0 + + Grabby Tabby + Grabby Tabby has vigilance as long as you control a stickered permanent. + + G + Creature - Cat Guest + 4.0 + 3G + 4/3 + + UNF + 2 + + + Grabby Tabby + Grabby Tabby has vigilance as long as you control a stickered permanent. + + G + Creature - Cat Guest + 4.0 + 3G + 4/3 + + UNF + 2 + + + Grand Marshal Macie + You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.Whenever Macie becomes untapped, remove all pause counters from it.{2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end. + + B + W + Legendary Creature - Human Performer + 3.0 + 1WB + 2/2 + + UNF + 2 + Grand Marshal Macie You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.Whenever Macie becomes untapped, remove all pause counters from it.{2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end. @@ -1733,6 +3069,19 @@ UNF 2 + + Gray Merchant of Alphabet + When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. + + B + Creature - Zombie Performer + 5.0 + 3BB + 2/4 + + UNF + 2 + Greatest Show in the Multiverse (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game.I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost. @@ -1809,7 +3158,20 @@ 1B 2/2 - UNF + UNF + 2 + + + Haberthrasher + DeathtouchWhenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. + + B + Creature - Human Hatificer Assassin + 2.0 + 1B + 2/2 + + UNF 2 @@ -1882,6 +3244,32 @@ UNF 2 + + Hardy of Myra's Marvels + As Hardy of Myra's Marvels enters the battlefield, choose a number.Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.Partner (You can have two commanders if both have partner.) + + G + Legendary Creature - Elf Performer + 4.0 + 2GG + 4/4 + + UNF + 2 + + + Hardy of Myra's Marvels + As Hardy of Myra's Marvels enters the battlefield, choose a number.Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.Partner (You can have two commanders if both have partner.) + + G + Legendary Creature - Elf Performer + 4.0 + 2GG + 4/4 + + UNF + 2 + Hat Trick Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn. @@ -1914,7 +3302,7 @@ 0.0 - UNF + UNF 1 @@ -1925,7 +3313,19 @@ 0.0 - UNF + UNF + 1 + + + How Is This a Par Three?! + Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name. + + U + Enchantment + 4.0 + 2UU + + UNF 1 @@ -1950,7 +3350,20 @@ 1G 1/3 - UNF + UNF + 2 + + + Icing Manipulator + Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life."){3}{G}, {T}: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery. + + G + Creature - Human Employee + 2.0 + 1G + 1/3 + + UNF 2 @@ -1979,6 +3392,58 @@ UNF 2 + + Ignacio of Myra's Marvels + As Ignacio of Myra's Marvels enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.Partner (You can have two commanders if both have partner.) + + R + Legendary Creature - Lizard Performer + 4.0 + 2RR + 4/3 + + UNF + 2 + + + Ignacio of Myra's Marvels + As Ignacio of Myra's Marvels enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.Partner (You can have two commanders if both have partner.) + + R + Legendary Creature - Lizard Performer + 4.0 + 2RR + 4/3 + + UNF + 2 + + + Impounding Lot-Bot + When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. + + W + Artifact Creature - Robot + 4.0 + 3W + 3/4 + + UNF + 2 + + + Impounding Lot-Bot + When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. + + W + Artifact Creature - Robot + 4.0 + 3W + 3/4 + + UNF + 2 + Information Booth Visit — Draw a card. @@ -2095,6 +3560,34 @@ UNF 2 + + It Came from Planet Glurg + You may have It Came from Planet Glurg enter the battlefield as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.) + + G + U + Legendary Creature - Alien Ooze + 2.0 + XXGU + 0/0 + + UNF + 2 + + + It Came from Planet Glurg + You may have It Came from Planet Glurg enter the battlefield as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.) + + G + U + Legendary Creature - Alien Ooze + 2.0 + XXGU + 0/0 + + UNF + 2 + Jermane, Pride of the Circus {G}, {T}: Put two +1/+1 counters on target creature with four or more legs.{1}{G}{G}, {T}: Until end of turn, all creatures able to block target creature with four or more legs do so. @@ -2147,6 +3640,32 @@ UNF 2 + + Jetpack Janitor + Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + W + Creature - Human Employee + 3.0 + 2W + 3/2 + + UNF + 2 + + + Jetpack Janitor + Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + W + Creature - Human Employee + 3.0 + 2W + 3/2 + + UNF + 2 + Juggletron TrampleWhenever Juggletron attacks, you may put an art sticker on it.Juggletron gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame. @@ -2173,6 +3692,19 @@ UNF 2 + + Katerina of Myra's Marvels + As Katerina of Myra's Marvels enters the battlefield, choose a letter.Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.Partner (You can have two commanders if they both have partner.) + + W + Legendary Creature - Human Performer + 4.0 + 2WW + 3/3 + + UNF + 2 + Katerina of Myra's Marvels As Katerina of Myra's Marvels enters the battlefield, choose a letter.Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.Partner (You can have two commanders if they both have partner.) @@ -2199,6 +3731,19 @@ UNF 2 + + Katerina of Myra's Marvels + As Katerina of Myra's Marvels enters the battlefield, choose a letter.Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.Partner (You can have two commanders if they both have partner.) + + W + Legendary Creature - Human Performer + 4.0 + 2WW + 3/3 + + UNF + 2 + Kiddie Coaster Visit — Creatures you control get +1/+0 until end of turn. @@ -2207,7 +3752,7 @@ 0.0 - UNF + UNF 1 @@ -2218,7 +3763,7 @@ 0.0 - UNF + UNF 1 @@ -2229,7 +3774,7 @@ 0.0 - UNF + UNF 1 @@ -2240,7 +3785,7 @@ 0.0 - UNF + UNF 1 @@ -2251,7 +3796,7 @@ 0.0 - UNF + UNF 1 @@ -2262,7 +3807,7 @@ 0.0 - UNF + UNF 1 @@ -2301,6 +3846,18 @@ UNF 3 + + Knife and Death + Just a second (As long as this spell is on the stack, players can't move permanents.)One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way. + + B + Sorcery + 4.0 + 2BB + + UNF + 3 + Knight in _____ Armor First strikeAs this creature enters the battlefield, you may put a name sticker on it.This creature has protection from names that start with the same letter as a name sticker on it. @@ -2314,6 +3871,31 @@ UNF 2 + + Knight in _____ Armor + First strikeAs this creature enters the battlefield, you may put a name sticker on it.This creature has protection from names that start with the same letter as a name sticker on it. + + W + Creature - Human Knight Performer + 2.0 + 1W + 2/1 + + UNF + 2 + + + Last Voyage of the _____ + When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it.Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.When this Aura leaves the battlefield, sacrifice enchanted creature. + + B + Enchantment + 4.0 + 3B + + UNF + 1 + Last Voyage of the _____ When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it.Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.When this Aura leaves the battlefield, sacrifice enchanted creature. @@ -2326,6 +3908,30 @@ UNF 1 + + Leading Performance + Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. + + W + Sorcery + 2.0 + 1W + + UNF + 3 + + + Leading Performance + Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. + + W + Sorcery + 2.0 + 1W + + UNF + 3 + Lila, Hospitality Hostess You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. @@ -2340,6 +3946,34 @@ UNF 2 + + Lila, Hospitality Hostess + You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. + + G + W + Legendary Creature - Elf Employee + 4.0 + 2GW + 3/3 + + UNF + 2 + + + Lila, Hospitality Hostess + You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. + + G + W + Legendary Creature - Elf Employee + 4.0 + 2GW + 3/3 + + UNF + 2 + Lila, Hospitality Hostess You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. @@ -2354,6 +3988,45 @@ UNF 2 + + Line Cutter + When Line Cutter enters the battlefield, roll to visit your Attractions. + + B + Creature - Human Rogue Guest + 4.0 + 3B + 3/4 + + UNF + 2 + + + Line Cutter + When Line Cutter enters the battlefield, roll to visit your Attractions. + + B + Creature - Human Rogue Guest + 4.0 + 3B + 3/4 + + UNF + 2 + + + Lineprancers + When Lineprancers enters the battlefield, you get {TIX}{TIX}, then you may put a power and toughness sticker on a creature you own.{3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able. + + G + Creature - Centaur Performer + 2.0 + 1G + 2/2 + + UNF + 2 + Lineprancers When Lineprancers enters the battlefield, you get {TIX}{TIX}, then you may put a power and toughness sticker on a creature you own.{3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able. @@ -2457,6 +4130,30 @@ UNF 3 + + Main Event Horizon + As an additional cost to cast this spell, choose A through M or N through Z.Destroy each creature whose name begins with a letter in the chosen range. + + W + Sorcery + 5.0 + 3WW + + UNF + 3 + + + Make a _____ Splash + FlashWhen this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment. + + U + Enchantment + 3.0 + 2U + + UNF + 1 + Make a _____ Splash FlashWhen this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment. @@ -2480,7 +4177,21 @@ RG 1/1 - UNF + UNF + 2 + + + Meet and Greet "Sisay" + Whenever you cast a spell, choose one —• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard. + + G + R + Legendary Creature - Elf Performer + 2.0 + RG + 1/1 + + UNF 2 @@ -2519,7 +4230,7 @@ 0.0 - UNF + UNF 1 @@ -2530,7 +4241,7 @@ 0.0 - UNF + UNF 1 @@ -2555,6 +4266,68 @@ UNF 1 + + Minotaur de Force + HasteWhen Minotaur de Force enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + R + Creature - Minotaur Performer + 2.0 + 1R + 2/1 + + UNF + 2 + + + Minotaur de Force + HasteWhen Minotaur de Force enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + R + Creature - Minotaur Performer + 2.0 + 1R + 2/1 + + UNF + 2 + + + Mistakes Were Made + Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat. + + G + Instant + 2.0 + 1G + + UNF + 3 + + + Mistakes Were Made + Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat. + + G + Instant + 2.0 + 1G + + UNF + 3 + + + Mobile Clone + Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) + + U + Sorcery + 4.0 + 2UU + + UNF + 3 + Mobile Clone Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) @@ -2580,6 +4353,19 @@ UNF 2 + + Monitor Monitor + When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Once each turn, you may pay {1} to reroll one or more dice you rolled. + + U + Creature - Human Employee + 4.0 + 2UU + 2/5 + + UNF + 2 + Monoxa, Midway Manager Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. @@ -2594,6 +4380,34 @@ UNF 2 + + Monoxa, Midway Manager + Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. + + B + R + Legendary Creature - Vampire Employee + 4.0 + 2BR + 3/3 + + UNF + 2 + + + Monoxa, Midway Manager + Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. + + B + R + Legendary Creature - Vampire Employee + 4.0 + 2BR + 3/3 + + UNF + 2 + Monoxa, Midway Manager Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. @@ -2608,6 +4422,30 @@ UNF 2 + + Motion Sickness + Enchant creatureWhen Motion Sickness enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.Whenever you visit an Attraction, you may attach Motion Sickness to target tapped creature. + + U + Enchantment - Aura + 4.0 + 3U + + UNF + 1 + + + Motion Sickness + Enchant creatureWhen Motion Sickness enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.Whenever you visit an Attraction, you may attach Motion Sickness to target tapped creature. + + U + Enchantment - Aura + 4.0 + 3U + + UNF + 1 + Mountain ({T}: Add {R}.) @@ -2741,9 +4579,47 @@ 4.0 3B - UNF + UNF 1 + + Night Shift of the Living Dead + After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.Whenever you roll a 6, create a 2/2 black Zombie Employee creature token. + + B + Enchantment + 4.0 + 3B + + UNF + 1 + + + Nocturno of Myra's Marvels + As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters.Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.Partner (You can have two commanders if both have partner.) + + B + Legendary Creature - Vampire Performer + 4.0 + 2BB + 2/2 + + UNF + 2 + + + Nocturno of Myra's Marvels + As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters.Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.Partner (You can have two commanders if both have partner.) + + B + Legendary Creature - Vampire Performer + 4.0 + 2BB + 2/2 + + UNF + 2 + Nocturno of Myra's Marvels As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters.Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.Partner (You can have two commanders if both have partner.) @@ -2767,9 +4643,71 @@ 2BB 2/2 - UNF + UNF 2 + + Non-Human Cannonball + When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you. + + R + Artifact Creature - Clown Robot + 3.0 + 2R + 4/3 + + UNF + 2 + + + Non-Human Cannonball + When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you. + + R + Artifact Creature - Clown Robot + 3.0 + 2R + 4/3 + + UNF + 2 + + + Now You See Me . . . + Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat. + + W + Instant + 1.0 + W + + UNF + 3 + + + Now You See Me . . . + Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat. + + W + Instant + 1.0 + W + + UNF + 3 + + + Octo Opus + When Octo Opus enters the battlefield, create a 4/4 blue Octopus Performer token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.)Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds. + + U + Enchantment + 5.0 + 3UU + + UNF + 1 + Octo Opus When Octo Opus enters the battlefield, create a 4/4 blue Octopus Performer token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.)Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds. @@ -2808,6 +4746,32 @@ UNF 3 + + One-Clown Band + {2}{R}: Target Robot gets +2/+0 until end of turn. + + R + Artifact Creature - Clown Robot Bard + 2.0 + 1R + 1/3 + + UNF + 2 + + + One-Clown Band + {2}{R}: Target Robot gets +2/+0 until end of turn. + + R + Artifact Creature - Clown Robot Bard + 2.0 + 1R + 1/3 + + UNF + 2 + Opening Ceremony Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack. @@ -2820,6 +4784,18 @@ UNF 3 + + Opening Ceremony + Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack. + + R + Sorcery + 6.0 + 4RR + + UNF + 3 + Overgrown Tomb ({T}: Add {B} or {G}.)As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -2854,6 +4830,18 @@ UNF 3 + + Pair o' Dice Lost + Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost. + + G + Instant + 5.0 + 3GG + + UNF + 3 + Park Bleater Whenever another creature you own enters the battlefield, you get {TIX}.{W}, {T}: You may put a sticker on a creature you own that entered the battlefield this turn. @@ -2867,6 +4855,41 @@ UNF 2 + + Park Bleater + Whenever another creature you own enters the battlefield, you get {TIX}.{W}, {T}: You may put a sticker on a creature you own that entered the battlefield this turn. + + W + Creature - Goat Employee + 3.0 + 2W + 2/2 + + UNF + 2 + + + Park Map + {1}, Sacrifice Park Map: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle. + + Artifact + 1.0 + 1 + + UNF + 1 + + + Park Map + {1}, Sacrifice Park Map: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle. + + Artifact + 1.0 + 1 + + UNF + 1 + Park Re-Entry Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield. @@ -2876,9 +4899,47 @@ 5.0 3WW - UNF + UNF 3 + + Park Re-Entry + Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield. + + W + Sorcery + 5.0 + 3WW + + UNF + 3 + + + Petting Zookeeper + ReachWhen Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Creature - Elf Employee + 3.0 + 2G + 0/4 + + UNF + 2 + + + Petting Zookeeper + ReachWhen Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Creature - Elf Employee + 3.0 + 2G + 0/4 + + UNF + 2 + Phone a Friend Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)• A — Gain control of target creature you don't control.• B — Choose target creature you control. Create two tokens that are each copies of it.• C — Take an extra turn after this one.• D — Draw seven cards. @@ -2891,6 +4952,30 @@ UNF 3 + + Phone a Friend + Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)• A — Gain control of target creature you don't control.• B — Choose target creature you control. Create two tokens that are each copies of it.• C — Take an extra turn after this one.• D — Draw seven cards. + + U + Sorcery + 5.0 + 3UU + + UNF + 3 + + + Photo Op + Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text.You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile Photo Op. + + B + Sorcery + 1.0 + B + + UNF + 3 + Photo Op Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text.You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile Photo Op. @@ -2911,7 +4996,7 @@ 0.0 - UNF + UNF 1 @@ -2922,7 +5007,7 @@ 0.0 - UNF + UNF 1 @@ -2933,7 +5018,7 @@ 0.0 - UNF + UNF 1 @@ -2944,7 +5029,7 @@ 0.0 - UNF + UNF 1 @@ -2955,7 +5040,7 @@ 0.0 - UNF + UNF 1 @@ -2966,9 +5051,21 @@ 0.0 - UNF + UNF 1 + + Pie-Eating Contest + As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)X target creatures you control each get +2/+2 and gain trample until end of turn. + + G + Sorcery + 5.0 + 4G + + UNF + 3 + Pie-Eating Contest As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)X target creatures you control each get +2/+2 and gain trample until end of turn. @@ -2981,6 +5078,62 @@ UNF 3 + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF + 2 + + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF + 2 + + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF + 2 + + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF + 2 + Pin Collection When Pin Collection enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.Equipped creature gets +1/+1 and has all abilities of ability stickers on Pin Collection.Equip {2} @@ -2993,6 +5146,18 @@ UNF 1 + + Pin Collection + When Pin Collection enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.Equipped creature gets +1/+1 and has all abilities of ability stickers on Pin Collection.Equip {2} + + W + Artifact - Equipment + 1.0 + XW + + UNF + 1 + Plains ({T}: Add {W}.) @@ -3037,6 +5202,18 @@ UNF 0 + + Plate Spinning + Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning. + + U + Enchantment + 5.0 + 3UU + + UNF + 1 + Plate Spinning Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning. @@ -3049,6 +5226,30 @@ UNF 1 + + Plot Armor + Enchant creatureEnchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text. + + G + Enchantment - Aura + 3.0 + 2G + + UNF + 1 + + + Plot Armor + Enchant creatureEnchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text. + + G + Enchantment - Aura + 3.0 + 2G + + UNF + 1 + Priority Boarding Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn. @@ -3061,6 +5262,44 @@ UNF 1 + + Priority Boarding + Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn. + + R + Enchantment + 3.0 + 2R + + UNF + 1 + + + Prize Wall + Defender{U}, {T}: You get {TIX}.{4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. + + U + Creature - Wall + 2.0 + 1U + 0/4 + + UNF + 2 + + + Prize Wall + Defender{U}, {T}: You get {TIX}.{4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. + + U + Creature - Wall + 2.0 + 1U + 0/4 + + UNF + 2 + Proficient Pyrodancer When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own.{2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn. @@ -3071,7 +5310,79 @@ 2R 2/3 - UNF + UNF + 2 + + + Proficient Pyrodancer + When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own.{2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn. + + R + Creature - Human Performer + 3.0 + 2R + 2/3 + + UNF + 2 + + + Push Your Luck + Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Baer creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library.Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice Push Your Luck and open an attraction. + + Artifact - Attraction + 0.0 + + + UNF + 1 + + + Push Your Luck + Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Baer creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library.Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice Push Your Luck and open an attraction. + + Artifact - Attraction + 0.0 + + + UNF + 1 + + + Questionable Cuisine + Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Sorcery + 4.0 + 3B + + UNF + 3 + + + Questionable Cuisine + Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Sorcery + 4.0 + 3B + + UNF + 3 + + + Quick Fixer + MenaceWhenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Azra Employee + 3.0 + 2B + 2/3 + + UNF 2 @@ -3084,7 +5395,72 @@ 2B 2/3 - UNF + UNF + 2 + + + Rad Rascal + When Rad Rascal enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + R + Creature - Devil Employee + 4.0 + 3R + 3/3 + + UNF + 2 + + + Rad Rascal + When Rad Rascal enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + R + Creature - Devil Employee + 4.0 + 3R + 3/3 + + UNF + 2 + + + Rat in the Hat + {T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hate from your graveyard. + + B + Creature - Rat Rogue + 1.0 + B + 1/2 + + UNF + 2 + + + Rat in the Hat + {T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hate from your graveyard. + + B + Creature - Rat Rogue + 1.0 + B + 1/2 + + UNF + 2 + + + Resolute Veggiesaur + TrampleWhenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur. + + G + Creature - Dinosaur Employee + 3.0 + 2G + 3/3 + + UNF 2 @@ -3100,6 +5476,32 @@ UNF 2 + + Ride Guide + When Ride Guide enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield.) + + W + Creature - Human Employee + 5.0 + 4W + 4/4 + + UNF + 2 + + + Ride Guide + When Ride Guide enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield.) + + W + Creature - Human Employee + 5.0 + 4W + 4/4 + + UNF + 2 + Robo-Piñata When Robo-Piñata dies, choose one —• You get {TIX}{TIX}.• You may put a sticker on a nonland permanent you own. @@ -3160,7 +5562,7 @@ 0.0 - UNF + UNF 1 @@ -3210,6 +5612,34 @@ UNF 2 + + Roxi, Publicist to the Stars + FlyingRoxi, Publicist to the Star's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. + + R + U + Legendary Creature - Human Employee + 4.0 + 2UR + */4 + + UNF + 2 + + + Roxi, Publicist to the Stars + FlyingRoxi, Publicist to the Star's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. + + R + U + Legendary Creature - Human Employee + 4.0 + 2UR + */4 + + UNF + 2 + Roxi, Publicist to the Stars FlyingRoxi, Publicist to the Star's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. @@ -3246,6 +5676,32 @@ UNF 0 + + Sanguine Sipper + Sanguine Sipper has lifelink as long as you control a stickered permanent. + + W + Creature - Vampire Guest + 2.0 + 1W + 3/1 + + UNF + 2 + + + Sanguine Sipper + Sanguine Sipper has lifelink as long as you control a stickered permanent. + + W + Creature - Vampire Guest + 2.0 + 1W + 3/1 + + UNF + 2 + Saw in Half Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. @@ -3296,6 +5752,32 @@ UNF 2 + + Scared Stiff + Scared Stiff has menace as long as you control a stickered permanent. + + B + Creature - Zombie Coward Guest + 3.0 + 2B + 3/2 + + UNF + 2 + + + Scared Stiff + Scared Stiff has menace as long as you control a stickered permanent. + + B + Creature - Zombie Coward Guest + 3.0 + 2B + 3/2 + + UNF + 2 + Scavenger Hunt Visit — Choose "a humanoid animal or alien," "food," or "horns and tusks" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. @@ -3309,24 +5791,24 @@ Scavenger Hunt - Visit — Choose "a four-legged creature," "a liquid other than water", or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "an elf or goblin," "a tail", or "a flying creature or flying vehicle" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF + UNF 1 Scavenger Hunt - Visit — Choose "a vampire or zombie," "fire, lightning, or an explosion", or "a metallic creature" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "a creature wearing a hat," "a book or scroll", or "teeth" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF + UNF 1 @@ -3342,26 +5824,124 @@ Scavenger Hunt - Visit — Choose "a creature wearing a hat," "a book or scroll", or "teeth" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "a vampire or zombie," "fire, lightning, or an explosion", or "a metallic creature" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF + UNF 1 Scavenger Hunt - Visit — Choose "an elf or goblin," "a tail", or "a flying creature or flying vehicle" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "a four-legged creature," "a liquid other than water", or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF + UNF 1 + + Scooch + Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.Draw a card. + + B + Instant + 2.0 + 1B + + UNF + 3 + + + Scooch + Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.Draw a card. + + B + Instant + 2.0 + 1B + + UNF + 3 + + + Seasoned Buttoneer + When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + U + Creature - Vedalken Employee + 3.0 + 2U + 2/2 + + UNF + 2 + + + Seasoned Buttoneer + When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + U + Creature - Vedalken Employee + 3.0 + 2U + 2/2 + + UNF + 2 + + + Six-Sided Die + Choose target creature. Roll a six-sided die.1 — It has base power and toughness 1 until end of turn.2 — Put two -1/-1 counters on it.3 — Six-Sided Die deals 3 damage to it and you gain 3 life.4 — It gets -4/-4 until end of turn.5 — Destroy it.6 — Exile it. + + B + Instant + 3.0 + 2B + + UNF + 3 + + + Six-Sided Die + Choose target creature. Roll a six-sided die.1 — It has base power and toughness 1 until end of turn.2 — Put two -1/-1 counters on it.3 — Six-Sided Die deals 3 damage to it and you gain 3 life.4 — It gets -4/-4 until end of turn.5 — Destroy it.6 — Exile it. + + B + Instant + 3.0 + 2B + + UNF + 3 + + + Slight Malfunction + Choose one —• Destroy target artifact.• Roll a six-side die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result. + + R + Sorcery + 2.0 + 1R + + UNF + 3 + + + Slight Malfunction + Choose one —• Destroy target artifact.• Roll a six-side die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result. + + R + Sorcery + 2.0 + 1R + + UNF + 3 + Solaflora, Intergalactic Icon Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. @@ -3388,6 +5968,32 @@ UNF 2 + + Solaflora, Intergalactic Icon + Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. + + W + Legendary Creature - Human Guest + 5.0 + 3WW + 3/3 + + UNF + 2 + + + Solaflora, Intergalactic Icon + Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. + + W + Legendary Creature - Human Guest + 5.0 + 3WW + 3/3 + + UNF + 2 + Sole Performer {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) @@ -3401,6 +6007,45 @@ UNF 2 + + Sole Performer + {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) + + G + Creature - Elf Performer + 4.0 + 2GG + 2/2 + + UNF + 2 + + + Soul Swindler + As long as you've visited an attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.)When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Demon Employee + 5.0 + 4B + 5/3 + + UNF + 2 + + + Soul Swindler + As long as you've visited an attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.)When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Demon Employee + 5.0 + 4B + 5/3 + + UNF + 2 + Souvenir T-Shirt Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.Equip {4} @@ -3412,6 +6057,45 @@ UNF 1 + + Souvenir T-Shirt + Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.Equip {4} + + Artifact - Equipment + 3.0 + 3 + + UNF + 1 + + + Space Beleren + Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.−1: Put a +1/+1 counter on each creature in the sector of your choice.−5: Destroy all creatures in the sector of your choice. + + U + W + Legendary Planeswalker - Jace + 4.0 + 2WU + 3 + + UNF + 1 + + + Space Beleren + Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.−1: Put a +1/+1 counter on each creature in the sector of your choice.−5: Destroy all creatures in the sector of your choice. + + U + W + Legendary Planeswalker - Jace + 4.0 + 2WU + 3 + + UNF + 1 + Space Beleren Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.−1: Put a +1/+1 counter on each creature in the sector of your choice.−5: Destroy all creatures in the sector of your choice. @@ -3453,6 +6137,47 @@ UNF 2 + + Spelling Bee + Flying, deathtouchWhenever Spelling Bee deals combat damage to a player, that player looks at the top card of their library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1. + + G + Creature - Alien Insect + 3.0 + 2G + 1/1 + + UNF + 2 + + + Spinnerette, Arachnobat + ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. + + B + G + Legendary Creature - Spider Performer + 5.0 + 3BG + 2/4 + + UNF + 2 + + + Spinnerette, Arachnobat + ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. + + B + G + Legendary Creature - Spider Performer + 5.0 + 3BG + 2/4 + + UNF + 2 + Spinnerette, Arachnobat ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. @@ -3467,6 +6192,20 @@ UNF 2 + + Spinnerette, Arachnobat + ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. + + B + G + Legendary Creature - Spider Performer + 5.0 + 3BG + 2/4 + + UNF + 2 + Spinny Ride Visit — Tap target creature an opponent controls. @@ -3497,7 +6236,7 @@ 0.0 - UNF + UNF 1 @@ -3508,7 +6247,7 @@ 0.0 - UNF + UNF 1 @@ -3519,7 +6258,7 @@ 0.0 - UNF + UNF 1 @@ -3530,9 +6269,22 @@ 0.0 - UNF + UNF 1 + + Squirrel Squatters + When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. + + G + Creature - Squirrel + 5.0 + 3GG + 4/4 + + UNF + 2 + Squirrel Squatters When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. @@ -3620,7 +6372,18 @@ 0.0 - UNF + UNF + 3 + + + Standard Procedure + {1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn. + + Instant + 0.0 + + + UNF 3 @@ -3635,6 +6398,18 @@ UNF 1 + + Starlight Spectacular + Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) + + W + Enchantment + 4.0 + 2WW + + UNF + 1 + Steam Vents ({T}: Add {U} or {R}.)As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -3657,6 +6432,56 @@ UNF 0 + + Step Right Up + Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.) + + B + Sorcery + 4.0 + 3B + + UNF + 3 + + + Step Right Up + Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.) + + B + Sorcery + 4.0 + 3B + + UNF + 3 + + + Stiltstrider + ReachWhen Stiltstrider enters the battlefield, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Rhino Performer + 5.0 + 3GG + 5/4 + + UNF + 2 + + + Stiltstrider + ReachWhen Stiltstrider enters the battlefield, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Rhino Performer + 5.0 + 3GG + 5/4 + + UNF + 2 + Stomping Ground ({T}: Add {R} or {G}.)As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -3701,6 +6526,17 @@ UNF 1 + + Strength-Testing Hammer + Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.Equip {3} + + Artifact - Equipment + 1.0 + 1 + + UNF + 1 + Strength-Testing Hammer Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.Equip {3} @@ -3712,6 +6548,18 @@ UNF 1 + + Super-Duper Lost + Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat. + + U + Instant + 5.0 + 4U + + UNF + 3 + Surprise Party When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party.Robots you control get +1/+0 and have vigilance. @@ -3780,6 +6628,28 @@ UNF 0 + + Swinging Ship + Visit — After the first combat phase this turn, there is an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. + + Artifact - Attraction + 0.0 + + + UNF + 1 + + + Swinging Ship + Visit — After the first combat phase this turn, there is an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. + + Artifact - Attraction + 0.0 + + + UNF + 1 + Sword-Swallowing Seraph Flying, vigilanceWhen Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own.{1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery. @@ -3793,6 +6663,58 @@ UNF 2 + + Sword-Swallowing Seraph + Flying, vigilanceWhen Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own.{1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery. + + W + Creature - Angel Performer + 6.0 + 4WW + 4/4 + + UNF + 2 + + + T.A.P.P.E.R. + {T}, Tap an untapped creature you control that has a hat: Tap target creature. + + W + Artifact Creature - Clown Robot + 1.0 + W + 1/2 + + UNF + 2 + + + T.A.P.P.E.R. + {T}, Tap an untapped creature you control that has a hat: Tap target creature. + + W + Artifact Creature - Clown Robot + 1.0 + W + 1/2 + + UNF + 2 + + + Tchotchke Elemental + Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.Tchotchke Elemental gets +1/+1 for each knickknack counter on it. + + G + Creature - Elemental + 1.0 + G + 1/1 + + UNF + 2 + Tchotchke Elemental Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.Tchotchke Elemental gets +1/+1 for each knickknack counter on it. @@ -3828,6 +6750,17 @@ UNF 0 + + The Big Top + {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) + + Land + 0.0 + + + UNF + 0 + The Big Top {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) @@ -4017,6 +6950,52 @@ UNF 1 + + Ticket Turbotubes + {T}: Add one mana of any color.{3}, {T}: You get {TIX} (a ticket counter). + + Artifact + 3.0 + 3 + + UNF + 1 + + + Ticket Turbotubes + {T}: Add one mana of any color.{3}, {T}: You get {TIX} (a ticket counter). + + Artifact + 3.0 + 3 + + UNF + 1 + + + Ticketomaton + When Ticketomaton enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + Artifact Creature - Robot + 3.0 + 3 + 2/2 + + UNF + 2 + + + Ticketomaton + When Ticketomaton enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + Artifact Creature - Robot + 3.0 + 3 + 2/2 + + UNF + 2 + Ticking Mime Bomb When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature. @@ -4030,6 +7009,19 @@ UNF 2 + + Ticking Mime Bomb + When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature. + + R + Artifact Creature - Clown Robot Mime + 4.0 + 3R + 2/2 + + UNF + 2 + Trapeze Artist FlyingTrapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. @@ -4040,7 +7032,20 @@ W 2/1 - UNF + UNF + 2 + + + Trapeze Artist + FlyingTrapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. + + W + Creature - Human Performer + 1.0 + W + 2/1 + + UNF 2 @@ -4087,6 +7092,19 @@ UNF 1 + + Treacherous Trapezist + FlyingWhenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)Other alliterative creatures you control have flying. + + U + Creature - Porcupine Performer + 3.0 + 1UU + 2/3 + + UNF + 2 + Treacherous Trapezist FlyingWhenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)Other alliterative creatures you control have flying. @@ -4112,6 +7130,18 @@ UNF 3 + + Trigger Happy + Choose a triggered ability of target permanent. It triggers. You control that ability. + + R + Instant + 2.0 + 1R + + UNF + 3 + Trivia Contest Visit — An opponent chooses white card, land card, or planeswalker card, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!Prize — You get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction. @@ -4192,6 +7222,20 @@ UNF 2 + + Truss, Chief Engineer + Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss.{2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one. + + B + U + Legendary Creature - Vedalken Rogue Employee + 2.0 + UB + 1/3 + + UNF + 2 + Truss, Chief Engineer Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss.{2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one. @@ -4232,6 +7276,18 @@ UNF 3 + + Tug of War + Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library. + + G + Sorcery + 5.0 + 4G + + UNF + 3 + Tunnel of Love Visit — Choose an opponent. They choose a creature you control, then you choose a creature they control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. @@ -4310,6 +7366,30 @@ UNF 2 + + Unlawful Entry + Target creature gets +1/+0 and gains flying until end of turn.Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand. + + U + Instant + 2.0 + 1U + + UNF + 3 + + + Unlawful Entry + Target creature gets +1/+0 and gains flying until end of turn.Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand. + + U + Instant + 2.0 + 1U + + UNF + 3 + Urza's Fun House {T}: Add {C}.{T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.{7}, {T}: Head to AskUrza.com and click Urza's Fun House. @@ -4321,6 +7401,30 @@ UNF 0 + + Urza's Fun House + {T}: Add {C}.{T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.{7}, {T}: Head to AskUrza.com and click Urza's Fun House. + + Land - Urza’s + 0.0 + + + UNF + 0 + + + Vedalken Squirrel-Whacker + As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness. + + U + Creature - Vedalken Guest + 4.0 + 3U + */* + + UNF + 2 + Vedalken Squirrel-Whacker As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness. @@ -4334,6 +7438,32 @@ UNF 2 + + Vegetation Abomination + Deathtouch{T}, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result. + + G + Artifact Creature - Plant Mutant Food + 3.0 + 2G + 2/2 + + UNF + 2 + + + Vegetation Abomination + Deathtouch{T}, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result. + + G + Artifact Creature - Plant Mutant Food + 3.0 + 2G + 2/2 + + UNF + 2 + Vorthos, Steward of Myth As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character.Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. @@ -4419,6 +7549,56 @@ UNF 0 + + Wee Champion + Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. + + R + Creature - Minotaur Child Guest + 1.0 + R + 0/1 + + UNF + 2 + + + Wee Champion + Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. + + R + Creature - Minotaur Child Guest + 1.0 + R + 0/1 + + UNF + 2 + + + Well Done + Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller. + + R + Sorcery + 4.0 + 2RR + + UNF + 3 + + + Well Done + Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller. + + R + Sorcery + 4.0 + 2RR + + UNF + 3 + Wicker Picker Creature spells you cast have sticker kicker {1}. (You may pay an additional {1} as you cast a creature spell. If you do, you get {TIX}, then you may put a sticker on it.) @@ -4469,6 +7649,58 @@ UNF 2 + + Wolf in _____ Clothing + When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) + + B + Creature - Wolf Guest + 4.0 + 3B + 2/3 + + UNF + 2 + + + Wolf in _____ Clothing + When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) + + B + Creature - Wolf Guest + 4.0 + 3B + 2/3 + + UNF + 2 + + + Xenosquirrels + Xenosquirrels enters the battlefield with two +1/+1 counters on it.After you roll a die, you may remove a +1/+1 from Xenosquirrels. If you do, increase or decrease the result by 1. + + B + Creature - Alien Squirrel + 2.0 + 1B + 0/0 + + UNF + 2 + + + Xenosquirrels + Xenosquirrels enters the battlefield with two +1/+1 counters on it.After you roll a die, you may remove a +1/+1 from Xenosquirrels. If you do, increase or decrease the result by 1. + + B + Creature - Alien Squirrel + 2.0 + 1B + 0/0 + + UNF + 2 + _____ Balls of Fire When this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. @@ -4481,6 +7713,70 @@ UNF 1 + + _____ Balls of Fire + When this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. + + R + Enchantment + 4.0 + 3R + + UNF + 1 + + + _____ Bird Gets the Worm + FlyingWhen this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowers are A, E, I, O, U, and Y.) + + W + Creature - Bird Guest + 5.0 + 3WW + 2/4 + + UNF + 2 + + + _____ Bird Gets the Worm + FlyingWhen this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowers are A, E, I, O, U, and Y.) + + W + Creature - Bird Guest + 5.0 + 3WW + 2/4 + + UNF + 2 + + + _____ Goblin + When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + R + Creature - Goblin Guest + 3.0 + 2R + 2/2 + + UNF + 2 + + + _____ Goblin + When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + R + Creature - Goblin Guest + 3.0 + 2R + 2/2 + + UNF + 2 + _____ _____ Rocketship FlyingWhen this Vehicle enters the battlefield, you may put up to two name stickers on it.Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.Crew 2 @@ -4505,6 +7801,19 @@ UNF 1 + + _____ _____ _____ Trespasser + When this creature enters the battlefield, you may put a name sticker on it.{3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. + + U + Creature - Human Rogue Guest + 2.0 + 1U + 2/1 + + UNF + 2 + _____ _____ _____ Trespasser When this creature enters the battlefield, you may put a name sticker on it.{3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. @@ -4518,5 +7827,31 @@ UNF 2 + + _____-o-saurus + TrampleWhen _____-o-saurus enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + G + Creature - Alien Dinosaur + 6.0 + 4GG + 3/3 + + UNF + 2 + + + _____-o-saurus + TrampleWhen _____-o-saurus enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + G + Creature - Alien Dinosaur + 6.0 + 4GG + 3/3 + + UNF + 2 + diff --git a/UPLIST.xml b/UPLIST.xml index fdf60331..f371718b 100644 --- a/UPLIST.xml +++ b/UPLIST.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-28 01:12:58 (UTC) + 2022-09-28 08:19:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -15,7 +15,7 @@ UPLIST The List (Unfinity Foil Edition) - Funny + Masters 2022-10-07 @@ -46,6 +46,18 @@ UPLIST 2 + + Angelic Rocket + FlyingWhen this creature enters the battlefield, you may destroy target nonland permanent. + + Host Artifact Creature - Angel + 8.0 + 8 + 4/4 + + UPLIST + 2 + Animate Library Enchant your libraryEnchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.If enchanted library would leave the battlefield, exile Animate Library instead. @@ -58,6 +70,18 @@ UPLIST 1 + + As Luck Would Have It + HexproofWhenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) + + G + Enchantment + 1.0 + G + + UPLIST + 1 + Avatar of Me This spell costs {1} more to cast for each ten years you've been alive.Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.Avatar of Me is the color of your eyes. @@ -71,6 +95,19 @@ UPLIST 2 + + B-I-N-G-O + TrampleWhenever a player casts a spell, put a chip counter on its mana value.B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. + + G + Creature - Dog + 2.0 + 1G + 1/1 + + UPLIST + 2 + B.O.B. (Bevy of Beebles) As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens.The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.)+1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand.−1: Draw a card. @@ -84,6 +121,33 @@ UPLIST 1 + + Baron Von Count + Baron Von Count enters the battlefield with a doom counter on "5."Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.When the doom counter moves from "1," destroy target player and put that doom counter on "5." + + B + R + Legendary Creature - Human Villain + 3.0 + 1BR + 3/3 + + UPLIST + 2 + + + Better Than One + A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.) + + G + W + Sorcery + 2.0 + GW + + UPLIST + 3 + Blast from the Past Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R}Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token. @@ -93,7 +157,7 @@ 3.0 2R - UPLIST + UPLIST 3 @@ -121,6 +185,19 @@ UPLIST 2 + + Cramped Bunker + At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it. + + G + R + Enchantment + 6.0 + 4RG + + UPLIST + 1 + Do-It-Yourself Seraph FlyingWhenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. @@ -134,6 +211,33 @@ UPLIST 2 + + Dr. Julius Jumblemorph + Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle. + + G + W + Legendary Creature + 4.0 + 2GW + 4/4 + + UPLIST + 2 + + + Earl of Squirrel + Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)Creature tokens you control are Squirrels in addition to their other creature types.Other Squirrels you control get +1/+1. + + G + Creature - Squirrel Noble Advisor + 6.0 + 4GG + 4/4 + + UPLIST + 2 + Enter the Dungeon Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. @@ -146,6 +250,28 @@ UPLIST 3 + + Everythingamajig + {2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.{3}, {T}: Put a +1/+1 counter on target creature.{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) + + Artifact + 5.0 + 5 + + UPLIST + 1 + + + Everythingamajig + {1}, {T}: Scry 2.{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.{7}, {T}, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards. + + Artifact + 8.0 + 8 + + UPLIST + 1 + Flavor Judge {T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability. @@ -159,6 +285,19 @@ UPLIST 2 + + Frankie Peanuts + At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. + + W + Legendary Creature - Elephant Rogue + 4.0 + 2WW + 2/3 + + UPLIST + 2 + Graveyard Busybody All graveyards are also your graveyards.Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. @@ -172,6 +311,57 @@ UPLIST 2 + + Grusilda, Monster Masher + Combined, enchanted, and equipped creatures you control have menace.{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) + + B + R + Legendary Creature - Zombie Villain + 5.0 + 3BR + 4/4 + + UPLIST + 2 + + + Handy Dandy Clone Machine + {2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist. + + Artifact + 3.0 + 3 + + UPLIST + 1 + + + Hot Fix + You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle. + + U + W + Sorcery + 6.0 + 4WU + + UPLIST + 3 + + + Hydradoodle + As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.Reach, trample + + G + Creature - Hydra Dog + 2.0 + XXGG + 0/0 + + UPLIST + 2 + Incite Insight Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) @@ -184,6 +374,30 @@ UPLIST 3 + + Ineffable Blessing + As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered.Whenever a creature with the chosen border enters the battlefield under your control, draw a card. + + G + Enchantment + 2.0 + 1G + + UPLIST + 1 + + + Ineffable Blessing + As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. + + G + Enchantment + 2.0 + 1G + + UPLIST + 1 + Infernal Spawn of Infernal Spawn of Evil Flying, first strike, trampleOnce each turn, while you're searching your library, you may pay {1}{B}, reveal Infernal Spawn of Infernal Spawn of Evil from your library and say "I'm coming, too!" If you do, Infernal Spawn of Infernal Spawn of Evil deals 2 damage to a player of your choice. @@ -223,6 +437,44 @@ UPLIST 2 + + Jackknight + Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. + + W + Artifact Creature - Cyborg Knight + 2.0 + 1W + 1/1 + + UPLIST + 2 + + + Kindslaver + {5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn. + + Legendary Artifact + 5.0 + 5 + + UPLIST + 1 + + + Mary O'Kill + {1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) + + B + R + Legendary Creature - Human Villain + 6.0 + 5B/R + 5/5 + + UPLIST + 2 + Masterful Ninja HasteReveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.{1}{B}: Masterful Ninja gets +1/+1 until end of turn. @@ -236,6 +488,57 @@ UPLIST 2 + + Modular Monstrosity + Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. + + Artifact Creature - Construct + 7.0 + 7 + 3/3 + + UPLIST + 2 + + + Oddly Uneven + Choose one —• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)• Destroy each creature with an even number of words in its name. + + W + Sorcery + 5.0 + 3WW + + UPLIST + 3 + + + Ol' Buzzbark + When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. + + G + R + Legendary Creature - Goblin Warrior + 2.0 + XRG + 3/3 + + UPLIST + 2 + + + Old Fogey + Phasing, cumulative upkeep {1}, echo {G}{G}, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 + + G + Summon - Dinosaur + 2.0 + GG + 7/7 + + UPLIST + 1 + Over My Dead Bodies Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)Creature cards in your graveyard have haste. @@ -248,6 +551,33 @@ UPLIST 1 + + Phoebe, Head of S.N.E.A.K. + Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text.{2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.) + + B + U + Legendary Creature - Human Spy + 3.0 + 1UB + 2/3 + + UPLIST + 2 + + + Pippa, Duchess of Dice + {2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result.{2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.) + + G + Legendary Creature - Human Noble + 3.0 + 2G + 2/2 + + UPLIST + 2 + Richard Garfield, Ph.D. You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.) @@ -261,6 +591,32 @@ UPLIST 2 + + Rules Lawyer + State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) + + W + Artifact Creature - Cyborg Advisor + 5.0 + 3WW + 1/1 + + UPLIST + 2 + + + Serpentine + Whenever a land enters the battlefield under your control,Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) + + G + Creature - Wurm + 0.0 + + +3/+3 + + UPLIST + 2 + Spike, Tournament Grinder ({B/P} can be paid with either {B} or 2 life.){B/P}{B/P}{B/P}{B/P}: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand. @@ -274,6 +630,29 @@ UPLIST 2 + + Split Screen + When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.Play with your libraries' top cards revealed.When Split Screen leaves the battlefield, shuffle your libraries together. + + Artifact + 4.0 + 4 + + UPLIST + 1 + + + Staying Power + "Until end of turn" and "this turn" effects don't end. + + W + Enchantment + 3.0 + 2W + + UPLIST + 1 + Steamflogger of the Month When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) @@ -299,6 +678,43 @@ UPLIST 3 + + Surgeon General Commander + Whenever you augment, enchant, or mutate a creature you control, draw a card.{T}: Add {W}, {U}, {B}, {R}, or {G}. + + G + Legendary Creature - Wombat Bat Chameleon + 4.0 + 3G + 3/3 + + UPLIST + 2 + + + Sword of Dungeons & Dragons + Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.Equip {2} + + Artifact - Equipment + 3.0 + 3 + + UPLIST + 1 + + + Syr Cadian, Knight Owl + Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.){W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.{B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise. + + W + Legendary Creature - Bird Knight + 5.0 + 3WW + 4/4 + + UPLIST + 2 + The Big Idea {2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. @@ -324,6 +740,19 @@ UPLIST 3 + + The Grand Calcutron + The Grand Calcutron can be your commander.When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).Players can only play the first card of their program.If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. + + U + W + Legendary Artifact + 2.0 + WU + + UPLIST + 1 + Three-Headed Goblin Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) @@ -334,8 +763,45 @@ 3RR 3/3 - UPLIST + UPLIST 2 + + Watermarket + {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks. + + Land + 0.0 + + + UPLIST + 0 + + + X + As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.{U}{B}, {T}: Put X into target opponent's hand.{3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost. + + B + U + Legendary Creature - Human Spy + 2.0 + UB + 2/2 + + UPLIST + 2 + + + Yet Another Aether Vortex + All creatures have haste.Players play with the top card of their libraries revealed.Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. + + R + Enchantment + 5.0 + 3RR + + UPLIST + 1 + diff --git a/spoiler.xml b/spoiler.xml index a2c21367..15dc6ec6 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-28 01:13:03 (UTC) + 2022-09-28 08:19:15 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -27,7 +27,7 @@ UPLIST~ The List (Unfinity Foil Edition) - Funny + Masters 2022-10-07 @@ -213,6 +213,18 @@ UPLIST~ 2 + + Angelic Rocket + FlyingWhen this creature enters the battlefield, you may destroy target nonland permanent. + + Host Artifact Creature - Angel + 8.0 + 8 + 4/4 + + UPLIST~ + 2 + Animate Library Enchant your libraryEnchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.If enchanted library would leave the battlefield, exile Animate Library instead. @@ -225,6 +237,18 @@ UPLIST~ 1 + + As Luck Would Have It + HexproofWhenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) + + G + Enchantment + 1.0 + G + + UPLIST~ + 1 + Avatar of Me This spell costs {1} more to cast for each ten years you've been alive.Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.Avatar of Me is the color of your eyes. @@ -238,6 +262,19 @@ UPLIST~ 2 + + B-I-N-G-O + TrampleWhenever a player casts a spell, put a chip counter on its mana value.B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. + + G + Creature - Dog + 2.0 + 1G + 1/1 + + UPLIST~ + 2 + B.O.B. (Bevy of Beebles) As B.O.B. enters the battlefield, create four 1/1 blue Beeble creature tokens.The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.)+1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand.−1: Draw a card. @@ -251,6 +288,33 @@ UPLIST~ 1 + + Baron Von Count + Baron Von Count enters the battlefield with a doom counter on "5."Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.When the doom counter moves from "1," destroy target player and put that doom counter on "5." + + B + R + Legendary Creature - Human Villain + 3.0 + 1BR + 3/3 + + UPLIST~ + 2 + + + Better Than One + A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.) + + G + W + Sorcery + 2.0 + GW + + UPLIST~ + 3 + Blast from the Past Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R}Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token. @@ -260,7 +324,7 @@ 3.0 2R - UPLIST~ + UPLIST~ 3 @@ -288,6 +352,19 @@ UPLIST~ 2 + + Cramped Bunker + At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it. + + G + R + Enchantment + 6.0 + 4RG + + UPLIST~ + 1 + Do-It-Yourself Seraph FlyingWhenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle.Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. @@ -301,6 +378,33 @@ UPLIST~ 2 + + Dr. Julius Jumblemorph + Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle. + + G + W + Legendary Creature + 4.0 + 2GW + 4/4 + + UPLIST~ + 2 + + + Earl of Squirrel + Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)Creature tokens you control are Squirrels in addition to their other creature types.Other Squirrels you control get +1/+1. + + G + Creature - Squirrel Noble Advisor + 6.0 + 4GG + 4/4 + + UPLIST~ + 2 + Enter the Dungeon Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. @@ -313,6 +417,28 @@ UPLIST~ 3 + + Everythingamajig + {2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.{3}, {T}: Put a +1/+1 counter on target creature.{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) + + Artifact + 5.0 + 5 + + UPLIST~ + 1 + + + Everythingamajig + {1}, {T}: Scry 2.{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.{7}, {T}, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards. + + Artifact + 8.0 + 8 + + UPLIST~ + 1 + Flavor Judge {T}: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice Flavor Judge and counter that spell or ability. @@ -326,6 +452,19 @@ UPLIST~ 2 + + Frankie Peanuts + At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. + + W + Legendary Creature - Elephant Rogue + 4.0 + 2WW + 2/3 + + UPLIST~ + 2 + Graveyard Busybody All graveyards are also your graveyards.Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. @@ -339,6 +478,57 @@ UPLIST~ 2 + + Grusilda, Monster Masher + Combined, enchanted, and equipped creatures you control have menace.{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) + + B + R + Legendary Creature - Zombie Villain + 5.0 + 3BR + 4/4 + + UPLIST~ + 2 + + + Handy Dandy Clone Machine + {2}, {T}: Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist. + + Artifact + 3.0 + 3 + + UPLIST~ + 1 + + + Hot Fix + You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle. + + U + W + Sorcery + 6.0 + 4WU + + UPLIST~ + 3 + + + Hydradoodle + As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.Reach, trample + + G + Creature - Hydra Dog + 2.0 + XXGG + 0/0 + + UPLIST~ + 2 + Incite Insight Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) @@ -351,6 +541,30 @@ UPLIST~ 3 + + Ineffable Blessing + As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered.Whenever a creature with the chosen border enters the battlefield under your control, draw a card. + + G + Enchantment + 2.0 + 1G + + UPLIST~ + 1 + + + Ineffable Blessing + As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.• Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card.• Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. + + G + Enchantment + 2.0 + 1G + + UPLIST~ + 1 + Infernal Spawn of Infernal Spawn of Evil Flying, first strike, trampleOnce each turn, while you're searching your library, you may pay {1}{B}, reveal Infernal Spawn of Infernal Spawn of Evil from your library and say "I'm coming, too!" If you do, Infernal Spawn of Infernal Spawn of Evil deals 2 damage to a player of your choice. @@ -390,6 +604,44 @@ UPLIST~ 2 + + Jackknight + Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. + + W + Artifact Creature - Cyborg Knight + 2.0 + 1W + 1/1 + + UPLIST~ + 2 + + + Kindslaver + {5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn. + + Legendary Artifact + 5.0 + 5 + + UPLIST~ + 1 + + + Mary O'Kill + {1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) + + B + R + Legendary Creature - Human Villain + 6.0 + 5B/R + 5/5 + + UPLIST~ + 2 + Masterful Ninja HasteReveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.{1}{B}: Masterful Ninja gets +1/+1 until end of turn. @@ -403,6 +655,57 @@ UPLIST~ 2 + + Modular Monstrosity + Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. + + Artifact Creature - Construct + 7.0 + 7 + 3/3 + + UPLIST~ + 2 + + + Oddly Uneven + Choose one —• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)• Destroy each creature with an even number of words in its name. + + W + Sorcery + 5.0 + 3WW + + UPLIST~ + 3 + + + Ol' Buzzbark + When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. + + G + R + Legendary Creature - Goblin Warrior + 2.0 + XRG + 3/3 + + UPLIST~ + 2 + + + Old Fogey + Phasing, cumulative upkeep {1}, echo {G}{G}, fading 3, bands with other Dinosaurs, protection from Homarids, snow-covered plainswalk, flanking, rampage 2 + + G + Summon - Dinosaur + 2.0 + GG + 7/7 + + UPLIST~ + 1 + Over My Dead Bodies Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)Creature cards in your graveyard have haste. @@ -415,6 +718,33 @@ UPLIST~ 1 + + Phoebe, Head of S.N.E.A.K. + Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text.{2}{U}{B}: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.) + + B + U + Legendary Creature - Human Spy + 3.0 + 1UB + 2/3 + + UPLIST~ + 2 + + + Pippa, Duchess of Dice + {2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result.{2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.) + + G + Legendary Creature - Human Noble + 3.0 + 2G + 2/2 + + UPLIST~ + 2 + Richard Garfield, Ph.D. You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.) @@ -428,6 +758,32 @@ UPLIST~ 2 + + Rules Lawyer + State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) + + W + Artifact Creature - Cyborg Advisor + 5.0 + 3WW + 1/1 + + UPLIST~ + 2 + + + Serpentine + Whenever a land enters the battlefield under your control,Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) + + G + Creature - Wurm + 0.0 + + +3/+3 + + UPLIST~ + 2 + Spike, Tournament Grinder ({B/P} can be paid with either {B} or 2 life.){B/P}{B/P}{B/P}{B/P}: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand. @@ -441,6 +797,29 @@ UPLIST~ 2 + + Split Screen + When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.Play with your libraries' top cards revealed.When Split Screen leaves the battlefield, shuffle your libraries together. + + Artifact + 4.0 + 4 + + UPLIST~ + 1 + + + Staying Power + "Until end of turn" and "this turn" effects don't end. + + W + Enchantment + 3.0 + 2W + + UPLIST~ + 1 + Steamflogger of the Month When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) @@ -466,6 +845,43 @@ UPLIST~ 3 + + Surgeon General Commander + Whenever you augment, enchant, or mutate a creature you control, draw a card.{T}: Add {W}, {U}, {B}, {R}, or {G}. + + G + Legendary Creature - Wombat Bat Chameleon + 4.0 + 3G + 3/3 + + UPLIST~ + 2 + + + Sword of Dungeons & Dragons + Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.Equip {2} + + Artifact - Equipment + 3.0 + 3 + + UPLIST~ + 1 + + + Syr Cadian, Knight Owl + Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.){W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.{B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise. + + W + Legendary Creature - Bird Knight + 5.0 + 3WW + 4/4 + + UPLIST~ + 2 + The Big Idea {2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result.Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. @@ -491,6 +907,19 @@ UPLIST~ 3 + + The Grand Calcutron + The Grand Calcutron can be your commander.When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).Players can only play the first card of their program.If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. + + U + W + Legendary Artifact + 2.0 + WU + + UPLIST~ + 1 + Three-Headed Goblin Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) @@ -501,9 +930,46 @@ 3RR 3/3 - UPLIST~ + UPLIST~ 2 + + Watermarket + {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks. + + Land + 0.0 + + + UPLIST~ + 0 + + + X + As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.{U}{B}, {T}: Put X into target opponent's hand.{3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost. + + B + U + Legendary Creature - Human Spy + 2.0 + UB + 2/2 + + UPLIST~ + 2 + + + Yet Another Aether Vortex + All creatures have haste.Players play with the top card of their libraries revealed.Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library. + + R + Enchantment + 5.0 + 3RR + + UPLIST~ + 1 + "Brims" Barone, Midway Mobster When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat."Brims" Barone, Midway Mobster has menace as long as you're wearing a hat. @@ -515,7 +981,7 @@ 3WB 5/4 - UNF~ + UNF~ 2 @@ -532,6 +998,34 @@ UNF~ 2 + + "Brims" Barone, Midway Mobster + When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat."Brims" Barone, Midway Mobster has menace as long as you're wearing a hat. + + B + W + Legendary Creature - Human Rogue + 5.0 + 3WB + 5/4 + + UNF~ + 2 + + + "Brims" Barone, Midway Mobster + When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat."Brims" Barone, Midway Mobster has menace as long as you're wearing a hat. + + B + W + Legendary Creature - Human Rogue + 5.0 + 3WB + 5/4 + + UNF~ + 2 + "Lifetime" Pass Holder "Lifetime" Pass Holder enters the battlefield tapped.When "Lifetime" Pass Holder dies, open an Attraction.Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield. @@ -560,6 +1054,43 @@ 1 2 + + A Good Day to Pie + Tap up to two target creatures.Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand. + + W + Instant + 2.0 + 1W + + UNF~ + 3 + + + A Good Day to Pie + Tap up to two target creatures.Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand. + + W + Instant + 2.0 + 1W + + UNF~ + 3 + + + A Real Handful + As long as one or more hands are touching A Real Handful, it gets +2/+2.As long as two or more hands are touching A Real Handful, it has menace.As long as three or more hands are touching A Real Handful, it has lifelink. + + B + Creature - Alien Child Guest + 4.0 + 3B + 1/1 + + UNF~ + 2 + A Real Handful As long as one or more hands are touching A Real Handful, it gets +2/+2.As long as two or more hands are touching A Real Handful, it has menace.As long as three or more hands are touching A Real Handful, it has lifelink. @@ -573,6 +1104,82 @@ UNF~ 2 + + Aardwolf's Advantage + Creature you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + R + Sorcery + 3.0 + 2R + + UNF~ + 3 + + + Aardwolf's Advantage + Creature you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + R + Sorcery + 3.0 + 2R + + UNF~ + 3 + + + Aerialephant + FlyingWhen Aerialephant enters the battlefield, you get {TIX}, then you may put a sticker a nonland permanent you own. + + W + Creature - Elephant Performer + 4.0 + 3W + 3/2 + + UNF~ + 2 + + + Aerialephant + FlyingWhen Aerialephant enters the battlefield, you get {TIX}, then you may put a sticker a nonland permanent you own. + + W + Creature - Elephant Performer + 4.0 + 3W + 3/2 + + UNF~ + 2 + + + Alpha Guard + When Alpha Guard enters the battlefield, choose a letter.{T}: Untap another target permanent whose name starts with the chosen letter. + + G + Creature - Elf Employee + 2.0 + 1G + 1/2 + + UNF~ + 2 + + + Alpha Guard + When Alpha Guard enters the battlefield, choose a letter.{T}: Untap another target permanent whose name starts with the chosen letter. + + G + Creature - Elf Employee + 2.0 + 1G + 1/2 + + UNF~ + 2 + Ambassador Blorpityblorpboop When Ambassador Blorpityblorpboop enters the battlefield, you get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own.At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power and toughness become equal to the total power and toughness of all stickers on permanents you control. @@ -615,6 +1222,68 @@ UNF~ 2 + + Ambassador Blorpityblorpboop + When Ambassador Blorpityblorpboop enters the battlefield, you get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own.At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power and toughness become equal to the total power and toughness of all stickers on permanents you control. + + G + U + Legendary Creature - Alien Advisor Guest + 5.0 + 3GU + 3/3 + + UNF~ + 2 + + + Amped Up + This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat.Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. + + R + Sorcery + 6.0 + 5R + + UNF~ + 3 + + + Amped Up + This spell costs {1} less to cast for each electrical socket in a wall or floor you can see from your seat.Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste. + + R + Sorcery + 6.0 + 5R + + UNF~ + 3 + + + An Incident Has Occurred + Choose one or both —• Destroy target creature with flying.• Destroy target Attraction. (It's put into its owner's junkyard.)You may apologize. If you do, you gain 3 life. + + G + Sorcery + 2.0 + 1G + + UNF~ + 3 + + + An Incident Has Occurred + Choose one or both —• Destroy target creature with flying.• Destroy target Attraction. (It's put into its owner's junkyard.)You may apologize. If you do, you gain 3 life. + + G + Sorcery + 2.0 + 1G + + UNF~ + 3 + Angelic Harold FlyingWhen Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.Each creature you control with three or more words in its name gets +1/+1. @@ -671,6 +1340,18 @@ UNF~ 2 + + Animate Graveyard + Enchant your graveyardEnchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard. + + B + Enchantment - Aura + 5.0 + 3BB + + UNF~ + 1 + Animate Graveyard Enchant your graveyardEnchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard. @@ -707,6 +1388,30 @@ UNF~ 3 + + Art Appreciation + Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn. + + R + Sorcery + 2.0 + 1R + + UNF~ + 3 + + + Art Appreciation + Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn. + + R + Sorcery + 2.0 + 1R + + UNF~ + 3 + Assembled Ensemble VigilanceAssembled Ensemble's power is equal to the number of Robots you control.Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token. @@ -733,6 +1438,18 @@ UNF~ 2 + + Astroquarium + When Astroquarium enters the battlefield, you may put an art sticker on it.{1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery. + + U + Artifact + 3.0 + 2U + + UNF~ + 1 + Astroquarium When Astroquarium enters the battlefield, you may put an art sticker on it.{1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in Astroquarium's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery. @@ -745,6 +1462,44 @@ UNF~ 1 + + Atomwheel Acrobats + Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.{2}{G}: Roll a six-sided die. + + G + Creature - Elf Performer + 4.0 + 3G + 3/2 + + UNF~ + 2 + + + Atomwheel Acrobats + Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats.{2}{G}: Roll a six-sided die. + + G + Creature - Elf Performer + 4.0 + 3G + 3/2 + + UNF~ + 2 + + + Attempted Murder + Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. + + B + Sorcery + 2.0 + XBB + + UNF~ + 3 + Attempted Murder Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. @@ -757,6 +1512,41 @@ UNF~ 3 + + Autograph Book + Autograph Book enters the battlefield with a page counter on it for each person who has signed it.{3}, {T}, Remove a page counter from Autograph Book: Draw a card. + + Artifact + 2.0 + 2 + + UNF~ + 1 + + + Autograph Book + Autograph Book enters the battlefield with a page counter on it for each person who has signed it.{3}, {T}, Remove a page counter from Autograph Book: Draw a card. + + Artifact + 2.0 + 2 + + UNF~ + 1 + + + Baaallerina + FlyingWhen Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.{2}{U}: Another target creature with a name sticker on it gains flying until end of turn. + + U + Creature - Sheep Performer + 4.0 + 3U + 3/3 + + UNF~ + 2 + Baaallerina FlyingWhen Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.{2}{U}: Another target creature with a name sticker on it gains flying until end of turn. @@ -770,6 +1560,30 @@ UNF~ 2 + + Bag Check + Counter target spell, then as a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card. + + U + Instant + 3.0 + 1UU + + UNF~ + 3 + + + Bag Check + Counter target spell, then as a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card. + + U + Instant + 3.0 + 1UU + + UNF~ + 3 + Balloon Stand Visit — Choose one.• Create a 1/1 red Balloon creature token with flying.• Sacrifice a Balloon. If you do, target creature gains flying until end of turn. @@ -814,6 +1628,44 @@ UNF~ 1 + + Bamboozling Beeble + Protection from Robots{1}, {T}: The next tie target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one to those rolls to ignore. + + U + Creature - Beeble + 1.0 + U + 1/1 + + UNF~ + 2 + + + Bamboozling Beeble + Protection from Robots{1}, {T}: The next tie target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one to those rolls to ignore. + + U + Creature - Beeble + 1.0 + U + 1/1 + + UNF~ + 2 + + + Bar Entry + Choose one —• Destroy target creature with power 4 or greater.• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.) + + W + Instant + 4.0 + 3W + + UNF~ + 3 + Bar Entry Choose one —• Destroy target creature with power 4 or greater.• Destroy target creature with any part of its head higher than the bar. (Align the tops of both cards to check.) @@ -826,6 +1678,32 @@ UNF~ 3 + + Big Winner + Big Winner has trample as long as you control a stickered permanent. + + R + Creature - Ogre Warrior Guest + 4.0 + 3R + 5/2 + + UNF~ + 2 + + + Big Winner + Big Winner has trample as long as you control a stickered permanent. + + R + Creature - Ogre Warrior Guest + 4.0 + 3R + 5/2 + + UNF~ + 2 + Bioluminary Whenever Bioluminary deals combat damage to a player, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. @@ -852,6 +1730,18 @@ UNF~ 2 + + Black Hole + Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. + + B + Sorcery + 4.0 + 3B + + UNF~ + 3 + Black Hole Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. @@ -886,6 +1776,32 @@ UNF~ 0 + + Blorbian Buddy + Trample{G}, {T}: You get {TIX} (a ticket counter). + + G + Creature - Alien Guest + 1.0 + G + 1/1 + + UNF~ + 2 + + + Blorbian Buddy + Trample{G}, {T}: You get {TIX} (a ticket counter). + + G + Creature - Alien Guest + 1.0 + G + 1/1 + + UNF~ + 2 + Blue Ribbon When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)Equip {3} @@ -897,6 +1813,111 @@ UNF~ 1 + + Blue Ribbon + When Blue Ribbon enters the battlefield, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)Equip {3} + + Artifact - Equipment + 1.0 + 1 + + UNF~ + 1 + + + Blufferfish + {3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn. + + U + Creature - Fish + 6.0 + 4UU + 3/6 + + UNF~ + 2 + + + Blufferfish + {3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or not. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn. + + U + Creature - Fish + 6.0 + 4UU + 3/6 + + UNF~ + 2 + + + Boing! + Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result. + + U + Instant + 2.0 + 1U + + UNF~ + 3 + + + Boing! + Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result. + + U + Instant + 2.0 + 1U + + UNF~ + 3 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + + + Bounce Chamber + Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of then.) + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + Breeding Pool ({T}: Add {G} or {U}.)As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -997,6 +2018,18 @@ UNF~ 3 + + Busted! + Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control. + + U + Instant + 2.0 + 1U + + UNF~ + 3 + Captain Rex Nebula At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." @@ -1011,6 +2044,34 @@ UNF~ 2 + + Captain Rex Nebula + At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." + + R + W + Legendary Creature - Human Pilot Employee + 3.0 + 1RW + 2/2 + + UNF~ + 2 + + + Captain Rex Nebula + At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." + + R + W + Legendary Creature - Human Pilot Employee + 3.0 + 1RW + 2/2 + + UNF~ + 2 + Captain Rex Nebula At the beginning of combat on your turn, target nonland permanent you control becomes a Vehicle artifact until end of turn. Its base power and toughness are each equal to its mana value. It has crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, it deals that much damage to any target, then sacrifice this Vehicle." @@ -1038,6 +2099,19 @@ UNF~ 2 + + Carnival Barker + {T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who appluaded. Activate only as a sorcery and only once. + + R + Creature - Dog Employee + 3.0 + 2R + 3/3 + + UNF~ + 2 + Carnival Carnivore DeathtouchWhen Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. @@ -1051,6 +2125,19 @@ UNF~ 2 + + Carnival Carnivore + DeathtouchWhen Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + B + Creature - Alien Crab Horror + 6.0 + 5B + 4/6 + + UNF~ + 2 + Carnival Carnivore DeathtouchWhen Carnival Carnivore enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. @@ -1122,7 +2209,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1133,9 +2220,59 @@ 0.0 - UNF~ + UNF~ 1 + + Chicken Troupe + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)When Chicken Troupe enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Bird Performer + 2.0 + 1G + 2/2 + + UNF~ + 2 + + + Chicken Troupe + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)When Chicken Troupe enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Bird Performer + 2.0 + 1G + 2/2 + + UNF~ + 2 + + + Circuits Act + Roll three six-sided die. For each different result, create a 1/1 white Clown Robot artifact creature token. + + R + Sorcery + 3.0 + 2R + + UNF~ + 3 + + + Circuits Act + Roll three six-sided die. For each different result, create a 1/1 white Clown Robot artifact creature token. + + R + Sorcery + 3.0 + 2R + + UNF~ + 3 + Claire D'Loon, Joy Sculptor When Clare D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.){1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. @@ -1164,6 +2301,34 @@ UNF~ 2 + + Claire D'Loon, Joy Sculptor + When Clare D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.){1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. + + U + W + Legendary Creature - Human Performer + 2.0 + WU + 2/3 + + UNF~ + 2 + + + Claire D'Loon, Joy Sculptor + When Clare D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.){1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. + + U + W + Legendary Creature - Human Performer + 2.0 + WU + 2/3 + + UNF~ + 2 + Clandestine Chameleon When Clandestine Chameleon enters the battlefield, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own.Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard. @@ -1202,6 +2367,18 @@ UNF~ 1 + + Clown Car + When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 on Clown Car.Crew 2 + + Artifact - Vehicle + 0.0 + X + 1/1 + + UNF~ + 1 + Clown Extruder Visit — Create a 1/1 white Clown Robot artifact creature token. @@ -1246,6 +2423,30 @@ UNF~ 1 + + Clowning Around + Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature tojen. + + W + Sorcery + 2.0 + 1W + + UNF~ + 3 + + + Clowning Around + Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature tojen. + + W + Sorcery + 2.0 + 1W + + UNF~ + 3 + Comet, Stellar Pup 0: Roll a six-sided die.1 or 2 — [+2] , then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.3 — [-1], then return a card with mana value 2 or less from your graveyard to your hand.4 or 5 — Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2].6 — [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. @@ -1302,6 +2503,42 @@ UNF~ 1 + + Coming Attraction + Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Sorcery + 3.0 + 2G + + UNF~ + 3 + + + Coming Attraction + Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Sorcery + 3.0 + 2G + + UNF~ + 3 + + + Command Performance + Choose two —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Roll to visit your Attractions.• You get {TIX}{TIX}.• You may put a sticker on a nonland permanent you own. + + U + Sorcery + 2.0 + 1U + + UNF~ + 3 + Command Performance Choose two —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Roll to visit your Attractions.• You get {TIX}{TIX}.• You may put a sticker on a nonland permanent you own. @@ -1327,6 +2564,19 @@ UNF~ 2 + + Complaints Clerk + When Complaints Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Whenever you roll a 1, create a 1/1 white Clown Robot artifact creature token. + + W + Creature - Beast Employee + 4.0 + 3W + 3/3 + + UNF~ + 2 + Concession Stand Visit — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") @@ -1379,7 +2629,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1390,7 +2640,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1401,7 +2651,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1412,7 +2662,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1456,7 +2706,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1467,7 +2717,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1478,9 +2728,35 @@ 0.0 - UNF~ + UNF~ 1 + + Croakid Amphibonaut + Croakid Amphibonaut has flying as long as you control a stickered permanent. + + U + Creature - Frog Guest + 5.0 + 4U + 4/3 + + UNF~ + 2 + + + Croakid Amphibonaut + Croakid Amphibonaut has flying as long as you control a stickered permanent. + + U + Creature - Frog Guest + 5.0 + 4U + 4/3 + + UNF~ + 2 + D00-DL, Caricaturist When D00-DL, Caricaturist enters the battlefield, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear. @@ -1537,7 +2813,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1548,7 +2824,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1559,7 +2835,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1570,9 +2846,87 @@ 0.0 - UNF~ + UNF~ 1 + + Deadbeat Attendant + When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Vampire Employee + 2.0 + 1B + 3/2 + + UNF~ + 2 + + + Deadbeat Attendant + When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Vampire Employee + 2.0 + 1B + 3/2 + + UNF~ + 2 + + + Decisions, Decisions + Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. + + U + Sorcery + 4.0 + 3U + + UNF~ + 3 + + + Decisions, Decisions + Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. + + U + Sorcery + 4.0 + 3U + + UNF~ + 3 + + + Dee Kay, Finder of the Lost + When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.Whenever you roll a 4, you may tap or untap target artifact or creature.Whenever you roll a 6, return target creature card from your graveyard to your hand. + + B + U + Legendary Creature - Zombie Employee + 3.0 + 1UB + 1/4 + + UNF~ + 2 + + + Dee Kay, Finder of the Lost + When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.Whenever you roll a 4, you may tap or untap target artifact or creature.Whenever you roll a 6, return target creature card from your graveyard to your hand. + + B + U + Legendary Creature - Zombie Employee + 3.0 + 1UB + 1/4 + + UNF~ + 2 + Dee Kay, Finder of the Lost When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.Whenever you roll a 4, you may tap or untap target artifact or creature.Whenever you roll a 6, return target creature card from your graveyard to your hand. @@ -1663,7 +3017,70 @@ 3B 3/2 - UNF~ + UNF~ + 2 + + + Discourtesy Clerk + When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. + + B + Creature - Vampire Employee + 4.0 + 3B + 3/2 + + UNF~ + 2 + + + Disemvowel + Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) + + B + Sorcery + 5.0 + 3BB + + UNF~ + 3 + + + Disemvowel + Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) + + B + Sorcery + 5.0 + 3BB + + UNF~ + 3 + + + Dissatisfied Customer + Flying, hasteWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. + + B + Creature - Vampire Guest + 3.0 + 2B + 2/1 + + UNF~ + 2 + + + Dissatisfied Customer + Flying, hasteWhen Dissatisfied Customer enters the battlefield, roll a six-sided die. If the result is 3 or less, you lose that much life. + + B + Creature - Vampire Guest + 3.0 + 2B + 2/1 + + UNF~ 2 @@ -1675,7 +3092,19 @@ 2.0 1R - UNF~ + UNF~ + 1 + + + Don't Try This at Home + If a hot source you control would deal damage, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.){1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. + + R + Enchantment + 2.0 + 1R + + UNF~ 1 @@ -1690,6 +3119,66 @@ UNF~ 1 + + Done for the Day + At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TIX} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own. + + G + Enchantment + 3.0 + 2G + + UNF~ + 1 + + + Down for Repairs + Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one Attraction that player controls. (It's put into their junkyard.) + + B + Sorcery + 3.0 + 2B + + UNF~ + 3 + + + Down for Repairs + Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one Attraction that player controls. (It's put into their junkyard.) + + B + Sorcery + 3.0 + 2B + + UNF~ + 3 + + + Draconian Gate-Bot + When Draconian Gate-Bot enters the battlefield, choose one —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Destroy target Attraction. (It's put into its owner's junkyard.) + + Artifact Creature - Robot + 5.0 + 5 + 4/2 + + UNF~ + 2 + + + Draconian Gate-Bot + When Draconian Gate-Bot enters the battlefield, choose one —• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)• Destroy target Attraction. (It's put into its owner's junkyard.) + + Artifact Creature - Robot + 5.0 + 5 + 4/2 + + UNF~ + 2 + Drop Tower Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first. @@ -1698,7 +3187,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1709,7 +3198,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1720,7 +3209,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1731,7 +3220,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1742,7 +3231,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -1753,7 +3242,67 @@ 0.0 - UNF~ + UNF~ + 1 + + + Eelectrocute + Eelectrocute deals 2 damage to any target.You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. + + R + Instant + 2.0 + 1R + + UNF~ + 3 + + + Eelectrocute + Eelectrocute deals 2 damage to any target.You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. + + R + Instant + 2.0 + 1R + + UNF~ + 3 + + + Embiggen + Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. + + G + Instant + 1.0 + G + + UNF~ + 3 + + + Embiggen + Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. + + G + Instant + 1.0 + G + + UNF~ + 3 + + + Exchange of Words + When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures. + + U + Enchantment + 3.0 + 1UU + + UNF~ 1 @@ -1777,7 +3326,19 @@ 3.0 2B - UNF~ + UNF~ + 3 + + + Exit Through the Grift Shop + Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens. + + B + Sorcery + 3.0 + 2B + + UNF~ 3 @@ -1824,9 +3385,71 @@ 2.0 1G - UNF~ + UNF~ 1 + + Fight the _____ Fight + Enchant creature you controlWhen this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters. + + G + Enchantment - Aura + 2.0 + 1G + + UNF~ + 1 + + + Finishing Move + You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. + + G + Sorcery + 3.0 + 2G + + UNF~ + 3 + + + Finishing Move + You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. + + G + Sorcery + 3.0 + 2G + + UNF~ + 3 + + + Fluros of Myra's Marvels + As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X, where X is the chosen number.Partner + + U + Legendary Creature - Merfolk Performer + 4.0 + 2UU + 3/4 + + UNF~ + 2 + + + Fluros of Myra's Marvels + As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X, where X is the chosen number.Partner + + U + Legendary Creature - Merfolk Performer + 4.0 + 2UU + 3/4 + + UNF~ + 2 + Fluros of Myra's Marvels As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X, where X is the chosen number.Partner @@ -1897,6 +3520,32 @@ UNF~ 1 + + Focused Funambulist + FlashAs Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. + + U + Creature - Human Performer + 2.0 + 1U + 2/1 + + UNF~ + 2 + + + Focused Funambulist + FlashAs Focused Funambulist enters the battlefield, you may put an art sticker on the empty side of the balancing pole. When you do, ask a person outside the game "Does this look balanced?" If they say yes, you may tap or untap target creature. + + U + Creature - Human Performer + 2.0 + 1U + 2/1 + + UNF~ + 2 + Forest ({T}: Add {G}.) @@ -1941,6 +3590,18 @@ UNF~ 0 + + Form of the Approach of the Second Sun + When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.When you draw yourself, you win the game.When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. + + W + Enchantment + 5.0 + 4W + + UNF~ + 1 + Form of the Approach of the Second Sun When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.When you draw yourself, you win the game.When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. @@ -1961,7 +3622,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2027,7 +3688,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2038,7 +3699,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2053,6 +3714,18 @@ UNF~ 1 + + Get Your Head in the Game + FlashWhen Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head). + + W + Enchantment + 3.0 + 2W + + UNF~ + 1 + Gift Shop Visit — Choose one that hasn't been chosen.• Create a 1/1 red Balloon creature token with flying.• Create a 2/2 pink Teddy Bear creature token.• Create two Food tokens.• You get {TIX}{TIX}{TIX}.• You may put a sticker on a nonland permanent you own. @@ -2075,6 +3748,45 @@ UNF~ 1 + + Glitterflitter + FlyingWhen Glitterflitter enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + U + Creature - Faerie Performer + 3.0 + 2U + 2/2 + + UNF~ + 2 + + + Glitterflitter + FlyingWhen Glitterflitter enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + U + Creature - Faerie Performer + 3.0 + 2U + 2/2 + + UNF~ + 2 + + + Goblin Airbrusher + Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Creature - Goblin Employee + 2.0 + 1R + 2/1 + + UNF~ + 2 + Goblin Airbrusher Whenever you place a sticker, create a Treasure token. If it's an art sticker, instead create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") @@ -2127,6 +3839,19 @@ UNF~ 2 + + Goblin Cruciverbalist + HasteWhen Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word. + + R + Creature - Goblin Wizard Guest + 3.0 + 2R + 1/4 + + UNF~ + 2 + Goblin Girder Gang ReachWhenever you roll a result not stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.Goblin Girder Gang gets +1/+0 for each result stored on it. @@ -2140,6 +3865,43 @@ UNF~ 2 + + Goblin Girder Gang + ReachWhenever you roll a result not stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.Goblin Girder Gang gets +1/+0 for each result stored on it. + + R + Creature - Goblin Employee + 4.0 + 3R + 0/4 + + UNF~ + 2 + + + Gobsmacked + Enchant nonland permanentAs Gobsmacked enters the battlefield, choose a person outside the game.As long as you can see the chosen person from your seat, Gobsmacked enchanted permanent can't attack or block, and it's activated abilities can't be activated. + + W + Enchantment - Aura + 2.0 + 1W + + UNF~ + 1 + + + Gobsmacked + Enchant nonland permanentAs Gobsmacked enters the battlefield, choose a person outside the game.As long as you can see the chosen person from your seat, Gobsmacked enchanted permanent can't attack or block, and it's activated abilities can't be activated. + + W + Enchantment - Aura + 2.0 + 1W + + UNF~ + 1 + Godless Shrine ({T}: Add {W} or {B}.)As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -2162,6 +3924,46 @@ UNF~ 0 + + Grabby Tabby + Grabby Tabby has vigilance as long as you control a stickered permanent. + + G + Creature - Cat Guest + 4.0 + 3G + 4/3 + + UNF~ + 2 + + + Grabby Tabby + Grabby Tabby has vigilance as long as you control a stickered permanent. + + G + Creature - Cat Guest + 4.0 + 3G + 4/3 + + UNF~ + 2 + + + Grand Marshal Macie + You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.Whenever Macie becomes untapped, remove all pause counters from it.{2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end. + + B + W + Legendary Creature - Human Performer + 3.0 + 1WB + 2/2 + + UNF~ + 2 + Grand Marshal Macie You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.Whenever Macie becomes untapped, remove all pause counters from it.{2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end. @@ -2217,6 +4019,19 @@ UNF~ 2 + + Gray Merchant of Alphabet + When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. + + B + Creature - Zombie Performer + 5.0 + 3BB + 2/4 + + UNF~ + 2 + Greatest Show in the Multiverse (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game.I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost. @@ -2293,7 +4108,20 @@ 1B 2/2 - UNF~ + UNF~ + 2 + + + Haberthrasher + DeathtouchWhenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. + + B + Creature - Human Hatificer Assassin + 2.0 + 1B + 2/2 + + UNF~ 2 @@ -2366,6 +4194,32 @@ UNF~ 2 + + Hardy of Myra's Marvels + As Hardy of Myra's Marvels enters the battlefield, choose a number.Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.Partner (You can have two commanders if both have partner.) + + G + Legendary Creature - Elf Performer + 4.0 + 2GG + 4/4 + + UNF~ + 2 + + + Hardy of Myra's Marvels + As Hardy of Myra's Marvels enters the battlefield, choose a number.Whenever you cast a spell with the chosen number of lines of flavor text, put that many +1/+1 counters on target creature.Partner (You can have two commanders if both have partner.) + + G + Legendary Creature - Elf Performer + 4.0 + 2GG + 4/4 + + UNF~ + 2 + Hat Trick Target blocking or blocked creature you control get +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn. @@ -2398,7 +4252,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2409,7 +4263,19 @@ 0.0 - UNF~ + UNF~ + 1 + + + How Is This a Par Three?! + Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name. + + U + Enchantment + 4.0 + 2UU + + UNF~ 1 @@ -2434,7 +4300,20 @@ 1G 1/3 - UNF~ + UNF~ + 2 + + + Icing Manipulator + Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life."){3}{G}, {T}: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery. + + G + Creature - Human Employee + 2.0 + 1G + 1/3 + + UNF~ 2 @@ -2463,6 +4342,58 @@ UNF~ 2 + + Ignacio of Myra's Marvels + As Ignacio of Myra's Marvels enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.Partner (You can have two commanders if both have partner.) + + R + Legendary Creature - Lizard Performer + 4.0 + 2RR + 4/3 + + UNF~ + 2 + + + Ignacio of Myra's Marvels + As Ignacio of Myra's Marvels enters the battlefield, choose armor, blood, book, bottle, fang, fire, scroll, spear, sword, or water.Whenever you cast a spell with the chosen object in its art, create two Treasure tokens.Partner (You can have two commanders if both have partner.) + + R + Legendary Creature - Lizard Performer + 4.0 + 2RR + 4/3 + + UNF~ + 2 + + + Impounding Lot-Bot + When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. + + W + Artifact Creature - Robot + 4.0 + 3W + 3/4 + + UNF~ + 2 + + + Impounding Lot-Bot + When Impounding Lot-Bot enters the battlefield, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until Impounding Lot-Bot leaves the battlefield. + + W + Artifact Creature - Robot + 4.0 + 3W + 3/4 + + UNF~ + 2 + Information Booth Visit — Draw a card. @@ -2579,6 +4510,34 @@ UNF~ 2 + + It Came from Planet Glurg + You may have It Came from Planet Glurg enter the battlefield as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.) + + G + U + Legendary Creature - Alien Ooze + 2.0 + XXGU + 0/0 + + UNF~ + 2 + + + It Came from Planet Glurg + You may have It Came from Planet Glurg enter the battlefield as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.) + + G + U + Legendary Creature - Alien Ooze + 2.0 + XXGU + 0/0 + + UNF~ + 2 + Jermane, Pride of the Circus {G}, {T}: Put two +1/+1 counters on target creature with four or more legs.{1}{G}{G}, {T}: Until end of turn, all creatures able to block target creature with four or more legs do so. @@ -2631,6 +4590,32 @@ UNF~ 2 + + Jetpack Janitor + Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + W + Creature - Human Employee + 3.0 + 2W + 3/2 + + UNF~ + 2 + + + Jetpack Janitor + Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) + + W + Creature - Human Employee + 3.0 + 2W + 3/2 + + UNF~ + 2 + Juggletron TrampleWhenever Juggletron attacks, you may put an art sticker on it.Juggletron gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame. @@ -2657,6 +4642,19 @@ UNF~ 2 + + Katerina of Myra's Marvels + As Katerina of Myra's Marvels enters the battlefield, choose a letter.Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.Partner (You can have two commanders if they both have partner.) + + W + Legendary Creature - Human Performer + 4.0 + 2WW + 3/3 + + UNF~ + 2 + Katerina of Myra's Marvels As Katerina of Myra's Marvels enters the battlefield, choose a letter.Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.Partner (You can have two commanders if they both have partner.) @@ -2683,6 +4681,19 @@ UNF~ 2 + + Katerina of Myra's Marvels + As Katerina of Myra's Marvels enters the battlefield, choose a letter.Whenever you cast a spell whose name begins with the chosen letter, create a white 2/2 Cat creature token with flying.Partner (You can have two commanders if they both have partner.) + + W + Legendary Creature - Human Performer + 4.0 + 2WW + 3/3 + + UNF~ + 2 + Kiddie Coaster Visit — Creatures you control get +1/+0 until end of turn. @@ -2691,7 +4702,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2702,7 +4713,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2713,7 +4724,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2724,7 +4735,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2735,7 +4746,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2746,7 +4757,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -2785,6 +4796,18 @@ UNF~ 3 + + Knife and Death + Just a second (As long as this spell is on the stack, players can't move permanents.)One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way. + + B + Sorcery + 4.0 + 2BB + + UNF~ + 3 + Knight in _____ Armor First strikeAs this creature enters the battlefield, you may put a name sticker on it.This creature has protection from names that start with the same letter as a name sticker on it. @@ -2798,6 +4821,31 @@ UNF~ 2 + + Knight in _____ Armor + First strikeAs this creature enters the battlefield, you may put a name sticker on it.This creature has protection from names that start with the same letter as a name sticker on it. + + W + Creature - Human Knight Performer + 2.0 + 1W + 2/1 + + UNF~ + 2 + + + Last Voyage of the _____ + When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it.Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.When this Aura leaves the battlefield, sacrifice enchanted creature. + + B + Enchantment + 4.0 + 3B + + UNF~ + 1 + Last Voyage of the _____ When this enchantment enters the battlefield, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it.Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.When this Aura leaves the battlefield, sacrifice enchanted creature. @@ -2810,6 +4858,30 @@ UNF~ 1 + + Leading Performance + Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. + + W + Sorcery + 2.0 + 1W + + UNF~ + 3 + + + Leading Performance + Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. + + W + Sorcery + 2.0 + 1W + + UNF~ + 3 + Lila, Hospitality Hostess You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. @@ -2824,6 +4896,34 @@ UNF~ 2 + + Lila, Hospitality Hostess + You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. + + G + W + Legendary Creature - Elf Employee + 4.0 + 2GW + 3/3 + + UNF~ + 2 + + + Lila, Hospitality Hostess + You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. + + G + W + Legendary Creature - Elf Employee + 4.0 + 2GW + 3/3 + + UNF~ + 2 + Lila, Hospitality Hostess You may look at the top card of your library any time.You may cast common spells from the top of your library.Guests you control get +1/+1. @@ -2838,6 +4938,45 @@ UNF~ 2 + + Line Cutter + When Line Cutter enters the battlefield, roll to visit your Attractions. + + B + Creature - Human Rogue Guest + 4.0 + 3B + 3/4 + + UNF~ + 2 + + + Line Cutter + When Line Cutter enters the battlefield, roll to visit your Attractions. + + B + Creature - Human Rogue Guest + 4.0 + 3B + 3/4 + + UNF~ + 2 + + + Lineprancers + When Lineprancers enters the battlefield, you get {TIX}{TIX}, then you may put a power and toughness sticker on a creature you own.{3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able. + + G + Creature - Centaur Performer + 2.0 + 1G + 2/2 + + UNF~ + 2 + Lineprancers When Lineprancers enters the battlefield, you get {TIX}{TIX}, then you may put a power and toughness sticker on a creature you own.{3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able. @@ -2941,6 +5080,30 @@ UNF~ 3 + + Main Event Horizon + As an additional cost to cast this spell, choose A through M or N through Z.Destroy each creature whose name begins with a letter in the chosen range. + + W + Sorcery + 5.0 + 3WW + + UNF~ + 3 + + + Make a _____ Splash + FlashWhen this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment. + + U + Enchantment + 3.0 + 2U + + UNF~ + 1 + Make a _____ Splash FlashWhen this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment. @@ -2964,7 +5127,21 @@ RG 1/1 - UNF~ + UNF~ + 2 + + + Meet and Greet "Sisay" + Whenever you cast a spell, choose one —• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard. + + G + R + Legendary Creature - Elf Performer + 2.0 + RG + 1/1 + + UNF~ 2 @@ -3003,7 +5180,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3014,7 +5191,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3039,6 +5216,68 @@ UNF~ 1 + + Minotaur de Force + HasteWhen Minotaur de Force enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + R + Creature - Minotaur Performer + 2.0 + 1R + 2/1 + + UNF~ + 2 + + + Minotaur de Force + HasteWhen Minotaur de Force enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + R + Creature - Minotaur Performer + 2.0 + 1R + 2/1 + + UNF~ + 2 + + + Mistakes Were Made + Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat. + + G + Instant + 2.0 + 1G + + UNF~ + 3 + + + Mistakes Were Made + Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat. + + G + Instant + 2.0 + 1G + + UNF~ + 3 + + + Mobile Clone + Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) + + U + Sorcery + 4.0 + 2UU + + UNF~ + 3 + Mobile Clone Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) @@ -3064,6 +5303,19 @@ UNF~ 2 + + Monitor Monitor + When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Once each turn, you may pay {1} to reroll one or more dice you rolled. + + U + Creature - Human Employee + 4.0 + 2UU + 2/5 + + UNF~ + 2 + Monoxa, Midway Manager Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. @@ -3078,6 +5330,34 @@ UNF~ 2 + + Monoxa, Midway Manager + Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. + + B + R + Legendary Creature - Vampire Employee + 4.0 + 2BR + 3/3 + + UNF~ + 2 + + + Monoxa, Midway Manager + Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. + + B + R + Legendary Creature - Vampire Employee + 4.0 + 2BR + 3/3 + + UNF~ + 2 + Monoxa, Midway Manager Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.{6}: Roll a six-sided die. @@ -3092,6 +5372,30 @@ UNF~ 2 + + Motion Sickness + Enchant creatureWhen Motion Sickness enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.Whenever you visit an Attraction, you may attach Motion Sickness to target tapped creature. + + U + Enchantment - Aura + 4.0 + 3U + + UNF~ + 1 + + + Motion Sickness + Enchant creatureWhen Motion Sickness enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.Whenever you visit an Attraction, you may attach Motion Sickness to target tapped creature. + + U + Enchantment - Aura + 4.0 + 3U + + UNF~ + 1 + Mountain ({T}: Add {R}.) @@ -3225,9 +5529,47 @@ 4.0 3B - UNF~ + UNF~ 1 + + Night Shift of the Living Dead + After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.Whenever you roll a 6, create a 2/2 black Zombie Employee creature token. + + B + Enchantment + 4.0 + 3B + + UNF~ + 1 + + + Nocturno of Myra's Marvels + As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters.Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.Partner (You can have two commanders if both have partner.) + + B + Legendary Creature - Vampire Performer + 4.0 + 2BB + 2/2 + + UNF~ + 2 + + + Nocturno of Myra's Marvels + As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters.Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.Partner (You can have two commanders if both have partner.) + + B + Legendary Creature - Vampire Performer + 4.0 + 2BB + 2/2 + + UNF~ + 2 + Nocturno of Myra's Marvels As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters.Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.Partner (You can have two commanders if both have partner.) @@ -3251,9 +5593,71 @@ 2BB 2/2 - UNF~ + UNF~ 2 + + Non-Human Cannonball + When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you. + + R + Artifact Creature - Clown Robot + 3.0 + 2R + 4/3 + + UNF~ + 2 + + + Non-Human Cannonball + When Non-Human Cannonball dies, roll a six-sided die. If the result is 4 or less, Non-Human Cannonball deals that much damage to you. + + R + Artifact Creature - Clown Robot + 3.0 + 2R + 4/3 + + UNF~ + 2 + + + Now You See Me . . . + Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat. + + W + Instant + 1.0 + W + + UNF~ + 3 + + + Now You See Me . . . + Exile target creature you control, then return it to the battlefield under its owner's control with X +1/+1 counters on it, where X is the number of mirrors on walls you can see from your seat. + + W + Instant + 1.0 + W + + UNF~ + 3 + + + Octo Opus + When Octo Opus enters the battlefield, create a 4/4 blue Octopus Performer token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.)Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds. + + U + Enchantment + 5.0 + 3UU + + UNF~ + 1 + Octo Opus When Octo Opus enters the battlefield, create a 4/4 blue Octopus Performer token named Contortionist with "At the beginning of your upkeep, you may fold this token in half." (It becomes 2/2, then 1/1, ½/½, and so on.)Sacrifice Octo Opus: Draw a card and an additional card for each of Contortionist's folds. @@ -3292,6 +5696,32 @@ UNF~ 3 + + One-Clown Band + {2}{R}: Target Robot gets +2/+0 until end of turn. + + R + Artifact Creature - Clown Robot Bard + 2.0 + 1R + 1/3 + + UNF~ + 2 + + + One-Clown Band + {2}{R}: Target Robot gets +2/+0 until end of turn. + + R + Artifact Creature - Clown Robot Bard + 2.0 + 1R + 1/3 + + UNF~ + 2 + Opening Ceremony Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack. @@ -3304,6 +5734,18 @@ UNF~ 3 + + Opening Ceremony + Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack. + + R + Sorcery + 6.0 + 4RR + + UNF~ + 3 + Overgrown Tomb ({T}: Add {B} or {G}.)As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -3338,6 +5780,18 @@ UNF~ 3 + + Pair o' Dice Lost + Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost. + + G + Instant + 5.0 + 3GG + + UNF~ + 3 + Park Bleater Whenever another creature you own enters the battlefield, you get {TIX}.{W}, {T}: You may put a sticker on a creature you own that entered the battlefield this turn. @@ -3351,6 +5805,41 @@ UNF~ 2 + + Park Bleater + Whenever another creature you own enters the battlefield, you get {TIX}.{W}, {T}: You may put a sticker on a creature you own that entered the battlefield this turn. + + W + Creature - Goat Employee + 3.0 + 2W + 2/2 + + UNF~ + 2 + + + Park Map + {1}, Sacrifice Park Map: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle. + + Artifact + 1.0 + 1 + + UNF~ + 1 + + + Park Map + {1}, Sacrifice Park Map: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle. + + Artifact + 1.0 + 1 + + UNF~ + 1 + Park Re-Entry Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield. @@ -3360,9 +5849,47 @@ 5.0 3WW - UNF~ + UNF~ 3 + + Park Re-Entry + Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield. + + W + Sorcery + 5.0 + 3WW + + UNF~ + 3 + + + Petting Zookeeper + ReachWhen Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Creature - Elf Employee + 3.0 + 2G + 0/4 + + UNF~ + 2 + + + Petting Zookeeper + ReachWhen Petting Zookeeper enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + G + Creature - Elf Employee + 3.0 + 2G + 0/4 + + UNF~ + 2 + Phone a Friend Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)• A — Gain control of target creature you don't control.• B — Choose target creature you control. Create two tokens that are each copies of it.• C — Take an extra turn after this one.• D — Draw seven cards. @@ -3375,6 +5902,30 @@ UNF~ 3 + + Phone a Friend + Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)• A — Gain control of target creature you don't control.• B — Choose target creature you control. Create two tokens that are each copies of it.• C — Take an extra turn after this one.• D — Draw seven cards. + + U + Sorcery + 5.0 + 3UU + + UNF~ + 3 + + + Photo Op + Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text.You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile Photo Op. + + B + Sorcery + 1.0 + B + + UNF~ + 3 + Photo Op Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text.You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile Photo Op. @@ -3395,7 +5946,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3406,7 +5957,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3417,7 +5968,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3428,7 +5979,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3439,7 +5990,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3450,9 +6001,21 @@ 0.0 - UNF~ + UNF~ 1 + + Pie-Eating Contest + As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)X target creatures you control each get +2/+2 and gain trample until end of turn. + + G + Sorcery + 5.0 + 4G + + UNF~ + 3 + Pie-Eating Contest As an additional cost to cast this spell, gobble X. (Each time you gobble, take a bite of food or sacrifice a Food token.)X target creatures you control each get +2/+2 and gain trample until end of turn. @@ -3465,6 +6028,62 @@ UNF~ 3 + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF~ + 2 + + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF~ + 2 + + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF~ + 2 + + + Pietra, Crafter of Clowns + HasteRobots you control get +1/+1.{R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. + + R + W + Legendary Creature - Human Clown Artificer + 3.0 + 1RW + 3/2 + + UNF~ + 2 + Pin Collection When Pin Collection enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.Equipped creature gets +1/+1 and has all abilities of ability stickers on Pin Collection.Equip {2} @@ -3477,6 +6096,18 @@ UNF~ 1 + + Pin Collection + When Pin Collection enters the battlefield, you may put an ability sticker with ticket cost X or less on it without paying that sticker's ticket cost.Equipped creature gets +1/+1 and has all abilities of ability stickers on Pin Collection.Equip {2} + + W + Artifact - Equipment + 1.0 + XW + + UNF~ + 1 + Plains ({T}: Add {W}.) @@ -3521,6 +6152,18 @@ UNF~ 0 + + Plate Spinning + Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning. + + U + Enchantment + 5.0 + 3UU + + UNF~ + 1 + Plate Spinning Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning. @@ -3533,6 +6176,30 @@ UNF~ 1 + + Plot Armor + Enchant creatureEnchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text. + + G + Enchantment - Aura + 3.0 + 2G + + UNF~ + 1 + + + Plot Armor + Enchant creatureEnchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text. + + G + Enchantment - Aura + 3.0 + 2G + + UNF~ + 1 + Priority Boarding Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn. @@ -3545,6 +6212,44 @@ UNF~ 1 + + Priority Boarding + Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn. + + R + Enchantment + 3.0 + 2R + + UNF~ + 1 + + + Prize Wall + Defender{U}, {T}: You get {TIX}.{4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. + + U + Creature - Wall + 2.0 + 1U + 0/4 + + UNF~ + 2 + + + Prize Wall + Defender{U}, {T}: You get {TIX}.{4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery. + + U + Creature - Wall + 2.0 + 1U + 0/4 + + UNF~ + 2 + Proficient Pyrodancer When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own.{2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn. @@ -3555,7 +6260,79 @@ 2R 2/3 - UNF~ + UNF~ + 2 + + + Proficient Pyrodancer + When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own.{2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn. + + R + Creature - Human Performer + 3.0 + 2R + 2/3 + + UNF~ + 2 + + + Push Your Luck + Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Baer creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library.Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice Push Your Luck and open an attraction. + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + + + Push Your Luck + Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Baer creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library.Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice Push Your Luck and open an attraction. + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + + + Questionable Cuisine + Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Sorcery + 4.0 + 3B + + UNF~ + 3 + + + Questionable Cuisine + Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Sorcery + 4.0 + 3B + + UNF~ + 3 + + + Quick Fixer + MenaceWhenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Azra Employee + 3.0 + 2B + 2/3 + + UNF~ 2 @@ -3568,7 +6345,72 @@ 2B 2/3 - UNF~ + UNF~ + 2 + + + Rad Rascal + When Rad Rascal enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + R + Creature - Devil Employee + 4.0 + 3R + 3/3 + + UNF~ + 2 + + + Rad Rascal + When Rad Rascal enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + R + Creature - Devil Employee + 4.0 + 3R + 3/3 + + UNF~ + 2 + + + Rat in the Hat + {T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hate from your graveyard. + + B + Creature - Rat Rogue + 1.0 + B + 1/2 + + UNF~ + 2 + + + Rat in the Hat + {T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hate from your graveyard. + + B + Creature - Rat Rogue + 1.0 + B + 1/2 + + UNF~ + 2 + + + Resolute Veggiesaur + TrampleWhenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur. + + G + Creature - Dinosaur Employee + 3.0 + 2G + 3/3 + + UNF~ 2 @@ -3584,6 +6426,32 @@ UNF~ 2 + + Ride Guide + When Ride Guide enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield.) + + W + Creature - Human Employee + 5.0 + 4W + 4/4 + + UNF~ + 2 + + + Ride Guide + When Ride Guide enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield.) + + W + Creature - Human Employee + 5.0 + 4W + 4/4 + + UNF~ + 2 + Robo-Piñata When Robo-Piñata dies, choose one —• You get {TIX}{TIX}.• You may put a sticker on a nonland permanent you own. @@ -3644,7 +6512,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3694,6 +6562,34 @@ UNF~ 2 + + Roxi, Publicist to the Stars + FlyingRoxi, Publicist to the Star's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. + + R + U + Legendary Creature - Human Employee + 4.0 + 2UR + */4 + + UNF~ + 2 + + + Roxi, Publicist to the Stars + FlyingRoxi, Publicist to the Star's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. + + R + U + Legendary Creature - Human Employee + 4.0 + 2UR + */4 + + UNF~ + 2 + Roxi, Publicist to the Stars FlyingRoxi, Publicist to the Star's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.When Roxi enters the battlefield, distribute up to two art stickers among one or two nonland permanents you own. @@ -3730,6 +6626,32 @@ UNF~ 0 + + Sanguine Sipper + Sanguine Sipper has lifelink as long as you control a stickered permanent. + + W + Creature - Vampire Guest + 2.0 + 1W + 3/1 + + UNF~ + 2 + + + Sanguine Sipper + Sanguine Sipper has lifelink as long as you control a stickered permanent. + + W + Creature - Vampire Guest + 2.0 + 1W + 3/1 + + UNF~ + 2 + Saw in Half Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. @@ -3780,6 +6702,32 @@ UNF~ 2 + + Scared Stiff + Scared Stiff has menace as long as you control a stickered permanent. + + B + Creature - Zombie Coward Guest + 3.0 + 2B + 3/2 + + UNF~ + 2 + + + Scared Stiff + Scared Stiff has menace as long as you control a stickered permanent. + + B + Creature - Zombie Coward Guest + 3.0 + 2B + 3/2 + + UNF~ + 2 + Scavenger Hunt Visit — Choose "a humanoid animal or alien," "food," or "horns and tusks" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. @@ -3793,24 +6741,24 @@ Scavenger Hunt - Visit — Choose "a four-legged creature," "a liquid other than water", or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "an elf or goblin," "a tail", or "a flying creature or flying vehicle" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF~ + UNF~ 1 Scavenger Hunt - Visit — Choose "a vampire or zombie," "fire, lightning, or an explosion", or "a metallic creature" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "a creature wearing a hat," "a book or scroll", or "teeth" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF~ + UNF~ 1 @@ -3826,26 +6774,124 @@ Scavenger Hunt - Visit — Choose "a creature wearing a hat," "a book or scroll", or "teeth" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "a vampire or zombie," "fire, lightning, or an explosion", or "a metallic creature" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF~ + UNF~ 1 Scavenger Hunt - Visit — Choose "an elf or goblin," "a tail", or "a flying creature or flying vehicle" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. + Visit — Choose "a four-legged creature," "a liquid other than water", or "a door" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize! Then shuffle.Prize — You get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Scavenger Hunt and open an Attraction. Artifact - Attraction 0.0 - UNF~ + UNF~ 1 + + Scooch + Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.Draw a card. + + B + Instant + 2.0 + 1B + + UNF~ + 3 + + + Scooch + Add or subtract 1 from target creature's power, target player's life total, or target die roll's result.Draw a card. + + B + Instant + 2.0 + 1B + + UNF~ + 3 + + + Seasoned Buttoneer + When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + U + Creature - Vedalken Employee + 3.0 + 2U + 2/2 + + UNF~ + 2 + + + Seasoned Buttoneer + When Seasoned Buttoneer enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + U + Creature - Vedalken Employee + 3.0 + 2U + 2/2 + + UNF~ + 2 + + + Six-Sided Die + Choose target creature. Roll a six-sided die.1 — It has base power and toughness 1 until end of turn.2 — Put two -1/-1 counters on it.3 — Six-Sided Die deals 3 damage to it and you gain 3 life.4 — It gets -4/-4 until end of turn.5 — Destroy it.6 — Exile it. + + B + Instant + 3.0 + 2B + + UNF~ + 3 + + + Six-Sided Die + Choose target creature. Roll a six-sided die.1 — It has base power and toughness 1 until end of turn.2 — Put two -1/-1 counters on it.3 — Six-Sided Die deals 3 damage to it and you gain 3 life.4 — It gets -4/-4 until end of turn.5 — Destroy it.6 — Exile it. + + B + Instant + 3.0 + 2B + + UNF~ + 3 + + + Slight Malfunction + Choose one —• Destroy target artifact.• Roll a six-side die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result. + + R + Sorcery + 2.0 + 1R + + UNF~ + 3 + + + Slight Malfunction + Choose one —• Destroy target artifact.• Roll a six-side die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result. + + R + Sorcery + 2.0 + 1R + + UNF~ + 3 + Solaflora, Intergalactic Icon Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. @@ -3872,6 +6918,32 @@ UNF~ 2 + + Solaflora, Intergalactic Icon + Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. + + W + Legendary Creature - Human Guest + 5.0 + 3WW + 3/3 + + UNF~ + 2 + + + Solaflora, Intergalactic Icon + Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them.Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them. + + W + Legendary Creature - Human Guest + 5.0 + 3WW + 3/3 + + UNF~ + 2 + Sole Performer {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) @@ -3885,6 +6957,45 @@ UNF~ 2 + + Sole Performer + {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) + + G + Creature - Elf Performer + 4.0 + 2GG + 2/2 + + UNF~ + 2 + + + Soul Swindler + As long as you've visited an attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.)When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Demon Employee + 5.0 + 4B + 5/3 + + UNF~ + 2 + + + Soul Swindler + As long as you've visited an attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.)When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) + + B + Creature - Demon Employee + 5.0 + 4B + 5/3 + + UNF~ + 2 + Souvenir T-Shirt Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.Equip {4} @@ -3896,6 +7007,45 @@ UNF~ 1 + + Souvenir T-Shirt + Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.Equip {4} + + Artifact - Equipment + 3.0 + 3 + + UNF~ + 1 + + + Space Beleren + Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.−1: Put a +1/+1 counter on each creature in the sector of your choice.−5: Destroy all creatures in the sector of your choice. + + U + W + Legendary Planeswalker - Jace + 4.0 + 2WU + 3 + + UNF~ + 1 + + + Space Beleren + Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.−1: Put a +1/+1 counter on each creature in the sector of your choice.−5: Destroy all creatures in the sector of your choice. + + U + W + Legendary Planeswalker - Jace + 4.0 + 2WU + 3 + + UNF~ + 1 + Space Beleren Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.−1: Put a +1/+1 counter on each creature in the sector of your choice.−5: Destroy all creatures in the sector of your choice. @@ -3937,6 +7087,47 @@ UNF~ 2 + + Spelling Bee + Flying, deathtouchWhenever Spelling Bee deals combat damage to a player, that player looks at the top card of their library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1. + + G + Creature - Alien Insect + 3.0 + 2G + 1/1 + + UNF~ + 2 + + + Spinnerette, Arachnobat + ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. + + B + G + Legendary Creature - Spider Performer + 5.0 + 3BG + 2/4 + + UNF~ + 2 + + + Spinnerette, Arachnobat + ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. + + B + G + Legendary Creature - Spider Performer + 5.0 + 3BG + 2/4 + + UNF~ + 2 + Spinnerette, Arachnobat ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. @@ -3951,6 +7142,20 @@ UNF~ 2 + + Spinnerette, Arachnobat + ReachWhen Spinnerette, Arachnobat enters the battlefield, open an Attraction.As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. + + B + G + Legendary Creature - Spider Performer + 5.0 + 3BG + 2/4 + + UNF~ + 2 + Spinny Ride Visit — Tap target creature an opponent controls. @@ -3981,7 +7186,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -3992,7 +7197,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -4003,7 +7208,7 @@ 0.0 - UNF~ + UNF~ 1 @@ -4014,9 +7219,22 @@ 0.0 - UNF~ + UNF~ 1 + + Squirrel Squatters + When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. + + G + Creature - Squirrel + 5.0 + 3GG + 4/4 + + UNF~ + 2 + Squirrel Squatters When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. @@ -4104,7 +7322,18 @@ 0.0 - UNF~ + UNF~ + 3 + + + Standard Procedure + {1}, Reveal Standard Procedure from your hand: Choose an instant or sorcery card with mana value 3 or less currently legal in the Standard format. Standard Procedure becomes that card until end of turn. + + Instant + 0.0 + + + UNF~ 3 @@ -4119,6 +7348,18 @@ UNF~ 1 + + Starlight Spectacular + Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) + + W + Enchantment + 4.0 + 2WW + + UNF~ + 1 + Steam Vents ({T}: Add {U} or {R}.)As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -4141,6 +7382,56 @@ UNF~ 0 + + Step Right Up + Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.) + + B + Sorcery + 4.0 + 3B + + UNF~ + 3 + + + Step Right Up + Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.) + + B + Sorcery + 4.0 + 3B + + UNF~ + 3 + + + Stiltstrider + ReachWhen Stiltstrider enters the battlefield, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Rhino Performer + 5.0 + 3GG + 5/4 + + UNF~ + 2 + + + Stiltstrider + ReachWhen Stiltstrider enters the battlefield, you get {TIX}{TIX}, then you may put a sticker on a nonland permanent you own. + + G + Creature - Rhino Performer + 5.0 + 3GG + 5/4 + + UNF~ + 2 + Stomping Ground ({T}: Add {R} or {G}.)As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. @@ -4185,6 +7476,17 @@ UNF~ 1 + + Strength-Testing Hammer + Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.Equip {3} + + Artifact - Equipment + 1.0 + 1 + + UNF~ + 1 + Strength-Testing Hammer Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.Equip {3} @@ -4196,6 +7498,18 @@ UNF~ 1 + + Super-Duper Lost + Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat. + + U + Instant + 5.0 + 4U + + UNF~ + 3 + Surprise Party When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party.Robots you control get +1/+0 and have vigilance. @@ -4264,6 +7578,28 @@ UNF~ 0 + + Swinging Ship + Visit — After the first combat phase this turn, there is an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + + + Swinging Ship + Visit — After the first combat phase this turn, there is an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. + + Artifact - Attraction + 0.0 + + + UNF~ + 1 + Sword-Swallowing Seraph Flying, vigilanceWhen Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own.{1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery. @@ -4277,6 +7613,58 @@ UNF~ 2 + + Sword-Swallowing Seraph + Flying, vigilanceWhen Sword-Swallowing Seraph enters the battlefield, you may put a name sticker on a nonland permanent you own.{1}{W}, {T}: Put a +1/+1 counter on another target creature with a name sticker on it. Activate only as a sorcery. + + W + Creature - Angel Performer + 6.0 + 4WW + 4/4 + + UNF~ + 2 + + + T.A.P.P.E.R. + {T}, Tap an untapped creature you control that has a hat: Tap target creature. + + W + Artifact Creature - Clown Robot + 1.0 + W + 1/2 + + UNF~ + 2 + + + T.A.P.P.E.R. + {T}, Tap an untapped creature you control that has a hat: Tap target creature. + + W + Artifact Creature - Clown Robot + 1.0 + W + 1/2 + + UNF~ + 2 + + + Tchotchke Elemental + Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.Tchotchke Elemental gets +1/+1 for each knickknack counter on it. + + G + Creature - Elemental + 1.0 + G + 1/1 + + UNF~ + 2 + Tchotchke Elemental Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.Tchotchke Elemental gets +1/+1 for each knickknack counter on it. @@ -4312,6 +7700,17 @@ UNF~ 0 + + The Big Top + {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) + + Land + 0.0 + + + UNF~ + 0 + The Big Top {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.) @@ -4501,6 +7900,52 @@ UNF~ 1 + + Ticket Turbotubes + {T}: Add one mana of any color.{3}, {T}: You get {TIX} (a ticket counter). + + Artifact + 3.0 + 3 + + UNF~ + 1 + + + Ticket Turbotubes + {T}: Add one mana of any color.{3}, {T}: You get {TIX} (a ticket counter). + + Artifact + 3.0 + 3 + + UNF~ + 1 + + + Ticketomaton + When Ticketomaton enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + Artifact Creature - Robot + 3.0 + 3 + 2/2 + + UNF~ + 2 + + + Ticketomaton + When Ticketomaton enters the battlefield, you get {TIX}, then you may put a sticker on a nonland permanent you own. + + Artifact Creature - Robot + 3.0 + 3 + 2/2 + + UNF~ + 2 + Ticking Mime Bomb When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature. @@ -4514,6 +7959,19 @@ UNF~ 2 + + Ticking Mime Bomb + When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature. + + R + Artifact Creature - Clown Robot Mime + 4.0 + 3R + 2/2 + + UNF~ + 2 + Trapeze Artist FlyingTrapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. @@ -4524,7 +7982,20 @@ W 2/1 - UNF~ + UNF~ + 2 + + + Trapeze Artist + FlyingTrapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. + + W + Creature - Human Performer + 1.0 + W + 2/1 + + UNF~ 2 @@ -4571,6 +8042,19 @@ UNF~ 1 + + Treacherous Trapezist + FlyingWhenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)Other alliterative creatures you control have flying. + + U + Creature - Porcupine Performer + 3.0 + 1UU + 2/3 + + UNF~ + 2 + Treacherous Trapezist FlyingWhenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.)Other alliterative creatures you control have flying. @@ -4596,6 +8080,18 @@ UNF~ 3 + + Trigger Happy + Choose a triggered ability of target permanent. It triggers. You control that ability. + + R + Instant + 2.0 + 1R + + UNF~ + 3 + Trivia Contest Visit — An opponent chooses white card, land card, or planeswalker card, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!Prize — You get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction. @@ -4676,6 +8172,20 @@ UNF~ 2 + + Truss, Chief Engineer + Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss.{2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one. + + B + U + Legendary Creature - Vedalken Rogue Employee + 2.0 + UB + 1/3 + + UNF~ + 2 + Truss, Chief Engineer Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss.{2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one. @@ -4716,6 +8226,18 @@ UNF~ 3 + + Tug of War + Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library. + + G + Sorcery + 5.0 + 4G + + UNF~ + 3 + Tunnel of Love Visit — Choose an opponent. They choose a creature you control, then you choose a creature they control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. @@ -4794,6 +8316,30 @@ UNF~ 2 + + Unlawful Entry + Target creature gets +1/+0 and gains flying until end of turn.Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand. + + U + Instant + 2.0 + 1U + + UNF~ + 3 + + + Unlawful Entry + Target creature gets +1/+0 and gains flying until end of turn.Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand. + + U + Instant + 2.0 + 1U + + UNF~ + 3 + Urza's Fun House {T}: Add {C}.{T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.{7}, {T}: Head to AskUrza.com and click Urza's Fun House. @@ -4805,6 +8351,30 @@ UNF~ 0 + + Urza's Fun House + {T}: Add {C}.{T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower.{7}, {T}: Head to AskUrza.com and click Urza's Fun House. + + Land - Urza’s + 0.0 + + + UNF~ + 0 + + + Vedalken Squirrel-Whacker + As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness. + + U + Creature - Vedalken Guest + 4.0 + 3U + */* + + UNF~ + 2 + Vedalken Squirrel-Whacker As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness. @@ -4818,6 +8388,32 @@ UNF~ 2 + + Vegetation Abomination + Deathtouch{T}, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result. + + G + Artifact Creature - Plant Mutant Food + 3.0 + 2G + 2/2 + + UNF~ + 2 + + + Vegetation Abomination + Deathtouch{T}, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result. + + G + Artifact Creature - Plant Mutant Food + 3.0 + 2G + 2/2 + + UNF~ + 2 + Vorthos, Steward of Myth As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character.Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay. @@ -4903,6 +8499,56 @@ UNF~ 0 + + Wee Champion + Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. + + R + Creature - Minotaur Child Guest + 1.0 + R + 0/1 + + UNF~ + 2 + + + Wee Champion + Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion. + + R + Creature - Minotaur Child Guest + 1.0 + R + 0/1 + + UNF~ + 2 + + + Well Done + Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller. + + R + Sorcery + 4.0 + 2RR + + UNF~ + 3 + + + Well Done + Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller. + + R + Sorcery + 4.0 + 2RR + + UNF~ + 3 + Wicker Picker Creature spells you cast have sticker kicker {1}. (You may pay an additional {1} as you cast a creature spell. If you do, you get {TIX}, then you may put a sticker on it.) @@ -4953,6 +8599,58 @@ UNF~ 2 + + Wolf in _____ Clothing + When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) + + B + Creature - Wolf Guest + 4.0 + 3B + 2/3 + + UNF~ + 2 + + + Wolf in _____ Clothing + When this creature enters the battlefield, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.) + + B + Creature - Wolf Guest + 4.0 + 3B + 2/3 + + UNF~ + 2 + + + Xenosquirrels + Xenosquirrels enters the battlefield with two +1/+1 counters on it.After you roll a die, you may remove a +1/+1 from Xenosquirrels. If you do, increase or decrease the result by 1. + + B + Creature - Alien Squirrel + 2.0 + 1B + 0/0 + + UNF~ + 2 + + + Xenosquirrels + Xenosquirrels enters the battlefield with two +1/+1 counters on it.After you roll a die, you may remove a +1/+1 from Xenosquirrels. If you do, increase or decrease the result by 1. + + B + Creature - Alien Squirrel + 2.0 + 1B + 0/0 + + UNF~ + 2 + _____ Balls of Fire When this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. @@ -4965,6 +8663,70 @@ UNF~ 1 + + _____ Balls of Fire + When this enchantment enters the battlefield, you may put a name sticker on it.Whenever you put a sticker on this enchantment, it deals damage equal to the number of o's in name stickers on this enchantment to any target. + + R + Enchantment + 4.0 + 3R + + UNF~ + 1 + + + _____ Bird Gets the Worm + FlyingWhen this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowers are A, E, I, O, U, and Y.) + + W + Creature - Bird Guest + 5.0 + 3WW + 2/4 + + UNF~ + 2 + + + _____ Bird Gets the Worm + FlyingWhen this creature enters the battlefield, you may put a name sticker on it. You gain X life, where X is the number of unique vowels on that sticker. (The vowers are A, E, I, O, U, and Y.) + + W + Creature - Bird Guest + 5.0 + 3WW + 2/4 + + UNF~ + 2 + + + _____ Goblin + When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + R + Creature - Goblin Guest + 3.0 + 2R + 2/2 + + UNF~ + 2 + + + _____ Goblin + When this creature enters the battlefield, you may put a name sticker on it. Add {R} for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + R + Creature - Goblin Guest + 3.0 + 2R + 2/2 + + UNF~ + 2 + _____ _____ Rocketship FlyingWhen this Vehicle enters the battlefield, you may put up to two name stickers on it.Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.Crew 2 @@ -4989,6 +8751,19 @@ UNF~ 1 + + _____ _____ _____ Trespasser + When this creature enters the battlefield, you may put a name sticker on it.{3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. + + U + Creature - Human Rogue Guest + 2.0 + 1U + 2/1 + + UNF~ + 2 + _____ _____ _____ Trespasser When this creature enters the battlefield, you may put a name sticker on it.{3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. @@ -5002,6 +8777,32 @@ UNF~ 2 + + _____-o-saurus + TrampleWhen _____-o-saurus enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + G + Creature - Alien Dinosaur + 6.0 + 4GG + 3/3 + + UNF~ + 2 + + + _____-o-saurus + TrampleWhen _____-o-saurus enters the battlefield, you may put a name sticker on it. Put a +1/+1 counter on it for each unique vowel on that sticker. (The vowels are A, E, I, O, U, and Y.) + + G + Creature - Alien Dinosaur + 6.0 + 4GG + 3/3 + + UNF~ + 2 + Abaddon the Despoiler TrampleMark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.