From 7e8e140155bac9ecee73d89dda75de1d42b80292 Mon Sep 17 00:00:00 2001 From: github-actions Date: Sat, 2 Nov 2024 00:57:11 +0000 Subject: [PATCH] Deploy: 7678fadecac124ecf09db5dc0129e29ad4736775 --- FDN.xml | 1908 ++++++++++++++++++++++++++++++++++++++++++++++++++- spoiler.xml | 1908 ++++++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 3812 insertions(+), 4 deletions(-) diff --git a/FDN.xml b/FDN.xml index 5b37916f..154678a7 100644 --- a/FDN.xml +++ b/FDN.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-11-01 16:14:41 (UTC) + 2024-11-02 00:57:10 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FDN.xml @@ -146,6 +146,21 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) FDN 2 + + Aggressive Mammoth + Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +Other creatures you control have trample. + + G + Creature — Elephant + Creature + 6 + 3GGG + 8/8 + + FDN + 2 + Ajani's Pridemate Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. @@ -347,6 +362,21 @@ Angel of Vitality gets +2/+2 as long as you have 25 or more life. Angelic Destiny Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. +When enchanted creature dies, return Angelic Destiny to its owner's hand. + + W + Enchantment — Aura + Enchantment + 4 + 2WW + + FDN + 1 + + + Angelic Destiny + Enchant creature +Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. W @@ -516,6 +546,21 @@ Draw three cards. Arcanis the Omnipotent {T}: Draw three cards. +{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. + + U + Legendary Creature — Wizard + Creature + 6 + 3UUU + 3/4 + + FDN + 2 + + + Arcanis the Omnipotent + {T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. U @@ -591,6 +636,21 @@ Whenever you cast an instant or sorcery spell, draw a card. Archway Angel Flying +When Archway Angel enters, you gain 2 life for each Gate you control. + + W + Creature — Angel + Creature + 6 + 5W + 3/4 + + FDN + 2 + + + Archway Angel + Flying When Archway Angel enters, you gain 2 life for each Gate you control. W @@ -666,6 +726,21 @@ When this creature attacks, another target creature you control gains trample an Aurelia, the Warleader Flying, vigilance, haste +Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. + + RW + Legendary Creature — Angel + Creature + 6 + 2RRWW + 3/4 + + FDN + 2 + + + Aurelia, the Warleader + Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. RW @@ -696,6 +771,22 @@ Whenever a creature an opponent controls enters, you gain 1 life. Ayli, Eternal Pilgrim Deathtouch {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. +{1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total. + + BW + Legendary Creature — Kor Cleric + Creature + 2 + WB + 2/3 + + FDN + 2 + + + Ayli, Eternal Pilgrim + Deathtouch +{1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total. BW @@ -736,6 +827,36 @@ At the beginning of the end step, sacrifice Ball Lightning. FDN 2 + + Ball Lightning + Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +Haste (This creature can attack and {T} as soon as it comes under your control.) +At the beginning of the end step, sacrifice Ball Lightning. + + R + Creature — Elemental + Creature + 3 + RRR + 6/1 + + FDN + 2 + + + Ballyrush Banneret + Kithkin spells and Soldier spells you cast cost {1} less to cast. + + W + Creature — Kithkin Soldier + Creature + 2 + 1W + 2/1 + + FDN + 2 + Ballyrush Banneret Kithkin spells and Soldier spells you cast cost {1} less to cast. @@ -830,6 +951,20 @@ Equip {2} FDN 1 + + Battle-Rattle Shaman + At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. + + R + Creature — Goblin Shaman + Creature + 4 + 3R + 2/2 + + FDN + 2 + Battlesong Berserker Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) @@ -844,6 +979,20 @@ Equip {2} FDN 2 + + Bear Cub + + + G + Creature — Bear + Creature + 2 + 1G + 2/2 + + FDN + 2 + Beast-Kin Ranger Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) @@ -889,6 +1038,19 @@ Threshold — This creature gets +2/+1 as long as there are seven or more cards FDN 2 + + Biogenic Upgrade + Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. + + G + Sorcery + Sorcery + 6 + 4GG + + FDN + 3 + Blanchwood Armor Enchant creature @@ -1064,6 +1226,20 @@ When Blossoming Sands enters, you gain 1 life. Bolt Bend This spell costs {3} less to cast if you control a creature with power 4 or greater. +Change the target of target spell or ability with a single target. + + R + Instant + Instant + 4 + 3R + + FDN + 3 + + + Bolt Bend + This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. R @@ -1211,6 +1387,19 @@ Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals FDN 3 + + Carnelian Orb of Dragonkind + {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn. + + R + Artifact + Artifact + 3 + 2R + + FDN + 1 + Cat Collector When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") @@ -1386,6 +1575,23 @@ Threshold — This creature can't be blocked as long as there are seven or more When Charming Prince enters, choose one — • Scry 2. • You gain 3 life. +• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. + + W + Creature — Human Noble + Creature + 2 + 1W + 2/2 + + FDN + 2 + + + Charming Prince + When Charming Prince enters, choose one — +• Scry 2. +• You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. W @@ -1411,6 +1617,32 @@ Threshold — This creature can't be blocked as long as there are seven or more FDN 3 + + Chart a Course + Draw two cards. Then discard a card unless you attacked this turn. + + U + Sorcery + Sorcery + 2 + 1U + + FDN + 3 + + + Circuitous Route + Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 4 + 3G + + FDN + 3 + Circuitous Route Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. @@ -1456,6 +1688,21 @@ Whenever you draw a card, put a +1/+1 counter on this creature. Cloudblazer Flying +When Cloudblazer enters, you gain 2 life and draw two cards. + + UW + Creature — Human Scout + Creature + 5 + 3WU + 2/2 + + FDN + 2 + + + Cloudblazer + Flying When Cloudblazer enters, you gain 2 life and draw two cards. UW @@ -1515,6 +1762,20 @@ Other Pirates you control get +1/+1. Crash Through Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) +Draw a card. + + R + Sorcery + Sorcery + 1 + R + + FDN + 3 + + + Crash Through + Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. R @@ -1582,6 +1843,20 @@ When Crow of Dark Tidings enters or dies, mill two cards. (Put the top two cards FDN 2 + + Crusader of Odric + Crusader of Odric's power and toughness are each equal to the number of creatures you control. + + W + Creature — Human Soldier + Creature + 3 + 2W + */* + + FDN + 2 + Crypt Feaster Menace (This creature can't be blocked except by two or more creatures.) @@ -1782,6 +2057,21 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst Dawnwing Marshal Flying +{4}{W}: Creatures you control get +1/+1 until end of turn. + + W + Creature — Cat Soldier + Creature + 2 + 1W + 2/2 + + FDN + 2 + + + Dawnwing Marshal + Flying {4}{W}: Creatures you control get +1/+1 until end of turn. W @@ -1833,6 +2123,19 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst FDN 3 + + Deadly Brew + Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. + + BG + Sorcery + Sorcery + 2 + BG + + FDN + 3 + Deadly Plot Choose one — @@ -1875,6 +2178,19 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst FDN 3 + + Deathmark + Destroy target green or white creature. + + B + Sorcery + Sorcery + 1 + B + + FDN + 3 + Demolition Field {T}: Add {C}. @@ -1893,6 +2209,23 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. +• You lose the game. + + B + Enchantment + Enchantment + 4 + 2BB + + FDN + 1 + + + Demonic Pact + At the beginning of your upkeep, choose one that hasn't been chosen — +• Demonic Pact deals 4 damage to any target and you gain 4 life. +• Target opponent discards two cards. +• Draw two cards. • You lose the game. B @@ -1919,6 +2252,34 @@ At the beginning of each combat, any opponent may sacrifice a creature. If a pla FDN 2 + + Desecration Demon + Flying +At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it. + + B + Creature — Demon + Creature + 4 + 2BB + 6/6 + + FDN + 2 + + + Devout Decree + Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + W + Sorcery + Sorcery + 2 + 1W + + FDN + 3 + Devout Decree Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) @@ -1949,6 +2310,20 @@ Whenever you cast a spell of the chosen color, you gain 1 life. Dictate of Kruphix Flash +At the beginning of each player's draw step, that player draws an additional card. + + U + Enchantment + Enchantment + 3 + 1UU + + FDN + 1 + + + Dictate of Kruphix + Flash At the beginning of each player's draw step, that player draws an additional card. U @@ -1999,6 +2374,19 @@ At the beginning of each player's draw step, that player draws an additional car FDN 3 + + Disenchant + Destroy target artifact or enchantment. + + W + Instant + Instant + 2 + 1W + + FDN + 3 + Dismal Backwater Dismal Backwater enters tapped. @@ -2025,6 +2413,19 @@ When Dismal Backwater enters, you gain 1 life. FDN 3 + + Dive Down + Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) + + U + Instant + Instant + 1 + U + + FDN + 3 + Divine Resilience Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) @@ -2081,6 +2482,34 @@ If an effect would put one or more counters on a permanent you control, it puts FDN 1 + + Dragon Fodder + Create two 1/1 red Goblin creature tokens. + + R + Sorcery + Sorcery + 2 + 1R + + FDN + 3 + + + Dragon Mage + Flying +Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. + + R + Creature — Dragon Wizard + Creature + 7 + 5RR + 5/5 + + FDN + 2 + Dragon Mage Flying @@ -2110,6 +2539,34 @@ Whenever Dragon Mage deals combat damage to a player, each player discards their FDN 2 + + Dragonlord's Servant + Dragon spells you cast cost {1} less to cast. + + R + Creature — Goblin Shaman + Creature + 2 + 1R + 1/3 + + FDN + 2 + + + Dragonmaster Outcast + At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. + + R + Creature — Human Shaman + Creature + 1 + R + 1/1 + + FDN + 2 + Dragonmaster Outcast At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. @@ -2200,6 +2657,19 @@ Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 FDN 3 + + Dread Summons + Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. + + B + Sorcery + Sorcery + 2 + XBB + + FDN + 3 + Dreadwing Scavenger Flying @@ -2230,6 +2700,20 @@ Threshold — This creature gets +1/+1 and has deathtouch as long as there are s FDN 2 + + Driver of the Dead + When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. + + B + Creature — Vampire + Creature + 4 + 3B + 3/2 + + FDN + 2 + Drogskol Reaver Flying, double strike, lifelink @@ -2245,6 +2729,50 @@ Whenever you gain life, draw a card. FDN 2 + + Drogskol Reaver + Flying, double strike, lifelink +Whenever you gain life, draw a card. + + UW + Creature — Spirit + Creature + 7 + 5WU + 3/5 + + FDN + 2 + + + Dropkick Bomber + Other Goblins you control get +1/+1. +{R}: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it." + + R + Creature — Goblin Warrior + Creature + 3 + 2R + 2/3 + + FDN + 2 + + + Druid of the Cowl + {T}: Add {G}. + + G + Creature — Elf Druid + Creature + 2 + 1G + 1/3 + + FDN + 2 + Dryad Militant If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. @@ -2259,6 +2787,33 @@ Whenever you gain life, draw a card. FDN 2 + + Dryad Militant + If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. + + GW + Creature — Dryad Soldier + Creature + 1 + G/W + 2/1 + + FDN + 2 + + + Duress + Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. + + B + Sorcery + Sorcery + 1 + B + + FDN + 3 + Duress Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. @@ -2522,6 +3077,21 @@ Other creatures you control with flying get +1/+1. Enigma Drake Flying +Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. + + RU + Creature — Drake + Creature + 3 + 1UR + */4 + + FDN + 2 + + + Enigma Drake + Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. RU @@ -2740,6 +3310,35 @@ Whenever you put one or more +1/+1 counters on this creature, draw a card. This FDN 2 + + Felidar Cub + Sacrifice Felidar Cub: Destroy target enchantment. + + W + Creature — Cat Beast + Creature + 2 + 1W + 2/2 + + FDN + 2 + + + Felidar Retreat + Landfall — Whenever a land you control enters, choose one — +• Create a 2/2 white Cat Beast creature token. +• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. + + W + Enchantment + Enchantment + 4 + 3W + + FDN + 1 + Felidar Retreat Landfall — Whenever a land you control enters, choose one — @@ -2812,6 +3411,20 @@ When this creature dies, return another target non-Bear creature card with mana FDN 2 + + Fierce Empath + When Fierce Empath enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. + + G + Creature — Elf + Creature + 3 + 2G + 1/1 + + FDN + 2 + Fiery Annihilation Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead. @@ -2839,6 +3452,34 @@ Exile Finale of Revelation. FDN 3 + + Finale of Revelation + Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. +Exile Finale of Revelation. + + U + Sorcery + Sorcery + 2 + XUU + + FDN + 3 + + + Fire Elemental + + + R + Creature — Elemental + Creature + 5 + 3RR + 5/4 + + FDN + 2 + Fireshrieker Equipped creature has double strike. (It deals both first-strike and regular combat damage.) @@ -2910,6 +3551,34 @@ Ferocious — At the beginning of combat on your turn, if you control a creature FDN 3 + + Flashfreeze + Counter target red or green spell. + + U + Instant + Instant + 2 + 1U + + FDN + 3 + + + Fog Bank + Defender, flying +Prevent all combat damage that would be dealt to and dealt by Fog Bank. + + U + Creature — Wall + Creature + 2 + 1U + 0/2 + + FDN + 2 + Fog Bank Defender, flying @@ -2982,6 +3651,19 @@ Prevent all combat damage that would be dealt to and dealt by Fog Bank. FDN 3 + + Fumigate + Destroy all creatures. You gain 1 life for each creature destroyed this way. + + W + Sorcery + Sorcery + 5 + 3WW + + FDN + 3 + Fynn, the Fangbearer Deathtouch @@ -2997,6 +3679,35 @@ Whenever a creature you control with deathtouch deals combat damage to a player, FDN 2 + + Fynn, the Fangbearer + Deathtouch +Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) + + G + Legendary Creature — Human Warrior + Creature + 2 + 1G + 1/3 + + FDN + 2 + + + Garna, Bloodfist of Keld + Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. + + BR + Legendary Creature — Human Berserker + Creature + 4 + 1BRR + 4/3 + + FDN + 2 + Garna, Bloodfist of Keld Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. @@ -3059,6 +3770,21 @@ When Gatekeeper of Malakir enters, if it was kicked, target player sacrifices a Gateway Sneak Whenever a Gate you control enters, Gateway Sneak can't be blocked this turn. +Whenever Gateway Sneak deals combat damage to a player, draw a card. + + U + Creature — Vedalken Rogue + Creature + 3 + 2U + 1/3 + + FDN + 2 + + + Gateway Sneak + Whenever a Gate you control enters, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. U @@ -3156,6 +3882,20 @@ Trample FDN 2 + + Ghitu Lavarunner + As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. + + R + Creature — Human Wizard + Creature + 1 + R + 1/2 + + FDN + 2 + Giada, Font of Hope Flying, vigilance @@ -3207,6 +3947,21 @@ Each other Angel you control enters with an additional +1/+1 counter on it for e Giant Cindermaw Trample +Players can't gain life. + + R + Creature — Dinosaur Beast + Creature + 3 + 2R + 4/3 + + FDN + 2 + + + Giant Cindermaw + Trample Players can't gain life. R @@ -3273,6 +4028,34 @@ Whenever you cast a spell that targets Gnarlback Rhino, draw a card. FDN 2 + + Gnarlback Rhino + Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +Whenever you cast a spell that targets Gnarlback Rhino, draw a card. + + G + Creature — Rhino + Creature + 4 + 2GG + 4/4 + + FDN + 2 + + + Goblin Firebomb + Flash +{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. + + Artifact + Artifact + 1 + 1 + + FDN + 1 + Goblin Negotiation Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way. @@ -3286,6 +4069,34 @@ Whenever you cast a spell that targets Gnarlback Rhino, draw a card. FDN 3 + + Goblin Oriflamme + Attacking creatures you control get +1/+0. + + R + Enchantment + Enchantment + 2 + 1R + + FDN + 1 + + + Goblin Smuggler + Haste (This creature can attack and {T} as soon as it comes under your control.) +{T}: Another target creature with power 2 or less can't be blocked this turn. + + R + Creature — Goblin Rogue + Creature + 3 + 2R + 2/2 + + FDN + 2 + Golgari Guildgate Golgari Guildgate enters tapped. @@ -3395,6 +4206,36 @@ At the beginning of combat on your turn, put X +1/+1 counters on another target FDN 2 + + Halana and Alena, Partners + First strike, reach +At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. + + GR + Legendary Creature — Human Ranger + Creature + 4 + 2RG + 2/3 + + FDN + 2 + + + Harbinger of the Tides + You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) +When Harbinger of the Tides enters, you may return target tapped creature an opponent controls to its owner's hand. + + U + Creature — Merfolk Wizard + Creature + 2 + UU + 2/2 + + FDN + 2 + Harbinger of the Tides You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) @@ -3438,6 +4279,19 @@ A deck can have any number of cards named Hare Apparent. FDN 3 + + Harmless Offering + Target opponent gains control of target permanent you control. + + R + Sorcery + Sorcery + 3 + 2R + + FDN + 3 + Heartfire Immolator Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -3590,6 +4444,21 @@ Creatures you control of the chosen color get +1/+0. Heroes' Bane Heroes' Bane enters with four +1/+1 counters on it. +{2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. + + G + Creature — Hydra + Creature + 5 + 3GG + 0/0 + + FDN + 2 + + + Heroes' Bane + Heroes' Bane enters with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. G @@ -3770,6 +4639,36 @@ Whenever another nontoken creature dies, draw a card. FDN 2 + + Hinterland Sanctifier + Whenever another creature you control enters, you gain 1 life. + + W + Creature — Rabbit Cleric + Creature + 1 + W + 1/2 + + FDN + 2 + + + Hoarding Dragon + Flying +When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle. +When Hoarding Dragon dies, you may put the exiled card into its owner's hand. + + R + Creature — Dragon + Creature + 5 + 3RR + 4/4 + + FDN + 2 + Hoarding Dragon Flying @@ -4039,6 +4938,19 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac FDN 3 + + Joraga Invocation + Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. + + G + Sorcery + Sorcery + 6 + 4GG + + FDN + 3 + Joust Through Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life. @@ -4161,6 +5073,34 @@ When Jungle Hollow enters, you gain 1 life. FDN 2 + + Kalastria Highborn + Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. + + B + Creature — Vampire Shaman + Creature + 2 + BB + 2/2 + + FDN + 2 + + + Kargan Dragonrider + As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) + + R + Creature — Human Warrior + Creature + 2 + 1R + 2/2 + + FDN + 2 + Kellan, Planar Trailblazer {1}{R}: If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." @@ -4221,6 +5161,19 @@ When Jungle Hollow enters, you gain 1 life. FDN 2 + + Kindled Fury + Target creature gets +1/+0 and gains first strike until end of turn. + + R + Instant + Instant + 1 + R + + FDN + 3 + Kiora, the Rising Tide When Kiora enters, draw two cards, then discard two cards. @@ -4311,6 +5264,38 @@ Knight of Grace gets +1/+0 as long as any player controls a black permanent.FDN 2 + + Knight of Grace + First strike +Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) +Knight of Grace gets +1/+0 as long as any player controls a black permanent. + + W + Creature — Human Knight + Creature + 2 + 1W + 2/2 + + FDN + 2 + + + Knight of Malice + First strike +Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) +Knight of Malice gets +1/+0 as long as any player controls a white permanent. + + B + Creature — Human Knight + Creature + 2 + 1B + 2/2 + + FDN + 2 + Knight of Malice First strike @@ -4477,6 +5462,22 @@ Whenever you cast a noncreature spell, choose one — Lathliss, Dragon Queen Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. +{1}{R}: Dragons you control get +1/+0 until end of turn. + + R + Legendary Creature — Dragon + Creature + 6 + 4RR + 6/6 + + FDN + 2 + + + Lathliss, Dragon Queen + Flying +Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn. R @@ -4674,6 +5675,21 @@ When Lightshell Duo enters, surveil 2. (Look at the top two cards of your librar Linden, the Steadfast Queen Vigilance +Whenever a white creature you control attacks, you gain 1 life. + + W + Legendary Creature — Human Noble + Creature + 3 + WWW + 3/3 + + FDN + 2 + + + Linden, the Steadfast Queen + Vigilance Whenever a white creature you control attacks, you gain 1 life. W @@ -4823,6 +5839,20 @@ Other Angels you control get +1/+1 and have lifelink. FDN 3 + + Magnigoth Sentry + Reach + + G + Creature — Treefolk + Creature + 4 + 3G + 4/4 + + FDN + 2 + Make a Stand Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) @@ -4892,6 +5922,20 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, FDN 2 + + Mentor of the Meek + Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card. + + W + Creature — Human Soldier + Creature + 3 + 2W + 2/2 + + FDN + 2 + Meteor Golem When Meteor Golem enters, destroy target nonland permanent an opponent controls. @@ -4933,6 +5977,20 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, FDN 2 + + Midnight Reaper + Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. + + B + Creature — Zombie Knight + Creature + 3 + 2B + 3/2 + + FDN + 2 + Midnight Snack Raid — At the beginning of your end step, if you attacked this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") @@ -4964,6 +6022,21 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, Mindsparker First strike (This creature deals combat damage before creatures without first strike.) +Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player. + + R + Creature — Elemental + Creature + 3 + 1RR + 3/2 + + FDN + 2 + + + Mindsparker + First strike (This creature deals combat damage before creatures without first strike.) Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player. R @@ -5020,6 +6093,20 @@ When Mischievous Pup enters, return up to one other target permanent you control FDN 2 + + Mold Adder + Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. + + G + Creature — Fungus Snake + Creature + 1 + G + 1/1 + + FDN + 2 + Moment of Craving Target creature gets -2/-2 until end of turn. You gain 2 life. @@ -5211,6 +6298,36 @@ Remove a divinity counter from Myojin of Night's Reach: Each opponent discards t FDN 2 + + Myojin of Night's Reach + Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. +Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. +Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. + + B + Legendary Creature — Spirit + Creature + 8 + 5BBB + 5/2 + + FDN + 2 + + + Mystical Teachings + Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. +Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Instant + Instant + 4 + 3U + + FDN + 3 + Mystical Teachings Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. @@ -5266,6 +6383,21 @@ Flashback {5}{B} (You may cast this card from your graveyard for its flashback c FDN 2 + + New Horizons + Enchant land +When New Horizons enters, put a +1/+1 counter on target creature you control. +Enchanted land has "{T}: Add two mana of any one color." + + G + Enchantment — Aura + Enchantment + 3 + 2G + + FDN + 1 + Nine-Lives Familiar This creature enters with eight revival counters on it if you cast it. @@ -5406,6 +6538,35 @@ When Nullpriest of Oblivion enters, if it was kicked, return target creature car FDN 2 + + Nullpriest of Oblivion + Kicker {3}{B} +Menace, lifelink +When Nullpriest of Oblivion enters, if it was kicked, return target creature card from your graveyard to the battlefield. + + B + Creature — Vampire Cleric + Creature + 2 + 1B + 2/1 + + FDN + 2 + + + Obliterating Bolt + Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. + + R + Sorcery + Sorcery + 2 + 1R + + FDN + 3 + Obliterating Bolt Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. @@ -5489,6 +6650,21 @@ Draw a card. Ordeal of Nylea Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. +When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + G + Enchantment — Aura + Enchantment + 2 + 1G + + FDN + 1 + + + Ordeal of Nylea + Enchant creature +Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. G @@ -5655,6 +6831,20 @@ Raid — At the beginning of your end step, if you attacked this turn, each oppo Pirate's Cutlass When Pirate's Cutlass enters, attach it to target Pirate you control. Equipped creature gets +2/+1. +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 3 + 3 + + FDN + 1 + + + Pirate's Cutlass + When Pirate's Cutlass enters, attach it to target Pirate you control. +Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Artifact — Equipment @@ -5713,6 +6903,22 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Predator Ooze Indestructible Whenever Predator Ooze attacks, put a +1/+1 counter on it. +Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze. + + G + Creature — Ooze + Creature + 3 + GGG + 1/1 + + FDN + 2 + + + Predator Ooze + Indestructible +Whenever Predator Ooze attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze. G @@ -5805,6 +7011,19 @@ When this creature enters, create a 1/1 white Cat creature token. FDN 3 + + Primal Might + Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. + + G + Sorcery + Sorcery + 1 + XG + + FDN + 3 + Prime Speaker Zegana Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. @@ -5824,6 +7043,21 @@ When Prime Speaker Zegana enters, draw cards equal to its power. Primeval Bounty Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. +Landfall — Whenever a land you control enters, you gain 3 life. + + G + Enchantment + Enchantment + 6 + 5G + + FDN + 1 + + + Primeval Bounty + Whenever you cast a creature spell, create a 3/3 green Beast creature token. +Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life. G @@ -5879,6 +7113,20 @@ If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and FDN 2 + + Pulse Tracker + Whenever Pulse Tracker attacks, each opponent loses 1 life. + + B + Creature — Vampire Rogue + Creature + 1 + B + 1/1 + + FDN + 2 + Pyromancer's Goggles {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. @@ -5969,6 +7217,20 @@ You may cast this card from your graveyard by removing six counters from among c FDN 2 + + Raging Redcap + Double strike + + R + Creature — Goblin Knight + Creature + 3 + 2R + 1/2 + + FDN + 2 + Raise the Past Return all creature cards with mana value 2 or less from your graveyard to the battlefield. @@ -6063,6 +7325,50 @@ Landfall — Whenever a land you control enters, you may create a 4/4 green Beas FDN 2 + + Rampaging Baloths + Trample +Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token. + + G + Creature — Beast + Creature + 6 + 4GG + 6/6 + + FDN + 2 + + + Rapacious Dragon + Flying +When Rapacious Dragon enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Creature — Dragon + Creature + 5 + 4R + 3/3 + + FDN + 2 + + + Ravenous Giant + At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. + + R + Creature — Giant + Creature + 4 + 2RR + 5/5 + + FDN + 2 + Ravenous Giant At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. @@ -6123,6 +7429,22 @@ Landfall — Whenever a land you control enters, you may create a 4/4 green Beas Redcap Gutter-Dweller Menace When Redcap Gutter-Dweller enters, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + FDN + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. R @@ -6176,6 +7498,34 @@ When Regal Caracal enters, create two 1/1 white Cat creature tokens with lifelin FDN 2 + + Regal Caracal + Other Cats you control get +1/+1 and have lifelink. +When Regal Caracal enters, create two 1/1 white Cat creature tokens with lifelink. + + W + Creature — Cat + Creature + 5 + 3WW + 3/3 + + FDN + 2 + + + Release the Dogs + Create four 1/1 white Dog creature tokens. + + W + Sorcery + Sorcery + 4 + 3W + + FDN + 3 + Release the Dogs Create four 1/1 white Dog creature tokens. @@ -6284,6 +7634,19 @@ Create a token that's a copy of target creature. If this spell was kicked, creat FDN 3 + + River's Rebuke + Return all nonland permanents target player controls to their owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + FDN + 3 + Rogue's Passage {T}: Add {C}. @@ -6358,6 +7721,20 @@ When Rune-Scarred Demon enters, search your library for a card, put it into your Sanguine Indulgence This spell costs {3} less to cast if you've gained 3 or more life this turn. +Return up to two target creature cards from your graveyard to your hand. + + B + Sorcery + Sorcery + 4 + 3B + + FDN + 3 + + + Sanguine Indulgence + This spell costs {3} less to cast if you've gained 3 or more life this turn. Return up to two target creature cards from your graveyard to your hand. B @@ -6412,6 +7789,19 @@ Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you FDN 2 + + Scorching Dragonfire + Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. + + R + Instant + Instant + 2 + 1R + + FDN + 3 + Scoured Barrens Scoured Barrens enters tapped. @@ -6578,6 +7968,20 @@ Whenever an opponent draws a card, that player loses 1 life. FDN 3 + + Seize the Spoils + As an additional cost to cast this spell, discard a card. +Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Sorcery + Sorcery + 3 + 2R + + FDN + 3 + Selesnya Guildgate Selesnya Guildgate enters tapped. @@ -6621,6 +8025,21 @@ Flashback {3}{U} (You may cast this card from your graveyard for its flashback c Shipwreck Dowser Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When Shipwreck Dowser enters, return target instant or sorcery card from your graveyard to your hand. + + U + Creature — Merfolk Wizard + Creature + 5 + 3UU + 3/3 + + FDN + 2 + + + Shipwreck Dowser + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters, return target instant or sorcery card from your graveyard to your hand. U @@ -6752,6 +8171,20 @@ As long as this creature has three or more +1/+1 counters on it, it has flying a FDN 2 + + Skyraker Giant + Reach + + R + Creature — Giant + Creature + 4 + 2RR + 4/3 + + FDN + 2 + Skyship Buccaneer Flying @@ -6997,6 +8430,22 @@ Whenever this creature attacks, target instant or sorcery card in your graveyard Sphinx of the Final Word This spell can't be countered. Flying, hexproof +Instant and sorcery spells you control can't be countered. + + U + Creature — Sphinx + Creature + 7 + 5UU + 5/5 + + FDN + 2 + + + Sphinx of the Final Word + This spell can't be countered. +Flying, hexproof Instant and sorcery spells you control can't be countered. U @@ -7083,6 +8532,34 @@ Whenever another nontoken creature you control dies, you may reveal cards from t FDN 2 + + Springbloom Druid + When Springbloom Druid enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + G + Creature — Elf Druid + Creature + 3 + 2G + 1/1 + + FDN + 2 + + + Stasis Snare + Flash (You may cast this spell any time you could cast an instant.) +When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) + + W + Enchantment + Enchantment + 3 + 1WW + + FDN + 1 + Stasis Snare Flash (You may cast this spell any time you could cast an instant.) @@ -7156,6 +8633,21 @@ When Stasis Snare enters, exile target creature an opponent controls until Stasi Stromkirk Noble Stromkirk Noble can't be blocked by Humans. +Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. + + R + Creature — Vampire Noble + Creature + 1 + R + 1/1 + + FDN + 2 + + + Stromkirk Noble + Stromkirk Noble can't be blocked by Humans. Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. R @@ -7212,6 +8704,20 @@ When this creature enters, if it was kicked, return target nonland permanent car FDN 2 + + Surrak, the Hunt Caller + Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. + + G + Legendary Creature — Human Warrior + Creature + 4 + 2GG + 5/4 + + FDN + 2 + Suspicious Shambler {4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery. @@ -7226,6 +8732,20 @@ When this creature enters, if it was kicked, return target nonland permanent car FDN 2 + + Swab Goblin + + + R + Creature — Goblin Pirate + Creature + 2 + 1R + 2/2 + + FDN + 2 + Swamp ({T}: Add {B}.) @@ -7368,6 +8888,35 @@ Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+ FDN 2 + + Syr Alin, the Lion's Claw + First strike +Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. + + W + Legendary Creature — Human Knight + Creature + 5 + 3WW + 4/4 + + FDN + 2 + + + Tajuru Pathwarden + Vigilance, trample + + G + Creature — Elf Warrior Ally + Creature + 5 + 4G + 5/4 + + FDN + 2 + Tajuru Pathwarden Vigilance, trample @@ -7399,6 +8948,21 @@ Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+ Taurean Mauler Changeling (This card is every creature type.) +Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. + + R + Creature — Shapeshifter + Creature + 3 + 2R + 2/2 + + FDN + 2 + + + Taurean Mauler + Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. R @@ -7427,6 +8991,21 @@ Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Maule Tempest Djinn Flying +Tempest Djinn gets +1/+0 for each basic Island you control. + + U + Creature — Djinn + Creature + 3 + UUU + 0/4 + + FDN + 2 + + + Tempest Djinn + Flying Tempest Djinn gets +1/+0 for each basic Island you control. U @@ -7569,6 +9148,21 @@ When Temple of Triumph enters, scry 1. FDN 0 + + Terror of Mount Velus + Flying, double strike +When Terror of Mount Velus enters, creatures you control gain double strike until end of turn. + + R + Creature — Dragon + Creature + 7 + 5RR + 5/5 + + FDN + 2 + Think Twice Draw a card. @@ -7625,6 +9219,20 @@ Flashback {2}{U} (You may cast this card from your graveyard for its flashback c FDN 2 + + Thornweald Archer + Reach, deathtouch + + G + Creature — Elf Archer + Creature + 2 + 1G + 2/1 + + FDN + 2 + Thornwood Falls Thornwood Falls enters tapped. @@ -7651,6 +9259,20 @@ When Thornwood Falls enters, you gain 1 life. FDN 1 + + Thrashing Brontodon + {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. + + G + Creature — Dinosaur + Creature + 3 + 1GG + 3/4 + + FDN + 2 + Three Tree Mascot Changeling (This card is every creature type.) @@ -7797,6 +9419,19 @@ When Tranquil Cove enters, you gain 1 life. FDN 3 + + Tribute to Hunger + Target opponent sacrifices a creature. You gain life equal to that creature's toughness. + + B + Instant + Instant + 3 + 2B + + FDN + 3 + Trygon Predator Flying @@ -7914,6 +9549,31 @@ If a source you control would deal damage to an opponent or a permanent an oppon FDN 0 + + Uncharted Haven + Uncharted Haven enters tapped. As it enters, choose a color. +{T}: Add one mana of the chosen color. + + Land + Land + 0 + + FDN + 0 + + + Undying Malice + Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." + + B + Instant + Instant + 1 + B + + FDN + 3 + Undying Malice Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." @@ -7954,6 +9614,33 @@ Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a c FDN 3 + + Unsummon + Return target creature to its owner's hand. + + U + Instant + Instant + 1 + U + + FDN + 3 + + + Untamed Hunger + Enchant creature +Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) + + B + Enchantment — Aura + Enchantment + 3 + 2B + + FDN + 1 + Untamed Hunger Enchant creature @@ -8024,6 +9711,21 @@ Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two Valorous Stance Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +• Destroy target creature with toughness 4 or greater. + + W + Instant + Instant + 2 + 1W + + FDN + 3 + + + Valorous Stance + Choose one — +• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater. W @@ -8052,6 +9754,21 @@ Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two Vampire Interloper Flying +Vampire Interloper can't block. + + B + Creature — Vampire Scout + Creature + 2 + 1B + 2/1 + + FDN + 2 + + + Vampire Interloper + Flying Vampire Interloper can't block. B @@ -8078,6 +9795,20 @@ Vampire Interloper can't block. FDN 2 + + Vampire Neonate + {2}, {T}: Each opponent loses 1 life and you gain 1 life. + + B + Creature — Vampire + Creature + 1 + B + 0/3 + + FDN + 2 + Vampire Spawn When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life. @@ -8092,6 +9823,33 @@ Vampire Interloper can't block. FDN 2 + + Vampire Spawn + When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life. + + B + Creature — Vampire + Creature + 3 + 2B + 2/3 + + FDN + 2 + + + Vampiric Rites + {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. + + B + Enchantment + Enchantment + 1 + B + + FDN + 1 + Vampiric Rites {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. @@ -8133,6 +9891,20 @@ Vampire Interloper can't block. FDN 2 + + Venom Connoisseur + Alliance — Whenever another creature you control enters, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn. + + G + Creature — Human Druid + Creature + 2 + 1G + 2/2 + + FDN + 2 + Viashino Pyromancer When Viashino Pyromancer enters, it deals 2 damage to target player or planeswalker. @@ -8147,6 +9919,35 @@ Vampire Interloper can't block. FDN 2 + + Viashino Pyromancer + When Viashino Pyromancer enters, it deals 2 damage to target player or planeswalker. + + R + Creature — Lizard Wizard + Creature + 2 + 1R + 2/1 + + FDN + 2 + + + Vile Entomber + Deathtouch +When Vile Entomber enters, search your library for a card, put that card into your graveyard, then shuffle. + + B + Creature — Zombie Warlock + Creature + 4 + 2BB + 2/2 + + FDN + 2 + Vile Entomber Deathtouch @@ -8226,6 +10027,51 @@ You can spend mana of any type to cast creature spells. FDN 2 + + Vizier of the Menagerie + You may look at the top card of your library any time. +You may cast creature spells from the top of your library. +You can spend mana of any type to cast creature spells. + + G + Creature — Snake Cleric + Creature + 4 + 3G + 3/4 + + FDN + 2 + + + Volley Veteran + When Volley Veteran enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control. + + R + Creature — Goblin Warrior + Creature + 4 + 3R + 4/2 + + FDN + 2 + + + Voracious Greatshark + Flash +When Voracious Greatshark enters, counter target artifact or creature spell. + + U + Creature — Shark + Creature + 5 + 3UU + 5/4 + + FDN + 2 + Voracious Greatshark Flash @@ -8273,6 +10119,36 @@ Whenever another non-Human creature you control enters, you may pay {X}. When yo FDN 2 + + Wildborn Preserver + Flash +Reach +Whenever another non-Human creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. + + G + Creature — Elf Archer + Creature + 2 + 1G + 2/2 + + FDN + 2 + + + Wildheart Invoker + {8}: Target creature gets +5/+5 and gains trample until end of turn. + + G + Creature — Elf Shaman + Creature + 4 + 2GG + 4/3 + + FDN + 2 + Wildheart Invoker {8}: Target creature gets +5/+5 and gains trample until end of turn. @@ -8334,6 +10210,20 @@ When Wind-Scarred Crag enters, you gain 1 life. Wishclaw Talisman Wishclaw Talisman enters with three wish counters on it. +{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn. + + B + Artifact + Artifact + 2 + 1B + + FDN + 1 + + + Wishclaw Talisman + Wishclaw Talisman enters with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn. B @@ -8389,6 +10279,20 @@ Whenever another Angel you control enters, put a +1/+1 counter on Youthful Valky FDN 2 + + Zetalpa, Primal Dawn + Flying, double strike, vigilance, trample, indestructible + + W + Legendary Creature — Elder Dinosaur + Creature + 8 + 6WW + 4/8 + + FDN + 2 + Zimone, Paradox Sculptor At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. diff --git a/spoiler.xml b/spoiler.xml index ab18992a..9596fb05 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-11-01 16:14:41 (UTC) + 2024-11-02 00:57:10 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -339,6 +339,21 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) FDN~ 2 + + Aggressive Mammoth + Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +Other creatures you control have trample. + + G + Creature — Elephant + Creature + 6 + 3GGG + 8/8 + + FDN~ + 2 + Ajani's Pridemate Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. @@ -540,6 +555,21 @@ Angel of Vitality gets +2/+2 as long as you have 25 or more life. Angelic Destiny Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. +When enchanted creature dies, return Angelic Destiny to its owner's hand. + + W + Enchantment — Aura + Enchantment + 4 + 2WW + + FDN~ + 1 + + + Angelic Destiny + Enchant creature +Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. W @@ -709,6 +739,21 @@ Draw three cards. Arcanis the Omnipotent {T}: Draw three cards. +{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. + + U + Legendary Creature — Wizard + Creature + 6 + 3UUU + 3/4 + + FDN~ + 2 + + + Arcanis the Omnipotent + {T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand. U @@ -784,6 +829,21 @@ Whenever you cast an instant or sorcery spell, draw a card. Archway Angel Flying +When Archway Angel enters, you gain 2 life for each Gate you control. + + W + Creature — Angel + Creature + 6 + 5W + 3/4 + + FDN~ + 2 + + + Archway Angel + Flying When Archway Angel enters, you gain 2 life for each Gate you control. W @@ -859,6 +919,21 @@ When this creature attacks, another target creature you control gains trample an Aurelia, the Warleader Flying, vigilance, haste +Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. + + RW + Legendary Creature — Angel + Creature + 6 + 2RRWW + 3/4 + + FDN~ + 2 + + + Aurelia, the Warleader + Flying, vigilance, haste Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. RW @@ -889,6 +964,22 @@ Whenever a creature an opponent controls enters, you gain 1 life. Ayli, Eternal Pilgrim Deathtouch {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. +{1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total. + + BW + Legendary Creature — Kor Cleric + Creature + 2 + WB + 2/3 + + FDN~ + 2 + + + Ayli, Eternal Pilgrim + Deathtouch +{1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total. BW @@ -929,6 +1020,36 @@ At the beginning of the end step, sacrifice Ball Lightning. FDN~ 2 + + Ball Lightning + Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +Haste (This creature can attack and {T} as soon as it comes under your control.) +At the beginning of the end step, sacrifice Ball Lightning. + + R + Creature — Elemental + Creature + 3 + RRR + 6/1 + + FDN~ + 2 + + + Ballyrush Banneret + Kithkin spells and Soldier spells you cast cost {1} less to cast. + + W + Creature — Kithkin Soldier + Creature + 2 + 1W + 2/1 + + FDN~ + 2 + Ballyrush Banneret Kithkin spells and Soldier spells you cast cost {1} less to cast. @@ -1023,6 +1144,20 @@ Equip {2} FDN~ 1 + + Battle-Rattle Shaman + At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. + + R + Creature — Goblin Shaman + Creature + 4 + 3R + 2/2 + + FDN~ + 2 + Battlesong Berserker Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) @@ -1037,6 +1172,20 @@ Equip {2} FDN~ 2 + + Bear Cub + + + G + Creature — Bear + Creature + 2 + 1G + 2/2 + + FDN~ + 2 + Beast-Kin Ranger Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) @@ -1082,6 +1231,19 @@ Threshold — This creature gets +2/+1 as long as there are seven or more cards FDN~ 2 + + Biogenic Upgrade + Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures. + + G + Sorcery + Sorcery + 6 + 4GG + + FDN~ + 3 + Blanchwood Armor Enchant creature @@ -1257,6 +1419,20 @@ When Blossoming Sands enters, you gain 1 life. Bolt Bend This spell costs {3} less to cast if you control a creature with power 4 or greater. +Change the target of target spell or ability with a single target. + + R + Instant + Instant + 4 + 3R + + FDN~ + 3 + + + Bolt Bend + This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. R @@ -1404,6 +1580,19 @@ Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals FDN~ 3 + + Carnelian Orb of Dragonkind + {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn. + + R + Artifact + Artifact + 3 + 2R + + FDN~ + 1 + Cat Collector When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") @@ -1579,6 +1768,23 @@ Threshold — This creature can't be blocked as long as there are seven or more When Charming Prince enters, choose one — • Scry 2. • You gain 3 life. +• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. + + W + Creature — Human Noble + Creature + 2 + 1W + 2/2 + + FDN~ + 2 + + + Charming Prince + When Charming Prince enters, choose one — +• Scry 2. +• You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. W @@ -1604,6 +1810,32 @@ Threshold — This creature can't be blocked as long as there are seven or more FDN~ 3 + + Chart a Course + Draw two cards. Then discard a card unless you attacked this turn. + + U + Sorcery + Sorcery + 2 + 1U + + FDN~ + 3 + + + Circuitous Route + Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 4 + 3G + + FDN~ + 3 + Circuitous Route Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle. @@ -1649,6 +1881,21 @@ Whenever you draw a card, put a +1/+1 counter on this creature. Cloudblazer Flying +When Cloudblazer enters, you gain 2 life and draw two cards. + + UW + Creature — Human Scout + Creature + 5 + 3WU + 2/2 + + FDN~ + 2 + + + Cloudblazer + Flying When Cloudblazer enters, you gain 2 life and draw two cards. UW @@ -1708,6 +1955,20 @@ Other Pirates you control get +1/+1. Crash Through Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) +Draw a card. + + R + Sorcery + Sorcery + 1 + R + + FDN~ + 3 + + + Crash Through + Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. R @@ -1775,6 +2036,20 @@ When Crow of Dark Tidings enters or dies, mill two cards. (Put the top two cards FDN~ 2 + + Crusader of Odric + Crusader of Odric's power and toughness are each equal to the number of creatures you control. + + W + Creature — Human Soldier + Creature + 3 + 2W + */* + + FDN~ + 2 + Crypt Feaster Menace (This creature can't be blocked except by two or more creatures.) @@ -1975,6 +2250,21 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst Dawnwing Marshal Flying +{4}{W}: Creatures you control get +1/+1 until end of turn. + + W + Creature — Cat Soldier + Creature + 2 + 1W + 2/2 + + FDN~ + 2 + + + Dawnwing Marshal + Flying {4}{W}: Creatures you control get +1/+1 until end of turn. W @@ -2026,6 +2316,19 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst FDN~ 3 + + Deadly Brew + Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. + + BG + Sorcery + Sorcery + 2 + BG + + FDN~ + 3 + Deadly Plot Choose one — @@ -2068,6 +2371,19 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst FDN~ 3 + + Deathmark + Destroy target green or white creature. + + B + Sorcery + Sorcery + 1 + B + + FDN~ + 3 + Demolition Field {T}: Add {C}. @@ -2086,6 +2402,23 @@ If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darkst • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. +• You lose the game. + + B + Enchantment + Enchantment + 4 + 2BB + + FDN~ + 1 + + + Demonic Pact + At the beginning of your upkeep, choose one that hasn't been chosen — +• Demonic Pact deals 4 damage to any target and you gain 4 life. +• Target opponent discards two cards. +• Draw two cards. • You lose the game. B @@ -2112,6 +2445,34 @@ At the beginning of each combat, any opponent may sacrifice a creature. If a pla FDN~ 2 + + Desecration Demon + Flying +At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it. + + B + Creature — Demon + Creature + 4 + 2BB + 6/6 + + FDN~ + 2 + + + Devout Decree + Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + W + Sorcery + Sorcery + 2 + 1W + + FDN~ + 3 + Devout Decree Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) @@ -2142,6 +2503,20 @@ Whenever you cast a spell of the chosen color, you gain 1 life. Dictate of Kruphix Flash +At the beginning of each player's draw step, that player draws an additional card. + + U + Enchantment + Enchantment + 3 + 1UU + + FDN~ + 1 + + + Dictate of Kruphix + Flash At the beginning of each player's draw step, that player draws an additional card. U @@ -2192,6 +2567,19 @@ At the beginning of each player's draw step, that player draws an additional car FDN~ 3 + + Disenchant + Destroy target artifact or enchantment. + + W + Instant + Instant + 2 + 1W + + FDN~ + 3 + Dismal Backwater Dismal Backwater enters tapped. @@ -2218,6 +2606,19 @@ When Dismal Backwater enters, you gain 1 life. FDN~ 3 + + Dive Down + Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) + + U + Instant + Instant + 1 + U + + FDN~ + 3 + Divine Resilience Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) @@ -2274,6 +2675,34 @@ If an effect would put one or more counters on a permanent you control, it puts FDN~ 1 + + Dragon Fodder + Create two 1/1 red Goblin creature tokens. + + R + Sorcery + Sorcery + 2 + 1R + + FDN~ + 3 + + + Dragon Mage + Flying +Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. + + R + Creature — Dragon Wizard + Creature + 7 + 5RR + 5/5 + + FDN~ + 2 + Dragon Mage Flying @@ -2303,6 +2732,34 @@ Whenever Dragon Mage deals combat damage to a player, each player discards their FDN~ 2 + + Dragonlord's Servant + Dragon spells you cast cost {1} less to cast. + + R + Creature — Goblin Shaman + Creature + 2 + 1R + 1/3 + + FDN~ + 2 + + + Dragonmaster Outcast + At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. + + R + Creature — Human Shaman + Creature + 1 + R + 1/1 + + FDN~ + 2 + Dragonmaster Outcast At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. @@ -2393,6 +2850,19 @@ Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 FDN~ 3 + + Dread Summons + Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. + + B + Sorcery + Sorcery + 2 + XBB + + FDN~ + 3 + Dreadwing Scavenger Flying @@ -2423,6 +2893,20 @@ Threshold — This creature gets +1/+1 and has deathtouch as long as there are s FDN~ 2 + + Driver of the Dead + When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. + + B + Creature — Vampire + Creature + 4 + 3B + 3/2 + + FDN~ + 2 + Drogskol Reaver Flying, double strike, lifelink @@ -2438,6 +2922,50 @@ Whenever you gain life, draw a card. FDN~ 2 + + Drogskol Reaver + Flying, double strike, lifelink +Whenever you gain life, draw a card. + + UW + Creature — Spirit + Creature + 7 + 5WU + 3/5 + + FDN~ + 2 + + + Dropkick Bomber + Other Goblins you control get +1/+1. +{R}: Until end of turn, another target Goblin you control gains flying and "When this creature deals combat damage, sacrifice it." + + R + Creature — Goblin Warrior + Creature + 3 + 2R + 2/3 + + FDN~ + 2 + + + Druid of the Cowl + {T}: Add {G}. + + G + Creature — Elf Druid + Creature + 2 + 1G + 1/3 + + FDN~ + 2 + Dryad Militant If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. @@ -2452,6 +2980,33 @@ Whenever you gain life, draw a card. FDN~ 2 + + Dryad Militant + If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. + + GW + Creature — Dryad Soldier + Creature + 1 + G/W + 2/1 + + FDN~ + 2 + + + Duress + Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. + + B + Sorcery + Sorcery + 1 + B + + FDN~ + 3 + Duress Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. @@ -2715,6 +3270,21 @@ Other creatures you control with flying get +1/+1. Enigma Drake Flying +Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. + + RU + Creature — Drake + Creature + 3 + 1UR + */4 + + FDN~ + 2 + + + Enigma Drake + Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard. RU @@ -2933,6 +3503,35 @@ Whenever you put one or more +1/+1 counters on this creature, draw a card. This FDN~ 2 + + Felidar Cub + Sacrifice Felidar Cub: Destroy target enchantment. + + W + Creature — Cat Beast + Creature + 2 + 1W + 2/2 + + FDN~ + 2 + + + Felidar Retreat + Landfall — Whenever a land you control enters, choose one — +• Create a 2/2 white Cat Beast creature token. +• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. + + W + Enchantment + Enchantment + 4 + 3W + + FDN~ + 1 + Felidar Retreat Landfall — Whenever a land you control enters, choose one — @@ -3005,6 +3604,20 @@ When this creature dies, return another target non-Bear creature card with mana FDN~ 2 + + Fierce Empath + When Fierce Empath enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. + + G + Creature — Elf + Creature + 3 + 2G + 1/1 + + FDN~ + 2 + Fiery Annihilation Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead. @@ -3032,6 +3645,34 @@ Exile Finale of Revelation. FDN~ 3 + + Finale of Revelation + Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. +Exile Finale of Revelation. + + U + Sorcery + Sorcery + 2 + XUU + + FDN~ + 3 + + + Fire Elemental + + + R + Creature — Elemental + Creature + 5 + 3RR + 5/4 + + FDN~ + 2 + Fireshrieker Equipped creature has double strike. (It deals both first-strike and regular combat damage.) @@ -3103,6 +3744,34 @@ Ferocious — At the beginning of combat on your turn, if you control a creature FDN~ 3 + + Flashfreeze + Counter target red or green spell. + + U + Instant + Instant + 2 + 1U + + FDN~ + 3 + + + Fog Bank + Defender, flying +Prevent all combat damage that would be dealt to and dealt by Fog Bank. + + U + Creature — Wall + Creature + 2 + 1U + 0/2 + + FDN~ + 2 + Fog Bank Defender, flying @@ -3175,6 +3844,19 @@ Prevent all combat damage that would be dealt to and dealt by Fog Bank. FDN~ 3 + + Fumigate + Destroy all creatures. You gain 1 life for each creature destroyed this way. + + W + Sorcery + Sorcery + 5 + 3WW + + FDN~ + 3 + Fynn, the Fangbearer Deathtouch @@ -3190,6 +3872,35 @@ Whenever a creature you control with deathtouch deals combat damage to a player, FDN~ 2 + + Fynn, the Fangbearer + Deathtouch +Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) + + G + Legendary Creature — Human Warrior + Creature + 2 + 1G + 1/3 + + FDN~ + 2 + + + Garna, Bloodfist of Keld + Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. + + BR + Legendary Creature — Human Berserker + Creature + 4 + 1BRR + 4/3 + + FDN~ + 2 + Garna, Bloodfist of Keld Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. @@ -3252,6 +3963,21 @@ When Gatekeeper of Malakir enters, if it was kicked, target player sacrifices a Gateway Sneak Whenever a Gate you control enters, Gateway Sneak can't be blocked this turn. +Whenever Gateway Sneak deals combat damage to a player, draw a card. + + U + Creature — Vedalken Rogue + Creature + 3 + 2U + 1/3 + + FDN~ + 2 + + + Gateway Sneak + Whenever a Gate you control enters, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. U @@ -3349,6 +4075,20 @@ Trample FDN~ 2 + + Ghitu Lavarunner + As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. + + R + Creature — Human Wizard + Creature + 1 + R + 1/2 + + FDN~ + 2 + Giada, Font of Hope Flying, vigilance @@ -3400,6 +4140,21 @@ Each other Angel you control enters with an additional +1/+1 counter on it for e Giant Cindermaw Trample +Players can't gain life. + + R + Creature — Dinosaur Beast + Creature + 3 + 2R + 4/3 + + FDN~ + 2 + + + Giant Cindermaw + Trample Players can't gain life. R @@ -3466,6 +4221,34 @@ Whenever you cast a spell that targets Gnarlback Rhino, draw a card. FDN~ 2 + + Gnarlback Rhino + Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) +Whenever you cast a spell that targets Gnarlback Rhino, draw a card. + + G + Creature — Rhino + Creature + 4 + 2GG + 4/4 + + FDN~ + 2 + + + Goblin Firebomb + Flash +{7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. + + Artifact + Artifact + 1 + 1 + + FDN~ + 1 + Goblin Negotiation Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way. @@ -3479,6 +4262,34 @@ Whenever you cast a spell that targets Gnarlback Rhino, draw a card. FDN~ 3 + + Goblin Oriflamme + Attacking creatures you control get +1/+0. + + R + Enchantment + Enchantment + 2 + 1R + + FDN~ + 1 + + + Goblin Smuggler + Haste (This creature can attack and {T} as soon as it comes under your control.) +{T}: Another target creature with power 2 or less can't be blocked this turn. + + R + Creature — Goblin Rogue + Creature + 3 + 2R + 2/2 + + FDN~ + 2 + Golgari Guildgate Golgari Guildgate enters tapped. @@ -3588,6 +4399,36 @@ At the beginning of combat on your turn, put X +1/+1 counters on another target FDN~ 2 + + Halana and Alena, Partners + First strike, reach +At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. + + GR + Legendary Creature — Human Ranger + Creature + 4 + 2RG + 2/3 + + FDN~ + 2 + + + Harbinger of the Tides + You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) +When Harbinger of the Tides enters, you may return target tapped creature an opponent controls to its owner's hand. + + U + Creature — Merfolk Wizard + Creature + 2 + UU + 2/2 + + FDN~ + 2 + Harbinger of the Tides You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) @@ -3631,6 +4472,19 @@ A deck can have any number of cards named Hare Apparent. FDN~ 3 + + Harmless Offering + Target opponent gains control of target permanent you control. + + R + Sorcery + Sorcery + 3 + 2R + + FDN~ + 3 + Heartfire Immolator Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -3783,6 +4637,21 @@ Creatures you control of the chosen color get +1/+0. Heroes' Bane Heroes' Bane enters with four +1/+1 counters on it. +{2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. + + G + Creature — Hydra + Creature + 5 + 3GG + 0/0 + + FDN~ + 2 + + + Heroes' Bane + Heroes' Bane enters with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. G @@ -3963,6 +4832,36 @@ Whenever another nontoken creature dies, draw a card. FDN~ 2 + + Hinterland Sanctifier + Whenever another creature you control enters, you gain 1 life. + + W + Creature — Rabbit Cleric + Creature + 1 + W + 1/2 + + FDN~ + 2 + + + Hoarding Dragon + Flying +When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle. +When Hoarding Dragon dies, you may put the exiled card into its owner's hand. + + R + Creature — Dragon + Creature + 5 + 3RR + 4/4 + + FDN~ + 2 + Hoarding Dragon Flying @@ -4232,6 +5131,19 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac FDN~ 3 + + Joraga Invocation + Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able. + + G + Sorcery + Sorcery + 6 + 4GG + + FDN~ + 3 + Joust Through Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life. @@ -4354,6 +5266,34 @@ When Jungle Hollow enters, you gain 1 life. FDN~ 2 + + Kalastria Highborn + Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. + + B + Creature — Vampire Shaman + Creature + 2 + BB + 2/2 + + FDN~ + 2 + + + Kargan Dragonrider + As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.) + + R + Creature — Human Warrior + Creature + 2 + 1R + 2/2 + + FDN~ + 2 + Kellan, Planar Trailblazer {1}{R}: If Kellan is a Scout, it becomes a Human Faerie Detective and gains "Whenever Kellan deals combat damage to a player, exile the top card of your library. You may play that card this turn." @@ -4414,6 +5354,19 @@ When Jungle Hollow enters, you gain 1 life. FDN~ 2 + + Kindled Fury + Target creature gets +1/+0 and gains first strike until end of turn. + + R + Instant + Instant + 1 + R + + FDN~ + 3 + Kiora, the Rising Tide When Kiora enters, draw two cards, then discard two cards. @@ -4504,6 +5457,38 @@ Knight of Grace gets +1/+0 as long as any player controls a black permanent.FDN~ 2 + + Knight of Grace + First strike +Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) +Knight of Grace gets +1/+0 as long as any player controls a black permanent. + + W + Creature — Human Knight + Creature + 2 + 1W + 2/2 + + FDN~ + 2 + + + Knight of Malice + First strike +Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) +Knight of Malice gets +1/+0 as long as any player controls a white permanent. + + B + Creature — Human Knight + Creature + 2 + 1B + 2/2 + + FDN~ + 2 + Knight of Malice First strike @@ -4670,6 +5655,22 @@ Whenever you cast a noncreature spell, choose one — Lathliss, Dragon Queen Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. +{1}{R}: Dragons you control get +1/+0 until end of turn. + + R + Legendary Creature — Dragon + Creature + 6 + 4RR + 6/6 + + FDN~ + 2 + + + Lathliss, Dragon Queen + Flying +Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn. R @@ -4867,6 +5868,21 @@ When Lightshell Duo enters, surveil 2. (Look at the top two cards of your librar Linden, the Steadfast Queen Vigilance +Whenever a white creature you control attacks, you gain 1 life. + + W + Legendary Creature — Human Noble + Creature + 3 + WWW + 3/3 + + FDN~ + 2 + + + Linden, the Steadfast Queen + Vigilance Whenever a white creature you control attacks, you gain 1 life. W @@ -5016,6 +6032,20 @@ Other Angels you control get +1/+1 and have lifelink. FDN~ 3 + + Magnigoth Sentry + Reach + + G + Creature — Treefolk + Creature + 4 + 3G + 4/4 + + FDN~ + 2 + Make a Stand Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) @@ -5085,6 +6115,20 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, FDN~ 2 + + Mentor of the Meek + Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card. + + W + Creature — Human Soldier + Creature + 3 + 2W + 2/2 + + FDN~ + 2 + Meteor Golem When Meteor Golem enters, destroy target nonland permanent an opponent controls. @@ -5126,6 +6170,20 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, FDN~ 2 + + Midnight Reaper + Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. + + B + Creature — Zombie Knight + Creature + 3 + 2B + 3/2 + + FDN~ + 2 + Midnight Snack Raid — At the beginning of your end step, if you attacked this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") @@ -5157,6 +6215,21 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, Mindsparker First strike (This creature deals combat damage before creatures without first strike.) +Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player. + + R + Creature — Elemental + Creature + 3 + 1RR + 3/2 + + FDN~ + 2 + + + Mindsparker + First strike (This creature deals combat damage before creatures without first strike.) Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player. R @@ -5213,6 +6286,20 @@ When Mischievous Pup enters, return up to one other target permanent you control FDN~ 2 + + Mold Adder + Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. + + G + Creature — Fungus Snake + Creature + 1 + G + 1/1 + + FDN~ + 2 + Moment of Craving Target creature gets -2/-2 until end of turn. You gain 2 life. @@ -5404,6 +6491,36 @@ Remove a divinity counter from Myojin of Night's Reach: Each opponent discards t FDN~ 2 + + Myojin of Night's Reach + Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. +Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. +Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand. + + B + Legendary Creature — Spirit + Creature + 8 + 5BBB + 5/2 + + FDN~ + 2 + + + Mystical Teachings + Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. +Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Instant + Instant + 4 + 3U + + FDN~ + 3 + Mystical Teachings Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. @@ -5459,6 +6576,21 @@ Flashback {5}{B} (You may cast this card from your graveyard for its flashback c FDN~ 2 + + New Horizons + Enchant land +When New Horizons enters, put a +1/+1 counter on target creature you control. +Enchanted land has "{T}: Add two mana of any one color." + + G + Enchantment — Aura + Enchantment + 3 + 2G + + FDN~ + 1 + Nine-Lives Familiar This creature enters with eight revival counters on it if you cast it. @@ -5599,6 +6731,35 @@ When Nullpriest of Oblivion enters, if it was kicked, return target creature car FDN~ 2 + + Nullpriest of Oblivion + Kicker {3}{B} +Menace, lifelink +When Nullpriest of Oblivion enters, if it was kicked, return target creature card from your graveyard to the battlefield. + + B + Creature — Vampire Cleric + Creature + 2 + 1B + 2/1 + + FDN~ + 2 + + + Obliterating Bolt + Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. + + R + Sorcery + Sorcery + 2 + 1R + + FDN~ + 3 + Obliterating Bolt Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. @@ -5682,6 +6843,21 @@ Draw a card. Ordeal of Nylea Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. +When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + G + Enchantment — Aura + Enchantment + 2 + 1G + + FDN~ + 1 + + + Ordeal of Nylea + Enchant creature +Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea. When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. G @@ -5848,6 +7024,20 @@ Raid — At the beginning of your end step, if you attacked this turn, each oppo Pirate's Cutlass When Pirate's Cutlass enters, attach it to target Pirate you control. Equipped creature gets +2/+1. +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 3 + 3 + + FDN~ + 1 + + + Pirate's Cutlass + When Pirate's Cutlass enters, attach it to target Pirate you control. +Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Artifact — Equipment @@ -5906,6 +7096,22 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Predator Ooze Indestructible Whenever Predator Ooze attacks, put a +1/+1 counter on it. +Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze. + + G + Creature — Ooze + Creature + 3 + GGG + 1/1 + + FDN~ + 2 + + + Predator Ooze + Indestructible +Whenever Predator Ooze attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze. G @@ -5998,6 +7204,19 @@ When this creature enters, create a 1/1 white Cat creature token. FDN~ 3 + + Primal Might + Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. + + G + Sorcery + Sorcery + 1 + XG + + FDN~ + 3 + Prime Speaker Zegana Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control. @@ -6017,6 +7236,21 @@ When Prime Speaker Zegana enters, draw cards equal to its power. Primeval Bounty Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. +Landfall — Whenever a land you control enters, you gain 3 life. + + G + Enchantment + Enchantment + 6 + 5G + + FDN~ + 1 + + + Primeval Bounty + Whenever you cast a creature spell, create a 3/3 green Beast creature token. +Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life. G @@ -6072,6 +7306,20 @@ If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and FDN~ 2 + + Pulse Tracker + Whenever Pulse Tracker attacks, each opponent loses 1 life. + + B + Creature — Vampire Rogue + Creature + 1 + B + 1/1 + + FDN~ + 2 + Pyromancer's Goggles {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy. @@ -6162,6 +7410,20 @@ You may cast this card from your graveyard by removing six counters from among c FDN~ 2 + + Raging Redcap + Double strike + + R + Creature — Goblin Knight + Creature + 3 + 2R + 1/2 + + FDN~ + 2 + Raise the Past Return all creature cards with mana value 2 or less from your graveyard to the battlefield. @@ -6256,6 +7518,50 @@ Landfall — Whenever a land you control enters, you may create a 4/4 green Beas FDN~ 2 + + Rampaging Baloths + Trample +Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token. + + G + Creature — Beast + Creature + 6 + 4GG + 6/6 + + FDN~ + 2 + + + Rapacious Dragon + Flying +When Rapacious Dragon enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Creature — Dragon + Creature + 5 + 4R + 3/3 + + FDN~ + 2 + + + Ravenous Giant + At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. + + R + Creature — Giant + Creature + 4 + 2RR + 5/5 + + FDN~ + 2 + Ravenous Giant At the beginning of your upkeep, Ravenous Giant deals 1 damage to you. @@ -6316,6 +7622,22 @@ Landfall — Whenever a land you control enters, you may create a 4/4 green Beas Redcap Gutter-Dweller Menace When Redcap Gutter-Dweller enters, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + FDN~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters, create two 1/1 black Rat creature tokens with "This creature can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. R @@ -6369,6 +7691,34 @@ When Regal Caracal enters, create two 1/1 white Cat creature tokens with lifelin FDN~ 2 + + Regal Caracal + Other Cats you control get +1/+1 and have lifelink. +When Regal Caracal enters, create two 1/1 white Cat creature tokens with lifelink. + + W + Creature — Cat + Creature + 5 + 3WW + 3/3 + + FDN~ + 2 + + + Release the Dogs + Create four 1/1 white Dog creature tokens. + + W + Sorcery + Sorcery + 4 + 3W + + FDN~ + 3 + Release the Dogs Create four 1/1 white Dog creature tokens. @@ -6477,6 +7827,19 @@ Create a token that's a copy of target creature. If this spell was kicked, creat FDN~ 3 + + River's Rebuke + Return all nonland permanents target player controls to their owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + FDN~ + 3 + Rogue's Passage {T}: Add {C}. @@ -6551,6 +7914,20 @@ When Rune-Scarred Demon enters, search your library for a card, put it into your Sanguine Indulgence This spell costs {3} less to cast if you've gained 3 or more life this turn. +Return up to two target creature cards from your graveyard to your hand. + + B + Sorcery + Sorcery + 4 + 3B + + FDN~ + 3 + + + Sanguine Indulgence + This spell costs {3} less to cast if you've gained 3 or more life this turn. Return up to two target creature cards from your graveyard to your hand. B @@ -6605,6 +7982,19 @@ Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you FDN~ 2 + + Scorching Dragonfire + Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. + + R + Instant + Instant + 2 + 1R + + FDN~ + 3 + Scoured Barrens Scoured Barrens enters tapped. @@ -6771,6 +8161,20 @@ Whenever an opponent draws a card, that player loses 1 life. FDN~ 3 + + Seize the Spoils + As an additional cost to cast this spell, discard a card. +Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Sorcery + Sorcery + 3 + 2R + + FDN~ + 3 + Selesnya Guildgate Selesnya Guildgate enters tapped. @@ -6814,6 +8218,21 @@ Flashback {3}{U} (You may cast this card from your graveyard for its flashback c Shipwreck Dowser Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When Shipwreck Dowser enters, return target instant or sorcery card from your graveyard to your hand. + + U + Creature — Merfolk Wizard + Creature + 5 + 3UU + 3/3 + + FDN~ + 2 + + + Shipwreck Dowser + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters, return target instant or sorcery card from your graveyard to your hand. U @@ -6945,6 +8364,20 @@ As long as this creature has three or more +1/+1 counters on it, it has flying a FDN~ 2 + + Skyraker Giant + Reach + + R + Creature — Giant + Creature + 4 + 2RR + 4/3 + + FDN~ + 2 + Skyship Buccaneer Flying @@ -7190,6 +8623,22 @@ Whenever this creature attacks, target instant or sorcery card in your graveyard Sphinx of the Final Word This spell can't be countered. Flying, hexproof +Instant and sorcery spells you control can't be countered. + + U + Creature — Sphinx + Creature + 7 + 5UU + 5/5 + + FDN~ + 2 + + + Sphinx of the Final Word + This spell can't be countered. +Flying, hexproof Instant and sorcery spells you control can't be countered. U @@ -7276,6 +8725,34 @@ Whenever another nontoken creature you control dies, you may reveal cards from t FDN~ 2 + + Springbloom Druid + When Springbloom Druid enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + G + Creature — Elf Druid + Creature + 3 + 2G + 1/1 + + FDN~ + 2 + + + Stasis Snare + Flash (You may cast this spell any time you could cast an instant.) +When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) + + W + Enchantment + Enchantment + 3 + 1WW + + FDN~ + 1 + Stasis Snare Flash (You may cast this spell any time you could cast an instant.) @@ -7349,6 +8826,21 @@ When Stasis Snare enters, exile target creature an opponent controls until Stasi Stromkirk Noble Stromkirk Noble can't be blocked by Humans. +Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. + + R + Creature — Vampire Noble + Creature + 1 + R + 1/1 + + FDN~ + 2 + + + Stromkirk Noble + Stromkirk Noble can't be blocked by Humans. Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it. R @@ -7405,6 +8897,20 @@ When this creature enters, if it was kicked, return target nonland permanent car FDN~ 2 + + Surrak, the Hunt Caller + Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. + + G + Legendary Creature — Human Warrior + Creature + 4 + 2GG + 5/4 + + FDN~ + 2 + Suspicious Shambler {4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery. @@ -7419,6 +8925,20 @@ When this creature enters, if it was kicked, return target nonland permanent car FDN~ 2 + + Swab Goblin + + + R + Creature — Goblin Pirate + Creature + 2 + 1R + 2/2 + + FDN~ + 2 + Swamp ({T}: Add {B}.) @@ -7561,6 +9081,35 @@ Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+ FDN~ 2 + + Syr Alin, the Lion's Claw + First strike +Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. + + W + Legendary Creature — Human Knight + Creature + 5 + 3WW + 4/4 + + FDN~ + 2 + + + Tajuru Pathwarden + Vigilance, trample + + G + Creature — Elf Warrior Ally + Creature + 5 + 4G + 5/4 + + FDN~ + 2 + Tajuru Pathwarden Vigilance, trample @@ -7592,6 +9141,21 @@ Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+ Taurean Mauler Changeling (This card is every creature type.) +Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. + + R + Creature — Shapeshifter + Creature + 3 + 2R + 2/2 + + FDN~ + 2 + + + Taurean Mauler + Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. R @@ -7620,6 +9184,21 @@ Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Maule Tempest Djinn Flying +Tempest Djinn gets +1/+0 for each basic Island you control. + + U + Creature — Djinn + Creature + 3 + UUU + 0/4 + + FDN~ + 2 + + + Tempest Djinn + Flying Tempest Djinn gets +1/+0 for each basic Island you control. U @@ -7762,6 +9341,21 @@ When Temple of Triumph enters, scry 1. FDN~ 0 + + Terror of Mount Velus + Flying, double strike +When Terror of Mount Velus enters, creatures you control gain double strike until end of turn. + + R + Creature — Dragon + Creature + 7 + 5RR + 5/5 + + FDN~ + 2 + Think Twice Draw a card. @@ -7818,6 +9412,20 @@ Flashback {2}{U} (You may cast this card from your graveyard for its flashback c FDN~ 2 + + Thornweald Archer + Reach, deathtouch + + G + Creature — Elf Archer + Creature + 2 + 1G + 2/1 + + FDN~ + 2 + Thornwood Falls Thornwood Falls enters tapped. @@ -7844,6 +9452,20 @@ When Thornwood Falls enters, you gain 1 life. FDN~ 1 + + Thrashing Brontodon + {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. + + G + Creature — Dinosaur + Creature + 3 + 1GG + 3/4 + + FDN~ + 2 + Three Tree Mascot Changeling (This card is every creature type.) @@ -7990,6 +9612,19 @@ When Tranquil Cove enters, you gain 1 life. FDN~ 3 + + Tribute to Hunger + Target opponent sacrifices a creature. You gain life equal to that creature's toughness. + + B + Instant + Instant + 3 + 2B + + FDN~ + 3 + Trygon Predator Flying @@ -8107,6 +9742,31 @@ If a source you control would deal damage to an opponent or a permanent an oppon FDN~ 0 + + Uncharted Haven + Uncharted Haven enters tapped. As it enters, choose a color. +{T}: Add one mana of the chosen color. + + Land + Land + 0 + + FDN~ + 0 + + + Undying Malice + Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." + + B + Instant + Instant + 1 + B + + FDN~ + 3 + Undying Malice Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it." @@ -8147,6 +9807,33 @@ Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a c FDN~ 3 + + Unsummon + Return target creature to its owner's hand. + + U + Instant + Instant + 1 + U + + FDN~ + 3 + + + Untamed Hunger + Enchant creature +Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) + + B + Enchantment — Aura + Enchantment + 3 + 2B + + FDN~ + 1 + Untamed Hunger Enchant creature @@ -8217,6 +9904,21 @@ Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two Valorous Stance Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +• Destroy target creature with toughness 4 or greater. + + W + Instant + Instant + 2 + 1W + + FDN~ + 3 + + + Valorous Stance + Choose one — +• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater. W @@ -8245,6 +9947,21 @@ Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two Vampire Interloper Flying +Vampire Interloper can't block. + + B + Creature — Vampire Scout + Creature + 2 + 1B + 2/1 + + FDN~ + 2 + + + Vampire Interloper + Flying Vampire Interloper can't block. B @@ -8271,6 +9988,20 @@ Vampire Interloper can't block. FDN~ 2 + + Vampire Neonate + {2}, {T}: Each opponent loses 1 life and you gain 1 life. + + B + Creature — Vampire + Creature + 1 + B + 0/3 + + FDN~ + 2 + Vampire Spawn When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life. @@ -8285,6 +10016,33 @@ Vampire Interloper can't block. FDN~ 2 + + Vampire Spawn + When Vampire Spawn enters, each opponent loses 2 life and you gain 2 life. + + B + Creature — Vampire + Creature + 3 + 2B + 2/3 + + FDN~ + 2 + + + Vampiric Rites + {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. + + B + Enchantment + Enchantment + 1 + B + + FDN~ + 1 + Vampiric Rites {1}{B}, Sacrifice a creature: You gain 1 life and draw a card. @@ -8326,6 +10084,20 @@ Vampire Interloper can't block. FDN~ 2 + + Venom Connoisseur + Alliance — Whenever another creature you control enters, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn. + + G + Creature — Human Druid + Creature + 2 + 1G + 2/2 + + FDN~ + 2 + Viashino Pyromancer When Viashino Pyromancer enters, it deals 2 damage to target player or planeswalker. @@ -8340,6 +10112,35 @@ Vampire Interloper can't block. FDN~ 2 + + Viashino Pyromancer + When Viashino Pyromancer enters, it deals 2 damage to target player or planeswalker. + + R + Creature — Lizard Wizard + Creature + 2 + 1R + 2/1 + + FDN~ + 2 + + + Vile Entomber + Deathtouch +When Vile Entomber enters, search your library for a card, put that card into your graveyard, then shuffle. + + B + Creature — Zombie Warlock + Creature + 4 + 2BB + 2/2 + + FDN~ + 2 + Vile Entomber Deathtouch @@ -8419,6 +10220,51 @@ You can spend mana of any type to cast creature spells. FDN~ 2 + + Vizier of the Menagerie + You may look at the top card of your library any time. +You may cast creature spells from the top of your library. +You can spend mana of any type to cast creature spells. + + G + Creature — Snake Cleric + Creature + 4 + 3G + 3/4 + + FDN~ + 2 + + + Volley Veteran + When Volley Veteran enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control. + + R + Creature — Goblin Warrior + Creature + 4 + 3R + 4/2 + + FDN~ + 2 + + + Voracious Greatshark + Flash +When Voracious Greatshark enters, counter target artifact or creature spell. + + U + Creature — Shark + Creature + 5 + 3UU + 5/4 + + FDN~ + 2 + Voracious Greatshark Flash @@ -8466,6 +10312,36 @@ Whenever another non-Human creature you control enters, you may pay {X}. When yo FDN~ 2 + + Wildborn Preserver + Flash +Reach +Whenever another non-Human creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver. + + G + Creature — Elf Archer + Creature + 2 + 1G + 2/2 + + FDN~ + 2 + + + Wildheart Invoker + {8}: Target creature gets +5/+5 and gains trample until end of turn. + + G + Creature — Elf Shaman + Creature + 4 + 2GG + 4/3 + + FDN~ + 2 + Wildheart Invoker {8}: Target creature gets +5/+5 and gains trample until end of turn. @@ -8527,6 +10403,20 @@ When Wind-Scarred Crag enters, you gain 1 life. Wishclaw Talisman Wishclaw Talisman enters with three wish counters on it. +{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn. + + B + Artifact + Artifact + 2 + 1B + + FDN~ + 1 + + + Wishclaw Talisman + Wishclaw Talisman enters with three wish counters on it. {1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn. B @@ -8582,6 +10472,20 @@ Whenever another Angel you control enters, put a +1/+1 counter on Youthful Valky FDN~ 2 + + Zetalpa, Primal Dawn + Flying, double strike, vigilance, trample, indestructible + + W + Legendary Creature — Elder Dinosaur + Creature + 8 + 6WW + 4/8 + + FDN~ + 2 + Zimone, Paradox Sculptor At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control.