diff --git a/BLB.xml b/BLB.xml index 31c1a407..8274c20f 100644 --- a/BLB.xml +++ b/BLB.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-07-03 16:14:08 (UTC) + 2024-07-10 00:50:56 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/BLB.xml @@ -20,6 +20,108 @@ + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB + 2 + + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB + 2 + + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB + 2 + + + Artist's Talent + (Gain the next level as a sorcery to add its ability.) +Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. +{2}{R}: Level 2 +Noncreature spells you cast cost {1} less to cast. +{2}{R}: Level 3 +If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. + + R + Enchantment — Class + Enchantment + 2 + 1R + + BLB + 1 + + + Beza, the Bounding Spring + When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. + + W + Legendary Creature — Elemental Elk + Creature + 4 + 2WW + 4/5 + + BLB + 2 + + + Beza, the Bounding Spring + When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. + + W + Legendary Creature — Elemental Elk + Creature + 4 + 2WW + 4/5 + + BLB + 2 + + + Brave-Kin Duo + {1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery. + + W + Creature — Rabbit Mouse + Creature + 1 + W + 1/1 + + BLB + 2 + Bria, Riptide Rogue Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -52,6 +154,70 @@ Whenever a creature you control with a +1/+1 counter on it attacks, double the n BLB 2 + + Cache Grab + Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Instant + Instant + 2 + 1G + + BLB + 3 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB + 2 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB + 2 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB + 2 + Carrot Cake When Carrot Cake enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) @@ -66,6 +232,114 @@ Whenever a creature you control with a +1/+1 counter on it attacks, double the n BLB 1 + + Cindering Cutthroat + Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn. +{1}{B/R}: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.) + + BR + Creature — Lizard Assassin + Creature + 3 + 2B/R + 3/2 + + BLB + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB + 2 + + + Corpseberry Cultivator + At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.) +Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator. + + BG + Creature — Squirrel Warlock + Creature + 3 + 1B/GB/G + 2/3 + + BLB + 2 + + + Dreamdew Entrancer + Reach +When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. + + GU + Creature — Frog Wizard + Creature + 4 + 2GU + 3/4 + + BLB + 2 + + + Dreamdew Entrancer + Reach +When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. + + GU + Creature — Frog Wizard + Creature + 4 + 2GU + 3/4 + + BLB + 2 + Early Winter Choose one — @@ -81,6 +355,224 @@ Whenever a creature you control with a +1/+1 counter on it attacks, double the n BLB 3 + + Fell + Destroy target creature. + + B + Sorcery + Sorcery + 2 + 1B + + BLB + 3 + + + Fell + Destroy target creature. + + B + Sorcery + Sorcery + 2 + 1B + + BLB + 3 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB + 2 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB + 2 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB + 2 + + + Fireglass Mentor + At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card. + + BR + Creature — Lizard Warlock + Creature + 2 + BR + 2/1 + + BLB + 2 + + + Flowerfoot Swordmaster + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. + + W + Creature — Mouse Soldier + Creature + 1 + W + 1/2 + + BLB + 2 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB + 0 + + + Glarb, Calamity's Augur + Deathtouch +You may look at the top card of your library any time. +You may play lands and cast spells with mana value 4 or greater from the top of your library. +{T}: Surveil 2. + + BGU + Legendary Creature — Frog Wizard Noble + Creature + 3 + BGU + 2/4 + + BLB + 2 + + + Glarb, Calamity's Augur + Deathtouch +You may look at the top card of your library any time. +You may play lands and cast spells with mana value 4 or greater from the top of your library. +{T}: Surveil 2. + + BGU + Legendary Creature — Frog Wizard Noble + Creature + 3 + BGU + 2/4 + + BLB + 2 + + + Head of the Homestead + When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. + + GW + Creature — Rabbit Citizen + Creature + 5 + 3G/WG/W + 3/2 + + BLB + 2 + + + Hop to It + Create three 1/1 white Rabbit creature tokens. + + W + Sorcery + Sorcery + 3 + 2W + + BLB + 3 + + + Hop to It + Create three 1/1 white Rabbit creature tokens. + + W + Sorcery + Sorcery + 3 + 2W + + BLB + 3 + Hugs, Grisly Guardian Trample @@ -113,6 +605,169 @@ You may play an additional land on each of your turns. BLB 2 + + Hunter's Talent + (Gain the next level as a sorcery to add its ability.) +When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control. +{1}{G}: Level 2 +Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. +{3}{G}: Level 3 +At the beginning of your end step, if you control a creature with power 4 or greater, draw a card. + + G + Enchantment — Class + Enchantment + 2 + 1G + + BLB + 1 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB + 0 + + + Junkblade Bruiser + Trample +Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + GR + Creature — Raccoon Berserker + Creature + 5 + 3R/GR/G + 4/5 + + BLB + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB + 2 + + + Kitnap + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Enchant creature +When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. +You control enchanted creature. + + U + Enchantment + Enchantment + 4 + 2UU + + BLB + 1 + + + Kitnap + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Enchant creature +When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. +You control enchanted creature. + + U + Enchantment + Enchantment + 4 + 2UU + + BLB + 1 + Lilypad Village {T}: Add {C}. @@ -126,6 +781,21 @@ You may play an additional land on each of your turns. BLB 0 + + Lilysplash Mentor + Reach +{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery. + + GU + Creature — Frog Druid + Creature + 4 + 2GU + 4/4 + + BLB + 2 + Lumra, Bellow of the Woods Vigilance, reach @@ -248,6 +918,38 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq BLB 2 + + Maha, Its Feathers Night + Flying, trample +Ward—Discard a card. +Creatures your opponents control have base toughness 1. + + B + Legendary Creature — Elemental Bird + Creature + 5 + 3BB + 6/5 + + BLB + 2 + + + Maha, Its Feathers Night + Flying, trample +Ward—Discard a card. +Creatures your opponents control have base toughness 1. + + B + Legendary Creature — Elemental Bird + Creature + 5 + 3BB + 6/5 + + BLB + 2 + Might of the Meek Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. @@ -262,6 +964,36 @@ Draw a card. BLB 3 + + Mind Drill Assailant + Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0. +{2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Creature — Rat Warlock + Creature + 4 + 2U/BU/B + 2/5 + + BLB + 2 + + + Moonrise Cleric + Flying +Whenever Moonrise Cleric attacks, you gain 1 life. + + BW + Creature — Bat Cleric + Creature + 3 + 1W/BW/B + 2/3 + + BLB + 2 + Mountain ({T}: Add {R}.) @@ -319,6 +1051,38 @@ Draw a card. BLB 0 + + Muerra, Trash Tactician + At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. +Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + GR + Legendary Creature — Raccoon Warrior + Creature + 3 + 1RG + 2/4 + + BLB + 2 + + + Muerra, Trash Tactician + At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. +Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + GR + Legendary Creature — Raccoon Warrior + Creature + 3 + 1RG + 2/4 + + BLB + 2 + Oakhollow Village {T}: Add {C}. @@ -332,6 +1096,50 @@ Draw a card. BLB 0 + + Osteomancer Adept + Deathtouch +{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 2/2 + + BLB + 2 + + + Osteomancer Adept + Deathtouch +{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 2/2 + + BLB + 2 + + + Parting Gust + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) +Exile target nontoken creature. If the gift wasn't promised, return that creature to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step. + + W + Instant + Instant + 2 + WW + + BLB + 3 + Pearl of Wisdom This spell costs 1 less to cast if you control an Otter. @@ -346,6 +1154,143 @@ Draw two cards. BLB 3 + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB + 0 + + + Plumecreed Mentor + Flying +Whenever Plumecreed Mentor or another creature you control with flying enters, put a +1/+1 counter on target creature you control without flying. + + UW + Creature — Bird Scout + Creature + 3 + 1WU + 2/3 + + BLB + 2 + + + Pond Prophet + When Pond Prophet enters, draw a card. + + GU + Creature — Frog Advisor + Creature + 2 + G/UG/U + 1/1 + + BLB + 2 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB + 1 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB + 1 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB + 1 + + + Repel Calamity + Destroy target creature with power or toughness 4 or greater. + + W + Instant + Instant + 2 + 1W + + BLB + 3 + Rockface Village {T}: Add {C}. @@ -359,6 +1304,33 @@ Draw two cards. BLB 0 + + Run Away Together + Choose two target creatures controlled by different players. Return those creatures to their owners' hands. + + U + Instant + Instant + 2 + 1U + + BLB + 3 + + + Ruthless Negotiation + Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card. +Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + B + Sorcery + Sorcery + 1 + B + + BLB + 3 + Salvation Swan Flash @@ -391,6 +1363,219 @@ Whenever Salvation Swan or another Bird you control enters, exile up to one targ BLB 2 + + Season of Loss + Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Each player sacrifices a creature. +{J}{J} — Draw a card for each creature you controlled that died this turn. +{J}{J}{J} — Each opponent loses X life, where X is the number of creature cards in your graveyard. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB + 3 + + + Season of Loss + Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Each player sacrifices a creature. +{J}{J} — Draw a card for each creature you controlled that died this turn. +{J}{J}{J} — Each opponent loses X life, where X is the number of creature cards in your graveyard. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB + 3 + + + Season of Weaving + Choose up to five {J} worth of modes. You may choose the same mode more than once. {J} — Draw a card. +{J}{J} — Choose an artifact or creature you control. Create a token that's a copy of it. +{J}{J}{J} — Return each nonland, nontoken permanent to its owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + BLB + 3 + + + Season of Weaving + Choose up to five {J} worth of modes. You may choose the same mode more than once. {J} — Draw a card. +{J}{J} — Choose an artifact or creature you control. Create a token that's a copy of it. +{J}{J}{J} — Return each nonland, nontoken permanent to its owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + BLB + 3 + + + Season of the Bold + Sorcery Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Create a tapped Treasure token. +{J}{J} — Exile the top two cards of your library. Until the end of your next turn, you may play them. +{J}{J}{J} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. + + R + Sorcery + Sorcery + 5 + 3RR + + BLB + 3 + + + Season of the Bold + Sorcery Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Create a tapped Treasure token. +{J}{J} — Exile the top two cards of your library. Until the end of your next turn, you may play them. +{J}{J}{J} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. + + R + Sorcery + Sorcery + 5 + 3RR + + BLB + 3 + + + Seedglaive Mentor + Vigilance, haste +Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. + + RW + Creature — Mouse Soldier + Creature + 3 + 1RW + 3/2 + + BLB + 2 + + + Seedpod Squire + Flying +Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until end of turn. + + UW + Creature — Bird Scout + Creature + 4 + 3W/U + 3/3 + + BLB + 2 + + + Shoreline Looter + Shoreline Looter can't be blocked. Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/1 + + BLB + 2 + + + Shoreline Looter + Shoreline Looter can't be blocked. Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/1 + + BLB + 2 + + + Shrike Force + Flying, double strike, vigilance + + W + Creature — Bird Knight + Creature + 3 + 2W + 1/3 + + BLB + 2 + + + Starseer Mentor + Flying, vigilance +At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. + + BW + Creature Bat Warlock + Creature + 5 + 3WB + 3/5 + + BLB + 2 + + + Stormcatch Mentor + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Otter Wizard + Creature + 2 + UR + 1/1 + + BLB + 2 + + + Stormcatch Mentor + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Otter Wizard + Creature + 2 + UR + 1/1 + + BLB + 2 + Sunshower Druid When Sunshower Druid enters, put a +1/+1 counter on target creature and you gain 1 life. @@ -405,5 +1590,435 @@ Whenever Salvation Swan or another Bird you control enters, exile up to one targ BLB 2 + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB + 0 + + + Tempest Angler + Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler. + + RU + Creature — Otter Wizard + Creature + 3 + 1U/RU/R + 2/2 + + BLB + 2 + + + Tender Wildguide + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +{T}: Add one mana of any color. +{T}: Put a +1/+1 counter on this creature. + + G + Creature + Creature + 2 + 1G + 2/2 + + BLB + 2 + + + Tender Wildguide + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +{T}: Add one mana of any color. +{T}: Put a +1/+1 counter on this creature. + + G + Creature + Creature + 2 + 1G + 2/2 + + BLB + 2 + + + Thornvault Forager + {T}: Add {G}. +{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) +{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. + + G + Creature — Squirrel Ranger + Creature + 2 + 1G + 2/2 + + BLB + 2 + + + Thornvault Forager + {T}: Add {G}. +{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) +{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. + + G + Creature — Squirrel Ranger + Creature + 2 + 1G + 2/2 + + BLB + 2 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB + 0 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB + 2 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB + 2 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB + 2 + + + Tidecaller Mentor + Menace +Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand. + + BU + Creature — Rat Wizard + Creature + 3 + 1UB + 3/3 + + BLB + 2 + + + Valley Questcaller + Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. +Other Rabbits, Bats, Birds, and Mice you control get +1/+1. + + W + Creature — Rabbit Warrior + Creature + 2 + 1W + 2/3 + + BLB + 2 + + + Valley Questcaller + Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. +Other Rabbits, Bats, Birds, and Mice you control get +1/+1. + + W + Creature — Rabbit Warrior + Creature + 2 + 1W + 2/3 + + BLB + 2 + + + Valley Rotcaller + Menace +Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 1/3 + + BLB + 2 + + + Valley Rotcaller + Menace +Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 1/3 + + BLB + 2 + + + Veteran Guardmouse + Valiant — Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + RW + Creature — Mouse Soldier + Creature + 4 + 3R/W + 3/4 + + BLB + 2 + + + Wandertale Mentor + Whenever you expend 4, put a +1/+1 counter on Wandertale Mentor. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +{T}: Add {R} or {G}. + + GR + Creature — Raccoon Bard + Creature + 2 + RG + 2/2 + + BLB + 2 + + + Warren Warleader + Offspring {2} (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever you attack, choose one — +• Create a 1/1 white Rabbit creature token that's tapped and attacking. +• Attacking creatures you control get +1/+1 until end of turn. + + W + Creature — Rabbit Knight + Creature + 4 + 2WW + 4/4 + + BLB + 2 + + + Warren Warleader + Offspring {2} (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever you attack, choose one — +• Create a 1/1 white Rabbit creature token that's tapped and attacking. +• Attacking creatures you control get +1/+1 until end of turn. + + W + Creature — Rabbit Knight + Creature + 4 + 2WW + 4/4 + + BLB + 2 + + + Wear Down + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. + + G + Sorcery + Sorcery + 2 + 1G + + BLB + 3 + + + Wear Down + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. + + G + Sorcery + Sorcery + 2 + 1G + + BLB + 3 + + + Ygra, Eater of All + Ward—Sacrifice a Food. +Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." +Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. + + BG + Legendary Creature — Elemental Cat + Creature + 5 + 3BG + 6/6 + + BLB + 2 + + + Ygra, Eater of All + Ward—Sacrifice a Food. +Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." +Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. + + BG + Legendary Creature — Elemental Cat + Creature + 5 + 3BG + 6/6 + + BLB + 2 + diff --git a/BLC.xml b/BLC.xml index 7ba818c2..c31044f2 100644 --- a/BLC.xml +++ b/BLC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-07-09 16:13:37 (UTC) + 2024-07-10 00:50:57 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/BLC.xml @@ -20,6 +20,82 @@ + + Bello, Bard of the Brambles + During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card." + + GR + Legendary Creature — Raccoon Bard + Creature + 3 + 1RG + 3/3 + + BLC + 2 + + + Chatterfang, Squirrel General + Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) +If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. +{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + + G + Legendary Creature — Squirrel Warrior + Creature + 3 + 2G + 3/3 + + BLC + 2 + + + Chatterfang, Squirrel General + Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) +If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. +{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + + G + Legendary Creature — Squirrel Warrior + Creature + 3 + 2G + 3/3 + + BLC + 2 + + + Flubs, the Fool + You may play an additional land on each of your turns. +Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card. + + GRU + Legendary Creature — Frog Scout + Creature + 3 + GUR + 0/5 + + BLC + 2 + + + Hazel of the Rootbloom + {T}, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors. +At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it. + + BG + Legendary Creature — Squirrel Druid + Creature + 4 + 2BG + 3/5 + + BLC + 2 + Jace, the Mind Sculptor +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. @@ -34,8 +110,136 @@ 2UU 3 - BLC + BLC 1 + + Jace, the Mind Sculptor + +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. +0: Draw three cards, then put two cards from your hand on top of your library in any order. +−1: Return target creature to its owner's hand. +−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + + U + Legendary Planeswalker — Jace + Planeswalker + 4 + 2UU + 3 + + BLC + 1 + + + Liliana of the Dark Realms + +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. +−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. +−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" + + B + Legendary Planeswalker — Liliana + Planeswalker + 4 + 2BB + 3 + + BLC + 1 + + + Liliana of the Dark Realms + +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. +−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. +−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" + + B + Legendary Planeswalker — Liliana + Planeswalker + 4 + 2BB + 3 + + BLC + 1 + + + Ms. Bumbleflower + Vigilance +Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards. + + GUW + Legendary Creature — Rabbit Citizen + Creature + 4 + 1GWU + 1/5 + + BLC + 2 + + + Nissa, Who Shakes the World + Whenever you tap a Forest for mana, add an additional {G}. ++1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. +−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. + + G + Legendary Planeswalker — Nissa + Planeswalker + 5 + 3GG + 5 + + BLC + 1 + + + Nissa, Who Shakes the World + Whenever you tap a Forest for mana, add an additional {G}. ++1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. +−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. + + G + Legendary Planeswalker — Nissa + Planeswalker + 5 + 3GG + 5 + + BLC + 1 + + + Tamiyo, Field Researcher + +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. +−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. +−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs." + + GUW + Legendary Planeswalker — Tamiyo + Planeswalker + 4 + 1GWU + 4 + + BLC + 1 + + + Zinnia, Valley's Voice + Flying +Zinnia, Valley's Voice gets +X/+0, where X is the number of other creatures you control with base power 1. +Creature spells you cast have offspring {2}. (You may pay an additional {2} as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.) + + RUW + Legendary Creature — Bird Bard + Creature + 3 + URW + 1/3 + + BLC + 2 + diff --git a/spoiler.xml b/spoiler.xml index 676912a5..fda681c0 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-07-09 16:13:37 (UTC) + 2024-07-10 00:50:57 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -30,18 +30,18 @@ Expansion 2024-09-27 - - BLC~ - Bloomburrow Commander (Spoiler) - Commander - 2024-08-02 - BLB~ Bloomburrow (Spoiler) Expansion 2024-08-02 + + BLC~ + Bloomburrow Commander (Spoiler) + Commander + 2024-08-02 + @@ -668,22 +668,107 @@ As long as you control four or more creature tokens, creature tokens you control 2 - Jace, the Mind Sculptor - +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -0: Draw three cards, then put two cards from your hand on top of your library in any order. -−1: Return target creature to its owner's hand. -−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. - U - Legendary Planeswalker — Jace - Planeswalker - 4 - 2UU - 3 + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 - BLC~ + BLB~ + 2 + + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB~ + 2 + + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB~ + 2 + + + Artist's Talent + (Gain the next level as a sorcery to add its ability.) +Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. +{2}{R}: Level 2 +Noncreature spells you cast cost {1} less to cast. +{2}{R}: Level 3 +If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. + + R + Enchantment — Class + Enchantment + 2 + 1R + + BLB~ 1 + + Beza, the Bounding Spring + When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. + + W + Legendary Creature — Elemental Elk + Creature + 4 + 2WW + 4/5 + + BLB~ + 2 + + + Beza, the Bounding Spring + When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. + + W + Legendary Creature — Elemental Elk + Creature + 4 + 2WW + 4/5 + + BLB~ + 2 + + + Brave-Kin Duo + {1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery. + + W + Creature — Rabbit Mouse + Creature + 1 + W + 1/1 + + BLB~ + 2 + Bria, Riptide Rogue Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -716,6 +801,70 @@ Whenever a creature you control with a +1/+1 counter on it attacks, double the n BLB~ 2 + + Cache Grab + Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Instant + Instant + 2 + 1G + + BLB~ + 3 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB~ + 2 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB~ + 2 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB~ + 2 + Carrot Cake When Carrot Cake enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) @@ -730,6 +879,114 @@ Whenever a creature you control with a +1/+1 counter on it attacks, double the n BLB~ 1 + + Cindering Cutthroat + Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn. +{1}{B/R}: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.) + + BR + Creature — Lizard Assassin + Creature + 3 + 2B/R + 3/2 + + BLB~ + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB~ + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB~ + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB~ + 2 + + + Corpseberry Cultivator + At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.) +Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator. + + BG + Creature — Squirrel Warlock + Creature + 3 + 1B/GB/G + 2/3 + + BLB~ + 2 + + + Dreamdew Entrancer + Reach +When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. + + GU + Creature — Frog Wizard + Creature + 4 + 2GU + 3/4 + + BLB~ + 2 + + + Dreamdew Entrancer + Reach +When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. + + GU + Creature — Frog Wizard + Creature + 4 + 2GU + 3/4 + + BLB~ + 2 + Early Winter Choose one — @@ -745,6 +1002,224 @@ Whenever a creature you control with a +1/+1 counter on it attacks, double the n BLB~ 3 + + Fell + Destroy target creature. + + B + Sorcery + Sorcery + 2 + 1B + + BLB~ + 3 + + + Fell + Destroy target creature. + + B + Sorcery + Sorcery + 2 + 1B + + BLB~ + 3 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB~ + 2 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB~ + 2 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB~ + 2 + + + Fireglass Mentor + At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card. + + BR + Creature — Lizard Warlock + Creature + 2 + BR + 2/1 + + BLB~ + 2 + + + Flowerfoot Swordmaster + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. + + W + Creature — Mouse Soldier + Creature + 1 + W + 1/2 + + BLB~ + 2 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Glarb, Calamity's Augur + Deathtouch +You may look at the top card of your library any time. +You may play lands and cast spells with mana value 4 or greater from the top of your library. +{T}: Surveil 2. + + BGU + Legendary Creature — Frog Wizard Noble + Creature + 3 + BGU + 2/4 + + BLB~ + 2 + + + Glarb, Calamity's Augur + Deathtouch +You may look at the top card of your library any time. +You may play lands and cast spells with mana value 4 or greater from the top of your library. +{T}: Surveil 2. + + BGU + Legendary Creature — Frog Wizard Noble + Creature + 3 + BGU + 2/4 + + BLB~ + 2 + + + Head of the Homestead + When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. + + GW + Creature — Rabbit Citizen + Creature + 5 + 3G/WG/W + 3/2 + + BLB~ + 2 + + + Hop to It + Create three 1/1 white Rabbit creature tokens. + + W + Sorcery + Sorcery + 3 + 2W + + BLB~ + 3 + + + Hop to It + Create three 1/1 white Rabbit creature tokens. + + W + Sorcery + Sorcery + 3 + 2W + + BLB~ + 3 + Hugs, Grisly Guardian Trample @@ -777,6 +1252,169 @@ You may play an additional land on each of your turns. BLB~ 2 + + Hunter's Talent + (Gain the next level as a sorcery to add its ability.) +When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control. +{1}{G}: Level 2 +Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. +{3}{G}: Level 3 +At the beginning of your end step, if you control a creature with power 4 or greater, draw a card. + + G + Enchantment — Class + Enchantment + 2 + 1G + + BLB~ + 1 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Junkblade Bruiser + Trample +Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + GR + Creature — Raccoon Berserker + Creature + 5 + 3R/GR/G + 4/5 + + BLB~ + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB~ + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB~ + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB~ + 2 + + + Kitnap + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Enchant creature +When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. +You control enchanted creature. + + U + Enchantment + Enchantment + 4 + 2UU + + BLB~ + 1 + + + Kitnap + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Enchant creature +When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. +You control enchanted creature. + + U + Enchantment + Enchantment + 4 + 2UU + + BLB~ + 1 + Lilypad Village {T}: Add {C}. @@ -790,6 +1428,21 @@ You may play an additional land on each of your turns. BLB~ 0 + + Lilysplash Mentor + Reach +{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery. + + GU + Creature — Frog Druid + Creature + 4 + 2GU + 4/4 + + BLB~ + 2 + Lumra, Bellow of the Woods Vigilance, reach @@ -912,6 +1565,38 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq BLB~ 2 + + Maha, Its Feathers Night + Flying, trample +Ward—Discard a card. +Creatures your opponents control have base toughness 1. + + B + Legendary Creature — Elemental Bird + Creature + 5 + 3BB + 6/5 + + BLB~ + 2 + + + Maha, Its Feathers Night + Flying, trample +Ward—Discard a card. +Creatures your opponents control have base toughness 1. + + B + Legendary Creature — Elemental Bird + Creature + 5 + 3BB + 6/5 + + BLB~ + 2 + Might of the Meek Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. @@ -926,6 +1611,36 @@ Draw a card. BLB~ 3 + + Mind Drill Assailant + Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0. +{2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Creature — Rat Warlock + Creature + 4 + 2U/BU/B + 2/5 + + BLB~ + 2 + + + Moonrise Cleric + Flying +Whenever Moonrise Cleric attacks, you gain 1 life. + + BW + Creature — Bat Cleric + Creature + 3 + 1W/BW/B + 2/3 + + BLB~ + 2 + Mountain ({T}: Add {R}.) @@ -983,6 +1698,38 @@ Draw a card. BLB~ 0 + + Muerra, Trash Tactician + At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. +Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + GR + Legendary Creature — Raccoon Warrior + Creature + 3 + 1RG + 2/4 + + BLB~ + 2 + + + Muerra, Trash Tactician + At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. +Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + GR + Legendary Creature — Raccoon Warrior + Creature + 3 + 1RG + 2/4 + + BLB~ + 2 + Oakhollow Village {T}: Add {C}. @@ -996,6 +1743,50 @@ Draw a card. BLB~ 0 + + Osteomancer Adept + Deathtouch +{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 2/2 + + BLB~ + 2 + + + Osteomancer Adept + Deathtouch +{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 2/2 + + BLB~ + 2 + + + Parting Gust + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) +Exile target nontoken creature. If the gift wasn't promised, return that creature to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step. + + W + Instant + Instant + 2 + WW + + BLB~ + 3 + Pearl of Wisdom This spell costs 1 less to cast if you control an Otter. @@ -1010,6 +1801,143 @@ Draw two cards. BLB~ 3 + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plumecreed Mentor + Flying +Whenever Plumecreed Mentor or another creature you control with flying enters, put a +1/+1 counter on target creature you control without flying. + + UW + Creature — Bird Scout + Creature + 3 + 1WU + 2/3 + + BLB~ + 2 + + + Pond Prophet + When Pond Prophet enters, draw a card. + + GU + Creature — Frog Advisor + Creature + 2 + G/UG/U + 1/1 + + BLB~ + 2 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB~ + 1 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB~ + 1 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB~ + 1 + + + Repel Calamity + Destroy target creature with power or toughness 4 or greater. + + W + Instant + Instant + 2 + 1W + + BLB~ + 3 + Rockface Village {T}: Add {C}. @@ -1023,6 +1951,33 @@ Draw two cards. BLB~ 0 + + Run Away Together + Choose two target creatures controlled by different players. Return those creatures to their owners' hands. + + U + Instant + Instant + 2 + 1U + + BLB~ + 3 + + + Ruthless Negotiation + Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card. +Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + B + Sorcery + Sorcery + 1 + B + + BLB~ + 3 + Salvation Swan Flash @@ -1055,6 +2010,219 @@ Whenever Salvation Swan or another Bird you control enters, exile up to one targ BLB~ 2 + + Season of Loss + Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Each player sacrifices a creature. +{J}{J} — Draw a card for each creature you controlled that died this turn. +{J}{J}{J} — Each opponent loses X life, where X is the number of creature cards in your graveyard. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB~ + 3 + + + Season of Loss + Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Each player sacrifices a creature. +{J}{J} — Draw a card for each creature you controlled that died this turn. +{J}{J}{J} — Each opponent loses X life, where X is the number of creature cards in your graveyard. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB~ + 3 + + + Season of Weaving + Choose up to five {J} worth of modes. You may choose the same mode more than once. {J} — Draw a card. +{J}{J} — Choose an artifact or creature you control. Create a token that's a copy of it. +{J}{J}{J} — Return each nonland, nontoken permanent to its owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + BLB~ + 3 + + + Season of Weaving + Choose up to five {J} worth of modes. You may choose the same mode more than once. {J} — Draw a card. +{J}{J} — Choose an artifact or creature you control. Create a token that's a copy of it. +{J}{J}{J} — Return each nonland, nontoken permanent to its owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + BLB~ + 3 + + + Season of the Bold + Sorcery Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Create a tapped Treasure token. +{J}{J} — Exile the top two cards of your library. Until the end of your next turn, you may play them. +{J}{J}{J} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. + + R + Sorcery + Sorcery + 5 + 3RR + + BLB~ + 3 + + + Season of the Bold + Sorcery Choose up to five {J} worth of modes. You may choose the same mode more than once. +{J} — Create a tapped Treasure token. +{J}{J} — Exile the top two cards of your library. Until the end of your next turn, you may play them. +{J}{J}{J} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. + + R + Sorcery + Sorcery + 5 + 3RR + + BLB~ + 3 + + + Seedglaive Mentor + Vigilance, haste +Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. + + RW + Creature — Mouse Soldier + Creature + 3 + 1RW + 3/2 + + BLB~ + 2 + + + Seedpod Squire + Flying +Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until end of turn. + + UW + Creature — Bird Scout + Creature + 4 + 3W/U + 3/3 + + BLB~ + 2 + + + Shoreline Looter + Shoreline Looter can't be blocked. Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/1 + + BLB~ + 2 + + + Shoreline Looter + Shoreline Looter can't be blocked. Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/1 + + BLB~ + 2 + + + Shrike Force + Flying, double strike, vigilance + + W + Creature — Bird Knight + Creature + 3 + 2W + 1/3 + + BLB~ + 2 + + + Starseer Mentor + Flying, vigilance +At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. + + BW + Creature Bat Warlock + Creature + 5 + 3WB + 3/5 + + BLB~ + 2 + + + Stormcatch Mentor + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Otter Wizard + Creature + 2 + UR + 1/1 + + BLB~ + 2 + + + Stormcatch Mentor + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Otter Wizard + Creature + 2 + UR + 1/1 + + BLB~ + 2 + Sunshower Druid When Sunshower Druid enters, put a +1/+1 counter on target creature and you gain 1 life. @@ -1069,5 +2237,656 @@ Whenever Salvation Swan or another Bird you control enters, exile up to one targ BLB~ 2 + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Tempest Angler + Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler. + + RU + Creature — Otter Wizard + Creature + 3 + 1U/RU/R + 2/2 + + BLB~ + 2 + + + Tender Wildguide + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +{T}: Add one mana of any color. +{T}: Put a +1/+1 counter on this creature. + + G + Creature + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Tender Wildguide + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +{T}: Add one mana of any color. +{T}: Put a +1/+1 counter on this creature. + + G + Creature + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Thornvault Forager + {T}: Add {G}. +{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) +{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. + + G + Creature — Squirrel Ranger + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Thornvault Forager + {T}: Add {G}. +{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) +{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. + + G + Creature — Squirrel Ranger + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB~ + 2 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB~ + 2 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB~ + 2 + + + Tidecaller Mentor + Menace +Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand. + + BU + Creature — Rat Wizard + Creature + 3 + 1UB + 3/3 + + BLB~ + 2 + + + Valley Questcaller + Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. +Other Rabbits, Bats, Birds, and Mice you control get +1/+1. + + W + Creature — Rabbit Warrior + Creature + 2 + 1W + 2/3 + + BLB~ + 2 + + + Valley Questcaller + Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. +Other Rabbits, Bats, Birds, and Mice you control get +1/+1. + + W + Creature — Rabbit Warrior + Creature + 2 + 1W + 2/3 + + BLB~ + 2 + + + Valley Rotcaller + Menace +Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 1/3 + + BLB~ + 2 + + + Valley Rotcaller + Menace +Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 1/3 + + BLB~ + 2 + + + Veteran Guardmouse + Valiant — Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + RW + Creature — Mouse Soldier + Creature + 4 + 3R/W + 3/4 + + BLB~ + 2 + + + Wandertale Mentor + Whenever you expend 4, put a +1/+1 counter on Wandertale Mentor. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +{T}: Add {R} or {G}. + + GR + Creature — Raccoon Bard + Creature + 2 + RG + 2/2 + + BLB~ + 2 + + + Warren Warleader + Offspring {2} (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever you attack, choose one — +• Create a 1/1 white Rabbit creature token that's tapped and attacking. +• Attacking creatures you control get +1/+1 until end of turn. + + W + Creature — Rabbit Knight + Creature + 4 + 2WW + 4/4 + + BLB~ + 2 + + + Warren Warleader + Offspring {2} (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever you attack, choose one — +• Create a 1/1 white Rabbit creature token that's tapped and attacking. +• Attacking creatures you control get +1/+1 until end of turn. + + W + Creature — Rabbit Knight + Creature + 4 + 2WW + 4/4 + + BLB~ + 2 + + + Wear Down + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. + + G + Sorcery + Sorcery + 2 + 1G + + BLB~ + 3 + + + Wear Down + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. + + G + Sorcery + Sorcery + 2 + 1G + + BLB~ + 3 + + + Ygra, Eater of All + Ward—Sacrifice a Food. +Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." +Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. + + BG + Legendary Creature — Elemental Cat + Creature + 5 + 3BG + 6/6 + + BLB~ + 2 + + + Ygra, Eater of All + Ward—Sacrifice a Food. +Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." +Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. + + BG + Legendary Creature — Elemental Cat + Creature + 5 + 3BG + 6/6 + + BLB~ + 2 + + + Bello, Bard of the Brambles + During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card." + + GR + Legendary Creature — Raccoon Bard + Creature + 3 + 1RG + 3/3 + + BLC~ + 2 + + + Chatterfang, Squirrel General + Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) +If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. +{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + + G + Legendary Creature — Squirrel Warrior + Creature + 3 + 2G + 3/3 + + BLC~ + 2 + + + Chatterfang, Squirrel General + Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) +If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. +{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + + G + Legendary Creature — Squirrel Warrior + Creature + 3 + 2G + 3/3 + + BLC~ + 2 + + + Flubs, the Fool + You may play an additional land on each of your turns. +Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card. + + GRU + Legendary Creature — Frog Scout + Creature + 3 + GUR + 0/5 + + BLC~ + 2 + + + Hazel of the Rootbloom + {T}, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors. +At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it. + + BG + Legendary Creature — Squirrel Druid + Creature + 4 + 2BG + 3/5 + + BLC~ + 2 + + + Jace, the Mind Sculptor + +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. +0: Draw three cards, then put two cards from your hand on top of your library in any order. +−1: Return target creature to its owner's hand. +−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + + U + Legendary Planeswalker — Jace + Planeswalker + 4 + 2UU + 3 + + BLC~ + 1 + + + Jace, the Mind Sculptor + +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. +0: Draw three cards, then put two cards from your hand on top of your library in any order. +−1: Return target creature to its owner's hand. +−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + + U + Legendary Planeswalker — Jace + Planeswalker + 4 + 2UU + 3 + + BLC~ + 1 + + + Liliana of the Dark Realms + +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. +−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. +−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" + + B + Legendary Planeswalker — Liliana + Planeswalker + 4 + 2BB + 3 + + BLC~ + 1 + + + Liliana of the Dark Realms + +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. +−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. +−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'" + + B + Legendary Planeswalker — Liliana + Planeswalker + 4 + 2BB + 3 + + BLC~ + 1 + + + Ms. Bumbleflower + Vigilance +Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards. + + GUW + Legendary Creature — Rabbit Citizen + Creature + 4 + 1GWU + 1/5 + + BLC~ + 2 + + + Nissa, Who Shakes the World + Whenever you tap a Forest for mana, add an additional {G}. ++1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. +−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. + + G + Legendary Planeswalker — Nissa + Planeswalker + 5 + 3GG + 5 + + BLC~ + 1 + + + Nissa, Who Shakes the World + Whenever you tap a Forest for mana, add an additional {G}. ++1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. +−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. + + G + Legendary Planeswalker — Nissa + Planeswalker + 5 + 3GG + 5 + + BLC~ + 1 + + + Tamiyo, Field Researcher + +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. +−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. +−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs." + + GUW + Legendary Planeswalker — Tamiyo + Planeswalker + 4 + 1GWU + 4 + + BLC~ + 1 + + + Zinnia, Valley's Voice + Flying +Zinnia, Valley's Voice gets +X/+0, where X is the number of other creatures you control with base power 1. +Creature spells you cast have offspring {2}. (You may pay an additional {2} as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.) + + RUW + Legendary Creature — Bird Bard + Creature + 3 + URW + 1/3 + + BLC~ + 2 +