From 77cd7f03927118bf21c17458df30194c6800df19 Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 4 Sep 2025 00:59:59 +0000 Subject: [PATCH] Deploy: 85e4bd093b3234b6fd72f295dfbd274f4bf453c4 --- MAR.xml | 337 ++++++++++++- SPM.xml | 1032 +++++++++++++++++++++++++++++++++++++- spoiler.xml | 1365 ++++++++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 2722 insertions(+), 12 deletions(-) diff --git a/MAR.xml b/MAR.xml index d08069b7..1968d014 100644 --- a/MAR.xml +++ b/MAR.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-09-03 16:15:47 (UTC) + 2025-09-04 00:59:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MAR.xml @@ -21,6 +21,21 @@ + + Alibou, Ancient Witness + Other artifact creatures you control have haste. +Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. + + RW + Legendary Artifact Creature — Golem + Creature + 5 + 3RW + 4/5 + + MAR + 2 + Arachnogenesis Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures. @@ -34,6 +49,21 @@ MAR 3 + + Arasta of the Endless Web + Reach +Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. + + G + Legendary Enchantment Creature — Spider + Creature + 4 + 2GG + 3/5 + + MAR + 2 + Beast Within Destroy target permanent. Its controller creates a 3/3 green Beast creature token. @@ -47,6 +77,20 @@ MAR 3 + + Clever Impersonator + You may have this creature enter as a copy of any nonland permanent on the battlefield. + + U + Creature — Shapeshifter + Creature + 4 + 2UU + 0/0 + + MAR + 2 + Counterspell Counter target spell. @@ -60,6 +104,32 @@ MAR 3 + + Feed the Swarm + Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. + + B + Sorcery + Sorcery + 2 + 1B + + MAR + 3 + + + Goblin Bombardment + Sacrifice a creature: This enchantment deals 1 damage to any target. + + R + Enchantment + Enchantment + 2 + 1R + + MAR + 1 + Heroic Intervention Permanents you control gain hexproof and indestructible until end of turn. @@ -73,6 +143,19 @@ MAR 3 + + Hex + Destroy six target creatures. + + B + Sorcery + Sorcery + 6 + 4BB + + MAR + 3 + Hunter's Insight Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. @@ -83,9 +166,24 @@ 3 2G - MAR + MAR 3 + + Leyline Binding + Flash +Domain — This spell costs {1} less to cast for each basic land type among lands you control. +When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. + + W + Enchantment + Enchantment + 6 + 5W + + MAR + 1 + Lorthos, the Tidemaker Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. @@ -100,6 +198,96 @@ MAR 2 + + Mindbreak Trap + If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. +Exile any number of target spells. + + U + Instant — Trap + Instant + 4 + 2UU + + MAR + 3 + + + Mystic Confluence + Choose three. You may choose the same mode more than once. +• Counter target spell unless its controller pays {3}. +• Return target creature to its owner's hand. +• Draw a card. + + U + Instant + Instant + 5 + 3UU + + MAR + 3 + + + Najeela, the Blade-Blossom + Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. +{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. + + R + Legendary Creature — Human Warrior + Creature + 3 + 2R + 3/2 + + MAR + 2 + + + Nine Lives + Hexproof +If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. +When there are nine or more incarnation counters on this enchantment, exile it. +When this enchantment leaves the battlefield, you lose the game. + + W + Enchantment + Enchantment + 3 + 1WW + + MAR + 1 + + + Opposition Agent + Flash +You control your opponents while they're searching their libraries. +While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. + + B + Creature — Human Rogue + Creature + 3 + 2B + 3/2 + + MAR + 2 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + MAR + 1 + Path to Exile Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. @@ -113,6 +301,20 @@ MAR 3 + + Ponder + Look at the top three cards of your library, then put them back in any order. You may shuffle. +Draw a card. + + U + Sorcery + Sorcery + 1 + U + + MAR + 3 + Reanimate Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. @@ -136,7 +338,7 @@ 4 2RR - MAR + MAR 3 @@ -152,6 +354,51 @@ MAR 3 + + Rest in Peace + When this enchantment enters, exile all graveyards. +If a card or token would be put into a graveyard from anywhere, exile it instead. + + W + Enchantment + Enchantment + 2 + 1W + + MAR + 1 + + + Rite of Replication + Kicker {5} (You may pay an additional {5} as you cast this spell.) +Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. + + U + Sorcery + Sorcery + 4 + 2UU + + MAR + 3 + + + Savage Beating + Cast this spell only during combat on your turn. +Choose one — +• Creatures you control gain double strike until end of turn. +• Untap all creatures you control. After this phase, there is an additional combat phase. +Entwine {1}{R} (Choose both if you pay the entwine cost.) + + R + Instant + Instant + 5 + 3RR + + MAR + 3 + Shock Shock deals 2 damage to any target. @@ -165,6 +412,20 @@ MAR 3 + + Silkguard + Put a +1/+1 counter on each of up to X target creatures you control. +Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.) + + G + Instant + Instant + 1 + XG + + MAR + 3 + Skithiryx, the Blight Dragon Flying @@ -182,6 +443,20 @@ Infect (This creature deals damage to creatures in the form of -1/-1 counters an MAR 2 + + Tangle + Prevent all combat damage that would be dealt this turn. +Each attacking creature doesn't untap during its controller's next untap step. + + G + Instant + Instant + 2 + 1G + + MAR + 3 + Terminate Destroy target creature. It can't be regenerated. @@ -195,5 +470,59 @@ Infect (This creature deals damage to creatures in the form of -1/-1 counters an MAR 3 + + Thrill of Possibility + As an additional cost to cast this spell, discard a card. +Draw two cards. + + R + Instant + Instant + 2 + 1R + + MAR + 3 + + + Traumatize + Target player mills half their library, rounded down. + + U + Sorcery + Sorcery + 5 + 3UU + + MAR + 3 + + + Unexpected Windfall + As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Instant + Instant + 4 + 2RR + + MAR + 3 + + + Winds of Change + Each player shuffles the cards from their hand into their library, then draws that many cards. + + R + Sorcery + Sorcery + 1 + R + + MAR + 3 + diff --git a/SPM.xml b/SPM.xml index 79802149..fe1697c2 100644 --- a/SPM.xml +++ b/SPM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-09-03 01:00:13 (UTC) + 2025-09-04 00:59:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/SPM.xml @@ -99,6 +99,36 @@ If damage would be dealt to Anti-Venom, prevent that damage and put that many +1 SPM 2 + + Araña, Heart of the Spider + Whenever you attack, put a +1/+1 counter on target attacking creature. +Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) + + RW + Legendary Creature — Spider Human Hero + Creature + 3 + 1RW + 3/3 + + SPM + 2 + + + Araña, Heart of the Spider + Whenever you attack, put a +1/+1 counter on target attacking creature. +Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) + + RW + Legendary Creature — Spider Human Hero + Creature + 3 + 1RW + 3/3 + + SPM + 2 + Aunt May Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. @@ -113,6 +143,19 @@ If damage would be dealt to Anti-Venom, prevent that damage and put that many +1 SPM 2 + + Bagel and Schmear + Share — {W}, {T}, Sacrifice this artifact: Put a +1/+1 counter on up to one target creature. Draw a card. Activate only as a sorcery. +Nosh — {2}, {T}, Sacrifice this artifact: You gain 3 life and draw a card. + + Artifact — Food + Artifact + 1 + 1 + + SPM + 1 + Beetle, Legacy Criminal Flying @@ -154,6 +197,34 @@ If damage would be dealt to Anti-Venom, prevent that damage and put that many +1 SPM 3 + + Black Cat, Cunning Thief + When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way. + + B + Legendary Creature — Human Rogue Villain + Creature + 5 + 3BB + 2/3 + + SPM + 2 + + + Black Cat, Cunning Thief + When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way. + + B + Legendary Creature — Human Rogue Villain + Creature + 5 + 3BB + 2/3 + + SPM + 2 + Carnage, Crimson Chaos Trample @@ -186,6 +257,35 @@ Mayhem {B}{R} SPM 2 + + Chameleon, Master of Disguise + You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise. +Mayhem {2}{U} (You may cast this card from your graveyard for {2}{U} if you discarded it this turn. Timing rules still apply.) + + U + Legendary Creature — Human Shapeshifter Villain + Creature + 4 + 3U + 2/3 + + SPM + 2 + + + Cheering Crowd + At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add {C} for each counter on it. + + GR + Creature — Human Citizen + Creature + 2 + 1R/G + 2/2 + + SPM + 2 + City Pigeon Flying @@ -201,6 +301,50 @@ When this creature leaves the battlefield, create a Food token. (It's an artifac SPM 2 + + Common Crook + When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + B + Creature — Human Rogue Villain + Creature + 2 + 1B + 2/2 + + SPM + 2 + + + Cosmic Spider-Man + Flying, first strike, trample, lifelink, haste +At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn. + + BGRUW + Legendary Creature — Spider Human Hero + Creature + 5 + WUBRG + 5/5 + + SPM + 2 + + + Cosmic Spider-Man + Flying, first strike, trample, lifelink, haste +At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn. + + BGRUW + Legendary Creature — Spider Human Hero + Creature + 5 + WUBRG + 5/5 + + SPM + 2 + Costume Closet This artifact enters with two +1/+1 counters on it. @@ -245,6 +389,22 @@ Smear Campaign — {1}, {T}: Target legendary creature gains menace until end of SPM 2 + + Damage Control Crew + When this creature enters, choose one — +• Repair — Return target card with mana value 4 or greater from your graveyard to your hand. +• Impound — Exile target artifact or enchantment. + + G + Creature — Human Citizen + Creature + 4 + 3G + 3/3 + + SPM + 2 + Doc Ock's Henchmen Flash @@ -470,6 +630,35 @@ Whenever another Villain you control enters, put a +1/+1 counter on this creatur SPM 0 + + Friendly Neighborhood + Enchant land +When this Aura enters, create three 1/1 green and white Human Citizen creature tokens. +Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery." + + W + Enchantment — Aura + Enchantment + 4 + 3W + + SPM + 1 + + + Gallant Citizen + When this creature enters, draw a card. + + GW + Creature — Human Citizen + Creature + 2 + G/WG/W + 1/1 + + SPM + 2 + Green Goblin, Revenant Flying, deathtouch @@ -592,6 +781,64 @@ Whenever Gwenom attacks, until end of turn you may look at the top card of your SPM 2 + + Heroes' Hangout + Choose one — +• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. +• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn. + + R + Sorcery + Sorcery + 1 + R + + SPM + 3 + + + Hot Dog Cart + When this artifact enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +{T}: Add one mana of any color. + + Artifact + Artifact + 3 + 3 + + SPM + 1 + + + Hydro-Man, Fluid Felon + Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. +At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.) + + U + Legendary Creature — Elemental Villain + Creature + 2 + UU + 2/2 + + SPM + 2 + + + Hydro-Man, Fluid Felon + Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. +At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.) + + U + Legendary Creature — Elemental Villain + Creature + 2 + UU + 2/2 + + SPM + 2 + Impostor Syndrome Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary. @@ -618,6 +865,20 @@ Whenever Gwenom attacks, until end of turn you may look at the top card of your SPM 1 + + Inner Demons Gangsters + Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) + + B + Creature — Human Rogue Villain + Creature + 4 + 3B + 3/4 + + SPM + 2 + Interdimensional Web Watch When this artifact enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards. @@ -815,6 +1076,81 @@ III — Return target creature card from your graveyard to your hand. SPM 1 + + Kraven, Proud Predator + Vigilance +Top of the Food Chain — Kraven's power is equal to the greatest mana value among permanents you control. + + GR + Legendary Creature — Human Warrior Villain + Creature + 3 + 1RG + */4 + + SPM + 2 + + + Lady Octopus, Inspired Inventor + Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus. +{T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost. + + U + Legendary Creature — Human Scientist Villain + Creature + 1 + U + 0/2 + + SPM + 2 + + + Lady Octopus, Inspired Inventor + Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus. +{T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost. + + U + Legendary Creature — Human Scientist Villain + Creature + 1 + U + 0/2 + + SPM + 2 + + + Lizard, Connors's Curse + Trample +Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4. + + G + Legendary Creature — Lizard Villain + Creature + 4 + 2GG + 5/5 + + SPM + 2 + + + Lizard, Connors's Curse + Trample +Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4. + + G + Legendary Creature — Lizard Villain + Creature + 4 + 2GG + 5/5 + + SPM + 2 + Lurking Lizards Trample @@ -830,6 +1166,50 @@ Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on t SPM 2 + + Madame Web, Clairvoyant + You may look at the top card of your library any time. +You may cast Spider spells and noncreature spells from the top of your library. +Whenever you attack, you may mill a card. (You may put the top card of your library into your graveyard.) + + U + Legendary Creature — Mutant Advisor + Creature + 6 + 4UU + 4/4 + + SPM + 2 + + + Mary Jane Watson + Whenever a Spider you control enters, draw a card. This ability triggers only once each turn. + + GW + Legendary Creature — Human Performer + Creature + 2 + 1G/W + 2/2 + + SPM + 2 + + + Mary Jane Watson + Whenever a Spider you control enters, draw a card. This ability triggers only once each turn. + + GW + Legendary Creature — Human Performer + Creature + 2 + 1G/W + 2/2 + + SPM + 2 + Masked Meower Haste @@ -917,6 +1297,36 @@ Discard a card, Sacrifice this creature: Draw a card. SPM 2 + + Mob Lookout + When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + BU + Creature — Human Rogue Villain + Creature + 2 + 1U/B + 0/3 + + SPM + 2 + + + Molten Man, Incarnation of Hellfire + When this enters the battlefield, search your library for a basic Mountain card and put it onto the battlefield tapped. Then shuffle your library. +This creature gets +1/+1 for each Mountain you control. +When this leaves the battlefield, sacrifice a land. + + R + Legendary Creature — Elemental Villain + Creature + 3 + 2R + 0/0 + + SPM + 2 + Mountain ({T}: Add {R}.) @@ -991,6 +1401,20 @@ This land is the chosen type. SPM 2 + + News Helicopter + Flying +When this creature enters, create a 1/1 green and white Human Citizen creature token. + + Artifact Creature — Construct + Creature + 3 + 3 + 1/1 + + SPM + 2 + Norman Osborn // Green Goblin @@ -1039,7 +1463,7 @@ III — Target creature you control gains double strike until end of turn.2 1W - SPM + SPM 1 @@ -1058,6 +1482,20 @@ III — Target creature you control gains double strike until end of turn.SPM 1 + + Oscorp Industries + This land enters tapped. +When this land enters from a graveyard, you lose 2 life. +{T}: Add {U}, {B}, or {R}. +Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.) + + Land + Land + 0 + + SPM + 0 + Oscorp Research Team {6}{U}: Draw two cards. @@ -1072,6 +1510,46 @@ III — Target creature you control gains double strike until end of turn.SPM 2 + + Parker Luck + At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand. + + B + Enchantment + Enchantment + 3 + 2B + + SPM + 1 + + + Parker Luck + At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand. + + B + Enchantment + Enchantment + 3 + 2B + + SPM + 1 + + + Passenger Ferry + Whenever this Vehicle attacks, you may pay . When you do, another target attacking creature can't be blocked this turn. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + Artifact — Vehicle + Artifact + 3 + 3 + 4/3 + + SPM + 1 + Peter Parker // Amazing Spider-Man @@ -1167,6 +1645,35 @@ III — Target creature you control gains double strike until end of turn.SPM 0 + + Prison Break + Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. +Mayhem {3}{B} (You may cast this card from your graveyard for {3}{B} if you discarded it this turn. Timing rules still apply.) + + B + Sorcery + Sorcery + 5 + 4B + + SPM + 3 + + + Professional Wrestler + When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") +This creature can't be blocked by more than one creature. + + G + Creature — Human Warrior Performer + Creature + 4 + 3G + 4/4 + + SPM + 2 + Prowler, Clawed Thief Menace (This creature can't be blocked except by two or more creatures.) @@ -1182,6 +1689,20 @@ Whenever another Villain you control enters, Prowler connives. (Draw a card, the SPM 2 + + Pumpkin Bombardment + As an additional cost to cast this spell, discard a card or pay {2}. +Pumpkin Bombardment deals 3 damage to target creature. + + BR + Sorcery + Sorcery + 1 + B/R + + SPM + 3 + Radioactive Spider Reach, deathtouch @@ -1268,6 +1789,19 @@ Mayhem {2}{R} (You may cast this card from your graveyard for {2}{R} if you disc SPM 1 + + Rhino's Rampage + Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. + + GR + Sorcery + Sorcery + 1 + R/G + + SPM + 3 + Rhino, Barreling Brute Vigilance, trample, haste @@ -1296,6 +1830,21 @@ Whenever Rhino attacks, if you've cast a spell with mana value 4 or greater this SPM 3 + + Rocket-Powered Goblin Glider + When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. +Equipped creature gets +2/+0 and has flying and haste. +Equip {2} +Mayhem {2} + + Artifact — Equipment + Artifact + 3 + 3 + + SPM + 1 + Romantic Rendezvous Discard a card, then draw two cards. @@ -1357,6 +1906,69 @@ Sandman can't be blocked by creatures with power 2 or less. SPM 2 + + Scarlet Spider, Ben Reilly + Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) +Trample +Sensational Save — If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature. + + GR + Legendary Creature — Spider Human Hero + Creature + 3 + 1RG + 4/3 + + SPM + 2 + + + Scarlet Spider, Ben Reilly + Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) +Trample +Sensational Save — If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature. + + GR + Legendary Creature — Spider Human Hero + Creature + 3 + 1RG + 4/3 + + SPM + 2 + + + Scarlet Spider, Kaine + Menace (This creature can't be blocked except by two or more creatures.) +When Scarlet Spider enters, you may discard a card. If you do, put a +1/+1 counter on him. +Mayhem {B/R} (You may cast this card from your graveyard for {B/R} if you discarded it this turn. Timing rules still apply.) + + BR + Legendary Creature — Spider Human Hero + Creature + 2 + BR + 2/1 + + SPM + 2 + + + School Daze + Choose one — +• Do Homework — Draw three cards. +• Fight Crime — Counter target spell. Draw a card. + + U + Instant + Instant + 5 + 3UU + + SPM + 3 + Scorpion's Sting Target creature gets -3/-3 until end of turn. @@ -1415,6 +2027,34 @@ When this creature leaves the battlefield, put its +1/+1 counters on target crea SPM 2 + + Shadow of the Goblin + Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card. +Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent. + + R + Enchantment + Enchantment + 2 + 1R + + SPM + 1 + + + Shadow of the Goblin + Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card. +Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent. + + R + Enchantment + Enchantment + 2 + 1R + + SPM + 1 + Shock Shock deals 2 damage to any target. @@ -1443,6 +2083,21 @@ Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creat SPM 2 + + Skyward Spider + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.) + + UW + Creature — Spider Human Hero + Creature + 2 + W/UW/U + 2/2 + + SPM + 2 + Spectacular Spider-Man Flash @@ -1586,6 +2241,22 @@ Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creat SPM 3 + + Spider Manifestation + Reach +{T}: Add {R} or {G}. +Whenever you cast a spell with mana value 4 or greater, untap this creature. + + GR + Creature — Spider Avatar + Creature + 2 + 1R/G + 2/2 + + SPM + 2 + Spider-Bot Reach @@ -1795,6 +2466,21 @@ When Spider-Man enters, search your library for a basic land card, put it onto t SPM 2 + + Spider-Mobile + Trample +Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. +Crew 2 + + Artifact — Vehicle + Artifact + 3 + 3 + 3/3 + + SPM + 1 + Spider-Punk Riot (This creature enters with your choice of a +1/+1 counter or haste.) @@ -1861,6 +2547,48 @@ Ward {2} (Whenever this creature becomes the target of a spell or ability an opp SPM 2 + + Spider-Sense + Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) +Counter target instant spell, sorcery spell, or triggered ability. + + U + Instant + Instant + 2 + 1U + + SPM + 3 + + + Spider-Sense + Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) +Counter target instant spell, sorcery spell, or triggered ability. + + U + Instant + Instant + 2 + 1U + + SPM + 3 + + + Spider-Sense + Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) +Counter target instant spell, sorcery spell, or triggered ability. + + U + Instant + Instant + 2 + 1U + + SPM + 3 + Spider-Suit Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types. @@ -1889,6 +2617,50 @@ At the beginning of your end step, if two or more creatures entered the battlefi SPM 2 + + Spider-Verse + The "legend rule" doesn't apply to Spiders you control. +Whenever you cast a spell from anywhere other than your hand, you may copy it. If you do, you may choose new targets for the copy. If the copy is a permanent spell, it gains haste. Do this only once each turn. + + R + Enchantment + Enchantment + 5 + 3RR + + SPM + 1 + + + Spider-Woman, Stunning Savior + Flying +Venom Blast — Artifacts and creatures your opponents control enter tapped. + + UW + Legendary Creature — Spider Human Hero + Creature + 2 + 1W/U + 2/2 + + SPM + 2 + + + Spider-Woman, Stunning Savior + Flying +Venom Blast — Artifacts and creatures your opponents control enter tapped. + + UW + Legendary Creature — Spider Human Hero + Creature + 2 + 1W/U + 2/2 + + SPM + 2 + Spiders-Man, Heroic Horde Web-slinging {4}{G}{G} (You may cast this spell for {4}{G}{G} if you also return a tapped creature you control to its owner's hand.) @@ -1904,6 +2676,36 @@ When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life a SPM 2 + + Spinneret and Spiderling + Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling. +Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card. + + R + Legendary Creature — Spider Human Hero + Creature + 1 + R + 1/2 + + SPM + 2 + + + Spinneret and Spiderling + Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling. +Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card. + + R + Legendary Creature — Spider Human Hero + Creature + 1 + R + 1/2 + + SPM + 2 + Starling, Aerial Ally Flying @@ -1947,6 +2749,101 @@ Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creatu SPM 2 + + Strength of Will + Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it." + + G + Instant + Instant + 2 + 1G + + SPM + 3 + + + Strength of Will + Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it." + + G + Instant + Instant + 2 + 1G + + SPM + 3 + + + Suburban Sanctuary + This land enters tapped. +{T}: Add {G} or {W}. +{4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + Land + Land + 0 + + SPM + 0 + + + Subway Train + When this Vehicle enters, you may pay {G}. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + Artifact — Vehicle + Artifact + 2 + 2 + 3/1 + + SPM + 1 + + + Superior Spider-Man + Mind Swap — You may have Superior Spider- Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that card. + + BU + Legendary Creature — Spider Human Hero + Creature + 4 + 2UB + 4/4 + + SPM + 2 + + + Superior Spider-Man + Mind Swap — You may have Superior Spider- Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that card. + + BU + Legendary Creature — Spider Human Hero + Creature + 4 + 2UB + 4/4 + + SPM + 2 + + + Supportive Parents + Tap two untapped creatures you control: Add one mana of any color. + + G + Creature — Human Citizen + Creature + 3 + 2G + 3/3 + + SPM + 2 + Swamp ({T}: Add {B}.) @@ -1969,6 +2866,22 @@ Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creatu SPM 0 + + Swarm, Being of Bees + Flash +Flying +Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.) + + B + Legendary Creature — Insect Villain + Creature + 3 + 2B + 2/2 + + SPM + 2 + Symbiote Spider-Man Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard. @@ -2013,6 +2926,20 @@ Find New Host — {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 cou SPM 2 + + Terrific Team-Up + This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. +One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls. + + G + Instant + Instant + 4 + 3G + + SPM + 3 + The Clone Saga (As this Saga enters step, add a lore counter. Sacrifice after III.) @@ -2045,6 +2972,22 @@ III — Choose a card name. Whenever a creature with the chosen name deals comba SPM 1 + + The Death of Gwen Stacy + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target creature. +II — Each player may discard a card. Each player who doesn't loses 3 life. +III — Exile any number of target players' graveyards. + + B + Enchantment — Saga + Enchantment + 3 + 2B + + SPM + 1 + The Soul Stone Indestructible @@ -2093,6 +3036,36 @@ III — Choose a card name. Whenever a creature with the chosen name deals comba SPM 1 + + The Spot, Living Portal + When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard. +When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands. + + BW + Legendary Creature — Human Scientist Villain + Creature + 5 + 3WB + 4/4 + + SPM + 2 + + + The Spot, Living Portal + When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard. +When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands. + + BW + Legendary Creature — Human Scientist Villain + Creature + 5 + 3WB + 4/4 + + SPM + 2 + Thwip! Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. @@ -2193,6 +3166,30 @@ Destroy target creature. You gain 2 life. SPM 2 + + Vibrant Cityscape + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + SPM + 0 + + + Villainous Wrath + Target opponent loses life equal to the number of creatures they control. Then destroy all creatures. + + B + Sorcery + Sorcery + 5 + 3BB + + SPM + 3 + Vulture, Scheming Scavenger Flying @@ -2249,6 +3246,20 @@ At the beginning of combat on your turn, look at the top five cards of your libr SPM 1 + + Web-Shooters + Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls." +Equip {2} ({2}:Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 2 + 1W + + SPM + 1 + Web-Warriors When this creature enters, put a +1/+1 counter on each other creature you control. @@ -2335,5 +3346,20 @@ All damage that would be dealt to you is dealt to enchanted creature instead.SPM 1 + + Wraith, Vicious Vigilante + Double strike +Fear Gas — Wraith can't be blocked. + + UW + Legendary Creature — Human Detective Hero + Creature + 3 + 1WU + 1/1 + + SPM + 2 + diff --git a/spoiler.xml b/spoiler.xml index 897dfb7b..80302b4c 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-09-03 16:15:47 (UTC) + 2025-09-04 00:59:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -3047,6 +3047,21 @@ When this creature enters, you may discard a card. If you do, draw a card.TLA~ 2 + + Alibou, Ancient Witness + Other artifact creatures you control have haste. +Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. + + RW + Legendary Artifact Creature — Golem + Creature + 5 + 3RW + 4/5 + + MAR~ + 2 + Arachnogenesis Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures. @@ -3060,6 +3075,21 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 3 + + Arasta of the Endless Web + Reach +Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. + + G + Legendary Enchantment Creature — Spider + Creature + 4 + 2GG + 3/5 + + MAR~ + 2 + Beast Within Destroy target permanent. Its controller creates a 3/3 green Beast creature token. @@ -3073,6 +3103,20 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 3 + + Clever Impersonator + You may have this creature enter as a copy of any nonland permanent on the battlefield. + + U + Creature — Shapeshifter + Creature + 4 + 2UU + 0/0 + + MAR~ + 2 + Counterspell Counter target spell. @@ -3086,6 +3130,32 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 3 + + Feed the Swarm + Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. + + B + Sorcery + Sorcery + 2 + 1B + + MAR~ + 3 + + + Goblin Bombardment + Sacrifice a creature: This enchantment deals 1 damage to any target. + + R + Enchantment + Enchantment + 2 + 1R + + MAR~ + 1 + Heroic Intervention Permanents you control gain hexproof and indestructible until end of turn. @@ -3099,6 +3169,19 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 3 + + Hex + Destroy six target creatures. + + B + Sorcery + Sorcery + 6 + 4BB + + MAR~ + 3 + Hunter's Insight Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. @@ -3109,9 +3192,24 @@ When this creature enters, you may discard a card. If you do, draw a card.3 2G - MAR~ + MAR~ 3 + + Leyline Binding + Flash +Domain — This spell costs {1} less to cast for each basic land type among lands you control. +When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. + + W + Enchantment + Enchantment + 6 + 5W + + MAR~ + 1 + Lorthos, the Tidemaker Whenever Lorthos attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. @@ -3126,6 +3224,96 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 2 + + Mindbreak Trap + If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. +Exile any number of target spells. + + U + Instant — Trap + Instant + 4 + 2UU + + MAR~ + 3 + + + Mystic Confluence + Choose three. You may choose the same mode more than once. +• Counter target spell unless its controller pays {3}. +• Return target creature to its owner's hand. +• Draw a card. + + U + Instant + Instant + 5 + 3UU + + MAR~ + 3 + + + Najeela, the Blade-Blossom + Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. +{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. + + R + Legendary Creature — Human Warrior + Creature + 3 + 2R + 3/2 + + MAR~ + 2 + + + Nine Lives + Hexproof +If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. +When there are nine or more incarnation counters on this enchantment, exile it. +When this enchantment leaves the battlefield, you lose the game. + + W + Enchantment + Enchantment + 3 + 1WW + + MAR~ + 1 + + + Opposition Agent + Flash +You control your opponents while they're searching their libraries. +While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them. + + B + Creature — Human Rogue + Creature + 3 + 2B + 3/2 + + MAR~ + 2 + + + Parallel Lives + If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. + + G + Enchantment + Enchantment + 4 + 3G + + MAR~ + 1 + Path to Exile Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. @@ -3139,6 +3327,20 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 3 + + Ponder + Look at the top three cards of your library, then put them back in any order. You may shuffle. +Draw a card. + + U + Sorcery + Sorcery + 1 + U + + MAR~ + 3 + Reanimate Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value. @@ -3162,7 +3364,7 @@ When this creature enters, you may discard a card. If you do, draw a card.4 2RR - MAR~ + MAR~ 3 @@ -3178,6 +3380,51 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 3 + + Rest in Peace + When this enchantment enters, exile all graveyards. +If a card or token would be put into a graveyard from anywhere, exile it instead. + + W + Enchantment + Enchantment + 2 + 1W + + MAR~ + 1 + + + Rite of Replication + Kicker {5} (You may pay an additional {5} as you cast this spell.) +Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. + + U + Sorcery + Sorcery + 4 + 2UU + + MAR~ + 3 + + + Savage Beating + Cast this spell only during combat on your turn. +Choose one — +• Creatures you control gain double strike until end of turn. +• Untap all creatures you control. After this phase, there is an additional combat phase. +Entwine {1}{R} (Choose both if you pay the entwine cost.) + + R + Instant + Instant + 5 + 3RR + + MAR~ + 3 + Shock Shock deals 2 damage to any target. @@ -3191,6 +3438,20 @@ When this creature enters, you may discard a card. If you do, draw a card.MAR~ 3 + + Silkguard + Put a +1/+1 counter on each of up to X target creatures you control. +Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.) + + G + Instant + Instant + 1 + XG + + MAR~ + 3 + Skithiryx, the Blight Dragon Flying @@ -3208,6 +3469,20 @@ Infect (This creature deals damage to creatures in the form of -1/-1 counters an MAR~ 2 + + Tangle + Prevent all combat damage that would be dealt this turn. +Each attacking creature doesn't untap during its controller's next untap step. + + G + Instant + Instant + 2 + 1G + + MAR~ + 3 + Terminate Destroy target creature. It can't be regenerated. @@ -3221,6 +3496,60 @@ Infect (This creature deals damage to creatures in the form of -1/-1 counters an MAR~ 3 + + Thrill of Possibility + As an additional cost to cast this spell, discard a card. +Draw two cards. + + R + Instant + Instant + 2 + 1R + + MAR~ + 3 + + + Traumatize + Target player mills half their library, rounded down. + + U + Sorcery + Sorcery + 5 + 3UU + + MAR~ + 3 + + + Unexpected Windfall + As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Instant + Instant + 4 + 2RR + + MAR~ + 3 + + + Winds of Change + Each player shuffles the cards from their hand into their library, then draws that many cards. + + R + Sorcery + Sorcery + 1 + R + + MAR~ + 3 + Alchemax Slayer-Bots When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) @@ -3671,6 +4000,36 @@ If damage would be dealt to Anti-Venom, prevent that damage and put that many +1 SPM~ 2 + + Araña, Heart of the Spider + Whenever you attack, put a +1/+1 counter on target attacking creature. +Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) + + RW + Legendary Creature — Spider Human Hero + Creature + 3 + 1RW + 3/3 + + SPM~ + 2 + + + Araña, Heart of the Spider + Whenever you attack, put a +1/+1 counter on target attacking creature. +Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) + + RW + Legendary Creature — Spider Human Hero + Creature + 3 + 1RW + 3/3 + + SPM~ + 2 + Aunt May Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. @@ -3685,6 +4044,19 @@ If damage would be dealt to Anti-Venom, prevent that damage and put that many +1 SPM~ 2 + + Bagel and Schmear + Share — {W}, {T}, Sacrifice this artifact: Put a +1/+1 counter on up to one target creature. Draw a card. Activate only as a sorcery. +Nosh — {2}, {T}, Sacrifice this artifact: You gain 3 life and draw a card. + + Artifact — Food + Artifact + 1 + 1 + + SPM~ + 1 + Beetle, Legacy Criminal Flying @@ -3726,6 +4098,34 @@ If damage would be dealt to Anti-Venom, prevent that damage and put that many +1 SPM~ 3 + + Black Cat, Cunning Thief + When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way. + + B + Legendary Creature — Human Rogue Villain + Creature + 5 + 3BB + 2/3 + + SPM~ + 2 + + + Black Cat, Cunning Thief + When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way. + + B + Legendary Creature — Human Rogue Villain + Creature + 5 + 3BB + 2/3 + + SPM~ + 2 + Carnage, Crimson Chaos Trample @@ -3758,6 +4158,35 @@ Mayhem {B}{R} SPM~ 2 + + Chameleon, Master of Disguise + You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise. +Mayhem {2}{U} (You may cast this card from your graveyard for {2}{U} if you discarded it this turn. Timing rules still apply.) + + U + Legendary Creature — Human Shapeshifter Villain + Creature + 4 + 3U + 2/3 + + SPM~ + 2 + + + Cheering Crowd + At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add {C} for each counter on it. + + GR + Creature — Human Citizen + Creature + 2 + 1R/G + 2/2 + + SPM~ + 2 + City Pigeon Flying @@ -3773,6 +4202,50 @@ When this creature leaves the battlefield, create a Food token. (It's an artifac SPM~ 2 + + Common Crook + When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + B + Creature — Human Rogue Villain + Creature + 2 + 1B + 2/2 + + SPM~ + 2 + + + Cosmic Spider-Man + Flying, first strike, trample, lifelink, haste +At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn. + + BGRUW + Legendary Creature — Spider Human Hero + Creature + 5 + WUBRG + 5/5 + + SPM~ + 2 + + + Cosmic Spider-Man + Flying, first strike, trample, lifelink, haste +At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn. + + BGRUW + Legendary Creature — Spider Human Hero + Creature + 5 + WUBRG + 5/5 + + SPM~ + 2 + Costume Closet This artifact enters with two +1/+1 counters on it. @@ -3817,6 +4290,22 @@ Smear Campaign — {1}, {T}: Target legendary creature gains menace until end of SPM~ 2 + + Damage Control Crew + When this creature enters, choose one — +• Repair — Return target card with mana value 4 or greater from your graveyard to your hand. +• Impound — Exile target artifact or enchantment. + + G + Creature — Human Citizen + Creature + 4 + 3G + 3/3 + + SPM~ + 2 + Doc Ock's Henchmen Flash @@ -4042,6 +4531,35 @@ Whenever another Villain you control enters, put a +1/+1 counter on this creatur SPM~ 0 + + Friendly Neighborhood + Enchant land +When this Aura enters, create three 1/1 green and white Human Citizen creature tokens. +Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery." + + W + Enchantment — Aura + Enchantment + 4 + 3W + + SPM~ + 1 + + + Gallant Citizen + When this creature enters, draw a card. + + GW + Creature — Human Citizen + Creature + 2 + G/WG/W + 1/1 + + SPM~ + 2 + Green Goblin, Revenant Flying, deathtouch @@ -4164,6 +4682,64 @@ Whenever Gwenom attacks, until end of turn you may look at the top card of your SPM~ 2 + + Heroes' Hangout + Choose one — +• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. +• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn. + + R + Sorcery + Sorcery + 1 + R + + SPM~ + 3 + + + Hot Dog Cart + When this artifact enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +{T}: Add one mana of any color. + + Artifact + Artifact + 3 + 3 + + SPM~ + 1 + + + Hydro-Man, Fluid Felon + Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. +At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.) + + U + Legendary Creature — Elemental Villain + Creature + 2 + UU + 2/2 + + SPM~ + 2 + + + Hydro-Man, Fluid Felon + Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. +At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "{T}: Add {U}." (He's not a creature during that time.) + + U + Legendary Creature — Elemental Villain + Creature + 2 + UU + 2/2 + + SPM~ + 2 + Impostor Syndrome Whenever a nontoken creature you control deals combat damage to a player, create a token that's a copy of it, except it isn't legendary. @@ -4190,6 +4766,20 @@ Whenever Gwenom attacks, until end of turn you may look at the top card of your SPM~ 1 + + Inner Demons Gangsters + Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) + + B + Creature — Human Rogue Villain + Creature + 4 + 3B + 3/4 + + SPM~ + 2 + Interdimensional Web Watch When this artifact enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards. @@ -4387,6 +4977,81 @@ III — Return target creature card from your graveyard to your hand. SPM~ 1 + + Kraven, Proud Predator + Vigilance +Top of the Food Chain — Kraven's power is equal to the greatest mana value among permanents you control. + + GR + Legendary Creature — Human Warrior Villain + Creature + 3 + 1RG + */4 + + SPM~ + 2 + + + Lady Octopus, Inspired Inventor + Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus. +{T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost. + + U + Legendary Creature — Human Scientist Villain + Creature + 1 + U + 0/2 + + SPM~ + 2 + + + Lady Octopus, Inspired Inventor + Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus. +{T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost. + + U + Legendary Creature — Human Scientist Villain + Creature + 1 + U + 0/2 + + SPM~ + 2 + + + Lizard, Connors's Curse + Trample +Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4. + + G + Legendary Creature — Lizard Villain + Creature + 4 + 2GG + 5/5 + + SPM~ + 2 + + + Lizard, Connors's Curse + Trample +Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4. + + G + Legendary Creature — Lizard Villain + Creature + 4 + 2GG + 5/5 + + SPM~ + 2 + Lurking Lizards Trample @@ -4402,6 +5067,50 @@ Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on t SPM~ 2 + + Madame Web, Clairvoyant + You may look at the top card of your library any time. +You may cast Spider spells and noncreature spells from the top of your library. +Whenever you attack, you may mill a card. (You may put the top card of your library into your graveyard.) + + U + Legendary Creature — Mutant Advisor + Creature + 6 + 4UU + 4/4 + + SPM~ + 2 + + + Mary Jane Watson + Whenever a Spider you control enters, draw a card. This ability triggers only once each turn. + + GW + Legendary Creature — Human Performer + Creature + 2 + 1G/W + 2/2 + + SPM~ + 2 + + + Mary Jane Watson + Whenever a Spider you control enters, draw a card. This ability triggers only once each turn. + + GW + Legendary Creature — Human Performer + Creature + 2 + 1G/W + 2/2 + + SPM~ + 2 + Masked Meower Haste @@ -4489,6 +5198,36 @@ Discard a card, Sacrifice this creature: Draw a card. SPM~ 2 + + Mob Lookout + When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) + + BU + Creature — Human Rogue Villain + Creature + 2 + 1U/B + 0/3 + + SPM~ + 2 + + + Molten Man, Incarnation of Hellfire + When this enters the battlefield, search your library for a basic Mountain card and put it onto the battlefield tapped. Then shuffle your library. +This creature gets +1/+1 for each Mountain you control. +When this leaves the battlefield, sacrifice a land. + + R + Legendary Creature — Elemental Villain + Creature + 3 + 2R + 0/0 + + SPM~ + 2 + Mountain ({T}: Add {R}.) @@ -4563,6 +5302,20 @@ This land is the chosen type. SPM~ 2 + + News Helicopter + Flying +When this creature enters, create a 1/1 green and white Human Citizen creature token. + + Artifact Creature — Construct + Creature + 3 + 3 + 1/1 + + SPM~ + 2 + Norman Osborn // Green Goblin @@ -4611,7 +5364,7 @@ III — Target creature you control gains double strike until end of turn.2 1W - SPM~ + SPM~ 1 @@ -4630,6 +5383,20 @@ III — Target creature you control gains double strike until end of turn.SPM~ 1 + + Oscorp Industries + This land enters tapped. +When this land enters from a graveyard, you lose 2 life. +{T}: Add {U}, {B}, or {R}. +Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.) + + Land + Land + 0 + + SPM~ + 0 + Oscorp Research Team {6}{U}: Draw two cards. @@ -4644,6 +5411,46 @@ III — Target creature you control gains double strike until end of turn.SPM~ 2 + + Parker Luck + At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand. + + B + Enchantment + Enchantment + 3 + 2B + + SPM~ + 1 + + + Parker Luck + At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand. + + B + Enchantment + Enchantment + 3 + 2B + + SPM~ + 1 + + + Passenger Ferry + Whenever this Vehicle attacks, you may pay . When you do, another target attacking creature can't be blocked this turn. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + Artifact — Vehicle + Artifact + 3 + 3 + 4/3 + + SPM~ + 1 + Peter Parker // Amazing Spider-Man @@ -4739,6 +5546,35 @@ III — Target creature you control gains double strike until end of turn.SPM~ 0 + + Prison Break + Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. +Mayhem {3}{B} (You may cast this card from your graveyard for {3}{B} if you discarded it this turn. Timing rules still apply.) + + B + Sorcery + Sorcery + 5 + 4B + + SPM~ + 3 + + + Professional Wrestler + When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") +This creature can't be blocked by more than one creature. + + G + Creature — Human Warrior Performer + Creature + 4 + 3G + 4/4 + + SPM~ + 2 + Prowler, Clawed Thief Menace (This creature can't be blocked except by two or more creatures.) @@ -4754,6 +5590,20 @@ Whenever another Villain you control enters, Prowler connives. (Draw a card, the SPM~ 2 + + Pumpkin Bombardment + As an additional cost to cast this spell, discard a card or pay {2}. +Pumpkin Bombardment deals 3 damage to target creature. + + BR + Sorcery + Sorcery + 1 + B/R + + SPM~ + 3 + Radioactive Spider Reach, deathtouch @@ -4840,6 +5690,19 @@ Mayhem {2}{R} (You may cast this card from your graveyard for {2}{R} if you disc SPM~ 1 + + Rhino's Rampage + Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. + + GR + Sorcery + Sorcery + 1 + R/G + + SPM~ + 3 + Rhino, Barreling Brute Vigilance, trample, haste @@ -4868,6 +5731,21 @@ Whenever Rhino attacks, if you've cast a spell with mana value 4 or greater this SPM~ 3 + + Rocket-Powered Goblin Glider + When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. +Equipped creature gets +2/+0 and has flying and haste. +Equip {2} +Mayhem {2} + + Artifact — Equipment + Artifact + 3 + 3 + + SPM~ + 1 + Romantic Rendezvous Discard a card, then draw two cards. @@ -4929,6 +5807,69 @@ Sandman can't be blocked by creatures with power 2 or less. SPM~ 2 + + Scarlet Spider, Ben Reilly + Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) +Trample +Sensational Save — If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature. + + GR + Legendary Creature — Spider Human Hero + Creature + 3 + 1RG + 4/3 + + SPM~ + 2 + + + Scarlet Spider, Ben Reilly + Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) +Trample +Sensational Save — If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature. + + GR + Legendary Creature — Spider Human Hero + Creature + 3 + 1RG + 4/3 + + SPM~ + 2 + + + Scarlet Spider, Kaine + Menace (This creature can't be blocked except by two or more creatures.) +When Scarlet Spider enters, you may discard a card. If you do, put a +1/+1 counter on him. +Mayhem {B/R} (You may cast this card from your graveyard for {B/R} if you discarded it this turn. Timing rules still apply.) + + BR + Legendary Creature — Spider Human Hero + Creature + 2 + BR + 2/1 + + SPM~ + 2 + + + School Daze + Choose one — +• Do Homework — Draw three cards. +• Fight Crime — Counter target spell. Draw a card. + + U + Instant + Instant + 5 + 3UU + + SPM~ + 3 + Scorpion's Sting Target creature gets -3/-3 until end of turn. @@ -4987,6 +5928,34 @@ When this creature leaves the battlefield, put its +1/+1 counters on target crea SPM~ 2 + + Shadow of the Goblin + Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card. +Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent. + + R + Enchantment + Enchantment + 2 + 1R + + SPM~ + 1 + + + Shadow of the Goblin + Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card. +Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent. + + R + Enchantment + Enchantment + 2 + 1R + + SPM~ + 1 + Shock Shock deals 2 damage to any target. @@ -5015,6 +5984,21 @@ Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creat SPM~ 2 + + Skyward Spider + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.) + + UW + Creature — Spider Human Hero + Creature + 2 + W/UW/U + 2/2 + + SPM~ + 2 + Spectacular Spider-Man Flash @@ -5158,6 +6142,22 @@ Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creat SPM~ 3 + + Spider Manifestation + Reach +{T}: Add {R} or {G}. +Whenever you cast a spell with mana value 4 or greater, untap this creature. + + GR + Creature — Spider Avatar + Creature + 2 + 1R/G + 2/2 + + SPM~ + 2 + Spider-Bot Reach @@ -5367,6 +6367,21 @@ When Spider-Man enters, search your library for a basic land card, put it onto t SPM~ 2 + + Spider-Mobile + Trample +Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. +Crew 2 + + Artifact — Vehicle + Artifact + 3 + 3 + 3/3 + + SPM~ + 1 + Spider-Punk Riot (This creature enters with your choice of a +1/+1 counter or haste.) @@ -5433,6 +6448,48 @@ Ward {2} (Whenever this creature becomes the target of a spell or ability an opp SPM~ 2 + + Spider-Sense + Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) +Counter target instant spell, sorcery spell, or triggered ability. + + U + Instant + Instant + 2 + 1U + + SPM~ + 3 + + + Spider-Sense + Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) +Counter target instant spell, sorcery spell, or triggered ability. + + U + Instant + Instant + 2 + 1U + + SPM~ + 3 + + + Spider-Sense + Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.) +Counter target instant spell, sorcery spell, or triggered ability. + + U + Instant + Instant + 2 + 1U + + SPM~ + 3 + Spider-Suit Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types. @@ -5461,6 +6518,50 @@ At the beginning of your end step, if two or more creatures entered the battlefi SPM~ 2 + + Spider-Verse + The "legend rule" doesn't apply to Spiders you control. +Whenever you cast a spell from anywhere other than your hand, you may copy it. If you do, you may choose new targets for the copy. If the copy is a permanent spell, it gains haste. Do this only once each turn. + + R + Enchantment + Enchantment + 5 + 3RR + + SPM~ + 1 + + + Spider-Woman, Stunning Savior + Flying +Venom Blast — Artifacts and creatures your opponents control enter tapped. + + UW + Legendary Creature — Spider Human Hero + Creature + 2 + 1W/U + 2/2 + + SPM~ + 2 + + + Spider-Woman, Stunning Savior + Flying +Venom Blast — Artifacts and creatures your opponents control enter tapped. + + UW + Legendary Creature — Spider Human Hero + Creature + 2 + 1W/U + 2/2 + + SPM~ + 2 + Spiders-Man, Heroic Horde Web-slinging {4}{G}{G} (You may cast this spell for {4}{G}{G} if you also return a tapped creature you control to its owner's hand.) @@ -5476,6 +6577,36 @@ When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life a SPM~ 2 + + Spinneret and Spiderling + Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling. +Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card. + + R + Legendary Creature — Spider Human Hero + Creature + 1 + R + 1/2 + + SPM~ + 2 + + + Spinneret and Spiderling + Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling. +Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card. + + R + Legendary Creature — Spider Human Hero + Creature + 1 + R + 1/2 + + SPM~ + 2 + Starling, Aerial Ally Flying @@ -5519,6 +6650,101 @@ Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creatu SPM~ 2 + + Strength of Will + Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it." + + G + Instant + Instant + 2 + 1G + + SPM~ + 3 + + + Strength of Will + Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it." + + G + Instant + Instant + 2 + 1G + + SPM~ + 3 + + + Suburban Sanctuary + This land enters tapped. +{T}: Add {G} or {W}. +{4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + Land + Land + 0 + + SPM~ + 0 + + + Subway Train + When this Vehicle enters, you may pay {G}. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle. +Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + Artifact — Vehicle + Artifact + 2 + 2 + 3/1 + + SPM~ + 1 + + + Superior Spider-Man + Mind Swap — You may have Superior Spider- Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that card. + + BU + Legendary Creature — Spider Human Hero + Creature + 4 + 2UB + 4/4 + + SPM~ + 2 + + + Superior Spider-Man + Mind Swap — You may have Superior Spider- Man enter as a copy of any creature card in a graveyard, except his name is Superior Spider-Man and he's a 4/4 Spider Human Hero in addition to his other types. When you do, exile that card. + + BU + Legendary Creature — Spider Human Hero + Creature + 4 + 2UB + 4/4 + + SPM~ + 2 + + + Supportive Parents + Tap two untapped creatures you control: Add one mana of any color. + + G + Creature — Human Citizen + Creature + 3 + 2G + 3/3 + + SPM~ + 2 + Swamp ({T}: Add {B}.) @@ -5541,6 +6767,22 @@ Dinosaur Formula — {1}{R}, Discard this card: Until end of turn, target creatu SPM~ 0 + + Swarm, Being of Bees + Flash +Flying +Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.) + + B + Legendary Creature — Insect Villain + Creature + 3 + 2B + 2/2 + + SPM~ + 2 + Symbiote Spider-Man Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard. @@ -5585,6 +6827,20 @@ Find New Host — {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 cou SPM~ 2 + + Terrific Team-Up + This spell costs {2} less to cast if you control a permanent with mana value 4 or greater. +One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls. + + G + Instant + Instant + 4 + 3G + + SPM~ + 3 + The Clone Saga (As this Saga enters step, add a lore counter. Sacrifice after III.) @@ -5617,6 +6873,22 @@ III — Choose a card name. Whenever a creature with the chosen name deals comba SPM~ 1 + + The Death of Gwen Stacy + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target creature. +II — Each player may discard a card. Each player who doesn't loses 3 life. +III — Exile any number of target players' graveyards. + + B + Enchantment — Saga + Enchantment + 3 + 2B + + SPM~ + 1 + The Soul Stone Indestructible @@ -5665,6 +6937,36 @@ III — Choose a card name. Whenever a creature with the chosen name deals comba SPM~ 1 + + The Spot, Living Portal + When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard. +When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands. + + BW + Legendary Creature — Human Scientist Villain + Creature + 5 + 3WB + 4/4 + + SPM~ + 2 + + + The Spot, Living Portal + When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard. +When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands. + + BW + Legendary Creature — Human Scientist Villain + Creature + 5 + 3WB + 4/4 + + SPM~ + 2 + Thwip! Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life. @@ -5765,6 +7067,30 @@ Destroy target creature. You gain 2 life. SPM~ 2 + + Vibrant Cityscape + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + SPM~ + 0 + + + Villainous Wrath + Target opponent loses life equal to the number of creatures they control. Then destroy all creatures. + + B + Sorcery + Sorcery + 5 + 3BB + + SPM~ + 3 + Vulture, Scheming Scavenger Flying @@ -5821,6 +7147,20 @@ At the beginning of combat on your turn, look at the top five cards of your libr SPM~ 1 + + Web-Shooters + Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls." +Equip {2} ({2}:Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 2 + 1W + + SPM~ + 1 + Web-Warriors When this creature enters, put a +1/+1 counter on each other creature you control. @@ -5907,5 +7247,20 @@ All damage that would be dealt to you is dealt to enchanted creature instead.SPM~ 1 + + Wraith, Vicious Vigilante + Double strike +Fear Gas — Wraith can't be blocked. + + UW + Legendary Creature — Human Detective Hero + Creature + 3 + 1WU + 1/1 + + SPM~ + 2 +