From 74b9d4d98e69f7ed474f88df48a264f5586c01ee Mon Sep 17 00:00:00 2001 From: github-actions Date: Wed, 27 Mar 2024 08:13:12 +0000 Subject: [PATCH] Deploy: 7678fadecac124ecf09db5dc0129e29ad4736775 --- BIG.xml | 191 +++++- OTC.xml | 86 +++ OTJ.xml | 1230 +++++++++++++++++++++++++++++++++++++- spoiler.xml | 1631 ++++++++++++++++++++++++++++++++++++++++++++++++--- 4 files changed, 3059 insertions(+), 79 deletions(-) create mode 100644 OTC.xml diff --git a/BIG.xml b/BIG.xml index 6a001727..1d6e6623 100644 --- a/BIG.xml +++ b/BIG.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-02-26 16:12:02 (UTC) + 2024-03-27 08:13:11 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/BIG.xml @@ -56,6 +56,54 @@ BIG 1 + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG + 2 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG + 2 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG + 2 + Sword of Wealth and Power Equipped creature gets +2/+2 and has protection from instants and from sorceries. @@ -112,5 +160,144 @@ Equip {2} BIG 1 + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG + 1 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG + 2 + diff --git a/OTC.xml b/OTC.xml new file mode 100644 index 00000000..98afb5ef --- /dev/null +++ b/OTC.xml @@ -0,0 +1,86 @@ + + + + + Cockatrice/Magic-Spoiler + 2024-03-27 08:13:11 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/OTC.xml + + + + + OTC + Outlaws of Thunder Junction Commander (Spoiler) + Commander + 2024-04-19 + + + + + Gonti, Canny Acquisitor + Spells you cast but don't own cost {1} less to cast. +Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. + + BGU + Legendary Creature — Aetherborn Rogue + Creature + 5 + 2BGU + 5/5 + + OTC + 2 + + + Olivia, Opulent Outlaw + Flying, lifelink +Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery. + + BRW + Legendary Creature — Vampire Assassin + Creature + 4 + 1RWB + 3/3 + + OTC + 2 + + + Stella Lee, Wild Card + Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. +{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn. + + RU + Legendary Creature + Creature + 3 + 1UR + 2/4 + + OTC + 2 + + + Yuma, Proud Protector + This spell costs {1} less to cast for each land card in your graveyard. +Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. +Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. + + GRW + Legendary Creature — Human Ranger + Creature + 8 + 5RGW + 6/6 + + OTC + 2 + + + diff --git a/OTJ.xml b/OTJ.xml index 23bcc9da..dea7fcf8 100644 --- a/OTJ.xml +++ b/OTJ.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-03-26 16:12:08 (UTC) + 2024-03-27 08:13:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/OTJ.xml @@ -35,6 +35,22 @@ OTJ 3 + + "Craft. T. Coyote" + Haste +When "Craft. T. Coyote" enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. +Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + R + Creature — Coyote + Creature + 2 + 1R + 2/2 + + OTJ + 2 + "Raise Dead? No. Raise Child." Return up to one target creature from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. @@ -62,6 +78,234 @@ OTJ 1 + + Abraded Bluffs + Abraded Bluffs enters the battlefield tapped. +When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {R} or {W}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Annie Flash, the Veteran + Flash +When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. +Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. + + GRW + Legendary Creature — Human Rogue + Creature + 6 + 3RGW + 4/5 + + OTJ + 2 + + + Annie Flash, the Veteran + Flash +When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. +Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. + + GRW + Legendary Creature — Human Rogue + Creature + 6 + 3RGW + 4/5 + + OTJ + 2 + + + Armored Armadillo + Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) +{3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. + + W + Creature — Armadillo + Creature + 1 + W + 0/4 + + OTJ + 2 + + + Blooming Marsh + Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {B} or {G}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Blooming Marsh + Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {B} or {G}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Botanical Sanctum + Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {G} or {U}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Botanical Sanctum + Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {G} or {U}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Bovine Intervention + Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. + + W + Instant + Instant + 2 + 1W + + OTJ + 3 + + + Bristling Backwoods + Bristling Backwoods enters the battlefield tapped. +When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {R} or {G}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Cactarantula + This spell costs {1} less to cast if you control a Desert. +Reach +Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. + + G + Creature — Plant Spider + Creature + 6 + 4GG + 6/5 + + OTJ + 2 + + + Colossal Rattlewurm + Colossal Rattlewurm has flash as long as you control a Desert. +Trample +{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. + + G + Creature — Wurm + Creature + 4 + 2GG + 6/5 + + OTJ + 2 + + + Colossal Rattlewurm + Colossal Rattlewurm has flash as long as you control a Desert. +Trample +{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. + + G + Creature — Wurm + Creature + 4 + 2GG + 6/5 + + OTJ + 2 + + + Concealed Courtyard + Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {W} or {B}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Concealed Courtyard + Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {W} or {B}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Creosote Heath + Creosote Heath enters the battlefield tapped. +When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {G} or {W}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + Duelist of the Mind Flying, vigilance @@ -94,6 +338,35 @@ Whenever you commit a crime, you may draw a card. If you do, discard a card. Thi OTJ 2 + + Eroded Canyon + Eroded Canyon enters the battlefield tapped. +When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {U} or {R}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Ertha Jo, Frontier Mentor + When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy. + + RW + Legendary Creature — Kor Advisor + Creature + 4 + 2RW + 2/4 + + OTJ + 2 + Fblthp, Lost on the Range Ward {2} @@ -128,6 +401,52 @@ You may plot nonland cards from the top of your library. OTJ 2 + + Festering Gulch + Festering Gulch enters the battlefield tapped. +When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {B} or {G}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Final Showdown + Spree (Choose one or more additional costs.) ++ {1} — All creatures lose all abilities until end of turn. ++ {1} — Choose a creature you control. It gains indestructible until end of turn. ++ {3}{W}{W} — Destroy all creatures. + + W + Instant + Instant + 1 + W + + OTJ + 3 + + + Final Showdown + Spree (Choose one or more additional costs.) ++ {1} — All creatures lose all abilities until end of turn. ++ {1} — Choose a creature you control. It gains indestructible until end of turn. ++ {3}{W}{W} — Destroy all creatures. + + W + Instant + Instant + 1 + W + + OTJ + 3 + Forest ({T}: Add {G}.) @@ -139,6 +458,170 @@ You may plot nonland cards from the top of your library. OTJ 0 + + Forlorn Flats + Forlorn Flats enters the battlefield tapped. +When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {W} or {B}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Form a Posse + Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." + + RW + Sorcery + Sorcery + 2 + XRW + + OTJ + 3 + + + Freestrider Lookout + Reach +Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + G + Creature — Human Rogue + Creature + 3 + 2G + 3/3 + + OTJ + 2 + + + Freestrider Lookout + Reach +Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + G + Creature — Human Rogue + Creature + 3 + 2G + 3/3 + + OTJ + 2 + + + Frontier Seeker + When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Creature — Human Scout + Creature + 2 + 1W + 2/1 + + OTJ + 2 + + + Frontier Seeker + When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Creature — Human Scout + Creature + 2 + 1W + 2/1 + + OTJ + 2 + + + Gisa, the Hellraiser + Ward—{2}, Pay 2 life. +Skeletons and Zombies you control get +1/+1 and have menace. +Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + B + Legendary Creature — Human Warlock + Creature + 5 + 3BB + 4/4 + + OTJ + 2 + + + Gisa, the Hellraiser + Ward—{2}, Pay 2 life. +Skeletons and Zombies you control get +1/+1 and have menace. +Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + B + Legendary Creature — Human Warlock + Creature + 5 + 3BB + 4/4 + + OTJ + 2 + + + Great Train Heist + Spree (Choose one or more additional costs.) ++ {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. ++ {2} — Creatures you control get +1/+0 and gain first strike until end of turn. ++ {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. + + R + Instant + Instant + 1 + R + + OTJ + 3 + + + Great Train Heist + Spree (Choose one or more additional costs.) ++ {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. ++ {2} — Creatures you control get +1/+0 and gain first strike until end of turn. ++ {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. + + R + Instant + Instant + 1 + R + + OTJ + 3 + + + Hardbristle Bandit + {T}: Add one mana of any color. +Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + G + Creature — Plant Rogue + Creature + 2 + 1G + 1/1 + + OTJ + 2 + Hell to Pay Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way. @@ -165,6 +648,106 @@ You may plot nonland cards from the top of your library. OTJ 3 + + High Noon + Each player can't cast more than one spell each turn. +{4}{R}, Sacrifice High Noon: It deals 5 damage to any target. + + W + Enchantment + Enchantment + 2 + 1W + + OTJ + 1 + + + Holy Cow + Flash +Flying +When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + W + Creature — Ox Angel + Creature + 3 + 2W + 2/2 + + OTJ + 2 + + + Honest Rutstein + When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. +Creature spells you cast cost {1} less to cast. + + BG + Legendary Creature — Human Warlock + Creature + 3 + 1BG + 3/2 + + OTJ + 2 + + + Honest Rutstein + When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. +Creature spells you cast cost {1} less to cast. + + BG + Legendary Creature — Human Warlock + Creature + 3 + 1BG + 3/2 + + OTJ + 2 + + + Inspiring Vantage + Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {R} or {W}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Inspiring Vantage + Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {R} or {W}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Intimidation Campaign + When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. +Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + BU + Enchantment + Enchantment + 3 + 1UB + + OTJ + 1 + Island ({T}: Add {U}.) @@ -176,6 +759,114 @@ You may plot nonland cards from the top of your library. OTJ 0 + + Jace Reawakened + You can't cast this spell during your first, second, or third turns of the game. ++1: Draw a card, then discard a card. ++1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. +−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. + + U + Legendary Planeswalker — Jace + Planeswalker + 2 + UU + 3 + + OTJ + 1 + + + Jace Reawakened + You can't cast this spell during your first, second, or third turns of the game. ++1: Draw a card, then discard a card. ++1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. +−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. + + U + Legendary Planeswalker — Jace + Planeswalker + 2 + UU + 3 + + OTJ + 1 + + + Jagged Barrens + Jagged Barrens enters the battlefield tapped. +When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {B} or {R}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Jolene, Plundering Pugilist + Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. +{1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target. + + GR + Legendary Creature — Human Mercenary + Creature + 3 + 1RG + 4/2 + + OTJ + 2 + + + Kellan, the Kid + Flying, lifelink +Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. + + GUW + Legendary Creature — Human Faerie Rogue + Creature + 3 + GWU + 3/3 + + OTJ + 2 + + + Kellan, the Kid + Flying, lifelink +Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. + + GUW + Legendary Creature — Human Faerie Rogue + Creature + 3 + GWU + 3/3 + + OTJ + 2 + + + Kraum, Violent Cacophony + Flying +Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. + + RU + Legendary Creature — Zombie Horror + Creature + 4 + 2UR + 2/3 + + OTJ + 2 + Lavaspur Boots Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) @@ -189,6 +880,134 @@ Equip {1} OTJ 1 + + Lazav, Familiar Stranger + Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + BU + Legendary Creature — Shapeshifter + Creature + 3 + 1UB + 1/4 + + OTJ + 2 + + + Lonely Arroyo + Lonely Arroyo enters the battlefield tapped. +When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {W} or {U}. + + Land Desert + Land + 0 + + OTJ + 1 + 0 + + + Lush Oasis + Lush Oasis enters the battlefield tapped. +When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {G} or {U}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Magda, the Hoardmaster + Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) +Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. + + R + Legendary Creature — Dwarf Berserker + Creature + 2 + 1R + 2/2 + + OTJ + 2 + + + Magda, the Hoardmaster + Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) +Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. + + R + Legendary Creature — Dwarf Berserker + Creature + 2 + 1R + 2/2 + + OTJ + 2 + + + Magda, the Hoardmaster + Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) +Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. + + R + Legendary Creature — Dwarf Berserker + Creature + 2 + 1R + 2/2 + + OTJ + 2 + + + Make Your Own Luck + Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) + + GU + Sorcery + Sorcery + 5 + 3GU + + OTJ + 3 + + + Make Your Own Luck + Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) + + GU + Sorcery + Sorcery + 5 + 3GU + + OTJ + 3 + + + Marauding Sphinx + Flying, vigilance, ward {2} +Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + U + Creature — Sphinx Rogue + Creature + 5 + 3UU + 3/5 + + OTJ + 2 + Mountain ({T}: Add {R}.) @@ -262,6 +1081,150 @@ Equip {1} OTJ 0 + + Plan the Heist + Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + U + Sorcery + Sorcery + 4 + 2UU + + OTJ + 3 + + + Quilled Charger + Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) +Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + R + Creature — Porcupine Mount + Creature + 4 + 3R + 4/3 + + OTJ + 2 + + + Rakdos, the Muscle + Flying, trample +Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. +Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. + + BR + Legendary Creature — Demon Mercenary + Creature + 5 + 2BBR + 6/5 + + OTJ + 2 + + + Rakdos, the Muscle + Flying, trample +Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. +Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. + + BR + Legendary Creature — Demon Mercenary + Creature + 5 + 2BBR + 6/5 + + OTJ + 2 + + + Rakish Crew + When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + + B + Enchantment + Enchantment + 3 + 2B + + OTJ + 1 + + + Rattleback Apothecary + Deathtouch +Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + B + Creature — Gorgon Warlock + Creature + 3 + 2B + 3/2 + + OTJ + 2 + + + Ruthless Lawbringer + When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. + + BW + Creature — Vampire Assassin + Creature + 3 + 1WB + 3/2 + + OTJ + 2 + + + Ruthless Lawbringer + When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. + + BW + Creature — Vampire Assassin + Creature + 3 + 1WB + 3/2 + + OTJ + 2 + + + Scorching Shot + Scorching Shot deals 5 damage to target creature. + + R + Sorcery + Sorcery + 2 + RR + + OTJ + 3 + + + Scorching Shot + Scorching Shot deals 5 damage to target creature. + + R + Sorcery + Sorcery + 2 + RR + + OTJ + 3 + Selvala, Eager Trailblazer Vigilance @@ -278,6 +1241,93 @@ Whenever you cast a creature spell, create a 1/1 red Mercenary creature token wi OTJ 2 + + Slickshot Lockpicker + When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + U + Creature — Human Rogue + Creature + 3 + 2U + 2/3 + + OTJ + 2 + + + Slickshot Show-Off + Flying, haste +Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. +Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + R + Creature — Bird Wizard + Creature + 2 + 1R + 1/2 + + OTJ + 2 + + + Slickshot Show-Off + Flying, haste +Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. +Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + R + Creature — Bird Wizard + Creature + 2 + 1R + 1/2 + + OTJ + 2 + + + Soured Springs + Soured Springs enters the battlefield tapped. +When Soured Springs enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {U} or {B}. + + Land — Desert + Land + 0 + + OTJ + 1 + 0 + + + Spirebluff Canal + Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {U} or {R}. + + Land + Land + 0 + + OTJ + 1 + 0 + + + Spirebluff Canal + Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {U} or {R}. + + Land + Land + 0 + + OTJ + 1 + 0 + Swamp ({T}: Add {B}.) @@ -289,6 +1339,108 @@ Whenever you cast a creature spell, create a 1/1 red Mercenary creature token wi OTJ 0 + + The Gitrog, Ravenous Ride + Trample, haste +Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. +Saddle 1 + + BG + Legendary Creature — Frog Horror Mount + Creature + 5 + 3BG + 6/5 + + OTJ + 2 + + + The Gitrog, Ravenous Ride + Trample, haste +Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. +Saddle 1 + + BG + Legendary Creature — Frog Horror Mount + Creature + 5 + 3BG + 6/5 + + OTJ + 2 + + + The Key to the Vault + Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. +Equip {2}{U} + + U + Legendary Artifact — Equipment + Artifact + 2 + 1U + + OTJ + 1 + + + The Key to the Vault + Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. +Equip {2}{U} + + U + Legendary Artifact — Equipment + Artifact + 2 + 1U + + OTJ + 1 + + + The Key to the Vault + Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. +Equip {2}{U} + + U + Legendary Artifact — Equipment + Artifact + 2 + 1U + + OTJ + 1 + + + Tinybones Joins Up + When Tinybones Joins Up enters the battlefield, any number of target players each discard a card. +Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. + + B + Legendary Enchantment + Enchantment + 1 + B + + OTJ + 1 + + + Tinybones Joins Up + When Tinybones Joins Up enters the battlefield, any number of target players each discard a card. +Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. + + B + Legendary Enchantment + Enchantment + 1 + B + + OTJ + 1 + Tinybones, the Pickpocket Deathtouch @@ -319,5 +1471,79 @@ Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast OTJ 2 + + Trained Arynx + Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + W + Creature — Cat Beast Mount + Creature + 2 + 1W + 3/1 + + OTJ + 2 + + + Unfortunate Accident + Spree (Choose one or more additional costs.) ++ {2}{B} — Destroy target creature. ++ {1} — Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." + + B + Instant + Instant + 1 + B + + OTJ + 3 + + + Vial Smasher, Gleeful Grenadier + Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + + BR + Legendary Creature — Goblin Mercenary + Creature + 2 + BR + 3/2 + + OTJ + 2 + + + Vraska, the Silencer + Deathtouch +Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. + + BG + Legendary Creature — Gorgon Assassin + Creature + 3 + 1BG + 3/3 + + OTJ + 2 + + + Vraska, the Silencer + Deathtouch +Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. + + BG + Legendary Creature — Gorgon Assassin + Creature + 3 + 1BG + 3/3 + + OTJ + 2 + diff --git a/spoiler.xml b/spoiler.xml index 6c52b369..79b77467 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-03-27 00:42:16 (UTC) + 2024-03-27 08:13:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -19,9 +19,9 @@ 2024-08-02 - OTJ~ - Outlaws of Thunder Junction (Spoiler) - Expansion + OTC~ + Outlaws of Thunder Junction Commander (Spoiler) + Commander 2024-04-19 @@ -30,6 +30,12 @@ Expansion 2024-04-19 + + OTJ~ + Outlaws of Thunder Junction (Spoiler) + Expansion + 2024-04-19 + @@ -201,6 +207,347 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq BLB~ 0 + + Gonti, Canny Acquisitor + Spells you cast but don't own cost {1} less to cast. +Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. + + BGU + Legendary Creature — Aetherborn Rogue + Creature + 5 + 2BGU + 5/5 + + OTC~ + 2 + + + Olivia, Opulent Outlaw + Flying, lifelink +Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery. + + BRW + Legendary Creature — Vampire Assassin + Creature + 4 + 1RWB + 3/3 + + OTC~ + 2 + + + Stella Lee, Wild Card + Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. +{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn. + + RU + Legendary Creature + Creature + 3 + 1UR + 2/4 + + OTC~ + 2 + + + Yuma, Proud Protector + This spell costs {1} less to cast for each land card in your graveyard. +Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. +Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. + + GRW + Legendary Creature — Human Ranger + Creature + 8 + 5RGW + 6/6 + + OTC~ + 2 + + + Nexus of Becoming + At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + + Artifact + Artifact + 6 + 6 + + BIG~ + 1 + + + Nexus of Becoming + At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + + Artifact + Artifact + 6 + 6 + + BIG~ + 1 + + + Nexus of Becoming + At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + + Artifact + Artifact + 6 + 6 + + BIG~ + 1 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG~ + 2 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG~ + 2 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG~ + 2 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG~ + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG~ + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG~ + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG~ + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG~ + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG~ + 1 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + "Cowborb" Spree (Choose one or more additional costs.) @@ -216,6 +563,22 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq OTJ~ 3 + + "Craft. T. Coyote" + Haste +When "Craft. T. Coyote" enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. +Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + R + Creature — Coyote + Creature + 2 + 1R + 2/2 + + OTJ~ + 2 + "Raise Dead? No. Raise Child." Return up to one target creature from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand. @@ -243,6 +606,234 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq OTJ~ 1 + + Abraded Bluffs + Abraded Bluffs enters the battlefield tapped. +When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {R} or {W}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Annie Flash, the Veteran + Flash +When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. +Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. + + GRW + Legendary Creature — Human Rogue + Creature + 6 + 3RGW + 4/5 + + OTJ~ + 2 + + + Annie Flash, the Veteran + Flash +When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. +Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. + + GRW + Legendary Creature — Human Rogue + Creature + 6 + 3RGW + 4/5 + + OTJ~ + 2 + + + Armored Armadillo + Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) +{3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. + + W + Creature — Armadillo + Creature + 1 + W + 0/4 + + OTJ~ + 2 + + + Blooming Marsh + Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {B} or {G}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Blooming Marsh + Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {B} or {G}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Botanical Sanctum + Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {G} or {U}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Botanical Sanctum + Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {G} or {U}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Bovine Intervention + Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. + + W + Instant + Instant + 2 + 1W + + OTJ~ + 3 + + + Bristling Backwoods + Bristling Backwoods enters the battlefield tapped. +When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {R} or {G}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Cactarantula + This spell costs {1} less to cast if you control a Desert. +Reach +Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card. + + G + Creature — Plant Spider + Creature + 6 + 4GG + 6/5 + + OTJ~ + 2 + + + Colossal Rattlewurm + Colossal Rattlewurm has flash as long as you control a Desert. +Trample +{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. + + G + Creature — Wurm + Creature + 4 + 2GG + 6/5 + + OTJ~ + 2 + + + Colossal Rattlewurm + Colossal Rattlewurm has flash as long as you control a Desert. +Trample +{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. + + G + Creature — Wurm + Creature + 4 + 2GG + 6/5 + + OTJ~ + 2 + + + Concealed Courtyard + Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {W} or {B}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Concealed Courtyard + Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {W} or {B}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Creosote Heath + Creosote Heath enters the battlefield tapped. +When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {G} or {W}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + Duelist of the Mind Flying, vigilance @@ -275,6 +866,35 @@ Whenever you commit a crime, you may draw a card. If you do, discard a card. Thi OTJ~ 2 + + Eroded Canyon + Eroded Canyon enters the battlefield tapped. +When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {U} or {R}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Ertha Jo, Frontier Mentor + When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy. + + RW + Legendary Creature — Kor Advisor + Creature + 4 + 2RW + 2/4 + + OTJ~ + 2 + Fblthp, Lost on the Range Ward {2} @@ -309,6 +929,52 @@ You may plot nonland cards from the top of your library. OTJ~ 2 + + Festering Gulch + Festering Gulch enters the battlefield tapped. +When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {B} or {G}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Final Showdown + Spree (Choose one or more additional costs.) ++ {1} — All creatures lose all abilities until end of turn. ++ {1} — Choose a creature you control. It gains indestructible until end of turn. ++ {3}{W}{W} — Destroy all creatures. + + W + Instant + Instant + 1 + W + + OTJ~ + 3 + + + Final Showdown + Spree (Choose one or more additional costs.) ++ {1} — All creatures lose all abilities until end of turn. ++ {1} — Choose a creature you control. It gains indestructible until end of turn. ++ {3}{W}{W} — Destroy all creatures. + + W + Instant + Instant + 1 + W + + OTJ~ + 3 + Forest ({T}: Add {G}.) @@ -320,6 +986,170 @@ You may plot nonland cards from the top of your library. OTJ~ 0 + + Forlorn Flats + Forlorn Flats enters the battlefield tapped. +When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {W} or {B}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Form a Posse + Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." + + RW + Sorcery + Sorcery + 2 + XRW + + OTJ~ + 3 + + + Freestrider Lookout + Reach +Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + G + Creature — Human Rogue + Creature + 3 + 2G + 3/3 + + OTJ~ + 2 + + + Freestrider Lookout + Reach +Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + G + Creature — Human Rogue + Creature + 3 + 2G + 3/3 + + OTJ~ + 2 + + + Frontier Seeker + When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Creature — Human Scout + Creature + 2 + 1W + 2/1 + + OTJ~ + 2 + + + Frontier Seeker + When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Creature — Human Scout + Creature + 2 + 1W + 2/1 + + OTJ~ + 2 + + + Gisa, the Hellraiser + Ward—{2}, Pay 2 life. +Skeletons and Zombies you control get +1/+1 and have menace. +Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + B + Legendary Creature — Human Warlock + Creature + 5 + 3BB + 4/4 + + OTJ~ + 2 + + + Gisa, the Hellraiser + Ward—{2}, Pay 2 life. +Skeletons and Zombies you control get +1/+1 and have menace. +Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + B + Legendary Creature — Human Warlock + Creature + 5 + 3BB + 4/4 + + OTJ~ + 2 + + + Great Train Heist + Spree (Choose one or more additional costs.) ++ {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. ++ {2} — Creatures you control get +1/+0 and gain first strike until end of turn. ++ {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. + + R + Instant + Instant + 1 + R + + OTJ~ + 3 + + + Great Train Heist + Spree (Choose one or more additional costs.) ++ {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. ++ {2} — Creatures you control get +1/+0 and gain first strike until end of turn. ++ {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token. + + R + Instant + Instant + 1 + R + + OTJ~ + 3 + + + Hardbristle Bandit + {T}: Add one mana of any color. +Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + G + Creature — Plant Rogue + Creature + 2 + 1G + 1/1 + + OTJ~ + 2 + Hell to Pay Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way. @@ -346,6 +1176,106 @@ You may plot nonland cards from the top of your library. OTJ~ 3 + + High Noon + Each player can't cast more than one spell each turn. +{4}{R}, Sacrifice High Noon: It deals 5 damage to any target. + + W + Enchantment + Enchantment + 2 + 1W + + OTJ~ + 1 + + + Holy Cow + Flash +Flying +When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + W + Creature — Ox Angel + Creature + 3 + 2W + 2/2 + + OTJ~ + 2 + + + Honest Rutstein + When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. +Creature spells you cast cost {1} less to cast. + + BG + Legendary Creature — Human Warlock + Creature + 3 + 1BG + 3/2 + + OTJ~ + 2 + + + Honest Rutstein + When Honest Rutstein enters the battlefield, return target creature card from your graveyard to your hand. +Creature spells you cast cost {1} less to cast. + + BG + Legendary Creature — Human Warlock + Creature + 3 + 1BG + 3/2 + + OTJ~ + 2 + + + Inspiring Vantage + Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {R} or {W}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Inspiring Vantage + Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {R} or {W}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Intimidation Campaign + When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. +Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + BU + Enchantment + Enchantment + 3 + 1UB + + OTJ~ + 1 + Island ({T}: Add {U}.) @@ -357,6 +1287,114 @@ You may plot nonland cards from the top of your library. OTJ~ 0 + + Jace Reawakened + You can't cast this spell during your first, second, or third turns of the game. ++1: Draw a card, then discard a card. ++1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. +−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. + + U + Legendary Planeswalker — Jace + Planeswalker + 2 + UU + 3 + + OTJ~ + 1 + + + Jace Reawakened + You can't cast this spell during your first, second, or third turns of the game. ++1: Draw a card, then discard a card. ++1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. +−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. + + U + Legendary Planeswalker — Jace + Planeswalker + 2 + UU + 3 + + OTJ~ + 1 + + + Jagged Barrens + Jagged Barrens enters the battlefield tapped. +When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {B} or {R}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Jolene, Plundering Pugilist + Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token. +{1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target. + + GR + Legendary Creature — Human Mercenary + Creature + 3 + 1RG + 4/2 + + OTJ~ + 2 + + + Kellan, the Kid + Flying, lifelink +Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. + + GUW + Legendary Creature — Human Faerie Rogue + Creature + 3 + GWU + 3/3 + + OTJ~ + 2 + + + Kellan, the Kid + Flying, lifelink +Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. + + GUW + Legendary Creature — Human Faerie Rogue + Creature + 3 + GWU + 3/3 + + OTJ~ + 2 + + + Kraum, Violent Cacophony + Flying +Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card. + + RU + Legendary Creature — Zombie Horror + Creature + 4 + 2UR + 2/3 + + OTJ~ + 2 + Lavaspur Boots Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) @@ -370,6 +1408,134 @@ Equip {1} OTJ~ 1 + + Lazav, Familiar Stranger + Whenever you commit a crime, put a +1/+1 counter on Lazav, Familiar Stranger. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + BU + Legendary Creature — Shapeshifter + Creature + 3 + 1UB + 1/4 + + OTJ~ + 2 + + + Lonely Arroyo + Lonely Arroyo enters the battlefield tapped. +When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {W} or {U}. + + Land Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Lush Oasis + Lush Oasis enters the battlefield tapped. +When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {G} or {U}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Magda, the Hoardmaster + Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) +Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. + + R + Legendary Creature — Dwarf Berserker + Creature + 2 + 1R + 2/2 + + OTJ~ + 2 + + + Magda, the Hoardmaster + Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) +Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. + + R + Legendary Creature — Dwarf Berserker + Creature + 2 + 1R + 2/2 + + OTJ~ + 2 + + + Magda, the Hoardmaster + Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) +Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery. + + R + Legendary Creature — Dwarf Berserker + Creature + 2 + 1R + 2/2 + + OTJ~ + 2 + + + Make Your Own Luck + Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) + + GU + Sorcery + Sorcery + 5 + 3GU + + OTJ~ + 3 + + + Make Your Own Luck + Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) + + GU + Sorcery + Sorcery + 5 + 3GU + + OTJ~ + 3 + + + Marauding Sphinx + Flying, vigilance, ward {2} +Whenever you commit a crime, surveil 2. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + U + Creature — Sphinx Rogue + Creature + 5 + 3UU + 3/5 + + OTJ~ + 2 + Mountain ({T}: Add {R}.) @@ -443,6 +1609,150 @@ Equip {1} OTJ~ 0 + + Plan the Heist + Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + U + Sorcery + Sorcery + 4 + 2UU + + OTJ~ + 3 + + + Quilled Charger + Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) +Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) + + R + Creature — Porcupine Mount + Creature + 4 + 3R + 4/3 + + OTJ~ + 2 + + + Rakdos, the Muscle + Flying, trample +Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. +Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. + + BR + Legendary Creature — Demon Mercenary + Creature + 5 + 2BBR + 6/5 + + OTJ~ + 2 + + + Rakdos, the Muscle + Flying, trample +Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. +Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. + + BR + Legendary Creature — Demon Mercenary + Creature + 5 + 2BBR + 6/5 + + OTJ~ + 2 + + + Rakish Crew + When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." +Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + + B + Enchantment + Enchantment + 3 + 2B + + OTJ~ + 1 + + + Rattleback Apothecary + Deathtouch +Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) + + B + Creature — Gorgon Warlock + Creature + 3 + 2B + 3/2 + + OTJ~ + 2 + + + Ruthless Lawbringer + When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. + + BW + Creature — Vampire Assassin + Creature + 3 + 1WB + 3/2 + + OTJ~ + 2 + + + Ruthless Lawbringer + When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. + + BW + Creature — Vampire Assassin + Creature + 3 + 1WB + 3/2 + + OTJ~ + 2 + + + Scorching Shot + Scorching Shot deals 5 damage to target creature. + + R + Sorcery + Sorcery + 2 + RR + + OTJ~ + 3 + + + Scorching Shot + Scorching Shot deals 5 damage to target creature. + + R + Sorcery + Sorcery + 2 + RR + + OTJ~ + 3 + Selvala, Eager Trailblazer Vigilance @@ -459,6 +1769,93 @@ Whenever you cast a creature spell, create a 1/1 red Mercenary creature token wi OTJ~ 2 + + Slickshot Lockpicker + When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + U + Creature — Human Rogue + Creature + 3 + 2U + 2/3 + + OTJ~ + 2 + + + Slickshot Show-Off + Flying, haste +Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. +Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + R + Creature — Bird Wizard + Creature + 2 + 1R + 1/2 + + OTJ~ + 2 + + + Slickshot Show-Off + Flying, haste +Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn. +Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) + + R + Creature — Bird Wizard + Creature + 2 + 1R + 1/2 + + OTJ~ + 2 + + + Soured Springs + Soured Springs enters the battlefield tapped. +When Soured Springs enters the battlefield, it deals 1 damage to target opponent. +{T}: Add {U} or {B}. + + Land — Desert + Land + 0 + + OTJ~ + 1 + 0 + + + Spirebluff Canal + Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {U} or {R}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + + + Spirebluff Canal + Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {U} or {R}. + + Land + Land + 0 + + OTJ~ + 1 + 0 + Swamp ({T}: Add {B}.) @@ -470,6 +1867,108 @@ Whenever you cast a creature spell, create a 1/1 red Mercenary creature token wi OTJ~ 0 + + The Gitrog, Ravenous Ride + Trample, haste +Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. +Saddle 1 + + BG + Legendary Creature — Frog Horror Mount + Creature + 5 + 3BG + 6/5 + + OTJ~ + 2 + + + The Gitrog, Ravenous Ride + Trample, haste +Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. +Saddle 1 + + BG + Legendary Creature — Frog Horror Mount + Creature + 5 + 3BG + 6/5 + + OTJ~ + 2 + + + The Key to the Vault + Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. +Equip {2}{U} + + U + Legendary Artifact — Equipment + Artifact + 2 + 1U + + OTJ~ + 1 + + + The Key to the Vault + Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. +Equip {2}{U} + + U + Legendary Artifact — Equipment + Artifact + 2 + 1U + + OTJ~ + 1 + + + The Key to the Vault + Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. +Equip {2}{U} + + U + Legendary Artifact — Equipment + Artifact + 2 + 1U + + OTJ~ + 1 + + + Tinybones Joins Up + When Tinybones Joins Up enters the battlefield, any number of target players each discard a card. +Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. + + B + Legendary Enchantment + Enchantment + 1 + B + + OTJ~ + 1 + + + Tinybones Joins Up + When Tinybones Joins Up enters the battlefield, any number of target players each discard a card. +Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life. + + B + Legendary Enchantment + Enchantment + 1 + B + + OTJ~ + 1 + Tinybones, the Pickpocket Deathtouch @@ -501,96 +2000,78 @@ Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast 2 - Nexus of Becoming - At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + Trained Arynx + Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) - Artifact - Artifact - 6 - 6 + W + Creature — Cat Beast Mount + Creature + 2 + 1W + 3/1 - BIG~ - 1 + OTJ~ + 2 - Nexus of Becoming - At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + Unfortunate Accident + Spree (Choose one or more additional costs.) ++ {2}{B} — Destroy target creature. ++ {1} — Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." - Artifact - Artifact - 6 - 6 + B + Instant + Instant + 1 + B - BIG~ - 1 + OTJ~ + 3 - Nexus of Becoming - At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + Vial Smasher, Gleeful Grenadier + Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) - Artifact - Artifact - 6 - 6 + BR + Legendary Creature — Goblin Mercenary + Creature + 2 + BR + 3/2 - BIG~ - 1 + OTJ~ + 2 - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} + Vraska, the Silencer + Deathtouch +Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. - Artifact — Equipment - Artifact + BG + Legendary Creature — Gorgon Assassin + Creature 3 - 3 + 1BG + 3/3 - BIG~ - 1 + OTJ~ + 2 - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} + Vraska, the Silencer + Deathtouch +Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types. - Artifact — Equipment - Artifact + BG + Legendary Creature — Gorgon Assassin + Creature 3 - 3 + 1BG + 3/3 - BIG~ - 1 - - - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - BIG~ - 1 - - - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - BIG~ - 1 + OTJ~ + 2