diff --git a/CMM.xml b/CMM.xml index 4f003630..24da09c0 100644 --- a/CMM.xml +++ b/CMM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-07-13 01:02:16 (UTC) + 2023-07-13 08:13:24 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/CMM.xml @@ -20,6 +20,92 @@ + + Alms Collector + Flash +If an opponent would draw two or more cards, instead you and that player each draw a card. + + W + Creature — Cat Cleric + Creature + 4 + 3W + 3/4 + + CMM + 2 + + + Alms Collector + Flash +If an opponent would draw two or more cards, instead you and that player each draw a card. + + W + Creature — Cat Cleric + Creature + 4 + 3W + 3/4 + + CMM + 2 + + + Aminatou's Augury + Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. + + U + Sorcery + Sorcery + 8 + 6UU + + CMM + 3 + + + Aminatou's Augury + Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. + + U + Sorcery + Sorcery + 8 + 6UU + + CMM + 3 + + + Angelic Field Marshal + Flying +Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. + + W + Creature — Angel + Creature + 4 + 2WW + 3/3 + + CMM + 2 + + + Angelic Field Marshal + Flying +Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. + + W + Creature — Angel + Creature + 4 + 2WW + 3/3 + + CMM + 2 + Anikthea, Hand of Erebos Menace @@ -92,6 +178,80 @@ Whenever Anikthea enters the battlefield or attacks, exile up to one target non- CMM 1 + + Archfiend of Despair + Flying +Your opponents can't gain life. +At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) + + B + Creature — Demon + Creature + 8 + 6BB + 6/6 + + CMM + 2 + + + Archfiend of Despair + Flying +Your opponents can't gain life. +At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) + + B + Creature — Demon + Creature + 8 + 6BB + 6/6 + + CMM + 2 + + + Ashling the Pilgrim + {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. + + R + Legendary Creature — Elemental Shaman + Creature + 2 + 1R + 1/1 + + CMM + 2 + + + Avatar of Slaughter + All creatures have double strike and attack each combat if able. + + R + Creature — Avatar + Creature + 8 + 6RR + 8/8 + + CMM + 2 + + + Azami, Lady of Scrolls + Tap an untapped Wizard you control: Draw a card. + + U + Legendary Creature — Human Wizard + Creature + 5 + 2UUU + 0/2 + + CMM + 2 + Azusa, Lost but Seeking You may play two additional lands on each of your turns. @@ -134,6 +294,101 @@ Whenever Anikthea enters the battlefield or attacks, exile up to one target non- CMM 2 + + Battle Screech + Create two 1/1 white Bird creature tokens with flying. +Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + W + Sorcery + Sorcery + 4 + 2WW + + CMM + 3 + + + Blood Aspirant + Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. +{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. + + R + Creature — Satyr Berserker + Creature + 2 + 1R + 1/1 + + CMM + 2 + + + Boompile + {T}: Flip a coin. If you win the flip, destroy all nonland permanents. + + Artifact + Artifact + 4 + 4 + + CMM + 1 + + + Boompile + {T}: Flip a coin. If you win the flip, destroy all nonland permanents. + + Artifact + Artifact + 4 + 4 + + CMM + 1 + + + Braids, Conjurer Adept + At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. + + U + Legendary Creature — Human Wizard + Creature + 4 + 2UU + 2/2 + + CMM + 2 + + + Braids, Conjurer Adept + At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. + + U + Legendary Creature — Human Wizard + Creature + 4 + 2UU + 2/2 + + CMM + 2 + + + Brass Knuckles + When you cast this spell, copy it. (The copy becomes a token.) +Equipped creature has double strike as long as two or more Equipment are attached to it. +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 4 + 4 + + CMM + 1 + Capture of Jingzhou Take an extra turn after this one. @@ -160,6 +415,21 @@ Whenever Anikthea enters the battlefield or attacks, exile up to one target non- CMM 3 + + Cartographer's Hawk + Flying +When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. + + W + Creature — Bird + Creature + 2 + 1W + 2/1 + + CMM + 2 + Chainer, Dementia Master All Nightmares get +1/+1. @@ -192,6 +462,48 @@ When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.CMM 2 + + Champion's Helm + Equipped creature gets +2/+2. +As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 3 + 3 + + CMM + 1 + + + Champion's Helm + Equipped creature gets +2/+2. +As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 3 + 3 + + CMM + 1 + + + Champion's Helm + Equipped creature gets +2/+2. +As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 3 + 3 + + CMM + 1 + Chromatic Lantern Lands you control have "{T}: Add one mana of any color." @@ -250,6 +562,68 @@ Commodore Guff can be your commander. CMM 1 + + Curtains' Call + Undaunted (This spell costs {1} less to cast for each opponent.) +Destroy two target creatures. + + B + Instant + Instant + 6 + 5B + + CMM + 3 + + + Cyclonic Rift + Return target nonland permanent you don't control to its owner's hand. +Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") + + U + Instant + Instant + 2 + 1U + + CMM + 3 + + + Daretti, Scrap Savant + +2: Discard up to two cards, then draw that many cards. +−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. +−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." +Daretti, Scrap Savant can be your commander. + + R + Legendary Planeswalker — Daretti + Planeswalker + 4 + 3R + 3 + + CMM + 1 + + + Daretti, Scrap Savant + +2: Discard up to two cards, then draw that many cards. +−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. +−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." +Daretti, Scrap Savant can be your commander. + + R + Legendary Planeswalker — Daretti + Planeswalker + 4 + 3R + 3 + + CMM + 1 + Deadly Rollick If you control a commander, you may cast this spell without paying its mana cost. @@ -275,7 +649,7 @@ Exile target creature. 4 3B - CMM + CMM 3 @@ -291,6 +665,36 @@ Exile target creature. CMM 3 + + Drakuseth, Maw of Flames + Flying +Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. + + R + Legendary Creature — Dragon + Creature + 7 + 4RRR + 7/7 + + CMM + 2 + + + Elite Scaleguard + When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) +Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. + + W + Creature — Human Soldier + Creature + 5 + 4W + 2/3 + + CMM + 2 + Emerald Medallion Green spells you cast cost {1} less to cast. @@ -356,6 +760,49 @@ Exile target creature. CMM 3 + + Extraplanar Lens + Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. +Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced. + + Artifact + Artifact + 3 + 3 + + CMM + 1 + + + Faerie Artisans + Flying +Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. + + U + Creature — Faerie Artificer + Creature + 4 + 3U + 2/2 + + CMM + 2 + + + Faerie Artisans + Flying +Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. + + U + Creature — Faerie Artificer + Creature + 4 + 3U + 2/2 + + CMM + 2 + Fellwar Stone {T}: Add one mana of any color that a land an opponent controls could produce. @@ -396,6 +843,45 @@ Exile target creature. CMM 3 + + Finale of Devastation + Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. + + G + Sorcery + Sorcery + 2 + XGG + + CMM + 3 + + + Finale of Devastation + Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. + + G + Sorcery + Sorcery + 2 + XGG + + CMM + 3 + + + Finale of Devastation + Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. + + G + Sorcery + Sorcery + 2 + XGG + + CMM + 3 + Forest ({T}: Add {G}.) @@ -443,6 +929,48 @@ Exile target creature. CMM 2 + + Grand Abolisher + During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. + + W + Creature — Human Cleric + Creature + 2 + WW + 2/2 + + CMM + 2 + + + Grand Abolisher + During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. + + W + Creature — Human Cleric + Creature + 2 + WW + 2/2 + + CMM + 2 + + + Grand Abolisher + During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. + + W + Creature — Human Cleric + Creature + 2 + WW + 2/2 + + CMM + 2 + Heartless Hidetsugu {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. @@ -457,6 +985,61 @@ Exile target creature. CMM 2 + + Hellkite Charger + Flying, haste +Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. + + R + Creature — Dragon + Creature + 6 + 4RR + 5/5 + + CMM + 2 + + + Heroic Intervention + Permanents you control gain hexproof and indestructible until end of turn. + + G + Instant + Instant + 2 + 1G + + CMM + 3 + + + Heroic Intervention + Permanents you control gain hexproof and indestructible until end of turn. + + G + Instant + Instant + 2 + 1G + + CMM + 3 + + + Ilysian Caryatid + {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. + + G + Creature — Plant + Creature + 2 + 1G + 1/1 + + CMM + 2 + Insurrection Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. @@ -601,6 +1184,36 @@ Exile target creature. CMM 1 + + Jolrael, Mwonvuli Recluse + Whenever you draw your second card each turn, create a 2/2 green Cat creature token. +{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. + + G + Legendary Creature — Human Druid + Creature + 2 + 1G + 1/2 + + CMM + 2 + + + Jolrael, Mwonvuli Recluse + Whenever you draw your second card each turn, create a 2/2 green Cat creature token. +{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. + + G + Legendary Creature — Human Druid + Creature + 2 + 1G + 1/2 + + CMM + 2 + Karador, Ghost Chieftain This spell costs {1} less to cast for each creature card in your graveyard. @@ -631,6 +1244,19 @@ During each of your turns, you may cast a creature spell from your graveyard.CMM 2 + + Kindred Dominance + Choose a creature type. Destroy all creatures that aren't of the chosen type. + + B + Sorcery + Sorcery + 7 + 5BB + + CMM + 3 + Kindred Dominance Choose a creature type. Destroy all creatures that aren't of the chosen type. @@ -644,6 +1270,35 @@ During each of your turns, you may cast a creature spell from your graveyard.CMM 3 + + Kirtar's Wrath + Destroy all creatures. They can't be regenerated. +Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. + + W + Sorcery + Sorcery + 6 + 4WW + + CMM + 3 + + + Kozilek, the Great Distortion + When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. +Menace +Discard a card with mana value X: Counter target spell with mana value X. + + Legendary Creature — Eldrazi + Creature + 10 + 8CC + 12/12 + + CMM + 2 + Kozilek, the Great Distortion When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. @@ -743,6 +1398,52 @@ Discard a card with mana value X: Counter target spell with mana value X. CMM 1 + + Lifeblood Hydra + Trample +Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. +When Lifeblood Hydra dies, you gain life and draw cards equal to its power. + + G + Creature — Hydra + Creature + 3 + XGGG + 0/0 + + CMM + 2 + + + Lifeblood Hydra + Trample +Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. +When Lifeblood Hydra dies, you gain life and draw cards equal to its power. + + G + Creature — Hydra + Creature + 3 + XGGG + 0/0 + + CMM + 2 + + + Lorthos, the Tidemaker + Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. + + U + Legendary Creature — Octopus + Creature + 8 + 5UUU + 8/8 + + CMM + 2 + Maelstrom Wanderer Creatures you control have haste. @@ -788,6 +1489,74 @@ Cascade, cascade (When you cast this spell, exile cards from the top of your lib CMM 2 + + Magus of the Wheel + {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. + + R + Creature — Human Wizard + Creature + 3 + 2R + 3/3 + + CMM + 2 + + + Magus of the Wheel + {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. + + R + Creature — Human Wizard + Creature + 3 + 2R + 3/3 + + CMM + 2 + + + Magus of the Wheel + {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. + + R + Creature — Human Wizard + Creature + 3 + 2R + 3/3 + + CMM + 2 + + + Minds Aglow + Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. + + U + Sorcery + Sorcery + 1 + U + + CMM + 3 + + + Minds Aglow + Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. + + U + Sorcery + Sorcery + 1 + U + + CMM + 3 + Mizzix of the Izmagnus Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. @@ -867,6 +1636,38 @@ Other creatures you control of the chosen type get +1/+1. CMM 0 + + Mystic Confluence + Choose three. You may choose the same mode more than once. +• Counter target spell unless its controller pays {3}. +• Return target creature to its owner's hand. +• Draw a card. + + U + Instant + Instant + 5 + 3UU + + CMM + 3 + + + Mystic Confluence + Choose three. You may choose the same mode more than once. +• Counter target spell unless its controller pays {3}. +• Return target creature to its owner's hand. +• Draw a card. + + U + Instant + Instant + 5 + 3UU + + CMM + 3 + Nekusar, the Mindrazer At the beginning of each player's draw step, that player draws an additional card. @@ -912,6 +1713,82 @@ Landfall — Whenever a land enters the battlefield under your control, create a CMM 2 + + Ob Nixilis of the Black Oath + +2: Each opponent loses 1 life. You gain life equal to the life lost this way. +−2: Create a 5/5 black Demon creature token with flying. You lose 2 life. +−8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." +Ob Nixilis of the Black Oath can be your commander. + + B + Legendary Planeswalker — Nixilis + Planeswalker + 5 + 3BB + 3 + + CMM + 1 + + + Ob Nixilis of the Black Oath + +2: Each opponent loses 1 life. You gain life equal to the life lost this way. +−2: Create a 5/5 black Demon creature token with flying. You lose 2 life. +−8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." +Ob Nixilis of the Black Oath can be your commander. + + B + Legendary Planeswalker — Nixilis + Planeswalker + 5 + 3BB + 3 + + CMM + 1 + + + Obscuring Haze + If you control a commander, you may cast this spell without paying its mana cost. +Prevent all damage that would be dealt this turn by creatures your opponents control. + + G + Instant + Instant + 3 + 2G + + CMM + 3 + + + Obscuring Haze + If you control a commander, you may cast this spell without paying its mana cost. +Prevent all damage that would be dealt this turn by creatures your opponents control. + + G + Instant + Instant + 3 + 2G + + CMM + 3 + + + Obscuring Haze + If you control a commander, you may cast this spell without paying its mana cost. +Prevent all damage that would be dealt this turn by creatures your opponents control. + + G + Instant + Instant + 3 + 2G + + CMM + 3 + Ohran Frostfang Attacking creatures you control have deathtouch. @@ -1076,6 +1953,20 @@ Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have. CMM 3 + + Pianna, Nomad Captain + Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. + + W + Legendary Creature — Human Nomad + Creature + 3 + 1WW + 2/2 + + CMM + 2 + Plains ({T}: Add {W}.) @@ -1157,6 +2048,33 @@ Whenever you tap a land for mana while you're the monarch, add an additional one CMM 2 + + Rishkar, Peema Renegade + When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. +Each creature you control with a counter on it has "{T}: Add {G}." + + G + Legendary Creature — Elf Druid + Creature + 3 + 2G + 2/2 + + CMM + 2 + + + Rogue's Passage + {T}: Add {C}. +{4}, {T}: Target creature can't be blocked this turn. + + Land + Land + 0 + + CMM + 0 + Ruby Medallion Red spells you cast cost {1} less to cast. @@ -1220,6 +2138,23 @@ Whenever you tap a land for mana while you're the monarch, add an additional one CMM 1 + + Savage Beating + Cast this spell only during your turn and only during combat. +Choose one — +• Creatures you control gain double strike until end of turn. +• Untap all creatures you control. After this phase, there is an additional combat phase. +Entwine {1}{R} (Choose both if you pay the entwine cost.) + + R + Instant + Instant + 5 + 3RR + + CMM + 3 + Selvala, Heart of the Wilds Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. @@ -1280,6 +2215,19 @@ Whenever you tap a land for mana while you're the monarch, add an additional one CMM 2 + + Skyshroud Claim + Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. + + G + Sorcery + Sorcery + 4 + 3G + + CMM + 3 + Sliver Gravemother The "legend rule" doesn't apply to Slivers you control. @@ -1352,6 +2300,22 @@ Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create CMM 1 + + Sower of Discord + Flying +As Sower of Discord enters the battlefield, choose two players. +Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. + + B + Creature — Demon + Creature + 6 + 4BB + 6/6 + + CMM + 2 + Spellseeker When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. @@ -1394,6 +2358,62 @@ Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create CMM 2 + + Star of Extinction + Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. + + R + Sorcery + Sorcery + 7 + 5RR + + CMM + 3 + + + Star of Extinction + Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. + + R + Sorcery + Sorcery + 7 + 5RR + + CMM + 3 + + + Stormsurge Kraken + Hexproof +Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards." + + U + Creature — Kraken + Creature + 5 + 3UU + 5/5 + + CMM + 2 + + + Stormsurge Kraken + Hexproof +Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards." + + U + Creature — Kraken + Creature + 5 + 3UU + 5/5 + + CMM + 2 + Swamp ({T}: Add {B}.) @@ -1432,6 +2452,21 @@ Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. +Creatures you control get +1/+1. + + Legendary Artifact + Artifact + 6 + 6 + + CMM + 1 + + + The Immortal Sun + Players can't activate planeswalkers' loyalty abilities. +At the beginning of your draw step, draw an additional card. +Spells you cast cost {1} less to cast. Creatures you control get +1/+1. Legendary Artifact @@ -1544,6 +2579,76 @@ Whenever one or more Dragons you control attack, draw that many cards, then you CMM 1 + + Thriving Bluff + Thriving Bluff enters the battlefield tapped. +As Thriving Bluff enters the battlefield, choose a color other than red. +{T}: Add {R} or one mana of the chosen color. + + Land + Land + 0 + + CMM + 1 + 0 + + + Thriving Grove + Thriving Grove enters the battlefield tapped. +As Thriving Grove enters the battlefield, choose a color other than green. +{T}: Add {G} or one mana of the chosen color. + + Land + Land + 0 + + CMM + 1 + 0 + + + Thriving Heath + Thriving Heath enters the battlefield tapped. +As Thriving Heath enters the battlefield, choose a color other than white. +{T}: Add {W} or one mana of the chosen color. + + Land + Land + 0 + + CMM + 1 + 0 + + + Thriving Isle + Thriving Isle enters the battlefield tapped. +As Thriving Isle enters the battlefield, choose a color other than blue. +{T}: Add {U} or one mana of the chosen color. + + Land + Land + 0 + + CMM + 1 + 0 + + + Thriving Moor + Thriving Moor enters the battlefield tapped. +As Thriving Moor enters the battlefield, choose a color other than black. +{T}: Add {B} or one mana of the chosen color. + + Land + Land + 0 + + CMM + 1 + 0 + Torrential Gearhulk Flash @@ -1559,6 +2664,20 @@ When Torrential Gearhulk enters the battlefield, you may cast target instant car CMM 2 + + Ulamog's Crusher + Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) +Ulamog's Crusher attacks each combat if able. + + Creature — Eldrazi + Creature + 8 + 8 + 8/8 + + CMM + 2 + Urza, Lord High Artificer When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." @@ -1607,6 +2726,34 @@ Tap an untapped artifact you control: Add {U}. CMM 2 + + Wake the Dead + Cast this spell only during combat on an opponent's turn. +Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step. + + B + Instant + Instant + 2 + XBB + + CMM + 3 + + + Wake the Dead + Cast this spell only during combat on an opponent's turn. +Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step. + + B + Instant + Instant + 2 + XBB + + CMM + 3 + Wayward Swordtooth Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) @@ -1639,6 +2786,53 @@ Wayward Swordtooth can't attack or block unless you have the city's blessing.CMM 2 + + Windrider Wizard + Flying +Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. + + U + Creature — Human Wizard + Creature + 3 + 2U + 2/2 + + CMM + 2 + + + Wretched Confluence + Choose three. You may choose the same mode more than once. +• Target player draws a card and loses 1 life. +• Target creature gets -2/-2 until end of turn. +• Return target creature card from your graveyard to your hand. + + B + Instant + Instant + 5 + 3BB + + CMM + 3 + + + Wretched Confluence + Choose three. You may choose the same mode more than once. +• Target player draws a card and loses 1 life. +• Target creature gets -2/-2 until end of turn. +• Return target creature card from your graveyard to your hand. + + B + Instant + Instant + 5 + 3BB + + CMM + 3 + Yargle, Glutton of Urborg diff --git a/spoiler.xml b/spoiler.xml index d463a11a..63e58372 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-07-13 01:02:17 (UTC) + 2023-07-13 08:13:24 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -25,14 +25,14 @@ 2023-08-04 - EA3~ - Explorer Anthology 3 (Spoiler) + HA7~ + Historic Anthology 7 (Spoiler) Box 2023-07-18 - HA7~ - Historic Anthology 7 (Spoiler) + EA3~ + Explorer Anthology 3 (Spoiler) Box 2023-07-18 @@ -105,6 +105,92 @@ Whenever chaos ensues, put a shadow counter on target creature. (A creature with WHO~ 1 + + Alms Collector + Flash +If an opponent would draw two or more cards, instead you and that player each draw a card. + + W + Creature — Cat Cleric + Creature + 4 + 3W + 3/4 + + CMM~ + 2 + + + Alms Collector + Flash +If an opponent would draw two or more cards, instead you and that player each draw a card. + + W + Creature — Cat Cleric + Creature + 4 + 3W + 3/4 + + CMM~ + 2 + + + Aminatou's Augury + Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. + + U + Sorcery + Sorcery + 8 + 6UU + + CMM~ + 3 + + + Aminatou's Augury + Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost. + + U + Sorcery + Sorcery + 8 + 6UU + + CMM~ + 3 + + + Angelic Field Marshal + Flying +Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. + + W + Creature — Angel + Creature + 4 + 2WW + 3/3 + + CMM~ + 2 + + + Angelic Field Marshal + Flying +Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. + + W + Creature — Angel + Creature + 4 + 2WW + 3/3 + + CMM~ + 2 + Anikthea, Hand of Erebos Menace @@ -177,6 +263,80 @@ Whenever Anikthea enters the battlefield or attacks, exile up to one target non- CMM~ 1 + + Archfiend of Despair + Flying +Your opponents can't gain life. +At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) + + B + Creature — Demon + Creature + 8 + 6BB + 6/6 + + CMM~ + 2 + + + Archfiend of Despair + Flying +Your opponents can't gain life. +At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.) + + B + Creature — Demon + Creature + 8 + 6BB + 6/6 + + CMM~ + 2 + + + Ashling the Pilgrim + {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. + + R + Legendary Creature — Elemental Shaman + Creature + 2 + 1R + 1/1 + + CMM~ + 2 + + + Avatar of Slaughter + All creatures have double strike and attack each combat if able. + + R + Creature — Avatar + Creature + 8 + 6RR + 8/8 + + CMM~ + 2 + + + Azami, Lady of Scrolls + Tap an untapped Wizard you control: Draw a card. + + U + Legendary Creature — Human Wizard + Creature + 5 + 2UUU + 0/2 + + CMM~ + 2 + Azusa, Lost but Seeking You may play two additional lands on each of your turns. @@ -219,6 +379,101 @@ Whenever Anikthea enters the battlefield or attacks, exile up to one target non- CMM~ 2 + + Battle Screech + Create two 1/1 white Bird creature tokens with flying. +Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + W + Sorcery + Sorcery + 4 + 2WW + + CMM~ + 3 + + + Blood Aspirant + Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. +{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. + + R + Creature — Satyr Berserker + Creature + 2 + 1R + 1/1 + + CMM~ + 2 + + + Boompile + {T}: Flip a coin. If you win the flip, destroy all nonland permanents. + + Artifact + Artifact + 4 + 4 + + CMM~ + 1 + + + Boompile + {T}: Flip a coin. If you win the flip, destroy all nonland permanents. + + Artifact + Artifact + 4 + 4 + + CMM~ + 1 + + + Braids, Conjurer Adept + At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. + + U + Legendary Creature — Human Wizard + Creature + 4 + 2UU + 2/2 + + CMM~ + 2 + + + Braids, Conjurer Adept + At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. + + U + Legendary Creature — Human Wizard + Creature + 4 + 2UU + 2/2 + + CMM~ + 2 + + + Brass Knuckles + When you cast this spell, copy it. (The copy becomes a token.) +Equipped creature has double strike as long as two or more Equipment are attached to it. +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 4 + 4 + + CMM~ + 1 + Capture of Jingzhou Take an extra turn after this one. @@ -245,6 +500,21 @@ Whenever Anikthea enters the battlefield or attacks, exile up to one target non- CMM~ 3 + + Cartographer's Hawk + Flying +When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. + + W + Creature — Bird + Creature + 2 + 1W + 2/1 + + CMM~ + 2 + Chainer, Dementia Master All Nightmares get +1/+1. @@ -277,6 +547,48 @@ When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.CMM~ 2 + + Champion's Helm + Equipped creature gets +2/+2. +As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 3 + 3 + + CMM~ + 1 + + + Champion's Helm + Equipped creature gets +2/+2. +As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 3 + 3 + + CMM~ + 1 + + + Champion's Helm + Equipped creature gets +2/+2. +As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 3 + 3 + + CMM~ + 1 + Chromatic Lantern Lands you control have "{T}: Add one mana of any color." @@ -335,6 +647,68 @@ Commodore Guff can be your commander. CMM~ 1 + + Curtains' Call + Undaunted (This spell costs {1} less to cast for each opponent.) +Destroy two target creatures. + + B + Instant + Instant + 6 + 5B + + CMM~ + 3 + + + Cyclonic Rift + Return target nonland permanent you don't control to its owner's hand. +Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") + + U + Instant + Instant + 2 + 1U + + CMM~ + 3 + + + Daretti, Scrap Savant + +2: Discard up to two cards, then draw that many cards. +−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. +−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." +Daretti, Scrap Savant can be your commander. + + R + Legendary Planeswalker — Daretti + Planeswalker + 4 + 3R + 3 + + CMM~ + 1 + + + Daretti, Scrap Savant + +2: Discard up to two cards, then draw that many cards. +−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. +−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." +Daretti, Scrap Savant can be your commander. + + R + Legendary Planeswalker — Daretti + Planeswalker + 4 + 3R + 3 + + CMM~ + 1 + Deadly Rollick If you control a commander, you may cast this spell without paying its mana cost. @@ -360,7 +734,7 @@ Exile target creature. 4 3B - CMM~ + CMM~ 3 @@ -376,6 +750,36 @@ Exile target creature. CMM~ 3 + + Drakuseth, Maw of Flames + Flying +Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets. + + R + Legendary Creature — Dragon + Creature + 7 + 4RRR + 7/7 + + CMM~ + 2 + + + Elite Scaleguard + When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) +Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. + + W + Creature — Human Soldier + Creature + 5 + 4W + 2/3 + + CMM~ + 2 + Emerald Medallion Green spells you cast cost {1} less to cast. @@ -441,6 +845,49 @@ Exile target creature. CMM~ 3 + + Extraplanar Lens + Imprint — When Extraplanar Lens enters the battlefield, you may exile target land you control. +Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced. + + Artifact + Artifact + 3 + 3 + + CMM~ + 1 + + + Faerie Artisans + Flying +Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. + + U + Creature — Faerie Artificer + Creature + 4 + 3U + 2/2 + + CMM~ + 2 + + + Faerie Artisans + Flying +Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. + + U + Creature — Faerie Artificer + Creature + 4 + 3U + 2/2 + + CMM~ + 2 + Fellwar Stone {T}: Add one mana of any color that a land an opponent controls could produce. @@ -481,6 +928,45 @@ Exile target creature. CMM~ 3 + + Finale of Devastation + Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. + + G + Sorcery + Sorcery + 2 + XGG + + CMM~ + 3 + + + Finale of Devastation + Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. + + G + Sorcery + Sorcery + 2 + XGG + + CMM~ + 3 + + + Finale of Devastation + Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. + + G + Sorcery + Sorcery + 2 + XGG + + CMM~ + 3 + Forest ({T}: Add {G}.) @@ -528,6 +1014,48 @@ Exile target creature. CMM~ 2 + + Grand Abolisher + During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. + + W + Creature — Human Cleric + Creature + 2 + WW + 2/2 + + CMM~ + 2 + + + Grand Abolisher + During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. + + W + Creature — Human Cleric + Creature + 2 + WW + 2/2 + + CMM~ + 2 + + + Grand Abolisher + During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. + + W + Creature — Human Cleric + Creature + 2 + WW + 2/2 + + CMM~ + 2 + Heartless Hidetsugu {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. @@ -542,6 +1070,61 @@ Exile target creature. CMM~ 2 + + Hellkite Charger + Flying, haste +Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. + + R + Creature — Dragon + Creature + 6 + 4RR + 5/5 + + CMM~ + 2 + + + Heroic Intervention + Permanents you control gain hexproof and indestructible until end of turn. + + G + Instant + Instant + 2 + 1G + + CMM~ + 3 + + + Heroic Intervention + Permanents you control gain hexproof and indestructible until end of turn. + + G + Instant + Instant + 2 + 1G + + CMM~ + 3 + + + Ilysian Caryatid + {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. + + G + Creature — Plant + Creature + 2 + 1G + 1/1 + + CMM~ + 2 + Insurrection Untap all creatures and gain control of them until end of turn. They gain haste until end of turn. @@ -686,6 +1269,36 @@ Exile target creature. CMM~ 1 + + Jolrael, Mwonvuli Recluse + Whenever you draw your second card each turn, create a 2/2 green Cat creature token. +{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. + + G + Legendary Creature — Human Druid + Creature + 2 + 1G + 1/2 + + CMM~ + 2 + + + Jolrael, Mwonvuli Recluse + Whenever you draw your second card each turn, create a 2/2 green Cat creature token. +{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. + + G + Legendary Creature — Human Druid + Creature + 2 + 1G + 1/2 + + CMM~ + 2 + Karador, Ghost Chieftain This spell costs {1} less to cast for each creature card in your graveyard. @@ -716,6 +1329,19 @@ During each of your turns, you may cast a creature spell from your graveyard.CMM~ 2 + + Kindred Dominance + Choose a creature type. Destroy all creatures that aren't of the chosen type. + + B + Sorcery + Sorcery + 7 + 5BB + + CMM~ + 3 + Kindred Dominance Choose a creature type. Destroy all creatures that aren't of the chosen type. @@ -729,6 +1355,35 @@ During each of your turns, you may cast a creature spell from your graveyard.CMM~ 3 + + Kirtar's Wrath + Destroy all creatures. They can't be regenerated. +Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated. + + W + Sorcery + Sorcery + 6 + 4WW + + CMM~ + 3 + + + Kozilek, the Great Distortion + When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. +Menace +Discard a card with mana value X: Counter target spell with mana value X. + + Legendary Creature — Eldrazi + Creature + 10 + 8CC + 12/12 + + CMM~ + 2 + Kozilek, the Great Distortion When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. @@ -828,6 +1483,52 @@ Discard a card with mana value X: Counter target spell with mana value X. CMM~ 1 + + Lifeblood Hydra + Trample +Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. +When Lifeblood Hydra dies, you gain life and draw cards equal to its power. + + G + Creature — Hydra + Creature + 3 + XGGG + 0/0 + + CMM~ + 2 + + + Lifeblood Hydra + Trample +Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. +When Lifeblood Hydra dies, you gain life and draw cards equal to its power. + + G + Creature — Hydra + Creature + 3 + XGGG + 0/0 + + CMM~ + 2 + + + Lorthos, the Tidemaker + Whenever Lorthos, the Tidemaker attacks, you may pay {8}. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps. + + U + Legendary Creature — Octopus + Creature + 8 + 5UUU + 8/8 + + CMM~ + 2 + Maelstrom Wanderer Creatures you control have haste. @@ -873,6 +1574,74 @@ Cascade, cascade (When you cast this spell, exile cards from the top of your lib CMM~ 2 + + Magus of the Wheel + {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. + + R + Creature — Human Wizard + Creature + 3 + 2R + 3/3 + + CMM~ + 2 + + + Magus of the Wheel + {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. + + R + Creature — Human Wizard + Creature + 3 + 2R + 3/3 + + CMM~ + 2 + + + Magus of the Wheel + {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. + + R + Creature — Human Wizard + Creature + 3 + 2R + 3/3 + + CMM~ + 2 + + + Minds Aglow + Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. + + U + Sorcery + Sorcery + 1 + U + + CMM~ + 3 + + + Minds Aglow + Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way. + + U + Sorcery + Sorcery + 1 + U + + CMM~ + 3 + Mizzix of the Izmagnus Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter. @@ -952,6 +1721,38 @@ Other creatures you control of the chosen type get +1/+1. CMM~ 0 + + Mystic Confluence + Choose three. You may choose the same mode more than once. +• Counter target spell unless its controller pays {3}. +• Return target creature to its owner's hand. +• Draw a card. + + U + Instant + Instant + 5 + 3UU + + CMM~ + 3 + + + Mystic Confluence + Choose three. You may choose the same mode more than once. +• Counter target spell unless its controller pays {3}. +• Return target creature to its owner's hand. +• Draw a card. + + U + Instant + Instant + 5 + 3UU + + CMM~ + 3 + Nekusar, the Mindrazer At the beginning of each player's draw step, that player draws an additional card. @@ -997,6 +1798,82 @@ Landfall — Whenever a land enters the battlefield under your control, create a CMM~ 2 + + Ob Nixilis of the Black Oath + +2: Each opponent loses 1 life. You gain life equal to the life lost this way. +−2: Create a 5/5 black Demon creature token with flying. You lose 2 life. +−8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." +Ob Nixilis of the Black Oath can be your commander. + + B + Legendary Planeswalker — Nixilis + Planeswalker + 5 + 3BB + 3 + + CMM~ + 1 + + + Ob Nixilis of the Black Oath + +2: Each opponent loses 1 life. You gain life equal to the life lost this way. +−2: Create a 5/5 black Demon creature token with flying. You lose 2 life. +−8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." +Ob Nixilis of the Black Oath can be your commander. + + B + Legendary Planeswalker — Nixilis + Planeswalker + 5 + 3BB + 3 + + CMM~ + 1 + + + Obscuring Haze + If you control a commander, you may cast this spell without paying its mana cost. +Prevent all damage that would be dealt this turn by creatures your opponents control. + + G + Instant + Instant + 3 + 2G + + CMM~ + 3 + + + Obscuring Haze + If you control a commander, you may cast this spell without paying its mana cost. +Prevent all damage that would be dealt this turn by creatures your opponents control. + + G + Instant + Instant + 3 + 2G + + CMM~ + 3 + + + Obscuring Haze + If you control a commander, you may cast this spell without paying its mana cost. +Prevent all damage that would be dealt this turn by creatures your opponents control. + + G + Instant + Instant + 3 + 2G + + CMM~ + 3 + Ohran Frostfang Attacking creatures you control have deathtouch. @@ -1161,6 +2038,20 @@ Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have. CMM~ 3 + + Pianna, Nomad Captain + Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn. + + W + Legendary Creature — Human Nomad + Creature + 3 + 1WW + 2/2 + + CMM~ + 2 + Plains ({T}: Add {W}.) @@ -1242,6 +2133,33 @@ Whenever you tap a land for mana while you're the monarch, add an additional one CMM~ 2 + + Rishkar, Peema Renegade + When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. +Each creature you control with a counter on it has "{T}: Add {G}." + + G + Legendary Creature — Elf Druid + Creature + 3 + 2G + 2/2 + + CMM~ + 2 + + + Rogue's Passage + {T}: Add {C}. +{4}, {T}: Target creature can't be blocked this turn. + + Land + Land + 0 + + CMM~ + 0 + Ruby Medallion Red spells you cast cost {1} less to cast. @@ -1305,6 +2223,23 @@ Whenever you tap a land for mana while you're the monarch, add an additional one CMM~ 1 + + Savage Beating + Cast this spell only during your turn and only during combat. +Choose one — +• Creatures you control gain double strike until end of turn. +• Untap all creatures you control. After this phase, there is an additional combat phase. +Entwine {1}{R} (Choose both if you pay the entwine cost.) + + R + Instant + Instant + 5 + 3RR + + CMM~ + 3 + Selvala, Heart of the Wilds Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power. @@ -1365,6 +2300,19 @@ Whenever you tap a land for mana while you're the monarch, add an additional one CMM~ 2 + + Skyshroud Claim + Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. + + G + Sorcery + Sorcery + 4 + 3G + + CMM~ + 3 + Sliver Gravemother The "legend rule" doesn't apply to Slivers you control. @@ -1437,6 +2385,22 @@ Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create CMM~ 1 + + Sower of Discord + Flying +As Sower of Discord enters the battlefield, choose two players. +Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. + + B + Creature — Demon + Creature + 6 + 4BB + 6/6 + + CMM~ + 2 + Spellseeker When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. @@ -1479,6 +2443,62 @@ Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create CMM~ 2 + + Star of Extinction + Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. + + R + Sorcery + Sorcery + 7 + 5RR + + CMM~ + 3 + + + Star of Extinction + Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker. + + R + Sorcery + Sorcery + 7 + 5RR + + CMM~ + 3 + + + Stormsurge Kraken + Hexproof +Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards." + + U + Creature — Kraken + Creature + 5 + 3UU + 5/5 + + CMM~ + 2 + + + Stormsurge Kraken + Hexproof +Lieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards." + + U + Creature — Kraken + Creature + 5 + 3UU + 5/5 + + CMM~ + 2 + Swamp ({T}: Add {B}.) @@ -1517,6 +2537,21 @@ Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. +Creatures you control get +1/+1. + + Legendary Artifact + Artifact + 6 + 6 + + CMM~ + 1 + + + The Immortal Sun + Players can't activate planeswalkers' loyalty abilities. +At the beginning of your draw step, draw an additional card. +Spells you cast cost {1} less to cast. Creatures you control get +1/+1. Legendary Artifact @@ -1629,6 +2664,76 @@ Whenever one or more Dragons you control attack, draw that many cards, then you CMM~ 1 + + Thriving Bluff + Thriving Bluff enters the battlefield tapped. +As Thriving Bluff enters the battlefield, choose a color other than red. +{T}: Add {R} or one mana of the chosen color. + + Land + Land + 0 + + CMM~ + 1 + 0 + + + Thriving Grove + Thriving Grove enters the battlefield tapped. +As Thriving Grove enters the battlefield, choose a color other than green. +{T}: Add {G} or one mana of the chosen color. + + Land + Land + 0 + + CMM~ + 1 + 0 + + + Thriving Heath + Thriving Heath enters the battlefield tapped. +As Thriving Heath enters the battlefield, choose a color other than white. +{T}: Add {W} or one mana of the chosen color. + + Land + Land + 0 + + CMM~ + 1 + 0 + + + Thriving Isle + Thriving Isle enters the battlefield tapped. +As Thriving Isle enters the battlefield, choose a color other than blue. +{T}: Add {U} or one mana of the chosen color. + + Land + Land + 0 + + CMM~ + 1 + 0 + + + Thriving Moor + Thriving Moor enters the battlefield tapped. +As Thriving Moor enters the battlefield, choose a color other than black. +{T}: Add {B} or one mana of the chosen color. + + Land + Land + 0 + + CMM~ + 1 + 0 + Torrential Gearhulk Flash @@ -1644,6 +2749,20 @@ When Torrential Gearhulk enters the battlefield, you may cast target instant car CMM~ 2 + + Ulamog's Crusher + Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) +Ulamog's Crusher attacks each combat if able. + + Creature — Eldrazi + Creature + 8 + 8 + 8/8 + + CMM~ + 2 + Urza, Lord High Artificer When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." @@ -1692,6 +2811,34 @@ Tap an untapped artifact you control: Add {U}. CMM~ 2 + + Wake the Dead + Cast this spell only during combat on an opponent's turn. +Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step. + + B + Instant + Instant + 2 + XBB + + CMM~ + 3 + + + Wake the Dead + Cast this spell only during combat on an opponent's turn. +Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step. + + B + Instant + Instant + 2 + XBB + + CMM~ + 3 + Wayward Swordtooth Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) @@ -1724,6 +2871,53 @@ Wayward Swordtooth can't attack or block unless you have the city's blessing.CMM~ 2 + + Windrider Wizard + Flying +Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. + + U + Creature — Human Wizard + Creature + 3 + 2U + 2/2 + + CMM~ + 2 + + + Wretched Confluence + Choose three. You may choose the same mode more than once. +• Target player draws a card and loses 1 life. +• Target creature gets -2/-2 until end of turn. +• Return target creature card from your graveyard to your hand. + + B + Instant + Instant + 5 + 3BB + + CMM~ + 3 + + + Wretched Confluence + Choose three. You may choose the same mode more than once. +• Target player draws a card and loses 1 life. +• Target creature gets -2/-2 until end of turn. +• Return target creature card from your graveyard to your hand. + + B + Instant + Instant + 5 + 3BB + + CMM~ + 3 + Yargle, Glutton of Urborg @@ -1777,6 +2971,273 @@ Wayward Swordtooth can't attack or block unless you have the city's blessing.CMM~ 2 + + Acidic Slime + Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. + + G + Creature — Ooze + Creature + 5 + 3GG + 2/2 + + HA7~ + 2 + + + Bloodbraid Elf + Haste +Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) + + GR + Creature — Elf Berserker + Creature + 4 + 2RG + 3/2 + + HA7~ + 2 + + + Fiery Islet + {T}, Pay 1 life: Add {U} or {R}. +{1}, {T}, Sacrifice Fiery Islet: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Frost Titan + Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. +Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. + + U + Creature — Giant + Creature + 6 + 4UU + 6/6 + + HA7~ + 2 + + + Grave Titan + Deathtouch +Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. + + B + Creature — Giant + Creature + 6 + 4BB + 6/6 + + HA7~ + 2 + + + Inferno Titan + {R}: Inferno Titan gets +1/+0 until end of turn. +Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + HA7~ + 2 + + + Mortarpod + Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) +Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HA7~ + 1 + + + Nurturing Peatland + {T}, Pay 1 life: Add {B} or {G}. +{1}, {T}, Sacrifice Nurturing Peatland: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Primeval Titan + Trample +Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. + + G + Creature — Giant + Creature + 6 + 4GG + 6/6 + + HA7~ + 2 + + + Silent Clearing + {T}, Pay 1 life: Add {W} or {B}. +{1}, {T}, Sacrifice Silent Clearing: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Sun Titan + Vigilance +Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. + + W + Creature — Giant + Creature + 6 + 4WW + 6/6 + + HA7~ + 2 + + + Sunbaked Canyon + {T}, Pay 1 life: Add {R} or {W}. +{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Sword of Fire and Ice + Equipped creature gets +2/+2 and has protection from red and from blue. +Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + HA7~ + 1 + + + Tooth and Nail + Choose one — +• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. +• Put up to two creature cards from your hand onto the battlefield. +Entwine {2} (Choose both if you pay the entwine cost.) + + G + Sorcery + Sorcery + 7 + 5GG + + HA7~ + 3 + + + Tribal Flames + Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. + + R + Sorcery + Sorcery + 2 + 1R + + HA7~ + 3 + + + Vendilion Clique + Flash +Flying +When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. + + U + Legendary Creature — Faerie Wizard + Creature + 3 + 1UU + 3/1 + + HA7~ + 2 + + + Waterlogged Grove + {T}, Pay 1 life: Add {G} or {U}. +{1}, {T}, Sacrifice Waterlogged Grove: Draw a card. + + Land + Land + 0 + + HA7~ + 0 + + + Wild Nacatl + Wild Nacatl gets +1/+1 as long as you control a Mountain. +Wild Nacatl gets +1/+1 as long as you control a Plains. + + G + Creature — Cat Warrior + Creature + 1 + G + 1/1 + + HA7~ + 2 + + + Worn Powerstone + Worn Powerstone enters the battlefield tapped. +{T}: Add {C}{C}. + + Artifact + Artifact + 3 + 3 + + HA7~ + 1 + 1 + Abbot of Keral Keep Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -2051,272 +3512,5 @@ When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its EA3~ 2 - - Acidic Slime - Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. - - G - Creature — Ooze - Creature - 5 - 3GG - 2/2 - - HA7~ - 2 - - - Bloodbraid Elf - Haste -Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) - - GR - Creature — Elf Berserker - Creature - 4 - 2RG - 3/2 - - HA7~ - 2 - - - Fiery Islet - {T}, Pay 1 life: Add {U} or {R}. -{1}, {T}, Sacrifice Fiery Islet: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Frost Titan - Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step. - - U - Creature — Giant - Creature - 6 - 4UU - 6/6 - - HA7~ - 2 - - - Grave Titan - Deathtouch -Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. - - B - Creature — Giant - Creature - 6 - 4BB - 6/6 - - HA7~ - 2 - - - Inferno Titan - {R}: Inferno Titan gets +1/+0 until end of turn. -Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. - - R - Creature — Giant - Creature - 6 - 4RR - 6/6 - - HA7~ - 2 - - - Mortarpod - Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." -Equip {2} - - Artifact — Equipment - Artifact - 2 - 2 - - HA7~ - 1 - - - Nurturing Peatland - {T}, Pay 1 life: Add {B} or {G}. -{1}, {T}, Sacrifice Nurturing Peatland: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Primeval Titan - Trample -Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. - - G - Creature — Giant - Creature - 6 - 4GG - 6/6 - - HA7~ - 2 - - - Silent Clearing - {T}, Pay 1 life: Add {W} or {B}. -{1}, {T}, Sacrifice Silent Clearing: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Sun Titan - Vigilance -Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. - - W - Creature — Giant - Creature - 6 - 4WW - 6/6 - - HA7~ - 2 - - - Sunbaked Canyon - {T}, Pay 1 life: Add {R} or {W}. -{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Sword of Fire and Ice - Equipped creature gets +2/+2 and has protection from red and from blue. -Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - HA7~ - 1 - - - Tooth and Nail - Choose one — -• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. -• Put up to two creature cards from your hand onto the battlefield. -Entwine {2} (Choose both if you pay the entwine cost.) - - G - Sorcery - Sorcery - 7 - 5GG - - HA7~ - 3 - - - Tribal Flames - Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control. - - R - Sorcery - Sorcery - 2 - 1R - - HA7~ - 3 - - - Vendilion Clique - Flash -Flying -When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card. - - U - Legendary Creature — Faerie Wizard - Creature - 3 - 1UU - 3/1 - - HA7~ - 2 - - - Waterlogged Grove - {T}, Pay 1 life: Add {G} or {U}. -{1}, {T}, Sacrifice Waterlogged Grove: Draw a card. - - Land - Land - 0 - - HA7~ - 0 - - - Wild Nacatl - Wild Nacatl gets +1/+1 as long as you control a Mountain. -Wild Nacatl gets +1/+1 as long as you control a Plains. - - G - Creature — Cat Warrior - Creature - 1 - G - 1/1 - - HA7~ - 2 - - - Worn Powerstone - Worn Powerstone enters the battlefield tapped. -{T}: Add {C}{C}. - - Artifact - Artifact - 3 - 3 - - HA7~ - 1 - 1 -