diff --git a/DSK.xml b/DSK.xml index c9d1bda5..c52cc9ac 100644 --- a/DSK.xml +++ b/DSK.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-09-06 16:13:53 (UTC) + 2024-09-07 00:53:38 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/DSK.xml @@ -20,33 +20,6 @@ - - "Commune with Evil" - Look at the top four cards of your library. Put one into your hand and the rest into your graveyard. You gain 3 life. - - B - Sorcery - Sorcery - 3 - 2B - - DSK - 3 - - - "Sting of Betrayal" - As an additioinal cost to cast this spell, sacrifice a creature or enchantment or pay {2}. -"Sting of Betrayal" deals 5 damage to target creature. If that creature would die this turn, exile it instead. - - R - Instant - Instant - 2 - 1R - - DSK - 3 - Abandoned Campground Abandoned Campground enters tapped unless a player has 13 or less life. @@ -89,6 +62,21 @@ Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an DSK 2 + + Anthropede + Reach +When Anthropede enters, you may discard a card or pay {2}. When you do, destroy target Room. + + G + Creature — Insect + Creature + 4 + 3G + 3/4 + + DSK + 2 + Attack-in-the-Box Whenever Attack-in-the-Box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. @@ -119,21 +107,46 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle 2 - Balustrade Wurm - This spell can't be countered. -Trample, haste -Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. + Bashful Beastie + When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) G - Creature — Wurm + Creature — Beast Creature 5 - 3GG - 5/5 + 4G + 5/4 - DSK + DSK 2 + + Bear Trap + Flash +{3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature. + + Artifact + Artifact + 1 + 1 + + DSK + 1 + + + Betrayer's Bargain + As an additioinal cost to cast this spell, sacrifice a creature or enchantment or pay {2}. +Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. + + R + Instant + Instant + 2 + 1R + + DSK + 3 + Blazemire Verge {T}: Add {B}. @@ -146,18 +159,6 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle DSK 0 - - Blazemire Verge - {T}: Add {B}. -{T}: Add {R}. Activate only if you control a Swamp or a Mountain. - - Land - Land - 0 - - DSK - 0 - Bleeding Woods Bleeding Woods enters tapped unless a player has 13 or less life. @@ -201,34 +202,6 @@ Whenever one or more creatures you control deal combat damage to a player, draw Central Elevator (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. - - U - Enchantment — Room - Enchantment - 7 - 3U - - DSK - 1 - - - Promising Stairs - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. - - U - Enchantment — Room - Enchantment - 7 - 2U - - DSK - 1 - - - Central Elevator - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. U @@ -271,20 +244,18 @@ Equip {3} 1 - Chainsaw - When Chainsaw enters, it deals 3 damage to up to one target creature. -Whenever one or more creatures die, put a rev counter on Chainsaw. -Equipped creature gets +X/+0, where X is the number of rev counters on Chainsaw. -Equip {3} + Clammy Prowler + Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. - R - Artifact — Equipment - Artifact - 2 - 1R + U + Enchantment Creature — Horror + Creature + 4 + 3U + 2/5 - DSK - 1 + DSK + 2 Clockwork Percussionist @@ -339,12 +310,12 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK + DSK 3 - Come Back Wrong - Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step. + Commune with Evil + Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. B Sorcery @@ -352,7 +323,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK + DSK 3 @@ -397,20 +368,6 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p DSK 1 - - Cursed Recording - Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you. -{T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. - - R - Artifact - Artifact - 4 - 2RR - - DSK - 1 - Cursed Windbreaker When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) @@ -438,7 +395,7 @@ Survival — At the beginning of your second main phase, if Cynical Loner is tap 1B 3/1 - DSK + DSK 2 @@ -458,20 +415,6 @@ Survival — At the beginning of your second main phase, if Cynical Loner is tap Demonic Counsel Search your library for a Demon card, reveal it, put it into your hand, then shuffle. -Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. - - B - Sorcery - Sorcery - 2 - 1B - - DSK - 3 - - - Demonic Counsel - Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. B @@ -498,77 +441,48 @@ When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards 1 - Dollmaker's Shop - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. + Diversion Specialist + Menace (This creature can't be blocked except by two or more creatures.) +{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. - W - Enchantment — Room - Enchantment - 8 - 1W - - DSK - 1 - - - Porcelain Gallery - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Creatures you control have base power and toughness each equal to the number of creatures you control. - - W - Enchantment — Room - Enchantment - 8 - 4WW - - DSK - 1 - - - Dollmaker's Shop - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. - - W - Enchantment — Room - Enchantment - 8 - 1W - - DSK - 1 - - - Porcelain Gallery - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Creatures you control have base power and toughness each equal to the number of creatures you control. - - W - Enchantment — Room - Enchantment - 8 - 4WW - - DSK - 1 - - - Doomsday Excruciator - Flying -When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down. -At the beginning of your upkeep, draw a card. - - B - Creature — Demon + R + Creature — Human Warrior Creature - 6 - BBBBBB - 6/6 + 4 + 3R + 4/3 - DSK + DSK 2 + + Dollmaker's Shop + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. + + W + Enchantment — Room + Enchantment + 8 + 1W + + DSK + 1 + + + Porcelain Gallery + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Creatures you control have base power and toughness each equal to the number of creatures you control. + + W + Enchantment — Room + Enchantment + 8 + 4WW + + DSK + 1 + Doomsday Excruciator Flying @@ -613,6 +527,19 @@ Destroy target nonland permanent. DSK 3 + + Emerge from the Cocoon + Return target creature card from your graveyard to the battlefield. You gain 3 life. + + W + Sorcery + Sorcery + 5 + 4W + + DSK + 3 + Enduring Curiosity Flash @@ -960,18 +887,18 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 2 - Fear of Missing Out - When Fear of Missing Out enters, discard a card, then draw a card. -Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase. + Fear of Surveillance + Vigilance +Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - R + W Enchantment Creature — Nightmare Creature 2 - 1R - 2/3 + 1W + 2/2 - DSK + DSK 2 @@ -989,16 +916,18 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 2 - Floodfarm Verge - {T}: Add {W}. -{T}: Add {U}. Activate only if you control a Plains or an Island. + Final Vengeance + As an additional cost to cast this spell, sacrifice a creature or enchantment. +Exile target creature. - Land - Land - 0 + B + Sorcery + Sorcery + 1 + B - DSK - 0 + DSK + 3 Floodfarm Verge @@ -1009,7 +938,7 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, Land 0 - DSK + DSK 0 @@ -1040,6 +969,28 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put DSK 0 + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DSK + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DSK + 0 + Funeral Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -1068,34 +1019,6 @@ When you unlock this door, return all creature cards from your graveyard to the DSK 1 - - Funeral Room - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. - - B - Enchantment — Room - Enchantment - 11 - 2B - - DSK - 1 - - - Awakening Hall - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, return all creature cards from your graveyard to the battlefield. - - B - Enchantment — Room - Enchantment - 11 - 6BB - - DSK - 1 - Ghost Vacuum {T}: Exile target card from a graveyard. @@ -1109,19 +1032,6 @@ When you unlock this door, return all creature cards from your graveyard to the DSK 1 - - Ghost Vacuum - {T}: Exile target card from a graveyard. -{6}, {T}, Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery. - - Artifact - Artifact - 1 - 1 - - DSK - 1 - Ghostly Keybearer Flying @@ -1137,6 +1047,19 @@ Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door DSK 2 + + Give In to Violence + Target creature gets +2/+2 and gains lifelink until end of turn. + + B + Instant + Instant + 2 + 1B + + DSK + 3 + Glassworks (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -1192,16 +1115,18 @@ At the beginning of your end step, this Room deals 1 damage to each opponent.0 - Gloomlake Verge - {T}: Add {U}. -{T}: Add {B}. Activate only if you control an Island or a Swamp. + Grab the Prize + As an additional cost to cast this spell, discard a card. +Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent. - Land - Land - 0 + R + Sorcery + Sorcery + 2 + 1R - DSK - 0 + DSK + 3 Grasping Longneck @@ -1218,6 +1143,34 @@ When Grasping Longneck dies, you gain 2 life. DSK 2 + + Greenhouse + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Lands you control have "{T}: Add one mana of any color." + + G + Enchantment + Enchantment + 7 + 2G + + DSK + 1 + + + Rickety Gazebo + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand. + + G + Enchantment + Enchantment + 7 + 3G + + DSK + 1 + Grievous Wound Enchant player @@ -1263,6 +1216,35 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up DSK 1 + + Growing Dread + Flash +When Growing Dread enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +Whenever you turn a permanent face up, put a +1/+1 counter on it. + + GU + Enchantment + Enchantment + 2 + GU + + DSK + 1 + + + Hand That Feeds + Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) + + R + Creature — Mutant + Creature + 2 + 1R + 2/2 + + DSK + 2 + Haunted Screen {T}: Add {W} or {B}. @@ -1292,21 +1274,6 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up DSK 2 - - Hauntwoods Shrieker - Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) -{1}{G}: Reveal target face-down permanent. If it's a creature card, you may turn it face up. - - G - Creature — Beast Mutant - Creature - 3 - 1GG - 3/3 - - DSK - 2 - Hedge Shredder Whenever Hedge Shredder attacks, you may mill two cards. @@ -1335,18 +1302,6 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This DSK 0 - - Hushwood Verge - {T}: Add {G}. -{T}: Add {W}. Activate only if you control a Forest or a Plains. - - Land - Land - 0 - - DSK - 0 - Infernal Phantom Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn. @@ -1410,20 +1365,18 @@ Unlock costs you pay cost {1} less. 2 - Insidious Fungus - {2}, Sacrifice Insidious Fungus: Choose one — -• Destroy target artifact. -• Destroy target enchantment. -• Draw a card. Then you may put a land card from your hand onto the battlefield tapped. + Irreverent Gremlin + Menace (This creature can't be blocked except by two or more creatures.) +Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn. - G - Creature — Fungus + R + Creature — Gremlin Creature - 1 - G - 1/2 + 2 + 1R + 2/2 - DSK + DSK 2 @@ -1437,6 +1390,28 @@ Unlock costs you pay cost {1} less. DSK 0 + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DSK + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DSK + 0 + Kaito, Bane of Nightmares Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) @@ -1461,42 +1436,6 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. -−2: Tap target creature. Put two stun counters on it. - - BU - Legendary Planeswalker — Kaito - Planeswalker - 4 - 2UB - 4 - - DSK - 1 - - - Kaito, Bane of Nightmares - Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -+1: You get an emblem with "Ninjas you control get +1/+1." -0: Surveil 2. Then draw a card for each opponent who lost life this turn. -−2: Tap target creature. Put two stun counters on it. - - BU - Legendary Planeswalker — Kaito - Planeswalker - 4 - 2UB - 4 - - DSK - 1 - - - Kaito, Bane of Nightmares - Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -+1: You get an emblem with "Ninjas you control get +1/+1." -0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it. BU @@ -1670,22 +1609,6 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. -Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game. - - U - Legendary Artifact - Artifact - 6 - 5U - - DSK - 1 - - - Marina Vendrell's Grimoire - When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. -You have no maximum hand size and don't lose the game for having 0 or less life. -Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game. U @@ -1727,49 +1650,6 @@ Whenever a creature an opponent controls dies, they may pay 3 life. If they don' DSK 1 - - Meathook Massacre II - When Meathook Massacre II enters, each player sacrifices X creatures. -Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. -Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. - - B - Legendary Enchantment - Enchantment - 4 - XXBBBB - - DSK - 1 - - - Mirror Room - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. - - U - Enchantment — Room - Enchantment - 10 - 2U - - DSK - 1 - - - Fractured Realm - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -If a triggered ability of a permanent you control triggers, that ability triggers an additional time. - - U - Enchantment — Room - Enchantment - 10 - 5UU - - DSK - 1 - Mirror Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -1809,6 +1689,28 @@ If a triggered ability of a permanent you control triggers, that ability trigger DSK 0 + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DSK + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DSK + 0 + Murky Sewer Murky Sewer enters tapped unless a player has 13 or less life. @@ -1851,21 +1753,6 @@ If a triggered ability of a permanent you control triggers, that ability trigger Niko, Light of Hope When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -{2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. - - UW - Legendary Creature — Human Wizard - Creature - 4 - 2WU - 3/4 - - DSK - 2 - - - Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -1923,6 +1810,20 @@ Creatures your opponents control can be the targets of spells and abilities as t DSK 1 + + Omnivorous Flytrap + Delirium — Whenever Omnivorous Flytrap enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures. + + G + Creature — Plant + Creature + 3 + 2G + 2/4 + + DSK + 2 + Orphans of the Wheat Whenever Orphans of the Wheat attacks, tap any number of untapped creatures you control. Orphans of the Wheat gets +1/+1 until end of turn for each creature tapped this way. @@ -1937,6 +1838,21 @@ Creatures your opponents control can be the targets of spells and abilities as t DSK 2 + + Overgrown Zealot + {T}: Add one mana of any color. +{T}: Add two mana of any one color. Spend this mana only to turn permanents face up. + + G + Creature — Elf Druid + Creature + 2 + 1G + 0/4 + + DSK + 2 + Overlord of the Boilerbilges Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) @@ -2236,19 +2152,6 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card DSK 3 - - Peer Past the Veil - Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. - - GR - Instant - Instant - 4 - 2RG - - DSK - 3 - Piranha Fly Flying @@ -2275,6 +2178,28 @@ Piranha Fly enters tapped. DSK 0 + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DSK + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DSK + 0 + Popular Egotist {1}{B}, Sacrifice another creature or enchantment: Popular Egotist gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) @@ -2343,21 +2268,6 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.DSK 2 - - Razorkin Needlehead - Razorkin Needlehead has first strike during your turn. -Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them. - - R - Creature — Human Assassin - Creature - 2 - RR - 2/2 - - DSK - 2 - Razortrap Gorge Razortrap Gorge enters tapped unless a player has 13 or less life. @@ -2398,6 +2308,22 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) DSK 1 + + Sawblade Skinripper + Menace +{2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper. +At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. + + BR + Creature — Human Assassin + Creature + 3 + 1BR + 3/2 + + DSK + 2 + Say Its Name Mill three cards. Then you may return a creature or land card from your graveyard to your hand. @@ -2441,21 +2367,6 @@ Whenever Screaming Nemesis is dealt damage, it deals that much damage to any oth DSK 2 - - Screaming Nemesis - Haste -Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game. - - R - Creature — Spirit - Creature - 3 - 2R - 3/3 - - DSK - 2 - Shardmage's Rescue Flash @@ -2535,6 +2446,21 @@ Whenever Silent Hallcreeper deals combat damage to a player, choose one that has DSK 2 + + Skullsnap Nuisance + Flying +Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Creature — Insect Skeleton + Creature + 2 + UB + 1/4 + + DSK + 2 + Slavering Branchsnapper Trample @@ -2547,7 +2473,7 @@ Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card 4GG 7/6 - DSK + DSK 2 @@ -2590,28 +2516,13 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 2G 2/1 - DSK + DSK 2 Split Up Choose one — • Destroy all tapped creatures. -• Destroy all untapped creatures. - - W - Sorcery - Sorcery - 3 - 1WW - - DSK - 3 - - - Split Up - Choose one — -• Destroy all tapped creatures. • Destroy all untapped creatures. W @@ -2623,6 +2534,20 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there DSK 3 + + Splitskin Doll + When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. + + W + Artifact Creature — Toy + Creature + 2 + 1W + 2/1 + + DSK + 2 + Stalked Researcher Defender @@ -2693,6 +2618,39 @@ Enchanted creature doesn't untap during its controller's untap step. DSK 0 + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DSK + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DSK + 0 + + + Terramorphic Expanse + {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + DSK + 0 + The Jolly Balloon Man Haste @@ -2751,20 +2709,6 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target DSK 1 - - The Rollercrusher Ride - Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead. -When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures. - - R - Legendary Enchantment - Enchantment - 3 - X2R - - DSK - 1 - The Swarmweaver When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. @@ -2815,23 +2759,6 @@ Delirium — As long as there are four or more card types among cards in your gr Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Double strike -Other tapped creatures you control have hexproof. - - W - Legendary Creature — Human Samurai Noble - Creature - 5 - 3WW - 3/4 - - DSK - 2 - - - The Wandering Rescuer - Flash -Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Double strike Other tapped creatures you control have hexproof. W @@ -2873,18 +2800,6 @@ Other tapped creatures you control have hexproof. DSK 0 - - Thornspire Verge - {T}: Add {R}. -{T}: Add {G}. Activate only if you control a Mountain or a Forest. - - Land - Land - 0 - - DSK - 0 - Threats Around Every Corner When Threats Around Every Corner enters, manifest dread. @@ -2943,6 +2858,20 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme DSK 1 + + Tunnel Surveyor + When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token. + + U + Creature — Human Detective + Creature + 3 + 2U + 2/2 + + DSK + 2 + Turn Inside Out Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) @@ -2956,6 +2885,21 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme DSK 3 + + Twist Reality + Choose one — +• Counter target spell. +• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) + + U + Instant + Instant + 3 + 1UU + + DSK + 3 + Twitching Doll {T}: Add one mana of any color. Put a nest counter on Twitching Doll. @@ -3019,21 +2963,6 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme Tyvar, the Pummeler Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it. -{3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. - - G - Legendary Creature — Elf Warrior - Creature - 3 - 1GG - 3/3 - - DSK - 2 - - - Tyvar, the Pummeler - Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it. {3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. G @@ -3062,18 +2991,17 @@ You may cast Undead Sprinter from your graveyard if a non-Zombie creature died t 2 - Undead Sprinter - Trample, haste -You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it. + Unsettling Twins + When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) - BR - Creature — Zombie + W + Creature — Human Creature - 2 - BR + 4 + 3W 2/2 - DSK + DSK 2 @@ -3105,7 +3033,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK + DSK 2 @@ -3124,19 +3052,6 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat DSK 3 - - Unwanted Remake - Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) - - W - Instant - Instant - 1 - W - - DSK - 3 - Unwanted Remake Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) @@ -3207,19 +3122,6 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. DSK 0 - - Valgavoth's Lair - Hexproof -Valgavoth's Lair enters tapped. As it enters, choose a color. -{T}: Add one mana of the chosen color. - - Enchantment Land - Land - 0 - - DSK - 0 - Valgavoth, Terror Eater Flying, lifelink @@ -3242,23 +3144,6 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. -During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. - - B - Legendary Creature — Elder Demon - Creature - 9 - 6BBB - 9/9 - - DSK - 2 - - - Valgavoth, Terror Eater - Flying, lifelink -Ward—Sacrifice three nonland permanents. -If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. B @@ -3328,6 +3213,36 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + DSK 2 + + Vile Mutilator + As an additional cost to cast this spell, sacrifice a creature or enchantment. +Flying, trample +When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. + + B + Creature — Demon + Creature + 7 + 5BB + 6/5 + + DSK + 2 + + + Wary Watchdog + When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + G + Creature — Dog + Creature + 2 + 1G + 3/1 + + DSK + 2 + Winter, Misanthropic Guide Ward {2} diff --git a/spoiler.xml b/spoiler.xml index f6e0ca31..bd423007 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-09-06 16:13:53 (UTC) + 2024-09-07 00:53:38 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -18,18 +18,18 @@ Core 2024-11-15 - - DSK~ - Duskmourn: House of Horror (Spoiler) - Expansion - 2024-09-27 - DSC~ Duskmourn: House of Horror Commander (Spoiler) Commander 2024-09-27 + + DSK~ + Duskmourn: House of Horror (Spoiler) + Expansion + 2024-09-27 + @@ -540,32 +540,197 @@ Vampire Interloper can't block. 2 - "Commune with Evil" - Look at the top four cards of your library. Put one into your hand and the rest into your graveyard. You gain 3 life. + Aminatou, Veil Piercer + At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) + + BUW + Legendary Creature — Human Wizard + Creature + 4 + 1WUB + 2/4 + + DSC~ + 2 + + + Archon of Cruelty + Flying +Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. + + B + Creature — Archon + Creature + 8 + 6BB + 6/6 + + DSC~ + 2 + + + Crypt Ghast + Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) +Whenever you tap a Swamp for mana, add an additional {B}. + + B + Creature — Spirit + Creature + 4 + 3B + 2/2 + + DSC~ + 2 + + + Damn + Destroy target creature. A creature destroyed this way can't be regenerated. +Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") B Sorcery Sorcery - 3 - 2B + 2 + BB - DSK~ + DSC~ 3 - "Sting of Betrayal" - As an additioinal cost to cast this spell, sacrifice a creature or enchantment or pay {2}. -"Sting of Betrayal" deals 5 damage to target creature. If that creature would die this turn, exile it instead. + Exhume + Each player puts a creature card from their graveyard onto the battlefield. - R - Instant + B + Sorcery + Sorcery + 2 + 1B + + DSC~ + 3 + + + Goryo's Vengeance + Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. +Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) + + B + Instant — Arcane Instant 2 - 1R + 1B - DSK~ + DSC~ 3 + + I Am Duskmourn + (An ongoing scheme remains face up until it's abandoned.) +At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. + + Ongoing Scheme + 0 + + DSC~ + 1 + + + I Will Savor Your Agony + When you set this scheme in motion, choose three. You may choose the same mode more than once. +• Destroy target creature. +• Target player draws a card. +• Target player gains 5 life. + + Scheme + 0 + + DSC~ + 1 + + + Living Death + Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. + + B + Sorcery + Sorcery + 5 + 3BB + + DSC~ + 3 + + + My Champion Stands Supreme + (An ongoing scheme remains face up until it's abandoned.) +Your commander has ward {2}. +Whenever your commander attacks, put two +1/+1 counters on it. +When your commander leaves the battlefield, abandon this scheme. + + Ongoing Scheme + 0 + + DSC~ + 1 + + + Time Bends to My Will + When you set this scheme in motion, take an extra turn after this one. Skip the untap step of that turn. + + Scheme + 0 + + DSC~ + 1 + + + Valgavoth, Harrower of Souls + Flying +Ward—Pay 2 life. +Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card. + + BR + Legendary Creature — Elder Demon + Creature + 4 + 2BR + 4/4 + + DSC~ + 2 + + + Winter, Cynical Opportunist + Deathtouch +Whenever Winter attacks, mill three cards. +Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it. + + BG + Legendary Creature — Human Warlock + Creature + 4 + 2BG + 2/5 + + DSC~ + 2 + + + Zimone, Mystery Unraveler + Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) + + GU + Legendary Creature — Human Wizard + Creature + 4 + 2GU + 3/3 + + DSC~ + 2 + Abandoned Campground Abandoned Campground enters tapped unless a player has 13 or less life. @@ -608,6 +773,21 @@ Whenever Altanak, the Thrice-Called becomes the target of a spell or ability an DSK~ 2 + + Anthropede + Reach +When Anthropede enters, you may discard a card or pay {2}. When you do, destroy target Room. + + G + Creature — Insect + Creature + 4 + 3G + 3/4 + + DSK~ + 2 + Attack-in-the-Box Whenever Attack-in-the-Box attacks, you may have it get +4/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step. @@ -638,21 +818,46 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle 2 - Balustrade Wurm - This spell can't be countered. -Trample, haste -Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. + Bashful Beastie + When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) G - Creature — Wurm + Creature — Beast Creature 5 - 3GG - 5/5 + 4G + 5/4 - DSK~ + DSK~ 2 + + Bear Trap + Flash +{3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature. + + Artifact + Artifact + 1 + 1 + + DSK~ + 1 + + + Betrayer's Bargain + As an additioinal cost to cast this spell, sacrifice a creature or enchantment or pay {2}. +Betrayer's Bargain deals 5 damage to target creature. If that creature would die this turn, exile it instead. + + R + Instant + Instant + 2 + 1R + + DSK~ + 3 + Blazemire Verge {T}: Add {B}. @@ -665,18 +870,6 @@ Delirium — {2}{G}{G}: Return Balustrade Wurm from your graveyard to the battle DSK~ 0 - - Blazemire Verge - {T}: Add {B}. -{T}: Add {R}. Activate only if you control a Swamp or a Mountain. - - Land - Land - 0 - - DSK~ - 0 - Bleeding Woods Bleeding Woods enters tapped unless a player has 13 or less life. @@ -720,34 +913,6 @@ Whenever one or more creatures you control deal combat damage to a player, draw Central Elevator (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. - - U - Enchantment — Room - Enchantment - 7 - 3U - - DSK~ - 1 - - - Promising Stairs - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. - - U - Enchantment — Room - Enchantment - 7 - 2U - - DSK~ - 1 - - - Central Elevator - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. U @@ -790,20 +955,18 @@ Equip {3} 1 - Chainsaw - When Chainsaw enters, it deals 3 damage to up to one target creature. -Whenever one or more creatures die, put a rev counter on Chainsaw. -Equipped creature gets +X/+0, where X is the number of rev counters on Chainsaw. -Equip {3} + Clammy Prowler + Whenever Clammy Prowler attacks, another target attacking creature can't be blocked this turn. - R - Artifact — Equipment - Artifact - 2 - 1R + U + Enchantment Creature — Horror + Creature + 4 + 3U + 2/5 - DSK~ - 1 + DSK~ + 2 Clockwork Percussionist @@ -858,12 +1021,12 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK~ + DSK~ 3 - Come Back Wrong - Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step. + Commune with Evil + Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life. B Sorcery @@ -871,7 +1034,7 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p 3 2B - DSK~ + DSK~ 3 @@ -916,20 +1079,6 @@ When Clockwork Percussionist dies, exile the top card of your library. You may p DSK~ 1 - - Cursed Recording - Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you. -{T}: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. - - R - Artifact - Artifact - 4 - 2RR - - DSK~ - 1 - Cursed Windbreaker When Cursed Windbreaker enters, manifest dread, then attach Cursed Windbreaker to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) @@ -957,7 +1106,7 @@ Survival — At the beginning of your second main phase, if Cynical Loner is tap 1B 3/1 - DSK~ + DSK~ 2 @@ -977,20 +1126,6 @@ Survival — At the beginning of your second main phase, if Cynical Loner is tap Demonic Counsel Search your library for a Demon card, reveal it, put it into your hand, then shuffle. -Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. - - B - Sorcery - Sorcery - 2 - 1B - - DSK~ - 3 - - - Demonic Counsel - Search your library for a Demon card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle. B @@ -1017,77 +1152,48 @@ When you sacrifice Disturbing Mirth, manifest dread. (Look at the top two cards 1 - Dollmaker's Shop - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. + Diversion Specialist + Menace (This creature can't be blocked except by two or more creatures.) +{1}, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. - W - Enchantment — Room - Enchantment - 8 - 1W - - DSK~ - 1 - - - Porcelain Gallery - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Creatures you control have base power and toughness each equal to the number of creatures you control. - - W - Enchantment — Room - Enchantment - 8 - 4WW - - DSK~ - 1 - - - Dollmaker's Shop - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. - - W - Enchantment — Room - Enchantment - 8 - 1W - - DSK~ - 1 - - - Porcelain Gallery - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Creatures you control have base power and toughness each equal to the number of creatures you control. - - W - Enchantment — Room - Enchantment - 8 - 4WW - - DSK~ - 1 - - - Doomsday Excruciator - Flying -When Doomsday Excruciator enters, if it was cast, each player exiles all but the bottom six cards of their library face down. -At the beginning of your upkeep, draw a card. - - B - Creature — Demon + R + Creature — Human Warrior Creature - 6 - BBBBBB - 6/6 + 4 + 3R + 4/3 - DSK~ + DSK~ 2 + + Dollmaker's Shop + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token. + + W + Enchantment — Room + Enchantment + 8 + 1W + + DSK~ + 1 + + + Porcelain Gallery + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Creatures you control have base power and toughness each equal to the number of creatures you control. + + W + Enchantment — Room + Enchantment + 8 + 4WW + + DSK~ + 1 + Doomsday Excruciator Flying @@ -1132,6 +1238,19 @@ Destroy target nonland permanent. DSK~ 3 + + Emerge from the Cocoon + Return target creature card from your graveyard to the battlefield. You gain 3 life. + + W + Sorcery + Sorcery + 5 + 4W + + DSK~ + 3 + Enduring Curiosity Flash @@ -1479,18 +1598,18 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 2 - Fear of Missing Out - When Fear of Missing Out enters, discard a card, then draw a card. -Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase. + Fear of Surveillance + Vigilance +Whenever Fear of Surveillance attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - R + W Enchantment Creature — Nightmare Creature 2 - 1R - 2/3 + 1W + 2/2 - DSK~ + DSK~ 2 @@ -1508,16 +1627,18 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, 2 - Floodfarm Verge - {T}: Add {W}. -{T}: Add {U}. Activate only if you control a Plains or an Island. + Final Vengeance + As an additional cost to cast this spell, sacrifice a creature or enchantment. +Exile target creature. - Land - Land - 0 + B + Sorcery + Sorcery + 1 + B - DSK~ - 0 + DSK~ + 3 Floodfarm Verge @@ -1528,7 +1649,7 @@ Delirium — Whenever Fear of Missing Out attacks for the first time each turn, Land 0 - DSK~ + DSK~ 0 @@ -1559,6 +1680,28 @@ When Floodpits Drowner enters, tap target creature an opponent controls and put DSK~ 0 + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DSK~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + DSK~ + 0 + Funeral Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -1587,34 +1730,6 @@ When you unlock this door, return all creature cards from your graveyard to the DSK~ 1 - - Funeral Room - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. - - B - Enchantment — Room - Enchantment - 11 - 2B - - DSK~ - 1 - - - Awakening Hall - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, return all creature cards from your graveyard to the battlefield. - - B - Enchantment — Room - Enchantment - 11 - 6BB - - DSK~ - 1 - Ghost Vacuum {T}: Exile target card from a graveyard. @@ -1628,19 +1743,6 @@ When you unlock this door, return all creature cards from your graveyard to the DSK~ 1 - - Ghost Vacuum - {T}: Exile target card from a graveyard. -{6}, {T}, Sacrifice Ghost Vacuum: Put each creature card exiled with Ghost Vacuum onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery. - - Artifact - Artifact - 1 - 1 - - DSK~ - 1 - Ghostly Keybearer Flying @@ -1656,6 +1758,19 @@ Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door DSK~ 2 + + Give In to Violence + Target creature gets +2/+2 and gains lifelink until end of turn. + + B + Instant + Instant + 2 + 1B + + DSK~ + 3 + Glassworks (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -1711,16 +1826,18 @@ At the beginning of your end step, this Room deals 1 damage to each opponent.0 - Gloomlake Verge - {T}: Add {U}. -{T}: Add {B}. Activate only if you control an Island or a Swamp. + Grab the Prize + As an additional cost to cast this spell, discard a card. +Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent. - Land - Land - 0 + R + Sorcery + Sorcery + 2 + 1R - DSK~ - 0 + DSK~ + 3 Grasping Longneck @@ -1737,6 +1854,34 @@ When Grasping Longneck dies, you gain 2 life. DSK~ 2 + + Greenhouse + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +Lands you control have "{T}: Add one mana of any color." + + G + Enchantment + Enchantment + 7 + 2G + + DSK~ + 1 + + + Rickety Gazebo + (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) +When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand. + + G + Enchantment + Enchantment + 7 + 3G + + DSK~ + 1 + Grievous Wound Enchant player @@ -1782,6 +1927,35 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up DSK~ 1 + + Growing Dread + Flash +When Growing Dread enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) +Whenever you turn a permanent face up, put a +1/+1 counter on it. + + GU + Enchantment + Enchantment + 2 + GU + + DSK~ + 1 + + + Hand That Feeds + Delirium — Whenever Hand That Feeds attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) + + R + Creature — Mutant + Creature + 2 + 1R + 2/2 + + DSK~ + 2 + Haunted Screen {T}: Add {W} or {B}. @@ -1811,21 +1985,6 @@ Whenever enchanted player is dealt damage, they lose half their life, rounded up DSK~ 2 - - Hauntwoods Shrieker - Whenever Hauntwoods Shrieker attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) -{1}{G}: Reveal target face-down permanent. If it's a creature card, you may turn it face up. - - G - Creature — Beast Mutant - Creature - 3 - 1GG - 3/3 - - DSK~ - 2 - Hedge Shredder Whenever Hedge Shredder attacks, you may mill two cards. @@ -1854,18 +2013,6 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This DSK~ 0 - - Hushwood Verge - {T}: Add {G}. -{T}: Add {W}. Activate only if you control a Forest or a Plains. - - Land - Land - 0 - - DSK~ - 0 - Infernal Phantom Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn. @@ -1929,20 +2076,18 @@ Unlock costs you pay cost {1} less. 2 - Insidious Fungus - {2}, Sacrifice Insidious Fungus: Choose one — -• Destroy target artifact. -• Destroy target enchantment. -• Draw a card. Then you may put a land card from your hand onto the battlefield tapped. + Irreverent Gremlin + Menace (This creature can't be blocked except by two or more creatures.) +Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn. - G - Creature — Fungus + R + Creature — Gremlin Creature - 1 - G - 1/2 + 2 + 1R + 2/2 - DSK~ + DSK~ 2 @@ -1956,6 +2101,28 @@ Unlock costs you pay cost {1} less. DSK~ 0 + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DSK~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + DSK~ + 0 + Kaito, Bane of Nightmares Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) @@ -1980,42 +2147,6 @@ During your turn, as long as Kaito has one or more loyalty counters on him, he's During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. -−2: Tap target creature. Put two stun counters on it. - - BU - Legendary Planeswalker — Kaito - Planeswalker - 4 - 2UB - 4 - - DSK~ - 1 - - - Kaito, Bane of Nightmares - Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -+1: You get an emblem with "Ninjas you control get +1/+1." -0: Surveil 2. Then draw a card for each opponent who lost life this turn. -−2: Tap target creature. Put two stun counters on it. - - BU - Legendary Planeswalker — Kaito - Planeswalker - 4 - 2UB - 4 - - DSK~ - 1 - - - Kaito, Bane of Nightmares - Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -+1: You get an emblem with "Ninjas you control get +1/+1." -0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it. BU @@ -2189,22 +2320,6 @@ If a card would be put into an opponent's graveyard from anywhere, exile it inst When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. -Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game. - - U - Legendary Artifact - Artifact - 6 - 5U - - DSK~ - 1 - - - Marina Vendrell's Grimoire - When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. -You have no maximum hand size and don't lose the game for having 0 or less life. -Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game. U @@ -2246,49 +2361,6 @@ Whenever a creature an opponent controls dies, they may pay 3 life. If they don' DSK~ 1 - - Meathook Massacre II - When Meathook Massacre II enters, each player sacrifices X creatures. -Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it. -Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it. - - B - Legendary Enchantment - Enchantment - 4 - XXBBBB - - DSK~ - 1 - - - Mirror Room - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types. - - U - Enchantment — Room - Enchantment - 10 - 2U - - DSK~ - 1 - - - Fractured Realm - (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) -If a triggered ability of a permanent you control triggers, that ability triggers an additional time. - - U - Enchantment — Room - Enchantment - 10 - 5UU - - DSK~ - 1 - Mirror Room (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) @@ -2328,6 +2400,28 @@ If a triggered ability of a permanent you control triggers, that ability trigger DSK~ 0 + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DSK~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + DSK~ + 0 + Murky Sewer Murky Sewer enters tapped unless a player has 13 or less life. @@ -2370,21 +2464,6 @@ If a triggered ability of a permanent you control triggers, that ability trigger Niko, Light of Hope When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -{2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. - - UW - Legendary Creature — Human Wizard - Creature - 4 - 2WU - 3/4 - - DSK~ - 2 - - - Niko, Light of Hope - When Niko, Light of Hope enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the beginning of the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step. UW @@ -2442,6 +2521,20 @@ Creatures your opponents control can be the targets of spells and abilities as t DSK~ 1 + + Omnivorous Flytrap + Delirium — Whenever Omnivorous Flytrap enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures. + + G + Creature — Plant + Creature + 3 + 2G + 2/4 + + DSK~ + 2 + Orphans of the Wheat Whenever Orphans of the Wheat attacks, tap any number of untapped creatures you control. Orphans of the Wheat gets +1/+1 until end of turn for each creature tapped this way. @@ -2456,6 +2549,21 @@ Creatures your opponents control can be the targets of spells and abilities as t DSK~ 2 + + Overgrown Zealot + {T}: Add one mana of any color. +{T}: Add two mana of any one color. Spend this mana only to turn permanents face up. + + G + Creature — Elf Druid + Creature + 2 + 1G + 0/4 + + DSK~ + 2 + Overlord of the Boilerbilges Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) @@ -2755,19 +2863,6 @@ At the beginning of your upkeep, you may mill a card. (You may put the top card DSK~ 3 - - Peer Past the Veil - Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. - - GR - Instant - Instant - 4 - 2RG - - DSK~ - 3 - Piranha Fly Flying @@ -2794,6 +2889,28 @@ Piranha Fly enters tapped. DSK~ 0 + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DSK~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + DSK~ + 0 + Popular Egotist {1}{B}, Sacrifice another creature or enchantment: Popular Egotist gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) @@ -2862,21 +2979,6 @@ Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them.DSK~ 2 - - Razorkin Needlehead - Razorkin Needlehead has first strike during your turn. -Whenever an opponent draws a card, Razorkin Needlehead deals 1 damage to them. - - R - Creature — Human Assassin - Creature - 2 - RR - 2/2 - - DSK~ - 2 - Razortrap Gorge Razortrap Gorge enters tapped unless a player has 13 or less life. @@ -2917,6 +3019,22 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) DSK~ 1 + + Sawblade Skinripper + Menace +{2}, Sacrifice another creature or enchantment: Put a +1/+1 counter on Sawblade Skinripper. +At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. + + BR + Creature — Human Assassin + Creature + 3 + 1BR + 3/2 + + DSK~ + 2 + Say Its Name Mill three cards. Then you may return a creature or land card from your graveyard to your hand. @@ -2960,21 +3078,6 @@ Whenever Screaming Nemesis is dealt damage, it deals that much damage to any oth DSK~ 2 - - Screaming Nemesis - Haste -Whenever Screaming Nemesis is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game. - - R - Creature — Spirit - Creature - 3 - 2R - 3/3 - - DSK~ - 2 - Shardmage's Rescue Flash @@ -3054,6 +3157,21 @@ Whenever Silent Hallcreeper deals combat damage to a player, choose one that has DSK~ 2 + + Skullsnap Nuisance + Flying +Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Creature — Insect Skeleton + Creature + 2 + UB + 1/4 + + DSK~ + 2 + Slavering Branchsnapper Trample @@ -3066,7 +3184,7 @@ Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card 4GG 7/6 - DSK~ + DSK~ 2 @@ -3109,28 +3227,13 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there 2G 2/1 - DSK~ + DSK~ 2 Split Up Choose one — • Destroy all tapped creatures. -• Destroy all untapped creatures. - - W - Sorcery - Sorcery - 3 - 1WW - - DSK~ - 3 - - - Split Up - Choose one — -• Destroy all tapped creatures. • Destroy all untapped creatures. W @@ -3142,6 +3245,20 @@ Delirium — Spineseeker Centipede gets +1/+2 and has vigilance as long as there DSK~ 3 + + Splitskin Doll + When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less. + + W + Artifact Creature — Toy + Creature + 2 + 1W + 2/1 + + DSK~ + 2 + Stalked Researcher Defender @@ -3212,6 +3329,39 @@ Enchanted creature doesn't untap during its controller's untap step. DSK~ 0 + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DSK~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + DSK~ + 0 + + + Terramorphic Expanse + {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + DSK~ + 0 + The Jolly Balloon Man Haste @@ -3270,20 +3420,6 @@ When The Rollercrusher Ride enters, it deals X damage to each of up to X target DSK~ 1 - - The Rollercrusher Ride - Delirium — If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead. -When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures. - - R - Legendary Enchantment - Enchantment - 3 - X2R - - DSK~ - 1 - The Swarmweaver When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. @@ -3334,23 +3470,6 @@ Delirium — As long as there are four or more card types among cards in your gr Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Double strike -Other tapped creatures you control have hexproof. - - W - Legendary Creature — Human Samurai Noble - Creature - 5 - 3WW - 3/4 - - DSK~ - 2 - - - The Wandering Rescuer - Flash -Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Double strike Other tapped creatures you control have hexproof. W @@ -3392,18 +3511,6 @@ Other tapped creatures you control have hexproof. DSK~ 0 - - Thornspire Verge - {T}: Add {R}. -{T}: Add {G}. Activate only if you control a Mountain or a Forest. - - Land - Land - 0 - - DSK~ - 0 - Threats Around Every Corner When Threats Around Every Corner enters, manifest dread. @@ -3462,6 +3569,20 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme DSK~ 1 + + Tunnel Surveyor + When Tunnel Surveyor enters, create a 1/1 white Glimmer enchantment creature token. + + U + Creature — Human Detective + Creature + 3 + 2U + 2/2 + + DSK~ + 2 + Turn Inside Out Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) @@ -3475,6 +3596,21 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme DSK~ 3 + + Twist Reality + Choose one — +• Counter target spell. +• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) + + U + Instant + Instant + 3 + 1UU + + DSK~ + 3 + Twitching Doll {T}: Add one mana of any color. Put a nest counter on Twitching Doll. @@ -3538,21 +3674,6 @@ When Trapped in the Screen enters, exile target artifact, creature, or enchantme Tyvar, the Pummeler Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it. -{3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. - - G - Legendary Creature — Elf Warrior - Creature - 3 - 1GG - 3/3 - - DSK~ - 2 - - - Tyvar, the Pummeler - Tap another untapped creature you control: Tyvar, the Pummeler gains indestructible until end of turn. Tap it. {3}{G}{G}: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control. G @@ -3581,18 +3702,17 @@ You may cast Undead Sprinter from your graveyard if a non-Zombie creature died t 2 - Undead Sprinter - Trample, haste -You may cast Undead Sprinter from your graveyard if a non-Zombie creature died this turn. If you do, Undead Sprinter enters with a +1/+1 counter on it. + Unsettling Twins + When Unsettling Twins enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) - BR - Creature — Zombie + W + Creature — Human Creature - 2 - BR + 4 + 3W 2/2 - DSK~ + DSK~ 2 @@ -3624,7 +3744,7 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat 2B 2/3 - DSK~ + DSK~ 2 @@ -3643,19 +3763,6 @@ When Unstoppable Slasher dies, if it had no counters on it, return it to the bat DSK~ 3 - - Unwanted Remake - Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) - - W - Instant - Instant - 1 - W - - DSK~ - 3 - Unwanted Remake Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) @@ -3726,19 +3833,6 @@ Valgavoth's Lair enters tapped. As it enters, choose a color. DSK~ 0 - - Valgavoth's Lair - Hexproof -Valgavoth's Lair enters tapped. As it enters, choose a color. -{T}: Add one mana of the chosen color. - - Enchantment Land - Land - 0 - - DSK~ - 0 - Valgavoth, Terror Eater Flying, lifelink @@ -3761,23 +3855,6 @@ During your turn, you may play cards exiled with Valgavoth. If you cast a spell Flying, lifelink Ward—Sacrifice three nonland permanents. If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. -During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. - - B - Legendary Creature — Elder Demon - Creature - 9 - 6BBB - 9/9 - - DSK~ - 2 - - - Valgavoth, Terror Eater - Flying, lifelink -Ward—Sacrifice three nonland permanents. -If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. B @@ -3847,6 +3924,36 @@ As long as there are three or more cards exiled with Veteran Survivor, it gets + DSK~ 2 + + Vile Mutilator + As an additional cost to cast this spell, sacrifice a creature or enchantment. +Flying, trample +When Vile Mutilator enters, each opponent sacrifices a nontoken enchantment, then sacrifices a nontoken creature. + + B + Creature — Demon + Creature + 7 + 5BB + 6/5 + + DSK~ + 2 + + + Wary Watchdog + When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + G + Creature — Dog + Creature + 2 + 1G + 3/1 + + DSK~ + 2 + Winter, Misanthropic Guide Ward {2} @@ -3907,197 +4014,5 @@ Delirium — As long as there are four or more card types among cards in your gr DSK~ 2 - - Aminatou, Veil Piercer - At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) - - BUW - Legendary Creature — Human Wizard - Creature - 4 - 1WUB - 2/4 - - DSC~ - 2 - - - Archon of Cruelty - Flying -Whenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. - - B - Creature — Archon - Creature - 8 - 6BB - 6/6 - - DSC~ - 2 - - - Crypt Ghast - Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -Whenever you tap a Swamp for mana, add an additional {B}. - - B - Creature — Spirit - Creature - 4 - 3B - 2/2 - - DSC~ - 2 - - - Damn - Destroy target creature. A creature destroyed this way can't be regenerated. -Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") - - B - Sorcery - Sorcery - 2 - BB - - DSC~ - 3 - - - Exhume - Each player puts a creature card from their graveyard onto the battlefield. - - B - Sorcery - Sorcery - 2 - 1B - - DSC~ - 3 - - - Goryo's Vengeance - Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. -Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) - - B - Instant — Arcane - Instant - 2 - 1B - - DSC~ - 3 - - - I Am Duskmourn - (An ongoing scheme remains face up until it's abandoned.) -At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. - - Ongoing Scheme - 0 - - DSC~ - 1 - - - I Will Savor Your Agony - When you set this scheme in motion, choose three. You may choose the same mode more than once. -• Destroy target creature. -• Target player draws a card. -• Target player gains 5 life. - - Scheme - 0 - - DSC~ - 1 - - - Living Death - Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. - - B - Sorcery - Sorcery - 5 - 3BB - - DSC~ - 3 - - - My Champion Stands Supreme - (An ongoing scheme remains face up until it's abandoned.) -Your commander has ward {2}. -Whenever your commander attacks, put two +1/+1 counters on it. -When your commander leaves the battlefield, abandon this scheme. - - Ongoing Scheme - 0 - - DSC~ - 1 - - - Time Bends to My Will - When you set this scheme in motion, take an extra turn after this one. Skip the untap step of that turn. - - Scheme - 0 - - DSC~ - 1 - - - Valgavoth, Harrower of Souls - Flying -Ward—Pay 2 life. -Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth, Harrower of Souls and draw a card. - - BR - Legendary Creature — Elder Demon - Creature - 4 - 2BR - 4/4 - - DSC~ - 2 - - - Winter, Cynical Opportunist - Deathtouch -Whenever Winter attacks, mill three cards. -Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it. - - BG - Legendary Creature — Human Warlock - Creature - 4 - 2BG - 2/5 - - DSC~ - 2 - - - Zimone, Mystery Unraveler - Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) - - GU - Legendary Creature — Human Wizard - Creature - 4 - 2GU - 3/3 - - DSC~ - 2 -