diff --git a/LTR.xml b/LTR.xml index 196b68e3..804cc9bb 100644 --- a/LTR.xml +++ b/LTR.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-06-02 16:11:32 (UTC) + 2023-06-03 00:55:32 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LTR.xml @@ -23,7 +23,7 @@ "Gloin, Dwarf Emissary" Whenever you cast a historic spell, create a Treasure. This ability triggers only once each turn. (Legendaries, artifacts, and Sagas are historic.) -T, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +{T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) R Legendary Creature — Dwarf Advisor @@ -32,14 +32,14 @@ T, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creat 2R 3/3 - LTR + LTR 2 "Gwaihir the Windlord" This spell costs {2} less to cast if you have drawn two or more cards this turn. Flying, vigilance -Other birds you control have vigilance. +Other Birds you control have vigilance. UW Legendary Creature — Bird Noble @@ -48,7 +48,7 @@ Other birds you control have vigilance. 4WU 4/4 - LTR + LTR 2 @@ -64,6 +64,19 @@ Other birds you control have vigilance. LTR 3 + + "The Ring Goes South" + The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put the lands onto battlefield tapped and the rest revealed cards under your library in a random order. + + G + Sorcery + Sorcery + 4 + 3G + + LTR + 3 + Aragorn and Arwen, Wed Vigilance @@ -657,6 +670,34 @@ You don't lose unspent green mana as steps and phases end. LTR 2 + + Faramir, Prince of Ithilien + At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. + + UW + Legendary Creature — Human Noble + Creature + 4 + 2WU + 3/3 + + LTR + 2 + + + Faramir, Prince of Ithilien + At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. + + UW + Legendary Creature — Human Noble + Creature + 4 + 2WU + 3/3 + + LTR + 2 + Fire of Orthanc Destroy target artifact or land. Creatures without flying can't block this turn. @@ -1143,6 +1184,36 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) LTR 3 + + Gimli, Counter of Kills + Trample +Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller. + + R + Legendary Creature — Dwarf Warrior + Creature + 4 + 3R + 4/3 + + LTR + 2 + + + Gimli, Counter of Kills + Trample +Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller. + + R + Legendary Creature — Dwarf Warrior + Creature + 4 + 3R + 4/3 + + LTR + 2 + Gimli, Mournful Avenger Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn. @@ -2081,6 +2152,142 @@ A deck can have up to nine cards named Nazgûl. LTR 2 + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR + 2 + Oliphaunt Trample @@ -2176,7 +2383,8 @@ When Orcish Bowmasters enters the battlefield and whenever an opponent draws a c Peregrin Took - If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Sacrifice three Foods: Draw a card. G Legendary Creature — Halfling Citizen @@ -2185,12 +2393,13 @@ When Orcish Bowmasters enters the battlefield and whenever an opponent draws a c 2G 2/3 - LTR + LTR 2 Peregrin Took - If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Sacrifice three Foods: Draw a card. G Legendary Creature — Halfling Citizen @@ -2317,6 +2526,32 @@ When Orcish Bowmasters enters the battlefield and whenever an opponent draws a c LTR 0 + + Press the Enemy + Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost. + + U + Instant + Instant + 4 + 2UU + + LTR + 3 + + + Press the Enemy + Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost. + + U + Instant + Instant + 4 + 2UU + + LTR + 3 + Prince Imrahil the Fair Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. @@ -2580,6 +2815,21 @@ Whenever you cast your second spell each turn, each opponent mills two cards. Wh Saruman of Many Colors Ward—Discard an enchantment, instant, or sorcery card. +Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost. + + BUW + Legendary Creature — Avatar Wizard + Creature + 6 + 3WUB + 5/4 + + LTR + 2 + + + Saruman of Many Colors + Ward—Discard an enchantment, instant, or sorcery card. Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost. BUW @@ -2638,6 +2888,23 @@ Whenever the Ring tempts you, you may discard your hand. If you do, draw four ca LTR 2 + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + LTR + 2 + Sauron, the Lidless Eye When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. @@ -2924,7 +3191,7 @@ When a legendary creature an opponent controls dies, put The Balrog, Flame of Ud (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Draw two cards, then discard a card. -III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U} +III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}. U Enchantment — Saga @@ -2932,7 +3199,7 @@ III — Shuffle any number of target cards from your graveyard into your library 4 3U - LTR + LTR 1 @@ -3068,6 +3335,21 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards LTR 2 + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + LTR + 2 + Trailblazer's Boots Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) diff --git a/spoiler.xml b/spoiler.xml index 2ec24b47..2adf5101 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-06-02 16:11:32 (UTC) + 2023-06-03 00:55:32 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -1154,7 +1154,7 @@ At the beginning of combat on your turn, if another Human entered the battlefiel "Gloin, Dwarf Emissary" Whenever you cast a historic spell, create a Treasure. This ability triggers only once each turn. (Legendaries, artifacts, and Sagas are historic.) -T, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) +{T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) R Legendary Creature — Dwarf Advisor @@ -1163,14 +1163,14 @@ T, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creat 2R 3/3 - LTR~ + LTR~ 2 "Gwaihir the Windlord" This spell costs {2} less to cast if you have drawn two or more cards this turn. Flying, vigilance -Other birds you control have vigilance. +Other Birds you control have vigilance. UW Legendary Creature — Bird Noble @@ -1179,7 +1179,7 @@ Other birds you control have vigilance. 4WU 4/4 - LTR~ + LTR~ 2 @@ -1195,6 +1195,19 @@ Other birds you control have vigilance. LTR~ 3 + + "The Ring Goes South" + The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put the lands onto battlefield tapped and the rest revealed cards under your library in a random order. + + G + Sorcery + Sorcery + 4 + 3G + + LTR~ + 3 + Aragorn and Arwen, Wed Vigilance @@ -1788,6 +1801,34 @@ You don't lose unspent green mana as steps and phases end. LTR~ 2 + + Faramir, Prince of Ithilien + At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. + + UW + Legendary Creature — Human Noble + Creature + 4 + 2WU + 3/3 + + LTR~ + 2 + + + Faramir, Prince of Ithilien + At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens. + + UW + Legendary Creature — Human Noble + Creature + 4 + 2WU + 3/3 + + LTR~ + 2 + Fire of Orthanc Destroy target artifact or land. Creatures without flying can't block this turn. @@ -2274,6 +2315,36 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) LTR~ 3 + + Gimli, Counter of Kills + Trample +Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller. + + R + Legendary Creature — Dwarf Warrior + Creature + 4 + 3R + 4/3 + + LTR~ + 2 + + + Gimli, Counter of Kills + Trample +Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller. + + R + Legendary Creature — Dwarf Warrior + Creature + 4 + 3R + 4/3 + + LTR~ + 2 + Gimli, Mournful Avenger Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn. @@ -3212,6 +3283,142 @@ A deck can have up to nine cards named Nazgûl. LTR~ 2 + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + + + Nazgûl + Deathtouch +When Nazgûl enters the battlefield, the Ring tempts you. +Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. +A deck can have up to nine cards named Nazgûl. + + B + Creature — Wraith Knight + Creature + 3 + 2B + 1/2 + + LTR~ + 2 + Oliphaunt Trample @@ -3307,7 +3514,8 @@ When Orcish Bowmasters enters the battlefield and whenever an opponent draws a c Peregrin Took - If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Sacrifice three Foods: Draw a card. G Legendary Creature — Halfling Citizen @@ -3316,12 +3524,13 @@ When Orcish Bowmasters enters the battlefield and whenever an opponent draws a c 2G 2/3 - LTR~ + LTR~ 2 Peregrin Took - If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Sacrifice three Foods: Draw a card. G Legendary Creature — Halfling Citizen @@ -3448,6 +3657,32 @@ When Orcish Bowmasters enters the battlefield and whenever an opponent draws a c LTR~ 0 + + Press the Enemy + Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost. + + U + Instant + Instant + 4 + 2UU + + LTR~ + 3 + + + Press the Enemy + Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost. + + U + Instant + Instant + 4 + 2UU + + LTR~ + 3 + Prince Imrahil the Fair Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token. @@ -3711,6 +3946,21 @@ Whenever you cast your second spell each turn, each opponent mills two cards. Wh Saruman of Many Colors Ward—Discard an enchantment, instant, or sorcery card. +Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost. + + BUW + Legendary Creature — Avatar Wizard + Creature + 6 + 3WUB + 5/4 + + LTR~ + 2 + + + Saruman of Many Colors + Ward—Discard an enchantment, instant, or sorcery card. Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost. BUW @@ -3769,6 +4019,23 @@ Whenever the Ring tempts you, you may discard your hand. If you do, draw four ca LTR~ 2 + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + LTR~ + 2 + Sauron, the Lidless Eye When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. @@ -4055,7 +4322,7 @@ When a legendary creature an opponent controls dies, put The Balrog, Flame of Ud (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Draw two cards, then discard a card. -III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U} +III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}. U Enchantment — Saga @@ -4063,7 +4330,7 @@ III — Shuffle any number of target cards from your graveyard into your library 4 3U - LTR~ + LTR~ 1 @@ -4199,6 +4466,21 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards LTR~ 2 + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + LTR~ + 2 + Trailblazer's Boots Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)