diff --git a/TDC.xml b/TDC.xml index 8d3b71ec..de2133bd 100644 --- a/TDC.xml +++ b/TDC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-03-19 08:16:33 (UTC) + 2025-03-20 08:16:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TDC.xml @@ -21,6 +21,73 @@ + + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. + + R + Instant + Instant + 2 + 1R + + TDC + 3 + + + Adaptive Training Post + Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it. +Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy. + + U + Artifact + Artifact + 3 + 2U + + TDC + 1 + + + Adarkar Wastes + {T}: Add {C}. +{T}: Add {W} or {U}. This land deals 1 damage to you. + + Land + Land + 0 + + TDC + 0 + + + Aligned Heart + Flurry — Whenever you cast your second spell each turn, put a rally counter on this enchantment. Then create a 1/1 white Monk creature token with prowess for each rally counter on it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) + + W + Enchantment + Enchantment + 3 + 2W + + TDC + 1 + + + Ancestral Vision + Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) +Target player draws three cards. + + U + Sorcery + Sorcery + 0 + + TDC + 3 + Arcane Signet {T}: Add one mana of any color in your commander's color identity. @@ -33,6 +100,85 @@ TDC 1 + + Archmage Emeritus + Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. + + U + Creature — Human Wizard + Creature + 4 + 2UU + 2/2 + + TDC + 2 + + + Ash Barrens + {T}: Add {C}. +Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) + + Land + Land + 0 + + TDC + 0 + + + Azorius Signet + {1}, {T}: Add {W}{U}. + + Artifact + Artifact + 2 + 2 + + TDC + 1 + + + Baral and Kari Zev + First strike, menace +Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. + + RU + Legendary Creature — Human + Creature + 3 + 1UR + 2/4 + + TDC + 2 + + + Baral's Expertise + Return up to three target artifacts and/or creatures to their owners' hands. +You may cast a spell with mana value 4 or less from your hand without paying its mana cost. + + U + Sorcery + Sorcery + 5 + 3UU + + TDC + 3 + + + Battlefield Forge + {T}: Add {C}. +{T}: Add {R} or {W}. This land deals 1 damage to you. + + Land + Land + 0 + + TDC + 0 + Betor, Ancestor's Voice Flying, lifelink @@ -48,6 +194,71 @@ At the beginning of your end step, put a number of +1/+1 counters on up to one o TDC 2 + + Big Score + As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Instant + Instant + 4 + 3R + + TDC + 3 + + + Boros Signet + {1}, {T}: Add {R}{W}. + + Artifact + Artifact + 2 + 2 + + TDC + 1 + + + Caldera Pyremaw + Flying +Whenever you cast an instant or sorcery spell, put a+1/+1 counter on this creature. Then this creature deals damage equal to its power to target opponent. + + R + Creature — Dragon + Creature + 5 + 3RR + 3/3 + + TDC + 2 + + + Cascade Bluffs + {T}: Add {C}. +{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. + + Land + Land + 0 + + TDC + 0 + + + Clifftop Retreat + This land enters tapped unless you control a Mountain or a Plains. +{T}: Add {R} or {W}. + + Land + Land + 0 + + TDC + 0 + Command Tower {T}: Add one mana of any color in your commander's color identity. @@ -59,6 +270,102 @@ At the beginning of your end step, put a number of +1/+1 counters on up to one o TDC 0 + + Compulsive Research + Target player draws three cards. Then that player discards two cards unless they discard a land card. + + U + Sorcery + Sorcery + 3 + 2U + + TDC + 3 + + + Consider + Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +Draw a card. + + U + Instant + Instant + 1 + U + + TDC + 3 + + + Curse of Opulence + Enchant player +Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Aura Curse + Enchantment + 1 + R + + TDC + 1 + + + Curse of the Swine + Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. + + U + Sorcery + Sorcery + 2 + XUU + + TDC + 3 + + + Deep Analysis + Target player draws two cards. +Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Sorcery + Sorcery + 4 + 3U + + TDC + 3 + + + Dismantling Wave + For each opponent, destroy up to one target artifact or enchantment that player controls. +Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) +When you cycle this card, destroy all artifacts and enchantments. + + W + Sorcery + Sorcery + 3 + 2W + + TDC + 3 + + + Electrodominance + Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost. + + R + Instant + Instant + 2 + XRR + + TDC + 3 + Elsha, Threefold Master Trample @@ -89,6 +396,56 @@ Whenever Elsha deals combat damage to a player, create that many 1/1 white Monk TDC 2 + + Exotic Orchard + {T}: Add one mana of any color that a land an opponent controls could produce. + + Land + Land + 0 + + TDC + 0 + + + Expressive Iteration + Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. + + RU + Sorcery + Sorcery + 2 + UR + + TDC + 3 + + + Faithless Looting + Draw two cards, then discard two cards. +Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + R + Sorcery + Sorcery + 1 + R + + TDC + 3 + + + Fellwar Stone + {T}: Add one mana of any color that a land an opponent controls could produce. + + Artifact + Artifact + 2 + 2 + + TDC + 1 + Felothar the Steadfast Each creature you control assigns combat damage equal to its toughness rather than its power. @@ -105,6 +462,124 @@ Creatures you control can attack as though they didn't have defender. TDC 2 + + Ferrous Lake + {1}, {T}: Add {U}{R}. + + Land + Land + 0 + + TDC + 0 + + + Frantic Search + Draw two cards, then discard two cards. Untap up to three lands. + + U + Instant + Instant + 3 + 2U + + TDC + 3 + + + Ghostly Prison + Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. + + W + Enchantment + Enchantment + 3 + 2W + + TDC + 1 + + + Glacial Fortress + This land enters tapped unless you control a Plains or an Island. +{T}: Add {W} or {U}. + + Land + Land + 0 + + TDC + 0 + + + Goblin Electromancer + Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Goblin Wizard + Creature + 2 + UR + 2/2 + + TDC + 2 + + + Guttersnipe + Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. + + R + Creature — Goblin Shaman + Creature + 3 + 2R + 2/2 + + TDC + 2 + + + Haughty Djinn + Flying +Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. +Instant and sorcery spells you cast cost {1} less to cast. + + U + Creature — Djinn + Creature + 3 + 1UU + */4 + + TDC + 2 + + + Irrigated Farmland + ({T}: Add {W} or {U}.) +This land enters tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Plains Island + Land + 0 + + TDC + 0 + + + Izzet Signet + {1}, {T}: Add {U}{R}. + + Artifact + Artifact + 2 + 2 + + TDC + 1 + Kotis, Sibsig Champion Once during each of your turns, you may cast a creature spell from your graveyard by exiling three other cards from your graveyard in addition to paying its other costs. @@ -120,6 +595,107 @@ Whenever one or more creatures you control enter, if one or more of them entered TDC 2 + + Lier, Disciple of the Drowned + Spells can't be countered. +Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. + + U + Legendary Creature — Human Wizard + Creature + 5 + 3UU + 3/4 + + TDC + 2 + + + Magma Opus + Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. +{U/R}{U/R}, Discard this card: Create a Treasure token. + + RU + Instant + Instant + 8 + 6UR + + TDC + 3 + + + Mana Geyser + Add {R} for each tapped land your opponents control. + + R + Sorcery + Sorcery + 5 + 3RR + + TDC + 3 + + + Manaform Hellkite + Flying +Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. + + R + Creature — Dragon + Creature + 4 + 2RR + 4/4 + + TDC + 2 + + + Mangara, the Diplomat + Lifelink +Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. +Whenever an opponent casts their second spell each turn, draw a card. + + W + Legendary Creature — Human Cleric + Creature + 4 + 3W + 2/4 + + TDC + 2 + + + Monastery Mentor + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. + + W + Creature — Human Monk + Creature + 3 + 2W + 2/2 + + TDC + 2 + + + Narset's Reversal + Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. + + U + Instant + Instant + 2 + UU + + TDC + 3 + Neriv, Crackling Vanguard Flying, deathtouch @@ -136,6 +712,152 @@ Whenever Neriv attacks, exile a number of cards from the top of your library equ TDC 2 + + Opt + Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +Draw a card. + + U + Instant + Instant + 1 + U + + TDC + 3 + + + Path of Ancestry + This land enters tapped. +{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + Land + Land + 0 + + TDC + 0 + + + Perilous Landscape + {T}: Add {C}. +{T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. +Cycling {U}{R}{W} ({U}{R}{W}, Discard this card: Draw a card.) + + Land + Land + 0 + + TDC + 0 + + + Ponder + Look at the top three cards of your library, then put them back in any order. You may shuffle. +Draw a card. + + U + Sorcery + Sorcery + 1 + U + + TDC + 3 + + + Pongify + Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. + + U + Instant + Instant + 1 + U + + TDC + 3 + + + Prairie Stream + ({T}: Add {W} or {U}.) +This land enters tapped unless you control two or more basic lands. + + Land — Plains Island + Land + 0 + + TDC + 0 + + + Preordain + Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) + + U + Sorcery + Sorcery + 1 + U + + TDC + 3 + + + Prismari Command + Choose two — +• Prismari Command deals 2 damage to any target. +• Target player draws two cards, then discards two cards. +• Target player creates a Treasure token. +• Destroy target artifact. + + RU + Instant + Instant + 3 + 1UR + + TDC + 3 + + + Reliquary Tower + You have no maximum hand size. +{T}: Add {C}. + + Land + Land + 0 + + TDC + 0 + + + Rite of Replication + Kicker {5} (You may pay an additional {5} as you cast this spell.) +Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. + + U + Sorcery + Sorcery + 4 + 2UU + + TDC + 3 + + + Rugged Prairie + {T}: Add {C}. +{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. + + Land + Land + 0 + + TDC + 0 + Shiko and Narset, Unified Flying, vigilance @@ -151,6 +873,44 @@ Flurry — Whenever you cast your second spell each turn, copy that spell if it TDC 2 + + Shiny Impetus + Enchant creature +Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) +Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Aura + Enchantment + 3 + 2R + + TDC + 1 + + + Shivan Reef + {T}: Add {C}. +{T}: Add {U} or {R}. This land deals 1 damage to you. + + Land + Land + 0 + + TDC + 0 + + + Skycloud Expanse + {1}, {T}: Add {W}{U}. + + Land + Land + 0 + + TDC + 0 + Sol Ring {T}: Add {C}{C}. @@ -163,6 +923,131 @@ Flurry — Whenever you cast your second spell each turn, copy that spell if it TDC 1 + + Storm-Kiln Artist + This creature gets +1/+0 for each artifact you control. +Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. + + R + Creature — Dwarf Shaman + Creature + 4 + 3R + 2/2 + + TDC + 2 + + + Sublime Epiphany + Choose one or more — +• Counter target spell. +• Counter target activated or triggered ability. +• Return target nonland permanent to its owner's hand. +• Create a token that's a copy of target creature you control. +• Target player draws a card. + + U + Instant + Instant + 6 + 4UU + + TDC + 3 + + + Sulfur Falls + This land enters tapped unless you control an Island or a Mountain. +{T}: Add {U} or {R}. + + Land + Land + 0 + + TDC + 0 + + + Swords to Plowshares + Exile target creature. Its controller gains life equal to its power. + + W + Instant + Instant + 1 + W + + TDC + 3 + + + Talisman of Progress + {T}: Add {C}. +{T}: Add {W} or {U}. This artifact deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + TDC + 1 + + + Tempest Technique + Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.) +Enchant creature you control +Enchanted creature gets +1/+1 for each enchantment you control. + + W + Enchantment — Aura + Enchantment + 4 + 3W + + TDC + 1 + + + Temple of Enlightenment + This land enters tapped. +When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) +{T}: Add {W} or {U}. + + Land + Land + 0 + + TDC + 0 + + + Temple of Epiphany + This land enters tapped. +When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) +{T}: Add {U} or {R}. + + Land + Land + 0 + + TDC + 0 + + + Temple of Triumph + This land enters tapped. +When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) +{T}: Add {R} or {W}. + + Land + Land + 0 + + TDC + 0 + Teval, the Balanced Scale Flying @@ -179,6 +1064,77 @@ Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid TDC 2 + + Think Twice + Draw a card. +Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Instant + Instant + 2 + 1U + + TDC + 3 + + + Third Path Iconoclast + Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. + + RU + Creature — Human Monk + Creature + 2 + UR + 2/1 + + TDC + 2 + + + Time Wipe + Return a creature you control to its owner's hand, then destroy all creatures. + + UW + Sorcery + Sorcery + 5 + 2WWU + + TDC + 3 + + + Transcendent Dragon + Flash +Flying +When this creature enters, if you cast it, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard, then you may cast it without paying its mana cost. + + U + Creature — Dragon + Creature + 6 + 4UU + 4/3 + + TDC + 2 + + + Transforming Flourish + Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) +Destroy target artifact or creature you don't control. If that permanent is destroyed this way, its controller exiles cards from the top of their library until they exile a nonland card, then they may cast that card without paying its mana cost. + + R + Instant + Instant + 3 + 2R + + TDC + 3 + Ureni of the Unwritten Flying, trample @@ -194,6 +1150,107 @@ Whenever Ureni enters or attacks, look at the top eight cards of your library. Y TDC 2 + + Vanquish the Horde + This spell costs {1} less to cast for each creature on the battlefield. +Destroy all creatures. + + W + Sorcery + Sorcery + 8 + 6WW + + TDC + 3 + + + Velomachus Lorehold + Flying, vigilance, haste +Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. + + RW + Legendary Creature — Elder Dragon + Creature + 7 + 5RW + 5/5 + + TDC + 2 + + + Veyran, Voice of Duality + Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. +If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. + + RU + Legendary Creature — Efreet Wizard + Creature + 3 + 1UR + 2/2 + + TDC + 2 + + + Voracious Bibliophile + Flying, vigilance +Whenever you cast a spell with one or more targets, draw that many cards. + + U + Creature — Dragon + Creature + 4 + 3U + 3/3 + + TDC + 2 + + + Whirlwind of Thought + Whenever you cast a noncreature spell, draw a card. + + RUW + Enchantment + Enchantment + 4 + 1URW + + TDC + 1 + + + Will of the Jeskai + Choose one. If you control a commander as you cast this spell, you may choose both instead. +• Each player may discard their hand and draw five cards. +• Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. + + R + Sorcery + Sorcery + 4 + 3R + + TDC + 3 + + + Young Pyromancer + Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. + + R + Creature — Human Shaman + Creature + 2 + 1R + 2/1 + + TDC + 2 + Zurgo Stormrender Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) diff --git a/TDM.xml b/TDM.xml index 320f2a79..021a709f 100644 --- a/TDM.xml +++ b/TDM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-03-19 16:15:50 (UTC) + 2025-03-20 08:16:59 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TDM.xml @@ -167,6 +167,51 @@ Whenever another nontoken creature you control dies, Anafenza endures 2. (Put tw TDM 2 + + Auroral Procession + Return target card from your graveyard to your hand. + + GU + Instant + Instant + 2 + GU + + TDM + 3 + + + Awaken the Honored Dead + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent. +II — Mill three cards. +III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand. + + BGU + Enchantment — Saga + Enchantment + 3 + BGU + + TDM + 1 + + + Awaken the Honored Dead + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent. +II — Mill three cards. +III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand. + + BGU + Enchantment — Saga + Enchantment + 3 + BGU + + TDM + 1 + Barrensteppe Siege As this enchantment enters, choose Abzan or Mardu. @@ -367,6 +412,19 @@ Harmonize {5}{R}{R} (You may cast this card from your graveyard for its harmoniz TDM 3 + + Cori Mountain Monastery + This land enters tapped unless you control a Plains or an Island. +{T}: Add {R}. +{3}{R}, {T}: Exile the top card of your library. Until the end of your next turn, you may play that card. + + Land + Land + 0 + + TDM + 0 + Corroding Dragonstorm When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) @@ -468,6 +526,19 @@ When this creature enters, creatures you control gain trample and get +X/+X unti TDM 3 + + Dalkovan Encampment + This land enters tapped unless you control a Swamp or a Mountain. +{T}: Add {W}. +{2}{W}, {T}: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step. + + Land + Land + 0 + + TDM + 0 + Devoted Duelist Haste @@ -550,6 +621,46 @@ When this land enters, you gain 1 life. TDM 1 + + Dracogenesis + You may cast Dragon spells without paying their mana costs. + + R + Enchantment + Enchantment + 8 + 6RR + + TDM + 1 + + + Dracogenesis + You may cast Dragon spells without paying their mana costs. + + R + Enchantment + Enchantment + 8 + 6RR + + TDM + 1 + + + Dragonback Assault + When this enchantment enters, it deals 3 damage to each creature and each planeswalker. +Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying. + + GRU + Enchantment + Enchantment + 6 + 3GUR + + TDM + 1 + Dragonback Lancer Flying @@ -691,6 +802,47 @@ Flurry — Whenever you cast your second spell each turn, this creature gains do TDM 2 + + Eshki Dragonclaw + Vigilance, trample, ward {1} +At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw. + + GRU + Legendary Creature — Human Warrior + Creature + 4 + 1GUR + 4/4 + + TDM + 2 + + + Eshki Dragonclaw + Vigilance, trample, ward {1} +At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw. + + GRU + Legendary Creature — Human Warrior + Creature + 4 + 1GUR + 4/4 + + TDM + 2 + + + Evolving Wilds + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + TDM + 0 + Forest ({T}: Add {G}.) @@ -735,6 +887,20 @@ Flurry — Whenever you cast your second spell each turn, this creature gains do TDM 0 + + Fortress Kin-Guard + When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.) + + W + Creature — Dog Soldier + Creature + 2 + 1W + 1/2 + + TDM + 2 + Frostcliff Siege As this enchantment enters, choose Jeskai or Temur. @@ -765,6 +931,19 @@ Flurry — Whenever you cast your second spell each turn, this creature gains do TDM 1 + + Great Arashin City + This land enters tapped unless you control a Forest or a Plains. +{T}: Add {B} +{1}{B}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token. + + Land + Land + 0 + + TDM + 0 + Gurmag Nightwatch When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. @@ -892,6 +1071,19 @@ When this land enters, you gain 1 life. TDM 0 + + Kishla Village + This land enters tapped unless you control an Island or a Swamp. +{T}: Add {G}. +{3}{G}, {T}: Surveil 2. + + Land + Land + 0 + + TDM + 0 + Kotis, the Fangkeeper Indestructible @@ -948,6 +1140,51 @@ Whenever Kotis deals combat damage to a player, exile the top X cards of their l TDM 0 + + Magmatic Hellkite + Flying +When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + R + Creature — Dragon + Creature + 4 + 2RR + 4/5 + + TDM + 2 + + + Magmatic Hellkite + Flying +When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + R + Creature — Dragon + Creature + 4 + 2RR + 4/5 + + TDM + 2 + + + Magmatic Hellkite + Flying +When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + R + Creature — Dragon + Creature + 4 + 2RR + 4/5 + + TDM + 2 + Marang River Regent // Coil and Catch @@ -1019,6 +1256,19 @@ Whenever you attack, target creature gets +X/+X until end of turn, where X is th TDM 2 + + Mistrise Village + This land enters tapped unless you control a Mountain or a Forest. +{T}: Add {U}. +{U}, {T}: The next spell you cast this turn can't be countered. + + Land + Land + 0 + + TDM + 0 + Mountain ({T}: Add {R}.) @@ -1099,6 +1349,18 @@ Whenever you attack, target creature gets +X/+X until end of turn, where X is th TDM 1 + + Mystic Monastery + This land enters tapped. +{T}: Add {U}, {R}, or {W}. + + Land + Land + 0 + + TDM + 0 + Narset, Jeskai Waymaster At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. @@ -1257,7 +1519,7 @@ Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a d 1BB 3/3 - TDM + TDM 2 @@ -1347,7 +1609,7 @@ When this creature enters, target creature gets +1/+0 and gains indestructible u 2/R2/W2/B 3/3 - TDM + TDM 2 @@ -1448,6 +1710,20 @@ When this land enters, you gain 1 life. TDM 0 + + Runescale Stormbrood // Chilling Screech + + + R + Creature — Dragon // Instant — Omen + Creature + 4 + 3R // 1U + 2/4 + + TDM + 3 + Salt Road Packbeast This spell costs {1} less to cast for each creature you control. @@ -1463,6 +1739,21 @@ When this creature enters, draw a card. TDM 2 + + Sarkhan's Resolve + Choose one — +• Target creature gets +3/+3 until end of turn. +• Destroy target creature with flying. + + G + Instant + Instant + 2 + 1G + + TDM + 3 + Sarkhan, Dragon Ascendant When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) @@ -1551,6 +1842,38 @@ When this land enters, you gain 1 life. TDM 3 + + Severance Priest + Deathtouch +When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. +When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. + + BGW + Creature — Djinn Cleric + Creature + 3 + WBG + 3/3 + + TDM + 2 + + + Severance Priest + Deathtouch +When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. +When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. + + BGW + Creature — Djinn Cleric + Creature + 3 + WBG + 3/3 + + TDM + 2 + Shiko, Paragon of the Way Flying, vigilance @@ -1765,7 +2088,7 @@ Storm (When you cast this spell, copy it for each spell cast before it this turn 2 2 - TDM + TDM 1 @@ -1798,6 +2121,38 @@ When this creature enters, target creature can't block this turn. TDM 2 + + Surrak, Elusive Hunter + This spell can't be countered. +Trample +Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card. + + G + Legendary Creature — Human Warrior + Creature + 3 + 2G + 4/3 + + TDM + 2 + + + Surrak, Elusive Hunter + This spell can't be countered. +Trample +Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card. + + G + Legendary Creature — Human Warrior + Creature + 3 + 2G + 4/3 + + TDM + 2 + Swamp ({T}: Add {B}.) @@ -1883,6 +2238,22 @@ When this land enters, you gain 1 life. TDM 2 + + Tempest Hawk + Flying +Whenever this creature deals combat damage to a player, you may search your library for a card named Tempest Hawk, reveal it, put it into your hand, then shuffle. +A deck can have any number of cards named Tempest Hawk. + + W + Creature — Bird + Creature + 3 + 2W + 2/2 + + TDM + 2 + Temur Battlecrier During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater. @@ -2001,6 +2372,20 @@ Whenever you cast a spell, you lose life equal to its mana value. TDM 2 + + The Sibsig Ceremony + Creature spells you cast cost {2} less to cast. +Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token. + + B + Legendary Enchantment + Enchantment + 3 + BBB + + TDM + 1 + Thornwood Falls This land enters tapped. @@ -2251,6 +2636,20 @@ When this land enters, you gain 1 life. TDM 0 + + Winternight Stories + Draw three cards. Then discard two cards unless you discard a creature card. +Harmonize {4}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) + + U + Sorcery + Sorcery + 3 + 2U + + TDM + 3 + Yathan Tombguard Menace (This creature can't be blocked except by two or more creatures.) diff --git a/spoiler.xml b/spoiler.xml index 6a66a363..027daa2a 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-03-19 16:15:50 (UTC) + 2025-03-20 08:16:59 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -886,6 +886,73 @@ At the beginning of your end step, return a land you control to its owner's hand FIN~ 2 + + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. + + R + Instant + Instant + 2 + 1R + + TDC~ + 3 + + + Adaptive Training Post + Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it. +Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy. + + U + Artifact + Artifact + 3 + 2U + + TDC~ + 1 + + + Adarkar Wastes + {T}: Add {C}. +{T}: Add {W} or {U}. This land deals 1 damage to you. + + Land + Land + 0 + + TDC~ + 0 + + + Aligned Heart + Flurry — Whenever you cast your second spell each turn, put a rally counter on this enchantment. Then create a 1/1 white Monk creature token with prowess for each rally counter on it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) + + W + Enchantment + Enchantment + 3 + 2W + + TDC~ + 1 + + + Ancestral Vision + Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) +Target player draws three cards. + + U + Sorcery + Sorcery + 0 + + TDC~ + 3 + Arcane Signet {T}: Add one mana of any color in your commander's color identity. @@ -898,6 +965,85 @@ At the beginning of your end step, return a land you control to its owner's hand TDC~ 1 + + Archmage Emeritus + Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. + + U + Creature — Human Wizard + Creature + 4 + 2UU + 2/2 + + TDC~ + 2 + + + Ash Barrens + {T}: Add {C}. +Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) + + Land + Land + 0 + + TDC~ + 0 + + + Azorius Signet + {1}, {T}: Add {W}{U}. + + Artifact + Artifact + 2 + 2 + + TDC~ + 1 + + + Baral and Kari Zev + First strike, menace +Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. + + RU + Legendary Creature — Human + Creature + 3 + 1UR + 2/4 + + TDC~ + 2 + + + Baral's Expertise + Return up to three target artifacts and/or creatures to their owners' hands. +You may cast a spell with mana value 4 or less from your hand without paying its mana cost. + + U + Sorcery + Sorcery + 5 + 3UU + + TDC~ + 3 + + + Battlefield Forge + {T}: Add {C}. +{T}: Add {R} or {W}. This land deals 1 damage to you. + + Land + Land + 0 + + TDC~ + 0 + Betor, Ancestor's Voice Flying, lifelink @@ -913,6 +1059,71 @@ At the beginning of your end step, put a number of +1/+1 counters on up to one o TDC~ 2 + + Big Score + As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Instant + Instant + 4 + 3R + + TDC~ + 3 + + + Boros Signet + {1}, {T}: Add {R}{W}. + + Artifact + Artifact + 2 + 2 + + TDC~ + 1 + + + Caldera Pyremaw + Flying +Whenever you cast an instant or sorcery spell, put a+1/+1 counter on this creature. Then this creature deals damage equal to its power to target opponent. + + R + Creature — Dragon + Creature + 5 + 3RR + 3/3 + + TDC~ + 2 + + + Cascade Bluffs + {T}: Add {C}. +{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. + + Land + Land + 0 + + TDC~ + 0 + + + Clifftop Retreat + This land enters tapped unless you control a Mountain or a Plains. +{T}: Add {R} or {W}. + + Land + Land + 0 + + TDC~ + 0 + Command Tower {T}: Add one mana of any color in your commander's color identity. @@ -924,6 +1135,102 @@ At the beginning of your end step, put a number of +1/+1 counters on up to one o TDC~ 0 + + Compulsive Research + Target player draws three cards. Then that player discards two cards unless they discard a land card. + + U + Sorcery + Sorcery + 3 + 2U + + TDC~ + 3 + + + Consider + Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +Draw a card. + + U + Instant + Instant + 1 + U + + TDC~ + 3 + + + Curse of Opulence + Enchant player +Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Aura Curse + Enchantment + 1 + R + + TDC~ + 1 + + + Curse of the Swine + Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. + + U + Sorcery + Sorcery + 2 + XUU + + TDC~ + 3 + + + Deep Analysis + Target player draws two cards. +Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Sorcery + Sorcery + 4 + 3U + + TDC~ + 3 + + + Dismantling Wave + For each opponent, destroy up to one target artifact or enchantment that player controls. +Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) +When you cycle this card, destroy all artifacts and enchantments. + + W + Sorcery + Sorcery + 3 + 2W + + TDC~ + 3 + + + Electrodominance + Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost. + + R + Instant + Instant + 2 + XRR + + TDC~ + 3 + Elsha, Threefold Master Trample @@ -954,6 +1261,56 @@ Whenever Elsha deals combat damage to a player, create that many 1/1 white Monk TDC~ 2 + + Exotic Orchard + {T}: Add one mana of any color that a land an opponent controls could produce. + + Land + Land + 0 + + TDC~ + 0 + + + Expressive Iteration + Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. + + RU + Sorcery + Sorcery + 2 + UR + + TDC~ + 3 + + + Faithless Looting + Draw two cards, then discard two cards. +Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + R + Sorcery + Sorcery + 1 + R + + TDC~ + 3 + + + Fellwar Stone + {T}: Add one mana of any color that a land an opponent controls could produce. + + Artifact + Artifact + 2 + 2 + + TDC~ + 1 + Felothar the Steadfast Each creature you control assigns combat damage equal to its toughness rather than its power. @@ -970,6 +1327,124 @@ Creatures you control can attack as though they didn't have defender. TDC~ 2 + + Ferrous Lake + {1}, {T}: Add {U}{R}. + + Land + Land + 0 + + TDC~ + 0 + + + Frantic Search + Draw two cards, then discard two cards. Untap up to three lands. + + U + Instant + Instant + 3 + 2U + + TDC~ + 3 + + + Ghostly Prison + Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. + + W + Enchantment + Enchantment + 3 + 2W + + TDC~ + 1 + + + Glacial Fortress + This land enters tapped unless you control a Plains or an Island. +{T}: Add {W} or {U}. + + Land + Land + 0 + + TDC~ + 0 + + + Goblin Electromancer + Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Goblin Wizard + Creature + 2 + UR + 2/2 + + TDC~ + 2 + + + Guttersnipe + Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. + + R + Creature — Goblin Shaman + Creature + 3 + 2R + 2/2 + + TDC~ + 2 + + + Haughty Djinn + Flying +Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. +Instant and sorcery spells you cast cost {1} less to cast. + + U + Creature — Djinn + Creature + 3 + 1UU + */4 + + TDC~ + 2 + + + Irrigated Farmland + ({T}: Add {W} or {U}.) +This land enters tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Plains Island + Land + 0 + + TDC~ + 0 + + + Izzet Signet + {1}, {T}: Add {U}{R}. + + Artifact + Artifact + 2 + 2 + + TDC~ + 1 + Kotis, Sibsig Champion Once during each of your turns, you may cast a creature spell from your graveyard by exiling three other cards from your graveyard in addition to paying its other costs. @@ -985,6 +1460,107 @@ Whenever one or more creatures you control enter, if one or more of them entered TDC~ 2 + + Lier, Disciple of the Drowned + Spells can't be countered. +Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. + + U + Legendary Creature — Human Wizard + Creature + 5 + 3UU + 3/4 + + TDC~ + 2 + + + Magma Opus + Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. +{U/R}{U/R}, Discard this card: Create a Treasure token. + + RU + Instant + Instant + 8 + 6UR + + TDC~ + 3 + + + Mana Geyser + Add {R} for each tapped land your opponents control. + + R + Sorcery + Sorcery + 5 + 3RR + + TDC~ + 3 + + + Manaform Hellkite + Flying +Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. + + R + Creature — Dragon + Creature + 4 + 2RR + 4/4 + + TDC~ + 2 + + + Mangara, the Diplomat + Lifelink +Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. +Whenever an opponent casts their second spell each turn, draw a card. + + W + Legendary Creature — Human Cleric + Creature + 4 + 3W + 2/4 + + TDC~ + 2 + + + Monastery Mentor + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. + + W + Creature — Human Monk + Creature + 3 + 2W + 2/2 + + TDC~ + 2 + + + Narset's Reversal + Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy. + + U + Instant + Instant + 2 + UU + + TDC~ + 3 + Neriv, Crackling Vanguard Flying, deathtouch @@ -1001,6 +1577,152 @@ Whenever Neriv attacks, exile a number of cards from the top of your library equ TDC~ 2 + + Opt + Scry 1. (Look at the top card of your library. You may put that card on the bottom.) +Draw a card. + + U + Instant + Instant + 1 + U + + TDC~ + 3 + + + Path of Ancestry + This land enters tapped. +{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + Land + Land + 0 + + TDC~ + 0 + + + Perilous Landscape + {T}: Add {C}. +{T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. +Cycling {U}{R}{W} ({U}{R}{W}, Discard this card: Draw a card.) + + Land + Land + 0 + + TDC~ + 0 + + + Ponder + Look at the top three cards of your library, then put them back in any order. You may shuffle. +Draw a card. + + U + Sorcery + Sorcery + 1 + U + + TDC~ + 3 + + + Pongify + Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. + + U + Instant + Instant + 1 + U + + TDC~ + 3 + + + Prairie Stream + ({T}: Add {W} or {U}.) +This land enters tapped unless you control two or more basic lands. + + Land — Plains Island + Land + 0 + + TDC~ + 0 + + + Preordain + Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) + + U + Sorcery + Sorcery + 1 + U + + TDC~ + 3 + + + Prismari Command + Choose two — +• Prismari Command deals 2 damage to any target. +• Target player draws two cards, then discards two cards. +• Target player creates a Treasure token. +• Destroy target artifact. + + RU + Instant + Instant + 3 + 1UR + + TDC~ + 3 + + + Reliquary Tower + You have no maximum hand size. +{T}: Add {C}. + + Land + Land + 0 + + TDC~ + 0 + + + Rite of Replication + Kicker {5} (You may pay an additional {5} as you cast this spell.) +Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead. + + U + Sorcery + Sorcery + 4 + 2UU + + TDC~ + 3 + + + Rugged Prairie + {T}: Add {C}. +{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. + + Land + Land + 0 + + TDC~ + 0 + Shiko and Narset, Unified Flying, vigilance @@ -1016,6 +1738,44 @@ Flurry — Whenever you cast your second spell each turn, copy that spell if it TDC~ 2 + + Shiny Impetus + Enchant creature +Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) +Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Aura + Enchantment + 3 + 2R + + TDC~ + 1 + + + Shivan Reef + {T}: Add {C}. +{T}: Add {U} or {R}. This land deals 1 damage to you. + + Land + Land + 0 + + TDC~ + 0 + + + Skycloud Expanse + {1}, {T}: Add {W}{U}. + + Land + Land + 0 + + TDC~ + 0 + Sol Ring {T}: Add {C}{C}. @@ -1028,6 +1788,131 @@ Flurry — Whenever you cast your second spell each turn, copy that spell if it TDC~ 1 + + Storm-Kiln Artist + This creature gets +1/+0 for each artifact you control. +Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. + + R + Creature — Dwarf Shaman + Creature + 4 + 3R + 2/2 + + TDC~ + 2 + + + Sublime Epiphany + Choose one or more — +• Counter target spell. +• Counter target activated or triggered ability. +• Return target nonland permanent to its owner's hand. +• Create a token that's a copy of target creature you control. +• Target player draws a card. + + U + Instant + Instant + 6 + 4UU + + TDC~ + 3 + + + Sulfur Falls + This land enters tapped unless you control an Island or a Mountain. +{T}: Add {U} or {R}. + + Land + Land + 0 + + TDC~ + 0 + + + Swords to Plowshares + Exile target creature. Its controller gains life equal to its power. + + W + Instant + Instant + 1 + W + + TDC~ + 3 + + + Talisman of Progress + {T}: Add {C}. +{T}: Add {W} or {U}. This artifact deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + TDC~ + 1 + + + Tempest Technique + Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.) +Enchant creature you control +Enchanted creature gets +1/+1 for each enchantment you control. + + W + Enchantment — Aura + Enchantment + 4 + 3W + + TDC~ + 1 + + + Temple of Enlightenment + This land enters tapped. +When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) +{T}: Add {W} or {U}. + + Land + Land + 0 + + TDC~ + 0 + + + Temple of Epiphany + This land enters tapped. +When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) +{T}: Add {U} or {R}. + + Land + Land + 0 + + TDC~ + 0 + + + Temple of Triumph + This land enters tapped. +When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) +{T}: Add {R} or {W}. + + Land + Land + 0 + + TDC~ + 0 + Teval, the Balanced Scale Flying @@ -1044,6 +1929,77 @@ Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid TDC~ 2 + + Think Twice + Draw a card. +Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Instant + Instant + 2 + 1U + + TDC~ + 3 + + + Third Path Iconoclast + Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token. + + RU + Creature — Human Monk + Creature + 2 + UR + 2/1 + + TDC~ + 2 + + + Time Wipe + Return a creature you control to its owner's hand, then destroy all creatures. + + UW + Sorcery + Sorcery + 5 + 2WWU + + TDC~ + 3 + + + Transcendent Dragon + Flash +Flying +When this creature enters, if you cast it, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard, then you may cast it without paying its mana cost. + + U + Creature — Dragon + Creature + 6 + 4UU + 4/3 + + TDC~ + 2 + + + Transforming Flourish + Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) +Destroy target artifact or creature you don't control. If that permanent is destroyed this way, its controller exiles cards from the top of their library until they exile a nonland card, then they may cast that card without paying its mana cost. + + R + Instant + Instant + 3 + 2R + + TDC~ + 3 + Ureni of the Unwritten Flying, trample @@ -1059,6 +2015,107 @@ Whenever Ureni enters or attacks, look at the top eight cards of your library. Y TDC~ 2 + + Vanquish the Horde + This spell costs {1} less to cast for each creature on the battlefield. +Destroy all creatures. + + W + Sorcery + Sorcery + 8 + 6WW + + TDC~ + 3 + + + Velomachus Lorehold + Flying, vigilance, haste +Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. + + RW + Legendary Creature — Elder Dragon + Creature + 7 + 5RW + 5/5 + + TDC~ + 2 + + + Veyran, Voice of Duality + Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. +If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. + + RU + Legendary Creature — Efreet Wizard + Creature + 3 + 1UR + 2/2 + + TDC~ + 2 + + + Voracious Bibliophile + Flying, vigilance +Whenever you cast a spell with one or more targets, draw that many cards. + + U + Creature — Dragon + Creature + 4 + 3U + 3/3 + + TDC~ + 2 + + + Whirlwind of Thought + Whenever you cast a noncreature spell, draw a card. + + RUW + Enchantment + Enchantment + 4 + 1URW + + TDC~ + 1 + + + Will of the Jeskai + Choose one. If you control a commander as you cast this spell, you may choose both instead. +• Each player may discard their hand and draw five cards. +• Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. + + R + Sorcery + Sorcery + 4 + 3R + + TDC~ + 3 + + + Young Pyromancer + Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token. + + R + Creature — Human Shaman + Creature + 2 + 1R + 2/1 + + TDC~ + 2 + Zurgo Stormrender Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) @@ -1220,6 +2277,51 @@ Whenever another nontoken creature you control dies, Anafenza endures 2. (Put tw TDM~ 2 + + Auroral Procession + Return target card from your graveyard to your hand. + + GU + Instant + Instant + 2 + GU + + TDM~ + 3 + + + Awaken the Honored Dead + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent. +II — Mill three cards. +III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand. + + BGU + Enchantment — Saga + Enchantment + 3 + BGU + + TDM~ + 1 + + + Awaken the Honored Dead + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent. +II — Mill three cards. +III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand. + + BGU + Enchantment — Saga + Enchantment + 3 + BGU + + TDM~ + 1 + Barrensteppe Siege As this enchantment enters, choose Abzan or Mardu. @@ -1420,6 +2522,19 @@ Harmonize {5}{R}{R} (You may cast this card from your graveyard for its harmoniz TDM~ 3 + + Cori Mountain Monastery + This land enters tapped unless you control a Plains or an Island. +{T}: Add {R}. +{3}{R}, {T}: Exile the top card of your library. Until the end of your next turn, you may play that card. + + Land + Land + 0 + + TDM~ + 0 + Corroding Dragonstorm When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) @@ -1521,6 +2636,19 @@ When this creature enters, creatures you control gain trample and get +X/+X unti TDM~ 3 + + Dalkovan Encampment + This land enters tapped unless you control a Swamp or a Mountain. +{T}: Add {W}. +{2}{W}, {T}: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step. + + Land + Land + 0 + + TDM~ + 0 + Devoted Duelist Haste @@ -1603,6 +2731,46 @@ When this land enters, you gain 1 life. TDM~ 1 + + Dracogenesis + You may cast Dragon spells without paying their mana costs. + + R + Enchantment + Enchantment + 8 + 6RR + + TDM~ + 1 + + + Dracogenesis + You may cast Dragon spells without paying their mana costs. + + R + Enchantment + Enchantment + 8 + 6RR + + TDM~ + 1 + + + Dragonback Assault + When this enchantment enters, it deals 3 damage to each creature and each planeswalker. +Landfall — Whenever a land you control enters, create a 4/4 red Dragon creature token with flying. + + GRU + Enchantment + Enchantment + 6 + 3GUR + + TDM~ + 1 + Dragonback Lancer Flying @@ -1744,6 +2912,47 @@ Flurry — Whenever you cast your second spell each turn, this creature gains do TDM~ 2 + + Eshki Dragonclaw + Vigilance, trample, ward {1} +At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw. + + GRU + Legendary Creature — Human Warrior + Creature + 4 + 1GUR + 4/4 + + TDM~ + 2 + + + Eshki Dragonclaw + Vigilance, trample, ward {1} +At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw. + + GRU + Legendary Creature — Human Warrior + Creature + 4 + 1GUR + 4/4 + + TDM~ + 2 + + + Evolving Wilds + {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + TDM~ + 0 + Forest ({T}: Add {G}.) @@ -1788,6 +2997,20 @@ Flurry — Whenever you cast your second spell each turn, this creature gains do TDM~ 0 + + Fortress Kin-Guard + When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.) + + W + Creature — Dog Soldier + Creature + 2 + 1W + 1/2 + + TDM~ + 2 + Frostcliff Siege As this enchantment enters, choose Jeskai or Temur. @@ -1818,6 +3041,19 @@ Flurry — Whenever you cast your second spell each turn, this creature gains do TDM~ 1 + + Great Arashin City + This land enters tapped unless you control a Forest or a Plains. +{T}: Add {B} +{1}{B}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token. + + Land + Land + 0 + + TDM~ + 0 + Gurmag Nightwatch When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. @@ -1945,6 +3181,19 @@ When this land enters, you gain 1 life. TDM~ 0 + + Kishla Village + This land enters tapped unless you control an Island or a Swamp. +{T}: Add {G}. +{3}{G}, {T}: Surveil 2. + + Land + Land + 0 + + TDM~ + 0 + Kotis, the Fangkeeper Indestructible @@ -2001,6 +3250,51 @@ Whenever Kotis deals combat damage to a player, exile the top X cards of their l TDM~ 0 + + Magmatic Hellkite + Flying +When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + R + Creature — Dragon + Creature + 4 + 2RR + 4/5 + + TDM~ + 2 + + + Magmatic Hellkite + Flying +When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + R + Creature — Dragon + Creature + 4 + 2RR + 4/5 + + TDM~ + 2 + + + Magmatic Hellkite + Flying +When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + R + Creature — Dragon + Creature + 4 + 2RR + 4/5 + + TDM~ + 2 + Marang River Regent // Coil and Catch @@ -2072,6 +3366,19 @@ Whenever you attack, target creature gets +X/+X until end of turn, where X is th TDM~ 2 + + Mistrise Village + This land enters tapped unless you control a Mountain or a Forest. +{T}: Add {U}. +{U}, {T}: The next spell you cast this turn can't be countered. + + Land + Land + 0 + + TDM~ + 0 + Mountain ({T}: Add {R}.) @@ -2152,6 +3459,18 @@ Whenever you attack, target creature gets +X/+X until end of turn, where X is th TDM~ 1 + + Mystic Monastery + This land enters tapped. +{T}: Add {U}, {R}, or {W}. + + Land + Land + 0 + + TDM~ + 0 + Narset, Jeskai Waymaster At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn. @@ -2310,7 +3629,7 @@ Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a d 1BB 3/3 - TDM~ + TDM~ 2 @@ -2400,7 +3719,7 @@ When this creature enters, target creature gets +1/+0 and gains indestructible u 2/R2/W2/B 3/3 - TDM~ + TDM~ 2 @@ -2501,6 +3820,20 @@ When this land enters, you gain 1 life. TDM~ 0 + + Runescale Stormbrood // Chilling Screech + + + R + Creature — Dragon // Instant — Omen + Creature + 4 + 3R // 1U + 2/4 + + TDM~ + 3 + Salt Road Packbeast This spell costs {1} less to cast for each creature you control. @@ -2516,6 +3849,21 @@ When this creature enters, draw a card. TDM~ 2 + + Sarkhan's Resolve + Choose one — +• Target creature gets +3/+3 until end of turn. +• Destroy target creature with flying. + + G + Instant + Instant + 2 + 1G + + TDM~ + 3 + Sarkhan, Dragon Ascendant When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) @@ -2604,6 +3952,38 @@ When this land enters, you gain 1 life. TDM~ 3 + + Severance Priest + Deathtouch +When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. +When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. + + BGW + Creature — Djinn Cleric + Creature + 3 + WBG + 3/3 + + TDM~ + 2 + + + Severance Priest + Deathtouch +When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. +When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. + + BGW + Creature — Djinn Cleric + Creature + 3 + WBG + 3/3 + + TDM~ + 2 + Shiko, Paragon of the Way Flying, vigilance @@ -2818,7 +4198,7 @@ Storm (When you cast this spell, copy it for each spell cast before it this turn 2 2 - TDM~ + TDM~ 1 @@ -2851,6 +4231,38 @@ When this creature enters, target creature can't block this turn. TDM~ 2 + + Surrak, Elusive Hunter + This spell can't be countered. +Trample +Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card. + + G + Legendary Creature — Human Warrior + Creature + 3 + 2G + 4/3 + + TDM~ + 2 + + + Surrak, Elusive Hunter + This spell can't be countered. +Trample +Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card. + + G + Legendary Creature — Human Warrior + Creature + 3 + 2G + 4/3 + + TDM~ + 2 + Swamp ({T}: Add {B}.) @@ -2936,6 +4348,22 @@ When this land enters, you gain 1 life. TDM~ 2 + + Tempest Hawk + Flying +Whenever this creature deals combat damage to a player, you may search your library for a card named Tempest Hawk, reveal it, put it into your hand, then shuffle. +A deck can have any number of cards named Tempest Hawk. + + W + Creature — Bird + Creature + 3 + 2W + 2/2 + + TDM~ + 2 + Temur Battlecrier During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater. @@ -3054,6 +4482,20 @@ Whenever you cast a spell, you lose life equal to its mana value. TDM~ 2 + + The Sibsig Ceremony + Creature spells you cast cost {2} less to cast. +Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token. + + B + Legendary Enchantment + Enchantment + 3 + BBB + + TDM~ + 1 + Thornwood Falls This land enters tapped. @@ -3304,6 +4746,20 @@ When this land enters, you gain 1 life. TDM~ 0 + + Winternight Stories + Draw three cards. Then discard two cards unless you discard a creature card. +Harmonize {4}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.) + + U + Sorcery + Sorcery + 3 + 2U + + TDM~ + 3 + Yathan Tombguard Menace (This creature can't be blocked except by two or more creatures.)