diff --git a/FRA.xml b/FRA.xml index 50be086f..6216b652 100644 --- a/FRA.xml +++ b/FRA.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-09-16 19:16:35 (UTC) + 2026-09-17 12:55:50 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FRA.xml @@ -253,7 +253,7 @@ When this creature enters, choose one — 6 4/4 - FRA + FRA 2 @@ -268,7 +268,7 @@ When this creature enters, choose one — 2U 3/2 - FRA + FRA 2 @@ -1321,7 +1321,7 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y 5 3GU - FRA + FRA 3 @@ -1334,7 +1334,7 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y 5 3GU - FRA + FRA 3 @@ -1376,6 +1376,32 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA 3 + + Extrapolate the Impossible + You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand. + + B + Sorcery + Sorcery + 2 + 1B + + FRA + 3 + + + Extrapolate the Impossible + You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand. + + B + Sorcery + Sorcery + 2 + 1B + + FRA + 3 + Eye of Jace At the beginning of your upkeep, surveil 1. Then if there are seven or more cards in your graveyard, sacrifice this artifact, it deals 2 damage to each opponent, and you gain 2 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) @@ -1385,7 +1411,7 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y 1 1 - FRA + FRA 1 @@ -1705,7 +1731,7 @@ At the beginning of the end step, sacrifice this creature. 3 2R - FRA + FRA 3 @@ -2334,6 +2360,28 @@ Whenever a creature you control attacks, that creature deals 1 damage to each op FRA 2 + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + FRA + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + FRA + 0 + Island ({T}: Add {U}.) @@ -2633,7 +2681,7 @@ Whenever a Plains you control enters, put a +1/+1 counter on target creature.2W 2/3 - FRA + FRA 2 @@ -2809,7 +2857,7 @@ Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until 2B -2/4 - FRA + FRA 2 @@ -2823,7 +2871,7 @@ Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until 2G 2/1 - FRA + FRA 2 @@ -2969,6 +3017,35 @@ When Mabel enters, remove up to three counters from another target creature or p FRA 2 + + Marwyn, the Clearcutter + {2}, {T}, Sacrifice an artifact or land: Draw a card. + + R + Legendary Creature — Elf Warrior + Creature + 1 + R + 2/1 + + FRA + 2 + + + Marwyn, the Preserver + Lands you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) +{2}: Return target land card from your graveyard to your hand. + + G + Legendary Creature — Elf Druid + Creature + 2 + 1G + 3/2 + + FRA + 2 + Master of Barbs Menace @@ -3067,6 +3144,28 @@ When this creature enters, it fights up to one target creature an opponent contr FRA 2 + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + FRA + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + FRA + 0 + Mountain ({T}: Add {R}.) @@ -3330,6 +3429,28 @@ Threshold — As long as there are seven or more cards in your graveyard, you ma FRA 2 + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + FRA + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + FRA + 0 + Plains ({T}: Add {W}.) @@ -3363,6 +3484,20 @@ Threshold — As long as there are seven or more cards in your graveyard, you ma FRA 0 + + Plan for All Outcomes + When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library. +Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") + + U + Enchantment + Enchantment + 4 + 3U + + FRA + 1 + Pompous Battlemage // Improvised Act @@ -4413,7 +4548,7 @@ When this creature enters, target instant or sorcery card in your graveyard gain 1G 3/1 - FRA + FRA 2 @@ -4447,6 +4582,28 @@ As long as you've scried or surveilled this turn, this creature can attack as th FRA 2 + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + FRA + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + FRA + 0 + Swamp ({T}: Add {B}.) @@ -5023,7 +5180,7 @@ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until e 3U 1/5 - FRA + FRA 2 @@ -5065,7 +5222,7 @@ Flashback—{1}{U/R}{U/R}, Discard a card. (You may cast this card from your gra 5 2WWB - FRA + FRA 3 @@ -5448,8 +5605,8 @@ Planeswalkers you control have "[−3]: When you next cast an instant or sorcery Way of the Deathbringer - When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample." + When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample." B Legendary Enchantment @@ -5457,13 +5614,13 @@ Planeswalkers you control have "[-2]: You may sacrifice a creature. If you do, c 3 2B - FRA + FRA 1 Way of the Healer - When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." + When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." W Legendary Enchantment @@ -5471,7 +5628,7 @@ Planeswalkers you control have "[-2]: Create a 2/2 colorless Wizard Soldier crea 4 3W - FRA + FRA 1 @@ -5546,8 +5703,8 @@ Planeswalkers you control have "[+1]: Add {R}." Way of the Warlord - When Way of the Warlord enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player." + When Way of the Warlord enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player." R Legendary Enchantment @@ -5555,13 +5712,13 @@ Planeswalkers you control have "[-4]: This planeswalker deals 2 damage to up to 3 2R - FRA + FRA 1 Way of the Wildspeaker - When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-4]: Create a 4/4 green Beast creature token with trample." + When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−4]: Create a 4/4 green Beast creature token with trample." G Legendary Enchantment @@ -5569,7 +5726,7 @@ Planeswalkers you control have "[-4]: Create a 4/4 green Beast creature token wi 5 4G - FRA + FRA 1 diff --git a/spoiler.xml b/spoiler.xml index 9fb83dc5..0f32575b 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,24 +1,17 @@ Cockatrice/Magic-Spoiler - 2026-09-17 02:52:12 (UTC) + 2026-09-17 12:55:50 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml - - TRK~ - Star Trek (Spoiler) - Expansion - 2026-11-13 - 10 - TRC~ Star Trek Commander (Spoiler) @@ -27,10 +20,10 @@ 20 - FRA~ - Reality Fracture (Spoiler) + TRK~ + Star Trek (Spoiler) Expansion - 2026-10-02 + 2026-11-13 10 @@ -40,8 +33,600 @@ 2026-10-02 20 + + FRA~ + Reality Fracture (Spoiler) + Expansion + 2026-10-02 + 10 + + + Badgey, Malicious Glitch + Whenever Badgey becomes tapped, each opponent loses 1 life and you gain 1 life. + + B + Legendary Artifact Creature — Illusion Horror + Creature + 4 + 3B + 4/3 + + TRC~ + 2 + + + Benjamin Sisko, Besieged + Play with the top card of your library revealed. +You may play lands and cast creature spells from the top of your library. + + G + Legendary Creature — Human Officer + Creature + 6 + 4GG + 5/5 + + TRC~ + 2 + + + Bio-Asset Allocator + Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." + + B + Artifact Creature — Borg + Creature + 5 + 3BB + 3/4 + + TRC~ + 2 + + + Borg Queen, Perfection Manifest + Artifact creatures you control get +2/+0. +When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) + + B + Legendary Artifact Creature — Borg Noble + Creature + 6 + 4BB + 1/4 + + TRC~ + 2 + + + Captain Kirk, Boldly Going + Vigilance +Spacecraft creatures you control get +3/+3. +Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. + + GUW + Legendary Creature — Human Officer + Creature + 4 + 1GWU + 3/4 + + TRC~ + 2 + + + Ceti Eel + When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) + + B + Creature — Worm + Creature + 4 + 3B + 2/2 + + TRC~ + 2 + + + Christine Chapel, Combat Medic + Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control. +Whenever you gain life, put two +1/+1 counters on Christine Chapel. + + G + Legendary Creature — Human Doctor + Creature + 4 + 3G + 2/2 + + TRC~ + 2 + + + Christine Chapel, Combat Medic + Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control. +Whenever you gain life, put two +1/+1 counters on Christine Chapel. + + G + Legendary Creature — Human Doctor + Creature + 4 + 3G + 2/2 + + TRC~ + 2 + + + Cryogenic Stasis + Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Draw a card. + + U + Instant + Instant + 2 + 1U + + TRC~ + 3 + + + Defense Force Aggressor + + + R + Creature — Klingon Warrior + Creature + 1 + R + 2/1 + + TRC~ + 2 + + + Direct Hit + Direct Hit deals 5 damage to target creature. + + R + Sorcery + Sorcery + 3 + 2R + + TRC~ + 3 + + + Disruptor Pistol + {4}, {T}, Sacrifice this artifact: It deals 5 damage to target creature. + + Artifact + Artifact + 2 + 2 + + TRC~ + 1 + + + Evasive Maneuvers + Target blocking creature you control gets +2/+2 until end of turn. +Draw a card. + + W + Instant + Instant + 1 + W + + TRC~ + 3 + + + Exocomp + Flying (This creature can't be blocked except by creatures with flying or reach.) + + U + Artifact Creature — Construct + Creature + 3 + 2U + 3/1 + + TRC~ + 2 + + + Gin'tak Charge + Gin'tak Charge deals 2 damage to any target. + + R + Sorcery + Sorcery + 1 + R + + TRC~ + 3 + + + Gorn Captain + Trample (This creature can deal excess combat damage to the player it's attacking.) + + G + Creature — Gorn Soldier + Creature + 4 + 3G + 4/3 + + TRC~ + 2 + + + Gumato + Vigilance (Attacking doesn't cause this creature to tap.) +{T}: Add {G}{G}{G}. + + G + Creature — Ape Beast + Creature + 5 + 4G + 4/5 + + TRC~ + 2 + + + Head of Security + First strike (This creature deals combat damage before creatures without first strike.) + + W + Creature — Andorian Soldier + Creature + 2 + 1W + 2/2 + + TRC~ + 2 + + + Kirk, Enterprising Captain + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. + + R + Legendary Creature — Human Officer + Creature + 4 + 3R + 4/3 + + TRC~ + 2 + + + Klingon Strike Force + Trample (This creature can deal excess combat damage to the player it's attacking.) +Haste (This creature can attack and {T} as soon as it comes under your control.) +When this creature dies, it deals 2 damage to each opponent. + + R + Creature — Klingon Warrior + Creature + 5 + 3RR + 5/5 + + TRC~ + 2 + + + Kolinahr Priest + Flash (You may cast this spell any time you could cast an instant.) + + U + Creature — Vulcan Monk + Creature + 3 + 2U + 3/2 + + TRC~ + 2 + + + Kruge, Genesis Seeker + Whenever Kruge attacks, attacking Klingons you control get +1/+1 until end of turn. + + R + Legendary Creature — Klingon Officer + Creature + 3 + 2R + 2/2 + + TRC~ + 2 + + + La Forge, Perceptive Engineer + Vigilance (Attacking doesn't cause this creature to tap.) +{T}: Add {U}. Spend this mana only to cast an artifact spell. + + U + Legendary Creature — Human Artificer + Creature + 2 + 1U + 1/4 + + TRC~ + 2 + + + Last Gasp + Target creature gets -3/-3 until end of turn. + + B + Instant + Instant + 2 + 1B + + TRC~ + 3 + + + Mek'leth Berserker + Menace (This creature can't be blocked except by two or more creatures.) + + R + Creature — Klingon Berserker + Creature + 4 + 3R + 4/3 + + TRC~ + 2 + + + Operations Officer + Lifelink (Damage dealt by this creature also causes you to gain that much life.) +When this creature enters, draw a card. +Whenever this creature attacks, put a +1/+1 counter on it. + + W + Creature — Human Officer + Creature + 4 + 3W + 2/2 + + TRC~ + 2 + + + Pelia, Immortal Innovator + When Pelia enters, return target creature an opponent controls to its owner's hand. + + U + Legendary Creature — Lanthanite Artificer + Creature + 4 + 3U + 3/3 + + TRC~ + 2 + + + Picard, Steadfast Captain + Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. + + W + Legendary Creature — Human Officer + Creature + 6 + 4WW + 4/4 + + TRC~ + 2 + + + Refute + Counter target spell. Draw a card, then discard a card. + + U + Instant + Instant + 3 + 1UU + + TRC~ + 3 + + + Run Amok + Target attacking creature gets +3/+3 and gains trample until end of turn. + + R + Instant + Instant + 2 + 1R + + TRC~ + 3 + + + Shuttle Crew + Flying (This creature can't be blocked except by creatures with flying or reach.) +When this creature enters, it deals 4 damage to target tapped creature an opponent controls. + + W + Creature — Human Officer + Creature + 3 + 2W + 1/1 + + TRC~ + 2 + + + Sickbay Orderly + Lifelink (Damage dealt by this creature also causes you to gain that much life.) + + W + Creature — Caitian Doctor + Creature + 3 + 2W + 3/2 + + TRC~ + 2 + + + Spock, Logical Choice + Vigilance (Attacking doesn't cause this creature to tap.) +{T}: Draw a card. + + U + Legendary Creature — Vulcan Human Scientist + Creature + 5 + 3UU + 3/5 + + TRC~ + 2 + + + Starfleet Crew + + + W + Creature — Officer + Creature + 2 + 1W + 2/3 + + TRC~ + 2 + + + T'Pol, Vulcan Representative + When T'Pol enters, tap target creature an opponent controls and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Legendary Creature — Vulcan Scientist + Creature + 5 + 4U + 4/3 + + TRC~ + 2 + + + Talarian Hook Spider + Reach (This creature can block creatures with flying.) + + G + Creature — Spider + Creature + 2 + 1G + 2/2 + + TRC~ + 2 + + + Tenacious Tosk + This creature can't be blocked by more than one creature. +Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. + + G + Creature — Tosk Rogue + Creature + 4 + 3G + 4/4 + + TRC~ + 2 + + + Trelane, Squire of Gothos + Vigilance (Attacking doesn't cause this creature to tap.) +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +Trelane can't be blocked. + + U + Legendary Creature — Q + Creature + 6 + 5U + 4/5 + + TRC~ + 2 + + + Warship Flight Crew + + + R + Creature — Klingon Pilot + Creature + 2 + 1R + 2/2 + + TRC~ + 2 + + + Will Riker, Assuming Command + When Will Riker enters, put a +1/+1 counter on another target creature you control. + + W + Legendary Creature — Human Officer + Creature + 5 + 4W + 4/5 + + TRC~ + 2 + + + Worf, Chief Tactical Officer + Vigilance (Attacking doesn't cause this creature to tap.) + + W + Legendary Creature — Klingon Warrior Officer + Creature + 3 + 2W + 2/3 + + TRC~ + 2 + 70,000 Light-Years from Home Exile target creature or Spacecraft. Its controller may search their library for a basic land card, reveal it, put it into their hand, then shuffle. @@ -1906,588 +2491,347 @@ As this land enters, you may pay 2 life. If you don't, it enters tapped. 2 - Badgey, Malicious Glitch - Whenever Badgey becomes tapped, each opponent loses 1 life and you gain 1 life. - - B - Legendary Artifact Creature — Illusion Horror - Creature - 4 - 3B - 4/3 - - TRC~ - 2 - - - Benjamin Sisko, Besieged - Play with the top card of your library revealed. -You may play lands and cast creature spells from the top of your library. - - G - Legendary Creature — Human Officer - Creature - 6 - 4GG - 5/5 - - TRC~ - 2 - - - Bio-Asset Allocator - Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." - - B - Artifact Creature — Borg - Creature - 5 - 3BB - 3/4 - - TRC~ - 2 - - - Borg Queen, Perfection Manifest - Artifact creatures you control get +2/+0. -When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) - - B - Legendary Artifact Creature — Borg Noble - Creature - 6 - 4BB - 1/4 - - TRC~ - 2 - - - Captain Kirk, Boldly Going - Vigilance -Spacecraft creatures you control get +3/+3. -Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. - - GUW - Legendary Creature — Human Officer - Creature - 4 - 1GWU - 3/4 - - TRC~ - 2 - - - Ceti Eel - When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature card in your graveyard. (To mill two cards, put the top two cards of your library into your graveyard.) - - B - Creature — Worm - Creature - 4 - 3B - 2/2 - - TRC~ - 2 - - - Christine Chapel, Combat Medic - Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control. -Whenever you gain life, put two +1/+1 counters on Christine Chapel. - - G - Legendary Creature — Human Doctor - Creature - 4 - 3G - 2/2 - - TRC~ - 2 - - - Christine Chapel, Combat Medic - Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control. -Whenever you gain life, put two +1/+1 counters on Christine Chapel. - - G - Legendary Creature — Human Doctor - Creature - 4 - 3G - 2/2 - - TRC~ - 2 - - - Cryogenic Stasis - Tap target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Draw a card. - - U - Instant - Instant - 2 - 1U - - TRC~ - 3 - - - Defense Force Aggressor - + Akroma, Angel of Fury + This spell can't be countered. +Flying, trample, protection from white and from blue +{R}: Akroma gets +1/+0 until end of turn. +Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) R - Creature — Klingon Warrior + Legendary Creature — Angel Creature - 1 - R - 2/1 + 8 + 5RRR + 6/6 - TRC~ + FRC~ 2 - Direct Hit - Direct Hit deals 5 damage to target creature. - - R - Sorcery - Sorcery - 3 - 2R - - TRC~ - 3 - - - Disruptor Pistol - {4}, {T}, Sacrifice this artifact: It deals 5 damage to target creature. + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. Artifact Artifact 2 2 - TRC~ + FRC~ 1 - Evasive Maneuvers - Target blocking creature you control gets +2/+2 until end of turn. -Draw a card. - - W - Instant - Instant - 1 - W - - TRC~ - 3 - - - Exocomp - Flying (This creature can't be blocked except by creatures with flying or reach.) - - U - Artifact Creature — Construct - Creature - 3 - 2U - 3/1 - - TRC~ - 2 - - - Gin'tak Charge - Gin'tak Charge deals 2 damage to any target. - - R - Sorcery - Sorcery - 1 - R - - TRC~ - 3 - - - Gorn Captain - Trample (This creature can deal excess combat damage to the player it's attacking.) - - G - Creature — Gorn Soldier - Creature - 4 - 3G - 4/3 - - TRC~ - 2 - - - Gumato - Vigilance (Attacking doesn't cause this creature to tap.) -{T}: Add {G}{G}{G}. - - G - Creature — Ape Beast - Creature - 5 - 4G - 4/5 - - TRC~ - 2 - - - Head of Security - First strike (This creature deals combat damage before creatures without first strike.) - - W - Creature — Andorian Soldier - Creature - 2 - 1W - 2/2 - - TRC~ - 2 - - - Kirk, Enterprising Captain - Menace (This creature can't be blocked except by two or more creatures.) -Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. - - R - Legendary Creature — Human Officer - Creature - 4 - 3R - 4/3 - - TRC~ - 2 - - - Klingon Strike Force - Trample (This creature can deal excess combat damage to the player it's attacking.) -Haste (This creature can attack and {T} as soon as it comes under your control.) -When this creature dies, it deals 2 damage to each opponent. - - R - Creature — Klingon Warrior - Creature - 5 - 3RR - 5/5 - - TRC~ - 2 - - - Kolinahr Priest - Flash (You may cast this spell any time you could cast an instant.) - - U - Creature — Vulcan Monk - Creature - 3 - 2U - 3/2 - - TRC~ - 2 - - - Kruge, Genesis Seeker - Whenever Kruge attacks, attacking Klingons you control get +1/+1 until end of turn. - - R - Legendary Creature — Klingon Officer - Creature - 3 - 2R - 2/2 - - TRC~ - 2 - - - La Forge, Perceptive Engineer - Vigilance (Attacking doesn't cause this creature to tap.) -{T}: Add {U}. Spend this mana only to cast an artifact spell. - - U - Legendary Creature — Human Artificer - Creature - 2 - 1U - 1/4 - - TRC~ - 2 - - - Last Gasp - Target creature gets -3/-3 until end of turn. + Avacyn, Angel of Horror + Flying, deathtouch +Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step. B - Instant - Instant - 2 - 1B - - TRC~ - 3 - - - Mek'leth Berserker - Menace (This creature can't be blocked except by two or more creatures.) - - R - Creature — Klingon Berserker + Legendary Creature — Angel Creature - 4 - 3R - 4/3 + 8 + 5BBB + 8/8 - TRC~ + FRC~ 2 - Operations Officer - Lifelink (Damage dealt by this creature also causes you to gain that much life.) -When this creature enters, draw a card. -Whenever this creature attacks, put a +1/+1 counter on it. + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + Land + 0 + + FRC~ + 0 + + + Dack Fayden, Helping Hand + When Dack Fayden enters, reveal cards from the top of your library until you reveal X creature cards, where X is the number of opponents you have. Put those creature cards onto the battlefield, then shuffle. They're goaded for the rest of the game. For each of those permanents, choose a different opponent. Each opponent gains control of the permanent for which they were chosen. W - Creature — Human Officer - Creature - 4 - 3W - 2/2 - - TRC~ - 2 - - - Pelia, Immortal Innovator - When Pelia enters, return target creature an opponent controls to its owner's hand. - - U - Legendary Creature — Lanthanite Artificer - Creature - 4 - 3U - 3/3 - - TRC~ - 2 - - - Picard, Steadfast Captain - Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. - - W - Legendary Creature — Human Officer + Legendary Creature — Human Advisor Creature 6 4WW + 4/6 + + FRC~ + 2 + + + Darksteel Angel + Flying, indestructible +You can't lose the game and your opponents can't win the game. +Creatures you control can't have -1/-1 counters put on them. + + Artifact Creature — Angel + Creature + 9 + 9 4/4 - TRC~ + FRC~ 2 - Refute - Counter target spell. Draw a card, then discard a card. + Darksteel Angel + Flying, indestructible +You can't lose the game and your opponents can't win the game. +Creatures you control can't have -1/-1 counters put on them. - U - Instant - Instant - 3 - 1UU - - TRC~ - 3 - - - Run Amok - Target attacking creature gets +3/+3 and gains trample until end of turn. - - R - Instant - Instant - 2 - 1R - - TRC~ - 3 - - - Shuttle Crew - Flying (This creature can't be blocked except by creatures with flying or reach.) -When this creature enters, it deals 4 damage to target tapped creature an opponent controls. - - W - Creature — Human Officer + Artifact Creature — Angel Creature - 3 - 2W - 1/1 - - TRC~ - 2 - - - Sickbay Orderly - Lifelink (Damage dealt by this creature also causes you to gain that much life.) - - W - Creature — Caitian Doctor - Creature - 3 - 2W - 3/2 - - TRC~ - 2 - - - Spock, Logical Choice - Vigilance (Attacking doesn't cause this creature to tap.) -{T}: Draw a card. - - U - Legendary Creature — Vulcan Human Scientist - Creature - 5 - 3UU - 3/5 - - TRC~ - 2 - - - Starfleet Crew - - - W - Creature — Officer - Creature - 2 - 1W - 2/3 - - TRC~ - 2 - - - T'Pol, Vulcan Representative - When T'Pol enters, tap target creature an opponent controls and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Legendary Creature — Vulcan Scientist - Creature - 5 - 4U - 4/3 - - TRC~ - 2 - - - Talarian Hook Spider - Reach (This creature can block creatures with flying.) - - G - Creature — Spider - Creature - 2 - 1G - 2/2 - - TRC~ - 2 - - - Tenacious Tosk - This creature can't be blocked by more than one creature. -Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. - - G - Creature — Tosk Rogue - Creature - 4 - 3G + 9 + 9 4/4 - TRC~ + FRC~ 2 - Trelane, Squire of Gothos - Vigilance (Attacking doesn't cause this creature to tap.) -Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -Trelane can't be blocked. + Ginger, Queen of Sweets + When Ginger enters, you become the monarch. +{2}, {T}, Sacrifice Ginger: You gain 6 life. +At the beginning of each upkeep, if you're the monarch, create a Gingerbrute token. (It's a {1} 1/1 Food Golem artifact creature with haste, "{1}: This token can't be blocked this turn except by creatures with haste," and "{2}, {T}, Sacrifice this token: You gain 3 life.") - U - Legendary Creature — Q + Legendary Artifact Creature — Food Noble Creature 6 - 5U - 4/5 + 6 + 6/4 - TRC~ + FRC~ 2 - Warship Flight Crew - + Jace, Multiverse Architect + At the beginning of combat on each opponent's turn, they may pay {2}. If they don't, creatures they control can't attack Jaces you control this turn. ++1: Draw two cards, then put a card from your hand on the bottom of your library. +−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. +Jace, Multiverse Architect can be your commander. - R - Creature — Klingon Pilot - Creature - 2 - 1R - 2/2 - - TRC~ - 2 - - - Will Riker, Assuming Command - When Will Riker enters, put a +1/+1 counter on another target creature you control. - - W - Legendary Creature — Human Officer - Creature + BRUW + Legendary Planeswalker — Jace + Planeswalker 5 - 4W + 1WUBR + 4 + + FRC~ + 1 + + + Jhoira, Weatherlight Corsair + Whenever Jhoira enters or attacks, target opponent reveals cards from the top of their library until they reveal a historic permanent card. You put that card onto the battlefield under your control and lose life equal to that permanent's mana value. That player puts the rest of the revealed cards on the bottom of their library in a random order. (Artifacts, legendaries, and Sagas are historic.) + + B + Legendary Creature — Human Pirate + Creature + 6 + 4BB 4/5 - TRC~ + FRC~ 2 - Worf, Chief Tactical Officer - Vigilance (Attacking doesn't cause this creature to tap.) + Memnarch, the Warden + Indestructible +When Memnarch enters, create two 1/1 colorless Myr artifact creature tokens. +Whenever Memnarch attacks, draw a card for each artifact you control. + + Legendary Artifact Creature — Wizard + Creature + 10 + 10 + 8/9 + + FRC~ + 2 + + + Nissa, Leyline Tamer + Deathtouch, vigilance +Landfall — Whenever a land you control enters, draw a card. Then if this is the first time this ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. + + BRUW + Legendary Creature — Elf Wizard + Creature + 7 + 3WUBR + 5/5 + + FRC~ + 2 + + + Niv-Mizzet, Ghost Counsel + Flying +Whenever you gain life, you may pay that much life. If you do, draw that many cards. +{T}: Each opponent loses 1 life and you gain 1 life. + + BW + Legendary Creature — Spirit Dragon + Creature + 6 + 2WWBB + 4/4 + + FRC~ + 2 + + + Ob Nixilis, the Ascended + Flying +When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way. +At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying. W - Legendary Creature — Klingon Warrior Officer + Legendary Creature — Angel Creature + 7 + 5WW + 4/4 + + FRC~ + 2 + + + Omnath, Locus of the Void + Omnath gets +1/+1 for each unspent mana you have. +If you would lose unspent mana, that mana becomes colorless instead. +Landfall — Whenever a land you control enters, add {C}{C}. + + Legendary Creature — Elemental + Creature + 7 + 7 + 6/6 + + FRC~ + 2 + + + Reflecting Pool + {T}: Add one mana of any type that a land you control could produce. + + Land + Land + 0 + + FRC~ + 0 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + Artifact + 1 + 1 + + FRC~ + 1 + + + Tamiyo, Upriser Crowned + Flying, double strike, haste +When Tamiyo enters, you become the monarch. +Whenever one or more creatures deal combat damage to you while you're the monarch, tap those creatures and put a stun counter on each of them. + + RW + Legendary Creature — Moonfolk Warrior + Creature + 6 + 4RW + 3/5 + + FRC~ + 2 + + + Teferi's Reproach + Choose target opponent. Until that player's next turn, they gain protection from everything and their life total can't change. All nonland permanents they control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.) +Exile Teferi's Reproach. + + W + Instant + Instant 3 2W - 2/3 - TRC~ + FRC~ + 3 + + + The Ur-Sphinx + Eminence — As long as The Ur-Sphinx is in the command zone or on the battlefield, other Sphinx spells you cast cost {1} less to cast. +Flying +Whenever one or more Sphinxes you control attack, each player mills that many cards. For each player, you may cast a card that player milled this way without paying its mana cost. + + BUW + Legendary Creature — Sphinx Avatar + Creature + 9 + 6WUB + 10/10 + + FRC~ + 2 + + + Turbulent Crater + ({T}: Add {B} or {R}.) +This land enters tapped unless your opponents control eight or more lands. + + Land — Swamp Mountain + Land + 0 + + FRC~ + 0 + + + Turbulent Shore + ({T}: Add {W} or {U}.) +This land enters tapped unless your opponents control eight or more lands. + + Land — Plains Island + Land + 0 + + FRC~ + 0 + + + Turbulent Wetlands + ({T}: Add {U} or {B}.) +This land enters tapped unless your opponents control eight or more lands. + + Land — Island Swamp + Land + 0 + + FRC~ + 0 + + + Venser, Fervent Forger + Flash + When Venser enters, choose one — +• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies. +• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them. + + R + Legendary Creature Human Sorcerer + Creature + 6 + 4RR + 5/3 + + FRC~ 2 @@ -2722,7 +3066,7 @@ When this creature enters, choose one — 6 4/4 - FRA~ + FRA~ 2 @@ -2737,7 +3081,7 @@ When this creature enters, choose one — 2U 3/2 - FRA~ + FRA~ 2 @@ -3790,7 +4134,7 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y 5 3GU - FRA~ + FRA~ 3 @@ -3803,7 +4147,7 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y 5 3GU - FRA~ + FRA~ 3 @@ -3845,6 +4189,32 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y FRA~ 3 + + Extrapolate the Impossible + You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand. + + B + Sorcery + Sorcery + 2 + 1B + + FRA~ + 3 + + + Extrapolate the Impossible + You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand. + + B + Sorcery + Sorcery + 2 + 1B + + FRA~ + 3 + Eye of Jace At the beginning of your upkeep, surveil 1. Then if there are seven or more cards in your graveyard, sacrifice this artifact, it deals 2 damage to each opponent, and you gain 2 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) @@ -3854,7 +4224,7 @@ At the beginning of your end step, if you gained life this turn, surveil 1. If y 1 1 - FRA~ + FRA~ 1 @@ -4174,7 +4544,7 @@ At the beginning of the end step, sacrifice this creature. 3 2R - FRA~ + FRA~ 3 @@ -4803,6 +5173,28 @@ Whenever a creature you control attacks, that creature deals 1 damage to each op FRA~ 2 + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + FRA~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + FRA~ + 0 + Island ({T}: Add {U}.) @@ -5102,7 +5494,7 @@ Whenever a Plains you control enters, put a +1/+1 counter on target creature.2W 2/3 - FRA~ + FRA~ 2 @@ -5278,7 +5670,7 @@ Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until 2B -2/4 - FRA~ + FRA~ 2 @@ -5292,7 +5684,7 @@ Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until 2G 2/1 - FRA~ + FRA~ 2 @@ -5438,6 +5830,35 @@ When Mabel enters, remove up to three counters from another target creature or p FRA~ 2 + + Marwyn, the Clearcutter + {2}, {T}, Sacrifice an artifact or land: Draw a card. + + R + Legendary Creature — Elf Warrior + Creature + 1 + R + 2/1 + + FRA~ + 2 + + + Marwyn, the Preserver + Lands you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) +{2}: Return target land card from your graveyard to your hand. + + G + Legendary Creature — Elf Druid + Creature + 2 + 1G + 3/2 + + FRA~ + 2 + Master of Barbs Menace @@ -5536,6 +5957,28 @@ When this creature enters, it fights up to one target creature an opponent contr FRA~ 2 + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + FRA~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + FRA~ + 0 + Mountain ({T}: Add {R}.) @@ -5799,6 +6242,28 @@ Threshold — As long as there are seven or more cards in your graveyard, you ma FRA~ 2 + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + FRA~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + FRA~ + 0 + Plains ({T}: Add {W}.) @@ -5832,6 +6297,20 @@ Threshold — As long as there are seven or more cards in your graveyard, you ma FRA~ 0 + + Plan for All Outcomes + When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library. +Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") + + U + Enchantment + Enchantment + 4 + 3U + + FRA~ + 1 + Pompous Battlemage // Improvised Act @@ -6882,7 +7361,7 @@ When this creature enters, target instant or sorcery card in your graveyard gain 1G 3/1 - FRA~ + FRA~ 2 @@ -6916,6 +7395,28 @@ As long as you've scried or surveilled this turn, this creature can attack as th FRA~ 2 + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + FRA~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + FRA~ + 0 + Swamp ({T}: Add {B}.) @@ -7492,7 +7993,7 @@ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until e 3U 1/5 - FRA~ + FRA~ 2 @@ -7534,7 +8035,7 @@ Flashback—{1}{U/R}{U/R}, Discard a card. (You may cast this card from your gra 5 2WWB - FRA~ + FRA~ 3 @@ -7917,8 +8418,8 @@ Planeswalkers you control have "[−3]: When you next cast an instant or sorcery Way of the Deathbringer - When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample." + When Way of the Deathbringer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−2]: You may sacrifice a creature. If you do, create a 4/4 green Beast creature token with trample." B Legendary Enchantment @@ -7926,13 +8427,13 @@ Planeswalkers you control have "[-2]: You may sacrifice a creature. If you do, c 3 2B - FRA~ + FRA~ 1 Way of the Healer - When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." + When Way of the Healer enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−2]: Create a 2/2 colorless Wizard Soldier creature token named Cadet. Surveil 1." W Legendary Enchantment @@ -7940,7 +8441,7 @@ Planeswalkers you control have "[-2]: Create a 2/2 colorless Wizard Soldier crea 4 3W - FRA~ + FRA~ 1 @@ -8015,8 +8516,8 @@ Planeswalkers you control have "[+1]: Add {R}." Way of the Warlord - When Way of the Warlord enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player." + When Way of the Warlord enters, empower Jace 5. (Put five loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−4]: This planeswalker deals 2 damage to up to one target creature or planeswalker and 2 damage to target player." R Legendary Enchantment @@ -8024,13 +8525,13 @@ Planeswalkers you control have "[-4]: This planeswalker deals 2 damage to up to 3 2R - FRA~ + FRA~ 1 Way of the Wildspeaker - When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.") -Planeswalkers you control have "[-4]: Create a 4/4 green Beast creature token with trample." + When Way of the Wildspeaker enters, empower Jace 7. (Put seven loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") +Planeswalkers you control have "[−4]: Create a 4/4 green Beast creature token with trample." G Legendary Enchantment @@ -8038,7 +8539,7 @@ Planeswalkers you control have "[-4]: Create a 4/4 green Beast creature token wi 5 4G - FRA~ + FRA~ 1 @@ -8248,349 +8749,5 @@ When Yuriko enters, choose one — FRA~ 2 - - Akroma, Angel of Fury - This spell can't be countered. -Flying, trample, protection from white and from blue -{R}: Akroma gets +1/+0 until end of turn. -Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) - - R - Legendary Creature — Angel - Creature - 8 - 5RRR - 6/6 - - FRC~ - 2 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - FRC~ - 1 - - - Avacyn, Angel of Horror - Flying, deathtouch -Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step. - - B - Legendary Creature — Angel - Creature - 8 - 5BBB - 8/8 - - FRC~ - 2 - - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - Land - 0 - - FRC~ - 0 - - - Dack Fayden, Helping Hand - When Dack Fayden enters, reveal cards from the top of your library until you reveal X creature cards, where X is the number of opponents you have. Put those creature cards onto the battlefield, then shuffle. They're goaded for the rest of the game. For each of those permanents, choose a different opponent. Each opponent gains control of the permanent for which they were chosen. - - W - Legendary Creature — Human Advisor - Creature - 6 - 4WW - 4/6 - - FRC~ - 2 - - - Darksteel Angel - Flying, indestructible -You can't lose the game and your opponents can't win the game. -Creatures you control can't have -1/-1 counters put on them. - - Artifact Creature — Angel - Creature - 9 - 9 - 4/4 - - FRC~ - 2 - - - Darksteel Angel - Flying, indestructible -You can't lose the game and your opponents can't win the game. -Creatures you control can't have -1/-1 counters put on them. - - Artifact Creature — Angel - Creature - 9 - 9 - 4/4 - - FRC~ - 2 - - - Ginger, Queen of Sweets - When Ginger enters, you become the monarch. -{2}, {T}, Sacrifice Ginger: You gain 6 life. -At the beginning of each upkeep, if you're the monarch, create a Gingerbrute token. (It's a {1} 1/1 Food Golem artifact creature with haste, "{1}: This token can't be blocked this turn except by creatures with haste," and "{2}, {T}, Sacrifice this token: You gain 3 life.") - - Legendary Artifact Creature — Food Noble - Creature - 6 - 6 - 6/4 - - FRC~ - 2 - - - Jace, Multiverse Architect - At the beginning of combat on each opponent's turn, they may pay {2}. If they don't, creatures they control can't attack Jaces you control this turn. -+1: Draw two cards, then put a card from your hand on the bottom of your library. -−3: Exile another target planeswalker or creature you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -Jace, Multiverse Architect can be your commander. - - BRUW - Legendary Planeswalker — Jace - Planeswalker - 5 - 1WUBR - 4 - - FRC~ - 1 - - - Jhoira, Weatherlight Corsair - Whenever Jhoira enters or attacks, target opponent reveals cards from the top of their library until they reveal a historic permanent card. You put that card onto the battlefield under your control and lose life equal to that permanent's mana value. That player puts the rest of the revealed cards on the bottom of their library in a random order. (Artifacts, legendaries, and Sagas are historic.) - - B - Legendary Creature — Human Pirate - Creature - 6 - 4BB - 4/5 - - FRC~ - 2 - - - Memnarch, the Warden - Indestructible -When Memnarch enters, create two 1/1 colorless Myr artifact creature tokens. -Whenever Memnarch attacks, draw a card for each artifact you control. - - Legendary Artifact Creature — Wizard - Creature - 10 - 10 - 8/9 - - FRC~ - 2 - - - Nissa, Leyline Tamer - Deathtouch, vigilance -Landfall — Whenever a land you control enters, draw a card. Then if this is the first time this ability has resolved this turn, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. - - BRUW - Legendary Creature — Elf Wizard - Creature - 7 - 3WUBR - 5/5 - - FRC~ - 2 - - - Niv-Mizzet, Ghost Counsel - Flying -Whenever you gain life, you may pay that much life. If you do, draw that many cards. -{T}: Each opponent loses 1 life and you gain 1 life. - - BW - Legendary Creature — Spirit Dragon - Creature - 6 - 2WWBB - 4/4 - - FRC~ - 2 - - - Ob Nixilis, the Ascended - Flying -When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way. -At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying. - - W - Legendary Creature — Angel - Creature - 7 - 5WW - 4/4 - - FRC~ - 2 - - - Omnath, Locus of the Void - Omnath gets +1/+1 for each unspent mana you have. -If you would lose unspent mana, that mana becomes colorless instead. -Landfall — Whenever a land you control enters, add {C}{C}. - - Legendary Creature — Elemental - Creature - 7 - 7 - 6/6 - - FRC~ - 2 - - - Reflecting Pool - {T}: Add one mana of any type that a land you control could produce. - - Land - Land - 0 - - FRC~ - 0 - - - Sol Ring - {T}: Add {C}{C}. - - Artifact - Artifact - 1 - 1 - - FRC~ - 1 - - - Tamiyo, Upriser Crowned - Flying, double strike, haste -When Tamiyo enters, you become the monarch. -Whenever one or more creatures deal combat damage to you while you're the monarch, tap those creatures and put a stun counter on each of them. - - RW - Legendary Creature — Moonfolk Warrior - Creature - 6 - 4RW - 3/5 - - FRC~ - 2 - - - Teferi's Reproach - Choose target opponent. Until that player's next turn, they gain protection from everything and their life total can't change. All nonland permanents they control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.) -Exile Teferi's Reproach. - - W - Instant - Instant - 3 - 2W - - FRC~ - 3 - - - The Ur-Sphinx - Eminence — As long as The Ur-Sphinx is in the command zone or on the battlefield, other Sphinx spells you cast cost {1} less to cast. -Flying -Whenever one or more Sphinxes you control attack, each player mills that many cards. For each player, you may cast a card that player milled this way without paying its mana cost. - - BUW - Legendary Creature — Sphinx Avatar - Creature - 9 - 6WUB - 10/10 - - FRC~ - 2 - - - Turbulent Crater - ({T}: Add {B} or {R}.) -This land enters tapped unless your opponents control eight or more lands. - - Land — Swamp Mountain - Land - 0 - - FRC~ - 0 - - - Turbulent Shore - ({T}: Add {W} or {U}.) -This land enters tapped unless your opponents control eight or more lands. - - Land — Plains Island - Land - 0 - - FRC~ - 0 - - - Turbulent Wetlands - ({T}: Add {U} or {B}.) -This land enters tapped unless your opponents control eight or more lands. - - Land — Island Swamp - Land - 0 - - FRC~ - 0 - - - Venser, Fervent Forger - Flash - When Venser enters, choose one — -• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies. -• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them. - - R - Legendary Creature Human Sorcerer - Creature - 6 - 4RR - 5/3 - - FRC~ - 2 -