From 5d93e6beaff47ebf649a7fa514a5cccbcecacddd Mon Sep 17 00:00:00 2001 From: github-actions Date: Mon, 3 Apr 2023 00:47:51 +0000 Subject: [PATCH] Deploy: fee97dcfa98cdbd95b17e4f209e2d18f6b072d88 --- MOM.xml | 569 +++++++++++++++++---- spoiler.xml | 1375 ++++++++++++++++++++++++++++++++------------------- 2 files changed, 1335 insertions(+), 609 deletions(-) diff --git a/MOM.xml b/MOM.xml index 66b45fa8..ad691c65 100644 --- a/MOM.xml +++ b/MOM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-04-02 08:11:11 (UTC) + 2023-04-03 00:47:50 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MOM.xml @@ -734,7 +734,7 @@ Whenever a source an opponent controls deals damage to you or a permanent you co 2WW 3/5 - MOM + MOM 2 @@ -744,11 +744,12 @@ I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). + W Enchantment — Saga Enchantment 4 - MOM + MOM 1 @@ -774,6 +775,7 @@ I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). + W Enchantment — Saga Enchantment 4 @@ -1483,69 +1485,187 @@ When Interdisciplinary Mascot enters the battlefield, look at the top four cards 3 - Invasion of Alara // Awaken the Maelstrom - + Invasion of Alara + When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. Put one of them into your hand. You may cast the other without paying its mana cost. Then put all remaining exiled cards on the bottom of your library in a random order. - Battle — Siege // Sorcery + BGRUW + Battle — Siege + 5 + WUBRG + + MOM + 1 + + + Awaken the Maelstrom + Awaken the Maelstrom is all colors. +Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of target permanent you control. Distribute three +1/+1 counters among one, two or three target creatures you control. Destroy target permanent an opponent controls. + + BGRUW + Sorcery Sorcery 5 - MOM + MOM 3 - Invasion of Arcavios // Invocation of the Founders - + Invasion of Arcavios + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. - Battle — Siege // Enchantment - Enchantment + U + Battle — Siege 5 + 3UU MOM 1 - Invasion of Dominaria // Serra Faithkeeper - + Invocation of the Founders + Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. - Battle — Siege // Creature — Angel - Creature + U + Enchantment + Enchantment + 5 + + MOM + 1 + + + Invasion of Belenon + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. + + W + Battle — Siege + 3 + 2W + + MOM + 1 + + + Belenon War Antherm + Creatures you control get +1/+1. + + W + Enchantment + Enchantment 3 + MOM + 1 + + + Invasion of Dominaria + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card. + + W + Battle — Siege + 3 + 2W + MOM + 1 + + + Serra Faithkeeper + Flying, vigilance + + W + Creature — Angel + Creature + 3 + 4/4 + + MOM 2 - Invasion of Fiora // Marchesa, Resolute Monarch - + Invasion of Fiora + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Fiora enters the battlefield, choose one or both — +• Destroy all legendary creatures. +• Destroy all nonlegendary creatures. - Battle — Siege // Legendary Creature — Human Noble - Creature + B + Battle — Siege 6 + 4BB MOM + 1 + + + Marchesa, Resolute Monarch + Menace, deathtouch +Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. +At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. + + Legendary Creature — Human Noble + Creature + 6 + 3/6 + + MOM 2 - Invasion of Ikoria // Zilortha, Apex of Ikoria - + Invasion of Ikoria + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. - Battle — Siege // Legendary Creature — Dinosaur - Creature + G + Battle — Siege 2 + XGG MOM + 1 + + + Zilortha, Apex of Ikoria + Reach +For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. + + G + Legendary Creature — Dinosaur + Creature + 2 + 8/8 + + MOM 2 - Invasion of Innistrad // Deluge of the Dead - + Invasion of Innistrad + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +Flash +When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. - Battle — Siege // Enchantment + B + Battle — Siege + 4 + 2BB + + MOM + 1 + + + Deluge of the Dead + When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. +{2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. + + B + Enchantment Enchantment 4 - MOM + MOM 1 @@ -1558,172 +1678,415 @@ When Invasion of Ixalan enters the battlefield, look at the top five cards of yo 2 1G - MOM + MOM 1 - Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship + "Unknown Backside" - Battle — Siege // Legendary Artifact — Vehicle - Artifact + Card 2 + MOM + 1 + + + Invasion of Kaladesh + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. + + RU + Battle — Siege + 2 + UR + MOM 1 - Invasion of Kaldheim // Pyre of the World Tree - + Aetherwing, Golden-Scale Flagship + Flying +Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - Battle — Siege // Enchantment - Enchantment + RU + Legendary Artifact — Vehicle + Artifact + 2 + */4 + + MOM + 1 + + + Invasion of Kaldheim + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. + + R + Battle — Siege 4 + 3R MOM 1 - Invasion of Kamigawa // Rooftop Saboteurs - + Pyre of the World Tree + Discard a land card: Pyre of the World +Tree deals 2 damage to any target. +Whenever you discard a land card, exile the top card of your library. You may play that card this turn. - Battle — Siege // Creature — Moonfolk Ninja - Creature + R + Enchantment + Enchantment 4 + MOM + 1 + + + Invasion of Kamigawa + When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Battle — Siege + 4 + 3U + MOM + 1 + + + Rooftop Saboteurs + Flying +Whenever Rooftop Saboteurs deals combat damage to a player or battle, +draw a card. + + U + Creature — Moonfolk Ninja + Creature + 4 + 2/3 + + MOM 2 - Invasion of Karsus // Refraction Elemental - + Invasion of Karsus + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker. - Battle — Siege // Creature — Elemental - Creature + R + Battle — Siege 4 + 2RR MOM - 2 + 1 - Invasion of Lorwyn // Winnowing Forces - + Refraction Elemental + Ward—Pay 2 life. +Whenever you cast a spell, Refraction Elemental deals 3 damage to each opponent. - Battle — Siege // Creature — Elf Warrior - Creature - 6 - - MOM - 2 - - - Invasion of Mercadia // Kyren Flamewright - - - Battle — Siege // Creature — Goblin Spellshaper - Creature - 2 - - MOM - 2 - - - Invasion of Moag // Bloomweaver Dryads - - - Battle — Siege // Creature — Dryad + R + Creature — Elemental Creature 4 + 4/4 + + MOM + 2 + + + Invasion of Lorwyn + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. + + BG + Battle — Siege + 6 + 4BG + + MOM + 1 + + + Winnowing Forces + Winnowing Forces's power and toughness are each equal to the number of lands you control. + + BG + Creature — Elf Warrior + Creature + 6 + */* + + MOM + 2 + + + Invasion of Mercadia + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards. + + R + Battle — Siege + 2 + 1R + + MOM + 1 + + + Kyren Flamewright + {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get + 1/+0 and gain haste until end of turn. + + R + Creature — Goblin Spellshaper + Creature + 2 + 3/3 + + MOM + 2 + + + Invasion of Moag + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. + + GW + Battle — Siege + 4 + 2GW MOM + 1 + + + Bloomweaver Dryads + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +At the beginning of your end step, put a +1/+1 counter on target creature you control. + + GW + Creature — Dryad + Creature + 4 + 3/3 + + MOM 2 - Invasion of Muraganda // Primordial Plasm - + Invasion of Muraganda + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. - Battle — Siege // Creature — Oooze - Creature + G + Battle — Siege 5 + 4G MOM + 1 + + + Primordial Plasm + At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. + + G + Creature — Oooze + Creature + 5 + 4/4 + + MOM 2 - Invasion of New Phyrexia // Teferi Akosa of Zhalfir - + Invasion of New Phyrexia + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance. - Battle — Siege // Legendary Planeswalker — Teferi - Planeswalker + UW + Battle — Siege 2 + XWU MOM 1 - Invasion of Ravnica // Guildpact Paragon - + Teferi Akosa of Zhalfir + +1: Draw two cards. Then discard two cards unless you discard a creature card. +−2: You get an emblem with "Knights you control get +1/+0 and have ward {1}." +−3: Tap X creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library. - Battle — Siege // Artifact Creature — Construct - Creature + Legendary Planeswalker — Teferi + Planeswalker + 2 + 4 + + MOM + 1 + + + Invasion of Ravnica + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors. + + Battle — Siege 5 + 5 MOM + 1 + + + Guildpact Paragon + Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Artifact Creature — Construct + Creature + 5 + 5/5 + + MOM 2 - Invasion of Segovia // Caetus, Sea Tyrant of Segovia - + Invasion of Segovia + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. - Battle — Siege // Legendary Creature — Serpent - Creature + U + Battle — Siege 3 + 2U MOM + 1 + + + Caetus, Sea Tyrant of Segovia + Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for 1 or one mana of that creature's color.) +At the beginning of your end step, untap up to four target creatures. + + U + Legendary Creature — Serpent + Creature + 3 + 3/3 + + MOM 2 - Invasion of Shandalar // Leyline Surge - + Invasion of Shandalar + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand. - Battle — Siege // Enchantment - Enchantment + G + Battle — Siege 5 + 3GG MOM 1 - Invasion of Tarkir // Defiant Thundermaw - + Leyline Surge + At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. - Battle — Siege // Creature — Dragon - Creature + G + Enchantment + Enchantment + 5 + + MOM + 1 + + + Invasion of Tarkir + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) + + R + Battle — Siege 2 + 1R MOM + 1 + + + Defiant Thundermaw + Flying, trample +Whenever a Dragon you control attacks, it deals 2 damage to any target. + + R + Creature — Dragon + Creature + 2 + 4/4 + + MOM 2 - Invasion of Tolvada // The Broken Sky - + Invasion of Tolvada + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. - Battle — Siege // Enchantment - Enchantment + BW + Battle — Siege 5 + 3WB MOM 1 - Invasion of Zendikar // Awakened Skyclave - + The Broken Sky + Creature tokens you control get +1/+0 and have lifelink. +At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. - Battle — Siege // Creature — Elemental - Creature + BW + Enchantment + Enchantment + 5 + + MOM + 1 + + + Invasion of Zendikar + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + G + Battle — Siege 4 + 3G MOM + 1 + + + Awakened Skyclave + Vigilance, haste +As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. +{T}: Add one mana of any color. + + G + Creature — Elemental + Creature + 4 + 4/4 + + MOM 2 @@ -3317,7 +3680,7 @@ Whenever Zephyr Winder deals combat damage to a player, untap up to one target c BGU 3/4 - MOM + MOM 2 diff --git a/spoiler.xml b/spoiler.xml index dafa715e..aa5c29d7 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-04-02 08:11:11 (UTC) + 2023-04-03 00:47:51 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -36,12 +36,6 @@ Expansion 2023-05-12 - - MOC~ - March of the Machine Commander (Spoiler) - Commander - 2023-04-21 - MUL~ Multiverse Legends (Spoiler) @@ -54,6 +48,12 @@ Expansion 2023-04-21 + + MOC~ + March of the Machine Commander (Spoiler) + Commander + 2023-04-21 + @@ -899,403 +899,6 @@ Legendary spells you cast cost {1} less to cast for each card exiled with The Ke MAT~ 1 - - Bright-Palm, Soul Awakener - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. - - GRW - Legendary Creature — Fox Shaman - Creature - 4 - 1RGW - 4/3 - - MOC~ - 2 - - - Bright-Palm, Soul Awakener - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. - - GRW - Legendary Creature — Fox Shaman - Creature - 4 - 1RGW - 4/3 - - MOC~ - 2 - - - Bright-Palm, Soul Awakener - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. - - GRW - Legendary Creature — Fox Shaman - Creature - 4 - 1RGW - 4/3 - - MOC~ - 2 - - - Brimaz, Blight of Oreskos - Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. - - BW - Legendary Creature — Phyrexian Cat - Creature - 4 - 2WB - 3/4 - - MOC~ - 2 - - - Brimaz, Blight of Oreskos - Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. - - BW - Legendary Creature — Phyrexian Cat - Creature - 4 - 2WB - 3/4 - - MOC~ - 2 - - - Brimaz, Blight of Oreskos - Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. - - BW - Legendary Creature — Phyrexian Cat - Creature - 4 - 2WB - 3/4 - - MOC~ - 2 - - - Esper - Artifact spells cost {1} less to cast. -Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. - - Plane — Alara - 0 - - MOC~ - 1 - - - Gimbal, Gremlin Prodigy - Artifact creatures you control have trample. -At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. - - GRU - Legendary Creature — Gremlin Artificer - Creature - 5 - 2GUR - 4/4 - - MOC~ - 2 - - - Gimbal, Gremlin Prodigy - Artifact creatures you control have trample. -At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. - - GRU - Legendary Creature — Gremlin Artificer - Creature - 5 - 2GUR - 4/4 - - MOC~ - 2 - - - Gimbal, Gremlin Prodigy - Artifact creatures you control have trample. -At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. - - GRU - Legendary Creature — Gremlin Artificer - Creature - 5 - 2GUR - 4/4 - - MOC~ - 2 - - - Goro-Goro and Satoru - Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. -{1}{R}: Creatures you control gain haste until end of turn. - - BRU - Legendary Creature — Goblin Human - Creature - 3 - UBR - 3/4 - - MOC~ - 2 - - - Goro-Goro and Satoru - Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. -{1}{R}: Creatures you control gain haste until end of turn. - - BRU - Legendary Creature — Goblin Human - Creature - 3 - UBR - 3/4 - - MOC~ - 2 - - - Isle of Vesuva - Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. -Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature. - - Plane — Dominaria - 0 - - MOC~ - 1 - - - Jund - Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) -Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens. - - Plane — Alara - 0 - - MOC~ - 1 - - - Kasla, the Broken Halo - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Flying, vigilance, haste -Whenever you cast another spell that has convoke, scry 2, then draw a card. - - RUW - Legendary Creature — Angel Ally - Creature - 6 - 3URW - 5/4 - - MOC~ - 2 - - - Kasla, the Broken Halo - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Flying, vigilance, haste -Whenever you cast another spell that has convoke, scry 2, then draw a card. - - RUW - Legendary Creature — Angel Ally - Creature - 6 - 3URW - 5/4 - - MOC~ - 2 - - - Kasla, the Broken Halo - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Flying, vigilance, haste -Whenever you cast another spell that has convoke, scry 2, then draw a card. - - RUW - Legendary Creature — Angel Ally - Creature - 6 - 3URW - 5/4 - - MOC~ - 2 - - - Katilda and Lier - Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) - - GUW - Legendary Creature — Human - Creature - 3 - GWU - 3/3 - - MOC~ - 2 - - - Katilda and Lier - Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) - - GUW - Legendary Creature — Human - Creature - 3 - GWU - 3/3 - - MOC~ - 2 - - - Nyx - Nontoken creatures are enchantments in addition to their other types. -Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life. -Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. - - Plane — Theros - 0 - - MOC~ - 1 - - - Panopticon - When you planeswalk to Panopticon, draw a card. -At the beginning of your draw step, draw an additional card. -Whenever you roll {CHAOS}, draw a card. - - Plane — Mirrodin - 0 - - MOC~ - 1 - - - Sidar Jabari of Zhalfir - Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. -Flying, first strike -Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. - - BUW - Legendary Creature — Human Knight - Creature - 4 - 1WUB - 4/3 - - MOC~ - 2 - - - Sidar Jabari of Zhalfir - Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. -Flying, first strike -Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. - - BUW - Legendary Creature — Human Knight - Creature - 4 - 1WUB - 4/3 - - MOC~ - 2 - - - Sidar Jabari of Zhalfir - Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. -Flying, first strike -Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. - - BUW - Legendary Creature — Human Knight - Creature - 4 - 1WUB - 4/3 - - MOC~ - 2 - - - Slimefoot and Squee - Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. -{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. - - BGR - Legendary Creature — Fungus Goblin - Creature - 3 - BRG - 3/3 - - MOC~ - 2 - - - Slimefoot and Squee - Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. -{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. - - BGR - Legendary Creature — Fungus Goblin - Creature - 3 - BRG - 3/3 - - MOC~ - 2 - - - Spatial Merging - When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. - - Phenomenon - 0 - - MOC~ - 1 - - - Towashi - Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control,a nd counters are modifications.) -Whenever Chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control. - - Plane — Kamigawa - 0 - - MOC~ - 1 - Atraxa, Praetors' Voice Flying, vigilance, deathtouch, lifelink @@ -2486,7 +2089,7 @@ Whenever a source an opponent controls deals damage to you or a permanent you co 2WW 3/5 - MOM~ + MOM~ 2 @@ -2496,11 +2099,12 @@ I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). + W Enchantment — Saga Enchantment 4 - MOM~ + MOM~ 1 @@ -2526,6 +2130,7 @@ I — Incubate 2 five times, then transform all Incubator tokens you control. II — Creatures you control get +1/+1 and gain double strike until end of turn. III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up). + W Enchantment — Saga Enchantment 4 @@ -3235,69 +2840,187 @@ When Interdisciplinary Mascot enters the battlefield, look at the top four cards 3 - Invasion of Alara // Awaken the Maelstrom - + Invasion of Alara + When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. Put one of them into your hand. You may cast the other without paying its mana cost. Then put all remaining exiled cards on the bottom of your library in a random order. - Battle — Siege // Sorcery + BGRUW + Battle — Siege + 5 + WUBRG + + MOM~ + 1 + + + Awaken the Maelstrom + Awaken the Maelstrom is all colors. +Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of target permanent you control. Distribute three +1/+1 counters among one, two or three target creatures you control. Destroy target permanent an opponent controls. + + BGRUW + Sorcery Sorcery 5 - MOM~ + MOM~ 3 - Invasion of Arcavios // Invocation of the Founders - + Invasion of Arcavios + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. - Battle — Siege // Enchantment - Enchantment + U + Battle — Siege 5 + 3UU MOM~ 1 - Invasion of Dominaria // Serra Faithkeeper - + Invocation of the Founders + Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. - Battle — Siege // Creature — Angel - Creature + U + Enchantment + Enchantment + 5 + + MOM~ + 1 + + + Invasion of Belenon + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. + + W + Battle — Siege + 3 + 2W + + MOM~ + 1 + + + Belenon War Antherm + Creatures you control get +1/+1. + + W + Enchantment + Enchantment 3 + MOM~ + 1 + + + Invasion of Dominaria + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card. + + W + Battle — Siege + 3 + 2W + MOM~ + 1 + + + Serra Faithkeeper + Flying, vigilance + + W + Creature — Angel + Creature + 3 + 4/4 + + MOM~ 2 - Invasion of Fiora // Marchesa, Resolute Monarch - + Invasion of Fiora + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Fiora enters the battlefield, choose one or both — +• Destroy all legendary creatures. +• Destroy all nonlegendary creatures. - Battle — Siege // Legendary Creature — Human Noble - Creature + B + Battle — Siege 6 + 4BB MOM~ + 1 + + + Marchesa, Resolute Monarch + Menace, deathtouch +Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. +At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. + + Legendary Creature — Human Noble + Creature + 6 + 3/6 + + MOM~ 2 - Invasion of Ikoria // Zilortha, Apex of Ikoria - + Invasion of Ikoria + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. - Battle — Siege // Legendary Creature — Dinosaur - Creature + G + Battle — Siege 2 + XGG MOM~ + 1 + + + Zilortha, Apex of Ikoria + Reach +For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked. + + G + Legendary Creature — Dinosaur + Creature + 2 + 8/8 + + MOM~ 2 - Invasion of Innistrad // Deluge of the Dead - + Invasion of Innistrad + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +Flash +When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn. - Battle — Siege // Enchantment + B + Battle — Siege + 4 + 2BB + + MOM~ + 1 + + + Deluge of the Dead + When Deluge of the Dead enters the battlefield, create two 2/2 black Zombie creature tokens. +{2}{B}: Exile target card from a graveyard. If it was a creature card, create a 2/2 black Zombie creature token. + + B + Enchantment Enchantment 4 - MOM~ + MOM~ 1 @@ -3310,172 +3033,415 @@ When Invasion of Ixalan enters the battlefield, look at the top five cards of yo 2 1G - MOM~ + MOM~ 1 - Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship + "Unknown Backside" - Battle — Siege // Legendary Artifact — Vehicle - Artifact + Card 2 + MOM~ + 1 + + + Invasion of Kaladesh + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Kaladesh enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. + + RU + Battle — Siege + 2 + UR + MOM~ 1 - Invasion of Kaldheim // Pyre of the World Tree - + Aetherwing, Golden-Scale Flagship + Flying +Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) - Battle — Siege // Enchantment - Enchantment + RU + Legendary Artifact — Vehicle + Artifact + 2 + */4 + + MOM~ + 1 + + + Invasion of Kaldheim + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. + + R + Battle — Siege 4 + 3R MOM~ 1 - Invasion of Kamigawa // Rooftop Saboteurs - + Pyre of the World Tree + Discard a land card: Pyre of the World +Tree deals 2 damage to any target. +Whenever you discard a land card, exile the top card of your library. You may play that card this turn. - Battle — Siege // Creature — Moonfolk Ninja - Creature + R + Enchantment + Enchantment 4 + MOM~ + 1 + + + Invasion of Kamigawa + When Invasion of Kamigawa enters the battlefield, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Battle — Siege + 4 + 3U + MOM~ + 1 + + + Rooftop Saboteurs + Flying +Whenever Rooftop Saboteurs deals combat damage to a player or battle, +draw a card. + + U + Creature — Moonfolk Ninja + Creature + 4 + 2/3 + + MOM~ 2 - Invasion of Karsus // Refraction Elemental - + Invasion of Karsus + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker. - Battle — Siege // Creature — Elemental - Creature + R + Battle — Siege 4 + 2RR MOM~ - 2 + 1 - Invasion of Lorwyn // Winnowing Forces - + Refraction Elemental + Ward—Pay 2 life. +Whenever you cast a spell, Refraction Elemental deals 3 damage to each opponent. - Battle — Siege // Creature — Elf Warrior - Creature - 6 - - MOM~ - 2 - - - Invasion of Mercadia // Kyren Flamewright - - - Battle — Siege // Creature — Goblin Spellshaper - Creature - 2 - - MOM~ - 2 - - - Invasion of Moag // Bloomweaver Dryads - - - Battle — Siege // Creature — Dryad + R + Creature — Elemental Creature 4 + 4/4 + + MOM~ + 2 + + + Invasion of Lorwyn + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control. + + BG + Battle — Siege + 6 + 4BG + + MOM~ + 1 + + + Winnowing Forces + Winnowing Forces's power and toughness are each equal to the number of lands you control. + + BG + Creature — Elf Warrior + Creature + 6 + */* + + MOM~ + 2 + + + Invasion of Mercadia + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards. + + R + Battle — Siege + 2 + 1R + + MOM~ + 1 + + + Kyren Flamewright + {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get + 1/+0 and gain haste until end of turn. + + R + Creature — Goblin Spellshaper + Creature + 2 + 3/3 + + MOM~ + 2 + + + Invasion of Moag + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. + + GW + Battle — Siege + 4 + 2GW MOM~ + 1 + + + Bloomweaver Dryads + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +At the beginning of your end step, put a +1/+1 counter on target creature you control. + + GW + Creature — Dryad + Creature + 4 + 3/3 + + MOM~ 2 - Invasion of Muraganda // Primordial Plasm - + Invasion of Muraganda + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. - Battle — Siege // Creature — Oooze - Creature + G + Battle — Siege 5 + 4G MOM~ + 1 + + + Primordial Plasm + At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. + + G + Creature — Oooze + Creature + 5 + 4/4 + + MOM~ 2 - Invasion of New Phyrexia // Teferi Akosa of Zhalfir - + Invasion of New Phyrexia + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance. - Battle — Siege // Legendary Planeswalker — Teferi - Planeswalker + UW + Battle — Siege 2 + XWU MOM~ 1 - Invasion of Ravnica // Guildpact Paragon - + Teferi Akosa of Zhalfir + +1: Draw two cards. Then discard two cards unless you discard a creature card. +−2: You get an emblem with "Knights you control get +1/+0 and have ward {1}." +−3: Tap X creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library. - Battle — Siege // Artifact Creature — Construct - Creature + Legendary Planeswalker — Teferi + Planeswalker + 2 + 4 + + MOM~ + 1 + + + Invasion of Ravnica + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors. + + Battle — Siege 5 + 5 MOM~ + 1 + + + Guildpact Paragon + Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Artifact Creature — Construct + Creature + 5 + 5/5 + + MOM~ 2 - Invasion of Segovia // Caetus, Sea Tyrant of Segovia - + Invasion of Segovia + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. - Battle — Siege // Legendary Creature — Serpent - Creature + U + Battle — Siege 3 + 2U MOM~ + 1 + + + Caetus, Sea Tyrant of Segovia + Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for 1 or one mana of that creature's color.) +At the beginning of your end step, untap up to four target creatures. + + U + Legendary Creature — Serpent + Creature + 3 + 3/3 + + MOM~ 2 - Invasion of Shandalar // Leyline Surge - + Invasion of Shandalar + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Shandalar enters the battlefield, return up to three target permanent cards from your graveyard to your hand. - Battle — Siege // Enchantment - Enchantment + G + Battle — Siege 5 + 3GG MOM~ 1 - Invasion of Tarkir // Defiant Thundermaw - + Leyline Surge + At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield. - Battle — Siege // Creature — Dragon - Creature + G + Enchantment + Enchantment + 5 + + MOM~ + 1 + + + Invasion of Tarkir + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) + + R + Battle — Siege 2 + 1R MOM~ + 1 + + + Defiant Thundermaw + Flying, trample +Whenever a Dragon you control attacks, it deals 2 damage to any target. + + R + Creature — Dragon + Creature + 2 + 4/4 + + MOM~ 2 - Invasion of Tolvada // The Broken Sky - + Invasion of Tolvada + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. - Battle — Siege // Enchantment - Enchantment + BW + Battle — Siege 5 + 3WB MOM~ 1 - Invasion of Zendikar // Awakened Skyclave - + The Broken Sky + Creature tokens you control get +1/+0 and have lifelink. +At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. - Battle — Siege // Creature — Elemental - Creature + BW + Enchantment + Enchantment + 5 + + MOM~ + 1 + + + Invasion of Zendikar + (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) +When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + G + Battle — Siege 4 + 3G MOM~ + 1 + + + Awakened Skyclave + Vigilance, haste +As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. +{T}: Add one mana of any color. + + G + Creature — Elemental + Creature + 4 + 4/4 + + MOM~ 2 @@ -5069,7 +5035,7 @@ Whenever Zephyr Winder deals combat damage to a player, untap up to one target c BGU 3/4 - MOM~ + MOM~ 2 @@ -5104,5 +5070,402 @@ Whenever one or more Dragons you control deal combat damage to a player or battl MOM~ 2 + + Bright-Palm, Soul Awakener + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) +Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. + + GRW + Legendary Creature — Fox Shaman + Creature + 4 + 1RGW + 4/3 + + MOC~ + 2 + + + Bright-Palm, Soul Awakener + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) +Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. + + GRW + Legendary Creature — Fox Shaman + Creature + 4 + 1RGW + 4/3 + + MOC~ + 2 + + + Bright-Palm, Soul Awakener + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) +Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. + + GRW + Legendary Creature — Fox Shaman + Creature + 4 + 1RGW + 4/3 + + MOC~ + 2 + + + Brimaz, Blight of Oreskos + Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. + + BW + Legendary Creature — Phyrexian Cat + Creature + 4 + 2WB + 3/4 + + MOC~ + 2 + + + Brimaz, Blight of Oreskos + Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. + + BW + Legendary Creature — Phyrexian Cat + Creature + 4 + 2WB + 3/4 + + MOC~ + 2 + + + Brimaz, Blight of Oreskos + Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. + + BW + Legendary Creature — Phyrexian Cat + Creature + 4 + 2WB + 3/4 + + MOC~ + 2 + + + Esper + Artifact spells cost {1} less to cast. +Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. + + Plane — Alara + 0 + + MOC~ + 1 + + + Gimbal, Gremlin Prodigy + Artifact creatures you control have trample. +At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. + + GRU + Legendary Creature — Gremlin Artificer + Creature + 5 + 2GUR + 4/4 + + MOC~ + 2 + + + Gimbal, Gremlin Prodigy + Artifact creatures you control have trample. +At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. + + GRU + Legendary Creature — Gremlin Artificer + Creature + 5 + 2GUR + 4/4 + + MOC~ + 2 + + + Gimbal, Gremlin Prodigy + Artifact creatures you control have trample. +At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. + + GRU + Legendary Creature — Gremlin Artificer + Creature + 5 + 2GUR + 4/4 + + MOC~ + 2 + + + Goro-Goro and Satoru + Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. +{1}{R}: Creatures you control gain haste until end of turn. + + BRU + Legendary Creature — Goblin Human + Creature + 3 + UBR + 3/4 + + MOC~ + 2 + + + Goro-Goro and Satoru + Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. +{1}{R}: Creatures you control gain haste until end of turn. + + BRU + Legendary Creature — Goblin Human + Creature + 3 + UBR + 3/4 + + MOC~ + 2 + + + Isle of Vesuva + Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. +Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature. + + Plane — Dominaria + 0 + + MOC~ + 1 + + + Jund + Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) +Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens. + + Plane — Alara + 0 + + MOC~ + 1 + + + Kasla, the Broken Halo + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Flying, vigilance, haste +Whenever you cast another spell that has convoke, scry 2, then draw a card. + + RUW + Legendary Creature — Angel Ally + Creature + 6 + 3URW + 5/4 + + MOC~ + 2 + + + Kasla, the Broken Halo + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Flying, vigilance, haste +Whenever you cast another spell that has convoke, scry 2, then draw a card. + + RUW + Legendary Creature — Angel Ally + Creature + 6 + 3URW + 5/4 + + MOC~ + 2 + + + Kasla, the Broken Halo + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Flying, vigilance, haste +Whenever you cast another spell that has convoke, scry 2, then draw a card. + + RUW + Legendary Creature — Angel Ally + Creature + 6 + 3URW + 5/4 + + MOC~ + 2 + + + Katilda and Lier + Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) + + GUW + Legendary Creature — Human + Creature + 3 + GWU + 3/3 + + MOC~ + 2 + + + Katilda and Lier + Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) + + GUW + Legendary Creature — Human + Creature + 3 + GWU + 3/3 + + MOC~ + 2 + + + Nyx + Nontoken creatures are enchantments in addition to their other types. +Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life. +Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. + + Plane — Theros + 0 + + MOC~ + 1 + + + Panopticon + When you planeswalk to Panopticon, draw a card. +At the beginning of your draw step, draw an additional card. +Whenever you roll {CHAOS}, draw a card. + + Plane — Mirrodin + 0 + + MOC~ + 1 + + + Sidar Jabari of Zhalfir + Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. +Flying, first strike +Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. + + BUW + Legendary Creature — Human Knight + Creature + 4 + 1WUB + 4/3 + + MOC~ + 2 + + + Sidar Jabari of Zhalfir + Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. +Flying, first strike +Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. + + BUW + Legendary Creature — Human Knight + Creature + 4 + 1WUB + 4/3 + + MOC~ + 2 + + + Sidar Jabari of Zhalfir + Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. +Flying, first strike +Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. + + BUW + Legendary Creature — Human Knight + Creature + 4 + 1WUB + 4/3 + + MOC~ + 2 + + + Slimefoot and Squee + Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. +{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. + + BGR + Legendary Creature — Fungus Goblin + Creature + 3 + BRG + 3/3 + + MOC~ + 2 + + + Slimefoot and Squee + Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. +{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. + + BGR + Legendary Creature — Fungus Goblin + Creature + 3 + BRG + 3/3 + + MOC~ + 2 + + + Spatial Merging + When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. + + Phenomenon + 0 + + MOC~ + 1 + + + Towashi + Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control,a nd counters are modifications.) +Whenever Chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control. + + Plane — Kamigawa + 0 + + MOC~ + 1 +