diff --git a/MKM.xml b/MKM.xml index 936c8856..d8d90ab8 100644 --- a/MKM.xml +++ b/MKM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-20 00:44:44 (UTC) + 2024-01-20 08:11:39 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKM.xml @@ -36,20 +36,18 @@ Solved — Sacrifice "Case of the Burning Mask": Exile the top three cards of yo 1 - "Foam Prop Weapon" - Equipped creature gets +3/+0. -Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -When "Foam Prop Weapon" is turned face up, attach it to target creature you control. -Equip {1}{R} + "Cornered Perp" + When "Cornered Perp" enters the battlefield, you may sacrifice an artifact. When you do, "Cornered Perp" deals 3 damage to any target. R - Artifact — Equipment - Artifact - 2 - 1R + Creature — Viashino Warrior + Creature + 5 + 4R + 5/4 - MKM - 1 + MKM + 2 "Greenbelt Orator" @@ -83,20 +81,76 @@ When Greenbelt Orator is turned face up, put a +1/+1 counter on each creature yo "Kylox's Cell Phone Charger" - Collect evidence 6: Kylox's Voltcharger becomes an artifact creature until end of turn. -Whenever Kylox's Voltcharger attacks, you may cast an instant or sorcery spell from among cards exiled with it. If a spell cast this way would be put into your graveyard, put it on the bottom of your library instead. + Collect evidence 6: "Kylox's Cell Phone Charger" becomes an artifact creature until end of turn. +Whenever Kylox's "Kylox's Cell Phone Charger" attacks, you may cast an instant or sorcery spell from among cards exiled with it. If a spell cast this way would be put into your graveyard, put it on the bottom of your library instead. Crew 2 - GR + RU Artifact — Vehicle Artifact 3 - 1RG + 1UR 4/4 - MKM + MKM 1 + + "Over-hunted Lammasu" + Flying +When "Over-hunted Lammasu" enters the battlefield, all suspected creatures are no longer suspected. +When "Over-hunted Lammasu" dies, you gain 3 life and suspect up to one target creature your opponent controls. (A creature that has been suspected has menace and can't block.) + + W + Creature — Lammasu + Creature + 5 + 4W + 4/3 + + MKM + 2 + + + "Reckless Investigator" + Whenever "Reckless Investigator" attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and "Reckless Investigator" gets +2/+0 until end of turn. + + R + Creature — Devil Detective + Creature + 2 + 1R + 0/3 + + MKM + 2 + + + "Relive the Past" + Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. + + GW + Sorcery + Sorcery + 7 + 5GW + + MKM + 3 + + + "Relive the Past" + Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. + + GW + Sorcery + Sorcery + 7 + 5GW + + MKM + 3 + "There Was Crotch Here" Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -302,7 +356,22 @@ Search your library for a basic land card. If evidence was collected, instead se 2RG 8/4 - MKM + MKM + 2 + + + Anzrag, the Quake-Mole + Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase. +{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. + + GR + Legendary Creature — Mole God + Creature + 4 + 2RG + 8/4 + + MKM 2 @@ -321,6 +390,22 @@ Search your library for a basic land card. If evidence was collected, instead se MKM 3 + + Archdruid's Charm + Choose one — +• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. +• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. +• Exile target artifact or enchantment. + + G + Instant + Instant + 3 + GGG + + MKM + 3 + Assassin's Trophy Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. @@ -561,6 +646,40 @@ Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell MKM 2 + + Barbed Servitor + Indestructible +When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) +Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. +Whenever Barbed Servitor is dealt damage, target opponent loses that much life. + + B + Artifact Creature — Construct + Creature + 4 + 3B + 1/1 + + MKM + 2 + + + Barbed Servitor + Indestructible +When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) +Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. +Whenever Barbed Servitor is dealt damage, target opponent loses that much life. + + B + Artifact Creature — Construct + Creature + 4 + 3B + 1/1 + + MKM + 2 + Benthic Criminologists Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. @@ -617,6 +736,21 @@ Whenever one or more creatures die, mill a card and put a bloodstain counter on MKM 1 + + Bolrac-Clan Basher + Double strike, trample +Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + R + Creature — Cyclops Warrior + Creature + 6 + 4RR + 3/2 + + MKM + 2 + Branch of Vitu-Ghazi {T}: Add {C}. @@ -778,6 +912,22 @@ When Commercial District enters the battlefield, surveil 1. (Look at the top car 1 0 + + Concealed Weapon + Equipped creature gets +3/+0. +Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Concealed Weapon is turned face up, attach it to target creature you control. +Equip {1}{R} + + R + Artifact — Equipment + Artifact + 2 + 1R + + MKM + 1 + Connecting the Dots Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) @@ -792,6 +942,20 @@ When Commercial District enters the battlefield, surveil 1. (Look at the top car MKM 1 + + Connecting the Dots + Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) +{1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands. + + R + Enchantment + Enchantment + 2 + 1R + + MKM + 1 + Convenient Target Enchant creature @@ -2036,6 +2200,51 @@ Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatu MKM 2 + + Lazav, Wearer of Faces + Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. + + BU + Legendary Creature — Shapeshifter Detective + Creature + 2 + UB + 2/3 + + MKM + 2 + + + Lazav, Wearer of Faces + Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. + + BU + Legendary Creature — Shapeshifter Detective + Creature + 2 + UB + 2/3 + + MKM + 2 + + + Lazav, Wearer of Faces + Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. + + BU + Legendary Creature — Shapeshifter Detective + Creature + 2 + UB + 2/3 + + MKM + 2 + Lead Pipe Equipped creature gets +2/+0. @@ -2570,6 +2779,22 @@ Whenever you sacrifice a Clue, target opponent gets two poison counters. (A play MKM 2 + + Pick Your Poison + Choose one — +• Each opponent sacrifices an artifact. +• Each opponent sacrifices an enchantment. +• Each opponent sacrifices a creature with flying. + + G + Sorcery + Sorcery + 1 + G + + MKM + 3 + Plains ({T}: Add {W}.) @@ -2784,7 +3009,7 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no Rakish Scoundrel Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. -Disguise {4}{B/G}{B/G} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) +Disguise {4}{B/G}{B/G} (You may cast this card face down for 3 as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) BG Creature — Elf Rogue @@ -2793,7 +3018,7 @@ Disguise {4}{B/G}{B/G} (You may cast this card face down for 3 as a 2/2 creature 2BG 3/3 - MKM + MKM 2 @@ -3350,6 +3575,21 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM 2 + + Tunnel Tipster + At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster. +{T}: Add {G}. + + G + Creature — Mole Scout + Creature + 2 + 1G + 1/1 + + MKM + 2 + Undercity Eliminator When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls. diff --git a/spoiler.xml b/spoiler.xml index 1632867c..0abf2fd8 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-20 00:44:44 (UTC) + 2024-01-20 08:11:39 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -1166,20 +1166,18 @@ Solved — Sacrifice "Case of the Burning Mask": Exile the top three cards of yo 1 - "Foam Prop Weapon" - Equipped creature gets +3/+0. -Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) -When "Foam Prop Weapon" is turned face up, attach it to target creature you control. -Equip {1}{R} + "Cornered Perp" + When "Cornered Perp" enters the battlefield, you may sacrifice an artifact. When you do, "Cornered Perp" deals 3 damage to any target. R - Artifact — Equipment - Artifact - 2 - 1R + Creature — Viashino Warrior + Creature + 5 + 4R + 5/4 - MKM~ - 1 + MKM~ + 2 "Greenbelt Orator" @@ -1213,20 +1211,76 @@ When Greenbelt Orator is turned face up, put a +1/+1 counter on each creature yo "Kylox's Cell Phone Charger" - Collect evidence 6: Kylox's Voltcharger becomes an artifact creature until end of turn. -Whenever Kylox's Voltcharger attacks, you may cast an instant or sorcery spell from among cards exiled with it. If a spell cast this way would be put into your graveyard, put it on the bottom of your library instead. + Collect evidence 6: "Kylox's Cell Phone Charger" becomes an artifact creature until end of turn. +Whenever Kylox's "Kylox's Cell Phone Charger" attacks, you may cast an instant or sorcery spell from among cards exiled with it. If a spell cast this way would be put into your graveyard, put it on the bottom of your library instead. Crew 2 - GR + RU Artifact — Vehicle Artifact 3 - 1RG + 1UR 4/4 - MKM~ + MKM~ 1 + + "Over-hunted Lammasu" + Flying +When "Over-hunted Lammasu" enters the battlefield, all suspected creatures are no longer suspected. +When "Over-hunted Lammasu" dies, you gain 3 life and suspect up to one target creature your opponent controls. (A creature that has been suspected has menace and can't block.) + + W + Creature — Lammasu + Creature + 5 + 4W + 4/3 + + MKM~ + 2 + + + "Reckless Investigator" + Whenever "Reckless Investigator" attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and "Reckless Investigator" gets +2/+0 until end of turn. + + R + Creature — Devil Detective + Creature + 2 + 1R + 0/3 + + MKM~ + 2 + + + "Relive the Past" + Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. + + GW + Sorcery + Sorcery + 7 + 5GW + + MKM~ + 3 + + + "Relive the Past" + Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types. + + GW + Sorcery + Sorcery + 7 + 5GW + + MKM~ + 3 + "There Was Crotch Here" Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -1432,7 +1486,22 @@ Search your library for a basic land card. If evidence was collected, instead se 2RG 8/4 - MKM~ + MKM~ + 2 + + + Anzrag, the Quake-Mole + Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase. +{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. + + GR + Legendary Creature — Mole God + Creature + 4 + 2RG + 8/4 + + MKM~ 2 @@ -1451,6 +1520,22 @@ Search your library for a basic land card. If evidence was collected, instead se MKM~ 3 + + Archdruid's Charm + Choose one — +• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. +• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. +• Exile target artifact or enchantment. + + G + Instant + Instant + 3 + GGG + + MKM~ + 3 + Assassin's Trophy Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. @@ -1691,6 +1776,40 @@ Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell MKM~ 2 + + Barbed Servitor + Indestructible +When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) +Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. +Whenever Barbed Servitor is dealt damage, target opponent loses that much life. + + B + Artifact Creature — Construct + Creature + 4 + 3B + 1/1 + + MKM~ + 2 + + + Barbed Servitor + Indestructible +When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.) +Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life. +Whenever Barbed Servitor is dealt damage, target opponent loses that much life. + + B + Artifact Creature — Construct + Creature + 4 + 3B + 1/1 + + MKM~ + 2 + Benthic Criminologists Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. @@ -1747,6 +1866,21 @@ Whenever one or more creatures die, mill a card and put a bloodstain counter on MKM~ 1 + + Bolrac-Clan Basher + Double strike, trample +Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + R + Creature — Cyclops Warrior + Creature + 6 + 4RR + 3/2 + + MKM~ + 2 + Branch of Vitu-Ghazi {T}: Add {C}. @@ -1908,6 +2042,22 @@ When Commercial District enters the battlefield, surveil 1. (Look at the top car 1 0 + + Concealed Weapon + Equipped creature gets +3/+0. +Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Concealed Weapon is turned face up, attach it to target creature you control. +Equip {1}{R} + + R + Artifact — Equipment + Artifact + 2 + 1R + + MKM~ + 1 + Connecting the Dots Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) @@ -1922,6 +2072,20 @@ When Commercial District enters the battlefield, surveil 1. (Look at the top car MKM~ 1 + + Connecting the Dots + Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) +{1}{R}, Discard your hand, Sacrifice Connecting the Dots: Put all cards exiled with Connecting the Dots into their owners' hands. + + R + Enchantment + Enchantment + 2 + 1R + + MKM~ + 1 + Convenient Target Enchant creature @@ -3166,6 +3330,51 @@ Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatu MKM~ 2 + + Lazav, Wearer of Faces + Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. + + BU + Legendary Creature — Shapeshifter Detective + Creature + 2 + UB + 2/3 + + MKM~ + 2 + + + Lazav, Wearer of Faces + Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. + + BU + Legendary Creature — Shapeshifter Detective + Creature + 2 + UB + 2/3 + + MKM~ + 2 + + + Lazav, Wearer of Faces + Whenever Lazav, Wearer of Faces attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn. + + BU + Legendary Creature — Shapeshifter Detective + Creature + 2 + UB + 2/3 + + MKM~ + 2 + Lead Pipe Equipped creature gets +2/+0. @@ -3700,6 +3909,22 @@ Whenever you sacrifice a Clue, target opponent gets two poison counters. (A play MKM~ 2 + + Pick Your Poison + Choose one — +• Each opponent sacrifices an artifact. +• Each opponent sacrifices an enchantment. +• Each opponent sacrifices a creature with flying. + + G + Sorcery + Sorcery + 1 + G + + MKM~ + 3 + Plains ({T}: Add {W}.) @@ -3914,7 +4139,7 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no Rakish Scoundrel Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. -Disguise {4}{B/G}{B/G} (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.) +Disguise {4}{B/G}{B/G} (You may cast this card face down for 3 as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) BG Creature — Elf Rogue @@ -3923,7 +4148,7 @@ Disguise {4}{B/G}{B/G} (You may cast this card face down for 3 as a 2/2 creature 2BG 3/3 - MKM~ + MKM~ 2 @@ -4480,6 +4705,21 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM~ 2 + + Tunnel Tipster + At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on Tunnel Tipster. +{T}: Add {G}. + + G + Creature — Mole Scout + Creature + 2 + 1G + 1/1 + + MKM~ + 2 + Undercity Eliminator When Undercity Eliminator enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.