diff --git a/spoiler.xml b/spoiler.xml index a80d01f0..122d2bae 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,17 +1,11 @@ - - STX - Strixhaven: School of Mages - Expansion - 2021-04-23 - C21 Commander 2021 @@ -24,4725 +18,14 @@ Masterpiece 2021-04-23 + + STX + Strixhaven: School of Mages + Expansion + 2021-04-23 + - - Academic Dispute - STX - R - 1.0 - R - Instant - None - 3 - Target creature blocks this turn if able. You may have it gain reach until end of turn. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Academic Probation - STX - 1W - 2.0 - W - Sorcery - Lesson - None - 3 - Choose one — -• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. -• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. - - - Academic Probation - STX - 1W - 2.0 - W - Sorcery - Lesson - None - 3 - Choose one — -• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. -• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. - - - Access Tunnel - STX - - 0.0 - Land - None - 0 - {T}: Add {C}. -{3}, {T}: Target creature with power 3 or less can't be blocked this turn. - - - Accomplished Alchemist - STX - 3G - 4.0 - G - Creature - Elf Druid - 2/5 - None - 2 - {T}: Add one mana of any color. -{T}: Add X mana of any one color, where X is the amount of life you gained this turn. - - - Accomplished Alchemist - STX - 3G - 4.0 - G - Creature - Elf Druid - 2/5 - None - 2 - {T}: Add one mana of any color. -{T}: Add X mana of any one color, where X is the amount of life you gained this turn. - - - Aether Helix - STX - 3GU - 5.0 - G - U - Sorcery - None - 3 - Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. - - - Ageless Guardian - STX - 1W - 2.0 - W - Creature - Spirit Soldier - 1/4 - None - 2 - - - - Arcane Subtraction - STX - 1U - 2.0 - U - Instant - None - 3 - Target creature gets -4/-0 until end of turn. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Archmage Emeritus - STX - 2UU - 4.0 - U - Creature - Human Wizard - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. - - - Archmage Emeritus - STX - 2UU - 4.0 - U - Creature - Human Wizard - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. - - - Archmage Emeritus - STX - 2UU - 4.0 - U - Creature - Human Wizard - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. - - - Archway Commons - STX - - 0.0 - 1 - Land - None - 0 - Archway Commons enters the battlefield tapped. -When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. -{T}: Add one mana of any color. - - - Ardent Dustspeaker - STX - 4R - 5.0 - R - Creature - Minotaur Shaman - 3/4 - None - 2 - Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn. - - - Arrogant Poet - STX - 1B - 2.0 - B - Creature - Human Warlock - 2/1 - None - 2 - Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. - - - Augmenter Pugilist // Echoing Equation - STX - - 3.0 - Creature - Troll Druid // Sorcery - None - 3 - - - - Augmenter Pugilist // Echoing Equation - STX - - 3.0 - Creature - Troll Druid // Sorcery - None - 3 - - - - Baleful Mastery - STX - 3B - 4.0 - B - Instant - None - 3 - You may pay {1}{B} rather than pay this spell's mana cost. -If the {1}{B} cost was paid, an opponent draws a card. -Exile target creature or planeswalker. - - - Baleful Mastery - STX - 3B - 4.0 - B - Instant - None - 3 - You may pay {1}{B} rather than pay this spell's mana cost. -If the {1}{B} cost was paid, an opponent draws a card. -Exile target creature or planeswalker. - - - Basic Conjuration - STX - 1GG - 3.0 - G - Sorcery - Lesson - None - 3 - Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. - - - Basic Conjuration - STX - 1GG - 3.0 - G - Sorcery - Lesson - None - 3 - Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. - - - Bayou Groff - STX - 1G - 2.0 - G - Creature - Plant Dog - 5/4 - None - 2 - As an additional cost to cast this spell, sacrifice a creature or pay {3}. - - - Beaming Defiance - STX - 1W - 2.0 - W - Instant - None - 3 - Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) - - - Beledros Witherbloom - STX - 5BG - 7.0 - B - G - Legendary Creature - Elder Dragon - 4/4 - None - 2 - Flying -At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -Pay 10 life: Untap all lands you control. Activate only once each turn. - - - Beledros Witherbloom - STX - 5BG - 7.0 - B - G - Legendary Creature - Elder Dragon - 4/4 - None - 2 - Flying -At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -Pay 10 life: Untap all lands you control. Activate only once each turn. - - - Biblioplex Assistant - STX - 4 - 4.0 - Artifact Creature - Gargoyle - 2/1 - None - 2 - Flying -When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. - - - Big Play - STX - 1G - 2.0 - G - Instant - None - 3 - Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. - - - Biomathematician - STX - 1GU - 3.0 - G - U - Creature - Human Wizard - 2/2 - None - 2 - When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. - - - Blade Historian - STX - R/WR/WR/WR/W - 4.0 - R - W - Creature - Human Cleric - 2/3 - None - 2 - Attacking creatures you control have double strike. - - - Blade Historian - STX - R/WR/WR/WR/W - 4.0 - R - W - Creature - Human Cleric - 2/3 - None - 2 - Attacking creatures you control have double strike. - - - Blex, Vexing Pest // Search for Blex - STX - - 3.0 - Legendary Creature - Pest // Sorcery - None - 3 - - - - Blex, Vexing Pest // Search for Blex - STX - - 3.0 - Legendary Creature - Pest // Sorcery - None - 3 - - - - Blood Age General - STX - 1R - 2.0 - R - Creature - Spirit Warrior - 2/2 - None - 2 - {T}: Attacking Spirits get +1/+0 until end of turn. - - - Blood Researcher - STX - 1BG - 3.0 - B - G - Creature - Vampire Druid - 2/2 - None - 2 - Menace (This creature can't be blocked except by two or more creatures.) -Whenever you gain life, put a +1/+1 counter on Blood Researcher. - - - Blot Out the Sky - STX - XWB - 2.0 - B - W - Sorcery - None - 3 - Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. - - - Blot Out the Sky - STX - XWB - 2.0 - B - W - Sorcery - None - 3 - Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. - - - Body of Research - STX - GGGUUU - 6.0 - G - U - Sorcery - None - 3 - Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library. - - - Body of Research - STX - GGGUUU - 6.0 - G - U - Sorcery - None - 3 - Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library. - - - Bookwurm - STX - 7G - 8.0 - G - Creature - Wurm - 7/7 - None - 2 - Trample -When Bookwurm enters the battlefield, you gain 3 life and draw a card. -{2}{G}: Put Bookwurm from your graveyard into your library third from the top. - - - Brackish Trudge - STX - 2B - 3.0 - B - 1 - Creature - Fungus Beast - 4/2 - None - 2 - Brackish Trudge enters the battlefield tapped. -{1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. - - - Burrog Befuddler - STX - 1U - 2.0 - U - Creature - Frog Wizard - 2/1 - None - 2 - Flash -When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. - - - Bury in Books - STX - 4U - 5.0 - U - Instant - None - 3 - This spell costs {2} less to cast if it targets an attacking creature. -Put target creature into its owner's library second from the top. - - - Callous Bloodmage - STX - 2B - 3.0 - B - Creature - Vampire Warlock - 2/1 - None - 2 - When Callous Bloodmage enters the battlefield, choose one — -• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -• You draw a card and you lose 1 life. -• Exile target player's graveyard. - - - Callous Bloodmage - STX - 2B - 3.0 - B - Creature - Vampire Warlock - 2/1 - None - 2 - When Callous Bloodmage enters the battlefield, choose one — -• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -• You draw a card and you lose 1 life. -• Exile target player's graveyard. - - - Campus Guide - STX - 2 - 2.0 - Artifact Creature - Golem - 2/1 - None - 2 - When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. - - - Charge Through - STX - G - 1.0 - G - Instant - None - 3 - Target creature gains trample until end of turn. -Draw a card. - - - Clever Lumimancer - STX - W - 1.0 - W - Creature - Human Wizard - 0/1 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn. - - - Closing Statement - STX - 3WB - 5.0 - B - W - Instant - None - 3 - This spell costs {2} less to cast during your end step. -Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control. - - - Codie, Vociferous Codex - STX - 3 - 3.0 - Legendary Artifact Creature - Construct - 1/4 - None - 2 - You can't cast permanent spells. -{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. - - - Codie, Vociferous Codex - STX - 3 - 3.0 - Legendary Artifact Creature - Construct - 1/4 - None - 2 - You can't cast permanent spells. -{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. - - - Cogwork Archivist - STX - 6 - 6.0 - Artifact Creature - Construct - 4/5 - None - 2 - Reach -{2}, {T}: Put target card from a graveyard on the bottom of its owner's library. - - - Combat Professor - STX - 3W - 4.0 - W - Creature - Bird Cleric - 2/3 - None - 2 - Flying -At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. - - - Confront the Past - STX - XB - 1.0 - B - Sorcery - Lesson - None - 3 - Choose one — -• Return target planeswalker card with mana value X or less from your graveyard to the battlefield. -• Remove twice X loyalty counters from target planeswalker an opponent controls. - - - Confront the Past - STX - XB - 1.0 - B - Sorcery - Lesson - None - 3 - Choose one — -• Return target planeswalker card with mana value X or less from your graveyard to the battlefield. -• Remove twice X loyalty counters from target planeswalker an opponent controls. - - - Conspiracy Theorist - STX - 1R - 2.0 - R - Creature - Human Shaman - 2/2 - None - 2 - Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. -Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. - - - Conspiracy Theorist - STX - 1R - 2.0 - R - Creature - Human Shaman - 2/2 - None - 2 - Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. -Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. - - - Containment Breach - STX - 2G - 3.0 - G - Sorcery - Lesson - None - 3 - Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." - - - Crackle with Power - STX - XXXRR - 2.0 - R - Sorcery - None - 3 - Crackle with Power deals five times X damage to each of up to X targets. - - - Crackle with Power - STX - XXXRR - 2.0 - R - Sorcery - None - 3 - Crackle with Power deals five times X damage to each of up to X targets. - - - Cram Session - STX - 1B/G - 2.0 - B - G - Sorcery - None - 3 - You gain 4 life. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Creative Outburst - STX - 3UURR - 7.0 - R - U - Instant - None - 3 - Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. -{U/R}{U/R}, Discard Creative Outburst: Create a Treasure token. - - - Crushing Disappointment - STX - 3B - 4.0 - B - Instant - None - 3 - Each player loses 2 life. You draw two cards. - - - Culling Ritual - STX - 2BG - 4.0 - B - G - Sorcery - None - 3 - Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. - - - Culling Ritual - STX - 2BG - 4.0 - B - G - Sorcery - None - 3 - Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. - - - Culmination of Studies - STX - XUR - 2.0 - R - U - Sorcery - None - 3 - Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. - - - Culmination of Studies - STX - XUR - 2.0 - R - U - Sorcery - None - 3 - Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. - - - Curate - STX - 1U - 2.0 - U - Instant - None - 3 - Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -Draw a card. - - - Daemogoth Titan - STX - B/GB/GB/GB/G - 4.0 - B - G - Creature - Demon - 11/10 - None - 2 - Whenever Daemogoth Titan attacks or blocks, sacrifice a creature. - - - Daemogoth Titan - STX - B/GB/GB/GB/G - 4.0 - B - G - Creature - Demon - 11/10 - None - 2 - Whenever Daemogoth Titan attacks or blocks, sacrifice a creature. - - - Daemogoth Woe-Eater - STX - 1BB/GG - 4.0 - B - G - Creature - Demon - 7/6 - None - 2 - At the beginning of your upkeep, sacrifice a creature. -When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life. - - - Deadly Brew - STX - BG - 2.0 - B - G - Sorcery - None - 3 - Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. - - - Decisive Denial - STX - GU - 2.0 - G - U - Instant - None - 3 - Choose one — -• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -• Counter target noncreature spell unless its controller pays {3}. - - - Decisive Denial - STX - GU - 2.0 - G - U - Instant - None - 3 - Choose one — -• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) -• Counter target noncreature spell unless its controller pays {3}. - - - Defend the Campus - STX - 3W - 4.0 - W - Instant - None - 3 - Choose one — -• Creatures you control get +1/+1 until end of turn. -• Destroy target creature with power 4 or greater. - - - Detention Vortex - STX - W - 1.0 - W - Enchantment - Aura - None - 1 - Enchant nonland permanent -Enchanted permanent can't attack or block, and its activated abilities can't be activated. -{3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. - - - Devastating Mastery - STX - 2WWWW - 6.0 - W - Sorcery - None - 3 - You may pay {2}{W}{W} rather than pay this spell's mana cost. -If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. -Destroy all nonland permanents. - - - Devastating Mastery - STX - 2WWWW - 6.0 - W - Sorcery - None - 3 - You may pay {2}{W}{W} rather than pay this spell's mana cost. -If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. -Destroy all nonland permanents. - - - Devouring Tendrils - STX - 1G - 2.0 - G - Sorcery - None - 3 - Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life. - - - Dina, Soul Steeper - STX - BG - 2.0 - B - G - Legendary Creature - Dryad Druid - 1/3 - None - 2 - Whenever you gain life, each opponent loses 1 life. -{1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. - - - Divide by Zero - STX - 2U - 3.0 - U - Instant - None - 3 - Return target spell or permanent with mana value 1 or greater to its owner's hand. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Double Major - STX - GU - 2.0 - G - U - Instant - None - 3 - Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) - - - Double Major - STX - GU - 2.0 - G - U - Instant - None - 3 - Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) - - - Draconic Intervention - STX - 2RR - 4.0 - R - Sorcery - None - 3 - As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. -Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. -Exile Draconic Intervention. - - - Draconic Intervention - STX - 2RR - 4.0 - R - Sorcery - None - 3 - As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. -Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. -Exile Draconic Intervention. - - - Dragon's Approach - STX - 2R - 3.0 - R - Sorcery - None - 3 - Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. -A deck can have any number of cards named Dragon's Approach. - - - Dragonsguard Elite - STX - 1G - 2.0 - G - Creature - Human Druid - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. -{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. - - - Dragonsguard Elite - STX - 1G - 2.0 - G - Creature - Human Druid - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. -{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. - - - Dragonsguard Elite - STX - 1G - 2.0 - G - Creature - Human Druid - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. -{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. - - - Dramatic Finale - STX - W/BW/BW/BW/B - 4.0 - B - W - Enchantment - None - 1 - Creature tokens you control get +1/+1. -Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. - - - Dramatic Finale - STX - W/BW/BW/BW/B - 4.0 - B - W - Enchantment - None - 1 - Creature tokens you control get +1/+1. -Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. - - - Dream Strix - STX - 2U - 3.0 - U - Creature - Bird Illusion - 3/2 - None - 2 - Flying -When Dream Strix becomes the target of a spell, sacrifice it. -When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Dream Strix - STX - 2U - 3.0 - U - Creature - Bird Illusion - 3/2 - None - 2 - Flying -When Dream Strix becomes the target of a spell, sacrifice it. -When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Dueling Coach - STX - 3W - 4.0 - W - Creature - Human Monk - 2/2 - None - 2 - When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. -{4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. - - - Eager First-Year - STX - 1W - 2.0 - W - Creature - Human Wizard - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn. - - - Ecological Appreciation - STX - X2G - 3.0 - G - Sorcery - None - 3 - Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation. - - - Ecological Appreciation - STX - X2G - 3.0 - G - Sorcery - None - 3 - Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation. - - - Efreet Flamepainter - STX - 3R - 4.0 - R - Creature - Efreet Shaman - 1/4 - None - 2 - Double strike -Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. - - - Efreet Flamepainter - STX - 3R - 4.0 - R - Creature - Efreet Shaman - 1/4 - None - 2 - Double strike -Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. - - - Elemental Expressionist - STX - U/RU/RU/RU/R - 4.0 - R - U - Creature - Orc Wizard - 4/4 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) - - - Elemental Expressionist - STX - U/RU/RU/RU/R - 4.0 - R - U - Creature - Orc Wizard - 4/4 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) - - - Elemental Masterpiece - STX - 5UR - 7.0 - R - U - Sorcery - None - 3 - Create two 4/4 blue and red Elemental creature tokens. -{U/R}{U/R}, Discard Elemental Masterpiece: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - - Elemental Summoning - STX - 3U/RU/R - 5.0 - R - U - Sorcery - Lesson - None - 3 - Create a 4/4 blue and red Elemental creature token. - - - Elite Spellbinder - STX - 2W - 3.0 - W - Creature - Human Cleric - 3/1 - None - 2 - Flying -When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. - - - Elite Spellbinder - STX - 2W - 3.0 - W - Creature - Human Cleric - 3/1 - None - 2 - Flying -When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. - - - Emergent Sequence - STX - 1G - 2.0 - G - Sorcery - None - 3 - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. - - - Enthusiastic Study - STX - 2R - 3.0 - R - Instant - None - 3 - Target creature gets +3/+1 and gains trample until end of turn. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Environmental Sciences - STX - 2 - 2.0 - Sorcery - Lesson - None - 3 - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. - - - Essence Infusion - STX - 1B - 2.0 - B - Sorcery - None - 3 - Put two +1/+1 counters on target creature. It gains lifelink until end of turn. - - - Eureka Moment - STX - 2GU - 4.0 - G - U - Instant - None - 3 - Draw two cards. You may put a land card from your hand onto the battlefield. - - - Excavated Wall - STX - 1 - 1.0 - Artifact Creature - Wall - 0/4 - None - 2 - Defender -{1}, {T}: Mill a card. (Put the top card of your library into your graveyard.) - - - Exhilarating Elocution - STX - 2WB - 4.0 - B - W - Sorcery - None - 3 - Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn. - - - Expanded Anatomy - STX - 3 - 3.0 - Sorcery - Lesson - None - 3 - Put two +1/+1 counters on target creature. It gains vigilance until end of turn. - - - Expel - STX - 2W - 3.0 - W - Instant - None - 3 - Exile target tapped creature. - - - Explosive Welcome - STX - 7R - 8.0 - R - Instant - None - 3 - Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}. - - - Exponential Growth - STX - XXGG - 2.0 - G - Sorcery - None - 3 - Until end of turn, double target creature's power X times. - - - Exponential Growth - STX - XXGG - 2.0 - G - Sorcery - None - 3 - Until end of turn, double target creature's power X times. - - - Expressive Iteration - STX - UR - 2.0 - R - U - Sorcery - None - 3 - Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. - - - Expressive Iteration - STX - UR - 2.0 - R - U - Sorcery - None - 3 - Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. - - - Extus, Oriq Overlord // Awaken the Blood Avatar - STX - - 4.0 - Legendary Creature - Human Warlock // Sorcery - None - 3 - - - - Extus, Oriq Overlord // Awaken the Blood Avatar - STX - - 4.0 - Legendary Creature - Human Warlock // Sorcery - None - 3 - - - - Eyetwitch - STX - B - 1.0 - B - Creature - Eye Bat - 1/1 - None - 2 - Flying -When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Fervent Mastery - STX - 3RR - 5.0 - R - Sorcery - None - 3 - You may pay {2}{R}{R} rather than pay this spell's mana cost. -If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. -Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. - - - Fervent Mastery - STX - 3RR - 5.0 - R - Sorcery - None - 3 - You may pay {2}{R}{R} rather than pay this spell's mana cost. -If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. -Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. - - - Field Trip - STX - 2G - 3.0 - G - Sorcery - None - 3 - Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - First Day of Class - STX - 1R - 2.0 - R - Instant - None - 3 - Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Flamescroll Celebrant // Revel in Silence - STX - - 2.0 - Creature - Human Shaman // Instant - None - 3 - - - - Flamescroll Celebrant // Revel in Silence - STX - - 2.0 - Creature - Human Shaman // Instant - None - 3 - - - - Flunk - STX - 1B - 2.0 - B - Instant - None - 3 - Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. - - - Forest - STX - - 0.0 - Basic Land - Forest - None - 0 - ({T}: Add {G}.) - - - Forest - STX - - 0.0 - Basic Land - Forest - None - 0 - ({T}: Add {G}.) - - - Fortifying Draught - STX - G - 1.0 - G - Instant - None - 3 - You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. - - - Fractal Summoning - STX - XG/UG/U - 2.0 - G - U - Sorcery - Lesson - None - 3 - Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. - - - Fracture - STX - WB - 2.0 - B - W - Instant - None - 3 - Destroy target artifact, enchantment, or planeswalker. - - - Fracture - STX - WB - 2.0 - B - W - Instant - None - 3 - Destroy target artifact, enchantment, or planeswalker. - - - Frost Trickster - STX - 2U - 3.0 - U - Creature - Bird Wizard - 2/2 - None - 2 - Flying -When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. - - - Frostboil Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. -{T}: Add {U} or {R}. - - - Frostboil Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. -{T}: Add {U} or {R}. - - - Fuming Effigy - STX - 3R - 4.0 - R - Creature - Spirit - 4/3 - None - 2 - Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent. - - - Furycalm Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. -{T}: Add {R} or {W}. - - - Furycalm Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. -{T}: Add {R} or {W}. - - - Galazeth Prismari - STX - 2UR - 4.0 - R - U - Legendary Creature - Elder Dragon - 3/4 - None - 2 - Flying -When Galazeth Prismari enters the battlefield, create a Treasure token. -Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." - - - Galazeth Prismari - STX - 2UR - 4.0 - R - U - Legendary Creature - Elder Dragon - 3/4 - None - 2 - Flying -When Galazeth Prismari enters the battlefield, create a Treasure token. -Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." - - - Gnarled Professor - STX - 2GG - 4.0 - G - Creature - Treefolk Druid - 5/4 - None - 2 - Trample -When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Gnarled Professor - STX - 2GG - 4.0 - G - Creature - Treefolk Druid - 5/4 - None - 2 - Trample -When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Go Blank - STX - 2B - 3.0 - B - Sorcery - None - 3 - Target player discards two cards. Then exile all cards from that player's graveyard. - - - Golden Ratio - STX - 1GU - 3.0 - G - U - Sorcery - None - 3 - Draw a card for each different power among creatures you control. - - - Grinning Ignus - STX - 2R - 3.0 - R - Creature - Elemental - 2/2 - None - 2 - {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. - - - Guiding Voice - STX - W - 1.0 - W - Sorcery - None - 3 - Put a +1/+1 counter on target creature. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Hall Monitor - STX - R - 1.0 - R - Creature - Lizard Shaman - 1/1 - None - 2 - Haste -{1}{R}, {T}: Target creature can't block this turn. - - - Hall of Oracles - STX - - 0.0 - Land - None - 0 - {T}: Add {C}. -{1}, {T}: Add one mana of any color. -{T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn. - - - Hall of Oracles - STX - - 0.0 - Land - None - 0 - {T}: Add {C}. -{1}, {T}: Add one mana of any color. -{T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn. - - - Harness Infinity - STX - 1BBBGGG - 7.0 - B - G - Instant - None - 3 - Exchange your hand and graveyard. -Exile Harness Infinity. - - - Harness Infinity - STX - 1BBBGGG - 7.0 - B - G - Instant - None - 3 - Exchange your hand and graveyard. -Exile Harness Infinity. - - - Heated Debate - STX - 2R - 3.0 - R - Instant - None - 3 - This spell can't be countered. (This includes by the ward ability.) -Heated Debate deals 4 damage to target creature or planeswalker. - - - Hofri Ghostforge - STX - 3RW - 5.0 - R - W - Legendary Creature - Dwarf Cleric - 4/5 - None - 2 - Spirits you control get +1/+1 and have trample and haste. -Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard." - - - Hofri Ghostforge - STX - 3RW - 5.0 - R - W - Legendary Creature - Dwarf Cleric - 4/5 - None - 2 - Spirits you control get +1/+1 and have trample and haste. -Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard." - - - Honor Troll - STX - 2G - 3.0 - G - Creature - Troll Druid - 2/3 - None - 2 - Vigilance -If you would gain life, you gain that much life plus 1 instead. -Honor Troll gets +2/+1 as long as you have 25 or more life. - - - Humiliate - STX - WB - 2.0 - B - W - Sorcery - None - 3 - Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control. - - - Hunt for Specimens - STX - 1B - 2.0 - B - Sorcery - None - 3 - Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Igneous Inspiration - STX - 2R - 3.0 - R - Sorcery - None - 3 - Igneous Inspiration deals 3 damage to any target. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Illuminate History - STX - 2RR - 4.0 - R - Sorcery - Lesson - None - 3 - Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. - - - Illuminate History - STX - 2RR - 4.0 - R - Sorcery - Lesson - None - 3 - Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. - - - Illustrious Historian - STX - 1R - 2.0 - R - Creature - Human Shaman - 2/1 - None - 2 - {5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token. - - - Infuse with Vitality - STX - BG - 2.0 - B - G - Instant - None - 3 - Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." -You gain 2 life. - - - Ingenious Mastery - STX - X2U - 3.0 - U - Sorcery - None - 3 - You may pay {2}{U} rather than pay this spell's mana cost. -If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards. - - - Ingenious Mastery - STX - X2U - 3.0 - U - Sorcery - None - 3 - You may pay {2}{U} rather than pay this spell's mana cost. -If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards. - - - Inkling Summoning - STX - 1W/BW/B - 3.0 - B - W - Sorcery - Lesson - None - 3 - Create a 2/1 white and black Inkling creature token with flying. - - - Introduction to Annihilation - STX - 5 - 5.0 - Sorcery - Lesson - None - 3 - Exile target nonland permanent. Its controller draws a card. - - - Introduction to Prophecy - STX - 3 - 3.0 - Sorcery - Lesson - None - 3 - Scry 2, then draw a card. - - - Island - STX - - 0.0 - Basic Land - Island - None - 0 - ({T}: Add {U}.) - - - Island - STX - - 0.0 - Basic Land - Island - None - 0 - ({T}: Add {U}.) - - - Jadzi, Oracle of Arcavios // Journey to the Oracle - STX - - 8.0 - Legendary Creature - Human Wizard // Sorcery - None - 3 - - - - Jadzi, Oracle of Arcavios // Journey to the Oracle - STX - - 8.0 - Legendary Creature - Human Wizard // Sorcery - None - 3 - - - - Karok Wrangler - STX - 4G - 5.0 - G - Creature - Elf Druid - 3/3 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. - - - Kasmina, Enigma Sage - STX - 1GU - 3.0 - G - U - Legendary Planeswalker - Kasmina - 2 - 1 - Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. -+2: Scry 1. -−X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. -−8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. - - - Kasmina, Enigma Sage - STX - 1GU - 3.0 - G - U - Legendary Planeswalker - Kasmina - 2 - 1 - Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. -+2: Scry 1. -−X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. -−8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. - - - Kelpie Guide - STX - 2U - 3.0 - U - Creature - Beast - 2/2 - None - 2 - {T}: Untap another target permanent you control. -{T}: Tap target permanent. Activate only if you control eight or more lands. - - - Kianne, Dean of Substance // Imbraham, Dean of Theory - STX - - 3.0 - Legendary Creature - Elf Druid // Legendary Creature - Bird Wizard - None - 2 - - - - Kianne, Dean of Substance // Imbraham, Dean of Theory - STX - - 3.0 - Legendary Creature - Elf Druid // Legendary Creature - Bird Wizard - None - 2 - - - - Killian, Ink Duelist - STX - WB - 2.0 - B - W - Legendary Creature - Human Warlock - 2/2 - None - 2 - Lifelink -Menace (This creature can't be blocked except by two or more creatures.) -Spells you cast that target a creature cost {2} less to cast. - - - Lash of Malice - STX - B - 1.0 - B - Instant - None - 3 - Target creature gets +2/-2 until end of turn. - - - Leech Fanatic - STX - 1B - 2.0 - B - Creature - Human Warlock - 2/2 - None - 2 - As long as it's your turn, Leech Fanatic has lifelink. - - - Leonin Lightscribe - STX - 1W - 2.0 - W - Creature - Cat Cleric - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. - - - Leonin Lightscribe - STX - 1W - 2.0 - W - Creature - Cat Cleric - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. - - - Letter of Acceptance - STX - 3 - 3.0 - Artifact - None - 1 - {T}: Add one mana of any color. -{2}, {T}, Sacrifice Letter of Acceptance: Draw a card. - - - Leyline Invocation - STX - 5G - 6.0 - G - Sorcery - None - 3 - Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control. - - - Lorehold Apprentice - STX - RW - 2.0 - R - W - Creature - Human Cleric - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." - - - Lorehold Campus - STX - - 0.0 - 1 - Land - None - 0 - Lorehold Campus enters the battlefield tapped. -{T}: Add {R} or {W}. -{4}, {T}: Scry 1. - - - Lorehold Command - STX - 3RW - 5.0 - R - W - Instant - None - 3 - Choose two — -• Create a 3/2 red and white Spirit creature token. -• Creatures you control get +1/+0 and gain indestructible and haste until end of turn. -• Lorehold Command deals 3 damage to any target. Target player gains 3 life. -• Sacrifice a permanent, then draw two cards. - - - Lorehold Command - STX - 3RW - 5.0 - R - W - Instant - None - 3 - Choose two — -• Create a 3/2 red and white Spirit creature token. -• Creatures you control get +1/+0 and gain indestructible and haste until end of turn. -• Lorehold Command deals 3 damage to any target. Target player gains 3 life. -• Sacrifice a permanent, then draw two cards. - - - Lorehold Excavation - STX - RW - 2.0 - R - W - Enchantment - None - 1 - At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) -{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token. - - - Lorehold Pledgemage - STX - 1R/WR/W - 3.0 - R - W - Creature - Kor Shaman - 2/2 - None - 2 - First strike -Magecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn. - - - Maelstrom Muse - STX - 1UU/RR - 4.0 - R - U - Creature - Djinn Wizard - 2/4 - None - 2 - Flying -Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. - - - Mage Duel - STX - 2G - 3.0 - G - Sorcery - None - 3 - This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. -Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) - - - Mage Hunter - STX - 3B - 4.0 - B - Creature - Horror - 3/4 - None - 2 - Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. - - - Mage Hunters' Onslaught - STX - 2BB - 4.0 - B - Sorcery - None - 3 - Destroy target creature or planeswalker. -Whenever a creature blocks this turn, its controller loses 1 life. - - - Magma Opus - STX - 6UR - 8.0 - R - U - Instant - None - 3 - Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. -{U/R}{U/R}, Discard Magma Opus: Create a Treasure token. - - - Magma Opus - STX - 6UR - 8.0 - R - U - Instant - None - 3 - Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. -{U/R}{U/R}, Discard Magma Opus: Create a Treasure token. - - - Make Your Mark - STX - R/W - 1.0 - R - W - Instant - None - 3 - Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. - - - Manifestation Sage - STX - G/UG/UG/UG/U - 4.0 - G - U - Creature - Human Wizard - 2/2 - None - 2 - When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. - - - Manifestation Sage - STX - G/UG/UG/UG/U - 4.0 - G - U - Creature - Human Wizard - 2/2 - None - 2 - When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. - - - Mascot Exhibition - STX - 7 - 7.0 - Sorcery - Lesson - None - 3 - Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. - - - Mascot Exhibition - STX - 7 - 7.0 - Sorcery - Lesson - None - 3 - Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. - - - Mascot Interception - STX - 3R - 4.0 - R - Sorcery - None - 3 - This spell costs {3} less to cast if it targets a creature token. -Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. - - - Master Symmetrist - STX - 2GG - 4.0 - G - Creature - Rhino Druid - 4/4 - None - 2 - Reach -Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. - - - Mavinda, Students' Advocate - STX - 2W - 3.0 - W - Legendary Creature - Bird Advisor - 2/3 - None - 2 - Flying -{0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) - - - Mavinda, Students' Advocate - STX - 2W - 3.0 - W - Legendary Creature - Bird Advisor - 2/3 - None - 2 - Flying -{0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) - - - Mentor's Guidance - STX - 2U - 3.0 - U - Sorcery - None - 3 - When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. -Scry 1, then draw a card. - - - Mercurial Transformation - STX - 1U - 2.0 - U - Sorcery - Lesson - None - 3 - Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4. - - - Mila, Crafty Companion // Lukka, Wayward Bonder - STX - - 3.0 - Legendary Creature - Fox // Legendary Planeswalker - Lukka - None - 2 - - - - Mila, Crafty Companion // Lukka, Wayward Bonder - STX - - 3.0 - Legendary Creature - Fox // Legendary Planeswalker - Lukka - None - 2 - - - - Moldering Karok - STX - 2BG - 4.0 - B - G - Creature - Zombie Crocodile - 3/3 - None - 2 - Trample, lifelink - - - Mortality Spear - STX - 2BG - 4.0 - B - G - Instant - None - 3 - This spell costs {2} less to cast if you gained life this turn. -Destroy target nonland permanent. - - - Mortality Spear - STX - 2BG - 4.0 - B - G - Instant - None - 3 - This spell costs {2} less to cast if you gained life this turn. -Destroy target nonland permanent. - - - Mountain - STX - - 0.0 - Basic Land - Mountain - None - 0 - ({T}: Add {R}.) - - - Mountain - STX - - 0.0 - Basic Land - Mountain - None - 0 - ({T}: Add {R}.) - - - Multiple Choice - STX - XU - 1.0 - U - Sorcery - None - 3 - If X is 1, scry 1, then draw a card. -If X is 2, you may choose a player. They return a creature they control to its owner's hand. -If X is 3, create a 4/4 blue and red Elemental creature token. -If X is 4 or more, do all of the above. - - - Multiple Choice - STX - XU - 1.0 - U - Sorcery - None - 3 - If X is 1, scry 1, then draw a card. -If X is 2, you may choose a player. They return a creature they control to its owner's hand. -If X is 3, create a 4/4 blue and red Elemental creature token. -If X is 4 or more, do all of the above. - - - Necroblossom Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. -{T}: Add {B} or {G}. - - - Necroblossom Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. -{T}: Add {B} or {G}. - - - Necrotic Fumes - STX - 1BB - 3.0 - B - Sorcery - Lesson - None - 3 - As an additional cost to cast this spell, exile a creature you control. -Exile target creature or planeswalker. - - - Needlethorn Drake - STX - GU - 2.0 - G - U - Creature - Drake - 1/1 - None - 2 - Flying, deathtouch - - - Novice Dissector - STX - 3B - 4.0 - B - Creature - Troll Warlock - 3/3 - None - 2 - {1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery. - - - Oggyar Battle-Seer - STX - 3UR - 5.0 - R - U - Creature - Ogre Shaman - 3/4 - None - 2 - Haste -{T}: Scry 1. - - - Oriq Loremage - STX - 2BB - 4.0 - B - Creature - Human Warlock - 3/3 - None - 2 - {T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage. - - - Oriq Loremage - STX - 2BB - 4.0 - B - Creature - Human Warlock - 3/3 - None - 2 - {T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage. - - - Overgrown Arch - STX - 1G - 2.0 - G - Creature - Plant Wall - 0/4 - None - 2 - Defender -{T}: You gain 1 life. -{2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Owlin Shieldmage - STX - 3WB - 5.0 - B - W - Creature - Bird Warlock - 3/3 - None - 2 - Flying -Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) - - - Pest Summoning - STX - 1B/GB/G - 3.0 - B - G - Sorcery - Lesson - None - 3 - Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." - - - Pestilent Cauldron // Restorative Burst - STX - - 3.0 - Artifact // Sorcery - None - 3 - - - - Pestilent Cauldron // Restorative Burst - STX - - 3.0 - Artifact // Sorcery - None - 3 - - - - Pigment Storm - STX - 3RR - 5.0 - R - Sorcery - None - 3 - Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead. - - - Pilgrim of the Ages - STX - 2W - 3.0 - W - Creature - Spirit - 2/1 - None - 2 - When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. -{6}: Return Pilgrim of the Ages from your graveyard to your hand. - - - Pillardrop Rescuer - STX - 4W - 5.0 - W - Creature - Spirit Cleric - 2/2 - None - 2 - Flying -When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. - - - Pillardrop Warden - STX - 3R - 4.0 - R - Creature - Spirit Dwarf - 1/5 - None - 2 - Reach -{2}, {T}, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. - - - Plains - STX - - 0.0 - Basic Land - Plains - None - 0 - ({T}: Add {W}.) - - - Plains - STX - - 0.0 - Basic Land - Plains - None - 0 - ({T}: Add {W}.) - - - Plargg, Dean of Chaos // Augusta, Dean of Order - STX - - 2.0 - Legendary Creature - Orc Shaman // Legendary Creature - Human Cleric - None - 2 - - - - Plargg, Dean of Chaos // Augusta, Dean of Order - STX - - 2.0 - Legendary Creature - Orc Shaman // Legendary Creature - Human Cleric - None - 2 - - - - Plumb the Forbidden - STX - 1B - 2.0 - B - Instant - None - 3 - As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. -You draw a card and you lose 1 life. - - - Poet's Quill - STX - 1B - 2.0 - B - Artifact - Equipment - None - 1 - When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -Equipped creature gets +1/+1 and has lifelink. -Equip {1}{B} - - - Poet's Quill - STX - 1B - 2.0 - B - Artifact - Equipment - None - 1 - When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -Equipped creature gets +1/+1 and has lifelink. -Equip {1}{B} - - - Pop Quiz - STX - 2U - 3.0 - U - Instant - None - 3 - Draw a card. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Practical Research - STX - 3UR - 5.0 - R - U - Instant - None - 3 - Draw four cards. Then discard two cards unless you discard an instant or sorcery card. - - - Prismari Apprentice - STX - UR - 2.0 - R - U - Creature - Human Shaman - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. - - - Prismari Campus - STX - - 0.0 - 1 - Land - None - 0 - Prismari Campus enters the battlefield tapped. -{T}: Add {U} or {R}. -{4}, {T}: Scry 1. - - - Prismari Command - STX - 1UR - 3.0 - R - U - Instant - None - 3 - Choose two — -• Prismari Command deals 2 damage to any target. -• Target player draws two cards, then discards two cards. -• Target player creates a Treasure token. -• Destroy target artifact. - - - Prismari Command - STX - 1UR - 3.0 - R - U - Instant - None - 3 - Choose two — -• Prismari Command deals 2 damage to any target. -• Target player draws two cards, then discards two cards. -• Target player creates a Treasure token. -• Destroy target artifact. - - - Prismari Pledgemage - STX - U/RU/R - 2.0 - R - U - Creature - Orc Wizard - 3/3 - None - 2 - Defender -Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender. - - - Professor Onyx - STX - 4BB - 6.0 - B - Legendary Planeswalker - Liliana - 5 - 1 - Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. -+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. -−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. - - - Professor Onyx - STX - 4BB - 6.0 - B - Legendary Planeswalker - Liliana - 5 - 1 - Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. -+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. -−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. - - - Professor of Symbology - STX - 1W - 2.0 - W - Creature - Kor Cleric - 2/1 - None - 2 - When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Professor of Zoomancy - STX - 3G - 4.0 - G - Creature - Bear Druid - 4/3 - None - 2 - When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." - - - Professor's Warning - STX - B - 1.0 - B - Instant - None - 3 - Choose one — -• Put a +1/+1 counter on target creature. -• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) - - - Promising Duskmage - STX - 2B - 3.0 - B - Creature - Human Warlock - 2/3 - None - 2 - When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. - - - Quandrix Apprentice - STX - GU - 2.0 - G - U - Creature - Human Wizard - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. - - - Quandrix Campus - STX - - 0.0 - 1 - Land - None - 0 - Quandrix Campus enters the battlefield tapped. -{T}: Add {G} or {U}. -{4}, {T}: Scry 1. - - - Quandrix Command - STX - 1GU - 3.0 - G - U - Instant - None - 3 - Choose two — -• Return target creature or planeswalker to its owner's hand. -• Counter target artifact or enchantment spell. -• Put two +1/+1 counters on target creature. -• Target player shuffles up to three target cards from their graveyard into their library. - - - Quandrix Command - STX - 1GU - 3.0 - G - U - Instant - None - 3 - Choose two — -• Return target creature or planeswalker to its owner's hand. -• Counter target artifact or enchantment spell. -• Put two +1/+1 counters on target creature. -• Target player shuffles up to three target cards from their graveyard into their library. - - - Quandrix Cultivator - STX - 1GG/UU - 4.0 - G - U - Creature - Turtle Druid - 3/4 - None - 2 - When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. - - - Quandrix Pledgemage - STX - 1G/UG/U - 3.0 - G - U - Creature - Merfolk Druid - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage. - - - Quintorius, Field Historian - STX - 3RW - 5.0 - R - W - Legendary Creature - Elephant Cleric - 2/4 - None - 2 - Spirits you control get +1/+0. -Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. - - - Radiant Scrollwielder - STX - 2RW - 4.0 - R - W - Creature - Dwarf Cleric - 2/4 - None - 2 - Instant and sorcery spells you control have lifelink. -At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. - - - Radiant Scrollwielder - STX - 2RW - 4.0 - R - W - Creature - Dwarf Cleric - 2/4 - None - 2 - Instant and sorcery spells you control have lifelink. -At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. - - - Reckless Amplimancer - STX - 1G - 2.0 - G - Creature - Elf Druid - 2/2 - None - 2 - {4}{G}: Double Reckless Amplimancer's power and toughness until end of turn. - - - Reconstruct History - STX - 2RW - 4.0 - R - W - Sorcery - None - 3 - Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. -Exile Reconstruct History. - - - Reduce to Memory - STX - 1WW - 3.0 - W - Sorcery - Lesson - None - 3 - Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token. - - - Reflective Golem - STX - 3 - 3.0 - Artifact Creature - Golem - 2/3 - None - 2 - Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy. - - - Reject - STX - 1U - 2.0 - U - Instant - None - 3 - Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. - - - Relic Sloth - STX - 3RW - 5.0 - R - W - Creature - Beast - 4/4 - None - 2 - Vigilance -Menace (This creature can't be blocked except by two or more creatures.) - - - Resculpt - STX - 1U - 2.0 - U - Instant - None - 3 - Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. - - - Retriever Phoenix - STX - 3R - 4.0 - R - Creature - Phoenix - 2/2 - None - 2 - Flying, haste -When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. - - - Retriever Phoenix - STX - 3R - 4.0 - R - Creature - Phoenix - 2/2 - None - 2 - Flying, haste -When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. - - - Returned Pastcaller - STX - 3RR/WW - 6.0 - R - W - Creature - Spirit Cleric - 4/2 - None - 2 - Flying -When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. - - - Rip Apart - STX - RW - 2.0 - R - W - Sorcery - None - 3 - Choose one — -• Rip Apart deals 3 damage to target creature or planeswalker. -• Destroy target artifact or enchantment. - - - Rip Apart - STX - RW - 2.0 - R - W - Sorcery - None - 3 - Choose one — -• Rip Apart deals 3 damage to target creature or planeswalker. -• Destroy target artifact or enchantment. - - - Rise of Extus - STX - 4W/BW/B - 6.0 - B - W - Sorcery - None - 3 - Exile target creature. Exile up to one target instant or sorcery card from a graveyard. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Rootha, Mercurial Artist - STX - 1UR - 3.0 - R - U - Legendary Creature - Orc Shaman - 1/4 - None - 2 - {2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. - - - Rowan, Scholar of Sparks // Will, Scholar of Frost - STX - - 3.0 - Legendary Planeswalker - Rowan // Legendary Planeswalker - Will - None - 1 - - - - Rowan, Scholar of Sparks // Will, Scholar of Frost - STX - - 3.0 - Legendary Planeswalker - Rowan // Legendary Planeswalker - Will - None - 1 - - - - Rushed Rebirth - STX - BG - 2.0 - B - G - Instant - None - 3 - Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. - - - Rushed Rebirth - STX - BG - 2.0 - B - G - Instant - None - 3 - Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. - - - Scurrid Colony - STX - 1G - 2.0 - G - Creature - Squirrel - 2/2 - None - 2 - Reach -Scurrid Colony gets +2/+2 as long as you control eight or more lands. - - - Secret Rendezvous - STX - 1WW - 3.0 - W - Sorcery - None - 3 - You and target opponent each draw three cards. - - - Sedgemoor Witch - STX - 2B - 3.0 - B - Creature - Human Warlock - 3/2 - None - 2 - Menace -Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) -Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." - - - Sedgemoor Witch - STX - 2B - 3.0 - B - Creature - Human Warlock - 3/2 - None - 2 - Menace -Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) -Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." - - - Selfless Glyphweaver // Deadly Vanity - STX - - 3.0 - Creature - Human Cleric // Sorcery - None - 3 - - - - Selfless Glyphweaver // Deadly Vanity - STX - - 3.0 - Creature - Human Cleric // Sorcery - None - 3 - - - - Semester's End - STX - 3W - 4.0 - W - Instant - None - 3 - Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. - - - Semester's End - STX - 3W - 4.0 - W - Instant - None - 3 - Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. - - - Serpentine Curve - STX - 3U - 4.0 - U - Sorcery - None - 3 - Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. - - - Shadewing Laureate - STX - WW/BB - 3.0 - B - W - Creature - Human Warlock - 2/2 - None - 2 - Flying -Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. - - - Shadrix Silverquill - STX - 3WB - 5.0 - B - W - Legendary Creature - Elder Dragon - 2/5 - None - 2 - Flying, double strike -At the beginning of combat on your turn, you may choose two. Each mode must target a different player. -• Target player creates a 2/1 white and black Inkling creature token with flying. -• Target player draws a card and loses 1 life. -• Target player puts a +1/+1 counter on each creature they control. - - - Shadrix Silverquill - STX - 3WB - 5.0 - B - W - Legendary Creature - Elder Dragon - 2/5 - None - 2 - Flying, double strike -At the beginning of combat on your turn, you may choose two. Each mode must target a different player. -• Target player creates a 2/1 white and black Inkling creature token with flying. -• Target player draws a card and loses 1 life. -• Target player puts a +1/+1 counter on each creature they control. - - - Shaile, Dean of Radiance // Embrose, Dean of Shadow - STX - - 2.0 - Legendary Creature - Bird Cleric // Legendary Creature - Human Warlock - None - 2 - - - - Shaile, Dean of Radiance // Embrose, Dean of Shadow - STX - - 2.0 - Legendary Creature - Bird Cleric // Legendary Creature - Human Warlock - None - 2 - - - - Shineshadow Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. -{T}: Add {W} or {B}. - - - Shineshadow Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. -{T}: Add {W} or {B}. - - - Show of Confidence - STX - 1W - 2.0 - W - Instant - None - 3 - When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. -Put a +1/+1 counter on target creature. It gains vigilance until end of turn. - - - Silverquill Apprentice - STX - WB - 2.0 - B - W - Creature - Human Warlock - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn. - - - Silverquill Campus - STX - - 0.0 - 1 - Land - None - 0 - Silverquill Campus enters the battlefield tapped. -{T}: Add {W} or {B}. -{4}, {T}: Scry 1. - - - Silverquill Command - STX - 2WB - 4.0 - B - W - Sorcery - None - 3 - Choose two — -• Target creature gets +3/+3 and gains flying until end of turn. -• Return target creature card with mana value 2 or less from your graveyard to the battlefield. -• Target player draws a card and loses 1 life. -• Target opponent sacrifices a creature. - - - Silverquill Command - STX - 2WB - 4.0 - B - W - Sorcery - None - 3 - Choose two — -• Target creature gets +3/+3 and gains flying until end of turn. -• Return target creature card with mana value 2 or less from your graveyard to the battlefield. -• Target player draws a card and loses 1 life. -• Target opponent sacrifices a creature. - - - Silverquill Pledgemage - STX - 1W/BW/B - 3.0 - B - W - Creature - Vampire Cleric - 3/1 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn. - - - Silverquill Silencer - STX - WB - 2.0 - B - W - Creature - Human Cleric - 3/2 - None - 2 - As Silverquill Silencer enters the battlefield, choose a nonland card name. -Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. - - - Silverquill Silencer - STX - WB - 2.0 - B - W - Creature - Human Cleric - 3/2 - None - 2 - As Silverquill Silencer enters the battlefield, choose a nonland card name. -Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. - - - Snow Day - STX - 4UU - 6.0 - U - Instant - None - 3 - Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -Draw two cards, then discard a card. - - - Solve the Equation - STX - 2U - 3.0 - U - Sorcery - None - 3 - Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. - - - Soothsayer Adept - STX - 1U - 2.0 - U - Creature - Merfolk Wizard - 1/3 - None - 2 - {1}{U}, {T}: Draw a card, then discard a card. - - - Sparring Regimen - STX - 2W - 3.0 - W - Enchantment - None - 1 - When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. - - - Sparring Regimen - STX - 2W - 3.0 - W - Enchantment - None - 1 - When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) -Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. - - - Spectacle Mage - STX - 1UR - 3.0 - R - U - Creature - Bird Shaman - 2/2 - None - 2 - Flying -Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast. - - - Specter of the Fens - STX - 3B - 4.0 - B - Creature - Specter - 2/3 - None - 2 - Flying -{5}{B}: Target opponent loses 2 life and you gain 2 life. - - - Spell Satchel - STX - 2 - 2.0 - Artifact - None - 1 - Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. -{T}, Remove a book counter from Spell Satchel: Add {C}. -{3}, {T}, Remove three book counters from Spell Satchel: Draw a card. - - - Spined Karok - STX - 2G - 3.0 - G - Creature - Crocodile - 2/4 - None - 2 - - - - Spirit Summoning - STX - 1R/WR/W - 3.0 - R - W - Sorcery - Lesson - None - 3 - Create a 3/2 red and white Spirit creature token. - - - Spiteful Squad - STX - 2WB - 4.0 - B - W - Creature - Human Warlock - 0/0 - None - 2 - Deathtouch -Spiteful Squad enters the battlefield with two +1/+1 counters on it. -When Spiteful Squad dies, put its counters on target creature you control. - - - Springmane Cervin - STX - 2G - 3.0 - G - Creature - Elk - 3/2 - None - 2 - When Springmane Cervin enters the battlefield, you gain 2 life. - - - Square Up - STX - 1G/U - 2.0 - G - U - Instant - None - 3 - Target creature has base power and toughness 4/4 until end of turn. - - - Star Pupil - STX - W - 1.0 - W - Creature - Human Wizard - 0/0 - None - 2 - Star Pupil enters the battlefield with a +1/+1 counter on it. -When Star Pupil dies, put its counters on target creature you control. - - - Start from Scratch - STX - 2R - 3.0 - R - Sorcery - Lesson - None - 3 - Choose one — -• Start from Scratch deals 1 damage to any target. -• Destroy target artifact. - - - Stonebinder's Familiar - STX - W - 1.0 - W - Creature - Spirit Dog - 1/1 - None - 2 - Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn. - - - Stonebound Mentor - STX - 1RW - 3.0 - R - W - Creature - Spirit Advisor - 3/3 - None - 2 - Whenever one or more cards leave your graveyard, scry 1. - - - Stonerise Spirit - STX - 1W - 2.0 - W - Creature - Spirit Bird - 1/2 - None - 2 - Flying -{4}, Exile a card from your graveyard: Target creature gains flying until end of turn. - - - Storm-Kiln Artist - STX - 3R - 4.0 - R - Creature - Dwarf Shaman - 2/2 - None - 2 - Storm-Kiln Artist gets +1/+0 for each artifact you control. -Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. - - - Strict Proctor - STX - 1W - 2.0 - W - Creature - Spirit Cleric - 1/3 - None - 2 - Flying -Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. - - - Strict Proctor - STX - 1W - 2.0 - W - Creature - Spirit Cleric - 1/3 - None - 2 - Flying -Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. - - - Strixhaven Stadium - STX - 3 - 3.0 - Artifact - None - 1 - {T}: Add {C}. Put a point counter on Strixhaven Stadium. -Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. -Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. - - - Strixhaven Stadium - STX - 3 - 3.0 - Artifact - None - 1 - {T}: Add {C}. Put a point counter on Strixhaven Stadium. -Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. -Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. - - - Study Break - STX - 1W - 2.0 - W - Instant - None - 3 - Tap up to two target creatures. -Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) - - - Sudden Breakthrough - STX - 1R - 2.0 - R - Instant - None - 3 - Target creature gets +2/+0 and gains first strike until end of turn. -Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") - - - Swamp - STX - - 0.0 - Basic Land - Swamp - None - 0 - ({T}: Add {B}.) - - - Swamp - STX - - 0.0 - Basic Land - Swamp - None - 0 - ({T}: Add {B}.) - - - Symmetry Sage - STX - U - 1.0 - U - Creature - Human Wizard - 0/2 - None - 2 - Flying -Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. - - - Tanazir Quandrix - STX - 3GU - 5.0 - G - U - Legendary Creature - Elder Dragon - 4/4 - None - 2 - Flying, trample -When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. -Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. - - - Tanazir Quandrix - STX - 3GU - 5.0 - G - U - Legendary Creature - Elder Dragon - 4/4 - None - 2 - Flying, trample -When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. -Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. - - - Tangletrap - STX - 1G - 2.0 - G - Instant - None - 3 - Choose one — -• Tangletrap deals 5 damage to target creature with flying. -• Destroy target artifact. - - - Teach by Example - STX - U/RU/R - 2.0 - R - U - Instant - None - 3 - When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. - - - Teachings of the Archaics - STX - 2U - 3.0 - U - Sorcery - Lesson - None - 3 - If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. - - - Teachings of the Archaics - STX - 2U - 3.0 - U - Sorcery - Lesson - None - 3 - If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. - - - Team Pennant - STX - 1 - 1.0 - Artifact - Equipment - None - 1 - Equipped creature gets +1/+1 and has vigilance and trample. -Equip creature token {1} -Equip {3} - - - Tempted by the Oriq - STX - 1UUU - 4.0 - U - Sorcery - None - 3 - For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. - - - Tempted by the Oriq - STX - 1UUU - 4.0 - U - Sorcery - None - 3 - For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. - - - Tend the Pests - STX - BG - 2.0 - B - G - Instant - None - 3 - As an additional cost to cast this spell, sacrifice a creature. -Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power. - - - Tenured Inkcaster - STX - 4B - 5.0 - B - Creature - Vampire Warlock - 2/2 - None - 2 - When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. -Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. - - - Test of Talents - STX - 1U - 2.0 - U - Instant - None - 3 - Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. - - - The Biblioplex - STX - - 0.0 - Land - None - 0 - {T}: Add {C}. -{2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand. - - - The Biblioplex - STX - - 0.0 - Land - None - 0 - {T}: Add {C}. -{2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand. - - - Thrilling Discovery - STX - RW - 2.0 - R - W - Sorcery - None - 3 - You gain 2 life. Then you may discard two cards. If you do, draw three cards. - - - Thunderous Orator - STX - 1W - 2.0 - W - Creature - Kor Wizard - 2/2 - None - 2 - Vigilance -Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. - - - Tome Shredder - STX - 2R - 3.0 - R - Creature - Wolf - 2/2 - None - 2 - Haste -{T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. - - - Torrent Sculptor // Flamethrower Sonata - STX - - 4.0 - Creature - Merfolk Wizard // Sorcery - None - 3 - - - - Torrent Sculptor // Flamethrower Sonata - STX - - 4.0 - Creature - Merfolk Wizard // Sorcery - None - 3 - - - - Twinscroll Shaman - STX - 2R - 3.0 - R - Creature - Dwarf Shaman - 1/2 - None - 2 - Double strike - - - Umbral Juke - STX - 2B - 3.0 - B - Instant - None - 3 - Choose one — -• Target player sacrifices a creature or planeswalker. -• Create a 2/1 white and black Inkling creature token with flying. - - - Unwilling Ingredient - STX - B - 1.0 - B - Creature - Frog - 1/1 - None - 2 - Menace (This creature can't be blocked except by two or more creatures.) -{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life. - - - Uvilda, Dean of Perfection // Nassari, Dean of Expression - STX - - 3.0 - Legendary Creature - Djinn Wizard // Legendary Creature - Efreet Shaman - None - 2 - - - - Uvilda, Dean of Perfection // Nassari, Dean of Expression - STX - - 3.0 - Legendary Creature - Djinn Wizard // Legendary Creature - Efreet Shaman - None - 2 - - - - Valentin, Dean of the Vein // Lisette, Dean of the Root - STX - - 1.0 - Legendary Creature - Vampire Warlock // Legendary Creature - Human Druid - None - 2 - - - - Valentin, Dean of the Vein // Lisette, Dean of the Root - STX - - 1.0 - Legendary Creature - Vampire Warlock // Legendary Creature - Human Druid - None - 2 - - - - Vanishing Verse - STX - WB - 2.0 - B - W - Instant - None - 3 - Exile target monocolored permanent. - - - Vanishing Verse - STX - WB - 2.0 - B - W - Instant - None - 3 - Exile target monocolored permanent. - - - Velomachus Lorehold - STX - 5RW - 7.0 - R - W - Legendary Creature - Elder Dragon - 5/5 - None - 2 - Flying, vigilance, haste -Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. - - - Velomachus Lorehold - STX - 5RW - 7.0 - R - W - Legendary Creature - Elder Dragon - 5/5 - None - 2 - Flying, vigilance, haste -Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. - - - Venerable Warsinger - STX - 1RW - 3.0 - R - W - Creature - Spirit Cleric - 3/3 - None - 2 - Vigilance, trample -Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. - - - Venerable Warsinger - STX - 1RW - 3.0 - R - W - Creature - Spirit Cleric - 3/3 - None - 2 - Vigilance, trample -Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. - - - Verdant Mastery - STX - 5G - 6.0 - G - Sorcery - None - 3 - You may pay {3}{G} rather than pay this spell's mana cost. -Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. - - - Verdant Mastery - STX - 5G - 6.0 - G - Sorcery - None - 3 - You may pay {3}{G} rather than pay this spell's mana cost. -Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. - - - Vineglimmer Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. -{T}: Add {G} or {U}. - - - Vineglimmer Snarl - STX - - 0.0 - 1 - Land - None - 0 - As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. -{T}: Add {G} or {U}. - - - Vortex Runner - STX - 2U - 3.0 - U - Creature - Human Wizard - 2/3 - None - 2 - As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. - - - Wandering Archaic // Explore the Vastlands - STX - - 5.0 - Creature - Avatar // Sorcery - None - 3 - - - - Wandering Archaic // Explore the Vastlands - STX - - 5.0 - Creature - Avatar // Sorcery - None - 3 - - - - Waterfall Aerialist - STX - 3U - 4.0 - U - Creature - Djinn Wizard - 3/1 - None - 2 - Flying -Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) - - - Witherbloom Apprentice - STX - BG - 2.0 - B - G - Creature - Human Druid - 2/2 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. - - - Witherbloom Campus - STX - - 0.0 - 1 - Land - None - 0 - Witherbloom Campus enters the battlefield tapped. -{T}: Add {B} or {G}. -{4}, {T}: Scry 1. - - - Witherbloom Command - STX - BG - 2.0 - B - G - Sorcery - None - 3 - Choose two — -• Target player mills three cards, then you return a land card from your graveyard to your hand. -• Destroy target noncreature, nonland permanent with mana value 2 or less. -• Target creature gets -3/-1 until end of turn. -• Target opponent loses 2 life and you gain 2 life. - - - Witherbloom Command - STX - BG - 2.0 - B - G - Sorcery - None - 3 - Choose two — -• Target player mills three cards, then you return a land card from your graveyard to your hand. -• Destroy target noncreature, nonland permanent with mana value 2 or less. -• Target creature gets -3/-1 until end of turn. -• Target opponent loses 2 life and you gain 2 life. - - - Witherbloom Pledgemage - STX - 3B/GB/G - 5.0 - B - G - Creature - Treefolk Warlock - 5/5 - None - 2 - Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life. - - - Wormhole Serpent - STX - 4U - 5.0 - U - Creature - Serpent - 3/5 - None - 2 - {3}{U}: Target creature can't be blocked this turn. - - - Zephyr Boots - STX - 1 - 1.0 - Artifact - Equipment - None - 1 - Equipped creature has flying. -Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. -Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) - - - Zimone, Quandrix Prodigy - STX - GU - 2.0 - G - U - Legendary Creature - Human Wizard - 1/2 - None - 2 - {1}, {T}: You may put a land card from your hand onto the battlefield tapped. -{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. - Adrix and Nev, Twincasters C21 @@ -11214,5 +6497,4722 @@ Storm (When you cast this spell, copy it for each spell cast before it this turn 3 For each spell and ability your opponents control, counter it unless its controller pays {4}. + + Academic Dispute + STX + R + 1.0 + R + Instant + None + 3 + Target creature blocks this turn if able. You may have it gain reach until end of turn. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Academic Probation + STX + 1W + 2.0 + W + Sorcery - Lesson + None + 3 + Choose one — +• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. +• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. + + + Academic Probation + STX + 1W + 2.0 + W + Sorcery - Lesson + None + 3 + Choose one — +• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. +• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. + + + Access Tunnel + STX + + 0.0 + Land + None + 0 + {T}: Add {C}. +{3}, {T}: Target creature with power 3 or less can't be blocked this turn. + + + Accomplished Alchemist + STX + 3G + 4.0 + G + Creature - Elf Druid + 2/5 + None + 2 + {T}: Add one mana of any color. +{T}: Add X mana of any one color, where X is the amount of life you gained this turn. + + + Accomplished Alchemist + STX + 3G + 4.0 + G + Creature - Elf Druid + 2/5 + None + 2 + {T}: Add one mana of any color. +{T}: Add X mana of any one color, where X is the amount of life you gained this turn. + + + Aether Helix + STX + 3GU + 5.0 + G + U + Sorcery + None + 3 + Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand. + + + Ageless Guardian + STX + 1W + 2.0 + W + Creature - Spirit Soldier + 1/4 + None + 2 + + + + Arcane Subtraction + STX + 1U + 2.0 + U + Instant + None + 3 + Target creature gets -4/-0 until end of turn. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Archmage Emeritus + STX + 2UU + 4.0 + U + Creature - Human Wizard + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. + + + Archmage Emeritus + STX + 2UU + 4.0 + U + Creature - Human Wizard + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. + + + Archmage Emeritus + STX + 2UU + 4.0 + U + Creature - Human Wizard + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card. + + + Archway Commons + STX + + 0.0 + 1 + Land + None + 0 + Archway Commons enters the battlefield tapped. +When Archway Commons enters the battlefield, sacrifice it unless you pay {1}. +{T}: Add one mana of any color. + + + Ardent Dustspeaker + STX + 4R + 5.0 + R + Creature - Minotaur Shaman + 3/4 + None + 2 + Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn. + + + Arrogant Poet + STX + 1B + 2.0 + B + Creature - Human Warlock + 2/1 + None + 2 + Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. + + + Augmenter Pugilist // Echoing Equation + STX + + 3.0 + Creature - Troll Druid // Sorcery + None + 3 + + + + Augmenter Pugilist // Echoing Equation + STX + + 3.0 + Creature - Troll Druid // Sorcery + None + 3 + + + + Baleful Mastery + STX + 3B + 4.0 + B + Instant + None + 3 + You may pay {1}{B} rather than pay this spell's mana cost. +If the {1}{B} cost was paid, an opponent draws a card. +Exile target creature or planeswalker. + + + Baleful Mastery + STX + 3B + 4.0 + B + Instant + None + 3 + You may pay {1}{B} rather than pay this spell's mana cost. +If the {1}{B} cost was paid, an opponent draws a card. +Exile target creature or planeswalker. + + + Basic Conjuration + STX + 1GG + 3.0 + G + Sorcery - Lesson + None + 3 + Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. + + + Basic Conjuration + STX + 1GG + 3.0 + G + Sorcery - Lesson + None + 3 + Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. + + + Bayou Groff + STX + 1G + 2.0 + G + Creature - Plant Dog + 5/4 + None + 2 + As an additional cost to cast this spell, sacrifice a creature or pay {3}. + + + Beaming Defiance + STX + 1W + 2.0 + W + Instant + None + 3 + Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) + + + Beledros Witherbloom + STX + 5BG + 7.0 + B + G + Legendary Creature - Elder Dragon + 4/4 + None + 2 + Flying +At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +Pay 10 life: Untap all lands you control. Activate only once each turn. + + + Beledros Witherbloom + STX + 5BG + 7.0 + B + G + Legendary Creature - Elder Dragon + 4/4 + None + 2 + Flying +At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +Pay 10 life: Untap all lands you control. Activate only once each turn. + + + Biblioplex Assistant + STX + 4 + 4.0 + Artifact Creature - Gargoyle + 2/1 + None + 2 + Flying +When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. + + + Big Play + STX + 1G + 2.0 + G + Instant + None + 3 + Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. + + + Biomathematician + STX + 1GU + 3.0 + G + U + Creature - Human Wizard + 2/2 + None + 2 + When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. + + + Blade Historian + STX + R/WR/WR/WR/W + 4.0 + R + W + Creature - Human Cleric + 2/3 + None + 2 + Attacking creatures you control have double strike. + + + Blade Historian + STX + R/WR/WR/WR/W + 4.0 + R + W + Creature - Human Cleric + 2/3 + None + 2 + Attacking creatures you control have double strike. + + + Blex, Vexing Pest // Search for Blex + STX + + 3.0 + Legendary Creature - Pest // Sorcery + None + 3 + + + + Blex, Vexing Pest // Search for Blex + STX + + 3.0 + Legendary Creature - Pest // Sorcery + None + 3 + + + + Blood Age General + STX + 1R + 2.0 + R + Creature - Spirit Warrior + 2/2 + None + 2 + {T}: Attacking Spirits get +1/+0 until end of turn. + + + Blood Researcher + STX + 1BG + 3.0 + B + G + Creature - Vampire Druid + 2/2 + None + 2 + Menace (This creature can't be blocked except by two or more creatures.) +Whenever you gain life, put a +1/+1 counter on Blood Researcher. + + + Blot Out the Sky + STX + XWB + 2.0 + B + W + Sorcery + None + 3 + Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. + + + Blot Out the Sky + STX + XWB + 2.0 + B + W + Sorcery + None + 3 + Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. + + + Body of Research + STX + GGGUUU + 6.0 + G + U + Sorcery + None + 3 + Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library. + + + Body of Research + STX + GGGUUU + 6.0 + G + U + Sorcery + None + 3 + Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library. + + + Bookwurm + STX + 7G + 8.0 + G + Creature - Wurm + 7/7 + None + 2 + Trample +When Bookwurm enters the battlefield, you gain 3 life and draw a card. +{2}{G}: Put Bookwurm from your graveyard into your library third from the top. + + + Brackish Trudge + STX + 2B + 3.0 + B + 1 + Creature - Fungus Beast + 4/2 + None + 2 + Brackish Trudge enters the battlefield tapped. +{1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. + + + Burrog Befuddler + STX + 1U + 2.0 + U + Creature - Frog Wizard + 2/1 + None + 2 + Flash +When Burrog Befuddler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn. + + + Bury in Books + STX + 4U + 5.0 + U + Instant + None + 3 + This spell costs {2} less to cast if it targets an attacking creature. +Put target creature into its owner's library second from the top. + + + Callous Bloodmage + STX + 2B + 3.0 + B + Creature - Vampire Warlock + 2/1 + None + 2 + When Callous Bloodmage enters the battlefield, choose one — +• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +• You draw a card and you lose 1 life. +• Exile target player's graveyard. + + + Callous Bloodmage + STX + 2B + 3.0 + B + Creature - Vampire Warlock + 2/1 + None + 2 + When Callous Bloodmage enters the battlefield, choose one — +• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +• You draw a card and you lose 1 life. +• Exile target player's graveyard. + + + Campus Guide + STX + 2 + 2.0 + Artifact Creature - Golem + 2/1 + None + 2 + When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. + + + Charge Through + STX + G + 1.0 + G + Instant + None + 3 + Target creature gains trample until end of turn. +Draw a card. + + + Clever Lumimancer + STX + W + 1.0 + W + Creature - Human Wizard + 0/1 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn. + + + Closing Statement + STX + 3WB + 5.0 + B + W + Instant + None + 3 + This spell costs {2} less to cast during your end step. +Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control. + + + Codie, Vociferous Codex + STX + 3 + 3.0 + Legendary Artifact Creature - Construct + 1/4 + None + 2 + You can't cast permanent spells. +{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. + + + Codie, Vociferous Codex + STX + 3 + 3.0 + Legendary Artifact Creature - Construct + 1/4 + None + 2 + You can't cast permanent spells. +{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. + + + Cogwork Archivist + STX + 6 + 6.0 + Artifact Creature - Construct + 4/5 + None + 2 + Reach +{2}, {T}: Put target card from a graveyard on the bottom of its owner's library. + + + Combat Professor + STX + 3W + 4.0 + W + Creature - Bird Cleric + 2/3 + None + 2 + Flying +At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. + + + Confront the Past + STX + XB + 1.0 + B + Sorcery - Lesson + None + 3 + Choose one — +• Return target planeswalker card with mana value X or less from your graveyard to the battlefield. +• Remove twice X loyalty counters from target planeswalker an opponent controls. + + + Confront the Past + STX + XB + 1.0 + B + Sorcery - Lesson + None + 3 + Choose one — +• Return target planeswalker card with mana value X or less from your graveyard to the battlefield. +• Remove twice X loyalty counters from target planeswalker an opponent controls. + + + Conspiracy Theorist + STX + 1R + 2.0 + R + Creature - Human Shaman + 2/2 + None + 2 + Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. +Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. + + + Conspiracy Theorist + STX + 1R + 2.0 + R + Creature - Human Shaman + 2/2 + None + 2 + Whenever Conspiracy Theorist attacks, you may pay {1} and discard a card. If you do, draw a card. +Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn. + + + Containment Breach + STX + 2G + 3.0 + G + Sorcery - Lesson + None + 3 + Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." + + + Crackle with Power + STX + XXXRR + 2.0 + R + Sorcery + None + 3 + Crackle with Power deals five times X damage to each of up to X targets. + + + Crackle with Power + STX + XXXRR + 2.0 + R + Sorcery + None + 3 + Crackle with Power deals five times X damage to each of up to X targets. + + + Cram Session + STX + 1B/G + 2.0 + B + G + Sorcery + None + 3 + You gain 4 life. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Creative Outburst + STX + 3UURR + 7.0 + R + U + Instant + None + 3 + Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. +{U/R}{U/R}, Discard Creative Outburst: Create a Treasure token. + + + Crushing Disappointment + STX + 3B + 4.0 + B + Instant + None + 3 + Each player loses 2 life. You draw two cards. + + + Culling Ritual + STX + 2BG + 4.0 + B + G + Sorcery + None + 3 + Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. + + + Culling Ritual + STX + 2BG + 4.0 + B + G + Sorcery + None + 3 + Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way. + + + Culmination of Studies + STX + XUR + 2.0 + R + U + Sorcery + None + 3 + Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. + + + Culmination of Studies + STX + XUR + 2.0 + R + U + Sorcery + None + 3 + Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. + + + Curate + STX + 1U + 2.0 + U + Instant + None + 3 + Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. +Draw a card. + + + Daemogoth Titan + STX + B/GB/GB/GB/G + 4.0 + B + G + Creature - Demon + 11/10 + None + 2 + Whenever Daemogoth Titan attacks or blocks, sacrifice a creature. + + + Daemogoth Titan + STX + B/GB/GB/GB/G + 4.0 + B + G + Creature - Demon + 11/10 + None + 2 + Whenever Daemogoth Titan attacks or blocks, sacrifice a creature. + + + Daemogoth Woe-Eater + STX + 1BB/GG + 4.0 + B + G + Creature - Demon + 7/6 + None + 2 + At the beginning of your upkeep, sacrifice a creature. +When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life. + + + Deadly Brew + STX + BG + 2.0 + B + G + Sorcery + None + 3 + Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. + + + Decisive Denial + STX + GU + 2.0 + G + U + Instant + None + 3 + Choose one — +• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +• Counter target noncreature spell unless its controller pays {3}. + + + Decisive Denial + STX + GU + 2.0 + G + U + Instant + None + 3 + Choose one — +• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) +• Counter target noncreature spell unless its controller pays {3}. + + + Defend the Campus + STX + 3W + 4.0 + W + Instant + None + 3 + Choose one — +• Creatures you control get +1/+1 until end of turn. +• Destroy target creature with power 4 or greater. + + + Detention Vortex + STX + W + 1.0 + W + Enchantment - Aura + None + 1 + Enchant nonland permanent +Enchanted permanent can't attack or block, and its activated abilities can't be activated. +{3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. + + + Devastating Mastery + STX + 2WWWW + 6.0 + W + Sorcery + None + 3 + You may pay {2}{W}{W} rather than pay this spell's mana cost. +If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. +Destroy all nonland permanents. + + + Devastating Mastery + STX + 2WWWW + 6.0 + W + Sorcery + None + 3 + You may pay {2}{W}{W} rather than pay this spell's mana cost. +If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. +Destroy all nonland permanents. + + + Devouring Tendrils + STX + 1G + 2.0 + G + Sorcery + None + 3 + Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life. + + + Dina, Soul Steeper + STX + BG + 2.0 + B + G + Legendary Creature - Dryad Druid + 1/3 + None + 2 + Whenever you gain life, each opponent loses 1 life. +{1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. + + + Divide by Zero + STX + 2U + 3.0 + U + Instant + None + 3 + Return target spell or permanent with mana value 1 or greater to its owner's hand. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Double Major + STX + GU + 2.0 + G + U + Instant + None + 3 + Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) + + + Double Major + STX + GU + 2.0 + G + U + Instant + None + 3 + Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.) + + + Draconic Intervention + STX + 2RR + 4.0 + R + Sorcery + None + 3 + As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. +Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. +Exile Draconic Intervention. + + + Draconic Intervention + STX + 2RR + 4.0 + R + Sorcery + None + 3 + As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. +Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. +Exile Draconic Intervention. + + + Dragon's Approach + STX + 2R + 3.0 + R + Sorcery + None + 3 + Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. +A deck can have any number of cards named Dragon's Approach. + + + Dragonsguard Elite + STX + 1G + 2.0 + G + Creature - Human Druid + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. +{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. + + + Dragonsguard Elite + STX + 1G + 2.0 + G + Creature - Human Druid + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. +{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. + + + Dragonsguard Elite + STX + 1G + 2.0 + G + Creature - Human Druid + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite. +{4}{G}{G}: Double the number of +1/+1 counters on Dragonsguard Elite. + + + Dramatic Finale + STX + W/BW/BW/BW/B + 4.0 + B + W + Enchantment + None + 1 + Creature tokens you control get +1/+1. +Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. + + + Dramatic Finale + STX + W/BW/BW/BW/B + 4.0 + B + W + Enchantment + None + 1 + Creature tokens you control get +1/+1. +Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. + + + Dream Strix + STX + 2U + 3.0 + U + Creature - Bird Illusion + 3/2 + None + 2 + Flying +When Dream Strix becomes the target of a spell, sacrifice it. +When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Dream Strix + STX + 2U + 3.0 + U + Creature - Bird Illusion + 3/2 + None + 2 + Flying +When Dream Strix becomes the target of a spell, sacrifice it. +When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Dueling Coach + STX + 3W + 4.0 + W + Creature - Human Monk + 2/2 + None + 2 + When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. +{4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. + + + Eager First-Year + STX + 1W + 2.0 + W + Creature - Human Wizard + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn. + + + Ecological Appreciation + STX + X2G + 3.0 + G + Sorcery + None + 3 + Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation. + + + Ecological Appreciation + STX + X2G + 3.0 + G + Sorcery + None + 3 + Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation. + + + Efreet Flamepainter + STX + 3R + 4.0 + R + Creature - Efreet Shaman + 1/4 + None + 2 + Double strike +Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. + + + Efreet Flamepainter + STX + 3R + 4.0 + R + Creature - Efreet Shaman + 1/4 + None + 2 + Double strike +Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. + + + Elemental Expressionist + STX + U/RU/RU/RU/R + 4.0 + R + U + Creature - Orc Wizard + 4/4 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) + + + Elemental Expressionist + STX + U/RU/RU/RU/R + 4.0 + R + U + Creature - Orc Wizard + 4/4 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) + + + Elemental Masterpiece + STX + 5UR + 7.0 + R + U + Sorcery + None + 3 + Create two 4/4 blue and red Elemental creature tokens. +{U/R}{U/R}, Discard Elemental Masterpiece: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + + Elemental Summoning + STX + 3U/RU/R + 5.0 + R + U + Sorcery - Lesson + None + 3 + Create a 4/4 blue and red Elemental creature token. + + + Elite Spellbinder + STX + 2W + 3.0 + W + Creature - Human Cleric + 3/1 + None + 2 + Flying +When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. + + + Elite Spellbinder + STX + 2W + 3.0 + W + Creature - Human Cleric + 3/1 + None + 2 + Flying +When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. + + + Emergent Sequence + STX + 1G + 2.0 + G + Sorcery + None + 3 + Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. + + + Enthusiastic Study + STX + 2R + 3.0 + R + Instant + None + 3 + Target creature gets +3/+1 and gains trample until end of turn. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Environmental Sciences + STX + 2 + 2.0 + Sorcery - Lesson + None + 3 + Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life. + + + Essence Infusion + STX + 1B + 2.0 + B + Sorcery + None + 3 + Put two +1/+1 counters on target creature. It gains lifelink until end of turn. + + + Eureka Moment + STX + 2GU + 4.0 + G + U + Instant + None + 3 + Draw two cards. You may put a land card from your hand onto the battlefield. + + + Excavated Wall + STX + 1 + 1.0 + Artifact Creature - Wall + 0/4 + None + 2 + Defender +{1}, {T}: Mill a card. (Put the top card of your library into your graveyard.) + + + Exhilarating Elocution + STX + 2WB + 4.0 + B + W + Sorcery + None + 3 + Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn. + + + Expanded Anatomy + STX + 3 + 3.0 + Sorcery - Lesson + None + 3 + Put two +1/+1 counters on target creature. It gains vigilance until end of turn. + + + Expel + STX + 2W + 3.0 + W + Instant + None + 3 + Exile target tapped creature. + + + Explosive Welcome + STX + 7R + 8.0 + R + Instant + None + 3 + Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}. + + + Exponential Growth + STX + XXGG + 2.0 + G + Sorcery + None + 3 + Until end of turn, double target creature's power X times. + + + Exponential Growth + STX + XXGG + 2.0 + G + Sorcery + None + 3 + Until end of turn, double target creature's power X times. + + + Expressive Iteration + STX + UR + 2.0 + R + U + Sorcery + None + 3 + Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. + + + Expressive Iteration + STX + UR + 2.0 + R + U + Sorcery + None + 3 + Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. + + + Extus, Oriq Overlord // Awaken the Blood Avatar + STX + + 4.0 + Legendary Creature - Human Warlock // Sorcery + None + 3 + + + + Extus, Oriq Overlord // Awaken the Blood Avatar + STX + + 4.0 + Legendary Creature - Human Warlock // Sorcery + None + 3 + + + + Eyetwitch + STX + B + 1.0 + B + Creature - Eye Bat + 1/1 + None + 2 + Flying +When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Fervent Mastery + STX + 3RR + 5.0 + R + Sorcery + None + 3 + You may pay {2}{R}{R} rather than pay this spell's mana cost. +If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. +Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. + + + Fervent Mastery + STX + 3RR + 5.0 + R + Sorcery + None + 3 + You may pay {2}{R}{R} rather than pay this spell's mana cost. +If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards. +Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. + + + Field Trip + STX + 2G + 3.0 + G + Sorcery + None + 3 + Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + First Day of Class + STX + 1R + 2.0 + R + Instant + None + 3 + Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Flamescroll Celebrant // Revel in Silence + STX + + 2.0 + Creature - Human Shaman // Instant + None + 3 + + + + Flamescroll Celebrant // Revel in Silence + STX + + 2.0 + Creature - Human Shaman // Instant + None + 3 + + + + Flunk + STX + 1B + 2.0 + B + Instant + None + 3 + Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand. + + + Forest + STX + + 0.0 + Basic Land - Forest + None + 0 + ({T}: Add {G}.) + + + Forest + STX + + 0.0 + Basic Land - Forest + None + 0 + ({T}: Add {G}.) + + + Fortifying Draught + STX + G + 1.0 + G + Instant + None + 3 + You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. + + + Fractal Summoning + STX + XG/UG/U + 2.0 + G + U + Sorcery - Lesson + None + 3 + Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. + + + Fracture + STX + WB + 2.0 + B + W + Instant + None + 3 + Destroy target artifact, enchantment, or planeswalker. + + + Fracture + STX + WB + 2.0 + B + W + Instant + None + 3 + Destroy target artifact, enchantment, or planeswalker. + + + Frost Trickster + STX + 2U + 3.0 + U + Creature - Bird Wizard + 2/2 + None + 2 + Flying +When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. + + + Frostboil Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. +{T}: Add {U} or {R}. + + + Frostboil Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. +{T}: Add {U} or {R}. + + + Fuming Effigy + STX + 3R + 4.0 + R + Creature - Spirit + 4/3 + None + 2 + Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent. + + + Furycalm Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. +{T}: Add {R} or {W}. + + + Furycalm Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped. +{T}: Add {R} or {W}. + + + Galazeth Prismari + STX + 2UR + 4.0 + R + U + Legendary Creature - Elder Dragon + 3/4 + None + 2 + Flying +When Galazeth Prismari enters the battlefield, create a Treasure token. +Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." + + + Galazeth Prismari + STX + 2UR + 4.0 + R + U + Legendary Creature - Elder Dragon + 3/4 + None + 2 + Flying +When Galazeth Prismari enters the battlefield, create a Treasure token. +Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell." + + + Gnarled Professor + STX + 2GG + 4.0 + G + Creature - Treefolk Druid + 5/4 + None + 2 + Trample +When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Gnarled Professor + STX + 2GG + 4.0 + G + Creature - Treefolk Druid + 5/4 + None + 2 + Trample +When Gnarled Professor enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Go Blank + STX + 2B + 3.0 + B + Sorcery + None + 3 + Target player discards two cards. Then exile all cards from that player's graveyard. + + + Golden Ratio + STX + 1GU + 3.0 + G + U + Sorcery + None + 3 + Draw a card for each different power among creatures you control. + + + Grinning Ignus + STX + 2R + 3.0 + R + Creature - Elemental + 2/2 + None + 2 + {R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. + + + Guiding Voice + STX + W + 1.0 + W + Sorcery + None + 3 + Put a +1/+1 counter on target creature. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Hall Monitor + STX + R + 1.0 + R + Creature - Lizard Shaman + 1/1 + None + 2 + Haste +{1}{R}, {T}: Target creature can't block this turn. + + + Hall of Oracles + STX + + 0.0 + Land + None + 0 + {T}: Add {C}. +{1}, {T}: Add one mana of any color. +{T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn. + + + Hall of Oracles + STX + + 0.0 + Land + None + 0 + {T}: Add {C}. +{1}, {T}: Add one mana of any color. +{T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn. + + + Harness Infinity + STX + 1BBBGGG + 7.0 + B + G + Instant + None + 3 + Exchange your hand and graveyard. +Exile Harness Infinity. + + + Harness Infinity + STX + 1BBBGGG + 7.0 + B + G + Instant + None + 3 + Exchange your hand and graveyard. +Exile Harness Infinity. + + + Heated Debate + STX + 2R + 3.0 + R + Instant + None + 3 + This spell can't be countered. (This includes by the ward ability.) +Heated Debate deals 4 damage to target creature or planeswalker. + + + Hofri Ghostforge + STX + 3RW + 5.0 + R + W + Legendary Creature - Dwarf Cleric + 4/5 + None + 2 + Spirits you control get +1/+1 and have trample and haste. +Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard." + + + Hofri Ghostforge + STX + 3RW + 5.0 + R + W + Legendary Creature - Dwarf Cleric + 4/5 + None + 2 + Spirits you control get +1/+1 and have trample and haste. +Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to your graveyard." + + + Honor Troll + STX + 2G + 3.0 + G + Creature - Troll Druid + 2/3 + None + 2 + Vigilance +If you would gain life, you gain that much life plus 1 instead. +Honor Troll gets +2/+1 as long as you have 25 or more life. + + + Humiliate + STX + WB + 2.0 + B + W + Sorcery + None + 3 + Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control. + + + Hunt for Specimens + STX + 1B + 2.0 + B + Sorcery + None + 3 + Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Igneous Inspiration + STX + 2R + 3.0 + R + Sorcery + None + 3 + Igneous Inspiration deals 3 damage to any target. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Illuminate History + STX + 2RR + 4.0 + R + Sorcery - Lesson + None + 3 + Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. + + + Illuminate History + STX + 2RR + 4.0 + R + Sorcery - Lesson + None + 3 + Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. + + + Illustrious Historian + STX + 1R + 2.0 + R + Creature - Human Shaman + 2/1 + None + 2 + {5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token. + + + Infuse with Vitality + STX + BG + 2.0 + B + G + Instant + None + 3 + Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." +You gain 2 life. + + + Ingenious Mastery + STX + X2U + 3.0 + U + Sorcery + None + 3 + You may pay {2}{U} rather than pay this spell's mana cost. +If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards. + + + Ingenious Mastery + STX + X2U + 3.0 + U + Sorcery + None + 3 + You may pay {2}{U} rather than pay this spell's mana cost. +If the {2}{U} cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards. + + + Inkling Summoning + STX + 1W/BW/B + 3.0 + B + W + Sorcery - Lesson + None + 3 + Create a 2/1 white and black Inkling creature token with flying. + + + Introduction to Annihilation + STX + 5 + 5.0 + Sorcery - Lesson + None + 3 + Exile target nonland permanent. Its controller draws a card. + + + Introduction to Prophecy + STX + 3 + 3.0 + Sorcery - Lesson + None + 3 + Scry 2, then draw a card. + + + Island + STX + + 0.0 + Basic Land - Island + None + 0 + ({T}: Add {U}.) + + + Island + STX + + 0.0 + Basic Land - Island + None + 0 + ({T}: Add {U}.) + + + Jadzi, Oracle of Arcavios // Journey to the Oracle + STX + + 8.0 + Legendary Creature - Human Wizard // Sorcery + None + 3 + + + + Jadzi, Oracle of Arcavios // Journey to the Oracle + STX + + 8.0 + Legendary Creature - Human Wizard // Sorcery + None + 3 + + + + Karok Wrangler + STX + 4G + 5.0 + G + Creature - Elf Druid + 3/3 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. + + + Kasmina, Enigma Sage + STX + 1GU + 3.0 + G + U + Legendary Planeswalker - Kasmina + 2 + 1 + Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. ++2: Scry 1. +−X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. +−8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. + + + Kasmina, Enigma Sage + STX + 1GU + 3.0 + G + U + Legendary Planeswalker - Kasmina + 2 + 1 + Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. ++2: Scry 1. +−X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. +−8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. + + + Kelpie Guide + STX + 2U + 3.0 + U + Creature - Beast + 2/2 + None + 2 + {T}: Untap another target permanent you control. +{T}: Tap target permanent. Activate only if you control eight or more lands. + + + Kianne, Dean of Substance // Imbraham, Dean of Theory + STX + + 3.0 + Legendary Creature - Elf Druid // Legendary Creature - Bird Wizard + None + 2 + + + + Kianne, Dean of Substance // Imbraham, Dean of Theory + STX + + 3.0 + Legendary Creature - Elf Druid // Legendary Creature - Bird Wizard + None + 2 + + + + Killian, Ink Duelist + STX + WB + 2.0 + B + W + Legendary Creature - Human Warlock + 2/2 + None + 2 + Lifelink +Menace (This creature can't be blocked except by two or more creatures.) +Spells you cast that target a creature cost {2} less to cast. + + + Lash of Malice + STX + B + 1.0 + B + Instant + None + 3 + Target creature gets +2/-2 until end of turn. + + + Leech Fanatic + STX + 1B + 2.0 + B + Creature - Human Warlock + 2/2 + None + 2 + As long as it's your turn, Leech Fanatic has lifelink. + + + Leonin Lightscribe + STX + 1W + 2.0 + W + Creature - Cat Cleric + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. + + + Leonin Lightscribe + STX + 1W + 2.0 + W + Creature - Cat Cleric + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. + + + Letter of Acceptance + STX + 3 + 3.0 + Artifact + None + 1 + {T}: Add one mana of any color. +{2}, {T}, Sacrifice Letter of Acceptance: Draw a card. + + + Leyline Invocation + STX + 5G + 6.0 + G + Sorcery + None + 3 + Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control. + + + Lorehold Apprentice + STX + RW + 2.0 + R + W + Creature - Human Cleric + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent." + + + Lorehold Campus + STX + + 0.0 + 1 + Land + None + 0 + Lorehold Campus enters the battlefield tapped. +{T}: Add {R} or {W}. +{4}, {T}: Scry 1. + + + Lorehold Command + STX + 3RW + 5.0 + R + W + Instant + None + 3 + Choose two — +• Create a 3/2 red and white Spirit creature token. +• Creatures you control get +1/+0 and gain indestructible and haste until end of turn. +• Lorehold Command deals 3 damage to any target. Target player gains 3 life. +• Sacrifice a permanent, then draw two cards. + + + Lorehold Command + STX + 3RW + 5.0 + R + W + Instant + None + 3 + Choose two — +• Create a 3/2 red and white Spirit creature token. +• Creatures you control get +1/+0 and gain indestructible and haste until end of turn. +• Lorehold Command deals 3 damage to any target. Target player gains 3 life. +• Sacrifice a permanent, then draw two cards. + + + Lorehold Excavation + STX + RW + 2.0 + R + W + Enchantment + None + 1 + At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) +{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token. + + + Lorehold Pledgemage + STX + 1R/WR/W + 3.0 + R + W + Creature - Kor Shaman + 2/2 + None + 2 + First strike +Magecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn. + + + Maelstrom Muse + STX + 1UU/RR + 4.0 + R + U + Creature - Djinn Wizard + 2/4 + None + 2 + Flying +Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. + + + Mage Duel + STX + 2G + 3.0 + G + Sorcery + None + 3 + This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. +Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.) + + + Mage Hunter + STX + 3B + 4.0 + B + Creature - Horror + 3/4 + None + 2 + Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. + + + Mage Hunters' Onslaught + STX + 2BB + 4.0 + B + Sorcery + None + 3 + Destroy target creature or planeswalker. +Whenever a creature blocks this turn, its controller loses 1 life. + + + Magma Opus + STX + 6UR + 8.0 + R + U + Instant + None + 3 + Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. +{U/R}{U/R}, Discard Magma Opus: Create a Treasure token. + + + Magma Opus + STX + 6UR + 8.0 + R + U + Instant + None + 3 + Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. +{U/R}{U/R}, Discard Magma Opus: Create a Treasure token. + + + Make Your Mark + STX + R/W + 1.0 + R + W + Instant + None + 3 + Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. + + + Manifestation Sage + STX + G/UG/UG/UG/U + 4.0 + G + U + Creature - Human Wizard + 2/2 + None + 2 + When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. + + + Manifestation Sage + STX + G/UG/UG/UG/U + 4.0 + G + U + Creature - Human Wizard + 2/2 + None + 2 + When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. + + + Mascot Exhibition + STX + 7 + 7.0 + Sorcery - Lesson + None + 3 + Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. + + + Mascot Exhibition + STX + 7 + 7.0 + Sorcery - Lesson + None + 3 + Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token. + + + Mascot Interception + STX + 3R + 4.0 + R + Sorcery + None + 3 + This spell costs {3} less to cast if it targets a creature token. +Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. + + + Master Symmetrist + STX + 2GG + 4.0 + G + Creature - Rhino Druid + 4/4 + None + 2 + Reach +Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. + + + Mavinda, Students' Advocate + STX + 2W + 3.0 + W + Legendary Creature - Bird Advisor + 2/3 + None + 2 + Flying +{0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) + + + Mavinda, Students' Advocate + STX + 2W + 3.0 + W + Legendary Creature - Bird Advisor + 2/3 + None + 2 + Flying +{0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) + + + Mentor's Guidance + STX + 2U + 3.0 + U + Sorcery + None + 3 + When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. +Scry 1, then draw a card. + + + Mercurial Transformation + STX + 1U + 2.0 + U + Sorcery - Lesson + None + 3 + Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4. + + + Mila, Crafty Companion // Lukka, Wayward Bonder + STX + + 3.0 + Legendary Creature - Fox // Legendary Planeswalker - Lukka + None + 2 + + + + Mila, Crafty Companion // Lukka, Wayward Bonder + STX + + 3.0 + Legendary Creature - Fox // Legendary Planeswalker - Lukka + None + 2 + + + + Moldering Karok + STX + 2BG + 4.0 + B + G + Creature - Zombie Crocodile + 3/3 + None + 2 + Trample, lifelink + + + Mortality Spear + STX + 2BG + 4.0 + B + G + Instant + None + 3 + This spell costs {2} less to cast if you gained life this turn. +Destroy target nonland permanent. + + + Mortality Spear + STX + 2BG + 4.0 + B + G + Instant + None + 3 + This spell costs {2} less to cast if you gained life this turn. +Destroy target nonland permanent. + + + Mountain + STX + + 0.0 + Basic Land - Mountain + None + 0 + ({T}: Add {R}.) + + + Mountain + STX + + 0.0 + Basic Land - Mountain + None + 0 + ({T}: Add {R}.) + + + Multiple Choice + STX + XU + 1.0 + U + Sorcery + None + 3 + If X is 1, scry 1, then draw a card. +If X is 2, you may choose a player. They return a creature they control to its owner's hand. +If X is 3, create a 4/4 blue and red Elemental creature token. +If X is 4 or more, do all of the above. + + + Multiple Choice + STX + XU + 1.0 + U + Sorcery + None + 3 + If X is 1, scry 1, then draw a card. +If X is 2, you may choose a player. They return a creature they control to its owner's hand. +If X is 3, create a 4/4 blue and red Elemental creature token. +If X is 4 or more, do all of the above. + + + Necroblossom Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. +{T}: Add {B} or {G}. + + + Necroblossom Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. +{T}: Add {B} or {G}. + + + Necrotic Fumes + STX + 1BB + 3.0 + B + Sorcery - Lesson + None + 3 + As an additional cost to cast this spell, exile a creature you control. +Exile target creature or planeswalker. + + + Needlethorn Drake + STX + GU + 2.0 + G + U + Creature - Drake + 1/1 + None + 2 + Flying, deathtouch + + + Novice Dissector + STX + 3B + 4.0 + B + Creature - Troll Warlock + 3/3 + None + 2 + {1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery. + + + Oggyar Battle-Seer + STX + 3UR + 5.0 + R + U + Creature - Ogre Shaman + 3/4 + None + 2 + Haste +{T}: Scry 1. + + + Oriq Loremage + STX + 2BB + 4.0 + B + Creature - Human Warlock + 3/3 + None + 2 + {T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage. + + + Oriq Loremage + STX + 2BB + 4.0 + B + Creature - Human Warlock + 3/3 + None + 2 + {T}: Search your library for a card, put it into your graveyard, then shuffle. If it's an instant or sorcery card, put a +1/+1 counter on Oriq Loremage. + + + Overgrown Arch + STX + 1G + 2.0 + G + Creature - Plant Wall + 0/4 + None + 2 + Defender +{T}: You gain 1 life. +{2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Owlin Shieldmage + STX + 3WB + 5.0 + B + W + Creature - Bird Warlock + 3/3 + None + 2 + Flying +Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) + + + Pest Summoning + STX + 1B/GB/G + 3.0 + B + G + Sorcery - Lesson + None + 3 + Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." + + + Pestilent Cauldron // Restorative Burst + STX + + 3.0 + Artifact // Sorcery + None + 3 + + + + Pestilent Cauldron // Restorative Burst + STX + + 3.0 + Artifact // Sorcery + None + 3 + + + + Pigment Storm + STX + 3RR + 5.0 + R + Sorcery + None + 3 + Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead. + + + Pilgrim of the Ages + STX + 2W + 3.0 + W + Creature - Spirit + 2/1 + None + 2 + When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. +{6}: Return Pilgrim of the Ages from your graveyard to your hand. + + + Pillardrop Rescuer + STX + 4W + 5.0 + W + Creature - Spirit Cleric + 2/2 + None + 2 + Flying +When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. + + + Pillardrop Warden + STX + 3R + 4.0 + R + Creature - Spirit Dwarf + 1/5 + None + 2 + Reach +{2}, {T}, Sacrifice Pillardrop Warden: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. + + + Plains + STX + + 0.0 + Basic Land - Plains + None + 0 + ({T}: Add {W}.) + + + Plains + STX + + 0.0 + Basic Land - Plains + None + 0 + ({T}: Add {W}.) + + + Plargg, Dean of Chaos // Augusta, Dean of Order + STX + + 2.0 + Legendary Creature - Orc Shaman // Legendary Creature - Human Cleric + None + 2 + + + + Plargg, Dean of Chaos // Augusta, Dean of Order + STX + + 2.0 + Legendary Creature - Orc Shaman // Legendary Creature - Human Cleric + None + 2 + + + + Plumb the Forbidden + STX + 1B + 2.0 + B + Instant + None + 3 + As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. +You draw a card and you lose 1 life. + + + Poet's Quill + STX + 1B + 2.0 + B + Artifact - Equipment + None + 1 + When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +Equipped creature gets +1/+1 and has lifelink. +Equip {1}{B} + + + Poet's Quill + STX + 1B + 2.0 + B + Artifact - Equipment + None + 1 + When Poet's Quill enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +Equipped creature gets +1/+1 and has lifelink. +Equip {1}{B} + + + Pop Quiz + STX + 2U + 3.0 + U + Instant + None + 3 + Draw a card. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Practical Research + STX + 3UR + 5.0 + R + U + Instant + None + 3 + Draw four cards. Then discard two cards unless you discard an instant or sorcery card. + + + Prismari Apprentice + STX + UR + 2.0 + R + U + Creature - Human Shaman + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. + + + Prismari Campus + STX + + 0.0 + 1 + Land + None + 0 + Prismari Campus enters the battlefield tapped. +{T}: Add {U} or {R}. +{4}, {T}: Scry 1. + + + Prismari Command + STX + 1UR + 3.0 + R + U + Instant + None + 3 + Choose two — +• Prismari Command deals 2 damage to any target. +• Target player draws two cards, then discards two cards. +• Target player creates a Treasure token. +• Destroy target artifact. + + + Prismari Command + STX + 1UR + 3.0 + R + U + Instant + None + 3 + Choose two — +• Prismari Command deals 2 damage to any target. +• Target player draws two cards, then discards two cards. +• Target player creates a Treasure token. +• Destroy target artifact. + + + Prismari Pledgemage + STX + U/RU/R + 2.0 + R + U + Creature - Orc Wizard + 3/3 + None + 2 + Defender +Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender. + + + Professor Onyx + STX + 4BB + 6.0 + B + Legendary Planeswalker - Liliana + 5 + 1 + Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. ++1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. +−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. + + + Professor Onyx + STX + 4BB + 6.0 + B + Legendary Planeswalker - Liliana + 5 + 1 + Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. ++1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. +−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. + + + Professor of Symbology + STX + 1W + 2.0 + W + Creature - Kor Cleric + 2/1 + None + 2 + When Professor of Symbology enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Professor of Zoomancy + STX + 3G + 4.0 + G + Creature - Bear Druid + 4/3 + None + 2 + When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." + + + Professor's Warning + STX + B + 1.0 + B + Instant + None + 3 + Choose one — +• Put a +1/+1 counter on target creature. +• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) + + + Promising Duskmage + STX + 2B + 3.0 + B + Creature - Human Warlock + 2/3 + None + 2 + When Promising Duskmage dies, if it had a +1/+1 counter on it, draw a card. + + + Quandrix Apprentice + STX + GU + 2.0 + G + U + Creature - Human Wizard + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. + + + Quandrix Campus + STX + + 0.0 + 1 + Land + None + 0 + Quandrix Campus enters the battlefield tapped. +{T}: Add {G} or {U}. +{4}, {T}: Scry 1. + + + Quandrix Command + STX + 1GU + 3.0 + G + U + Instant + None + 3 + Choose two — +• Return target creature or planeswalker to its owner's hand. +• Counter target artifact or enchantment spell. +• Put two +1/+1 counters on target creature. +• Target player shuffles up to three target cards from their graveyard into their library. + + + Quandrix Command + STX + 1GU + 3.0 + G + U + Instant + None + 3 + Choose two — +• Return target creature or planeswalker to its owner's hand. +• Counter target artifact or enchantment spell. +• Put two +1/+1 counters on target creature. +• Target player shuffles up to three target cards from their graveyard into their library. + + + Quandrix Cultivator + STX + 1GG/UU + 4.0 + G + U + Creature - Turtle Druid + 3/4 + None + 2 + When Quandrix Cultivator enters the battlefield, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle. + + + Quandrix Pledgemage + STX + 1G/UG/U + 3.0 + G + U + Creature - Merfolk Druid + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage. + + + Quintorius, Field Historian + STX + 3RW + 5.0 + R + W + Legendary Creature - Elephant Cleric + 2/4 + None + 2 + Spirits you control get +1/+0. +Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token. + + + Radiant Scrollwielder + STX + 2RW + 4.0 + R + W + Creature - Dwarf Cleric + 2/4 + None + 2 + Instant and sorcery spells you control have lifelink. +At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. + + + Radiant Scrollwielder + STX + 2RW + 4.0 + R + W + Creature - Dwarf Cleric + 2/4 + None + 2 + Instant and sorcery spells you control have lifelink. +At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. + + + Reckless Amplimancer + STX + 1G + 2.0 + G + Creature - Elf Druid + 2/2 + None + 2 + {4}{G}: Double Reckless Amplimancer's power and toughness until end of turn. + + + Reconstruct History + STX + 2RW + 4.0 + R + W + Sorcery + None + 3 + Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. +Exile Reconstruct History. + + + Reduce to Memory + STX + 1WW + 3.0 + W + Sorcery - Lesson + None + 3 + Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token. + + + Reflective Golem + STX + 3 + 3.0 + Artifact Creature - Golem + 2/3 + None + 2 + Whenever you cast an instant or sorcery spell that targets only Reflective Golem, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy. + + + Reject + STX + 1U + 2.0 + U + Instant + None + 3 + Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. + + + Relic Sloth + STX + 3RW + 5.0 + R + W + Creature - Beast + 4/4 + None + 2 + Vigilance +Menace (This creature can't be blocked except by two or more creatures.) + + + Resculpt + STX + 1U + 2.0 + U + Instant + None + 3 + Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. + + + Retriever Phoenix + STX + 3R + 4.0 + R + Creature - Phoenix + 2/2 + None + 2 + Flying, haste +When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. + + + Retriever Phoenix + STX + 3R + 4.0 + R + Creature - Phoenix + 2/2 + None + 2 + Flying, haste +When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. + + + Returned Pastcaller + STX + 3RR/WW + 6.0 + R + W + Creature - Spirit Cleric + 4/2 + None + 2 + Flying +When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. + + + Rip Apart + STX + RW + 2.0 + R + W + Sorcery + None + 3 + Choose one — +• Rip Apart deals 3 damage to target creature or planeswalker. +• Destroy target artifact or enchantment. + + + Rip Apart + STX + RW + 2.0 + R + W + Sorcery + None + 3 + Choose one — +• Rip Apart deals 3 damage to target creature or planeswalker. +• Destroy target artifact or enchantment. + + + Rise of Extus + STX + 4W/BW/B + 6.0 + B + W + Sorcery + None + 3 + Exile target creature. Exile up to one target instant or sorcery card from a graveyard. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Rootha, Mercurial Artist + STX + 1UR + 3.0 + R + U + Legendary Creature - Orc Shaman + 1/4 + None + 2 + {2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. + + + Rowan, Scholar of Sparks // Will, Scholar of Frost + STX + + 3.0 + Legendary Planeswalker - Rowan // Legendary Planeswalker - Will + None + 1 + + + + Rowan, Scholar of Sparks // Will, Scholar of Frost + STX + + 3.0 + Legendary Planeswalker - Rowan // Legendary Planeswalker - Will + None + 1 + + + + Rushed Rebirth + STX + BG + 2.0 + B + G + Instant + None + 3 + Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. + + + Rushed Rebirth + STX + BG + 2.0 + B + G + Instant + None + 3 + Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. + + + Scurrid Colony + STX + 1G + 2.0 + G + Creature - Squirrel + 2/2 + None + 2 + Reach +Scurrid Colony gets +2/+2 as long as you control eight or more lands. + + + Secret Rendezvous + STX + 1WW + 3.0 + W + Sorcery + None + 3 + You and target opponent each draw three cards. + + + Sedgemoor Witch + STX + 2B + 3.0 + B + Creature - Human Warlock + 3/2 + None + 2 + Menace +Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) +Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." + + + Sedgemoor Witch + STX + 2B + 3.0 + B + Creature - Human Warlock + 3/2 + None + 2 + Menace +Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) +Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." + + + Selfless Glyphweaver // Deadly Vanity + STX + + 3.0 + Creature - Human Cleric // Sorcery + None + 3 + + + + Selfless Glyphweaver // Deadly Vanity + STX + + 3.0 + Creature - Human Cleric // Sorcery + None + 3 + + + + Semester's End + STX + 3W + 4.0 + W + Instant + None + 3 + Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. + + + Semester's End + STX + 3W + 4.0 + W + Instant + None + 3 + Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. + + + Serpentine Curve + STX + 3U + 4.0 + U + Sorcery + None + 3 + Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. + + + Shadewing Laureate + STX + WW/BB + 3.0 + B + W + Creature - Human Warlock + 2/2 + None + 2 + Flying +Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. + + + Shadrix Silverquill + STX + 3WB + 5.0 + B + W + Legendary Creature - Elder Dragon + 2/5 + None + 2 + Flying, double strike +At the beginning of combat on your turn, you may choose two. Each mode must target a different player. +• Target player creates a 2/1 white and black Inkling creature token with flying. +• Target player draws a card and loses 1 life. +• Target player puts a +1/+1 counter on each creature they control. + + + Shadrix Silverquill + STX + 3WB + 5.0 + B + W + Legendary Creature - Elder Dragon + 2/5 + None + 2 + Flying, double strike +At the beginning of combat on your turn, you may choose two. Each mode must target a different player. +• Target player creates a 2/1 white and black Inkling creature token with flying. +• Target player draws a card and loses 1 life. +• Target player puts a +1/+1 counter on each creature they control. + + + Shaile, Dean of Radiance // Embrose, Dean of Shadow + STX + + 2.0 + Legendary Creature - Bird Cleric // Legendary Creature - Human Warlock + None + 2 + + + + Shaile, Dean of Radiance // Embrose, Dean of Shadow + STX + + 2.0 + Legendary Creature - Bird Cleric // Legendary Creature - Human Warlock + None + 2 + + + + Shineshadow Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. +{T}: Add {W} or {B}. + + + Shineshadow Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. +{T}: Add {W} or {B}. + + + Show of Confidence + STX + 1W + 2.0 + W + Instant + None + 3 + When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies. +Put a +1/+1 counter on target creature. It gains vigilance until end of turn. + + + Silverquill Apprentice + STX + WB + 2.0 + B + W + Creature - Human Warlock + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn. + + + Silverquill Campus + STX + + 0.0 + 1 + Land + None + 0 + Silverquill Campus enters the battlefield tapped. +{T}: Add {W} or {B}. +{4}, {T}: Scry 1. + + + Silverquill Command + STX + 2WB + 4.0 + B + W + Sorcery + None + 3 + Choose two — +• Target creature gets +3/+3 and gains flying until end of turn. +• Return target creature card with mana value 2 or less from your graveyard to the battlefield. +• Target player draws a card and loses 1 life. +• Target opponent sacrifices a creature. + + + Silverquill Command + STX + 2WB + 4.0 + B + W + Sorcery + None + 3 + Choose two — +• Target creature gets +3/+3 and gains flying until end of turn. +• Return target creature card with mana value 2 or less from your graveyard to the battlefield. +• Target player draws a card and loses 1 life. +• Target opponent sacrifices a creature. + + + Silverquill Pledgemage + STX + 1W/BW/B + 3.0 + B + W + Creature - Vampire Cleric + 3/1 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn. + + + Silverquill Silencer + STX + WB + 2.0 + B + W + Creature - Human Cleric + 3/2 + None + 2 + As Silverquill Silencer enters the battlefield, choose a nonland card name. +Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. + + + Silverquill Silencer + STX + WB + 2.0 + B + W + Creature - Human Cleric + 3/2 + None + 2 + As Silverquill Silencer enters the battlefield, choose a nonland card name. +Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. + + + Snow Day + STX + 4UU + 6.0 + U + Instant + None + 3 + Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. +Draw two cards, then discard a card. + + + Solve the Equation + STX + 2U + 3.0 + U + Sorcery + None + 3 + Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. + + + Soothsayer Adept + STX + 1U + 2.0 + U + Creature - Merfolk Wizard + 1/3 + None + 2 + {1}{U}, {T}: Draw a card, then discard a card. + + + Sparring Regimen + STX + 2W + 3.0 + W + Enchantment + None + 1 + When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. + + + Sparring Regimen + STX + 2W + 3.0 + W + Enchantment + None + 1 + When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) +Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. + + + Spectacle Mage + STX + 1UR + 3.0 + R + U + Creature - Bird Shaman + 2/2 + None + 2 + Flying +Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast. + + + Specter of the Fens + STX + 3B + 4.0 + B + Creature - Specter + 2/3 + None + 2 + Flying +{5}{B}: Target opponent loses 2 life and you gain 2 life. + + + Spell Satchel + STX + 2 + 2.0 + Artifact + None + 1 + Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. +{T}, Remove a book counter from Spell Satchel: Add {C}. +{3}, {T}, Remove three book counters from Spell Satchel: Draw a card. + + + Spined Karok + STX + 2G + 3.0 + G + Creature - Crocodile + 2/4 + None + 2 + + + + Spirit Summoning + STX + 1R/WR/W + 3.0 + R + W + Sorcery - Lesson + None + 3 + Create a 3/2 red and white Spirit creature token. + + + Spiteful Squad + STX + 2WB + 4.0 + B + W + Creature - Human Warlock + 0/0 + None + 2 + Deathtouch +Spiteful Squad enters the battlefield with two +1/+1 counters on it. +When Spiteful Squad dies, put its counters on target creature you control. + + + Springmane Cervin + STX + 2G + 3.0 + G + Creature - Elk + 3/2 + None + 2 + When Springmane Cervin enters the battlefield, you gain 2 life. + + + Square Up + STX + 1G/U + 2.0 + G + U + Instant + None + 3 + Target creature has base power and toughness 4/4 until end of turn. + + + Star Pupil + STX + W + 1.0 + W + Creature - Human Wizard + 0/0 + None + 2 + Star Pupil enters the battlefield with a +1/+1 counter on it. +When Star Pupil dies, put its counters on target creature you control. + + + Start from Scratch + STX + 2R + 3.0 + R + Sorcery - Lesson + None + 3 + Choose one — +• Start from Scratch deals 1 damage to any target. +• Destroy target artifact. + + + Stonebinder's Familiar + STX + W + 1.0 + W + Creature - Spirit Dog + 1/1 + None + 2 + Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on Stonebinder's Familiar. This ability triggers only once each turn. + + + Stonebound Mentor + STX + 1RW + 3.0 + R + W + Creature - Spirit Advisor + 3/3 + None + 2 + Whenever one or more cards leave your graveyard, scry 1. + + + Stonerise Spirit + STX + 1W + 2.0 + W + Creature - Spirit Bird + 1/2 + None + 2 + Flying +{4}, Exile a card from your graveyard: Target creature gains flying until end of turn. + + + Storm-Kiln Artist + STX + 3R + 4.0 + R + Creature - Dwarf Shaman + 2/2 + None + 2 + Storm-Kiln Artist gets +1/+0 for each artifact you control. +Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. + + + Strict Proctor + STX + 1W + 2.0 + W + Creature - Spirit Cleric + 1/3 + None + 2 + Flying +Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. + + + Strict Proctor + STX + 1W + 2.0 + W + Creature - Spirit Cleric + 1/3 + None + 2 + Flying +Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays {2}. + + + Strixhaven Stadium + STX + 3 + 3.0 + Artifact + None + 1 + {T}: Add {C}. Put a point counter on Strixhaven Stadium. +Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. +Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. + + + Strixhaven Stadium + STX + 3 + 3.0 + Artifact + None + 1 + {T}: Add {C}. Put a point counter on Strixhaven Stadium. +Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. +Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. + + + Study Break + STX + 1W + 2.0 + W + Instant + None + 3 + Tap up to two target creatures. +Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) + + + Sudden Breakthrough + STX + 1R + 2.0 + R + Instant + None + 3 + Target creature gets +2/+0 and gains first strike until end of turn. +Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + + Swamp + STX + + 0.0 + Basic Land - Swamp + None + 0 + ({T}: Add {B}.) + + + Swamp + STX + + 0.0 + Basic Land - Swamp + None + 0 + ({T}: Add {B}.) + + + Symmetry Sage + STX + U + 1.0 + U + Creature - Human Wizard + 0/2 + None + 2 + Flying +Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. + + + Tanazir Quandrix + STX + 3GU + 5.0 + G + U + Legendary Creature - Elder Dragon + 4/4 + None + 2 + Flying, trample +When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. +Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. + + + Tanazir Quandrix + STX + 3GU + 5.0 + G + U + Legendary Creature - Elder Dragon + 4/4 + None + 2 + Flying, trample +When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. +Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. + + + Tangletrap + STX + 1G + 2.0 + G + Instant + None + 3 + Choose one — +• Tangletrap deals 5 damage to target creature with flying. +• Destroy target artifact. + + + Teach by Example + STX + U/RU/R + 2.0 + R + U + Instant + None + 3 + When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. + + + Teachings of the Archaics + STX + 2U + 3.0 + U + Sorcery - Lesson + None + 3 + If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. + + + Teachings of the Archaics + STX + 2U + 3.0 + U + Sorcery - Lesson + None + 3 + If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. + + + Team Pennant + STX + 1 + 1.0 + Artifact - Equipment + None + 1 + Equipped creature gets +1/+1 and has vigilance and trample. +Equip creature token {1} +Equip {3} + + + Tempted by the Oriq + STX + 1UUU + 4.0 + U + Sorcery + None + 3 + For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. + + + Tempted by the Oriq + STX + 1UUU + 4.0 + U + Sorcery + None + 3 + For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less. + + + Tend the Pests + STX + BG + 2.0 + B + G + Instant + None + 3 + As an additional cost to cast this spell, sacrifice a creature. +Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power. + + + Tenured Inkcaster + STX + 4B + 5.0 + B + Creature - Vampire Warlock + 2/2 + None + 2 + When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature. +Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life. + + + Test of Talents + STX + 1U + 2.0 + U + Instant + None + 3 + Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. + + + The Biblioplex + STX + + 0.0 + Land + None + 0 + {T}: Add {C}. +{2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand. + + + The Biblioplex + STX + + 0.0 + Land + None + 0 + {T}: Add {C}. +{2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand. + + + Thrilling Discovery + STX + RW + 2.0 + R + W + Sorcery + None + 3 + You gain 2 life. Then you may discard two cards. If you do, draw three cards. + + + Thunderous Orator + STX + 1W + 2.0 + W + Creature - Kor Wizard + 2/2 + None + 2 + Vigilance +Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. + + + Tome Shredder + STX + 2R + 3.0 + R + Creature - Wolf + 2/2 + None + 2 + Haste +{T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. + + + Torrent Sculptor // Flamethrower Sonata + STX + + 4.0 + Creature - Merfolk Wizard // Sorcery + None + 3 + + + + Torrent Sculptor // Flamethrower Sonata + STX + + 4.0 + Creature - Merfolk Wizard // Sorcery + None + 3 + + + + Twinscroll Shaman + STX + 2R + 3.0 + R + Creature - Dwarf Shaman + 1/2 + None + 2 + Double strike + + + Umbral Juke + STX + 2B + 3.0 + B + Instant + None + 3 + Choose one — +• Target player sacrifices a creature or planeswalker. +• Create a 2/1 white and black Inkling creature token with flying. + + + Unwilling Ingredient + STX + B + 1.0 + B + Creature - Frog + 1/1 + None + 2 + Menace (This creature can't be blocked except by two or more creatures.) +{2}{B}, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life. + + + Uvilda, Dean of Perfection // Nassari, Dean of Expression + STX + + 3.0 + Legendary Creature - Djinn Wizard // Legendary Creature - Efreet Shaman + None + 2 + + + + Uvilda, Dean of Perfection // Nassari, Dean of Expression + STX + + 3.0 + Legendary Creature - Djinn Wizard // Legendary Creature - Efreet Shaman + None + 2 + + + + Valentin, Dean of the Vein // Lisette, Dean of the Root + STX + + 1.0 + Legendary Creature - Vampire Warlock // Legendary Creature - Human Druid + None + 2 + + + + Valentin, Dean of the Vein // Lisette, Dean of the Root + STX + + 1.0 + Legendary Creature - Vampire Warlock // Legendary Creature - Human Druid + None + 2 + + + + Vanishing Verse + STX + WB + 2.0 + B + W + Instant + None + 3 + Exile target monocolored permanent. + + + Vanishing Verse + STX + WB + 2.0 + B + W + Instant + None + 3 + Exile target monocolored permanent. + + + Velomachus Lorehold + STX + 5RW + 7.0 + R + W + Legendary Creature - Elder Dragon + 5/5 + None + 2 + Flying, vigilance, haste +Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. + + + Velomachus Lorehold + STX + 5RW + 7.0 + R + W + Legendary Creature - Elder Dragon + 5/5 + None + 2 + Flying, vigilance, haste +Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. + + + Venerable Warsinger + STX + 1RW + 3.0 + R + W + Creature - Spirit Cleric + 3/3 + None + 2 + Vigilance, trample +Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. + + + Venerable Warsinger + STX + 1RW + 3.0 + R + W + Creature - Spirit Cleric + 3/3 + None + 2 + Vigilance, trample +Whenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player. + + + Verdant Mastery + STX + 5G + 6.0 + G + Sorcery + None + 3 + You may pay {3}{G} rather than pay this spell's mana cost. +Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. + + + Verdant Mastery + STX + 5G + 6.0 + G + Sorcery + None + 3 + You may pay {3}{G} rather than pay this spell's mana cost. +Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the {3}{G} cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle. + + + Vineglimmer Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. +{T}: Add {G} or {U}. + + + Vineglimmer Snarl + STX + + 0.0 + 1 + Land + None + 0 + As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. +{T}: Add {G} or {U}. + + + Vortex Runner + STX + 2U + 3.0 + U + Creature - Human Wizard + 2/3 + None + 2 + As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. + + + Wandering Archaic // Explore the Vastlands + STX + + 5.0 + Creature - Avatar // Sorcery + None + 3 + + + + Wandering Archaic // Explore the Vastlands + STX + + 5.0 + Creature - Avatar // Sorcery + None + 3 + + + + Waterfall Aerialist + STX + 3U + 4.0 + U + Creature - Djinn Wizard + 3/1 + None + 2 + Flying +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) + + + Witherbloom Apprentice + STX + BG + 2.0 + B + G + Creature - Human Druid + 2/2 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. + + + Witherbloom Campus + STX + + 0.0 + 1 + Land + None + 0 + Witherbloom Campus enters the battlefield tapped. +{T}: Add {B} or {G}. +{4}, {T}: Scry 1. + + + Witherbloom Command + STX + BG + 2.0 + B + G + Sorcery + None + 3 + Choose two — +• Target player mills three cards, then you return a land card from your graveyard to your hand. +• Destroy target noncreature, nonland permanent with mana value 2 or less. +• Target creature gets -3/-1 until end of turn. +• Target opponent loses 2 life and you gain 2 life. + + + Witherbloom Command + STX + BG + 2.0 + B + G + Sorcery + None + 3 + Choose two — +• Target player mills three cards, then you return a land card from your graveyard to your hand. +• Destroy target noncreature, nonland permanent with mana value 2 or less. +• Target creature gets -3/-1 until end of turn. +• Target opponent loses 2 life and you gain 2 life. + + + Witherbloom Pledgemage + STX + 3B/GB/G + 5.0 + B + G + Creature - Treefolk Warlock + 5/5 + None + 2 + Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life. + + + Wormhole Serpent + STX + 4U + 5.0 + U + Creature - Serpent + 3/5 + None + 2 + {3}{U}: Target creature can't be blocked this turn. + + + Zephyr Boots + STX + 1 + 1.0 + Artifact - Equipment + None + 1 + Equipped creature has flying. +Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. +Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) + + + Zimone, Quandrix Prodigy + STX + GU + 2.0 + G + U + Legendary Creature - Human Wizard + 1/2 + None + 2 + {1}, {T}: You may put a land card from your hand onto the battlefield tapped. +{4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. +