diff --git a/BLB.xml b/BLB.xml index 9d7a95af..445e0fa9 100644 --- a/BLB.xml +++ b/BLB.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-07-20 00:49:24 (UTC) + 2024-07-20 08:12:38 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/BLB.xml @@ -32,7 +32,7 @@ 3 2R - BLB + BLB 3 @@ -46,7 +46,7 @@ 1B 1/3 - BLB + BLB 2 @@ -60,7 +60,7 @@ 3R 4/2 - BLB + BLB 2 @@ -74,7 +74,7 @@ 3UR 3/5 - BLB + BLB 2 @@ -88,7 +88,7 @@ 3UR 3/5 - BLB + BLB 2 @@ -102,7 +102,7 @@ 3UR 3/5 - BLB + BLB 2 @@ -120,7 +120,7 @@ If a source you control would deal noncombat damage to an opponent or a permanen 2 1R - BLB + BLB 1 @@ -136,7 +136,7 @@ Whenever Azure Beastbinder attacks, up to one target artifact, creature, or plan 1U 1/3 - BLB + BLB 2 @@ -152,7 +152,7 @@ Whenever Azure Beastbinder attacks, up to one target artifact, creature, or plan 1U 1/3 - BLB + BLB 2 @@ -167,7 +167,7 @@ Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 1G 2/2 - BLB + BLB 2 @@ -185,7 +185,7 @@ At the beginning of your draw step, draw an additional card for each opponent wh 2 1B - BLB + BLB 1 @@ -198,7 +198,7 @@ At the beginning of your draw step, draw an additional card for each opponent wh 3 2W - BLB + BLB 1 @@ -212,7 +212,7 @@ At the beginning of your draw step, draw an additional card for each opponent wh 1G 3/2 - BLB + BLB 2 @@ -227,7 +227,7 @@ Reach 3 2/3 - BLB + BLB 2 @@ -243,7 +243,7 @@ Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Ha RGW 4/3 - BLB + BLB 2 @@ -259,7 +259,7 @@ Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Ha RGW 4/3 - BLB + BLB 2 @@ -273,7 +273,7 @@ Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Ha 1U 2/1 - BLB + BLB 2 @@ -287,7 +287,7 @@ Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Ha 2WW 4/5 - BLB + BLB 2 @@ -301,7 +301,7 @@ Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Ha 2WW 4/5 - BLB + BLB 2 @@ -319,7 +319,7 @@ During your turn, equipped creatures you control have double strike and haste.1 R - BLB + BLB 1 @@ -333,7 +333,7 @@ Blooming Blast deals 2 damage to target creature. If the gift was promised, Bloo 2 1R - BLB + BLB 3 @@ -346,7 +346,7 @@ When Blossoming Sands enters the battlefield, you gain 1 life. Land 0 - BLB + BLB 1 0 @@ -361,7 +361,7 @@ When Blossoming Sands enters the battlefield, you gain 1 life. 1B 2/2 - BLB + BLB 2 @@ -375,7 +375,7 @@ When Blossoming Sands enters the battlefield, you gain 1 life. B 1/1 - BLB + BLB 2 @@ -389,7 +389,7 @@ When Blossoming Sands enters the battlefield, you gain 1 life. 3R 2/3 - BLB + BLB 2 @@ -403,7 +403,7 @@ When Blossoming Sands enters the battlefield, you gain 1 life. 1GG 3/4 - BLB + BLB 2 @@ -417,7 +417,7 @@ When Blossoming Sands enters the battlefield, you gain 1 life. W 1/1 - BLB + BLB 2 @@ -432,7 +432,7 @@ Whenever Brazen Collector attacks, add {R}. Until end of turn, you don't lose th 1R 2/1 - BLB + BLB 2 @@ -448,7 +448,7 @@ Whenever you cast a noncreature spell, target creature you control can't be bloc 2UR 3/3 - BLB + BLB 2 @@ -462,7 +462,7 @@ Whenever you cast a noncreature spell, target creature you control can't be bloc 1W 2/2 - BLB + BLB 2 @@ -480,7 +480,7 @@ When this Class becomes level 3, return target noncreature, nonland permanent ca 2 1W - BLB + BLB 1 @@ -493,7 +493,7 @@ When this Class becomes level 3, return target noncreature, nonland permanent ca 2 2 - BLB + BLB 1 @@ -508,7 +508,7 @@ Burrowguard Mentor's power and toughness are each equal to the number of creatur GW */* - BLB + BLB 2 @@ -523,7 +523,7 @@ When this creature enters, you may forage. If you do, put two +1/+1 counters on 1G 2/1 - BLB + BLB 2 @@ -539,7 +539,7 @@ Whenever a creature you control with a +1/+1 counter on it attacks, double the n 4GW 4/4 - BLB + BLB 2 @@ -554,7 +554,7 @@ Whenever you expend 4, you may discard your hand. If you do, draw two cards. (Yo 2R 3/3 - BLB + BLB 2 @@ -569,7 +569,7 @@ Whenever you expend 4, you may discard your hand. If you do, draw two cards. (Yo 2R 3/3 - BLB + BLB 2 @@ -582,7 +582,7 @@ Whenever you expend 4, you may discard your hand. If you do, draw two cards. (Yo 2 1G - BLB + BLB 3 @@ -595,7 +595,7 @@ Whenever you expend 4, you may discard your hand. If you do, draw two cards. (Yo 6 4UU - BLB + BLB 3 @@ -612,7 +612,7 @@ Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature t 1BG 3/3 - BLB + BLB 2 @@ -629,7 +629,7 @@ Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature t 1BG 3/3 - BLB + BLB 2 @@ -646,7 +646,7 @@ Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature t 1BG 3/3 - BLB + BLB 2 @@ -664,7 +664,7 @@ Creature tokens you control get +2/+2. 3 2W - BLB + BLB 1 @@ -678,7 +678,7 @@ Creature tokens you control get +2/+2. 2 1W - BLB + BLB 1 @@ -693,7 +693,7 @@ Enchanted creature doesn't untap during its controller's untap step. 3 1UU - BLB + BLB 1 @@ -708,7 +708,7 @@ Enchanted creature doesn't untap during its controller's untap step. 2B/R 3/2 - BLB + BLB 2 @@ -724,7 +724,7 @@ Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a crea 1GU 3/3 - BLB + BLB 2 @@ -740,7 +740,7 @@ Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a crea 1GU 3/3 - BLB + BLB 2 @@ -756,7 +756,7 @@ Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a crea 1GU 3/3 - BLB + BLB 2 @@ -771,7 +771,7 @@ When Clifftop Lookout enters, reveal cards from the top of your library until yo 2G 1/2 - BLB + BLB 2 @@ -785,7 +785,7 @@ Return target creature card from your graveyard to the battlefield. Then if the 5 3BB - BLB + BLB 3 @@ -799,7 +799,7 @@ Return target creature card from your graveyard to the battlefield. Then if the 5 3BB - BLB + BLB 3 @@ -814,7 +814,7 @@ Enchanted creature gets +20/+20. 7 5GG - BLB + BLB 1 @@ -827,7 +827,7 @@ Enchanted creature gets +20/+20. 5 4R - BLB + BLB 3 @@ -841,7 +841,7 @@ Target opponent sacrifices a creature with the greatest power among creatures th 3 1BB - BLB + BLB 3 @@ -856,7 +856,7 @@ Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator. 1B/GB/G 2/3 - BLB + BLB 2 @@ -871,7 +871,7 @@ Whenever you cast a noncreature spell, this creature deals 1 damage to each oppo 1R 2/2 - BLB + BLB 2 @@ -885,7 +885,7 @@ Target opponent reveals their hand. You choose a nonland card from it. Exile tha 2 BB - BLB + BLB 3 @@ -899,13 +899,13 @@ Target opponent reveals their hand. You choose a nonland card from it. Exile tha 2 BB - BLB + BLB 3 Crumb and Get It Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Target creature you control gets +2/+2 until end of turn. If the was promised, that creature also gains indestructible until end of turn. +Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn. W Instant @@ -913,7 +913,7 @@ Target creature you control gets +2/+2 until end of turn. If the was promised, t 1 W - BLB + BLB 3 @@ -927,7 +927,7 @@ Target creature you control gets +2/+2 until end of turn. If the was promised, t 2G 3/2 - BLB + BLB 2 @@ -942,7 +942,7 @@ When Daggerfang Duo enters, you may mill two cards. (You may put the top two car 2B 3/2 - BLB + BLB 2 @@ -956,7 +956,7 @@ When Daggerfang Duo enters, you may mill two cards. (You may put the top two car 4UU 4/4 - BLB + BLB 2 @@ -972,7 +972,7 @@ At the beginning of your upkeep, reveal the top card of your library and put tha 2B 2/3 - BLB + BLB 2 @@ -988,7 +988,7 @@ At the beginning of your upkeep, reveal the top card of your library and put tha 2B 2/3 - BLB + BLB 2 @@ -1002,7 +1002,7 @@ You and permanents you control gain hexproof until end of turn. If the gift was 2 1W - BLB + BLB 3 @@ -1016,7 +1016,7 @@ You and permanents you control gain hexproof until end of turn. If the gift was 2 1W - BLB + BLB 3 @@ -1029,7 +1029,7 @@ You and permanents you control gain hexproof until end of turn. If the gift was 2 1U - BLB + BLB 3 @@ -1043,7 +1043,7 @@ Return up to two target creature cards each with mana value 2 or less from your 3 2W - BLB + BLB 3 @@ -1057,7 +1057,7 @@ Target creature's owner puts it on the top or bottom of their library. 4 3U - BLB + BLB 3 @@ -1070,7 +1070,7 @@ Target creature's owner puts it on the top or bottom of their library. 3 2B - BLB + BLB 3 @@ -1085,7 +1085,7 @@ Target creature's owner puts it on the top or bottom of their library. 1U 1/3 - BLB + BLB 2 @@ -1100,7 +1100,7 @@ Target creature's owner puts it on the top or bottom of their library. 1U 1/3 - BLB + BLB 2 @@ -1117,7 +1117,7 @@ When Downwind Ambusher enters, choose one — 3B 4/2 - BLB + BLB 2 @@ -1132,7 +1132,7 @@ Whenever Dragonhawk enters or attacks, exile the top X cards of your library, wh 3RR 5/5 - BLB + BLB 2 @@ -1147,7 +1147,7 @@ Whenever Dragonhawk enters or attacks, exile the top X cards of your library, wh 3RR 5/5 - BLB + BLB 2 @@ -1162,7 +1162,7 @@ When Dreamdew Entrancer enters, tap up to one target creature and put three stun 2GU 3/4 - BLB + BLB 2 @@ -1177,7 +1177,7 @@ When Dreamdew Entrancer enters, tap up to one target creature and put three stun 2GU 3/4 - BLB + BLB 2 @@ -1191,7 +1191,7 @@ When Dreamdew Entrancer enters, tap up to one target creature and put three stun 3WW 3/4 - BLB + BLB 2 @@ -1205,7 +1205,7 @@ When Dreamdew Entrancer enters, tap up to one target creature and put three stun 2G 2/3 - BLB + BLB 2 @@ -1220,7 +1220,7 @@ When Dreamdew Entrancer enters, tap up to one target creature and put three stun 5 4B - BLB + BLB 3 @@ -1237,7 +1237,7 @@ When Eddymurk Crab enters, tap up to two target creatures. 5UU 5/5 - BLB + BLB 2 @@ -1253,7 +1253,7 @@ The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to 1UUU */* - BLB + BLB 2 @@ -1269,7 +1269,7 @@ The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to 1UUU */* - BLB + BLB 2 @@ -1285,7 +1285,7 @@ Valiant — Whenever Emberheart Challenger becomes the target of a spell or abil 1R 2/2 - BLB + BLB 2 @@ -1301,7 +1301,7 @@ Valiant — Whenever Emberheart Challenger becomes the target of a spell or abil 1R 2/2 - BLB + BLB 2 @@ -1317,7 +1317,7 @@ When Essence Channeler dies, put its counters on target creature you control.1W 2/1 - BLB + BLB 2 @@ -1333,7 +1333,7 @@ When Essence Channeler dies, put its counters on target creature you control.1W 2/1 - BLB + BLB 2 @@ -1344,7 +1344,7 @@ When Essence Channeler dies, put its counters on target creature you control.Land 0 - BLB + BLB 0 @@ -1355,7 +1355,7 @@ When Essence Channeler dies, put its counters on target creature you control.Land 0 - BLB + BLB 0 @@ -1371,7 +1371,7 @@ Enchanted creature gets +1/+0 and has flying. 2 1W - BLB + BLB 1 @@ -1387,7 +1387,7 @@ Whenever Fecund Greenshell or another creature you control with toughness greate 3GG 4/6 - BLB + BLB 2 @@ -1403,7 +1403,7 @@ Whenever Fecund Greenshell or another creature you control with toughness greate 3GG 4/6 - BLB + BLB 2 @@ -1417,7 +1417,7 @@ Destroy target creature or planeswalker. 2 1B - BLB + BLB 3 @@ -1430,7 +1430,7 @@ Destroy target creature or planeswalker. 2 1B - BLB + BLB 3 @@ -1443,7 +1443,7 @@ Destroy target creature or planeswalker. 2 1B - BLB + BLB 3 @@ -1458,7 +1458,7 @@ If a card or token would be put into your graveyard from anywhere, exile it inst 5 4R - BLB + BLB 1 @@ -1473,7 +1473,7 @@ If a card or token would be put into your graveyard from anywhere, exile it inst 5 4R - BLB + BLB 1 @@ -1489,7 +1489,7 @@ When this creature enters, target creature you control gains flying until end of 2U 2/2 - BLB + BLB 2 @@ -1504,7 +1504,7 @@ Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature GW 2/2 - BLB + BLB 2 @@ -1519,7 +1519,7 @@ Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature GW 2/2 - BLB + BLB 2 @@ -1534,7 +1534,7 @@ Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature GW 2/2 - BLB + BLB 2 @@ -1548,7 +1548,7 @@ Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature BR 2/1 - BLB + BLB 2 @@ -1561,7 +1561,7 @@ Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature 4 3R - BLB + BLB 3 @@ -1576,7 +1576,7 @@ Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature 1R 2/2 - BLB + BLB 2 @@ -1591,7 +1591,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you W 1/2 - BLB + BLB 2 @@ -1604,7 +1604,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you 1 XXG - BLB + BLB 3 @@ -1617,7 +1617,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you 1 XXG - BLB + BLB 3 @@ -1628,7 +1628,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1639,7 +1639,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1650,7 +1650,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1661,7 +1661,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1672,7 +1672,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1683,7 +1683,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1697,7 +1697,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1711,7 +1711,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -1724,7 +1724,7 @@ Valiant — Whenever this creature becomes the target of a spell or ability you 1 1 - BLB + BLB 1 @@ -1739,7 +1739,7 @@ Frilled Sparkshooter enters with a +1/+1 counter on it if an opponent lost life 3R 3/3 - BLB + BLB 2 @@ -1754,7 +1754,7 @@ Vigilance, reach, trample 4GG 6/6 - BLB + BLB 2 @@ -1770,7 +1770,7 @@ Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target op BR 3/2 - BLB + BLB 2 @@ -1786,7 +1786,7 @@ Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target op BR 3/2 - BLB + BLB 2 @@ -1799,7 +1799,7 @@ Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target op 1 G - BLB + BLB 3 @@ -1816,7 +1816,7 @@ You may play lands and cast spells with mana value 4 or greater from the top of BGU 2/4 - BLB + BLB 2 @@ -1833,7 +1833,7 @@ You may play lands and cast spells with mana value 4 or greater from the top of BGU 2/4 - BLB + BLB 2 @@ -1848,7 +1848,7 @@ When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life.4B 3/3 - BLB + BLB 2 @@ -1866,7 +1866,7 @@ Whenever a creature you control deals combat damage to a player, you may exile i 2 1U - BLB + BLB 1 @@ -1880,7 +1880,7 @@ Whenever a creature you control deals combat damage to a player, you may exile i 2R 1/4 - BLB + BLB 2 @@ -1894,7 +1894,7 @@ Whenever a creature you control deals combat damage to a player, you may exile i 2W 3/3 - BLB + BLB 2 @@ -1908,7 +1908,7 @@ Whenever a creature you control deals combat damage to a player, you may exile i 2G 1/4 - BLB + BLB 2 @@ -1921,7 +1921,7 @@ Whenever a creature you control deals combat damage to a player, you may exile i 4 3B - BLB + BLB 3 @@ -1935,7 +1935,7 @@ Whenever a creature you control deals combat damage to a player, you may exile i 3G/WG/W 3/2 - BLB + BLB 2 @@ -1949,7 +1949,7 @@ Whenever a creature you control deals combat damage to a player, you may exile i 3 2G - BLB + BLB 1 @@ -1964,7 +1964,7 @@ When Heartfire Hero dies, it deals damage equal to its power to each opponent.R 1/1 - BLB + BLB 2 @@ -1979,7 +1979,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 2R 2/3 - BLB + BLB 2 @@ -1994,7 +1994,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 2R 2/3 - BLB + BLB 2 @@ -2006,7 +2006,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 1 1 - BLB + BLB 1 @@ -2021,7 +2021,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 GWU 1/3 - BLB + BLB 2 @@ -2036,7 +2036,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 GWU 1/3 - BLB + BLB 2 @@ -2049,7 +2049,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 Land 0 - BLB + BLB 0 @@ -2062,7 +2062,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 1 G - BLB + BLB 3 @@ -2077,7 +2077,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 R 1/2 - BLB + BLB 2 @@ -2092,7 +2092,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 R 1/2 - BLB + BLB 2 @@ -2109,7 +2109,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 3GG 5/4 - BLB + BLB 2 @@ -2123,7 +2123,7 @@ Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 2 1R - BLB + BLB 1 @@ -2139,7 +2139,7 @@ Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Hon 2G 1/1 - BLB + BLB 2 @@ -2152,7 +2152,7 @@ Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Hon 3 2W - BLB + BLB 3 @@ -2165,7 +2165,7 @@ Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Hon 3 2W - BLB + BLB 3 @@ -2181,7 +2181,7 @@ You may play an additional land on each of your turns. XRRGG 5/5 - BLB + BLB 2 @@ -2197,7 +2197,7 @@ You may play an additional land on each of your turns. XRRGG 5/5 - BLB + BLB 2 @@ -2215,7 +2215,7 @@ At the beginning of your end step, if you control a creature with power 4 or gre 2 1G - BLB + BLB 1 @@ -2230,7 +2230,7 @@ Menace, deathtouch 7B 6/6 - BLB + BLB 2 @@ -2248,7 +2248,7 @@ If you would put one or more counters on a permanent or player, put twice that m 2 1G - BLB + BLB 1 @@ -2262,7 +2262,7 @@ Return target creature an opponent controls to its owner's hand. If the gift was 1 U - BLB + BLB 3 @@ -2277,7 +2277,7 @@ When this creature enters, target creature you control gets +1/+1 until end of t 2W 3/2 - BLB + BLB 2 @@ -2292,7 +2292,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to B 1/2 - BLB + BLB 2 @@ -2307,7 +2307,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to B 1/2 - BLB + BLB 2 @@ -2318,7 +2318,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to Land 0 - BLB + BLB 0 @@ -2329,7 +2329,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to Land 0 - BLB + BLB 0 @@ -2340,7 +2340,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to Land 0 - BLB + BLB 0 @@ -2351,7 +2351,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to Land 0 - BLB + BLB 0 @@ -2362,7 +2362,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to Land 0 - BLB + BLB 0 @@ -2373,7 +2373,7 @@ Landfall — Whenever a land you control enters, this creature deals 1 damage to Land 0 - BLB + BLB 0 @@ -2388,7 +2388,7 @@ Whenever Jackdaw Savior or another creature you control with flying dies, return 2W 3/1 - BLB + BLB 2 @@ -2403,7 +2403,7 @@ Whenever Jackdaw Savior or another creature you control with flying dies, return 2W 3/1 - BLB + BLB 2 @@ -2417,7 +2417,7 @@ Whenever Jackdaw Savior or another creature you control with flying dies, return 1W 2/3 - BLB + BLB 2 @@ -2432,7 +2432,7 @@ Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn. (You expe 3R/GR/G 4/5 - BLB + BLB 2 @@ -2450,7 +2450,7 @@ Whenever one or more Birds you control deal combat damage to a player, choose on 3WU 4/5 - BLB + BLB 2 @@ -2468,7 +2468,7 @@ Whenever one or more Birds you control deal combat damage to a player, choose on 3WU 4/5 - BLB + BLB 2 @@ -2486,7 +2486,7 @@ Whenever one or more Birds you control deal combat damage to a player, choose on 3WU 4/5 - BLB + BLB 2 @@ -2501,7 +2501,7 @@ Whenever one or more Birds you control deal combat damage to a player, choose on GG 3/3 - BLB + BLB 2 @@ -2516,7 +2516,7 @@ Whenever one or more Birds you control deal combat damage to a player, choose on GG 3/3 - BLB + BLB 2 @@ -2531,7 +2531,7 @@ Whenever you cast a noncreature spell, untap Kindlespark Duo. 2R 1/3 - BLB + BLB 2 @@ -2547,7 +2547,7 @@ You control enchanted creature. 4 2UU - BLB + BLB 1 @@ -2563,7 +2563,7 @@ You control enchanted creature. 4 2UU - BLB + BLB 1 @@ -2580,7 +2580,7 @@ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until e 1U 1/3 - BLB + BLB 2 @@ -2597,7 +2597,7 @@ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until e 1U 1/3 - BLB + BLB 2 @@ -2612,7 +2612,7 @@ Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creatu 3UU 4/5 - BLB + BLB 2 @@ -2627,7 +2627,7 @@ Whenever another creature you control enters, you gain 1 life. 1W 1/2 - BLB + BLB 2 @@ -2642,7 +2642,7 @@ When Lightshell Duo enters, surveil 2. (Look at the top two cards of your librar 3U 3/4 - BLB + BLB 2 @@ -2655,7 +2655,7 @@ When Lightshell Duo enters, surveil 2. (Look at the top two cards of your librar Land 0 - BLB + BLB 0 @@ -2670,7 +2670,7 @@ When Lightshell Duo enters, surveil 2. (Look at the top two cards of your librar 2GU 4/4 - BLB + BLB 2 @@ -2686,7 +2686,7 @@ When Long River Lurker enters, target creature you control can't be blocked this 2U 2/3 - BLB + BLB 2 @@ -2700,7 +2700,7 @@ Counter target creature spell. If the gift was promised, instead counter target 2 UU - BLB + BLB 3 @@ -2714,7 +2714,7 @@ Choose target creature you control and target creature you don't control. Put a 1 G - BLB + BLB 3 @@ -2730,7 +2730,7 @@ When Lumra enters, mill four cards. Then return all land cards from your graveya 4GG */* - BLB + BLB 2 @@ -2746,7 +2746,7 @@ When Lumra enters, mill four cards. Then return all land cards from your graveya 4GG */* - BLB + BLB 2 @@ -2762,7 +2762,7 @@ When Lumra enters, mill four cards. Then return all land cards from your graveya 4GG */* - BLB + BLB 2 @@ -2778,7 +2778,7 @@ When Lumra enters, mill four cards. Then return all land cards from your graveya 4GG */* - BLB + BLB 2 @@ -2793,7 +2793,7 @@ At the beginning of your end step, if you gained and lost life this turn, create 2 WB - BLB + BLB 1 @@ -2808,7 +2808,7 @@ At the beginning of your end step, if you gained and lost life this turn, create 2 WB - BLB + BLB 1 @@ -2821,7 +2821,7 @@ At the beginning of your end step, if you gained and lost life this turn, create Land 0 - BLB + BLB 0 @@ -2834,7 +2834,7 @@ At the beginning of your end step, if you gained and lost life this turn, create 2 1W - BLB + BLB 3 @@ -2849,7 +2849,7 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq 1RW 3/3 - BLB + BLB 2 @@ -2864,7 +2864,7 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq 1RW 3/3 - BLB + BLB 2 @@ -2879,7 +2879,7 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq 1RW 3/3 - BLB + BLB 2 @@ -2895,7 +2895,7 @@ Creatures your opponents control have base toughness 1. 3BB 6/5 - BLB + BLB 2 @@ -2911,7 +2911,7 @@ Creatures your opponents control have base toughness 1. 3BB 6/5 - BLB + BLB 2 @@ -2926,7 +2926,7 @@ At the beginning of combat on your turn, target Mouse you control gains your cho 1R 1/2 - BLB + BLB 2 @@ -2941,7 +2941,7 @@ At the beginning of combat on your turn, target Mouse you control gains your cho 1R 1/2 - BLB + BLB 2 @@ -2955,7 +2955,7 @@ Draw a card. 1 R - BLB + BLB 3 @@ -2970,7 +2970,7 @@ Draw a card. 2U/BU/B 2/5 - BLB + BLB 2 @@ -2984,7 +2984,7 @@ Target player draws three cards. If the gift was promised, tap target creature a 5 4U - BLB + BLB 3 @@ -2997,7 +2997,7 @@ Target player draws three cards. If the gift was promised, tap target creature a 2 XUU - BLB + BLB 3 @@ -3012,7 +3012,7 @@ Threshold — As long as seven or more cards are in your graveyard, creatures yo 2U 3/2 - BLB + BLB 2 @@ -3026,7 +3026,7 @@ Threshold — As long as seven or more cards are in your graveyard, creatures yo G 2/2 - BLB + BLB 2 @@ -3040,7 +3040,7 @@ Threshold — As long as seven or more cards are in your graveyard, creatures yo G 2/2 - BLB + BLB 2 @@ -3055,7 +3055,7 @@ You may have Mockingbird enter the battlefield as a copy of any creature on the XU 1/1 - BLB + BLB 2 @@ -3070,7 +3070,7 @@ You may have Mockingbird enter the battlefield as a copy of any creature on the XU 1/1 - BLB + BLB 2 @@ -3085,7 +3085,7 @@ Whenever Moonrise Cleric attacks, you gain 1 life. 1W/BW/B 2/3 - BLB + BLB 2 @@ -3100,7 +3100,7 @@ Whenever you gain or lose life during your turn, Bats you control get +1/+0 and 2B 1/3 - BLB + BLB 2 @@ -3111,7 +3111,7 @@ Whenever you gain or lose life during your turn, Bats you control get +1/+0 and Land 0 - BLB + BLB 0 @@ -3122,7 +3122,7 @@ Whenever you gain or lose life during your turn, Bats you control get +1/+0 and Land 0 - BLB + BLB 0 @@ -3133,7 +3133,7 @@ Whenever you gain or lose life during your turn, Bats you control get +1/+0 and Land 0 - BLB + BLB 0 @@ -3144,7 +3144,7 @@ Whenever you gain or lose life during your turn, Bats you control get +1/+0 and Land 0 - BLB + BLB 0 @@ -3155,7 +3155,7 @@ Whenever you gain or lose life during your turn, Bats you control get +1/+0 and Land 0 - BLB + BLB 0 @@ -3166,7 +3166,7 @@ Whenever you gain or lose life during your turn, Bats you control get +1/+0 and Land 0 - BLB + BLB 0 @@ -3181,7 +3181,7 @@ Valiant — Whenever Mouse Trapper becomes the target of a spell or ability you 2W 3/2 - BLB + BLB 2 @@ -3194,7 +3194,7 @@ Valiant — Whenever Mouse Trapper becomes the target of a spell or ability you Land 0 - BLB + BLB 0 @@ -3210,7 +3210,7 @@ Whenever you expend 8, exile the top two cards of your library. Until the end of 1RG 2/4 - BLB + BLB 2 @@ -3226,7 +3226,7 @@ Whenever you expend 8, exile the top two cards of your library. Until the end of 1RG 2/4 - BLB + BLB 2 @@ -3241,7 +3241,7 @@ Whenever you expend 8, exile the top two cards of your library. Until the end of 1W 3/1 - BLB + BLB 2 @@ -3256,7 +3256,7 @@ Threshold — As long as seven or more cards are in your graveyard, Nightwhorl H 2U 1/4 - BLB + BLB 2 @@ -3270,7 +3270,7 @@ Destroy target creature. If the gift wasn't promised, you lose 2 life. 3 2B - BLB + BLB 3 @@ -3283,7 +3283,7 @@ Destroy target creature. If the gift wasn't promised, you lose 2 life. Land 0 - BLB + BLB 0 @@ -3298,7 +3298,7 @@ Destroy target creature. If the gift wasn't promised, you lose 2 life. 1B 2/2 - BLB + BLB 2 @@ -3313,7 +3313,7 @@ Destroy target creature. If the gift wasn't promised, you lose 2 life. 1B 2/2 - BLB + BLB 2 @@ -3327,7 +3327,7 @@ Flashback {3}{U} (You may cast this card from your graveyard for its flashback c 2 1U - BLB + BLB 3 @@ -3340,7 +3340,7 @@ Flashback {3}{U} (You may cast this card from your graveyard for its flashback c 2 1G - BLB + BLB 3 @@ -3354,7 +3354,7 @@ Exile target nontoken creature. If the gift wasn't promised, return that creatur 2 WW - BLB + BLB 3 @@ -3368,7 +3368,7 @@ Creatures you control of the chosen type get +1/+1. 3 3 - BLB + BLB 1 @@ -3384,7 +3384,7 @@ Creatures you control of the chosen type get +1/+1. 2 1G - BLB + BLB 3 @@ -3400,7 +3400,7 @@ Whenever a creature you control becomes the target of a spell or ability an oppo G 2/1 - BLB + BLB 2 @@ -3416,7 +3416,7 @@ Whenever a creature you control becomes the target of a spell or ability an oppo G 2/1 - BLB + BLB 2 @@ -3430,7 +3430,7 @@ Draw two cards. 3 2U - BLB + BLB 3 @@ -3444,7 +3444,7 @@ Return target permanent card from your graveyard to your hand. If the gift was p 2 1G - BLB + BLB 3 @@ -3459,7 +3459,7 @@ Threshold — Whenever you attack with one or more Rats, if seven or more cards 1B 3/1 - BLB + BLB 2 @@ -3474,7 +3474,7 @@ When Pileated Provisioner enters, put a +1/+1 counter on target creature you con 4W 3/4 - BLB + BLB 2 @@ -3485,7 +3485,7 @@ When Pileated Provisioner enters, put a +1/+1 counter on target creature you con Land 0 - BLB + BLB 0 @@ -3496,7 +3496,7 @@ When Pileated Provisioner enters, put a +1/+1 counter on target creature you con Land 0 - BLB + BLB 0 @@ -3507,7 +3507,7 @@ When Pileated Provisioner enters, put a +1/+1 counter on target creature you con Land 0 - BLB + BLB 0 @@ -3518,7 +3518,7 @@ When Pileated Provisioner enters, put a +1/+1 counter on target creature you con Land 0 - BLB + BLB 0 @@ -3529,7 +3529,7 @@ When Pileated Provisioner enters, put a +1/+1 counter on target creature you con Land 0 - BLB + BLB 0 @@ -3540,7 +3540,7 @@ When Pileated Provisioner enters, put a +1/+1 counter on target creature you con Land 0 - BLB + BLB 0 @@ -3554,7 +3554,7 @@ Draw a card. 2 1R - BLB + BLB 3 @@ -3570,7 +3570,7 @@ When Plumecreed Escort enters, target creature you control gains hexproof until 1U 2/1 - BLB + BLB 2 @@ -3585,7 +3585,7 @@ Whenever Plumecreed Mentor or another creature you control with flying enters, p 1WU 2/3 - BLB + BLB 2 @@ -3599,7 +3599,7 @@ Target creature you control deals damage equal to twice its power to target crea 4 3G - BLB + BLB 3 @@ -3613,7 +3613,7 @@ Target creature you control deals damage equal to twice its power to target crea G/UG/U 1/1 - BLB + BLB 2 @@ -3626,7 +3626,7 @@ Target creature you control deals damage equal to twice its power to target crea 1 XU - BLB + BLB 3 @@ -3639,7 +3639,7 @@ Target creature you control deals damage equal to twice its power to target crea 1 XU - BLB + BLB 3 @@ -3652,7 +3652,7 @@ Target creature you control deals damage equal to twice its power to target crea 3 2B - BLB + BLB 3 @@ -3666,7 +3666,7 @@ Target creature you control deals damage equal to twice its power to target crea 3RR 5/5 - BLB + BLB 2 @@ -3679,7 +3679,7 @@ Target creature you control deals damage equal to twice its power to target crea 4 2WW - BLB + BLB 3 @@ -3692,7 +3692,7 @@ Target creature you control deals damage equal to twice its power to target crea 2 1G - BLB + BLB 3 @@ -3705,7 +3705,7 @@ Target creature you control deals damage equal to twice its power to target crea 2 1R - BLB + BLB 3 @@ -3719,7 +3719,7 @@ Target creature you control deals damage equal to twice its power to target crea 1R 2/2 - BLB + BLB 2 @@ -3736,7 +3736,7 @@ Target creature you control deals damage equal to twice its power to target crea 2UR 4 - BLB + BLB 1 @@ -3753,7 +3753,7 @@ Target creature you control deals damage equal to twice its power to target crea 2UR 4 - BLB + BLB 1 @@ -3770,7 +3770,7 @@ Target creature you control deals damage equal to twice its power to target crea 2UR 4 - BLB + BLB 1 @@ -3785,7 +3785,7 @@ Target creature you control deals damage equal to twice its power to target crea B 1/1 - BLB + BLB 2 @@ -3798,7 +3798,7 @@ Target creature you control deals damage equal to twice its power to target crea 2 1W - BLB + BLB 3 @@ -3813,7 +3813,7 @@ When Reptilian Recruiter enters, choose target creature. If that creature's powe 3RR 4/2 - BLB + BLB 2 @@ -3826,7 +3826,7 @@ When Reptilian Recruiter enters, choose target creature. If that creature's powe Land 0 - BLB + BLB 0 @@ -3841,7 +3841,7 @@ Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then f 5B 6/6 - BLB + BLB 2 @@ -3856,7 +3856,7 @@ Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then f 5B 6/6 - BLB + BLB 2 @@ -3871,7 +3871,7 @@ Whenever you expend 4, target creature you control gets +1/+1 and gains trample 2R 3/2 - BLB + BLB 2 @@ -3884,7 +3884,7 @@ Whenever you expend 4, target creature you control gets +1/+1 and gains trample 2 1U - BLB + BLB 3 @@ -3899,7 +3899,7 @@ This creature can't be blocked by creatures with power 2 or less. 3G 4/4 - BLB + BLB 2 @@ -3913,7 +3913,7 @@ Flashback {4}{B} (You may cast this card from your graveyard for its flashback c 1 B - BLB + BLB 3 @@ -3929,7 +3929,7 @@ Whenever Salvation Swan or another Bird you control enters, exile up to one targ 3W 3/3 - BLB + BLB 2 @@ -3945,7 +3945,7 @@ Whenever Salvation Swan or another Bird you control enters, exile up to one targ 3W 3/3 - BLB + BLB 2 @@ -3958,7 +3958,7 @@ Whenever Salvation Swan or another Bird you control enters, exile up to one targ 2 1B - BLB + BLB 3 @@ -3973,7 +3973,7 @@ Target player draws two cards. If the gift was promised, target creature you con 2 1R - BLB + BLB 3 @@ -3987,7 +3987,7 @@ Target creature gets +2/+0 and gains lifelink and indestructible until end of tu 3 2B - BLB + BLB 3 @@ -4005,7 +4005,7 @@ At the beginning of your end step, you may sacrifice three other nonland permane 1 B - BLB + BLB 1 @@ -4021,7 +4021,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 1GG 4/4 - BLB + BLB 2 @@ -4037,7 +4037,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 1GG 4/4 - BLB + BLB 2 @@ -4053,7 +4053,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 6 4GG - BLB + BLB 3 @@ -4069,7 +4069,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 6 4GG - BLB + BLB 3 @@ -4085,7 +4085,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 5 3BB - BLB + BLB 3 @@ -4101,7 +4101,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 5 3BB - BLB + BLB 3 @@ -4117,7 +4117,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 6 4UU - BLB + BLB 3 @@ -4133,7 +4133,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 6 4UU - BLB + BLB 3 @@ -4149,7 +4149,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 5 3RR - BLB + BLB 3 @@ -4165,7 +4165,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 5 3RR - BLB + BLB 3 @@ -4181,7 +4181,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 5 3WW - BLB + BLB 3 @@ -4197,7 +4197,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e 5 3WW - BLB + BLB 3 @@ -4211,7 +4211,7 @@ When Scrapshooter enters, if the gift was promised, destroy target artifact or e W 1/2 - BLB + BLB 2 @@ -4226,7 +4226,7 @@ Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability 1RW 3/2 - BLB + BLB 2 @@ -4241,7 +4241,7 @@ Whenever Seedpod Squire attacks, target creature you control without flying gets 3W/U 3/3 - BLB + BLB 2 @@ -4256,7 +4256,7 @@ Whenever another creature with power 2 or less enters the battlefield under your 3WW 2/4 - BLB + BLB 2 @@ -4269,7 +4269,7 @@ Whenever another creature with power 2 or less enters the battlefield under your 1 U - BLB + BLB 3 @@ -4284,7 +4284,7 @@ Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a 1U 1/1 - BLB + BLB 2 @@ -4299,7 +4299,7 @@ Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a 1U 1/1 - BLB + BLB 2 @@ -4312,7 +4312,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 2 2 - BLB + BLB 1 @@ -4326,7 +4326,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 2W 1/3 - BLB + BLB 2 @@ -4340,7 +4340,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 4 3B - BLB + BLB 1 @@ -4355,7 +4355,7 @@ When Skyskipper Duo enters, exile up to one other target creature you control. R 4U 3/3 - BLB + BLB 2 @@ -4368,7 +4368,7 @@ When Skyskipper Duo enters, exile up to one other target creature you control. R 2 1W - BLB + BLB 3 @@ -4383,7 +4383,7 @@ When Skyskipper Duo enters, exile up to one other target creature you control. R 4 2UU - BLB + BLB 3 @@ -4398,7 +4398,7 @@ When this creature enters, tap up to one target creature and put a stun counter 3U 3/3 - BLB + BLB 2 @@ -4411,7 +4411,7 @@ When this creature enters, tap up to one target creature and put a stun counter 1 U - BLB + BLB 3 @@ -4426,7 +4426,7 @@ At the beginning of your end step, if you gained or lost life this turn, look at 3W 3/1 - BLB + BLB 2 @@ -4440,7 +4440,7 @@ Destroy all creatures. If the gift was promised, return a creature card put into 5 3WW - BLB + BLB 3 @@ -4454,7 +4454,7 @@ Destroy all creatures. If the gift was promised, return a creature card put into 5 3WW - BLB + BLB 3 @@ -4469,7 +4469,7 @@ Equip {3} 4 4 - BLB + BLB 1 @@ -4482,7 +4482,7 @@ Equip {3} 2 XBB - BLB + BLB 3 @@ -4497,7 +4497,7 @@ At the beginning of your end step, if you gained or lost life this turn, surveil 2B 2/2 - BLB + BLB 2 @@ -4514,7 +4514,7 @@ Whenever you gain life, each opponent loses 1 life. 1B 2/1 - BLB + BLB 2 @@ -4529,7 +4529,7 @@ At the beginning of your end step, if you gained or lost life this turn, target 3WB 3/5 - BLB + BLB 2 @@ -4544,7 +4544,7 @@ When this creature dies, it deals 1 damage to target player. 1R 2/1 - BLB + BLB 2 @@ -4559,7 +4559,7 @@ When Stickytongue Sentinel enters, return up to one other target permanent you c 2G 3/3 - BLB + BLB 2 @@ -4573,7 +4573,7 @@ When Stickytongue Sentinel enters, return up to one other target permanent you c 2 G - BLB + BLB 1 @@ -4589,7 +4589,7 @@ Instant and sorcery spells you cast cost {1} less to cast. UR 1/1 - BLB + BLB 2 @@ -4605,7 +4605,7 @@ Instant and sorcery spells you cast cost {1} less to cast. UR 1/1 - BLB + BLB 2 @@ -4623,7 +4623,7 @@ Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter c 1 U - BLB + BLB 1 @@ -4638,7 +4638,7 @@ Whenever you cast an instant or sorcery spell, create a token that's a copy of S 3R 1/4 - BLB + BLB 2 @@ -4653,7 +4653,7 @@ Whenever you cast an instant or sorcery spell, create a token that's a copy of S 3R 1/4 - BLB + BLB 2 @@ -4668,7 +4668,7 @@ Enchanted permanent is a colorless Food artifact with "{2}, {T}, Sacrifice this 3 2U - BLB + BLB 1 @@ -4682,7 +4682,7 @@ Enchanted permanent is a colorless Food artifact with "{2}, {T}, Sacrifice this G 0/2 - BLB + BLB 2 @@ -4698,7 +4698,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of 2RR 5/4 - BLB + BLB 2 @@ -4714,7 +4714,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of 2RR 5/4 - BLB + BLB 2 @@ -4725,7 +4725,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of Land 0 - BLB + BLB 0 @@ -4736,7 +4736,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of Land 0 - BLB + BLB 0 @@ -4747,7 +4747,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of Land 0 - BLB + BLB 0 @@ -4758,7 +4758,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of Land 0 - BLB + BLB 0 @@ -4769,7 +4769,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of Land 0 - BLB + BLB 0 @@ -4780,7 +4780,7 @@ When Sunspine Lynx enters, it deals damage to each player equal to the number of Land 0 - BLB + BLB 0 @@ -4793,7 +4793,7 @@ When Swiftwater Cliffs enters the battlefield, you gain 1 life. Land 0 - BLB + BLB 1 0 @@ -4807,7 +4807,7 @@ Equip {3} 3 3 - BLB + BLB 1 @@ -4820,7 +4820,7 @@ Equip {3} 2 1R - BLB + BLB 3 @@ -4835,7 +4835,7 @@ Tap two untapped tokens you control: Tangle Tumbler becomes an artifact creature 3 6/6 - BLB + BLB 1 @@ -4850,7 +4850,7 @@ Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expe 3R 3/4 - BLB + BLB 2 @@ -4864,7 +4864,7 @@ Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expe 1U/RU/R 2/2 - BLB + BLB 2 @@ -4880,7 +4880,7 @@ Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expe 1G 2/2 - BLB + BLB 2 @@ -4896,7 +4896,7 @@ Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expe 1G 2/2 - BLB + BLB 2 @@ -4911,7 +4911,7 @@ Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards fro 1BR 3/3 - BLB + BLB 2 @@ -4926,7 +4926,7 @@ Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards fro 1BR 3/3 - BLB + BLB 2 @@ -4940,7 +4940,7 @@ Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards fro 2U 2/2 - BLB + BLB 2 @@ -4954,7 +4954,7 @@ Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards fro 2W 3/3 - BLB + BLB 2 @@ -4969,7 +4969,7 @@ When this creature enters, target opponent loses 3 life unless they sacrifice a 3B 4/3 - BLB + BLB 2 @@ -4985,7 +4985,7 @@ When this creature enters, target opponent loses 3 life unless they sacrifice a 1G 2/2 - BLB + BLB 2 @@ -5001,7 +5001,7 @@ When this creature enters, target opponent loses 3 life unless they sacrifice a 1G 2/2 - BLB + BLB 2 @@ -5015,7 +5015,7 @@ When this creature enters, target opponent loses 3 life unless they sacrifice a 1U 1/3 - BLB + BLB 2 @@ -5030,7 +5030,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t 2B 2/2 - BLB + BLB 2 @@ -5043,7 +5043,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t Land 0 - BLB + BLB 0 @@ -5056,7 +5056,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t Land 0 - BLB + BLB 0 @@ -5069,7 +5069,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t Land 0 - BLB + BLB 0 @@ -5082,7 +5082,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t Land 0 - BLB + BLB 0 @@ -5095,7 +5095,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t Land 0 - BLB + BLB 0 @@ -5109,7 +5109,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t 2 2/1 - BLB + BLB 2 @@ -5123,7 +5123,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t 1G 1/3 - BLB + BLB 2 @@ -5137,7 +5137,7 @@ When Thought-Stalker Warlock enters, choose target opponent. If they lost life t 1G 2/3 - BLB + BLB 2 @@ -5152,7 +5152,7 @@ When this creature enters, look at the top four cards of your library. You may r 1U 1/2 - BLB + BLB 2 @@ -5167,7 +5167,7 @@ When this creature enters, look at the top four cards of your library. You may r 1U 1/2 - BLB + BLB 2 @@ -5182,7 +5182,7 @@ When this creature enters, look at the top four cards of your library. You may r 1U 1/2 - BLB + BLB 2 @@ -5197,7 +5197,7 @@ Threshold — When Tidecaller Mentor enters, if seven or more cards are in your 1UB 3/3 - BLB + BLB 2 @@ -5211,7 +5211,7 @@ Threshold — When Tidecaller Mentor enters, if seven or more cards are in your 3G 3/4 - BLB + BLB 2 @@ -5226,7 +5226,7 @@ When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage 3G 2/4 - BLB + BLB 2 @@ -5239,7 +5239,7 @@ As Uncharted Haven enters the battlefield, choose a color. Land 0 - BLB + BLB 1 0 @@ -5254,7 +5254,7 @@ As Uncharted Haven enters the battlefield, choose a color. 2R 3/3 - BLB + BLB 2 @@ -5268,7 +5268,7 @@ As Uncharted Haven enters the battlefield, choose a color. 2R 3/3 - BLB + BLB 2 @@ -5284,7 +5284,7 @@ Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you contro 2U 2/2 - BLB + BLB 2 @@ -5300,7 +5300,7 @@ Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you contro 2U 2/2 - BLB + BLB 2 @@ -5315,7 +5315,7 @@ Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1 G 1/1 - BLB + BLB 2 @@ -5330,7 +5330,7 @@ Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1 G 1/1 - BLB + BLB 2 @@ -5345,7 +5345,7 @@ Other Rabbits, Bats, Birds, and Mice you control get +1/+1. 1W 2/3 - BLB + BLB 2 @@ -5360,7 +5360,7 @@ Other Rabbits, Bats, Birds, and Mice you control get +1/+1. 1W 2/3 - BLB + BLB 2 @@ -5374,7 +5374,7 @@ Creatures you control get +2/+0 until end of turn. If the gift was promised, tar 3 2R - BLB + BLB 3 @@ -5389,7 +5389,7 @@ Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X lif 1B 1/3 - BLB + BLB 2 @@ -5404,7 +5404,7 @@ Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X lif 1B 1/3 - BLB + BLB 2 @@ -5418,7 +5418,7 @@ Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X lif 3R/W 3/4 - BLB + BLB 2 @@ -5432,7 +5432,7 @@ Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X lif BG 3/2 - BLB + BLB 2 @@ -5448,7 +5448,7 @@ At the beginning of each end step, create X 1/1 black Rat creature tokens with " 2UB 3/4 - BLB + BLB 2 @@ -5464,7 +5464,7 @@ At the beginning of each end step, create X 1/1 black Rat creature tokens with " 2UB 3/4 - BLB + BLB 2 @@ -5479,7 +5479,7 @@ At the beginning of each end step, create X 1/1 black Rat creature tokens with " RG 2/2 - BLB + BLB 2 @@ -5494,7 +5494,7 @@ Enchanted creature gets +1/+1 and has haste. 1 R - BLB + BLB 1 @@ -5508,7 +5508,7 @@ Enchanted creature gets +1/+1 and has haste. 1W 2/2 - BLB + BLB 2 @@ -5525,7 +5525,7 @@ Whenever you attack, choose one — 2WW 4/4 - BLB + BLB 2 @@ -5542,7 +5542,7 @@ Whenever you attack, choose one — 2WW 4/4 - BLB + BLB 2 @@ -5556,7 +5556,7 @@ Whenever you attack, choose one — 2U 3/2 - BLB + BLB 2 @@ -5571,7 +5571,7 @@ Whenever you gain or lose life during your turn, Wax-Wane Witness gets +1/+0 unt 3W 2/4 - BLB + BLB 2 @@ -5585,7 +5585,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 2 1G - BLB + BLB 3 @@ -5599,7 +5599,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 2 1G - BLB + BLB 3 @@ -5613,7 +5613,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 1R 2/2 - BLB + BLB 2 @@ -5627,7 +5627,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 3W 3/4 - BLB + BLB 2 @@ -5641,7 +5641,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 3W 3/4 - BLB + BLB 2 @@ -5655,7 +5655,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 4BB 5/3 - BLB + BLB 2 @@ -5670,7 +5670,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 3B 2/4 - BLB + BLB 2 @@ -5685,7 +5685,7 @@ Destroy target artifact or enchantment. If the gift was promised, instead destro 3B 2/4 - BLB + BLB 2 @@ -5699,7 +5699,7 @@ Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead 3 1RR - BLB + BLB 3 @@ -5712,7 +5712,7 @@ Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead 4 3U - BLB + BLB 1 @@ -5725,7 +5725,7 @@ Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead 4 3U - BLB + BLB 1 @@ -5741,7 +5741,7 @@ Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 coun 3BG 6/6 - BLB + BLB 2 @@ -5757,7 +5757,7 @@ Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 coun 3BG 6/6 - BLB + BLB 2 @@ -5773,7 +5773,7 @@ Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, 1WB 3/3 - BLB + BLB 2 @@ -5789,7 +5789,7 @@ Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, 1WB 3/3 - BLB + BLB 2 diff --git a/BLC.xml b/BLC.xml index 93195e6a..8ea6f088 100644 --- a/BLC.xml +++ b/BLC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-07-20 00:49:23 (UTC) + 2024-07-20 08:12:39 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/BLC.xml @@ -20,6 +20,76 @@ + + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. + + R + Instant + Instant + 2 + 1R + + BLC + 3 + + + Academy Manufactor + If you would create a Clue, Food, or Treasure token, instead create one of each. + + Artifact Creature — Assembly-Worker + Creature + 3 + 3 + 1/3 + + BLC + 2 + + + Adarkar Wastes + {T}: Add {C}. +{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. + + Land + Land + 0 + + BLC + 0 + + + Aether Channeler + When Aether Channeler enters the battlefield, choose one — +• Create a 1/1 white Bird creature token with flying. +• Return another target nonland permanent to its owner's hand. +• Draw a card. + + U + Creature — Human Wizard + Creature + 3 + 2U + 2/1 + + BLC + 2 + + + Aetherize + Return all attacking creatures to their owner's hand. + + U + Instant + Instant + 4 + 3U + + BLC + 3 + Agate Instigator Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) @@ -32,7 +102,22 @@ Whenever another creature you control enters, this creature deals 1 damage to ea 1R 1/3 - BLC + BLC + 2 + + + Agate Instigator + Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever another creature you control enters, this creature deals 1 damage to each opponent. + + R + Creature — Lizard Rogue + Creature + 2 + 1R + 1/3 + + BLC 2 @@ -40,9 +125,9 @@ Whenever another creature you control enters, this creature deals 1 damage to ea (Gain the next level as a sorcery to add it's ability) When Alchemist's Talent enters, create two tapped Treasure tokens. {1}{R}: Level 2 -Treasures you control have "{T} Sacrifice this artifact: Add two mana of any one color." +Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." {4}{R}: Level 3 -Whenever you cast a spell, if mana from a Treasure was spent to cast it, this class deals damage equal to that spell's mana value to each opponent. +Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent. R Enchantment — Class @@ -50,9 +135,38 @@ Whenever you cast a spell, if mana from a Treasure was spent to cast it, this cl 4 3R - BLC + BLC 1 + + An Offer You Can't Refuse + Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + U + Instant + Instant + 1 + U + + BLC + 3 + + + Angel of the Ruins + Flying +When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Artifact Creature — Angel + Creature + 7 + 5WW + 5/7 + + BLC + 2 + Ant Queen {1}{G}: Create a 1/1 green Insect creature token. @@ -64,7 +178,22 @@ Whenever you cast a spell, if mana from a Treasure was spent to cast it, this cl 3GG 5/5 - BLC + BLC + 2 + + + Arasta of the Endless Web + Reach +Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. + + G + Legendary Enchantment Creature — Spider + Creature + 4 + 2GG + 3/5 + + BLC 2 @@ -76,7 +205,7 @@ Whenever you cast a spell, if mana from a Treasure was spent to cast it, this cl 2 2 - BLC + BLC 1 @@ -91,7 +220,49 @@ Whenever Arthur, Marigold Knight and at least one other creature attack, look at 2URW 4/5 - BLC + BLC + 2 + + + Arthur, Marigold Knight + Haste +Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat. + + RUW + Legendary Creature — Mouse Knight + Creature + 5 + 2URW + 4/5 + + BLC + 2 + + + Azorius Signet + {1}, {T}: Add {W}{U}. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Baird, Steward of Argive + Vigilance +Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. + + W + Legendary Creature — Human Soldier + Creature + 4 + 2WW + 2/4 + + BLC 2 @@ -106,9 +277,62 @@ When Baleful Strix enters the battlefield, draw a card. UB 1/1 - BLC + BLC 2 + + Barren Moor + Barren Moor enters the battlefield tapped. +{T}: Add {B}. +Cycling {B} ({B}, Discard this card: Draw a card.) + + Land + Land + 0 + + BLC + 1 + 0 + + + Bastion of Remembrance + When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. +Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. + + B + Enchantment + Enchantment + 3 + 2B + + BLC + 1 + + + Battlefield Forge + {T}: Add {C}. +{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. + + Land + Land + 0 + + BLC + 0 + + + Beast Within + Destroy target permanent. Its controller creates a 3/3 green Beast creature token. + + G + Instant + Instant + 3 + 2G + + BLC + 3 + Beastmaster Ascension Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. @@ -120,9 +344,25 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur 3 2G - BLC + BLC 1 + + Beledros Witherbloom + Flying +At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +Pay 10 life: Untap all lands you control. Activate only once each turn. + + BG + Legendary Creature — Elder Dragon + Creature + 7 + 5BG + 4/4 + + BLC + 2 + Bello, Bard of the Brambles During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card." @@ -134,7 +374,7 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur 1RG 3/3 - BLC + BLC 2 @@ -151,6 +391,63 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur BLC 2 + + Berserkers' Onslaught + Attacking creatures you control have double strike. + + R + Enchantment + Enchantment + 5 + 3RR + + BLC + 1 + + + Bident of Thassa + Whenever a creature you control deals combat damage to a player, you may draw a card. +{1}{U}, {T}: Creatures your opponents control attack this turn if able. + + U + Legendary Enchantment Artifact + Artifact + 4 + 2UU + + BLC + 1 + + + Big Score + As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Instant + Instant + 4 + 3R + + BLC + 3 + + + Binding the Old Gods + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent an opponent controls. +II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. +III — Creatures you control gain deathtouch until end of turn. + + BG + Enchantment — Saga + Enchantment + 4 + 2BG + + BLC + 1 + Birds of Paradise Flying @@ -163,7 +460,22 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur G 0/1 - BLC + BLC + 2 + + + Blade Splicer + When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. +Golems you control have first strike. + + W + Creature — Phyrexian Human Artificer + Creature + 3 + 2W + 1/1 + + BLC 2 @@ -177,14 +489,14 @@ Blasphemous Act deals 13 damage to each creature. 9 8R - BLC + BLC 3 Bloodroot Apothecary Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When Bloodroot Apothecary enters, you and target opponent each create a Treasure token. -(Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.) +Whenever an opponent sacrifices a noncreature token, that player gets two poison counters. G Creature — Squirrel Druid @@ -193,9 +505,68 @@ When Bloodroot Apothecary enters, you and target opponent each create a Treasure 2G 3/3 - BLC + BLC 2 + + Bloodroot Apothecary + Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) +When Bloodroot Apothecary enters, you and target opponent each create a Treasure token. +Whenever an opponent sacrifices a noncreature token, that player gets two poison counters. + + G + Creature — Squirrel Druid + Creature + 3 + 2G + 3/3 + + BLC + 2 + + + Body of Knowledge + Body of Knowledge's power and toughness are each equal to the number of cards in your hand. +You have no maximum hand size. +Whenever Body of Knowledge is dealt damage, draw that many cards. + + U + Creature — Avatar + Creature + 5 + 3UU + */* + + BLC + 2 + + + Bojuka Bog + Bojuka Bog enters the battlefield tapped. +When Bojuka Bog enters the battlefield, exile target player's graveyard. +{T}: Add {B}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Bootleggers' Stash + Lands you control have "{T}: Create a Treasure token." + + G + Artifact + Artifact + 6 + 5G + + BLC + 1 + Boros Signet {1}, {T}: Add {R}{W}. @@ -205,9 +576,25 @@ When Bloodroot Apothecary enters, you and target opponent each create a Treasure 2 2 - BLC + BLC 1 + + Boss's Chauffeur + Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. +Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur. +When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it. + + W + Creature — Elf Citizen + Creature + 5 + 4W + 0/0 + + BLC + 2 + Brightcap Badger // Fungal Escapade @@ -236,6 +623,58 @@ When Bloodroot Apothecary enters, you and target opponent each create a Treasure BLC 3 + + Broken Wings + Destroy target artifact, enchantment, or creature with flying. + + G + Instant + Instant + 3 + 2G + + BLC + 3 + + + Brushland + {T}: Add {C}. +{T}: Add {G} or {W}. Brushland deals 1 damage to you. + + Land + Land + 0 + + BLC + 0 + + + Burnished Hart + {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + Artifact Creature — Elk + Creature + 3 + 3 + 2/2 + + BLC + 2 + + + Calamity of Cinders + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Calamity of Cinders deals 6 damage to each untapped creature. + + R + Sorcery + Sorcery + 7 + 5RR + + BLC + 3 + Calamity of Cinders Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) @@ -247,9 +686,48 @@ Calamity of Cinders deals 6 damage to each untapped creature. 7 5RR - BLC + BLC 3 + + Canopy Vista + ({T}: Add {G} or {W}.) +Canopy Vista enters the battlefield tapped unless you control two or more basic lands. + + Land — Forest Plains + Land + 0 + + BLC + 1 + 0 + + + Cascade Bluffs + {T}: Add {C}. +{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. + + Land + Land + 0 + + BLC + 0 + + + Castle Ardenvale + Castle Ardenvale enters the battlefield tapped unless you control a Plains. +{T}: Add {W}. +{2}{W}{W}, {T}: Create a 1/1 white Human creature token. + + Land + Land + 0 + + BLC + 1 + 0 + Casualties of War Choose one or more — @@ -265,7 +743,7 @@ Calamity of Cinders deals 6 damage to each untapped creature. 6 2BBGG - BLC + BLC 3 @@ -278,7 +756,7 @@ Calamity of Cinders deals 6 damage to each untapped creature. 3 2R - BLC + BLC 3 @@ -291,23 +769,22 @@ Calamity of Cinders deals 6 damage to each untapped creature. 2 1U - BLC + BLC 3 - Chatterfang, Squirrel General - Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) -If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. -{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + Chasm Skulker + Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. +When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.) - G - Legendary Creature — Squirrel Warrior + U + Creature — Squid Horror Creature 3 - 2G - 3/3 + 2U + 1/1 - BLC + BLC 2 @@ -323,7 +800,7 @@ If one or more tokens would be created under your control, those tokens plus tha 2G 3/3 - BLC + BLC 2 @@ -339,7 +816,150 @@ If one or more tokens would be created under your control, those tokens plus tha 2G 3/3 - BLC + BLC + 2 + + + Chatterfang, Squirrel General + Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) +If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. +{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + + G + Legendary Creature — Squirrel Warrior + Creature + 3 + 2G + 3/3 + + BLC + 2 + + + Chatterstorm + Create a 1/1 green Squirrel creature token. +Storm (When you cast this spell, copy it for each spell cast before it this turn.) + + G + Sorcery + Sorcery + 2 + 1G + + BLC + 3 + + + Chittering Witch + When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. +{1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. + + B + Creature — Human Warlock + Creature + 4 + 3B + 2/2 + + BLC + 2 + + + Chitterspitter + At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. +Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. +{G}, {T}: Create a 1/1 green Squirrel creature token. + + G + Artifact + Artifact + 3 + 2G + + BLC + 1 + + + Cinder Glade + ({T}: Add {R} or {G}.) +Cinder Glade enters the battlefield tapped unless you control two or more basic lands. + + Land — Mountain Forest + Land + 0 + + BLC + 1 + 0 + + + Circuit Mender + When Circuit Mender enters the battlefield, you gain 2 life. +When Circuit Mender leaves the battlefield, draw a card. + + Artifact Creature — Insect + Creature + 3 + 3 + 2/3 + + BLC + 2 + + + Clifftop Retreat + Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. +{T}: Add {R} or {W}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Cloudblazer + Flying +When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. + + UW + Creature — Human Scout + Creature + 5 + 3WU + 2/2 + + BLC + 2 + + + Coiling Oracle + When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. + + GU + Creature — Snake Elf Druid + Creature + 2 + GU + 1/1 + + BLC + 2 + + + Combat Celebrant + If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) + + R + Creature — Human Warrior + Creature + 3 + 2R + 4/1 + + BLC 2 @@ -350,7 +970,7 @@ If one or more tokens would be created under your control, those tokens plus tha Land 0 - BLC + BLC 0 @@ -364,9 +984,79 @@ Whenever you cast a creature spell, that creature enters with X additional +1/+1 3 2G - BLC + BLC 1 + + Communal Brewing + When Communal Brewing enters, any number of target opponents each draw a card. Put an ingredient counter on Communal Brewing, then put an ingredient counter on it for each card drawn this way. +Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on Communal Brewing. + + G + Enchantment + Enchantment + 3 + 2G + + BLC + 1 + + + Copperline Gorge + Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Coveted Jewel + When Coveted Jewel enters the battlefield, draw three cards. +{T}: Add three mana of any one color. +Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. + + Artifact + Artifact + 6 + 6 + + BLC + 1 + + + Cultivate + Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. + + G + Sorcery + Sorcery + 3 + 2G + + BLC + 3 + + + Curiosity Crafter + Flying +You have no maximum hand size. +Whenever a creature token you control deals combat damage to a player, draw a card. + + U + Creature — Bird Wizard + Creature + 4 + 3U + 3/3 + + BLC + 2 + Cut a Deal Each opponent draws a card, then you draw a card for each opponent who drew a card this way. @@ -377,9 +1067,67 @@ Whenever you cast a creature spell, that creature enters with X additional +1/+1 3 2W - BLC + BLC 3 + + Deadly Dispute + As an additional cost to cast this spell, sacrifice an artifact or creature. +Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + B + Instant + Instant + 2 + 1B + + BLC + 3 + + + Decimate + Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.) + + GR + Sorcery + Sorcery + 4 + 2RG + + BLC + 3 + + + Decree of Pain + Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. +Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) +When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. + + B + Sorcery + Sorcery + 8 + 6BB + + BLC + 3 + + + Deep Forest Hermit + Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. +Squirrels you control get +1/+1. + + G + Creature — Elf Druid + Creature + 5 + 3GG + 1/1 + + BLC + 2 + Derevi, Empyrial Tactician Flying @@ -393,7 +1141,22 @@ Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you con GWU 2/3 - BLC + BLC + 2 + + + Devilish Valet + Trample, haste +Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. + + R + Creature — Devil Warrior + Creature + 3 + 2R + 1/3 + + BLC 2 @@ -409,7 +1172,48 @@ Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you con 1RG 3 - BLC + BLC + 1 + + + Dusk + Destroy all creatures with power 3 or greater. + + W + Sorcery + Sorcery + 9 + 2WW + + BLC + 3 + + + Dawn + Aftermath (Cast this spell only from your graveyard. Then exile it.) +Return all creature cards with power 2 or less from your graveyard to your hand. + + W + Sorcery + Sorcery + 9 + 3WW + + BLC + 3 + + + Echoing Assault + Creature tokens you control have menace. +Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step. + + R + Enchantment + Enchantment + 5 + 4R + + BLC 1 @@ -423,21 +1227,7 @@ Whenever you attack a player, choose target nontoken creature that's attacking t 5 4R - BLC - 1 - - - Echoing Assault - Creature tokens you control have menace. -Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step. - - R - Enchantment - Enchantment - 5 - 4R - - BLC + BLC 1 @@ -453,13 +1243,58 @@ Whenever you attack a player, choose target nontoken creature that's attacking t 4WW 4 - BLC + BLC 1 + + End-Raze Forerunners + Vigilance, trample, haste +When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. + + G + Creature — Boar + Creature + 8 + 5GGG + 7/7 + + BLC + 2 + + + Esika's Chariot + When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. +Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. +Crew 4 + + G + Legendary Artifact — Vehicle + Artifact + 4 + 3G + 4/4 + + BLC + 1 + + + Etali, Primal Storm + Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. + + R + Legendary Creature — Elder Dinosaur + Creature + 6 + 4RR + 6/6 + + BLC + 2 + Evercoat Ursine Trample -Hideaway 3, hideaway 3 (When this creature enters the battlefield, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) +Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost. G @@ -469,9 +1304,36 @@ Whenever Evercoat Ursine deals combat damage to a player, if there are cards exi 4G 6/6 - BLC + BLC 2 + + Evercoat Ursine + Trample +Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) +Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost. + + G + Creature — Elemental Bear + Creature + 5 + 4G + 6/6 + + BLC + 2 + + + Evolving Wilds + {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + BLC + 0 + Exotic Orchard {T}: Add one mana of any color that a land an opponent controls could produce. @@ -480,7 +1342,7 @@ Whenever Evercoat Ursine deals combat damage to a player, if there are cards exi Land 0 - BLC + BLC 0 @@ -494,9 +1356,25 @@ Draw a card. 2 1G - BLC + BLC 3 + + Faeburrow Elder + Vigilance +Faeburrow Elder gets +1/+1 for each color among permanents you control. +{T}: For each color among permanents you control, add one mana of that color. + + GW + Creature — Treefolk Druid + Creature + 3 + 1GW + 0/0 + + BLC + 2 + Farseek Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. @@ -507,9 +1385,32 @@ Draw a card. 2 1G - BLC + BLC 3 + + Fellwar Stone + {T}: Add one mana of any color that a land an opponent controls could produce. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Ferrous Lake + {1}, {T}: Add {U}{R}. + + Land + Land + 0 + + BLC + 0 + Fisher's Talent (Gain the next level as a sorcery to add its ability.) @@ -525,9 +1426,21 @@ If you would create a Shark token, create an 8/8 blue Octopus creature token ins 4 2GU - BLC + BLC 1 + + Flooded Grove + {T}: Add {C}. +{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. + + Land + Land + 0 + + BLC + 0 + Flubs, the Fool You may play an additional land on each of your turns. @@ -540,7 +1453,7 @@ Whenever you play a land or cast a spell, draw a card if you have no cards in ha GUR 0/5 - BLC + BLC 2 @@ -555,9 +1468,23 @@ At the beginning of your upkeep, you may move any number of +1/+1 counters from 3G 0/3 - BLC + BLC 2 + + Forgotten Cave + Forgotten Cave enters the battlefield tapped. +{T}: Add {R}. +Cycling {R} ({R}, Discard this card: Draw a card.) + + Land + Land + 0 + + BLC + 1 + 0 + Fortune Teller's Talent (Gain the next level as a sorcery to add its ability.) @@ -573,7 +1500,49 @@ Spells you cast from anywhere other than your hand cost {2} less to cast. 1 U - BLC + BLC + 1 + + + Game Trail + As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Garruk's Packleader + Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. + + G + Creature — Beast + Creature + 5 + 4G + 4/4 + + BLC + 2 + + + Garruk's Uprising + When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. +Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. + + G + Enchantment + Enchantment + 3 + 2G + + BLC 1 @@ -589,7 +1558,7 @@ Spells you cast from anywhere other than your hand cost {2} less to cast. 4BG 5 - BLC + BLC 1 @@ -602,9 +1571,37 @@ Spells you cast from anywhere other than your hand cost {2} less to cast. 3 2W - BLC + BLC 3 + + Ghalta, Primal Hunger + This spell costs {X} less to cast, where X is the total power of creatures you control. +Trample + + G + Legendary Creature — Elder Dinosaur + Creature + 12 + 10GG + 12/12 + + BLC + 2 + + + Ghirapur Orrery + Each player may play an additional land on each of their turns. +At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. + + Artifact + Artifact + 4 + 4 + + BLC + 1 + Gilded Goose Flying @@ -619,7 +1616,90 @@ When Gilded Goose enters the battlefield, create a Food token. (It's an artifact G 0/2 - BLC + BLC + 2 + + + Gilded Goose + Flying +When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{1}{G}, {T}: Create a Food token. +{T}, Sacrifice a Food: Add one mana of any color. + + G + Creature — Bird + Creature + 1 + G + 0/2 + + BLC + 2 + + + Gilded Lotus + {T}: Add three mana of any one color. + + Artifact + Artifact + 5 + 5 + + BLC + 1 + + + Glacial Fortress + Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. +{T}: Add {W} or {U}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Golgari Rot Farm + Golgari Rot Farm enters the battlefield tapped. +When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. +{T}: Add {B}{G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Golgari Signet + {1}, {T}: Add {B}{G}. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Goreclaw, Terror of Qal Sisma + Creature spells you cast with power 4 or greater cost {2} less to cast. +Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. + + G + Legendary Creature — Bear + Creature + 4 + 3G + 4/3 + + BLC 2 @@ -637,9 +1717,118 @@ Whenever you gain life for the first time each turn, put a +1/+1 counter on each 1 G - BLC + BLC 1 + + Gratuitous Violence + If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. + + R + Enchantment + Enchantment + 5 + 2RRR + + BLC + 1 + + + Greater Good + Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. + + G + Enchantment + Enchantment + 4 + 2GG + + BLC + 1 + + + Grim Backwoods + {T}: Add {C}. +{2}{B}{G}, {T}, Sacrifice a creature: Draw a card. + + Land + Land + 0 + + BLC + 0 + + + Grothama, All-Devouring + Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." +When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. + + G + Legendary Creature — Wurm + Creature + 5 + 3GG + 10/8 + + BLC + 2 + + + Grumgully, the Generous + Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. + + GR + Legendary Creature — Goblin Shaman + Creature + 3 + 1RG + 3/3 + + BLC + 2 + + + Gruul Signet + {1}, {T}: Add {R}{G}. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Gruul Turf + Gruul Turf enters the battlefield tapped. +When Gruul Turf enters the battlefield, return a land you control to its owner's hand. +{T}: Add {R}{G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Hanged Executioner + Flying +When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. +{3}{W}, Exile Hanged Executioner: Exile target creature. + + W + Creature — Spirit + Creature + 3 + 2W + 1/1 + + BLC + 2 + Harmonize Draw three cards. @@ -650,9 +1839,36 @@ Whenever you gain life for the first time each turn, put a +1/+1 counter on each 4 2GG - BLC + BLC 3 + + Haunted Mire + ({T}: Add {B} or {G}.) +Haunted Mire enters the battlefield tapped. + + Land — Swamp Forest + Land + 0 + + BLC + 1 + 0 + + + Haywire Mite + When Haywire Mite dies, you gain 2 life. +{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. + + Artifact Creature — Insect + Creature + 1 + 1 + 1/1 + + BLC + 2 + Hazel of the Rootbloom {T}, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors. @@ -680,7 +1896,7 @@ At the beginning of your end step, create a token that's a copy of target token 2BG 3/5 - BLC + BLC 2 @@ -696,7 +1912,133 @@ Foods you control have all activated abilities of all creature cards exiled with 3B 3/4 - BLC + BLC + 2 + + + Hazel's Brewmaster + Menace +Whenever Hazel's Brewmaster enters or attacks, exile up to one target card from a graveyard and create a Food token. +Foods you control have all activated abilities of all creature cards exiled with Hazel's Brewmaster. + + B + Creature — Squirrel Warlock + Creature + 4 + 3B + 3/4 + + BLC + 2 + + + Hedron Archive + {T}: Add {C}{C}. +{2}, {T}, Sacrifice Hedron Archive: Draw two cards. + + Artifact + Artifact + 4 + 4 + + BLC + 1 + + + Helm of the Host + At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. +Equip {5} + + Legendary Artifact — Equipment + Artifact + 4 + 4 + + BLC + 1 + + + Hinterland Harbor + Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. +{T}: Add {G} or {U}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Hoofprints of the Stag + Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. +{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn. + + W + Kindred Enchantment — Elemental + Enchantment + 2 + 1W + + BLC + 1 + + + Idol of Oblivion + {T}: Draw a card. Activate only if you created a token this turn. +{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Illusionist's Gambit + Cast this spell only during the declare blockers step on an opponent's turn. +Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat. + + U + Instant + Instant + 4 + 2UU + + BLC + 3 + + + Illusory Ambusher + Flash (You may cast this spell any time you could cast an instant.) +Whenever Illusory Ambusher is dealt damage, draw that many cards. + + U + Creature — Cat Illusion + Creature + 5 + 4U + 4/1 + + BLC + 2 + + + Inferno Titan + {R}: Inferno Titan gets +1/+0 until end of turn. +Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + BLC 2 @@ -712,7 +2054,7 @@ Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put t 4BB 5/4 - BLC + BLC 2 @@ -727,9 +2069,53 @@ Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put t 3B 2/4 - BLC + BLC 2 + + Insatiable Frugivore + When Insatiable Frugivore enters, create a Food token, then you may exile three cards from your graveyard. If you do, repeat this process. +{3}{B}, Sacrifice X Foods: Creatures you control get +X/+0 and gain menace until end of turn. + + B + Creature — Rat Berserker + Creature + 4 + 3B + 2/4 + + BLC + 2 + + + Inspiring Overseer + Flying +When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. + + W + Creature — Angel Cleric + Creature + 3 + 2W + 2/1 + + BLC + 2 + + + Intellectual Offering + Choose an opponent. You and that player each draw three cards. +Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. + + U + Instant + Instant + 5 + 4U + + BLC + 3 + Ishai, Ojutai Dragonspeaker Flying @@ -743,24 +2129,19 @@ Partner (You can have two commanders if both have partner.) 2WU 1/1 - BLC + BLC 2 - Jace, the Mind Sculptor - +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -0: Draw three cards, then put two cards from your hand on top of your library in any order. -−1: Return target creature to its owner's hand. -−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + Izzet Signet + {1}, {T}: Add {U}{R}. - U - Legendary Planeswalker — Jace - Planeswalker - 4 - 2UU - 3 + Artifact + Artifact + 2 + 2 - BLC + BLC 1 @@ -777,7 +2158,24 @@ Partner (You can have two commanders if both have partner.) 2UU 3 - BLC + BLC + 1 + + + Jace, the Mind Sculptor + +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. +0: Draw three cards, then put two cards from your hand on top of your library in any order. +−1: Return target creature to its owner's hand. +−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + + U + Legendary Planeswalker — Jace + Planeswalker + 4 + 2UU + 3 + + BLC 1 @@ -792,7 +2190,97 @@ Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tok X1W 1/2 - BLC + BLC + 2 + + + Jacked Rabbit + Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) +Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power. + + W + Creature — Rabbit Warrior + Creature + 2 + X1W + 1/2 + + BLC + 2 + + + Jazal Goldmane + First strike +{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. + + W + Legendary Creature — Cat Warrior + Creature + 4 + 2WW + 4/4 + + BLC + 2 + + + Jolrael, Mwonvuli Recluse + Whenever you draw your second card each turn, create a 2/2 green Cat creature token. +{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. + + G + Legendary Creature — Human Druid + Creature + 2 + 1G + 1/2 + + BLC + 2 + + + Jungle Hollow + Jungle Hollow enters the battlefield tapped. +When Jungle Hollow enters the battlefield, you gain 1 life. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Junk Winder + Affinity for tokens (This spell costs {1} less to cast for each token you control.) +Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. + + U + Creature — Serpent + Creature + 7 + 5UU + 5/6 + + BLC + 2 + + + Kalonian Hydra + Trample +Kalonian Hydra enters the battlefield with four +1/+1 counters on it. +Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. + + G + Creature — Hydra + Creature + 5 + 3GG + 0/0 + + BLC 2 @@ -807,9 +2295,37 @@ Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tok 4 5 - BLC + BLC 1 + + Karplusan Forest + {T}: Add {C}. +{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. + + Land + Land + 0 + + BLC + 0 + + + Kodama of the East Tree + Reach +Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. +Partner (You can have two commanders if both have partner.) + + G + Legendary Creature — Spirit + Creature + 6 + 4GG + 6/6 + + BLC + 2 + Kwain, Itinerant Meddler {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. @@ -821,7 +2337,21 @@ Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tok WU 1/3 - BLC + BLC + 2 + + + Kwain, Itinerant Meddler + {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. + + UW + Legendary Creature — Rabbit Wizard + Creature + 2 + WU + 1/3 + + BLC 2 @@ -837,7 +2367,7 @@ Sacrifice a Spirit: Add {R}. 1URW 3/3 - BLC + BLC 2 @@ -853,7 +2383,7 @@ Sacrifice a Spirit: Add {R}. 2BB 3 - BLC + BLC 1 @@ -869,9 +2399,66 @@ Sacrifice a Spirit: Add {R}. 2BB 3 - BLC + BLC 1 + + Llanowar Loamspeaker + {T}: Add one mana of any color. +{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. + + G + Creature — Elf Druid + Creature + 2 + 1G + 1/3 + + BLC + 2 + + + Llanowar Wastes + {T}: Add {C}. +{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. + + Land + Land + 0 + + BLC + 0 + + + Loran of the Third Path + Vigilance +When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. +{T}: You and target opponent each draw a card. + + W + Legendary Creature — Human Artificer + Creature + 3 + 2W + 2/1 + + BLC + 2 + + + Lotus Cobra + Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. + + G + Creature — Snake + Creature + 2 + 1G + 2/1 + + BLC + 2 + Loyal Warhound Vigilance @@ -884,7 +2471,7 @@ When Loyal Warhound enters the battlefield, if an opponent controls more lands t 1W 3/1 - BLC + BLC 2 @@ -899,7 +2486,22 @@ Whenever a creature you control without flying dies, return it to the battlefiel 2WW 3/4 - BLC + BLC + 2 + + + Luminous Broodmoth + Flying +Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it. + + W + Creature — Insect + Creature + 4 + 2WW + 3/4 + + BLC 2 @@ -912,9 +2514,40 @@ Whenever a creature you control without flying dies, return it to the battlefiel 3 1BG - BLC + BLC 3 + + Managorger Hydra + Trample +Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. + + G + Creature — Hydra + Creature + 3 + 2G + 1/1 + + BLC + 2 + + + Mangara, the Diplomat + Lifelink +Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. +Whenever an opponent casts their second spell each turn, draw a card. + + W + Legendary Creature — Human Cleric + Creature + 4 + 3W + 2/4 + + BLC + 2 + Marrow-Gnawer All Rats have fear. @@ -927,9 +2560,22 @@ Whenever a creature you control without flying dies, return it to the battlefiel 3BB 2/3 - BLC + BLC 2 + + Martial Coup + Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. + + W + Sorcery + Sorcery + 2 + XWW + + BLC + 3 + Martial Impetus Enchant creature @@ -942,7 +2588,46 @@ Whenever enchanted creature attacks, each other creature that's attacking one of 3 2W - BLC + BLC + 1 + + + Maskwood Nexus + Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) + + Artifact + Artifact + 4 + 4 + + BLC + 1 + + + Mind Stone + {T}: Add {C}. +{1}, {T}, Sacrifice Mind Stone: Draw a card. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Moldervine Reclamation + Whenever a creature you control dies, you gain 1 life and draw a card. + + BG + Enchantment + Enchantment + 5 + 3BG + + BLC 1 @@ -958,7 +2643,78 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist an 3BB 4/4 - BLC + BLC + 2 + + + Moonstone Eulogist + Flying +Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life. + + B + Creature — Bat Warlock + Creature + 5 + 3BB + 4/4 + + BLC + 2 + + + Morbid Opportunist + Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. + + B + Creature — Human Rogue + Creature + 3 + 2B + 1/3 + + BLC + 2 + + + Mossfire Valley + {1}, {T}: Add {R}{G}. + + Land + Land + 0 + + BLC + 0 + + + Mosswort Bridge + Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) +Mosswort Bridge enters the battlefield tapped. +{T}: Add {G}. +{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. + + Land + Land + 0 + + BLC + 1 + 0 + + + Mr. Foxglove + Lifelink +Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield. + + GUW + Legendary Creature — Fox Rogue + Creature + 5 + 2GWU + 3/5 + + BLC 2 @@ -973,7 +2729,7 @@ Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defend 2GWU 3/5 - BLC + BLC 2 @@ -1003,7 +2759,7 @@ Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on 1GWU 1/5 - BLC + BLC 2 @@ -1017,9 +2773,50 @@ At the beginning of your end step, for each spell you've cast this turn, create 5 4W - BLC + BLC 1 + + Murmuration + Birds you control get +1/+1 and have vigilance. +At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow. + + W + Enchantment + Enchantment + 5 + 4W + + BLC + 1 + + + Mystic Monastery + Mystic Monastery enters the battlefield tapped. +{T}: Add {U}, {R}, or {W}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Nadier's Nightblade + Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. + + B + Creature — Elf Warrior + Creature + 3 + 2B + 1/3 + + BLC + 2 + Narset, Parter of Veils Each opponent can't draw more than one card each turn. @@ -1032,7 +2829,50 @@ At the beginning of your end step, for each spell you've cast this turn, create 1UU 5 - BLC + BLC + 1 + + + Necroblossom Snarl + As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Nested Shambler + When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. + + B + Creature — Zombie + Creature + 1 + B + 1/1 + + BLC + 2 + + + Nissa, Who Shakes the World + Whenever you tap a Forest for mana, add an additional {G}. ++1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. +−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. + + G + Legendary Planeswalker — Nissa + Planeswalker + 5 + 3GG + 5 + + BLC 1 @@ -1048,23 +2888,7 @@ At the beginning of your end step, for each spell you've cast this turn, create 3GG 5 - BLC - 1 - - - Nissa, Who Shakes the World - Whenever you tap a Forest for mana, add an additional {G}. -+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. - - G - Legendary Planeswalker — Nissa - Planeswalker - 5 - 3GG - 5 - - BLC + BLC 1 @@ -1079,9 +2903,132 @@ At the beginning of each end step, create a token that's a copy of target creatu 3GU 3/3 - BLC + BLC 2 + + Octomancer + Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.) +At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn. + + GU + Creature — Frog Druid + Creature + 5 + 3GU + 3/3 + + BLC + 2 + + + Ogre Slumlord + Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. +Rats you control have deathtouch. + + B + Creature — Ogre Rogue + Creature + 5 + 3BB + 3/3 + + BLC + 2 + + + Oran-Rief, the Vastwood + Oran-Rief, the Vastwood enters the battlefield tapped. +{T}: Add {G}. +{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. + + Land + Land + 0 + + BLC + 1 + 0 + + + Ornithopter of Paradise + Flying +{T}: Add one mana of any color. + + Artifact Creature — Thopter + Creature + 2 + 2 + 0/2 + + BLC + 2 + + + Outpost Siege + As Outpost Siege enters the battlefield, choose Khans or Dragons. +• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. +• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. + + R + Enchantment + Enchantment + 4 + 3R + + BLC + 1 + + + Overflowing Basin + {1}, {T}: Add {G}{U}. + + Land + Land + 0 + + BLC + 0 + + + Path of Ancestry + Path of Ancestry enters the battlefield tapped. +{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + Land + Land + 0 + + BLC + 1 + 0 + + + Path of Discovery + Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) + + G + Enchantment + Enchantment + 4 + 3G + + BLC + 1 + + + Path to Exile + Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + W + Instant + Instant + 1 + W + + BLC + 3 + Perch Protection Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) @@ -1094,9 +3041,83 @@ Exile Perch Protection. 6 4WW - BLC + BLC 3 + + Perch Protection + Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) +Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything. +Exile Perch Protection. + + W + Instant + Instant + 6 + 4WW + + BLC + 3 + + + Perplexing Test + Choose one — +• Return all creature tokens to their owners' hands. +• Return all nontoken creatures to their owners' hands. + + U + Instant + Instant + 5 + 3UU + + BLC + 3 + + + Plaguecrafter + When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. + + B + Creature — Human Shaman + Creature + 3 + 2B + 3/2 + + BLC + 2 + + + Plumb the Forbidden + As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. +You draw a card and you lose 1 life. + + B + Instant + Instant + 2 + 1B + + BLC + 3 + + + Poison-Tip Archer + Reach (This creature can block creatures with flying.) +Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +Whenever another creature dies, each opponent loses 1 life. + + BG + Creature — Elf Archer + Creature + 4 + 2BG + 2/3 + + BLC + 2 + Pollywog Prodigy Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) @@ -1109,7 +3130,79 @@ Whenever an opponent casts a noncreature spell with mana value less than Pollywo 1U 1/3 - BLC + BLC + 2 + + + Pollywog Prodigy + Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +Whenever an opponent casts a noncreature spell with mana value less than Pollywog Prodigy's power, draw a card. + + U + Creature — Frog Wizard + Creature + 2 + 1U + 1/3 + + BLC + 2 + + + Prairie Stream + ({T}: Add {W} or {U}.) +Prairie Stream enters the battlefield tapped unless you control two or more basic lands. + + Land — Plains Island + Land + 0 + + BLC + 1 + 0 + + + Primeval Bounty + Whenever you cast a creature spell, create a 3/3 green Beast creature token. +Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. +Landfall — Whenever a land enters the battlefield under your control, you gain 3 life. + + G + Enchantment + Enchantment + 6 + 5G + + BLC + 1 + + + Promise of Loyalty + Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. + + W + Sorcery + Sorcery + 5 + 4W + + BLC + 3 + + + Prosperous Bandit + Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +First strike +Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens. + + R + Creature — Raccoon Rogue + Creature + 3 + 2R + 2/2 + + BLC 2 @@ -1125,7 +3218,7 @@ Whenever this creature deals combat damage to a player, create that many tapped 2R 2/2 - BLC + BLC 2 @@ -1140,14 +3233,54 @@ Whenever another creature enters the battlefield under your control, you gain 1 1G 1/1 - BLC + BLC 2 + + Psychosis Crawler + Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. +Whenever you draw a card, each opponent loses 1 life. + + Artifact Creature — Phyrexian Horror + Creature + 5 + 5 + */* + + BLC + 2 + + + Pull from Tomorrow + Draw X cards, then discard a card. + + U + Instant + Instant + 2 + XUU + + BLC + 3 + + + Putrefy + Destroy target artifact or creature. It can't be regenerated. + + BG + Instant + Instant + 3 + 1BG + + BLC + 3 + Pyreswipe Hawk Flying, haste -Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the highest mana value among artifacts you control. -Whenever you expend 6, gain control of target artifact as long as you control Pyrewipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.) +Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control. +Whenever you expend 6, gain control of up to one target artifact for as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.) R Creature — Elemental Bird @@ -1156,7 +3289,95 @@ Whenever you expend 6, gain control of target artifact as long as you control Py 3RR 4/4 - BLC + BLC + 2 + + + Pyreswipe Hawk + Flying, haste +Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control. +Whenever you expend 6, gain control of up to one target artifact for as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.) + + R + Creature — Elemental Bird + Creature + 5 + 3RR + 4/4 + + BLC + 2 + + + Raging Ravine + Raging Ravine enters the battlefield tapped. +{T}: Add {R} or {G}. +{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. + + Land + Land + 0 + + BLC + 1 + 0 + + + Rain of Riches + When Rain of Riches enters the battlefield, create two Treasure tokens. +The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) + + R + Enchantment + Enchantment + 5 + 3RR + + BLC + 1 + + + Rampaging Baloths + Trample +Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. + + G + Creature — Beast + Creature + 6 + 4GG + 6/6 + + BLC + 2 + + + Rampant Growth + Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + BLC + 3 + + + Rapid Augmenter + Haste +Whenever another creature you control with base power 1 enters, it gains haste until end of turn. +Whenever another creature you control enters, if it wasn't cast, put a +1/+1 counter on Rapid Augmenter and Rapid Augmenter can't be blocked this turn. + + RU + Creature — Otter Artificer + Creature + 3 + 1UR + 1/3 + + BLC 2 @@ -1172,7 +3393,7 @@ Whenever another creature you control enters, if it wasn't cast, put a +1/+1 cou 1UR 1/3 - BLC + BLC 2 @@ -1185,9 +3406,107 @@ Whenever another creature you control enters, if it wasn't cast, put a +1/+1 cou 1 U - BLC + BLC 3 + + Ravenous Squirrel + Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. +{1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. + + BG + Creature — Squirrel + Creature + 1 + B/G + 1/1 + + BLC + 2 + + + Razorverge Thicket + Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {G} or {W}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Realm-Cloaked Giant // Cast Off + + + W + Creature — Giant // Sorcery — Adventure + Creature + 7 + 5WW // 3WW + 7/7 + + BLC + 3 + + + Reliquary Tower + You have no maximum hand size. +{T}: Add {C}. + + Land + Land + 0 + + BLC + 0 + + + Restoration Angel + Flash +Flying +When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. + + W + Creature — Angel + Creature + 4 + 3W + 3/4 + + BLC + 2 + + + Riot Control + You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. + + W + Instant + Instant + 3 + 2W + + BLC + 3 + + + Rishkar, Peema Renegade + When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. +Each creature you control with a counter on it has "{T}: Add {G}." + + G + Legendary Creature — Elf Druid + Creature + 3 + 2G + 2/2 + + BLC + 2 + Rites of Flourishing At the beginning of each player's draw step, that player draws an additional card. @@ -1199,7 +3518,7 @@ Each player may play an additional land on each of their turns. 3 2G - BLC + BLC 1 @@ -1214,9 +3533,37 @@ Crew 3 7 4/4 - BLC + BLC 1 + + Rolling Hamsphere + Rolling Hamsphere gets +1/+1 for each Hamster you control. +Whenever Rolling Hamsphere attacks, creature three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control. +Crew 3 + + Artifact — Vehicle + Artifact + 7 + 7 + 4/4 + + BLC + 1 + + + Rootbound Crag + Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + Rootcast Apprenticeship Choose three. You may choose the same mode more than once. @@ -1231,9 +3578,80 @@ Crew 3 4 3G - BLC + BLC 3 + + Rootcast Apprenticeship + Choose three. You may choose the same mode more than once. +• Put two +1/+1 counters on target creature. +• Create a token that's a copy of target token you control. +• Target player creates a 1/1 green Squirrel creature token. +• Target opponent sacrifices a nontoken artifact. + + G + Sorcery + Sorcery + 4 + 3G + + BLC + 3 + + + Rose Room Treasurer + Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, Rose Room Treasurer deals X damage to any target. + + R + Creature — Ogre Warrior + Creature + 4 + 3R + 4/3 + + BLC + 2 + + + Rowdy Research + This spell costs {1} less to cast for each creature that attacked this turn. +Draw three cards. + + U + Instant + Instant + 7 + 6U + + BLC + 3 + + + Rugged Prairie + {T}: Add {C}. +{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. + + Land + Land + 0 + + BLC + 0 + + + Sakura-Tribe Elder + Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Creature — Snake Shaman + Creature + 2 + 1G + 1/1 + + BLC + 2 + Saw in Half Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. @@ -1244,7 +3662,7 @@ Crew 3 3 2B - BLC + BLC 3 @@ -1259,9 +3677,50 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 2G 2/2 - BLC + BLC 2 + + Scurry of Squirrels + Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.) +Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counter on target creature you control. + + G + Creature — Squirrel Scout + Creature + 3 + 2G + 2/2 + + BLC + 2 + + + Seachrome Coast + Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {W} or {U}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Seaside Citadel + Seaside Citadel enters the battlefield tapped. +{T}: Add {G}, {W}, or {U}. + + Land + Land + 0 + + BLC + 1 + 0 + Second Harvest For each token you control, create a token that's a copy of that permanent. @@ -1272,9 +3731,191 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 4 2GG - BLC + BLC 3 + + Secret Rendezvous + You and target opponent each draw three cards. + + W + Sorcery + Sorcery + 3 + 1WW + + BLC + 3 + + + Selfless Spirit + Flying +Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. + + W + Creature — Spirit Cleric + Creature + 2 + 1W + 2/1 + + BLC + 2 + + + Selvala, Explorer Returned + Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. + + GW + Legendary Creature — Elf Scout + Creature + 3 + 1GW + 2/4 + + BLC + 2 + + + Shamanic Revelation + Draw a card for each creature you control. +Ferocious — You gain 4 life for each creature you control with power 4 or greater. + + G + Sorcery + Sorcery + 5 + 3GG + + BLC + 3 + + + Sheltered Thicket + ({T}: Add {R} or {G}.) +Sheltered Thicket enters the battlefield tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Mountain Forest + Land + 0 + + BLC + 1 + 0 + + + Shield Broker + When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) + + U + Creature — Octopus Advisor + Creature + 5 + 3UU + 3/4 + + BLC + 2 + + + Shivan Reef + {T}: Add {C}. +{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. + + Land + Land + 0 + + BLC + 0 + + + Siege-Gang Commander + When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. +{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. + + R + Creature — Goblin + Creature + 5 + 3RR + 2/2 + + BLC + 2 + + + Simic Ascendancy + {1}{G}{U}: Put a +1/+1 counter on target creature you control. +Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. +At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. + + GU + Enchantment + Enchantment + 2 + GU + + BLC + 1 + + + Skullclamp + Equipped creature gets +1/-1. +Whenever equipped creature dies, draw two cards. +Equip {1} + + Artifact — Equipment + Artifact + 1 + 1 + + BLC + 1 + + + Skyclave Apparition + When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. +When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. + + W + Creature — Kor Spirit + Creature + 3 + 1WW + 2/2 + + BLC + 2 + + + Skycloud Expanse + {1}, {T}: Add {W}{U}. + + Land + Land + 0 + + BLC + 0 + + + Skyfisher Spider + Reach +When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. +When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. + + BG + Creature — Spider + Creature + 4 + 2BG + 3/3 + + BLC + 2 + Sol Ring {T}: Add {C}{C}. @@ -1284,9 +3925,79 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 1 1 - BLC + BLC 1 + + Solemn Simulacrum + When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. +When Solemn Simulacrum dies, you may draw a card. + + Artifact Creature — Golem + Creature + 4 + 4 + 2/2 + + BLC + 2 + + + Sphinx of Enlightenment + Flying +When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + BLC + 2 + + + Spine of Ish Sah + When Spine of Ish Sah enters the battlefield, destroy target permanent. +When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. + + Artifact + Artifact + 7 + 7 + + BLC + 1 + + + Spirited Companion + When Spirited Companion enters the battlefield, draw a card. + + W + Enchantment Creature — Dog + Creature + 2 + 1W + 1/1 + + BLC + 2 + + + Spore Frog + Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. + + G + Creature — Frog + Creature + 1 + G + 1/1 + + BLC + 2 + Squirrel Mob Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. @@ -1298,7 +4009,65 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 1GG 2/2 - BLC + BLC + 2 + + + Squirrel Nest + Enchant land +Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." + + G + Enchantment — Aura + Enchantment + 3 + 1GG + + BLC + 1 + + + Squirrel Sovereign + Other Squirrels you control get +1/+1. + + G + Creature — Squirrel Noble + Creature + 2 + 1G + 2/2 + + BLC + 2 + + + Starstorm + Starstorm deals X damage to each creature. +Cycling {3} ({3}, Discard this card: Draw a card.) + + R + Instant + Instant + 2 + XRR + + BLC + 3 + + + Steelburr Champion + Offspring {1}{W} (You may pay an additional {1}{W} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Vigilance +Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature. + + W + Creature — Mouse Soldier + Creature + 3 + 2W + 1/1 + + BLC 2 @@ -1314,7 +4083,61 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea 2W 1/1 - BLC + BLC + 2 + + + Stolen by the Fae + Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. + + U + Sorcery + Sorcery + 2 + XUU + + BLC + 3 + + + Storm of Souls + Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls. + + W + Sorcery + Sorcery + 6 + 4WW + + BLC + 3 + + + Sulfur Falls + Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. +{T}: Add {U} or {R}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Sun Titan + Vigilance +Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. + + W + Creature — Giant + Creature + 6 + 4WW + 6/6 + + BLC 2 @@ -1327,9 +4150,59 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea 6 5R - BLC + BLC 1 + + Sungrass Prairie + {1}, {T}: Add {G}{W}. + + Land + Land + 0 + + BLC + 0 + + + Sunpetal Grove + Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. +{T}: Add {G} or {W}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Sunscorch Regent + Flying +Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life. + + W + Creature — Dragon + Creature + 5 + 3WW + 4/3 + + BLC + 2 + + + Sunscorched Divide + {1}, {T}: Add {R}{W}. + + Land + Land + 0 + + BLC + 0 + Swarmyard {T}: Add {C}. @@ -1339,7 +4212,7 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea Land 0 - BLC + BLC 0 @@ -1352,9 +4225,35 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea 5 3BB - BLC + BLC 3 + + Swarmyard Massacre + Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel. + + B + Sorcery + Sorcery + 5 + 3BB + + BLC + 3 + + + Swiftfoot Boots + Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 2 + 2 + + BLC + 1 + Sword of the Squeak Equipped creature gets +1/+1 for each creature you control with base power or toughness 1. @@ -1366,7 +4265,21 @@ Equip {2} 2 2 - BLC + BLC + 1 + + + Sword of the Squeak + Equipped creature gets +1/+1 for each creature you control with base power or toughness 1. +Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach Sword of the Squeak to that creature. +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + BLC 1 @@ -1379,9 +4292,47 @@ Equip {2} 1 W - BLC + BLC 3 + + Tainted Wood + {T}: Add {C}. +{T}: Add {B} or {G}. Activate only if you control a Swamp. + + Land + Land + 0 + + BLC + 0 + + + Talisman of Impulse + {T}: Add {C}. +{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Talisman of Resilience + {T}: Add {C}. +{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + Tamiyo, Field Researcher +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. @@ -1395,9 +4346,23 @@ Equip {2} 1GWU 4 - BLC + BLC 1 + + Tear Asunder + Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) +Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. + + G + Instant + Instant + 2 + 1G + + BLC + 3 + Teferi, Time Raveler Each opponent can cast spells only any time they could cast a sorcery. @@ -1411,12 +4376,110 @@ Equip {2} 1WU 4 - BLC + BLC 1 + + Temple of Abandon + Temple of Abandon enters the battlefield tapped. +When Temple of Abandon enters the battlefield, scry 1. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Temple of Enlightenment + Temple of Enlightenment enters the battlefield tapped. +When Temple of Enlightenment enters the battlefield, scry 1. +{T}: Add {W} or {U}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Temple of Epiphany + Temple of Epiphany enters the battlefield tapped. +When Temple of Epiphany enters the battlefield, scry 1. +{T}: Add {U} or {R}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Temple of Malady + Temple of Malady enters the battlefield tapped. +When Temple of Malady enters the battlefield, scry 1. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Temple of Mystery + Temple of Mystery enters the battlefield tapped. +When Temple of Mystery enters the battlefield, scry 1. +{T}: Add {G} or {U}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Temple of Plenty + Temple of Plenty enters the battlefield tapped. +When Temple of Plenty enters the battlefield, scry 1. +{T}: Add {G} or {W}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Temple of Triumph + Temple of Triumph enters the battlefield tapped. +When Temple of Triumph enters the battlefield, scry 1. +{T}: Add {R} or {W}. + + Land + Land + 0 + + BLC + 1 + 0 + Tempt with Bunnies - Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. + Tempting offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. W Sorcery @@ -1424,7 +4487,20 @@ Equip {2} 3 2W - BLC + BLC + 3 + + + Tempt with Bunnies + Tempting offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. + + W + Sorcery + Sorcery + 3 + 2W + + BLC 3 @@ -1437,9 +4513,40 @@ Equip {2} 4 3G - BLC + BLC 3 + + Tendershoot Dryad + Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) +At the beginning of each upkeep, create a 1/1 green Saproling creature token. +Saprolings you control get +2/+2 as long as you have the city's blessing. + + G + Creature — Dryad + Creature + 5 + 4G + 2/2 + + BLC + 2 + + + Tenuous Truce + Enchant opponent +At the beginning of enchanted opponent's end step, you and that player each draw a card. +When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + BLC + 1 + Terramorphic Expanse {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -1448,9 +4555,23 @@ Equip {2} Land 0 - BLC + BLC 0 + + Tetsuko Umezawa, Fugitive + Creatures you control with power or toughness 1 or less can't be blocked. + + U + Legendary Creature — Human Rogue + Creature + 2 + 1U + 1/3 + + BLC + 2 + The Gitrog Monster Deathtouch @@ -1465,7 +4586,7 @@ Whenever one or more land cards are put into your graveyard from anywhere, draw 3BG 6/6 - BLC + BLC 2 @@ -1481,13 +4602,29 @@ Whenever one or more Squirrels you control deal combat damage to a player, draw 3BG 5/5 - BLC + BLC + 2 + + + The Odd Acorn Gang + Menace, trample, reach +Squirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery." +Whenever one or more Squirrels you control deal combat damage to a player, draw a card. + + BG + Legendary Creature — Squirrel Warrior + Creature + 5 + 3BG + 5/5 + + BLC 2 Thickest in the Thicket When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power. -At the beginning of your end step, draw two cards if you control the creature with the highest power or tied for the highest power. +At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power. G Enchantment @@ -1495,13 +4632,167 @@ At the beginning of your end step, draw two cards if you control the creature wi 5 3GG - BLC + BLC 1 + + Thickest in the Thicket + When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power. +At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power. + + G + Enchantment + Enchantment + 5 + 3GG + + BLC + 1 + + + Thopter Engineer + When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. +Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) + + R + Creature — Human Artificer + Creature + 3 + 2R + 1/3 + + BLC + 2 + + + Thought Vessel + You have no maximum hand size. +{T}: Add {C}. + + Artifact + Artifact + 2 + 2 + + BLC + 1 + + + Thran Dynamo + {T}: Add {C}{C}{C}. + + Artifact + Artifact + 4 + 4 + + BLC + 1 + + + Thriving Bluff + Thriving Bluff enters the battlefield tapped. +As Thriving Bluff enters the battlefield, choose a color other than red. +{T}: Add {R} or one mana of the chosen color. + + Land + Land + 0 + + BLC + 1 + 0 + + + Thriving Grove + Thriving Grove enters the battlefield tapped. +As Thriving Grove enters the battlefield, choose a color other than green. +{T}: Add {G} or one mana of the chosen color. + + Land + Land + 0 + + BLC + 1 + 0 + + + Thriving Heath + Thriving Heath enters the battlefield tapped. +As Thriving Heath enters the battlefield, choose a color other than white. +{T}: Add {W} or one mana of the chosen color. + + Land + Land + 0 + + BLC + 1 + 0 + + + Thriving Isle + Thriving Isle enters the battlefield tapped. +As Thriving Isle enters the battlefield, choose a color other than blue. +{T}: Add {U} or one mana of the chosen color. + + Land + Land + 0 + + BLC + 1 + 0 + + + Time Wipe + Return a creature you control to its owner's hand, then destroy all creatures. + + UW + Sorcery + Sorcery + 5 + 2WWU + + BLC + 3 + + + Tireless Provisioner + Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + G + Creature — Elf Scout + Creature + 3 + 2G + 3/2 + + BLC + 2 + + + Toski, Bearer of Secrets + This spell can't be countered. +Indestructible +Toski, Bearer of Secrets attacks each combat if able. +Whenever a creature you control deals combat damage to a player, draw a card. + + G + Legendary Creature — Squirrel + Creature + 4 + 3G + 1/1 + + BLC + 2 + Trailtracker Scout {T}: Add one mana of any color. -Whenever you expend 8, return target permanent card from your graveyard to your hand. (You expend 8 as you spend your eight total mana to cast spells during a turn.) +Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.) G Creature — Raccoon Scout @@ -1510,7 +4801,52 @@ Whenever you expend 8, return target permanent card from your graveyard to your 1G 1/3 - BLC + BLC + 2 + + + Trailtracker Scout + {T}: Add one mana of any color. +Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.) + + G + Creature — Raccoon Scout + Creature + 2 + 1G + 1/3 + + BLC + 2 + + + Tranquil Thicket + Tranquil Thicket enters the battlefield tapped. +{T}: Add {G}. +Cycling {G} ({G}, Discard this card: Draw a card.) + + Land + Land + 0 + + BLC + 1 + 0 + + + Triskaidekaphile + You have no maximum hand size. +At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. +{3}{U}: Draw a card. + + U + Creature — Human Wizard + Creature + 2 + 1U + 1/3 + + BLC 2 @@ -1526,9 +4862,61 @@ Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more 3U 3/3 - BLC + BLC 2 + + Twenty-Toed Toad + Your maximum hand size is twenty. +Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card. +Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand. + + U + Creature — Frog Wizard + Creature + 4 + 3U + 3/3 + + BLC + 2 + + + Twilight Mire + {T}: Add {C}. +{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. + + Land + Land + 0 + + BLC + 0 + + + Unnatural Growth + At the beginning of each combat, double the power and toughness of each creature you control until end of turn. + + G + Enchantment + Enchantment + 5 + 1GGGG + + BLC + 1 + + + Viridescent Bog + {1}, {T}: Add {B}{G}. + + Land + Land + 0 + + BLC + 0 + Warstorm Surge Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. @@ -1539,13 +4927,13 @@ Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more 6 5R - BLC + BLC 1 Wildsear, Scouring Maw Trample -Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment card from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) GR Legendary Creature — Elemental Wolf @@ -1554,9 +4942,37 @@ Enchantment spells you cast from your hand have cascade. (Whenever you cast an e 3RG 6/6 - BLC + BLC 2 + + Wildsear, Scouring Maw + Trample +Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) + + GR + Legendary Creature — Elemental Wolf + Creature + 5 + 3RG + 6/6 + + BLC + 2 + + + Windgrace's Judgment + For any number of opponents, destroy target nonland permanent that player controls. + + BG + Instant + Instant + 5 + 3BG + + BLC + 3 + Wizard Class (Gain the next level as a sorcery to add its ability.) @@ -1572,9 +4988,79 @@ Whenever you draw a card, put a +1/+1 counter on target creature you control.1 U - BLC + BLC 1 + + Woe Strider + When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. +Sacrifice another creature: Scry 1. +Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +Woe Strider escapes with two +1/+1 counters on it. + + B + Creature — Horror + Creature + 3 + 2B + 3/2 + + BLC + 2 + + + Wolfwillow Haven + Enchant land +Whenever enchanted land is tapped for mana, its controller adds an additional {G}. +{4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn. + + G + Enchantment — Aura + Enchantment + 2 + 1G + + BLC + 1 + + + Wooded Ridgeline + ({T}: Add {R} or {G}.) +Wooded Ridgeline enters the battlefield tapped. + + Land — Mountain Forest + Land + 0 + + BLC + 1 + 0 + + + Woodland Cemetery + Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC + 1 + 0 + + + Yavimaya Coast + {T}: Add {C}. +{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. + + Land + Land + 0 + + BLC + 0 + Zinnia, Valley's Voice Flying @@ -1604,7 +5090,21 @@ Creature spells you cast have offspring {2}. (You may pay an additional {2} as y URW 1/3 - BLC + BLC + 2 + + + Zulaport Cutthroat + Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. + + B + Creature — Human Rogue Ally + Creature + 2 + 1B + 1/1 + + BLC 2 diff --git a/spoiler.xml b/spoiler.xml index 88f94690..2300d54c 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-07-20 00:49:24 (UTC) + 2024-07-20 08:12:39 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -30,18 +30,18 @@ Expansion 2024-09-27 - - BLC~ - Bloomburrow Commander (Spoiler) - Commander - 2024-08-02 - BLB~ Bloomburrow (Spoiler) Expansion 2024-08-02 + + BLC~ + Bloomburrow Commander (Spoiler) + Commander + 2024-08-02 + @@ -667,6 +667,5848 @@ As long as you control four or more creature tokens, creature tokens you control DSK~ 2 + + Agate Assault + Choose one — +• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead. +• Exile target artifact. + + R + Sorcery + Sorcery + 3 + 2R + + BLB~ + 3 + + + Agate-Blade Assassin + Whenever Agate-Blade Assassin attacks, defending player loses 1 life and you gain 1 life. + + B + Creature — Lizard Assassin + Creature + 2 + 1B + 1/3 + + BLB~ + 2 + + + Alania's Pathmaker + When Alania's Pathmaker enters, exile the top card of your library. Until the end of your next turn, you may play that card. + + R + Creature — Otter Wizard + Creature + 4 + 3R + 4/2 + + BLB~ + 2 + + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB~ + 2 + + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB~ + 2 + + + Alania, Divergent Storm + Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. + + RU + Legendary Creature — Otter Wizard + Creature + 5 + 3UR + 3/5 + + BLB~ + 2 + + + Artist's Talent + (Gain the next level as a sorcery to add its ability.) +Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. +{2}{R}: Level 2 +Noncreature spells you cast cost {1} less to cast. +{2}{R}: Level 3 +If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. + + R + Enchantment — Class + Enchantment + 2 + 1R + + BLB~ + 1 + + + Azure Beastbinder + Vigilance +Azure Beastbinder can't be blocked by creatures with power 2 or greater. +Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/3 + + BLB~ + 2 + + + Azure Beastbinder + Vigilance +Azure Beastbinder can't be blocked by creatures with power 2 or greater. +Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/3 + + BLB~ + 2 + + + Bakersbane Duo + When Bakersbane Duo enters, create a Food token. +Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + G + Creature — Squirrel Raccoon + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Bandit's Talent + (Gain the next level as a sorcery to add its ability.) +When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card. +{B}: Level 2 +At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life. +{3}{B}: Level 3 +At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand. + + B + Enchantment — Class + Enchantment + 2 + 1B + + BLB~ + 1 + + + Banishing Light + When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. + + W + Enchantment + Enchantment + 3 + 2W + + BLB~ + 1 + + + Bark-Knuckle Boxer + Whenever you expend 4, Bark-Knuckle Boxer gains indestructible until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + G + Creature — Raccoon Berserker + Creature + 2 + 1G + 3/2 + + BLB~ + 2 + + + Barkform Harvester + Changeling (This card is every creature type.) +Reach +{2}: Put target card from your graveyard on the bottom of your library. + + Artifact Creature — Shapeshifter + Creature + 3 + 3 + 2/3 + + BLB~ + 2 + + + Baylen, the Haymaker + Tap two untapped tokens you control: Add one mana of any color. +Tap three untapped tokens you control: Draw a card. +Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn. + + GRW + Legendary Creature — Rabbit Warrior + Creature + 3 + RGW + 4/3 + + BLB~ + 2 + + + Baylen, the Haymaker + Tap two untapped tokens you control: Add one mana of any color. +Tap three untapped tokens you control: Draw a card. +Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn. + + GRW + Legendary Creature — Rabbit Warrior + Creature + 3 + RGW + 4/3 + + BLB~ + 2 + + + Bellowing Crier + When Bellowing Crier enters, draw a card, then discard a card. + + U + Creature — Frog Advisor + Creature + 2 + 1U + 2/1 + + BLB~ + 2 + + + Beza, the Bounding Spring + When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. + + W + Legendary Creature — Elemental Elk + Creature + 4 + 2WW + 4/5 + + BLB~ + 2 + + + Beza, the Bounding Spring + When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. + + W + Legendary Creature — Elemental Elk + Creature + 4 + 2WW + 4/5 + + BLB~ + 2 + + + Blacksmith's Talent + (Gain the next level as a sorcery to add its ability.) +When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. +{2}{R}: Level 2 +At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. +{3}{R}: Level 3 +During your turn, equipped creatures you control have double strike and haste. + + R + Enchantment — Class + Enchantment + 1 + R + + BLB~ + 1 + + + Blooming Blast + Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller. + + R + Instant + Instant + 2 + 1R + + BLB~ + 3 + + + Blossoming Sands + Blossoming Sands enters the battlefield tapped. +When Blossoming Sands enters the battlefield, you gain 1 life. +{T}: Add {G} or {W}. + + Land + Land + 0 + + BLB~ + 1 + 0 + + + Bonebind Orator + {3}{B}, Exile Bonebind Orator from your graveyard: Return another target creature card from your graveyard to your hand. + + B + Creature — Squirrel Warlock Bard + Creature + 2 + 1B + 2/2 + + BLB~ + 2 + + + Bonecache Overseer + {T}, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn. + + B + Creature — Squirrel Warlock + Creature + 1 + B + 1/1 + + BLB~ + 2 + + + Brambleguard Captain + At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power. + + R + Creature — Mouse Soldier + Creature + 4 + 3R + 2/3 + + BLB~ + 2 + + + Brambleguard Veteran + Whenever you expend 4, Raccoons you control get +1/+1 and gain vigilance until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + G + Creature — Raccoon Warrior + Creature + 3 + 1GG + 3/4 + + BLB~ + 2 + + + Brave-Kin Duo + {1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery. + + W + Creature — Rabbit Mouse + Creature + 1 + W + 1/1 + + BLB~ + 2 + + + Brazen Collector + First strike +Whenever Brazen Collector attacks, add {R}. Until end of turn, you don't lose this mana as steps and phases end. + + R + Creature — Raccoon Rogue + Creature + 2 + 1R + 2/1 + + BLB~ + 2 + + + Bria, Riptide Rogue + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) +Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. + + RU + Legendary Creature — Otter Rogue + Creature + 4 + 2UR + 3/3 + + BLB~ + 2 + + + Brightblade Stoat + First strike, lifelink + + W + Creature — Weasel Soldier + Creature + 2 + 1W + 2/2 + + BLB~ + 2 + + + Builder's Talent + (Gain the next level as a sorcery to add its ability.) +When Builder's Talent enters, create a 0/4 white Wall creature token with defender. +{W}: Level 2 +Whenever one or more noncreature, nonland permanents you control enter, put a +1/+1 counter on target creature you control. +{4}{W}: Level 3 +When this Class becomes level 3, return target noncreature, nonland permanent card from your graveyard to the battlefield. + + W + Enchantment — Class + Enchantment + 2 + 1W + + BLB~ + 1 + + + Bumbleflower's Sharepot + When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{5}, {T}, Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery. + + Artifact + Artifact + 2 + 2 + + BLB~ + 1 + + + Burrowguard Mentor + Trample +Burrowguard Mentor's power and toughness are each equal to the number of creatures you control. + + GW + Creature — Rabbit Soldier + Creature + 2 + GW + */* + + BLB~ + 2 + + + Bushy Bodyguard + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + G + Creature — Squirrel Warrior + Creature + 2 + 1G + 2/1 + + BLB~ + 2 + + + Byrke, Long Ear of the Law + Vigilance +When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. +Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it. + + GW + Legendary Creature — Rabbit Soldier + Creature + 6 + 4GW + 4/4 + + BLB~ + 2 + + + Byway Barterer + Menace +Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + R + Creature — Raccoon Rogue + Creature + 3 + 2R + 3/3 + + BLB~ + 2 + + + Byway Barterer + Menace +Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + R + Creature — Raccoon Rogue + Creature + 3 + 2R + 3/3 + + BLB~ + 2 + + + Cache Grab + Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Instant + Instant + 2 + 1G + + BLB~ + 3 + + + Calamitous Tide + Return up to two target creatures to their owners' hands. Draw two cards, then discard a card. + + U + Sorcery + Sorcery + 6 + 4UU + + BLB~ + 3 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB~ + 2 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB~ + 2 + + + Camellia, the Seedmiser + Menace +Other Squirrels you control have menace. +Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. +{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + BG + Legendary Creature — Squirrel Warlock + Creature + 3 + 1BG + 3/3 + + BLB~ + 2 + + + Caretaker's Talent + (Gain the next level as a sorcery to add its ability.) +Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. +{W}: Level 2 +When this Class becomes level 2, create a token that's a copy of target token you control. +{3}{W}: Level 3 +Creature tokens you control get +2/+2. + + W + Enchantment — Class + Enchantment + 3 + 2W + + BLB~ + 1 + + + Carrot Cake + When Carrot Cake enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) +{2}, {T}, Sacrifice Carrot Cake: You gain 3 life. + + W + Artifact — Food + Artifact + 2 + 1W + + BLB~ + 1 + + + Charmed Sleep + Enchant creature +When Charmed Sleep enters the battlefield, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. + + U + Enchantment — Aura + Enchantment + 3 + 1UU + + BLB~ + 1 + + + Cindering Cutthroat + Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn. +{1}{B/R}: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.) + + BR + Creature — Lizard Assassin + Creature + 3 + 2B/R + 3/2 + + BLB~ + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB~ + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB~ + 2 + + + Clement, the Worrywort + Vigilance +Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. +Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." + + GU + Legendary Creature — Frog Druid + Creature + 3 + 1GU + 3/3 + + BLB~ + 2 + + + Clifftop Lookout + Reach +When Clifftop Lookout enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. + + G + Creature — Frog Scout + Creature + 3 + 2G + 1/2 + + BLB~ + 2 + + + Coiling Rebirth + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB~ + 3 + + + Coiling Rebirth + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB~ + 3 + + + Colossification + Enchant creature +When Colossification enters the battlefield, tap enchanted creature. +Enchanted creature gets +20/+20. + + G + Enchantment — Aura + Enchantment + 7 + 5GG + + BLB~ + 1 + + + Conduct Electricity + Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token. + + R + Instant + Instant + 5 + 4R + + BLB~ + 3 + + + Consumed by Greed + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand. + + B + Instant + Instant + 3 + 1BB + + BLB~ + 3 + + + Corpseberry Cultivator + At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.) +Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator. + + BG + Creature — Squirrel Warlock + Creature + 3 + 1B/GB/G + 2/3 + + BLB~ + 2 + + + Coruscation Mage + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent. + + R + Creature — Otter Wizard + Creature + 2 + 1R + 2/2 + + BLB~ + 2 + + + Cruelclaw's Heist + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. + + B + Sorcery + Sorcery + 2 + BB + + BLB~ + 3 + + + Cruelclaw's Heist + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. + + B + Sorcery + Sorcery + 2 + BB + + BLB~ + 3 + + + Crumb and Get It + Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn. + + W + Instant + Instant + 1 + W + + BLB~ + 3 + + + Curious Forager + When Curious Forager enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + G + Creature — Squirrel Druid + Creature + 3 + 2G + 3/2 + + BLB~ + 2 + + + Daggerfang Duo + Deathtouch +When Daggerfang Duo enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) + + B + Creature — Rat Squirrel + Creature + 3 + 2B + 3/2 + + BLB~ + 2 + + + Daring Waverider + When Daring Waverider enters, you may cast target instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. + + U + Creature — Otter Wizard + Creature + 6 + 4UU + 4/4 + + BLB~ + 2 + + + Darkstar Augur + Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Flying +At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. + + B + Creature — Bat Warlock + Creature + 3 + 2B + 2/3 + + BLB~ + 2 + + + Darkstar Augur + Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Flying +At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. + + B + Creature — Bat Warlock + Creature + 3 + 2B + 2/3 + + BLB~ + 2 + + + Dawn's Truce + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn. + + W + Instant + Instant + 2 + 1W + + BLB~ + 3 + + + Dawn's Truce + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn. + + W + Instant + Instant + 2 + 1W + + BLB~ + 3 + + + Dazzling Denial + Counter target spell unless its controller pays {2}. If you control a Bird, counter that spell unless its controller pays {4} instead. + + U + Instant + Instant + 2 + 1U + + BLB~ + 3 + + + Dewdrop Cure + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield. + + W + Sorcery + Sorcery + 3 + 2W + + BLB~ + 3 + + + Dire Downdraft + This spell costs {1} less to cast if it targets an attacking or tapped creature. +Target creature's owner puts it on the top or bottom of their library. + + U + Instant + Instant + 4 + 3U + + BLB~ + 3 + + + Diresight + Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Sorcery + Sorcery + 3 + 2B + + BLB~ + 3 + + + Dour Port-Mage + Whenever one or more other creatures you control leave the battlefield without dying, draw a card. +{1}{U}, {T}: Return another target creature you control to its owner's hand. + + U + Creature — Frog Wizard + Creature + 2 + 1U + 1/3 + + BLB~ + 2 + + + Dour Port-Mage + Whenever one or more other creatures you control leave the battlefield without dying, draw a card. +{1}{U}, {T}: Return another target creature you control to its owner's hand. + + U + Creature — Frog Wizard + Creature + 2 + 1U + 1/3 + + BLB~ + 2 + + + Downwind Ambusher + Flash +When Downwind Ambusher enters, choose one — +• Target creature an opponent controls gets -1/-1 until end of turn. +• Destroy target creature an opponent controls that was dealt damage this turn. + + B + Creature — Skunk Assassin + Creature + 4 + 3B + 4/2 + + BLB~ + 2 + + + Dragonhawk, Fate's Tempest + Flying +Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled. + + R + Legendary Creature — Bird Dragon + Creature + 5 + 3RR + 5/5 + + BLB~ + 2 + + + Dragonhawk, Fate's Tempest + Flying +Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled. + + R + Legendary Creature — Bird Dragon + Creature + 5 + 3RR + 5/5 + + BLB~ + 2 + + + Dreamdew Entrancer + Reach +When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. + + GU + Creature — Frog Wizard + Creature + 4 + 2GU + 3/4 + + BLB~ + 2 + + + Dreamdew Entrancer + Reach +When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. + + GU + Creature — Frog Wizard + Creature + 4 + 2GU + 3/4 + + BLB~ + 2 + + + Driftgloom Coyote + When Driftgloom Coyote enters, exile target creature an opponent controls until Driftgloom Coyote leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on Driftgloom Coyote. + + W + Creature — Elemental Coyote + Creature + 5 + 3WW + 3/4 + + BLB~ + 2 + + + Druid of the Spade + As long as you control a token, Druid of the Spade gets +2/+0 and has trample. + + G + Creature — Rabbit Druid + Creature + 3 + 2G + 2/3 + + BLB~ + 2 + + + Early Winter + Choose one — +• Exile target creature. +• Target opponent exiles an enchantment they control. + + B + Instant + Instant + 5 + 4B + + BLB~ + 3 + + + Eddymurk Crab + Flash +This spell costs {1} less to cast for each instant and sorcery card in your graveyard. +Eddymurk Crab enters tapped if it's not your turn. +When Eddymurk Crab enters, tap up to two target creatures. + + U + Creature — Elemental Crab + Creature + 7 + 5UU + 5/5 + + BLB~ + 2 + + + Eluge, the Shoreless Sea + Eluge's power and toughness are each equal to the number of Islands you control. +Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. +The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it. + + U + Legendary Creature — Elemental Fish + Creature + 4 + 1UUU + */* + + BLB~ + 2 + + + Eluge, the Shoreless Sea + Eluge's power and toughness are each equal to the number of Islands you control. +Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. +The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it. + + U + Legendary Creature — Elemental Fish + Creature + 4 + 1UUU + */* + + BLB~ + 2 + + + Emberheart Challenger + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. + + R + Creature — Mouse Warrior + Creature + 2 + 1R + 2/2 + + BLB~ + 2 + + + Emberheart Challenger + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. + + R + Creature — Mouse Warrior + Creature + 2 + 1R + 2/2 + + BLB~ + 2 + + + Essence Channeler + As long as you've lost life this turn, Essence Channeler has flying and vigilance. +Whenever you gain life, put a +1/+1 counter on Essence Channeler. +When Essence Channeler dies, put its counters on target creature you control. + + W + Creature — Bat Cleric + Creature + 2 + 1W + 2/1 + + BLB~ + 2 + + + Essence Channeler + As long as you've lost life this turn, Essence Channeler has flying and vigilance. +Whenever you gain life, put a +1/+1 counter on Essence Channeler. +When Essence Channeler dies, put its counters on target creature you control. + + W + Creature — Bat Cleric + Creature + 2 + 1W + 2/1 + + BLB~ + 2 + + + Fabled Passage + {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. + + Land + Land + 0 + + BLB~ + 0 + + + Fabled Passage + {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. + + Land + Land + 0 + + BLB~ + 0 + + + Feather of Flight + Flash +Enchant creature +When Feather of Flight enters, draw a card. +Enchanted creature gets +1/+0 and has flying. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + BLB~ + 1 + + + Fecund Greenshell + Reach +As long as you control ten or more lands, creatures you control get +2/+2. +Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand. + + G + Creature — Elemental Turtle + Creature + 5 + 3GG + 4/6 + + BLB~ + 2 + + + Fecund Greenshell + Reach +As long as you control ten or more lands, creatures you control get +2/+2. +Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand. + + G + Creature — Elemental Turtle + Creature + 5 + 3GG + 4/6 + + BLB~ + 2 + + + Feed the Cycle + As an additional cost to cast this spell, forage or pay {B}. (To forage, exile three cards from your graveyard or sacrifice a Food.) +Destroy target creature or planeswalker. + + B + Instant + Instant + 2 + 1B + + BLB~ + 3 + + + Fell + Destroy target creature. + + B + Sorcery + Sorcery + 2 + 1B + + BLB~ + 3 + + + Fell + Destroy target creature. + + B + Sorcery + Sorcery + 2 + 1B + + BLB~ + 3 + + + Festival of Embers + During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs. +If a card or token would be put into your graveyard from anywhere, exile it instead. +{1}{R}: Sacrifice Festival of Embers. + + R + Enchantment + Enchantment + 5 + 4R + + BLB~ + 1 + + + Festival of Embers + During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs. +If a card or token would be put into your graveyard from anywhere, exile it instead. +{1}{R}: Sacrifice Festival of Embers. + + R + Enchantment + Enchantment + 5 + 4R + + BLB~ + 1 + + + Finch Formation + Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Flying +When this creature enters, target creature you control gains flying until end of turn. + + U + Creature — Bird Scout + Creature + 3 + 2U + 2/2 + + BLB~ + 2 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB~ + 2 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB~ + 2 + + + Finneas, Ace Archer + Vigilance, reach +Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. + + GW + Legendary Creature — Rabbit Archer + Creature + 2 + GW + 2/2 + + BLB~ + 2 + + + Fireglass Mentor + At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card. + + BR + Creature — Lizard Warlock + Creature + 2 + BR + 2/1 + + BLB~ + 2 + + + Flame Lash + Flame Lash deals 4 damage to any target. + + R + Instant + Instant + 4 + 3R + + BLB~ + 3 + + + Flamecache Gecko + When Flamecache Gecko enters, if an opponent lost life this turn, add {B}{R}. +{1}{R}, Discard a card: Draw a card. + + R + Creature — Lizard Warlock + Creature + 2 + 1R + 2/2 + + BLB~ + 2 + + + Flowerfoot Swordmaster + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. + + W + Creature — Mouse Soldier + Creature + 1 + W + 1/2 + + BLB~ + 2 + + + For the Common Good + Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control. + + G + Sorcery + Sorcery + 1 + XXG + + BLB~ + 3 + + + For the Common Good + Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control. + + G + Sorcery + Sorcery + 1 + XXG + + BLB~ + 3 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + BLB~ + 0 + + + Fountainport + {T}: Add {C}. +{2}, {T}, Sacrifice a token: Draw a card. +{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. +{4}, {T}: Create a Treasure token. + + Land + Land + 0 + + BLB~ + 0 + + + Fountainport + {T}: Add {C}. +{2}, {T}, Sacrifice a token: Draw a card. +{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. +{4}, {T}: Create a Treasure token. + + Land + Land + 0 + + BLB~ + 0 + + + Fountainport Bell + When Fountainport Bell enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. +{1}, Sacrifice Fountainport Bell: Draw a card. + + Artifact + Artifact + 1 + 1 + + BLB~ + 1 + + + Frilled Sparkshooter + Menace, reach +Frilled Sparkshooter enters with a +1/+1 counter on it if an opponent lost life this turn. + + R + Creature — Lizard Archer + Creature + 4 + 3R + 3/3 + + BLB~ + 2 + + + Galewind Moose + Flash +Vigilance, reach, trample + + G + Creature — Elemental Elk + Creature + 6 + 4GG + 6/6 + + BLB~ + 2 + + + Gev, Scaled Scorch + Ward—Pay 2 life. +Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. +Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent. + + BR + Legendary Creature — Lizard Mercenary + Creature + 2 + BR + 3/2 + + BLB~ + 2 + + + Gev, Scaled Scorch + Ward—Pay 2 life. +Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. +Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent. + + BR + Legendary Creature — Lizard Mercenary + Creature + 2 + BR + 3/2 + + BLB~ + 2 + + + Giant Growth + Target creature gets +3/+3 until end of turn. + + G + Instant + Instant + 1 + G + + BLB~ + 3 + + + Glarb, Calamity's Augur + Deathtouch +You may look at the top card of your library any time. +You may play lands and cast spells with mana value 4 or greater from the top of your library. +{T}: Surveil 2. + + BGU + Legendary Creature — Frog Wizard Noble + Creature + 3 + BGU + 2/4 + + BLB~ + 2 + + + Glarb, Calamity's Augur + Deathtouch +You may look at the top card of your library any time. +You may play lands and cast spells with mana value 4 or greater from the top of your library. +{T}: Surveil 2. + + BGU + Legendary Creature — Frog Wizard Noble + Creature + 3 + BGU + 2/4 + + BLB~ + 2 + + + Glidedive Duo + Flying +When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life. + + B + Creature — Bat Lizard + Creature + 5 + 4B + 3/3 + + BLB~ + 2 + + + Gossip's Talent + (Gain the next level as a sorcery to add its ability.) +Whenever a creature you control enters, surveil 1. +{1}{U}: Level 2 +Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn. +{3}{U}: Level 3 +Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control. + + U + Enchantment — Class + Enchantment + 2 + 1U + + BLB~ + 1 + + + Harnesser of Storms + Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn. + + R + Creature — Otter Wizard + Creature + 3 + 2R + 1/4 + + BLB~ + 2 + + + Harvestrite Host + Whenever Harvestrite Host or another Rabbit you control enters, target creature you control gets +1/+0 until end of turn. Then draw a card if this is the second time this ability has resolved this turn. + + W + Creature — Rabbit Citizen + Creature + 3 + 2W + 3/3 + + BLB~ + 2 + + + Hazardroot Herbalist + Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end of turn. + + G + Creature — Rabbit Druid + Creature + 3 + 2G + 1/4 + + BLB~ + 2 + + + Hazel's Nocturne + Return up to two target creature cards from your graveyard to your hand. Each opponent loses 2 life and you gain 2 life. + + B + Instant + Instant + 4 + 3B + + BLB~ + 3 + + + Head of the Homestead + When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. + + GW + Creature — Rabbit Citizen + Creature + 5 + 3G/WG/W + 3/2 + + BLB~ + 2 + + + Heaped Harvest + When Heaped Harvest enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +{2}, {T}, Sacrifice Heaped Harvest: You gain 3 life. + + G + Artifact — Food + Artifact + 3 + 2G + + BLB~ + 1 + + + Heartfire Hero + Valiant — Whenever Heartfire Hero becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. +When Heartfire Hero dies, it deals damage equal to its power to each opponent. + + R + Creature — Mouse Soldier + Creature + 1 + R + 1/1 + + BLB~ + 2 + + + Hearthborn Battler + Haste +Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent. + + R + Creature — Lizard Warlock + Creature + 3 + 2R + 2/3 + + BLB~ + 2 + + + Hearthborn Battler + Haste +Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent. + + R + Creature — Lizard Warlock + Creature + 3 + 2R + 2/3 + + BLB~ + 2 + + + Heirloom Epic + {4}, {T}: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery. + + Artifact + Artifact + 1 + 1 + + BLB~ + 1 + + + Helga, Skittish Seer + Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer. +{T}: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs. + + GUW + Legendary Creature — Frog Druid + Creature + 3 + GWU + 1/3 + + BLB~ + 2 + + + Helga, Skittish Seer + Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer. +{T}: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs. + + GUW + Legendary Creature — Frog Druid + Creature + 3 + GWU + 1/3 + + BLB~ + 2 + + + Hidden Grotto + When Hidden Grotto enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{T}: Add {C}. +{1}, {T}: Add one mana of any color. + + Land + Land + 0 + + BLB~ + 0 + + + High Stride + Target creature gets +1/+3 and gains reach until end of turn. Untap it. + + G + Instant + Instant + 1 + G + + BLB~ + 3 + + + Hired Claw + Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent. +{1}{R}: Put a +1/+1 counter on Hired Claw. Activate this ability only if an opponent has lost life this turn and only once each turn. + + R + Creature — Lizard Mercenary + Creature + 1 + R + 1/2 + + BLB~ + 2 + + + Hired Claw + Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent. +{1}{R}: Put a +1/+1 counter on Hired Claw. Activate this ability only if an opponent has lost life this turn and only once each turn. + + R + Creature — Lizard Mercenary + Creature + 1 + R + 1/2 + + BLB~ + 2 + + + Hivespine Wolverine + When Hivespine Wolverine enters, choose one — +• Put a +1/+1 counter on target creature you control. +• Hivespine Wolverine fights target creature token. +• Destroy target artifact or enchantment. + + G + Creature — Elemental Wolverine + Creature + 5 + 3GG + 5/4 + + BLB~ + 2 + + + Hoarder's Overflow + When Hoarder's Overflow enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +{1}{R}, Sacrifice Hoarder's Overflow: Discard your hand, then draw cards equal to the number of stash counters on Hoarder's Overflow. + + R + Enchantment + Enchantment + 2 + 1R + + BLB~ + 1 + + + Honored Dreyleader + Trample +When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control. +Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader. + + G + Creature — Squirrel Warrior + Creature + 3 + 2G + 1/1 + + BLB~ + 2 + + + Hop to It + Create three 1/1 white Rabbit creature tokens. + + W + Sorcery + Sorcery + 3 + 2W + + BLB~ + 3 + + + Hop to It + Create three 1/1 white Rabbit creature tokens. + + W + Sorcery + Sorcery + 3 + 2W + + BLB~ + 3 + + + Hugs, Grisly Guardian + Trample +When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. +You may play an additional land on each of your turns. + + GR + Legendary Creature — Badger Warrior + Creature + 4 + XRRGG + 5/5 + + BLB~ + 2 + + + Hugs, Grisly Guardian + Trample +When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. +You may play an additional land on each of your turns. + + GR + Legendary Creature — Badger Warrior + Creature + 4 + XRRGG + 5/5 + + BLB~ + 2 + + + Hunter's Talent + (Gain the next level as a sorcery to add its ability.) +When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control. +{1}{G}: Level 2 +Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. +{3}{G}: Level 3 +At the beginning of your end step, if you control a creature with power 4 or greater, draw a card. + + G + Enchantment — Class + Enchantment + 2 + 1G + + BLB~ + 1 + + + Huskburster Swarm + This spell costs {1} less to cast for each creature card you own in exile and in your graveyard. +Menace, deathtouch + + B + Creature — Elemental Insect + Creature + 8 + 7B + 6/6 + + BLB~ + 2 + + + Innkeeper's Talent + (Gain the next level as a sorcery to add its ability.) +At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. +{G}: Level 2 +Permanents you control with counters on them have ward {1}. +{3}{G}: Level 3 +If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. + + G + Enchantment — Class + Enchantment + 2 + 1G + + BLB~ + 1 + + + Into the Flood Maw + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) +Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand. + + U + Instant + Instant + 1 + U + + BLB~ + 3 + + + Intrepid Rabbit + Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, target creature you control gets +1/+1 until end of turn. + + W + Creature — Rabbit Soldier + Creature + 3 + 2W + 3/2 + + BLB~ + 2 + + + Iridescent Vinelasher + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent. + + B + Creature — Lizard Assassin + Creature + 1 + B + 1/2 + + BLB~ + 2 + + + Iridescent Vinelasher + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent. + + B + Creature — Lizard Assassin + Creature + 1 + B + 1/2 + + BLB~ + 2 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + BLB~ + 0 + + + Jackdaw Savior + Flying +Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield. + + W + Creature — Bird Cleric + Creature + 3 + 2W + 3/1 + + BLB~ + 2 + + + Jackdaw Savior + Flying +Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield. + + W + Creature — Bird Cleric + Creature + 3 + 2W + 3/1 + + BLB~ + 2 + + + Jolly Gerbils + Whenever you give a gift, draw a card. + + W + Creature — Hamster Citizen + Creature + 2 + 1W + 2/3 + + BLB~ + 2 + + + Junkblade Bruiser + Trample +Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + GR + Creature — Raccoon Berserker + Creature + 5 + 3R/GR/G + 4/5 + + BLB~ + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB~ + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB~ + 2 + + + Kastral, the Windcrested + Flying +Whenever one or more Birds you control deal combat damage to a player, choose one — +• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. +• Put a +1/+1 counter on each Bird you control. +• Draw a card. + + UW + Legendary Creature — Bird Scout + Creature + 5 + 3WU + 4/5 + + BLB~ + 2 + + + Keen-Eyed Curator + As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample. +{1}: Exile target card from a graveyard. + + G + Creature — Raccoon Scout + Creature + 2 + GG + 3/3 + + BLB~ + 2 + + + Keen-Eyed Curator + As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample. +{1}: Exile target card from a graveyard. + + G + Creature — Raccoon Scout + Creature + 2 + GG + 3/3 + + BLB~ + 2 + + + Kindlespark Duo + {T}: Kindlespark Duo deals 1 damage to target opponent. +Whenever you cast a noncreature spell, untap Kindlespark Duo. + + R + Creature — Lizard Otter + Creature + 3 + 2R + 1/3 + + BLB~ + 2 + + + Kitnap + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Enchant creature +When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. +You control enchanted creature. + + U + Enchantment — Aura + Enchantment + 4 + 2UU + + BLB~ + 1 + + + Kitnap + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Enchant creature +When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. +You control enchanted creature. + + U + Enchantment — Aura + Enchantment + 4 + 2UU + + BLB~ + 1 + + + Kitsa, Otterball Elite + Vigilance +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +{T}: Draw a card, then discard a card. +{2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater. + + U + Legendary Creature — Otter Wizard + Creature + 2 + 1U + 1/3 + + BLB~ + 2 + + + Kitsa, Otterball Elite + Vigilance +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +{T}: Draw a card, then discard a card. +{2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater. + + U + Legendary Creature — Otter Wizard + Creature + 2 + 1U + 1/3 + + BLB~ + 2 + + + Knightfisher + Flying +Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creature token. + + U + Creature — Bird Knight + Creature + 5 + 3UU + 4/5 + + BLB~ + 2 + + + Lifecreed Duo + Flying +Whenever another creature you control enters, you gain 1 life. + + W + Creature — Bat Bird + Creature + 2 + 1W + 1/2 + + BLB~ + 2 + + + Lightshell Duo + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + U + Creature — Rat Otter + Creature + 4 + 3U + 3/4 + + BLB~ + 2 + + + Lilypad Village + {T}: Add {C}. +{T}: Add {U}. Spend this mana only to cast a creature spell. +{U}, {T}: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn. + + Land + Land + 0 + + BLB~ + 0 + + + Lilysplash Mentor + Reach +{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery. + + GU + Creature — Frog Druid + Creature + 4 + 2GU + 4/4 + + BLB~ + 2 + + + Long River Lurker + Ward {1} +Other Frogs you control have ward {1}. +When Long River Lurker enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control. + + U + Creature — Frog Scout + Creature + 3 + 2U + 2/3 + + BLB~ + 2 + + + Long River's Pull + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Counter target creature spell. If the gift was promised, instead counter target spell. + + U + Instant + Instant + 2 + UU + + BLB~ + 3 + + + Longstalk Brawl + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) +Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other. + + G + Sorcery + Sorcery + 1 + G + + BLB~ + 3 + + + Lumra, Bellow of the Woods + Vigilance, reach +Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. +When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. + + G + Legendary Creature — Elemental Bear + Creature + 6 + 4GG + */* + + BLB~ + 2 + + + Lumra, Bellow of the Woods + Vigilance, reach +Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. +When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. + + G + Legendary Creature — Elemental Bear + Creature + 6 + 4GG + */* + + BLB~ + 2 + + + Lumra, Bellow of the Woods + Vigilance, reach +Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. +When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. + + G + Legendary Creature — Elemental Bear + Creature + 6 + 4GG + */* + + BLB~ + 2 + + + Lumra, Bellow of the Woods + Vigilance, reach +Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. +When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. + + G + Legendary Creature — Elemental Bear + Creature + 6 + 4GG + */* + + BLB~ + 2 + + + Lunar Convocation + At the beginning of your end step, if you gained life this turn, each opponent loses 1 life. +At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying. +{1}{B}, Pay 2 life: Draw a card. + + BW + Enchantment + Enchantment + 2 + WB + + BLB~ + 1 + + + Lunar Convocation + At the beginning of your end step, if you gained life this turn, each opponent loses 1 life. +At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying. +{1}{B}, Pay 2 life: Draw a card. + + BW + Enchantment + Enchantment + 2 + WB + + BLB~ + 1 + + + Lupinflower Village + {T}: Add {C}. +{T}: Add {W}. Spend this mana only to cast a creature spell. +{1}{W}, {T}, Sacrifice Lupinflower Village: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Land + Land + 0 + + BLB~ + 0 + + + Mabel's Mettle + Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn. + + W + Instant + Instant + 2 + 1W + + BLB~ + 3 + + + Mabel, Heir to Cragflame + Other Mice you control get +1/+1. +When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. + + RW + Legendary Creature — Mouse Soldier + Creature + 3 + 1RW + 3/3 + + BLB~ + 2 + + + Mabel, Heir to Cragflame + Other Mice you control get +1/+1. +When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. + + RW + Legendary Creature — Mouse Soldier + Creature + 3 + 1RW + 3/3 + + BLB~ + 2 + + + Mabel, Heir to Cragflame + Other Mice you control get +1/+1. +When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. + + RW + Legendary Creature — Mouse Soldier + Creature + 3 + 1RW + 3/3 + + BLB~ + 2 + + + Maha, Its Feathers Night + Flying, trample +Ward—Discard a card. +Creatures your opponents control have base toughness 1. + + B + Legendary Creature — Elemental Bird + Creature + 5 + 3BB + 6/5 + + BLB~ + 2 + + + Maha, Its Feathers Night + Flying, trample +Ward—Discard a card. +Creatures your opponents control have base toughness 1. + + B + Legendary Creature — Elemental Bird + Creature + 5 + 3BB + 6/5 + + BLB~ + 2 + + + Manifold Mouse + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. + + R + Creature — Mouse Soldier + Creature + 2 + 1R + 1/2 + + BLB~ + 2 + + + Manifold Mouse + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. + + R + Creature — Mouse Soldier + Creature + 2 + 1R + 1/2 + + BLB~ + 2 + + + Might of the Meek + Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. +Draw a card. + + R + Instant + Instant + 1 + R + + BLB~ + 3 + + + Mind Drill Assailant + Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0. +{2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Creature — Rat Warlock + Creature + 4 + 2U/BU/B + 2/5 + + BLB~ + 2 + + + Mind Spiral + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) +Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Sorcery + Sorcery + 5 + 4U + + BLB~ + 3 + + + Mind Spring + Draw X cards. + + U + Sorcery + Sorcery + 2 + XUU + + BLB~ + 3 + + + Mindwhisker + At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +Threshold — As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0. + + U + Creature — Rat Wizard + Creature + 3 + 2U + 3/2 + + BLB~ + 2 + + + Mistbreath Elder + At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand. + + G + Creature — Frog Warrior + Creature + 1 + G + 2/2 + + BLB~ + 2 + + + Mistbreath Elder + At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand. + + G + Creature — Frog Warrior + Creature + 1 + G + 2/2 + + BLB~ + 2 + + + Mockingbird + Flying +You may have Mockingbird enter the battlefield as a copy of any creature on the battlefield with mana value less than or equal to the mana spent to cast Mockingbird, except it is a Bird in addition to its other types and has flying. + + U + Creature — Bird Bard + Creature + 1 + XU + 1/1 + + BLB~ + 2 + + + Mockingbird + Flying +You may have Mockingbird enter the battlefield as a copy of any creature on the battlefield with mana value less than or equal to the mana spent to cast Mockingbird, except it is a Bird in addition to its other types and has flying. + + U + Creature — Bird Bard + Creature + 1 + XU + 1/1 + + BLB~ + 2 + + + Moonrise Cleric + Flying +Whenever Moonrise Cleric attacks, you gain 1 life. + + BW + Creature — Bat Cleric + Creature + 3 + 1W/BW/B + 2/3 + + BLB~ + 2 + + + Moonstone Harbinger + Flying, deathtouch +Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn. + + B + Creature — Bat Warrior + Creature + 3 + 2B + 1/3 + + BLB~ + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + BLB~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + BLB~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + BLB~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + BLB~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + BLB~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + BLB~ + 0 + + + Mouse Trapper + Flash +Valiant — Whenever Mouse Trapper becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls. + + W + Creature — Mouse Soldier + Creature + 3 + 2W + 3/2 + + BLB~ + 2 + + + Mudflat Village + {T}: Add {C}. +{T}: Add {B}. Spend this mana only to cast a creature spell. +{1}{B}, {T}, Sacrifice Mudflat Village: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand. + + Land + Land + 0 + + BLB~ + 0 + + + Muerra, Trash Tactician + At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. +Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + GR + Legendary Creature — Raccoon Warrior + Creature + 3 + 1RG + 2/4 + + BLB~ + 2 + + + Muerra, Trash Tactician + At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. +Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. + + GR + Legendary Creature — Raccoon Warrior + Creature + 3 + 1RG + 2/4 + + BLB~ + 2 + + + Nettle Guard + Valiant — Whenever Nettle Guard becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn. +{1}, Sacrifice Nettle Guard: Destroy target artifact or enchantment. + + W + Creature — Mouse Soldier + Creature + 2 + 1W + 3/1 + + BLB~ + 2 + + + Nightwhorl Hermit + Vigilance +Threshold — As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked. + + U + Creature — Rat Rogue + Creature + 3 + 2U + 1/4 + + BLB~ + 2 + + + Nocturnal Hunger + Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Destroy target creature. If the gift wasn't promised, you lose 2 life. + + B + Instant + Instant + 3 + 2B + + BLB~ + 3 + + + Oakhollow Village + {T}: Add {C}. +{T}: Add {G}. Spend this mana only to cast a creature spell. +{G}, {T}: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn. + + Land + Land + 0 + + BLB~ + 0 + + + Osteomancer Adept + Deathtouch +{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 2/2 + + BLB~ + 2 + + + Osteomancer Adept + Deathtouch +{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 2/2 + + BLB~ + 2 + + + Otterball Antics + Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) +Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + U + Sorcery + Sorcery + 2 + 1U + + BLB~ + 3 + + + Overprotect + Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn. + + G + Instant + Instant + 2 + 1G + + BLB~ + 3 + + + Parting Gust + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) +Exile target nontoken creature. If the gift wasn't promised, return that creature to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step. + + W + Instant + Instant + 2 + WW + + BLB~ + 3 + + + Patchwork Banner + As Patchwork Banner enters, choose a creature type. +Creatures you control of the chosen type get +1/+1. +{T}: Add one mana of any color. + + Artifact + Artifact + 3 + 3 + + BLB~ + 1 + + + Pawpatch Formation + Choose one — +• Destroy target creature with flying. +• Destroy target enchantment. +• Draw a card. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Instant + Instant + 2 + 1G + + BLB~ + 3 + + + Pawpatch Recruit + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Trample +Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature. + + G + Creature — Rabbit Warrior + Creature + 1 + G + 2/1 + + BLB~ + 2 + + + Pawpatch Recruit + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Trample +Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature. + + G + Creature — Rabbit Warrior + Creature + 1 + G + 2/1 + + BLB~ + 2 + + + Pearl of Wisdom + This spell costs {1} less to cast if you control an Otter. +Draw two cards. + + U + Sorcery + Sorcery + 3 + 2U + + BLB~ + 3 + + + Peerless Recycling + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand. + + G + Instant + Instant + 2 + 1G + + BLB~ + 3 + + + Persistent Marshstalker + Persistent Marshstalker gets +1/+0 for each other Rat you control. +Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking. + + B + Creature — Rat Berserker + Creature + 2 + 1B + 3/1 + + BLB~ + 2 + + + Pileated Provisioner + Flying +When Pileated Provisioner enters, put a +1/+1 counter on target creature you control without flying. + + W + Creature — Bird Scout + Creature + 5 + 4W + 3/4 + + BLB~ + 2 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + BLB~ + 0 + + + Playful Shove + Playful Shove deals 1 damage to any target. +Draw a card. + + R + Sorcery + Sorcery + 2 + 1R + + BLB~ + 3 + + + Plumecreed Escort + Flash +Flying +When Plumecreed Escort enters, target creature you control gains hexproof until end of turn. + + U + Creature — Bird Scout + Creature + 2 + 1U + 2/1 + + BLB~ + 2 + + + Plumecreed Mentor + Flying +Whenever Plumecreed Mentor or another creature you control with flying enters, put a +1/+1 counter on target creature you control without flying. + + UW + Creature — Bird Scout + Creature + 3 + 1WU + 2/3 + + BLB~ + 2 + + + Polliwallop + This spell costs {1} less to cast for each Frog you control. +Target creature you control deals damage equal to twice its power to target creature you don't control. + + G + Instant + Instant + 4 + 3G + + BLB~ + 3 + + + Pond Prophet + When Pond Prophet enters, draw a card. + + GU + Creature — Frog Advisor + Creature + 2 + G/UG/U + 1/1 + + BLB~ + 2 + + + Portent of Calamity + Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand. + + U + Sorcery + Sorcery + 1 + XU + + BLB~ + 3 + + + Portent of Calamity + Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand. + + U + Sorcery + Sorcery + 1 + XU + + BLB~ + 3 + + + Psychic Whorl + Target opponent discards two cards. Then if you control a Rat, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + B + Sorcery + Sorcery + 3 + 2B + + BLB~ + 3 + + + Quaketusk Boar + Reach, trample, haste + + R + Creature — Elemental Boar + Creature + 5 + 3RR + 5/5 + + BLB~ + 2 + + + Rabbit Response + Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) + + W + Instant + Instant + 4 + 2WW + + BLB~ + 3 + + + Rabid Bite + Target creature you control deals damage equal to its power to target creature you don't control. + + G + Sorcery + Sorcery + 2 + 1G + + BLB~ + 3 + + + Rabid Gnaw + Target creature you control gets +1/+0 until end of turn. Then it deals damage equal to its power to target creature you don't control. + + R + Instant + Instant + 2 + 1R + + BLB~ + 3 + + + Raccoon Rallier + {T}: Target creature you control gains haste until end of turn. Activate only as a sorcery. + + R + Creature — Raccoon Bard + Creature + 2 + 1R + 2/2 + + BLB~ + 2 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB~ + 1 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB~ + 1 + + + Ral, Crackling Wit + Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. ++1: Create a 1/1 blue and red Otter creature token with prowess. +−3: Draw three cards, then discard two cards. +−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) + + RU + Legendary Planeswalker — Ral + Planeswalker + 4 + 2UR + 4 + + BLB~ + 1 + + + Ravine Raider + Menace (This creature can't be blocked except by two or more creatures.) +{1}{B}: Ravine Raider gets +1/+1 until end of turn. + + B + Creature — Lizard Rogue + Creature + 1 + B + 1/1 + + BLB~ + 2 + + + Repel Calamity + Destroy target creature with power or toughness 4 or greater. + + W + Instant + Instant + 2 + 1W + + BLB~ + 3 + + + Reptilian Recruiter + Trample +When Reptilian Recruiter enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn. + + R + Creature — Lizard Warrior + Creature + 5 + 3RR + 4/2 + + BLB~ + 2 + + + Rockface Village + {T}: Add {C}. +{T}: Add {R}. Spend this mana only to cast a creature spell. +{R}, {T}: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery. + + Land + Land + 0 + + BLB~ + 0 + + + Rottenmouth Viper + As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. +Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card. + + B + Creature — Elemental Snake + Creature + 6 + 5B + 6/6 + + BLB~ + 2 + + + Rottenmouth Viper + As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. +Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card. + + B + Creature — Elemental Snake + Creature + 6 + 5B + 6/6 + + BLB~ + 2 + + + Roughshod Duo + Trample +Whenever you expend 4, target creature you control gets +1/+1 and gains trample until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + R + Creature — Mouse Raccoon + Creature + 3 + 2R + 3/2 + + BLB~ + 2 + + + Run Away Together + Choose two target creatures controlled by different players. Return those creatures to their owners' hands. + + U + Instant + Instant + 2 + 1U + + BLB~ + 3 + + + Rust-Shield Rampager + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +This creature can't be blocked by creatures with power 2 or less. + + G + Creature — Raccoon Warrior + Creature + 4 + 3G + 4/4 + + BLB~ + 2 + + + Ruthless Negotiation + Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card. +Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) + + B + Sorcery + Sorcery + 1 + B + + BLB~ + 3 + + + Salvation Swan + Flash +Flying +Whenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step. + + W + Creature — Bird Cleric + Creature + 4 + 3W + 3/3 + + BLB~ + 2 + + + Salvation Swan + Flash +Flying +Whenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step. + + W + Creature — Bird Cleric + Creature + 4 + 3W + 3/3 + + BLB~ + 2 + + + Savor + Target creature gets -2/-2 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Instant + Instant + 2 + 1B + + BLB~ + 3 + + + Sazacap's Brew + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) +As an additional cost to cast this spell, discard a card. +Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn. + + R + Instant + Instant + 2 + 1R + + BLB~ + 3 + + + Scales of Shale + This spell costs {1} less to cast for each Lizard you control. +Target creature gets +2/+0 and gains lifelink and indestructible until end of turn. + + B + Instant + Instant + 3 + 2B + + BLB~ + 3 + + + Scavenger's Talent + (Gain the next level as a sorcery to add its ability.) +Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. +{1}{B}: Level 2 +Whenever you sacrifice a permanent, target player mills two cards. +{2}{B}: Level 3 +At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it. + + B + Enchantment — Class + Enchantment + 1 + B + + BLB~ + 1 + + + Scrapshooter + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Reach +When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls. + + G + Creature — Raccoon Archer + Creature + 3 + 1GG + 4/4 + + BLB~ + 2 + + + Scrapshooter + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) +Reach +When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls. + + G + Creature — Raccoon Archer + Creature + 3 + 1GG + 4/4 + + BLB~ + 2 + + + Season of Gathering + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. +{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. +{P}{P}{P} — Draw cards equal to the greatest power among creatures you control. + + G + Sorcery + Sorcery + 6 + 4GG + + BLB~ + 3 + + + Season of Gathering + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. +{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. +{P}{P}{P} — Draw cards equal to the greatest power among creatures you control. + + G + Sorcery + Sorcery + 6 + 4GG + + BLB~ + 3 + + + Season of Loss + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Each player sacrifices a creature. +{P}{P} — Draw a card for each creature you controlled that died this turn. +{P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB~ + 3 + + + Season of Loss + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Each player sacrifices a creature. +{P}{P} — Draw a card for each creature you controlled that died this turn. +{P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard. + + B + Sorcery + Sorcery + 5 + 3BB + + BLB~ + 3 + + + Season of Weaving + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Draw a card. +{P}{P} — Choose an artifact or creature you control. Create a token that's a copy of it. +{P}{P}{P} — Return each nonland, nontoken permanent to its owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + BLB~ + 3 + + + Season of Weaving + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Draw a card. +{P}{P} — Choose an artifact or creature you control. Create a token that's a copy of it. +{P}{P}{P} — Return each nonland, nontoken permanent to its owner's hand. + + U + Sorcery + Sorcery + 6 + 4UU + + BLB~ + 3 + + + Season of the Bold + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Create a tapped Treasure token. +{P}{P} — Exile the top two cards of your library. Until the end of your next turn, you may play them. +{P}{P}{P} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. + + R + Sorcery + Sorcery + 5 + 3RR + + BLB~ + 3 + + + Season of the Bold + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Create a tapped Treasure token. +{P}{P} — Exile the top two cards of your library. Until the end of your next turn, you may play them. +{P}{P}{P} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. + + R + Sorcery + Sorcery + 5 + 3RR + + BLB~ + 3 + + + Season of the Burrow + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Create a 1/1 white Rabbit creature token. +{P}{P} — Exile target nonland permanent. Its controller draws a card. +{P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it. + + W + Sorcery + Sorcery + 5 + 3WW + + BLB~ + 3 + + + Season of the Burrow + Choose up to five {P} worth of modes. You may choose the same mode more than once. +{P} — Create a 1/1 white Rabbit creature token. +{P}{P} — Exile target nonland permanent. Its controller draws a card. +{P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it. + + W + Sorcery + Sorcery + 5 + 3WW + + BLB~ + 3 + + + Seasoned Warrenguard + Whenever Seasoned Warrenguard attacks while you control a token, Seasoned Warrenguard gets +2/+0 until end of turn. + + W + Creature — Rabbit Warrior + Creature + 1 + W + 1/2 + + BLB~ + 2 + + + Seedglaive Mentor + Vigilance, haste +Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. + + RW + Creature — Mouse Soldier + Creature + 3 + 1RW + 3/2 + + BLB~ + 2 + + + Seedpod Squire + Flying +Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until end of turn. + + UW + Creature — Bird Scout + Creature + 4 + 3W/U + 3/3 + + BLB~ + 2 + + + Serra Redeemer + Flying +Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. + + W + Creature — Angel Soldier + Creature + 5 + 3WW + 2/4 + + BLB~ + 2 + + + Shore Up + Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) + + U + Instant + Instant + 1 + U + + BLB~ + 3 + + + Shoreline Looter + Shoreline Looter can't be blocked. +Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/1 + + BLB~ + 2 + + + Shoreline Looter + Shoreline Looter can't be blocked. +Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/1 + + BLB~ + 2 + + + Short Bow + Equipped creature gets +1/+1 and has vigilance and reach. +Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 2 + 2 + + BLB~ + 1 + + + Shrike Force + Flying, double strike, vigilance + + W + Creature — Bird Knight + Creature + 3 + 2W + 1/3 + + BLB~ + 2 + + + Sinister Monolith + At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life. +{T}, Pay 2 life, Sacrifice Sinister Monolith: Draw two cards. Activate only as a sorcery. + + B + Artifact + Artifact + 4 + 3B + + BLB~ + 1 + + + Skyskipper Duo + Flying +When Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step. + + U + Creature — Bird Frog + Creature + 5 + 4U + 3/3 + + BLB~ + 2 + + + Sonar Strike + Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat. + + W + Instant + Instant + 2 + 1W + + BLB~ + 3 + + + Spellgyre + Choose one — +• Counter target spell. +• Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) + + U + Instant + Instant + 4 + 2UU + + BLB~ + 3 + + + Splash Lasher + Offspring {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Frog Wizard + Creature + 4 + 3U + 3/3 + + BLB~ + 2 + + + Splash Portal + Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card. + + U + Sorcery + Sorcery + 1 + U + + BLB~ + 3 + + + Star Charter + Flying +At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Creature — Bat Cleric + Creature + 4 + 3W + 3/1 + + BLB~ + 2 + + + Starfall Invocation + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control. + + W + Sorcery + Sorcery + 5 + 3WW + + BLB~ + 3 + + + Starfall Invocation + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control. + + W + Sorcery + Sorcery + 5 + 3WW + + BLB~ + 3 + + + Starforged Sword + Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create a tapped 1/1 blue Fish creature token.) +When Starforged Sword enters, if the gift was promised, attach Starforged Sword to target creature you control. +Equipped creature gets +3/+3 and loses flying. +Equip {3} + + Artifact — Equipment + Artifact + 4 + 4 + + BLB~ + 1 + + + Stargaze + Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life. + + B + Sorcery + Sorcery + 2 + XBB + + BLB~ + 3 + + + Starlit Soothsayer + Flying +At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + B + Creature — Bat Cleric + Creature + 3 + 2B + 2/2 + + BLB~ + 2 + + + Starscape Cleric + Offspring {2}{B} (You may pay an additional {2}{B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Flying +This creature can't block. +Whenever you gain life, each opponent loses 1 life. + + B + Creature — Bat Cleric + Creature + 2 + 1B + 2/1 + + BLB~ + 2 + + + Starseer Mentor + Flying, vigilance +At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. + + BW + Creature — Bat Warlock + Creature + 5 + 3WB + 3/5 + + BLB~ + 2 + + + Steampath Charger + Offspring {2} (You may pay an additional {2} as you cast this spell. If do, when this creature enters, create a 1/1 token copy of it.) +When this creature dies, it deals 1 damage to target player. + + R + Creature — Lizard Warlock + Creature + 2 + 1R + 2/1 + + BLB~ + 2 + + + Stickytongue Sentinel + Reach +When Stickytongue Sentinel enters, return up to one other target permanent you control to its owner's hand. + + G + Creature — Frog Warrior + Creature + 3 + 2G + 3/3 + + BLB~ + 2 + + + Stocking the Pantry + Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on Stocking the Pantry. +{2}, Remove a supply counter from Stocking the Pantry: Draw a card. + + G + Enchantment + Enchantment + 2 + G + + BLB~ + 1 + + + Stormcatch Mentor + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Otter Wizard + Creature + 2 + UR + 1/1 + + BLB~ + 2 + + + Stormcatch Mentor + Haste +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Instant and sorcery spells you cast cost {1} less to cast. + + RU + Creature — Otter Wizard + Creature + 2 + UR + 1/1 + + BLB~ + 2 + + + Stormchaser's Talent + (Gain the next level as a sorcery to add its ability.) +When Stormchaser's Talent enters, create a 1/1 blue and red Otter creature token with prowess. +{3}{U}: Level 2 +When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand. +{5}{U}: Level 3 +Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess. + + U + Enchantment — Class + Enchantment + 1 + U + + BLB~ + 1 + + + Stormsplitter + Haste +Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step. + + R + Creature — Otter Wizard + Creature + 4 + 3R + 1/4 + + BLB~ + 2 + + + Stormsplitter + Haste +Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step. + + R + Creature — Otter Wizard + Creature + 4 + 3R + 1/4 + + BLB~ + 2 + + + Sugar Coat + Flash +Enchant creature or Food +Enchanted permanent is a colorless Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life" and loses all other card types and abilities. + + U + Enchantment — Aura + Enchantment + 3 + 2U + + BLB~ + 1 + + + Sunshower Druid + When Sunshower Druid enters, put a +1/+1 counter on target creature and you gain 1 life. + + G + Creature — Frog Druid + Creature + 1 + G + 0/2 + + BLB~ + 2 + + + Sunspine Lynx + Players can't gain life. +Damage can't be prevented. +When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls. + + R + Creature — Elemental Cat + Creature + 4 + 2RR + 5/4 + + BLB~ + 2 + + + Sunspine Lynx + Players can't gain life. +Damage can't be prevented. +When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls. + + R + Creature — Elemental Cat + Creature + 4 + 2RR + 5/4 + + BLB~ + 2 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + BLB~ + 0 + + + Swiftwater Cliffs + Swiftwater Cliffs enters the battlefield tapped. +When Swiftwater Cliffs enters the battlefield, you gain 1 life. +{T}: Add {U} or {R}. + + Land + Land + 0 + + BLB~ + 1 + 0 + + + Sword of Vengeance + Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. +Equip {3} + + Artifact — Equipment + Artifact + 3 + 3 + + BLB~ + 1 + + + Take Out the Trash + Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, draw a card. + + R + Instant + Instant + 2 + 1R + + BLB~ + 3 + + + Tangle Tumbler + Vigilance +{3}, {T}: Put a +1/+1 counter on target creature. +Tap two untapped tokens you control: Tangle Tumbler becomes an artifact creature until end of turn. + + Artifact — Vehicle + Artifact + 3 + 3 + 6/6 + + BLB~ + 1 + + + Teapot Slinger + Menace +Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) + + R + Creature — Raccoon Warrior + Creature + 4 + 3R + 3/4 + + BLB~ + 2 + + + Tempest Angler + Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler. + + RU + Creature — Otter Wizard + Creature + 3 + 1U/RU/R + 2/2 + + BLB~ + 2 + + + Tender Wildguide + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +{T}: Add one mana of any color. +{T}: Put a +1/+1 counter on this creature. + + G + Creature — Possum Druid + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Tender Wildguide + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +{T}: Add one mana of any color. +{T}: Put a +1/+1 counter on this creature. + + G + Creature — Possum Druid + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + The Infamous Cruelclaw + Menace +Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost. + + BR + Legendary Creature — Weasel Mercenary + Creature + 3 + 1BR + 3/3 + + BLB~ + 2 + + + The Infamous Cruelclaw + Menace +Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost. + + BR + Legendary Creature — Weasel Mercenary + Creature + 3 + 1BR + 3/3 + + BLB~ + 2 + + + Thieving Otter + Whenever Thieving Otter deals damage to an opponent, draw a card. + + U + Creature — Otter + Creature + 3 + 2U + 2/2 + + BLB~ + 2 + + + Thistledown Players + Whenever Thistledown Players attacks, untap target nonland permanent. + + W + Creature — Mouse Bard + Creature + 3 + 2W + 3/3 + + BLB~ + 2 + + + Thornplate Intimidator + Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. + + B + Creature — Rat Rogue + Creature + 4 + 3B + 4/3 + + BLB~ + 2 + + + Thornvault Forager + {T}: Add {G}. +{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) +{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. + + G + Creature — Squirrel Ranger + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Thornvault Forager + {T}: Add {G}. +{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) +{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. + + G + Creature — Squirrel Ranger + Creature + 2 + 1G + 2/2 + + BLB~ + 2 + + + Thought Shucker + Threshold — {1}{U}: Put a +1/+1 counter on Thought Shucker and draw a card. Activate only if seven or more cards are in your graveyard and only once. + + U + Creature — Rat Rogue + Creature + 2 + 1U + 1/3 + + BLB~ + 2 + + + Thought-Stalker Warlock + Menace (This creature can't be blocked except by two or more creatures.) +When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card. + + B + Creature — Lizard Warlock + Creature + 3 + 2B + 2/2 + + BLB~ + 2 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree City + As Three Tree City enters, choose a creature type. +{T}: Add {C}. +{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. + + Legendary Land + Land + 0 + + BLB~ + 0 + + + Three Tree Mascot + Changeling (This card is every creature type.) +{1}: Add one mana of any color. Activate only once each turn. + + Artifact Creature — Shapeshifter + Creature + 2 + 2 + 2/1 + + BLB~ + 2 + + + Three Tree Rootweaver + {T}: Add one mana of any color. + + G + Creature — Mole Druid + Creature + 2 + 1G + 1/3 + + BLB~ + 2 + + + Three Tree Scribe + Whenever Three Tree Scribe or another creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control. + + G + Creature — Frog Druid + Creature + 2 + 1G + 2/3 + + BLB~ + 2 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB~ + 2 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB~ + 2 + + + Thundertrap Trainer + Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + U + Creature — Otter Wizard + Creature + 2 + 1U + 1/2 + + BLB~ + 2 + + + Tidecaller Mentor + Menace +Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand. + + BU + Creature — Rat Wizard + Creature + 3 + 1UB + 3/3 + + BLB~ + 2 + + + Treeguard Duo + When Treeguard Duo enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control. + + G + Creature — Frog Rabbit + Creature + 4 + 3G + 3/4 + + BLB~ + 2 + + + Treetop Sentries + Reach +When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.) + + G + Creature — Squirrel Archer + Creature + 4 + 3G + 2/4 + + BLB~ + 2 + + + Uncharted Haven + Uncharted Haven enters the battlefield tapped. +As Uncharted Haven enters the battlefield, choose a color. +{T}: Add one mana of the chosen color. + + Land + Land + 0 + + BLB~ + 1 + 0 + + + Valley Flamecaller + If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. + + R + Creature — Lizard Warlock + Creature + 3 + 2R + 3/3 + + BLB~ + 2 + + + Valley Flamecaller + If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. + + R + Creature — Lizard Warlock + Creature + 3 + 2R + 3/3 + + BLB~ + 2 + + + Valley Floodcaller + Flash +You may cast noncreature spells as though they had flash. +Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them. + + U + Creature — Otter Wizard + Creature + 3 + 2U + 2/2 + + BLB~ + 2 + + + Valley Floodcaller + Flash +You may cast noncreature spells as though they had flash. +Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them. + + U + Creature — Otter Wizard + Creature + 3 + 2U + 2/2 + + BLB~ + 2 + + + Valley Mightcaller + Trample +Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller. + + G + Creature — Frog Warrior + Creature + 1 + G + 1/1 + + BLB~ + 2 + + + Valley Mightcaller + Trample +Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller. + + G + Creature — Frog Warrior + Creature + 1 + G + 1/1 + + BLB~ + 2 + + + Valley Questcaller + Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. +Other Rabbits, Bats, Birds, and Mice you control get +1/+1. + + W + Creature — Rabbit Warrior + Creature + 2 + 1W + 2/3 + + BLB~ + 2 + + + Valley Questcaller + Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. +Other Rabbits, Bats, Birds, and Mice you control get +1/+1. + + W + Creature — Rabbit Warrior + Creature + 2 + 1W + 2/3 + + BLB~ + 2 + + + Valley Rally + Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn. + + R + Instant + Instant + 3 + 2R + + BLB~ + 3 + + + Valley Rotcaller + Menace +Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 1/3 + + BLB~ + 2 + + + Valley Rotcaller + Menace +Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. + + B + Creature — Squirrel Warlock + Creature + 2 + 1B + 1/3 + + BLB~ + 2 + + + Veteran Guardmouse + Valiant — Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + RW + Creature — Mouse Soldier + Creature + 4 + 3R/W + 3/4 + + BLB~ + 2 + + + Vinereap Mentor + When Vinereap Mentor enters or dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + BG + Creature — Squirrel Druid + Creature + 2 + BG + 3/2 + + BLB~ + 2 + + + Vren, the Relentless + Ward {2} +If a creature an opponent controls would die, exile it instead. +At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures your opponents controlled that were exiled this turn. + + BU + Legendary Creature — Rat Rogue + Creature + 4 + 2UB + 3/4 + + BLB~ + 2 + + + Vren, the Relentless + Ward {2} +If a creature an opponent controls would die, exile it instead. +At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures your opponents controlled that were exiled this turn. + + BU + Legendary Creature — Rat Rogue + Creature + 4 + 2UB + 3/4 + + BLB~ + 2 + + + Wandertale Mentor + Whenever you expend 4, put a +1/+1 counter on Wandertale Mentor. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) +{T}: Add {R} or {G}. + + GR + Creature — Raccoon Bard + Creature + 2 + RG + 2/2 + + BLB~ + 2 + + + War Squeak + Enchant creature +When War Squeak enters, target creature an opponent controls can't block this turn. +Enchanted creature gets +1/+1 and has haste. + + R + Enchantment — Aura + Enchantment + 1 + R + + BLB~ + 1 + + + Warren Elder + {3}{W}: Creatures you control get +1/+1 until end of turn. + + W + Creature — Rabbit Cleric + Creature + 2 + 1W + 2/2 + + BLB~ + 2 + + + Warren Warleader + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever you attack, choose one — +• Create a 1/1 white Rabbit creature token that's tapped and attacking. +• Attacking creatures you control get +1/+1 until end of turn. + + W + Creature — Rabbit Knight + Creature + 4 + 2WW + 4/4 + + BLB~ + 2 + + + Warren Warleader + Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever you attack, choose one — +• Create a 1/1 white Rabbit creature token that's tapped and attacking. +• Attacking creatures you control get +1/+1 until end of turn. + + W + Creature — Rabbit Knight + Creature + 4 + 2WW + 4/4 + + BLB~ + 2 + + + Waterspout Warden + Whenever Waterspout Warden attacks, if another creature entered the battlefield under your control this turn, Waterspout Warden gains flying until end of turn. + + U + Creature — Frog Soldier + Creature + 3 + 2U + 3/2 + + BLB~ + 2 + + + Wax-Wane Witness + Flying, vigilance +Whenever you gain or lose life during your turn, Wax-Wane Witness gets +1/+0 until end of turn. + + W + Creature — Bat Cleric + Creature + 4 + 3W + 2/4 + + BLB~ + 2 + + + Wear Down + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. + + G + Sorcery + Sorcery + 2 + 1G + + BLB~ + 3 + + + Wear Down + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. + + G + Sorcery + Sorcery + 2 + 1G + + BLB~ + 3 + + + Whiskerquill Scribe + Valiant — Whenever Whiskerquill Scribe becomes the target of a spell or ability you control for the first time each turn, you may discard a card. If you do, draw a card. + + R + Creature — Mouse Citizen + Creature + 2 + 1R + 2/2 + + BLB~ + 2 + + + Whiskervale Forerunner + Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Creature — Mouse Bard + Creature + 4 + 3W + 3/4 + + BLB~ + 2 + + + Whiskervale Forerunner + Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order. + + W + Creature — Mouse Bard + Creature + 4 + 3W + 3/4 + + BLB~ + 2 + + + Wick's Patrol + When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard. + + B + Creature — Rat Warlock + Creature + 6 + 4BB + 5/3 + + BLB~ + 2 + + + Wick, the Whorled Mind + Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. +{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power. + + B + Legendary Creature — Rat Warlock + Creature + 4 + 3B + 2/4 + + BLB~ + 2 + + + Wick, the Whorled Mind + Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. +{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power. + + B + Legendary Creature — Rat Warlock + Creature + 4 + 3B + 2/4 + + BLB~ + 2 + + + Wildfire Howl + Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) +Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead Wildfire Howl deals 1 damage to any target and 2 damage to each creature. + + R + Sorcery + Sorcery + 3 + 1RR + + BLB~ + 3 + + + Wishing Well + {T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. + + U + Artifact + Artifact + 4 + 3U + + BLB~ + 1 + + + Wishing Well + {T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. + + U + Artifact + Artifact + 4 + 3U + + BLB~ + 1 + + + Ygra, Eater of All + Ward—Sacrifice a Food. +Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." +Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. + + BG + Legendary Creature — Elemental Cat + Creature + 5 + 3BG + 6/6 + + BLB~ + 2 + + + Ygra, Eater of All + Ward—Sacrifice a Food. +Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." +Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. + + BG + Legendary Creature — Elemental Cat + Creature + 5 + 3BG + 6/6 + + BLB~ + 2 + + + Zoraline, Cosmos Caller + Flying, vigilance +Whenever a Bat you control attacks, you gain 1 life. +Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. + + BW + Legendary Creature — Bat Cleric + Creature + 3 + 1WB + 3/3 + + BLB~ + 2 + + + Zoraline, Cosmos Caller + Flying, vigilance +Whenever a Bat you control attacks, you gain 1 life. +Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. + + BW + Legendary Creature — Bat Cleric + Creature + 3 + 1WB + 3/3 + + BLB~ + 2 + + + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. + + R + Instant + Instant + 2 + 1R + + BLC~ + 3 + + + Academy Manufactor + If you would create a Clue, Food, or Treasure token, instead create one of each. + + Artifact Creature — Assembly-Worker + Creature + 3 + 3 + 1/3 + + BLC~ + 2 + + + Adarkar Wastes + {T}: Add {C}. +{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. + + Land + Land + 0 + + BLC~ + 0 + + + Aether Channeler + When Aether Channeler enters the battlefield, choose one — +• Create a 1/1 white Bird creature token with flying. +• Return another target nonland permanent to its owner's hand. +• Draw a card. + + U + Creature — Human Wizard + Creature + 3 + 2U + 2/1 + + BLC~ + 2 + + + Aetherize + Return all attacking creatures to their owner's hand. + + U + Instant + Instant + 4 + 3U + + BLC~ + 3 + Agate Instigator Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) @@ -679,7 +6521,22 @@ Whenever another creature you control enters, this creature deals 1 damage to ea 1R 1/3 - BLC~ + BLC~ + 2 + + + Agate Instigator + Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Whenever another creature you control enters, this creature deals 1 damage to each opponent. + + R + Creature — Lizard Rogue + Creature + 2 + 1R + 1/3 + + BLC~ 2 @@ -687,9 +6544,9 @@ Whenever another creature you control enters, this creature deals 1 damage to ea (Gain the next level as a sorcery to add it's ability) When Alchemist's Talent enters, create two tapped Treasure tokens. {1}{R}: Level 2 -Treasures you control have "{T} Sacrifice this artifact: Add two mana of any one color." +Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." {4}{R}: Level 3 -Whenever you cast a spell, if mana from a Treasure was spent to cast it, this class deals damage equal to that spell's mana value to each opponent. +Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent. R Enchantment — Class @@ -697,9 +6554,38 @@ Whenever you cast a spell, if mana from a Treasure was spent to cast it, this cl 4 3R - BLC~ + BLC~ 1 + + An Offer You Can't Refuse + Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + U + Instant + Instant + 1 + U + + BLC~ + 3 + + + Angel of the Ruins + Flying +When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. +Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) + + W + Artifact Creature — Angel + Creature + 7 + 5WW + 5/7 + + BLC~ + 2 + Ant Queen {1}{G}: Create a 1/1 green Insect creature token. @@ -711,7 +6597,22 @@ Whenever you cast a spell, if mana from a Treasure was spent to cast it, this cl 3GG 5/5 - BLC~ + BLC~ + 2 + + + Arasta of the Endless Web + Reach +Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach. + + G + Legendary Enchantment Creature — Spider + Creature + 4 + 2GG + 3/5 + + BLC~ 2 @@ -723,7 +6624,7 @@ Whenever you cast a spell, if mana from a Treasure was spent to cast it, this cl 2 2 - BLC~ + BLC~ 1 @@ -738,7 +6639,49 @@ Whenever Arthur, Marigold Knight and at least one other creature attack, look at 2URW 4/5 - BLC~ + BLC~ + 2 + + + Arthur, Marigold Knight + Haste +Whenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat. + + RUW + Legendary Creature — Mouse Knight + Creature + 5 + 2URW + 4/5 + + BLC~ + 2 + + + Azorius Signet + {1}, {T}: Add {W}{U}. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Baird, Steward of Argive + Vigilance +Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. + + W + Legendary Creature — Human Soldier + Creature + 4 + 2WW + 2/4 + + BLC~ 2 @@ -753,9 +6696,62 @@ When Baleful Strix enters the battlefield, draw a card. UB 1/1 - BLC~ + BLC~ 2 + + Barren Moor + Barren Moor enters the battlefield tapped. +{T}: Add {B}. +Cycling {B} ({B}, Discard this card: Draw a card.) + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Bastion of Remembrance + When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. +Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. + + B + Enchantment + Enchantment + 3 + 2B + + BLC~ + 1 + + + Battlefield Forge + {T}: Add {C}. +{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you. + + Land + Land + 0 + + BLC~ + 0 + + + Beast Within + Destroy target permanent. Its controller creates a 3/3 green Beast creature token. + + G + Instant + Instant + 3 + 2G + + BLC~ + 3 + Beastmaster Ascension Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. @@ -767,9 +6763,25 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur 3 2G - BLC~ + BLC~ 1 + + Beledros Witherbloom + Flying +At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." +Pay 10 life: Untap all lands you control. Activate only once each turn. + + BG + Legendary Creature — Elder Dragon + Creature + 7 + 5BG + 4/4 + + BLC~ + 2 + Bello, Bard of the Brambles During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card." @@ -781,7 +6793,7 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur 1RG 3/3 - BLC~ + BLC~ 2 @@ -798,6 +6810,63 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur BLC~ 2 + + Berserkers' Onslaught + Attacking creatures you control have double strike. + + R + Enchantment + Enchantment + 5 + 3RR + + BLC~ + 1 + + + Bident of Thassa + Whenever a creature you control deals combat damage to a player, you may draw a card. +{1}{U}, {T}: Creatures your opponents control attack this turn if able. + + U + Legendary Enchantment Artifact + Artifact + 4 + 2UU + + BLC~ + 1 + + + Big Score + As an additional cost to cast this spell, discard a card. +Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") + + R + Instant + Instant + 4 + 3R + + BLC~ + 3 + + + Binding the Old Gods + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target nonland permanent an opponent controls. +II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. +III — Creatures you control gain deathtouch until end of turn. + + BG + Enchantment — Saga + Enchantment + 4 + 2BG + + BLC~ + 1 + Birds of Paradise Flying @@ -810,7 +6879,22 @@ As long as Beastmaster Ascension has seven or more quest counters on it, creatur G 0/1 - BLC~ + BLC~ + 2 + + + Blade Splicer + When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. +Golems you control have first strike. + + W + Creature — Phyrexian Human Artificer + Creature + 3 + 2W + 1/1 + + BLC~ 2 @@ -824,14 +6908,14 @@ Blasphemous Act deals 13 damage to each creature. 9 8R - BLC~ + BLC~ 3 Bloodroot Apothecary Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) When Bloodroot Apothecary enters, you and target opponent each create a Treasure token. -(Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.) +Whenever an opponent sacrifices a noncreature token, that player gets two poison counters. G Creature — Squirrel Druid @@ -840,9 +6924,68 @@ When Bloodroot Apothecary enters, you and target opponent each create a Treasure 2G 3/3 - BLC~ + BLC~ 2 + + Bloodroot Apothecary + Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.) +When Bloodroot Apothecary enters, you and target opponent each create a Treasure token. +Whenever an opponent sacrifices a noncreature token, that player gets two poison counters. + + G + Creature — Squirrel Druid + Creature + 3 + 2G + 3/3 + + BLC~ + 2 + + + Body of Knowledge + Body of Knowledge's power and toughness are each equal to the number of cards in your hand. +You have no maximum hand size. +Whenever Body of Knowledge is dealt damage, draw that many cards. + + U + Creature — Avatar + Creature + 5 + 3UU + */* + + BLC~ + 2 + + + Bojuka Bog + Bojuka Bog enters the battlefield tapped. +When Bojuka Bog enters the battlefield, exile target player's graveyard. +{T}: Add {B}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Bootleggers' Stash + Lands you control have "{T}: Create a Treasure token." + + G + Artifact + Artifact + 6 + 5G + + BLC~ + 1 + Boros Signet {1}, {T}: Add {R}{W}. @@ -852,9 +6995,25 @@ When Bloodroot Apothecary enters, you and target opponent each create a Treasure 2 2 - BLC~ + BLC~ 1 + + Boss's Chauffeur + Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. +Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur. +When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it. + + W + Creature — Elf Citizen + Creature + 5 + 4W + 0/0 + + BLC~ + 2 + Brightcap Badger // Fungal Escapade @@ -883,6 +7042,58 @@ When Bloodroot Apothecary enters, you and target opponent each create a Treasure BLC~ 3 + + Broken Wings + Destroy target artifact, enchantment, or creature with flying. + + G + Instant + Instant + 3 + 2G + + BLC~ + 3 + + + Brushland + {T}: Add {C}. +{T}: Add {G} or {W}. Brushland deals 1 damage to you. + + Land + Land + 0 + + BLC~ + 0 + + + Burnished Hart + {3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. + + Artifact Creature — Elk + Creature + 3 + 3 + 2/2 + + BLC~ + 2 + + + Calamity of Cinders + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Calamity of Cinders deals 6 damage to each untapped creature. + + R + Sorcery + Sorcery + 7 + 5RR + + BLC~ + 3 + Calamity of Cinders Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) @@ -894,9 +7105,48 @@ Calamity of Cinders deals 6 damage to each untapped creature. 7 5RR - BLC~ + BLC~ 3 + + Canopy Vista + ({T}: Add {G} or {W}.) +Canopy Vista enters the battlefield tapped unless you control two or more basic lands. + + Land — Forest Plains + Land + 0 + + BLC~ + 1 + 0 + + + Cascade Bluffs + {T}: Add {C}. +{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}. + + Land + Land + 0 + + BLC~ + 0 + + + Castle Ardenvale + Castle Ardenvale enters the battlefield tapped unless you control a Plains. +{T}: Add {W}. +{2}{W}{W}, {T}: Create a 1/1 white Human creature token. + + Land + Land + 0 + + BLC~ + 1 + 0 + Casualties of War Choose one or more — @@ -912,7 +7162,7 @@ Calamity of Cinders deals 6 damage to each untapped creature. 6 2BBGG - BLC~ + BLC~ 3 @@ -925,7 +7175,7 @@ Calamity of Cinders deals 6 damage to each untapped creature. 3 2R - BLC~ + BLC~ 3 @@ -938,23 +7188,22 @@ Calamity of Cinders deals 6 damage to each untapped creature. 2 1U - BLC~ + BLC~ 3 - Chatterfang, Squirrel General - Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) -If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. -{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + Chasm Skulker + Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. +When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.) - G - Legendary Creature — Squirrel Warrior + U + Creature — Squid Horror Creature 3 - 2G - 3/3 + 2U + 1/1 - BLC~ + BLC~ 2 @@ -970,7 +7219,7 @@ If one or more tokens would be created under your control, those tokens plus tha 2G 3/3 - BLC~ + BLC~ 2 @@ -986,7 +7235,150 @@ If one or more tokens would be created under your control, those tokens plus tha 2G 3/3 - BLC~ + BLC~ + 2 + + + Chatterfang, Squirrel General + Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) +If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. +{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. + + G + Legendary Creature — Squirrel Warrior + Creature + 3 + 2G + 3/3 + + BLC~ + 2 + + + Chatterstorm + Create a 1/1 green Squirrel creature token. +Storm (When you cast this spell, copy it for each spell cast before it this turn.) + + G + Sorcery + Sorcery + 2 + 1G + + BLC~ + 3 + + + Chittering Witch + When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. +{1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. + + B + Creature — Human Warlock + Creature + 4 + 3B + 2/2 + + BLC~ + 2 + + + Chitterspitter + At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. +Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. +{G}, {T}: Create a 1/1 green Squirrel creature token. + + G + Artifact + Artifact + 3 + 2G + + BLC~ + 1 + + + Cinder Glade + ({T}: Add {R} or {G}.) +Cinder Glade enters the battlefield tapped unless you control two or more basic lands. + + Land — Mountain Forest + Land + 0 + + BLC~ + 1 + 0 + + + Circuit Mender + When Circuit Mender enters the battlefield, you gain 2 life. +When Circuit Mender leaves the battlefield, draw a card. + + Artifact Creature — Insect + Creature + 3 + 3 + 2/3 + + BLC~ + 2 + + + Clifftop Retreat + Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. +{T}: Add {R} or {W}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Cloudblazer + Flying +When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. + + UW + Creature — Human Scout + Creature + 5 + 3WU + 2/2 + + BLC~ + 2 + + + Coiling Oracle + When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. + + GU + Creature — Snake Elf Druid + Creature + 2 + GU + 1/1 + + BLC~ + 2 + + + Combat Celebrant + If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) + + R + Creature — Human Warrior + Creature + 3 + 2R + 4/1 + + BLC~ 2 @@ -997,7 +7389,7 @@ If one or more tokens would be created under your control, those tokens plus tha Land 0 - BLC~ + BLC~ 0 @@ -1011,9 +7403,79 @@ Whenever you cast a creature spell, that creature enters with X additional +1/+1 3 2G - BLC~ + BLC~ 1 + + Communal Brewing + When Communal Brewing enters, any number of target opponents each draw a card. Put an ingredient counter on Communal Brewing, then put an ingredient counter on it for each card drawn this way. +Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of ingredient counters on Communal Brewing. + + G + Enchantment + Enchantment + 3 + 2G + + BLC~ + 1 + + + Copperline Gorge + Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Coveted Jewel + When Coveted Jewel enters the battlefield, draw three cards. +{T}: Add three mana of any one color. +Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. + + Artifact + Artifact + 6 + 6 + + BLC~ + 1 + + + Cultivate + Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. + + G + Sorcery + Sorcery + 3 + 2G + + BLC~ + 3 + + + Curiosity Crafter + Flying +You have no maximum hand size. +Whenever a creature token you control deals combat damage to a player, draw a card. + + U + Creature — Bird Wizard + Creature + 4 + 3U + 3/3 + + BLC~ + 2 + Cut a Deal Each opponent draws a card, then you draw a card for each opponent who drew a card this way. @@ -1024,9 +7486,67 @@ Whenever you cast a creature spell, that creature enters with X additional +1/+1 3 2W - BLC~ + BLC~ 3 + + Deadly Dispute + As an additional cost to cast this spell, sacrifice an artifact or creature. +Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + B + Instant + Instant + 2 + 1B + + BLC~ + 3 + + + Decimate + Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.) + + GR + Sorcery + Sorcery + 4 + 2RG + + BLC~ + 3 + + + Decree of Pain + Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. +Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) +When you cycle Decree of Pain, all creatures get -2/-2 until end of turn. + + B + Sorcery + Sorcery + 8 + 6BB + + BLC~ + 3 + + + Deep Forest Hermit + Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) +When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. +Squirrels you control get +1/+1. + + G + Creature — Elf Druid + Creature + 5 + 3GG + 1/1 + + BLC~ + 2 + Derevi, Empyrial Tactician Flying @@ -1040,7 +7560,22 @@ Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you con GWU 2/3 - BLC~ + BLC~ + 2 + + + Devilish Valet + Trample, haste +Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. + + R + Creature — Devil Warrior + Creature + 3 + 2R + 1/3 + + BLC~ 2 @@ -1056,7 +7591,48 @@ Whenever Derevi, Empyrial Tactician enters the battlefield or a creature you con 1RG 3 - BLC~ + BLC~ + 1 + + + Dusk + Destroy all creatures with power 3 or greater. + + W + Sorcery + Sorcery + 9 + 2WW + + BLC~ + 3 + + + Dawn + Aftermath (Cast this spell only from your graveyard. Then exile it.) +Return all creature cards with power 2 or less from your graveyard to your hand. + + W + Sorcery + Sorcery + 9 + 3WW + + BLC~ + 3 + + + Echoing Assault + Creature tokens you control have menace. +Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step. + + R + Enchantment + Enchantment + 5 + 4R + + BLC~ 1 @@ -1070,21 +7646,7 @@ Whenever you attack a player, choose target nontoken creature that's attacking t 5 4R - BLC~ - 1 - - - Echoing Assault - Creature tokens you control have menace. -Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step. - - R - Enchantment - Enchantment - 5 - 4R - - BLC~ + BLC~ 1 @@ -1100,13 +7662,58 @@ Whenever you attack a player, choose target nontoken creature that's attacking t 4WW 4 - BLC~ + BLC~ 1 + + End-Raze Forerunners + Vigilance, trample, haste +When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. + + G + Creature — Boar + Creature + 8 + 5GGG + 7/7 + + BLC~ + 2 + + + Esika's Chariot + When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. +Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. +Crew 4 + + G + Legendary Artifact — Vehicle + Artifact + 4 + 3G + 4/4 + + BLC~ + 1 + + + Etali, Primal Storm + Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. + + R + Legendary Creature — Elder Dinosaur + Creature + 6 + 4RR + 6/6 + + BLC~ + 2 + Evercoat Ursine Trample -Hideaway 3, hideaway 3 (When this creature enters the battlefield, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) +Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost. G @@ -1116,9 +7723,36 @@ Whenever Evercoat Ursine deals combat damage to a player, if there are cards exi 4G 6/6 - BLC~ + BLC~ 2 + + Evercoat Ursine + Trample +Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) +Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost. + + G + Creature — Elemental Bear + Creature + 5 + 4G + 6/6 + + BLC~ + 2 + + + Evolving Wilds + {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + BLC~ + 0 + Exotic Orchard {T}: Add one mana of any color that a land an opponent controls could produce. @@ -1127,7 +7761,7 @@ Whenever Evercoat Ursine deals combat damage to a player, if there are cards exi Land 0 - BLC~ + BLC~ 0 @@ -1141,9 +7775,25 @@ Draw a card. 2 1G - BLC~ + BLC~ 3 + + Faeburrow Elder + Vigilance +Faeburrow Elder gets +1/+1 for each color among permanents you control. +{T}: For each color among permanents you control, add one mana of that color. + + GW + Creature — Treefolk Druid + Creature + 3 + 1GW + 0/0 + + BLC~ + 2 + Farseek Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. @@ -1154,9 +7804,32 @@ Draw a card. 2 1G - BLC~ + BLC~ 3 + + Fellwar Stone + {T}: Add one mana of any color that a land an opponent controls could produce. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Ferrous Lake + {1}, {T}: Add {U}{R}. + + Land + Land + 0 + + BLC~ + 0 + Fisher's Talent (Gain the next level as a sorcery to add its ability.) @@ -1172,9 +7845,21 @@ If you would create a Shark token, create an 8/8 blue Octopus creature token ins 4 2GU - BLC~ + BLC~ 1 + + Flooded Grove + {T}: Add {C}. +{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. + + Land + Land + 0 + + BLC~ + 0 + Flubs, the Fool You may play an additional land on each of your turns. @@ -1187,7 +7872,7 @@ Whenever you play a land or cast a spell, draw a card if you have no cards in ha GUR 0/5 - BLC~ + BLC~ 2 @@ -1202,9 +7887,23 @@ At the beginning of your upkeep, you may move any number of +1/+1 counters from 3G 0/3 - BLC~ + BLC~ 2 + + Forgotten Cave + Forgotten Cave enters the battlefield tapped. +{T}: Add {R}. +Cycling {R} ({R}, Discard this card: Draw a card.) + + Land + Land + 0 + + BLC~ + 1 + 0 + Fortune Teller's Talent (Gain the next level as a sorcery to add its ability.) @@ -1220,7 +7919,49 @@ Spells you cast from anywhere other than your hand cost {2} less to cast. 1 U - BLC~ + BLC~ + 1 + + + Game Trail + As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Garruk's Packleader + Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. + + G + Creature — Beast + Creature + 5 + 4G + 4/4 + + BLC~ + 2 + + + Garruk's Uprising + When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. +Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) +Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. + + G + Enchantment + Enchantment + 3 + 2G + + BLC~ 1 @@ -1236,7 +7977,7 @@ Spells you cast from anywhere other than your hand cost {2} less to cast. 4BG 5 - BLC~ + BLC~ 1 @@ -1249,9 +7990,37 @@ Spells you cast from anywhere other than your hand cost {2} less to cast. 3 2W - BLC~ + BLC~ 3 + + Ghalta, Primal Hunger + This spell costs {X} less to cast, where X is the total power of creatures you control. +Trample + + G + Legendary Creature — Elder Dinosaur + Creature + 12 + 10GG + 12/12 + + BLC~ + 2 + + + Ghirapur Orrery + Each player may play an additional land on each of their turns. +At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. + + Artifact + Artifact + 4 + 4 + + BLC~ + 1 + Gilded Goose Flying @@ -1266,7 +8035,90 @@ When Gilded Goose enters the battlefield, create a Food token. (It's an artifact G 0/2 - BLC~ + BLC~ + 2 + + + Gilded Goose + Flying +When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{1}{G}, {T}: Create a Food token. +{T}, Sacrifice a Food: Add one mana of any color. + + G + Creature — Bird + Creature + 1 + G + 0/2 + + BLC~ + 2 + + + Gilded Lotus + {T}: Add three mana of any one color. + + Artifact + Artifact + 5 + 5 + + BLC~ + 1 + + + Glacial Fortress + Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. +{T}: Add {W} or {U}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Golgari Rot Farm + Golgari Rot Farm enters the battlefield tapped. +When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. +{T}: Add {B}{G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Golgari Signet + {1}, {T}: Add {B}{G}. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Goreclaw, Terror of Qal Sisma + Creature spells you cast with power 4 or greater cost {2} less to cast. +Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. + + G + Legendary Creature — Bear + Creature + 4 + 3G + 4/3 + + BLC~ 2 @@ -1284,9 +8136,118 @@ Whenever you gain life for the first time each turn, put a +1/+1 counter on each 1 G - BLC~ + BLC~ 1 + + Gratuitous Violence + If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. + + R + Enchantment + Enchantment + 5 + 2RRR + + BLC~ + 1 + + + Greater Good + Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. + + G + Enchantment + Enchantment + 4 + 2GG + + BLC~ + 1 + + + Grim Backwoods + {T}: Add {C}. +{2}{B}{G}, {T}, Sacrifice a creature: Draw a card. + + Land + Land + 0 + + BLC~ + 0 + + + Grothama, All-Devouring + Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." +When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. + + G + Legendary Creature — Wurm + Creature + 5 + 3GG + 10/8 + + BLC~ + 2 + + + Grumgully, the Generous + Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it. + + GR + Legendary Creature — Goblin Shaman + Creature + 3 + 1RG + 3/3 + + BLC~ + 2 + + + Gruul Signet + {1}, {T}: Add {R}{G}. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Gruul Turf + Gruul Turf enters the battlefield tapped. +When Gruul Turf enters the battlefield, return a land you control to its owner's hand. +{T}: Add {R}{G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Hanged Executioner + Flying +When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. +{3}{W}, Exile Hanged Executioner: Exile target creature. + + W + Creature — Spirit + Creature + 3 + 2W + 1/1 + + BLC~ + 2 + Harmonize Draw three cards. @@ -1297,9 +8258,36 @@ Whenever you gain life for the first time each turn, put a +1/+1 counter on each 4 2GG - BLC~ + BLC~ 3 + + Haunted Mire + ({T}: Add {B} or {G}.) +Haunted Mire enters the battlefield tapped. + + Land — Swamp Forest + Land + 0 + + BLC~ + 1 + 0 + + + Haywire Mite + When Haywire Mite dies, you gain 2 life. +{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. + + Artifact Creature — Insect + Creature + 1 + 1 + 1/1 + + BLC~ + 2 + Hazel of the Rootbloom {T}, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors. @@ -1327,7 +8315,7 @@ At the beginning of your end step, create a token that's a copy of target token 2BG 3/5 - BLC~ + BLC~ 2 @@ -1343,7 +8331,133 @@ Foods you control have all activated abilities of all creature cards exiled with 3B 3/4 - BLC~ + BLC~ + 2 + + + Hazel's Brewmaster + Menace +Whenever Hazel's Brewmaster enters or attacks, exile up to one target card from a graveyard and create a Food token. +Foods you control have all activated abilities of all creature cards exiled with Hazel's Brewmaster. + + B + Creature — Squirrel Warlock + Creature + 4 + 3B + 3/4 + + BLC~ + 2 + + + Hedron Archive + {T}: Add {C}{C}. +{2}, {T}, Sacrifice Hedron Archive: Draw two cards. + + Artifact + Artifact + 4 + 4 + + BLC~ + 1 + + + Helm of the Host + At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. +Equip {5} + + Legendary Artifact — Equipment + Artifact + 4 + 4 + + BLC~ + 1 + + + Hinterland Harbor + Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. +{T}: Add {G} or {U}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Hoofprints of the Stag + Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. +{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn. + + W + Kindred Enchantment — Elemental + Enchantment + 2 + 1W + + BLC~ + 1 + + + Idol of Oblivion + {T}: Draw a card. Activate only if you created a token this turn. +{8}, {T}, Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Illusionist's Gambit + Cast this spell only during the declare blockers step on an opponent's turn. +Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat. + + U + Instant + Instant + 4 + 2UU + + BLC~ + 3 + + + Illusory Ambusher + Flash (You may cast this spell any time you could cast an instant.) +Whenever Illusory Ambusher is dealt damage, draw that many cards. + + U + Creature — Cat Illusion + Creature + 5 + 4U + 4/1 + + BLC~ + 2 + + + Inferno Titan + {R}: Inferno Titan gets +1/+0 until end of turn. +Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. + + R + Creature — Giant + Creature + 6 + 4RR + 6/6 + + BLC~ 2 @@ -1359,7 +8473,7 @@ Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put t 4BB 5/4 - BLC~ + BLC~ 2 @@ -1374,9 +8488,53 @@ Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put t 3B 2/4 - BLC~ + BLC~ 2 + + Insatiable Frugivore + When Insatiable Frugivore enters, create a Food token, then you may exile three cards from your graveyard. If you do, repeat this process. +{3}{B}, Sacrifice X Foods: Creatures you control get +X/+0 and gain menace until end of turn. + + B + Creature — Rat Berserker + Creature + 4 + 3B + 2/4 + + BLC~ + 2 + + + Inspiring Overseer + Flying +When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. + + W + Creature — Angel Cleric + Creature + 3 + 2W + 2/1 + + BLC~ + 2 + + + Intellectual Offering + Choose an opponent. You and that player each draw three cards. +Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls. + + U + Instant + Instant + 5 + 4U + + BLC~ + 3 + Ishai, Ojutai Dragonspeaker Flying @@ -1390,24 +8548,19 @@ Partner (You can have two commanders if both have partner.) 2WU 1/1 - BLC~ + BLC~ 2 - Jace, the Mind Sculptor - +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -0: Draw three cards, then put two cards from your hand on top of your library in any order. -−1: Return target creature to its owner's hand. -−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + Izzet Signet + {1}, {T}: Add {U}{R}. - U - Legendary Planeswalker — Jace - Planeswalker - 4 - 2UU - 3 + Artifact + Artifact + 2 + 2 - BLC~ + BLC~ 1 @@ -1424,7 +8577,24 @@ Partner (You can have two commanders if both have partner.) 2UU 3 - BLC~ + BLC~ + 1 + + + Jace, the Mind Sculptor + +2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. +0: Draw three cards, then put two cards from your hand on top of your library in any order. +−1: Return target creature to its owner's hand. +−12: Exile all cards from target player's library, then that player shuffles their hand into their library. + + U + Legendary Planeswalker — Jace + Planeswalker + 4 + 2UU + 3 + + BLC~ 1 @@ -1439,7 +8609,97 @@ Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tok X1W 1/2 - BLC~ + BLC~ + 2 + + + Jacked Rabbit + Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) +Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power. + + W + Creature — Rabbit Warrior + Creature + 2 + X1W + 1/2 + + BLC~ + 2 + + + Jazal Goldmane + First strike +{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures. + + W + Legendary Creature — Cat Warrior + Creature + 4 + 2WW + 4/4 + + BLC~ + 2 + + + Jolrael, Mwonvuli Recluse + Whenever you draw your second card each turn, create a 2/2 green Cat creature token. +{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. + + G + Legendary Creature — Human Druid + Creature + 2 + 1G + 1/2 + + BLC~ + 2 + + + Jungle Hollow + Jungle Hollow enters the battlefield tapped. +When Jungle Hollow enters the battlefield, you gain 1 life. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Junk Winder + Affinity for tokens (This spell costs {1} less to cast for each token you control.) +Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. + + U + Creature — Serpent + Creature + 7 + 5UU + 5/6 + + BLC~ + 2 + + + Kalonian Hydra + Trample +Kalonian Hydra enters the battlefield with four +1/+1 counters on it. +Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control. + + G + Creature — Hydra + Creature + 5 + 3GG + 0/0 + + BLC~ 2 @@ -1454,9 +8714,37 @@ Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tok 4 5 - BLC~ + BLC~ 1 + + Karplusan Forest + {T}: Add {C}. +{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. + + Land + Land + 0 + + BLC~ + 0 + + + Kodama of the East Tree + Reach +Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. +Partner (You can have two commanders if both have partner.) + + G + Legendary Creature — Spirit + Creature + 6 + 4GG + 6/6 + + BLC~ + 2 + Kwain, Itinerant Meddler {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. @@ -1468,7 +8756,21 @@ Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tok WU 1/3 - BLC~ + BLC~ + 2 + + + Kwain, Itinerant Meddler + {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. + + UW + Legendary Creature — Rabbit Wizard + Creature + 2 + WU + 1/3 + + BLC~ 2 @@ -1484,7 +8786,7 @@ Sacrifice a Spirit: Add {R}. 1URW 3/3 - BLC~ + BLC~ 2 @@ -1500,7 +8802,7 @@ Sacrifice a Spirit: Add {R}. 2BB 3 - BLC~ + BLC~ 1 @@ -1516,9 +8818,66 @@ Sacrifice a Spirit: Add {R}. 2BB 3 - BLC~ + BLC~ 1 + + Llanowar Loamspeaker + {T}: Add one mana of any color. +{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. + + G + Creature — Elf Druid + Creature + 2 + 1G + 1/3 + + BLC~ + 2 + + + Llanowar Wastes + {T}: Add {C}. +{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you. + + Land + Land + 0 + + BLC~ + 0 + + + Loran of the Third Path + Vigilance +When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. +{T}: You and target opponent each draw a card. + + W + Legendary Creature — Human Artificer + Creature + 3 + 2W + 2/1 + + BLC~ + 2 + + + Lotus Cobra + Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. + + G + Creature — Snake + Creature + 2 + 1G + 2/1 + + BLC~ + 2 + Loyal Warhound Vigilance @@ -1531,7 +8890,7 @@ When Loyal Warhound enters the battlefield, if an opponent controls more lands t 1W 3/1 - BLC~ + BLC~ 2 @@ -1546,7 +8905,22 @@ Whenever a creature you control without flying dies, return it to the battlefiel 2WW 3/4 - BLC~ + BLC~ + 2 + + + Luminous Broodmoth + Flying +Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it. + + W + Creature — Insect + Creature + 4 + 2WW + 3/4 + + BLC~ 2 @@ -1559,9 +8933,40 @@ Whenever a creature you control without flying dies, return it to the battlefiel 3 1BG - BLC~ + BLC~ 3 + + Managorger Hydra + Trample +Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra. + + G + Creature — Hydra + Creature + 3 + 2G + 1/1 + + BLC~ + 2 + + + Mangara, the Diplomat + Lifelink +Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. +Whenever an opponent casts their second spell each turn, draw a card. + + W + Legendary Creature — Human Cleric + Creature + 4 + 3W + 2/4 + + BLC~ + 2 + Marrow-Gnawer All Rats have fear. @@ -1574,9 +8979,22 @@ Whenever a creature you control without flying dies, return it to the battlefiel 3BB 2/3 - BLC~ + BLC~ 2 + + Martial Coup + Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. + + W + Sorcery + Sorcery + 2 + XWW + + BLC~ + 3 + Martial Impetus Enchant creature @@ -1589,7 +9007,46 @@ Whenever enchanted creature attacks, each other creature that's attacking one of 3 2W - BLC~ + BLC~ + 1 + + + Maskwood Nexus + Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. +{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) + + Artifact + Artifact + 4 + 4 + + BLC~ + 1 + + + Mind Stone + {T}: Add {C}. +{1}, {T}, Sacrifice Mind Stone: Draw a card. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Moldervine Reclamation + Whenever a creature you control dies, you gain 1 life and draw a card. + + BG + Enchantment + Enchantment + 5 + 3BG + + BLC~ 1 @@ -1605,7 +9062,78 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist an 3BB 4/4 - BLC~ + BLC~ + 2 + + + Moonstone Eulogist + Flying +Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") +Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life. + + B + Creature — Bat Warlock + Creature + 5 + 3BB + 4/4 + + BLC~ + 2 + + + Morbid Opportunist + Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. + + B + Creature — Human Rogue + Creature + 3 + 2B + 1/3 + + BLC~ + 2 + + + Mossfire Valley + {1}, {T}: Add {R}{G}. + + Land + Land + 0 + + BLC~ + 0 + + + Mosswort Bridge + Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) +Mosswort Bridge enters the battlefield tapped. +{T}: Add {G}. +{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Mr. Foxglove + Lifelink +Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield. + + GUW + Legendary Creature — Fox Rogue + Creature + 5 + 2GWU + 3/5 + + BLC~ 2 @@ -1620,7 +9148,7 @@ Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defend 2GWU 3/5 - BLC~ + BLC~ 2 @@ -1650,7 +9178,7 @@ Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on 1GWU 1/5 - BLC~ + BLC~ 2 @@ -1664,9 +9192,50 @@ At the beginning of your end step, for each spell you've cast this turn, create 5 4W - BLC~ + BLC~ 1 + + Murmuration + Birds you control get +1/+1 and have vigilance. +At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow. + + W + Enchantment + Enchantment + 5 + 4W + + BLC~ + 1 + + + Mystic Monastery + Mystic Monastery enters the battlefield tapped. +{T}: Add {U}, {R}, or {W}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Nadier's Nightblade + Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. + + B + Creature — Elf Warrior + Creature + 3 + 2B + 1/3 + + BLC~ + 2 + Narset, Parter of Veils Each opponent can't draw more than one card each turn. @@ -1679,7 +9248,50 @@ At the beginning of your end step, for each spell you've cast this turn, create 1UU 5 - BLC~ + BLC~ + 1 + + + Necroblossom Snarl + As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Nested Shambler + When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. + + B + Creature — Zombie + Creature + 1 + B + 1/1 + + BLC~ + 2 + + + Nissa, Who Shakes the World + Whenever you tap a Forest for mana, add an additional {G}. ++1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. +−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. + + G + Legendary Planeswalker — Nissa + Planeswalker + 5 + 3GG + 5 + + BLC~ 1 @@ -1695,23 +9307,7 @@ At the beginning of your end step, for each spell you've cast this turn, create 3GG 5 - BLC~ - 1 - - - Nissa, Who Shakes the World - Whenever you tap a Forest for mana, add an additional {G}. -+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle. - - G - Legendary Planeswalker — Nissa - Planeswalker - 5 - 3GG - 5 - - BLC~ + BLC~ 1 @@ -1726,9 +9322,132 @@ At the beginning of each end step, create a token that's a copy of target creatu 3GU 3/3 - BLC~ + BLC~ 2 + + Octomancer + Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.) +At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn. + + GU + Creature — Frog Druid + Creature + 5 + 3GU + 3/3 + + BLC~ + 2 + + + Ogre Slumlord + Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. +Rats you control have deathtouch. + + B + Creature — Ogre Rogue + Creature + 5 + 3BB + 3/3 + + BLC~ + 2 + + + Oran-Rief, the Vastwood + Oran-Rief, the Vastwood enters the battlefield tapped. +{T}: Add {G}. +{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Ornithopter of Paradise + Flying +{T}: Add one mana of any color. + + Artifact Creature — Thopter + Creature + 2 + 2 + 0/2 + + BLC~ + 2 + + + Outpost Siege + As Outpost Siege enters the battlefield, choose Khans or Dragons. +• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. +• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target. + + R + Enchantment + Enchantment + 4 + 3R + + BLC~ + 1 + + + Overflowing Basin + {1}, {T}: Add {G}{U}. + + Land + Land + 0 + + BLC~ + 0 + + + Path of Ancestry + Path of Ancestry enters the battlefield tapped. +{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.) + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Path of Discovery + Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) + + G + Enchantment + Enchantment + 4 + 3G + + BLC~ + 1 + + + Path to Exile + Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + W + Instant + Instant + 1 + W + + BLC~ + 3 + Perch Protection Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) @@ -1741,9 +9460,83 @@ Exile Perch Protection. 6 4WW - BLC~ + BLC~ 3 + + Perch Protection + Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.) +Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything. +Exile Perch Protection. + + W + Instant + Instant + 6 + 4WW + + BLC~ + 3 + + + Perplexing Test + Choose one — +• Return all creature tokens to their owners' hands. +• Return all nontoken creatures to their owners' hands. + + U + Instant + Instant + 5 + 3UU + + BLC~ + 3 + + + Plaguecrafter + When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. + + B + Creature — Human Shaman + Creature + 3 + 2B + 3/2 + + BLC~ + 2 + + + Plumb the Forbidden + As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way. +You draw a card and you lose 1 life. + + B + Instant + Instant + 2 + 1B + + BLC~ + 3 + + + Poison-Tip Archer + Reach (This creature can block creatures with flying.) +Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +Whenever another creature dies, each opponent loses 1 life. + + BG + Creature — Elf Archer + Creature + 4 + 2BG + 2/3 + + BLC~ + 2 + Pollywog Prodigy Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) @@ -1756,7 +9549,79 @@ Whenever an opponent casts a noncreature spell with mana value less than Pollywo 1U 1/3 - BLC~ + BLC~ + 2 + + + Pollywog Prodigy + Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) +Whenever an opponent casts a noncreature spell with mana value less than Pollywog Prodigy's power, draw a card. + + U + Creature — Frog Wizard + Creature + 2 + 1U + 1/3 + + BLC~ + 2 + + + Prairie Stream + ({T}: Add {W} or {U}.) +Prairie Stream enters the battlefield tapped unless you control two or more basic lands. + + Land — Plains Island + Land + 0 + + BLC~ + 1 + 0 + + + Primeval Bounty + Whenever you cast a creature spell, create a 3/3 green Beast creature token. +Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. +Landfall — Whenever a land enters the battlefield under your control, you gain 3 life. + + G + Enchantment + Enchantment + 6 + 5G + + BLC~ + 1 + + + Promise of Loyalty + Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it. + + W + Sorcery + Sorcery + 5 + 4W + + BLC~ + 3 + + + Prosperous Bandit + Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +First strike +Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens. + + R + Creature — Raccoon Rogue + Creature + 3 + 2R + 2/2 + + BLC~ 2 @@ -1772,7 +9637,7 @@ Whenever this creature deals combat damage to a player, create that many tapped 2R 2/2 - BLC~ + BLC~ 2 @@ -1787,14 +9652,54 @@ Whenever another creature enters the battlefield under your control, you gain 1 1G 1/1 - BLC~ + BLC~ 2 + + Psychosis Crawler + Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. +Whenever you draw a card, each opponent loses 1 life. + + Artifact Creature — Phyrexian Horror + Creature + 5 + 5 + */* + + BLC~ + 2 + + + Pull from Tomorrow + Draw X cards, then discard a card. + + U + Instant + Instant + 2 + XUU + + BLC~ + 3 + + + Putrefy + Destroy target artifact or creature. It can't be regenerated. + + BG + Instant + Instant + 3 + 1BG + + BLC~ + 3 + Pyreswipe Hawk Flying, haste -Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the highest mana value among artifacts you control. -Whenever you expend 6, gain control of target artifact as long as you control Pyrewipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.) +Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control. +Whenever you expend 6, gain control of up to one target artifact for as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.) R Creature — Elemental Bird @@ -1803,7 +9708,95 @@ Whenever you expend 6, gain control of target artifact as long as you control Py 3RR 4/4 - BLC~ + BLC~ + 2 + + + Pyreswipe Hawk + Flying, haste +Whenever Pyreswipe Hawk attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control. +Whenever you expend 6, gain control of up to one target artifact for as long as you control Pyreswipe Hawk. (You expend 6 as you spend your sixth total mana to cast spells during a turn.) + + R + Creature — Elemental Bird + Creature + 5 + 3RR + 4/4 + + BLC~ + 2 + + + Raging Ravine + Raging Ravine enters the battlefield tapped. +{T}: Add {R} or {G}. +{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Rain of Riches + When Rain of Riches enters the battlefield, create two Treasure tokens. +The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) + + R + Enchantment + Enchantment + 5 + 3RR + + BLC~ + 1 + + + Rampaging Baloths + Trample +Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token. + + G + Creature — Beast + Creature + 6 + 4GG + 6/6 + + BLC~ + 2 + + + Rampant Growth + Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Sorcery + Sorcery + 2 + 1G + + BLC~ + 3 + + + Rapid Augmenter + Haste +Whenever another creature you control with base power 1 enters, it gains haste until end of turn. +Whenever another creature you control enters, if it wasn't cast, put a +1/+1 counter on Rapid Augmenter and Rapid Augmenter can't be blocked this turn. + + RU + Creature — Otter Artificer + Creature + 3 + 1UR + 1/3 + + BLC~ 2 @@ -1819,7 +9812,7 @@ Whenever another creature you control enters, if it wasn't cast, put a +1/+1 cou 1UR 1/3 - BLC~ + BLC~ 2 @@ -1832,9 +9825,107 @@ Whenever another creature you control enters, if it wasn't cast, put a +1/+1 cou 1 U - BLC~ + BLC~ 3 + + Ravenous Squirrel + Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. +{1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. + + BG + Creature — Squirrel + Creature + 1 + B/G + 1/1 + + BLC~ + 2 + + + Razorverge Thicket + Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {G} or {W}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Realm-Cloaked Giant // Cast Off + + + W + Creature — Giant // Sorcery — Adventure + Creature + 7 + 5WW // 3WW + 7/7 + + BLC~ + 3 + + + Reliquary Tower + You have no maximum hand size. +{T}: Add {C}. + + Land + Land + 0 + + BLC~ + 0 + + + Restoration Angel + Flash +Flying +When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. + + W + Creature — Angel + Creature + 4 + 3W + 3/4 + + BLC~ + 2 + + + Riot Control + You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. + + W + Instant + Instant + 3 + 2W + + BLC~ + 3 + + + Rishkar, Peema Renegade + When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. +Each creature you control with a counter on it has "{T}: Add {G}." + + G + Legendary Creature — Elf Druid + Creature + 3 + 2G + 2/2 + + BLC~ + 2 + Rites of Flourishing At the beginning of each player's draw step, that player draws an additional card. @@ -1846,7 +9937,7 @@ Each player may play an additional land on each of their turns. 3 2G - BLC~ + BLC~ 1 @@ -1861,9 +9952,37 @@ Crew 3 7 4/4 - BLC~ + BLC~ 1 + + Rolling Hamsphere + Rolling Hamsphere gets +1/+1 for each Hamster you control. +Whenever Rolling Hamsphere attacks, creature three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control. +Crew 3 + + Artifact — Vehicle + Artifact + 7 + 7 + 4/4 + + BLC~ + 1 + + + Rootbound Crag + Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + Rootcast Apprenticeship Choose three. You may choose the same mode more than once. @@ -1878,9 +9997,80 @@ Crew 3 4 3G - BLC~ + BLC~ 3 + + Rootcast Apprenticeship + Choose three. You may choose the same mode more than once. +• Put two +1/+1 counters on target creature. +• Create a token that's a copy of target token you control. +• Target player creates a 1/1 green Squirrel creature token. +• Target opponent sacrifices a nontoken artifact. + + G + Sorcery + Sorcery + 4 + 3G + + BLC~ + 3 + + + Rose Room Treasurer + Alliance — Whenever another creature enters the battlefield under your control, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, Rose Room Treasurer deals X damage to any target. + + R + Creature — Ogre Warrior + Creature + 4 + 3R + 4/3 + + BLC~ + 2 + + + Rowdy Research + This spell costs {1} less to cast for each creature that attacked this turn. +Draw three cards. + + U + Instant + Instant + 7 + 6U + + BLC~ + 3 + + + Rugged Prairie + {T}: Add {C}. +{R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. + + Land + Land + 0 + + BLC~ + 0 + + + Sakura-Tribe Elder + Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Creature — Snake Shaman + Creature + 2 + 1G + 1/1 + + BLC~ + 2 + Saw in Half Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time. @@ -1891,7 +10081,7 @@ Crew 3 3 2B - BLC~ + BLC~ 3 @@ -1906,9 +10096,50 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 2G 2/2 - BLC~ + BLC~ 2 + + Scurry of Squirrels + Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.) +Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counter on target creature you control. + + G + Creature — Squirrel Scout + Creature + 3 + 2G + 2/2 + + BLC~ + 2 + + + Seachrome Coast + Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. +{T}: Add {W} or {U}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Seaside Citadel + Seaside Citadel enters the battlefield tapped. +{T}: Add {G}, {W}, or {U}. + + Land + Land + 0 + + BLC~ + 1 + 0 + Second Harvest For each token you control, create a token that's a copy of that permanent. @@ -1919,9 +10150,191 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 4 2GG - BLC~ + BLC~ 3 + + Secret Rendezvous + You and target opponent each draw three cards. + + W + Sorcery + Sorcery + 3 + 1WW + + BLC~ + 3 + + + Selfless Spirit + Flying +Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. + + W + Creature — Spirit Cleric + Creature + 2 + 1W + 2/1 + + BLC~ + 2 + + + Selvala, Explorer Returned + Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card. + + GW + Legendary Creature — Elf Scout + Creature + 3 + 1GW + 2/4 + + BLC~ + 2 + + + Shamanic Revelation + Draw a card for each creature you control. +Ferocious — You gain 4 life for each creature you control with power 4 or greater. + + G + Sorcery + Sorcery + 5 + 3GG + + BLC~ + 3 + + + Sheltered Thicket + ({T}: Add {R} or {G}.) +Sheltered Thicket enters the battlefield tapped. +Cycling {2} ({2}, Discard this card: Draw a card.) + + Land — Mountain Forest + Land + 0 + + BLC~ + 1 + 0 + + + Shield Broker + When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) + + U + Creature — Octopus Advisor + Creature + 5 + 3UU + 3/4 + + BLC~ + 2 + + + Shivan Reef + {T}: Add {C}. +{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. + + Land + Land + 0 + + BLC~ + 0 + + + Siege-Gang Commander + When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. +{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target. + + R + Creature — Goblin + Creature + 5 + 3RR + 2/2 + + BLC~ + 2 + + + Simic Ascendancy + {1}{G}{U}: Put a +1/+1 counter on target creature you control. +Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. +At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game. + + GU + Enchantment + Enchantment + 2 + GU + + BLC~ + 1 + + + Skullclamp + Equipped creature gets +1/-1. +Whenever equipped creature dies, draw two cards. +Equip {1} + + Artifact — Equipment + Artifact + 1 + 1 + + BLC~ + 1 + + + Skyclave Apparition + When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. +When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card. + + W + Creature — Kor Spirit + Creature + 3 + 1WW + 2/2 + + BLC~ + 2 + + + Skycloud Expanse + {1}, {T}: Add {W}{U}. + + Land + Land + 0 + + BLC~ + 0 + + + Skyfisher Spider + Reach +When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. +When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. + + BG + Creature — Spider + Creature + 4 + 2BG + 3/3 + + BLC~ + 2 + Sol Ring {T}: Add {C}{C}. @@ -1931,9 +10344,79 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 1 1 - BLC~ + BLC~ 1 + + Solemn Simulacrum + When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. +When Solemn Simulacrum dies, you may draw a card. + + Artifact Creature — Golem + Creature + 4 + 4 + 2/2 + + BLC~ + 2 + + + Sphinx of Enlightenment + Flying +When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + BLC~ + 2 + + + Spine of Ish Sah + When Spine of Ish Sah enters the battlefield, destroy target permanent. +When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand. + + Artifact + Artifact + 7 + 7 + + BLC~ + 1 + + + Spirited Companion + When Spirited Companion enters the battlefield, draw a card. + + W + Enchantment Creature — Dog + Creature + 2 + 1W + 1/1 + + BLC~ + 2 + + + Spore Frog + Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. + + G + Creature — Frog + Creature + 1 + G + 1/1 + + BLC~ + 2 + Squirrel Mob Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. @@ -1945,7 +10428,65 @@ Whenever Scurry of Squirrels deals combat damage to a player, put a +1/+1 counte 1GG 2/2 - BLC~ + BLC~ + 2 + + + Squirrel Nest + Enchant land +Enchanted land has "{T}: Create a 1/1 green Squirrel creature token." + + G + Enchantment — Aura + Enchantment + 3 + 1GG + + BLC~ + 1 + + + Squirrel Sovereign + Other Squirrels you control get +1/+1. + + G + Creature — Squirrel Noble + Creature + 2 + 1G + 2/2 + + BLC~ + 2 + + + Starstorm + Starstorm deals X damage to each creature. +Cycling {3} ({3}, Discard this card: Draw a card.) + + R + Instant + Instant + 2 + XRR + + BLC~ + 3 + + + Steelburr Champion + Offspring {1}{W} (You may pay an additional {1}{W} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) +Vigilance +Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this creature. + + W + Creature — Mouse Soldier + Creature + 3 + 2W + 1/1 + + BLC~ 2 @@ -1961,7 +10502,61 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea 2W 1/1 - BLC~ + BLC~ + 2 + + + Stolen by the Fae + Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. + + U + Sorcery + Sorcery + 2 + XUU + + BLC~ + 3 + + + Storm of Souls + Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls. + + W + Sorcery + Sorcery + 6 + 4WW + + BLC~ + 3 + + + Sulfur Falls + Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. +{T}: Add {U} or {R}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Sun Titan + Vigilance +Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. + + W + Creature — Giant + Creature + 6 + 4WW + 6/6 + + BLC~ 2 @@ -1974,9 +10569,59 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea 6 5R - BLC~ + BLC~ 1 + + Sungrass Prairie + {1}, {T}: Add {G}{W}. + + Land + Land + 0 + + BLC~ + 0 + + + Sunpetal Grove + Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. +{T}: Add {G} or {W}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Sunscorch Regent + Flying +Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life. + + W + Creature — Dragon + Creature + 5 + 3WW + 4/3 + + BLC~ + 2 + + + Sunscorched Divide + {1}, {T}: Add {R}{W}. + + Land + Land + 0 + + BLC~ + 0 + Swarmyard {T}: Add {C}. @@ -1986,7 +10631,7 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea Land 0 - BLC~ + BLC~ 0 @@ -1999,9 +10644,35 @@ Whenever an opponent casts a noncreature spell, put a +1/+1 counter on this crea 5 3BB - BLC~ + BLC~ 3 + + Swarmyard Massacre + Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel. + + B + Sorcery + Sorcery + 5 + 3BB + + BLC~ + 3 + + + Swiftfoot Boots + Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) +Equip {1} + + Artifact — Equipment + Artifact + 2 + 2 + + BLC~ + 1 + Sword of the Squeak Equipped creature gets +1/+1 for each creature you control with base power or toughness 1. @@ -2013,7 +10684,21 @@ Equip {2} 2 2 - BLC~ + BLC~ + 1 + + + Sword of the Squeak + Equipped creature gets +1/+1 for each creature you control with base power or toughness 1. +Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach Sword of the Squeak to that creature. +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + BLC~ 1 @@ -2026,9 +10711,47 @@ Equip {2} 1 W - BLC~ + BLC~ 3 + + Tainted Wood + {T}: Add {C}. +{T}: Add {B} or {G}. Activate only if you control a Swamp. + + Land + Land + 0 + + BLC~ + 0 + + + Talisman of Impulse + {T}: Add {C}. +{T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Talisman of Resilience + {T}: Add {C}. +{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + Tamiyo, Field Researcher +1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. @@ -2042,9 +10765,23 @@ Equip {2} 1GWU 4 - BLC~ + BLC~ 1 + + Tear Asunder + Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) +Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. + + G + Instant + Instant + 2 + 1G + + BLC~ + 3 + Teferi, Time Raveler Each opponent can cast spells only any time they could cast a sorcery. @@ -2058,12 +10795,110 @@ Equip {2} 1WU 4 - BLC~ + BLC~ 1 + + Temple of Abandon + Temple of Abandon enters the battlefield tapped. +When Temple of Abandon enters the battlefield, scry 1. +{T}: Add {R} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Temple of Enlightenment + Temple of Enlightenment enters the battlefield tapped. +When Temple of Enlightenment enters the battlefield, scry 1. +{T}: Add {W} or {U}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Temple of Epiphany + Temple of Epiphany enters the battlefield tapped. +When Temple of Epiphany enters the battlefield, scry 1. +{T}: Add {U} or {R}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Temple of Malady + Temple of Malady enters the battlefield tapped. +When Temple of Malady enters the battlefield, scry 1. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Temple of Mystery + Temple of Mystery enters the battlefield tapped. +When Temple of Mystery enters the battlefield, scry 1. +{T}: Add {G} or {U}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Temple of Plenty + Temple of Plenty enters the battlefield tapped. +When Temple of Plenty enters the battlefield, scry 1. +{T}: Add {G} or {W}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Temple of Triumph + Temple of Triumph enters the battlefield tapped. +When Temple of Triumph enters the battlefield, scry 1. +{T}: Add {R} or {W}. + + Land + Land + 0 + + BLC~ + 1 + 0 + Tempt with Bunnies - Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. + Tempting offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. W Sorcery @@ -2071,7 +10906,20 @@ Equip {2} 3 2W - BLC~ + BLC~ + 3 + + + Tempt with Bunnies + Tempting offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token. + + W + Sorcery + Sorcery + 3 + 2W + + BLC~ 3 @@ -2084,9 +10932,40 @@ Equip {2} 4 3G - BLC~ + BLC~ 3 + + Tendershoot Dryad + Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) +At the beginning of each upkeep, create a 1/1 green Saproling creature token. +Saprolings you control get +2/+2 as long as you have the city's blessing. + + G + Creature — Dryad + Creature + 5 + 4G + 2/2 + + BLC~ + 2 + + + Tenuous Truce + Enchant opponent +At the beginning of enchanted opponent's end step, you and that player each draw a card. +When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. + + W + Enchantment — Aura + Enchantment + 2 + 1W + + BLC~ + 1 + Terramorphic Expanse {T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -2095,9 +10974,23 @@ Equip {2} Land 0 - BLC~ + BLC~ 0 + + Tetsuko Umezawa, Fugitive + Creatures you control with power or toughness 1 or less can't be blocked. + + U + Legendary Creature — Human Rogue + Creature + 2 + 1U + 1/3 + + BLC~ + 2 + The Gitrog Monster Deathtouch @@ -2112,7 +11005,7 @@ Whenever one or more land cards are put into your graveyard from anywhere, draw 3BG 6/6 - BLC~ + BLC~ 2 @@ -2128,13 +11021,29 @@ Whenever one or more Squirrels you control deal combat damage to a player, draw 3BG 5/5 - BLC~ + BLC~ + 2 + + + The Odd Acorn Gang + Menace, trample, reach +Squirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery." +Whenever one or more Squirrels you control deal combat damage to a player, draw a card. + + BG + Legendary Creature — Squirrel Warrior + Creature + 5 + 3BG + 5/5 + + BLC~ 2 Thickest in the Thicket When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power. -At the beginning of your end step, draw two cards if you control the creature with the highest power or tied for the highest power. +At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power. G Enchantment @@ -2142,13 +11051,167 @@ At the beginning of your end step, draw two cards if you control the creature wi 5 3GG - BLC~ + BLC~ 1 + + Thickest in the Thicket + When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power. +At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power. + + G + Enchantment + Enchantment + 5 + 3GG + + BLC~ + 1 + + + Thopter Engineer + When Thopter Engineer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. +Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.) + + R + Creature — Human Artificer + Creature + 3 + 2R + 1/3 + + BLC~ + 2 + + + Thought Vessel + You have no maximum hand size. +{T}: Add {C}. + + Artifact + Artifact + 2 + 2 + + BLC~ + 1 + + + Thran Dynamo + {T}: Add {C}{C}{C}. + + Artifact + Artifact + 4 + 4 + + BLC~ + 1 + + + Thriving Bluff + Thriving Bluff enters the battlefield tapped. +As Thriving Bluff enters the battlefield, choose a color other than red. +{T}: Add {R} or one mana of the chosen color. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Thriving Grove + Thriving Grove enters the battlefield tapped. +As Thriving Grove enters the battlefield, choose a color other than green. +{T}: Add {G} or one mana of the chosen color. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Thriving Heath + Thriving Heath enters the battlefield tapped. +As Thriving Heath enters the battlefield, choose a color other than white. +{T}: Add {W} or one mana of the chosen color. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Thriving Isle + Thriving Isle enters the battlefield tapped. +As Thriving Isle enters the battlefield, choose a color other than blue. +{T}: Add {U} or one mana of the chosen color. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Time Wipe + Return a creature you control to its owner's hand, then destroy all creatures. + + UW + Sorcery + Sorcery + 5 + 2WWU + + BLC~ + 3 + + + Tireless Provisioner + Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + G + Creature — Elf Scout + Creature + 3 + 2G + 3/2 + + BLC~ + 2 + + + Toski, Bearer of Secrets + This spell can't be countered. +Indestructible +Toski, Bearer of Secrets attacks each combat if able. +Whenever a creature you control deals combat damage to a player, draw a card. + + G + Legendary Creature — Squirrel + Creature + 4 + 3G + 1/1 + + BLC~ + 2 + Trailtracker Scout {T}: Add one mana of any color. -Whenever you expend 8, return target permanent card from your graveyard to your hand. (You expend 8 as you spend your eight total mana to cast spells during a turn.) +Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.) G Creature — Raccoon Scout @@ -2157,7 +11220,52 @@ Whenever you expend 8, return target permanent card from your graveyard to your 1G 1/3 - BLC~ + BLC~ + 2 + + + Trailtracker Scout + {T}: Add one mana of any color. +Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.) + + G + Creature — Raccoon Scout + Creature + 2 + 1G + 1/3 + + BLC~ + 2 + + + Tranquil Thicket + Tranquil Thicket enters the battlefield tapped. +{T}: Add {G}. +Cycling {G} ({G}, Discard this card: Draw a card.) + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Triskaidekaphile + You have no maximum hand size. +At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. +{3}{U}: Draw a card. + + U + Creature — Human Wizard + Creature + 2 + 1U + 1/3 + + BLC~ 2 @@ -2173,9 +11281,61 @@ Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more 3U 3/3 - BLC~ + BLC~ 2 + + Twenty-Toed Toad + Your maximum hand size is twenty. +Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card. +Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand. + + U + Creature — Frog Wizard + Creature + 4 + 3U + 3/3 + + BLC~ + 2 + + + Twilight Mire + {T}: Add {C}. +{B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. + + Land + Land + 0 + + BLC~ + 0 + + + Unnatural Growth + At the beginning of each combat, double the power and toughness of each creature you control until end of turn. + + G + Enchantment + Enchantment + 5 + 1GGGG + + BLC~ + 1 + + + Viridescent Bog + {1}, {T}: Add {B}{G}. + + Land + Land + 0 + + BLC~ + 0 + Warstorm Surge Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. @@ -2186,13 +11346,13 @@ Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more 6 5R - BLC~ + BLC~ 1 Wildsear, Scouring Maw Trample -Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment card from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) GR Legendary Creature — Elemental Wolf @@ -2201,9 +11361,37 @@ Enchantment spells you cast from your hand have cascade. (Whenever you cast an e 3RG 6/6 - BLC~ + BLC~ 2 + + Wildsear, Scouring Maw + Trample +Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) + + GR + Legendary Creature — Elemental Wolf + Creature + 5 + 3RG + 6/6 + + BLC~ + 2 + + + Windgrace's Judgment + For any number of opponents, destroy target nonland permanent that player controls. + + BG + Instant + Instant + 5 + 3BG + + BLC~ + 3 + Wizard Class (Gain the next level as a sorcery to add its ability.) @@ -2219,9 +11407,79 @@ Whenever you draw a card, put a +1/+1 counter on target creature you control.1 U - BLC~ + BLC~ 1 + + Woe Strider + When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. +Sacrifice another creature: Scry 1. +Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) +Woe Strider escapes with two +1/+1 counters on it. + + B + Creature — Horror + Creature + 3 + 2B + 3/2 + + BLC~ + 2 + + + Wolfwillow Haven + Enchant land +Whenever enchanted land is tapped for mana, its controller adds an additional {G}. +{4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn. + + G + Enchantment — Aura + Enchantment + 2 + 1G + + BLC~ + 1 + + + Wooded Ridgeline + ({T}: Add {R} or {G}.) +Wooded Ridgeline enters the battlefield tapped. + + Land — Mountain Forest + Land + 0 + + BLC~ + 1 + 0 + + + Woodland Cemetery + Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. +{T}: Add {B} or {G}. + + Land + Land + 0 + + BLC~ + 1 + 0 + + + Yavimaya Coast + {T}: Add {C}. +{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. + + Land + Land + 0 + + BLC~ + 0 + Zinnia, Valley's Voice Flying @@ -2251,5779 +11509,21 @@ Creature spells you cast have offspring {2}. (You may pay an additional {2} as y URW 1/3 - BLC~ + BLC~ 2 - Agate Assault - Choose one — -• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead. -• Exile target artifact. - - R - Sorcery - Sorcery - 3 - 2R - - BLB~ - 3 - - - Agate-Blade Assassin - Whenever Agate-Blade Assassin attacks, defending player loses 1 life and you gain 1 life. + Zulaport Cutthroat + Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. B - Creature — Lizard Assassin + Creature — Human Rogue Ally Creature 2 1B - 1/3 - - BLB~ - 2 - - - Alania's Pathmaker - When Alania's Pathmaker enters, exile the top card of your library. Until the end of your next turn, you may play that card. - - R - Creature — Otter Wizard - Creature - 4 - 3R - 4/2 - - BLB~ - 2 - - - Alania, Divergent Storm - Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. - - RU - Legendary Creature — Otter Wizard - Creature - 5 - 3UR - 3/5 - - BLB~ - 2 - - - Alania, Divergent Storm - Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. - - RU - Legendary Creature — Otter Wizard - Creature - 5 - 3UR - 3/5 - - BLB~ - 2 - - - Alania, Divergent Storm - Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy. - - RU - Legendary Creature — Otter Wizard - Creature - 5 - 3UR - 3/5 - - BLB~ - 2 - - - Artist's Talent - (Gain the next level as a sorcery to add its ability.) -Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card. -{2}{R}: Level 2 -Noncreature spells you cast cost {1} less to cast. -{2}{R}: Level 3 -If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. - - R - Enchantment — Class - Enchantment - 2 - 1R - - BLB~ - 1 - - - Azure Beastbinder - Vigilance -Azure Beastbinder can't be blocked by creatures with power 2 or greater. -Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn. - - U - Creature — Rat Rogue - Creature - 2 - 1U - 1/3 - - BLB~ - 2 - - - Azure Beastbinder - Vigilance -Azure Beastbinder can't be blocked by creatures with power 2 or greater. -Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn. - - U - Creature — Rat Rogue - Creature - 2 - 1U - 1/3 - - BLB~ - 2 - - - Bakersbane Duo - When Bakersbane Duo enters, create a Food token. -Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - G - Creature — Squirrel Raccoon - Creature - 2 - 1G - 2/2 - - BLB~ - 2 - - - Bandit's Talent - (Gain the next level as a sorcery to add its ability.) -When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card. -{B}: Level 2 -At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life. -{3}{B}: Level 3 -At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand. - - B - Enchantment — Class - Enchantment - 2 - 1B - - BLB~ - 1 - - - Banishing Light - When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. - - W - Enchantment - Enchantment - 3 - 2W - - BLB~ - 1 - - - Bark-Knuckle Boxer - Whenever you expend 4, Bark-Knuckle Boxer gains indestructible until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - G - Creature — Raccoon Berserker - Creature - 2 - 1G - 3/2 - - BLB~ - 2 - - - Barkform Harvester - Changeling (This card is every creature type.) -Reach -{2}: Put target card from your graveyard on the bottom of your library. - - Artifact Creature — Shapeshifter - Creature - 3 - 3 - 2/3 - - BLB~ - 2 - - - Baylen, the Haymaker - Tap two untapped tokens you control: Add one mana of any color. -Tap three untapped tokens you control: Draw a card. -Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn. - - GRW - Legendary Creature — Rabbit Warrior - Creature - 3 - RGW - 4/3 - - BLB~ - 2 - - - Baylen, the Haymaker - Tap two untapped tokens you control: Add one mana of any color. -Tap three untapped tokens you control: Draw a card. -Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn. - - GRW - Legendary Creature — Rabbit Warrior - Creature - 3 - RGW - 4/3 - - BLB~ - 2 - - - Bellowing Crier - When Bellowing Crier enters, draw a card, then discard a card. - - U - Creature — Frog Advisor - Creature - 2 - 1U - 2/1 - - BLB~ - 2 - - - Beza, the Bounding Spring - When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. - - W - Legendary Creature — Elemental Elk - Creature - 4 - 2WW - 4/5 - - BLB~ - 2 - - - Beza, the Bounding Spring - When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you. - - W - Legendary Creature — Elemental Elk - Creature - 4 - 2WW - 4/5 - - BLB~ - 2 - - - Blacksmith's Talent - (Gain the next level as a sorcery to add its ability.) -When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. -{2}{R}: Level 2 -At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. -{3}{R}: Level 3 -During your turn, equipped creatures you control have double strike and haste. - - R - Enchantment — Class - Enchantment - 1 - R - - BLB~ - 1 - - - Blooming Blast - Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller. - - R - Instant - Instant - 2 - 1R - - BLB~ - 3 - - - Blossoming Sands - Blossoming Sands enters the battlefield tapped. -When Blossoming Sands enters the battlefield, you gain 1 life. -{T}: Add {G} or {W}. - - Land - Land - 0 - - BLB~ - 1 - 0 - - - Bonebind Orator - {3}{B}, Exile Bonebind Orator from your graveyard: Return another target creature card from your graveyard to your hand. - - B - Creature — Squirrel Warlock Bard - Creature - 2 - 1B - 2/2 - - BLB~ - 2 - - - Bonecache Overseer - {T}, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn. - - B - Creature — Squirrel Warlock - Creature - 1 - B 1/1 - BLB~ - 2 - - - Brambleguard Captain - At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power. - - R - Creature — Mouse Soldier - Creature - 4 - 3R - 2/3 - - BLB~ - 2 - - - Brambleguard Veteran - Whenever you expend 4, Raccoons you control get +1/+1 and gain vigilance until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - G - Creature — Raccoon Warrior - Creature - 3 - 1GG - 3/4 - - BLB~ - 2 - - - Brave-Kin Duo - {1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery. - - W - Creature — Rabbit Mouse - Creature - 1 - W - 1/1 - - BLB~ - 2 - - - Brazen Collector - First strike -Whenever Brazen Collector attacks, add {R}. Until end of turn, you don't lose this mana as steps and phases end. - - R - Creature — Raccoon Rogue - Creature - 2 - 1R - 2/1 - - BLB~ - 2 - - - Bria, Riptide Rogue - Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) -Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. - - RU - Legendary Creature — Otter Rogue - Creature - 4 - 2UR - 3/3 - - BLB~ - 2 - - - Brightblade Stoat - First strike, lifelink - - W - Creature — Weasel Soldier - Creature - 2 - 1W - 2/2 - - BLB~ - 2 - - - Builder's Talent - (Gain the next level as a sorcery to add its ability.) -When Builder's Talent enters, create a 0/4 white Wall creature token with defender. -{W}: Level 2 -Whenever one or more noncreature, nonland permanents you control enter, put a +1/+1 counter on target creature you control. -{4}{W}: Level 3 -When this Class becomes level 3, return target noncreature, nonland permanent card from your graveyard to the battlefield. - - W - Enchantment — Class - Enchantment - 2 - 1W - - BLB~ - 1 - - - Bumbleflower's Sharepot - When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{5}, {T}, Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery. - - Artifact - Artifact - 2 - 2 - - BLB~ - 1 - - - Burrowguard Mentor - Trample -Burrowguard Mentor's power and toughness are each equal to the number of creatures you control. - - GW - Creature — Rabbit Soldier - Creature - 2 - GW - */* - - BLB~ - 2 - - - Bushy Bodyguard - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.) - - G - Creature — Squirrel Warrior - Creature - 2 - 1G - 2/1 - - BLB~ - 2 - - - Byrke, Long Ear of the Law - Vigilance -When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. -Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it. - - GW - Legendary Creature — Rabbit Soldier - Creature - 6 - 4GW - 4/4 - - BLB~ - 2 - - - Byway Barterer - Menace -Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - R - Creature — Raccoon Rogue - Creature - 3 - 2R - 3/3 - - BLB~ - 2 - - - Byway Barterer - Menace -Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - R - Creature — Raccoon Rogue - Creature - 3 - 2R - 3/3 - - BLB~ - 2 - - - Cache Grab - Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Instant - Instant - 2 - 1G - - BLB~ - 3 - - - Calamitous Tide - Return up to two target creatures to their owners' hands. Draw two cards, then discard a card. - - U - Sorcery - Sorcery - 6 - 4UU - - BLB~ - 3 - - - Camellia, the Seedmiser - Menace -Other Squirrels you control have menace. -Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. -{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) - - BG - Legendary Creature — Squirrel Warlock - Creature - 3 - 1BG - 3/3 - - BLB~ - 2 - - - Camellia, the Seedmiser - Menace -Other Squirrels you control have menace. -Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. -{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) - - BG - Legendary Creature — Squirrel Warlock - Creature - 3 - 1BG - 3/3 - - BLB~ - 2 - - - Camellia, the Seedmiser - Menace -Other Squirrels you control have menace. -Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token. -{2}, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.) - - BG - Legendary Creature — Squirrel Warlock - Creature - 3 - 1BG - 3/3 - - BLB~ - 2 - - - Caretaker's Talent - (Gain the next level as a sorcery to add its ability.) -Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. -{W}: Level 2 -When this Class becomes level 2, create a token that's a copy of target token you control. -{3}{W}: Level 3 -Creature tokens you control get +2/+2. - - W - Enchantment — Class - Enchantment - 3 - 2W - - BLB~ - 1 - - - Carrot Cake - When Carrot Cake enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) -{2}, {T}, Sacrifice Carrot Cake: You gain 3 life. - - W - Artifact — Food - Artifact - 2 - 1W - - BLB~ - 1 - - - Charmed Sleep - Enchant creature -When Charmed Sleep enters the battlefield, tap enchanted creature. -Enchanted creature doesn't untap during its controller's untap step. - - U - Enchantment — Aura - Enchantment - 3 - 1UU - - BLB~ - 1 - - - Cindering Cutthroat - Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn. -{1}{B/R}: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.) - - BR - Creature — Lizard Assassin - Creature - 3 - 2B/R - 3/2 - - BLB~ - 2 - - - Clement, the Worrywort - Vigilance -Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. -Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." - - GU - Legendary Creature — Frog Druid - Creature - 3 - 1GU - 3/3 - - BLB~ - 2 - - - Clement, the Worrywort - Vigilance -Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. -Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." - - GU - Legendary Creature — Frog Druid - Creature - 3 - 1GU - 3/3 - - BLB~ - 2 - - - Clement, the Worrywort - Vigilance -Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. -Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell." - - GU - Legendary Creature — Frog Druid - Creature - 3 - 1GU - 3/3 - - BLB~ - 2 - - - Clifftop Lookout - Reach -When Clifftop Lookout enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. - - G - Creature — Frog Scout - Creature - 3 - 2G - 1/2 - - BLB~ - 2 - - - Coiling Rebirth - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1. - - B - Sorcery - Sorcery - 5 - 3BB - - BLB~ - 3 - - - Coiling Rebirth - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1. - - B - Sorcery - Sorcery - 5 - 3BB - - BLB~ - 3 - - - Colossification - Enchant creature -When Colossification enters the battlefield, tap enchanted creature. -Enchanted creature gets +20/+20. - - G - Enchantment — Aura - Enchantment - 7 - 5GG - - BLB~ - 1 - - - Conduct Electricity - Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token. - - R - Instant - Instant - 5 - 4R - - BLB~ - 3 - - - Consumed by Greed - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand. - - B - Instant - Instant - 3 - 1BB - - BLB~ - 3 - - - Corpseberry Cultivator - At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.) -Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator. - - BG - Creature — Squirrel Warlock - Creature - 3 - 1B/GB/G - 2/3 - - BLB~ - 2 - - - Coruscation Mage - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent. - - R - Creature — Otter Wizard - Creature - 2 - 1R - 2/2 - - BLB~ - 2 - - - Cruelclaw's Heist - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. - - B - Sorcery - Sorcery - 2 - BB - - BLB~ - 3 - - - Cruelclaw's Heist - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it. - - B - Sorcery - Sorcery - 2 - BB - - BLB~ - 3 - - - Crumb and Get It - Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Target creature you control gets +2/+2 until end of turn. If the was promised, that creature also gains indestructible until end of turn. - - W - Instant - Instant - 1 - W - - BLB~ - 3 - - - Curious Forager - When Curious Forager enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.) - - G - Creature — Squirrel Druid - Creature - 3 - 2G - 3/2 - - BLB~ - 2 - - - Daggerfang Duo - Deathtouch -When Daggerfang Duo enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.) - - B - Creature — Rat Squirrel - Creature - 3 - 2B - 3/2 - - BLB~ - 2 - - - Daring Waverider - When Daring Waverider enters, you may cast target instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. - - U - Creature — Otter Wizard - Creature - 6 - 4UU - 4/4 - - BLB~ - 2 - - - Darkstar Augur - Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Flying -At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. - - B - Creature — Bat Warlock - Creature - 3 - 2B - 2/3 - - BLB~ - 2 - - - Darkstar Augur - Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Flying -At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. - - B - Creature — Bat Warlock - Creature - 3 - 2B - 2/3 - - BLB~ - 2 - - - Dawn's Truce - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn. - - W - Instant - Instant - 2 - 1W - - BLB~ - 3 - - - Dawn's Truce - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn. - - W - Instant - Instant - 2 - 1W - - BLB~ - 3 - - - Dazzling Denial - Counter target spell unless its controller pays {2}. If you control a Bird, counter that spell unless its controller pays {4} instead. - - U - Instant - Instant - 2 - 1U - - BLB~ - 3 - - - Dewdrop Cure - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield. - - W - Sorcery - Sorcery - 3 - 2W - - BLB~ - 3 - - - Dire Downdraft - This spell costs {1} less to cast if it targets an attacking or tapped creature. -Target creature's owner puts it on the top or bottom of their library. - - U - Instant - Instant - 4 - 3U - - BLB~ - 3 - - - Diresight - Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - - B - Sorcery - Sorcery - 3 - 2B - - BLB~ - 3 - - - Dour Port-Mage - Whenever one or more other creatures you control leave the battlefield without dying, draw a card. -{1}{U}, {T}: Return another target creature you control to its owner's hand. - - U - Creature — Frog Wizard - Creature - 2 - 1U - 1/3 - - BLB~ - 2 - - - Dour Port-Mage - Whenever one or more other creatures you control leave the battlefield without dying, draw a card. -{1}{U}, {T}: Return another target creature you control to its owner's hand. - - U - Creature — Frog Wizard - Creature - 2 - 1U - 1/3 - - BLB~ - 2 - - - Downwind Ambusher - Flash -When Downwind Ambusher enters, choose one — -• Target creature an opponent controls gets -1/-1 until end of turn. -• Destroy target creature an opponent controls that was dealt damage this turn. - - B - Creature — Skunk Assassin - Creature - 4 - 3B - 4/2 - - BLB~ - 2 - - - Dragonhawk, Fate's Tempest - Flying -Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled. - - R - Legendary Creature — Bird Dragon - Creature - 5 - 3RR - 5/5 - - BLB~ - 2 - - - Dragonhawk, Fate's Tempest - Flying -Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled. - - R - Legendary Creature — Bird Dragon - Creature - 5 - 3RR - 5/5 - - BLB~ - 2 - - - Dreamdew Entrancer - Reach -When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. - - GU - Creature — Frog Wizard - Creature - 4 - 2GU - 3/4 - - BLB~ - 2 - - - Dreamdew Entrancer - Reach -When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards. - - GU - Creature — Frog Wizard - Creature - 4 - 2GU - 3/4 - - BLB~ - 2 - - - Driftgloom Coyote - When Driftgloom Coyote enters, exile target creature an opponent controls until Driftgloom Coyote leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on Driftgloom Coyote. - - W - Creature — Elemental Coyote - Creature - 5 - 3WW - 3/4 - - BLB~ - 2 - - - Druid of the Spade - As long as you control a token, Druid of the Spade gets +2/+0 and has trample. - - G - Creature — Rabbit Druid - Creature - 3 - 2G - 2/3 - - BLB~ - 2 - - - Early Winter - Choose one — -• Exile target creature. -• Target opponent exiles an enchantment they control. - - B - Instant - Instant - 5 - 4B - - BLB~ - 3 - - - Eddymurk Crab - Flash -This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -Eddymurk Crab enters tapped if it's not your turn. -When Eddymurk Crab enters, tap up to two target creatures. - - U - Creature — Elemental Crab - Creature - 7 - 5UU - 5/5 - - BLB~ - 2 - - - Eluge, the Shoreless Sea - Eluge's power and toughness are each equal to the number of Islands you control. -Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. -The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it. - - U - Legendary Creature — Elemental Fish - Creature - 4 - 1UUU - */* - - BLB~ - 2 - - - Eluge, the Shoreless Sea - Eluge's power and toughness are each equal to the number of Islands you control. -Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. -The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it. - - U - Legendary Creature — Elemental Fish - Creature - 4 - 1UUU - */* - - BLB~ - 2 - - - Emberheart Challenger - Haste -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. - - R - Creature — Mouse Warrior - Creature - 2 - 1R - 2/2 - - BLB~ - 2 - - - Emberheart Challenger - Haste -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card. - - R - Creature — Mouse Warrior - Creature - 2 - 1R - 2/2 - - BLB~ - 2 - - - Essence Channeler - As long as you've lost life this turn, Essence Channeler has flying and vigilance. -Whenever you gain life, put a +1/+1 counter on Essence Channeler. -When Essence Channeler dies, put its counters on target creature you control. - - W - Creature — Bat Cleric - Creature - 2 - 1W - 2/1 - - BLB~ - 2 - - - Essence Channeler - As long as you've lost life this turn, Essence Channeler has flying and vigilance. -Whenever you gain life, put a +1/+1 counter on Essence Channeler. -When Essence Channeler dies, put its counters on target creature you control. - - W - Creature — Bat Cleric - Creature - 2 - 1W - 2/1 - - BLB~ - 2 - - - Fabled Passage - {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. - - Land - Land - 0 - - BLB~ - 0 - - - Fabled Passage - {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. - - Land - Land - 0 - - BLB~ - 0 - - - Feather of Flight - Flash -Enchant creature -When Feather of Flight enters, draw a card. -Enchanted creature gets +1/+0 and has flying. - - W - Enchantment — Aura - Enchantment - 2 - 1W - - BLB~ - 1 - - - Fecund Greenshell - Reach -As long as you control ten or more lands, creatures you control get +2/+2. -Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand. - - G - Creature — Elemental Turtle - Creature - 5 - 3GG - 4/6 - - BLB~ - 2 - - - Fecund Greenshell - Reach -As long as you control ten or more lands, creatures you control get +2/+2. -Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand. - - G - Creature — Elemental Turtle - Creature - 5 - 3GG - 4/6 - - BLB~ - 2 - - - Feed the Cycle - As an additional cost to cast this spell, forage or pay {B}. (To forage, exile three cards from your graveyard or sacrifice a Food.) -Destroy target creature or planeswalker. - - B - Instant - Instant - 2 - 1B - - BLB~ - 3 - - - Fell - Destroy target creature. - - B - Sorcery - Sorcery - 2 - 1B - - BLB~ - 3 - - - Fell - Destroy target creature. - - B - Sorcery - Sorcery - 2 - 1B - - BLB~ - 3 - - - Festival of Embers - During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs. -If a card or token would be put into your graveyard from anywhere, exile it instead. -{1}{R}: Sacrifice Festival of Embers. - - R - Enchantment - Enchantment - 5 - 4R - - BLB~ - 1 - - - Festival of Embers - During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs. -If a card or token would be put into your graveyard from anywhere, exile it instead. -{1}{R}: Sacrifice Festival of Embers. - - R - Enchantment - Enchantment - 5 - 4R - - BLB~ - 1 - - - Finch Formation - Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Flying -When this creature enters, target creature you control gains flying until end of turn. - - U - Creature — Bird Scout - Creature - 3 - 2U - 2/2 - - BLB~ - 2 - - - Finneas, Ace Archer - Vigilance, reach -Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. - - GW - Legendary Creature — Rabbit Archer - Creature - 2 - GW - 2/2 - - BLB~ - 2 - - - Finneas, Ace Archer - Vigilance, reach -Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. - - GW - Legendary Creature — Rabbit Archer - Creature - 2 - GW - 2/2 - - BLB~ - 2 - - - Finneas, Ace Archer - Vigilance, reach -Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card. - - GW - Legendary Creature — Rabbit Archer - Creature - 2 - GW - 2/2 - - BLB~ - 2 - - - Fireglass Mentor - At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card. - - BR - Creature — Lizard Warlock - Creature - 2 - BR - 2/1 - - BLB~ - 2 - - - Flame Lash - Flame Lash deals 4 damage to any target. - - R - Instant - Instant - 4 - 3R - - BLB~ - 3 - - - Flamecache Gecko - When Flamecache Gecko enters, if an opponent lost life this turn, add {B}{R}. -{1}{R}, Discard a card: Draw a card. - - R - Creature — Lizard Warlock - Creature - 2 - 1R - 2/2 - - BLB~ - 2 - - - Flowerfoot Swordmaster - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. - - W - Creature — Mouse Soldier - Creature - 1 - W - 1/2 - - BLB~ - 2 - - - For the Common Good - Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control. - - G - Sorcery - Sorcery - 1 - XXG - - BLB~ - 3 - - - For the Common Good - Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control. - - G - Sorcery - Sorcery - 1 - XXG - - BLB~ - 3 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - BLB~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - BLB~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - BLB~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - BLB~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - BLB~ - 0 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - BLB~ - 0 - - - Fountainport - {T}: Add {C}. -{2}, {T}, Sacrifice a token: Draw a card. -{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. -{4}, {T}: Create a Treasure token. - - Land - Land - 0 - - BLB~ - 0 - - - Fountainport - {T}: Add {C}. -{2}, {T}, Sacrifice a token: Draw a card. -{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token. -{4}, {T}: Create a Treasure token. - - Land - Land - 0 - - BLB~ - 0 - - - Fountainport Bell - When Fountainport Bell enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. -{1}, Sacrifice Fountainport Bell: Draw a card. - - Artifact - Artifact - 1 - 1 - - BLB~ - 1 - - - Frilled Sparkshooter - Menace, reach -Frilled Sparkshooter enters with a +1/+1 counter on it if an opponent lost life this turn. - - R - Creature — Lizard Archer - Creature - 4 - 3R - 3/3 - - BLB~ - 2 - - - Galewind Moose - Flash -Vigilance, reach, trample - - G - Creature — Elemental Elk - Creature - 6 - 4GG - 6/6 - - BLB~ - 2 - - - Gev, Scaled Scorch - Ward—Pay 2 life. -Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. -Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent. - - BR - Legendary Creature — Lizard Mercenary - Creature - 2 - BR - 3/2 - - BLB~ - 2 - - - Gev, Scaled Scorch - Ward—Pay 2 life. -Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. -Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent. - - BR - Legendary Creature — Lizard Mercenary - Creature - 2 - BR - 3/2 - - BLB~ - 2 - - - Giant Growth - Target creature gets +3/+3 until end of turn. - - G - Instant - Instant - 1 - G - - BLB~ - 3 - - - Glarb, Calamity's Augur - Deathtouch -You may look at the top card of your library any time. -You may play lands and cast spells with mana value 4 or greater from the top of your library. -{T}: Surveil 2. - - BGU - Legendary Creature — Frog Wizard Noble - Creature - 3 - BGU - 2/4 - - BLB~ - 2 - - - Glarb, Calamity's Augur - Deathtouch -You may look at the top card of your library any time. -You may play lands and cast spells with mana value 4 or greater from the top of your library. -{T}: Surveil 2. - - BGU - Legendary Creature — Frog Wizard Noble - Creature - 3 - BGU - 2/4 - - BLB~ - 2 - - - Glidedive Duo - Flying -When Glidedive Duo enters, each opponent loses 2 life and you gain 2 life. - - B - Creature — Bat Lizard - Creature - 5 - 4B - 3/3 - - BLB~ - 2 - - - Gossip's Talent - (Gain the next level as a sorcery to add its ability.) -Whenever a creature you control enters, surveil 1. -{1}{U}: Level 2 -Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn. -{3}{U}: Level 3 -Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control. - - U - Enchantment — Class - Enchantment - 2 - 1U - - BLB~ - 1 - - - Harnesser of Storms - Whenever you cast a noncreature or Otter spell, you may exile the top card of your library. Until end of turn, you may play that card. This ability triggers only once each turn. - - R - Creature — Otter Wizard - Creature - 3 - 2R - 1/4 - - BLB~ - 2 - - - Harvestrite Host - Whenever Harvestrite Host or another Rabbit you control enters, target creature you control gets +1/+0 until end of turn. Then draw a card if this is the second time this ability has resolved this turn. - - W - Creature — Rabbit Citizen - Creature - 3 - 2W - 3/3 - - BLB~ - 2 - - - Hazardroot Herbalist - Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end of turn. - - G - Creature — Rabbit Druid - Creature - 3 - 2G - 1/4 - - BLB~ - 2 - - - Hazel's Nocturne - Return up to two target creature cards from your graveyard to your hand. Each opponent loses 2 life and you gain 2 life. - - B - Instant - Instant - 4 - 3B - - BLB~ - 3 - - - Head of the Homestead - When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. - - GW - Creature — Rabbit Citizen - Creature - 5 - 3G/WG/W - 3/2 - - BLB~ - 2 - - - Heaped Harvest - When Heaped Harvest enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -{2}, {T}, Sacrifice Heaped Harvest: You gain 3 life. - - G - Artifact — Food - Artifact - 3 - 2G - - BLB~ - 1 - - - Heartfire Hero - Valiant — Whenever Heartfire Hero becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. -When Heartfire Hero dies, it deals damage equal to its power to each opponent. - - R - Creature — Mouse Soldier - Creature - 1 - R - 1/1 - - BLB~ - 2 - - - Hearthborn Battler - Haste -Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent. - - R - Creature — Lizard Warlock - Creature - 3 - 2R - 2/3 - - BLB~ - 2 - - - Hearthborn Battler - Haste -Whenever a player casts their second spell each turn, Hearthborn Battler deals 2 damage to target opponent. - - R - Creature — Lizard Warlock - Creature - 3 - 2R - 2/3 - - BLB~ - 2 - - - Heirloom Epic - {4}, {T}: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery. - - Artifact - Artifact - 1 - 1 - - BLB~ - 1 - - - Helga, Skittish Seer - Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer. -{T}: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs. - - GUW - Legendary Creature — Frog Druid - Creature - 3 - GWU - 1/3 - - BLB~ - 2 - - - Helga, Skittish Seer - Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga, Skittish Seer. -{T}: Add X mana of any one color, where X is Helga, Skittish Seer's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs. - - GUW - Legendary Creature — Frog Druid - Creature - 3 - GWU - 1/3 - - BLB~ - 2 - - - Hidden Grotto - When Hidden Grotto enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{T}: Add {C}. -{1}, {T}: Add one mana of any color. - - Land - Land - 0 - - BLB~ - 0 - - - High Stride - Target creature gets +1/+3 and gains reach until end of turn. Untap it. - - G - Instant - Instant - 1 - G - - BLB~ - 3 - - - Hired Claw - Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent. -{1}{R}: Put a +1/+1 counter on Hired Claw. Activate this ability only if an opponent has lost life this turn and only once each turn. - - R - Creature — Lizard Mercenary - Creature - 1 - R - 1/2 - - BLB~ - 2 - - - Hired Claw - Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent. -{1}{R}: Put a +1/+1 counter on Hired Claw. Activate this ability only if an opponent has lost life this turn and only once each turn. - - R - Creature — Lizard Mercenary - Creature - 1 - R - 1/2 - - BLB~ - 2 - - - Hivespine Wolverine - When Hivespine Wolverine enters, choose one — -• Put a +1/+1 counter on target creature you control. -• Hivespine Wolverine fights target creature token. -• Destroy target artifact or enchantment. - - G - Creature — Elemental Wolverine - Creature - 5 - 3GG - 5/4 - - BLB~ - 2 - - - Hoarder's Overflow - When Hoarder's Overflow enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) -{1}{R}, Sacrifice Hoarder's Overflow: Discard your hand, then draw cards equal to the number of stash counters on Hoarder's Overflow. - - R - Enchantment - Enchantment - 2 - 1R - - BLB~ - 1 - - - Honored Dreyleader - Trample -When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control. -Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader. - - G - Creature — Squirrel Warrior - Creature - 3 - 2G - 1/1 - - BLB~ - 2 - - - Hop to It - Create three 1/1 white Rabbit creature tokens. - - W - Sorcery - Sorcery - 3 - 2W - - BLB~ - 3 - - - Hop to It - Create three 1/1 white Rabbit creature tokens. - - W - Sorcery - Sorcery - 3 - 2W - - BLB~ - 3 - - - Hugs, Grisly Guardian - Trample -When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. -You may play an additional land on each of your turns. - - GR - Legendary Creature — Badger Warrior - Creature - 4 - XRRGG - 5/5 - - BLB~ - 2 - - - Hugs, Grisly Guardian - Trample -When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. -You may play an additional land on each of your turns. - - GR - Legendary Creature — Badger Warrior - Creature - 4 - XRRGG - 5/5 - - BLB~ - 2 - - - Hunter's Talent - (Gain the next level as a sorcery to add its ability.) -When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control. -{1}{G}: Level 2 -Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. -{3}{G}: Level 3 -At the beginning of your end step, if you control a creature with power 4 or greater, draw a card. - - G - Enchantment — Class - Enchantment - 2 - 1G - - BLB~ - 1 - - - Huskburster Swarm - This spell costs {1} less to cast for each creature card you own in exile and in your graveyard. -Menace, deathtouch - - B - Creature — Elemental Insect - Creature - 8 - 7B - 6/6 - - BLB~ - 2 - - - Innkeeper's Talent - (Gain the next level as a sorcery to add its ability.) -At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. -{G}: Level 2 -Permanents you control with counters on them have ward {1}. -{3}{G}: Level 3 -If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. - - G - Enchantment — Class - Enchantment - 2 - 1G - - BLB~ - 1 - - - Into the Flood Maw - Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand. - - U - Instant - Instant - 1 - U - - BLB~ - 3 - - - Intrepid Rabbit - Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -When this creature enters, target creature you control gets +1/+1 until end of turn. - - W - Creature — Rabbit Soldier - Creature - 3 - 2W - 3/2 - - BLB~ - 2 - - - Iridescent Vinelasher - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent. - - B - Creature — Lizard Assassin - Creature - 1 - B - 1/2 - - BLB~ - 2 - - - Iridescent Vinelasher - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent. - - B - Creature — Lizard Assassin - Creature - 1 - B - 1/2 - - BLB~ - 2 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - BLB~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - BLB~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - BLB~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - BLB~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - BLB~ - 0 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - BLB~ - 0 - - - Jackdaw Savior - Flying -Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield. - - W - Creature — Bird Cleric - Creature - 3 - 2W - 3/1 - - BLB~ - 2 - - - Jackdaw Savior - Flying -Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield. - - W - Creature — Bird Cleric - Creature - 3 - 2W - 3/1 - - BLB~ - 2 - - - Jolly Gerbils - Whenever you give a gift, draw a card. - - W - Creature — Hamster Citizen - Creature - 2 - 1W - 2/3 - - BLB~ - 2 - - - Junkblade Bruiser - Trample -Whenever you expend 4, Junkblade Bruiser gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - GR - Creature — Raccoon Berserker - Creature - 5 - 3R/GR/G - 4/5 - - BLB~ - 2 - - - Kastral, the Windcrested - Flying -Whenever one or more Birds you control deal combat damage to a player, choose one — -• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. -• Put a +1/+1 counter on each Bird you control. -• Draw a card. - - UW - Legendary Creature — Bird Scout - Creature - 5 - 3WU - 4/5 - - BLB~ - 2 - - - Kastral, the Windcrested - Flying -Whenever one or more Birds you control deal combat damage to a player, choose one — -• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. -• Put a +1/+1 counter on each Bird you control. -• Draw a card. - - UW - Legendary Creature — Bird Scout - Creature - 5 - 3WU - 4/5 - - BLB~ - 2 - - - Kastral, the Windcrested - Flying -Whenever one or more Birds you control deal combat damage to a player, choose one — -• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. -• Put a +1/+1 counter on each Bird you control. -• Draw a card. - - UW - Legendary Creature — Bird Scout - Creature - 5 - 3WU - 4/5 - - BLB~ - 2 - - - Keen-Eyed Curator - As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample. -{1}: Exile target card from a graveyard. - - G - Creature — Raccoon Scout - Creature - 2 - GG - 3/3 - - BLB~ - 2 - - - Keen-Eyed Curator - As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample. -{1}: Exile target card from a graveyard. - - G - Creature — Raccoon Scout - Creature - 2 - GG - 3/3 - - BLB~ - 2 - - - Kindlespark Duo - {T}: Kindlespark Duo deals 1 damage to target opponent. -Whenever you cast a noncreature spell, untap Kindlespark Duo. - - R - Creature — Lizard Otter - Creature - 3 - 2R - 1/3 - - BLB~ - 2 - - - Kitnap - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) -Enchant creature -When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. -You control enchanted creature. - - U - Enchantment — Aura - Enchantment - 4 - 2UU - - BLB~ - 1 - - - Kitnap - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) -Enchant creature -When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it. -You control enchanted creature. - - U - Enchantment — Aura - Enchantment - 4 - 2UU - - BLB~ - 1 - - - Kitsa, Otterball Elite - Vigilance -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -{T}: Draw a card, then discard a card. -{2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater. - - U - Legendary Creature — Otter Wizard - Creature - 2 - 1U - 1/3 - - BLB~ - 2 - - - Kitsa, Otterball Elite - Vigilance -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -{T}: Draw a card, then discard a card. -{2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater. - - U - Legendary Creature — Otter Wizard - Creature - 2 - 1U - 1/3 - - BLB~ - 2 - - - Knightfisher - Flying -Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creature token. - - U - Creature — Bird Knight - Creature - 5 - 3UU - 4/5 - - BLB~ - 2 - - - Lifecreed Duo - Flying -Whenever another creature you control enters, you gain 1 life. - - W - Creature — Bat Bird - Creature - 2 - 1W - 1/2 - - BLB~ - 2 - - - Lightshell Duo - Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - - U - Creature — Rat Otter - Creature - 4 - 3U - 3/4 - - BLB~ - 2 - - - Lilypad Village - {T}: Add {C}. -{T}: Add {U}. Spend this mana only to cast a creature spell. -{U}, {T}: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn. - - Land - Land - 0 - - BLB~ - 0 - - - Lilysplash Mentor - Reach -{1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery. - - GU - Creature — Frog Druid - Creature - 4 - 2GU - 4/4 - - BLB~ - 2 - - - Long River Lurker - Ward {1} -Other Frogs you control have ward {1}. -When Long River Lurker enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control. - - U - Creature — Frog Scout - Creature - 3 - 2U - 2/3 - - BLB~ - 2 - - - Long River's Pull - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Counter target creature spell. If the gift was promised, instead counter target spell. - - U - Instant - Instant - 2 - UU - - BLB~ - 3 - - - Longstalk Brawl - Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other. - - G - Sorcery - Sorcery - 1 - G - - BLB~ - 3 - - - Lumra, Bellow of the Woods - Vigilance, reach -Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. -When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. - - G - Legendary Creature — Elemental Bear - Creature - 6 - 4GG - */* - - BLB~ - 2 - - - Lumra, Bellow of the Woods - Vigilance, reach -Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. -When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. - - G - Legendary Creature — Elemental Bear - Creature - 6 - 4GG - */* - - BLB~ - 2 - - - Lumra, Bellow of the Woods - Vigilance, reach -Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. -When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. - - G - Legendary Creature — Elemental Bear - Creature - 6 - 4GG - */* - - BLB~ - 2 - - - Lumra, Bellow of the Woods - Vigilance, reach -Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. -When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. - - G - Legendary Creature — Elemental Bear - Creature - 6 - 4GG - */* - - BLB~ - 2 - - - Lunar Convocation - At the beginning of your end step, if you gained life this turn, each opponent loses 1 life. -At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying. -{1}{B}, Pay 2 life: Draw a card. - - BW - Enchantment - Enchantment - 2 - WB - - BLB~ - 1 - - - Lunar Convocation - At the beginning of your end step, if you gained life this turn, each opponent loses 1 life. -At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying. -{1}{B}, Pay 2 life: Draw a card. - - BW - Enchantment - Enchantment - 2 - WB - - BLB~ - 1 - - - Lupinflower Village - {T}: Add {C}. -{T}: Add {W}. Spend this mana only to cast a creature spell. -{1}{W}, {T}, Sacrifice Lupinflower Village: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. - - Land - Land - 0 - - BLB~ - 0 - - - Mabel's Mettle - Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn. - - W - Instant - Instant - 2 - 1W - - BLB~ - 3 - - - Mabel, Heir to Cragflame - Other Mice you control get +1/+1. -When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. - - RW - Legendary Creature — Mouse Soldier - Creature - 3 - 1RW - 3/3 - - BLB~ - 2 - - - Mabel, Heir to Cragflame - Other Mice you control get +1/+1. -When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. - - RW - Legendary Creature — Mouse Soldier - Creature - 3 - 1RW - 3/3 - - BLB~ - 2 - - - Mabel, Heir to Cragflame - Other Mice you control get +1/+1. -When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. - - RW - Legendary Creature — Mouse Soldier - Creature - 3 - 1RW - 3/3 - - BLB~ - 2 - - - Maha, Its Feathers Night - Flying, trample -Ward—Discard a card. -Creatures your opponents control have base toughness 1. - - B - Legendary Creature — Elemental Bird - Creature - 5 - 3BB - 6/5 - - BLB~ - 2 - - - Maha, Its Feathers Night - Flying, trample -Ward—Discard a card. -Creatures your opponents control have base toughness 1. - - B - Legendary Creature — Elemental Bird - Creature - 5 - 3BB - 6/5 - - BLB~ - 2 - - - Manifold Mouse - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. - - R - Creature — Mouse Soldier - Creature - 2 - 1R - 1/2 - - BLB~ - 2 - - - Manifold Mouse - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn. - - R - Creature — Mouse Soldier - Creature - 2 - 1R - 1/2 - - BLB~ - 2 - - - Might of the Meek - Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. -Draw a card. - - R - Instant - Instant - 1 - R - - BLB~ - 3 - - - Mind Drill Assailant - Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0. -{2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - BU - Creature — Rat Warlock - Creature - 4 - 2U/BU/B - 2/5 - - BLB~ - 2 - - - Mind Spiral - Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Sorcery - Sorcery - 5 - 4U - - BLB~ - 3 - - - Mind Spring - Draw X cards. - - U - Sorcery - Sorcery - 2 - XUU - - BLB~ - 3 - - - Mindwhisker - At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -Threshold — As long as seven or more cards are in your graveyard, creatures your opponents control get -1/-0. - - U - Creature — Rat Wizard - Creature - 3 - 2U - 3/2 - - BLB~ - 2 - - - Mistbreath Elder - At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand. - - G - Creature — Frog Warrior - Creature - 1 - G - 2/2 - - BLB~ - 2 - - - Mistbreath Elder - At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand. - - G - Creature — Frog Warrior - Creature - 1 - G - 2/2 - - BLB~ - 2 - - - Mockingbird - Flying -You may have Mockingbird enter the battlefield as a copy of any creature on the battlefield with mana value less than or equal to the mana spent to cast Mockingbird, except it is a Bird in addition to its other types and has flying. - - U - Creature — Bird Bard - Creature - 1 - XU - 1/1 - - BLB~ - 2 - - - Mockingbird - Flying -You may have Mockingbird enter the battlefield as a copy of any creature on the battlefield with mana value less than or equal to the mana spent to cast Mockingbird, except it is a Bird in addition to its other types and has flying. - - U - Creature — Bird Bard - Creature - 1 - XU - 1/1 - - BLB~ - 2 - - - Moonrise Cleric - Flying -Whenever Moonrise Cleric attacks, you gain 1 life. - - BW - Creature — Bat Cleric - Creature - 3 - 1W/BW/B - 2/3 - - BLB~ - 2 - - - Moonstone Harbinger - Flying, deathtouch -Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn. - - B - Creature — Bat Warrior - Creature - 3 - 2B - 1/3 - - BLB~ - 2 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - BLB~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - BLB~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - BLB~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - BLB~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - BLB~ - 0 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - BLB~ - 0 - - - Mouse Trapper - Flash -Valiant — Whenever Mouse Trapper becomes the target of a spell or ability you control for the first time each turn, tap target creature an opponent controls. - - W - Creature — Mouse Soldier - Creature - 3 - 2W - 3/2 - - BLB~ - 2 - - - Mudflat Village - {T}: Add {C}. -{T}: Add {B}. Spend this mana only to cast a creature spell. -{1}{B}, {T}, Sacrifice Mudflat Village: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand. - - Land - Land - 0 - - BLB~ - 0 - - - Muerra, Trash Tactician - At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. -Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) -Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. - - GR - Legendary Creature — Raccoon Warrior - Creature - 3 - 1RG - 2/4 - - BLB~ - 2 - - - Muerra, Trash Tactician - At the beginning of your first main phase, add {R} or {G} for each Raccoon you control. -Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) -Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards. - - GR - Legendary Creature — Raccoon Warrior - Creature - 3 - 1RG - 2/4 - - BLB~ - 2 - - - Nettle Guard - Valiant — Whenever Nettle Guard becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn. -{1}, Sacrifice Nettle Guard: Destroy target artifact or enchantment. - - W - Creature — Mouse Soldier - Creature - 2 - 1W - 3/1 - - BLB~ - 2 - - - Nightwhorl Hermit - Vigilance -Threshold — As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't be blocked. - - U - Creature — Rat Rogue - Creature - 3 - 2U - 1/4 - - BLB~ - 2 - - - Nocturnal Hunger - Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Destroy target creature. If the gift wasn't promised, you lose 2 life. - - B - Instant - Instant - 3 - 2B - - BLB~ - 3 - - - Oakhollow Village - {T}: Add {C}. -{T}: Add {G}. Spend this mana only to cast a creature spell. -{G}, {T}: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn. - - Land - Land - 0 - - BLB~ - 0 - - - Osteomancer Adept - Deathtouch -{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) - - B - Creature — Squirrel Warlock - Creature - 2 - 1B - 2/2 - - BLB~ - 2 - - - Osteomancer Adept - Deathtouch -{T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) - - B - Creature — Squirrel Warlock - Creature - 2 - 1B - 2/2 - - BLB~ - 2 - - - Otterball Antics - Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) -Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) - - U - Sorcery - Sorcery - 2 - 1U - - BLB~ - 3 - - - Overprotect - Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn. - - G - Instant - Instant - 2 - 1G - - BLB~ - 3 - - - Parting Gust - Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -Exile target nontoken creature. If the gift wasn't promised, return that creature to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step. - - W - Instant - Instant - 2 - WW - - BLB~ - 3 - - - Patchwork Banner - As Patchwork Banner enters, choose a creature type. -Creatures you control of the chosen type get +1/+1. -{T}: Add one mana of any color. - - Artifact - Artifact - 3 - 3 - - BLB~ - 1 - - - Pawpatch Formation - Choose one — -• Destroy target creature with flying. -• Destroy target enchantment. -• Draw a card. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Instant - Instant - 2 - 1G - - BLB~ - 3 - - - Pawpatch Recruit - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Trample -Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature. - - G - Creature — Rabbit Warrior - Creature - 1 - G - 2/1 - - BLB~ - 2 - - - Pawpatch Recruit - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Trample -Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature. - - G - Creature — Rabbit Warrior - Creature - 1 - G - 2/1 - - BLB~ - 2 - - - Pearl of Wisdom - This spell costs {1} less to cast if you control an Otter. -Draw two cards. - - U - Sorcery - Sorcery - 3 - 2U - - BLB~ - 3 - - - Peerless Recycling - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand. - - G - Instant - Instant - 2 - 1G - - BLB~ - 3 - - - Persistent Marshstalker - Persistent Marshstalker gets +1/+0 for each other Rat you control. -Threshold — Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay {2}{B}. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking. - - B - Creature — Rat Berserker - Creature - 2 - 1B - 3/1 - - BLB~ - 2 - - - Pileated Provisioner - Flying -When Pileated Provisioner enters, put a +1/+1 counter on target creature you control without flying. - - W - Creature — Bird Scout - Creature - 5 - 4W - 3/4 - - BLB~ - 2 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - BLB~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - BLB~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - BLB~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - BLB~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - BLB~ - 0 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - BLB~ - 0 - - - Playful Shove - Playful Shove deals 1 damage to any target. -Draw a card. - - R - Sorcery - Sorcery - 2 - 1R - - BLB~ - 3 - - - Plumecreed Escort - Flash -Flying -When Plumecreed Escort enters, target creature you control gains hexproof until end of turn. - - U - Creature — Bird Scout - Creature - 2 - 1U - 2/1 - - BLB~ - 2 - - - Plumecreed Mentor - Flying -Whenever Plumecreed Mentor or another creature you control with flying enters, put a +1/+1 counter on target creature you control without flying. - - UW - Creature — Bird Scout - Creature - 3 - 1WU - 2/3 - - BLB~ - 2 - - - Polliwallop - This spell costs {1} less to cast for each Frog you control. -Target creature you control deals damage equal to twice its power to target creature you don't control. - - G - Instant - Instant - 4 - 3G - - BLB~ - 3 - - - Pond Prophet - When Pond Prophet enters, draw a card. - - GU - Creature — Frog Advisor - Creature - 2 - G/UG/U - 1/1 - - BLB~ - 2 - - - Portent of Calamity - Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand. - - U - Sorcery - Sorcery - 1 - XU - - BLB~ - 3 - - - Portent of Calamity - Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand. - - U - Sorcery - Sorcery - 1 - XU - - BLB~ - 3 - - - Psychic Whorl - Target opponent discards two cards. Then if you control a Rat, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - - B - Sorcery - Sorcery - 3 - 2B - - BLB~ - 3 - - - Quaketusk Boar - Reach, trample, haste - - R - Creature — Elemental Boar - Creature - 5 - 3RR - 5/5 - - BLB~ - 2 - - - Rabbit Response - Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) - - W - Instant - Instant - 4 - 2WW - - BLB~ - 3 - - - Rabid Bite - Target creature you control deals damage equal to its power to target creature you don't control. - - G - Sorcery - Sorcery - 2 - 1G - - BLB~ - 3 - - - Rabid Gnaw - Target creature you control gets +1/+0 until end of turn. Then it deals damage equal to its power to target creature you don't control. - - R - Instant - Instant - 2 - 1R - - BLB~ - 3 - - - Raccoon Rallier - {T}: Target creature you control gains haste until end of turn. Activate only as a sorcery. - - R - Creature — Raccoon Bard - Creature - 2 - 1R - 2/2 - - BLB~ - 2 - - - Ral, Crackling Wit - Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. -+1: Create a 1/1 blue and red Otter creature token with prowess. -−3: Draw three cards, then discard two cards. -−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) - - RU - Legendary Planeswalker — Ral - Planeswalker - 4 - 2UR - 4 - - BLB~ - 1 - - - Ral, Crackling Wit - Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. -+1: Create a 1/1 blue and red Otter creature token with prowess. -−3: Draw three cards, then discard two cards. -−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) - - RU - Legendary Planeswalker — Ral - Planeswalker - 4 - 2UR - 4 - - BLB~ - 1 - - - Ral, Crackling Wit - Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. -+1: Create a 1/1 blue and red Otter creature token with prowess. -−3: Draw three cards, then discard two cards. -−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.) - - RU - Legendary Planeswalker — Ral - Planeswalker - 4 - 2UR - 4 - - BLB~ - 1 - - - Ravine Raider - Menace (This creature can't be blocked except by two or more creatures.) -{1}{B}: Ravine Raider gets +1/+1 until end of turn. - - B - Creature — Lizard Rogue - Creature - 1 - B - 1/1 - - BLB~ - 2 - - - Repel Calamity - Destroy target creature with power or toughness 4 or greater. - - W - Instant - Instant - 2 - 1W - - BLB~ - 3 - - - Reptilian Recruiter - Trample -When Reptilian Recruiter enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn. - - R - Creature — Lizard Warrior - Creature - 5 - 3RR - 4/2 - - BLB~ - 2 - - - Rockface Village - {T}: Add {C}. -{T}: Add {R}. Spend this mana only to cast a creature spell. -{R}, {T}: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery. - - Land - Land - 0 - - BLB~ - 0 - - - Rottenmouth Viper - As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. -Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card. - - B - Creature — Elemental Snake - Creature - 6 - 5B - 6/6 - - BLB~ - 2 - - - Rottenmouth Viper - As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way. -Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card. - - B - Creature — Elemental Snake - Creature - 6 - 5B - 6/6 - - BLB~ - 2 - - - Roughshod Duo - Trample -Whenever you expend 4, target creature you control gets +1/+1 and gains trample until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - R - Creature — Mouse Raccoon - Creature - 3 - 2R - 3/2 - - BLB~ - 2 - - - Run Away Together - Choose two target creatures controlled by different players. Return those creatures to their owners' hands. - - U - Instant - Instant - 2 - 1U - - BLB~ - 3 - - - Rust-Shield Rampager - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -This creature can't be blocked by creatures with power 2 or less. - - G - Creature — Raccoon Warrior - Creature - 4 - 3G - 4/4 - - BLB~ - 2 - - - Ruthless Negotiation - Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card. -Flashback {4}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) - - B - Sorcery - Sorcery - 1 - B - - BLB~ - 3 - - - Salvation Swan - Flash -Flying -Whenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step. - - W - Creature — Bird Cleric - Creature - 4 - 3W - 3/3 - - BLB~ - 2 - - - Salvation Swan - Flash -Flying -Whenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step. - - W - Creature — Bird Cleric - Creature - 4 - 3W - 3/3 - - BLB~ - 2 - - - Savor - Target creature gets -2/-2 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - B - Instant - Instant - 2 - 1B - - BLB~ - 3 - - - Sazacap's Brew - Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) -As an additional cost to cast this spell, discard a card. -Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn. - - R - Instant - Instant - 2 - 1R - - BLB~ - 3 - - - Scales of Shale - This spell costs {1} less to cast for each Lizard you control. -Target creature gets +2/+0 and gains lifelink and indestructible until end of turn. - - B - Instant - Instant - 3 - 2B - - BLB~ - 3 - - - Scavenger's Talent - (Gain the next level as a sorcery to add its ability.) -Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. -{1}{B}: Level 2 -Whenever you sacrifice a permanent, target player mills two cards. -{2}{B}: Level 3 -At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it. - - B - Enchantment — Class - Enchantment - 1 - B - - BLB~ - 1 - - - Scrapshooter - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) -Reach -When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls. - - G - Creature — Raccoon Archer - Creature - 3 - 1GG - 4/4 - - BLB~ - 2 - - - Scrapshooter - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.) -Reach -When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls. - - G - Creature — Raccoon Archer - Creature - 3 - 1GG - 4/4 - - BLB~ - 2 - - - Season of Gathering - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. -{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. -{P}{P}{P} — Draw cards equal to the greatest power among creatures you control. - - G - Sorcery - Sorcery - 6 - 4GG - - BLB~ - 3 - - - Season of Gathering - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. -{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. -{P}{P}{P} — Draw cards equal to the greatest power among creatures you control. - - G - Sorcery - Sorcery - 6 - 4GG - - BLB~ - 3 - - - Season of Loss - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Each player sacrifices a creature. -{P}{P} — Draw a card for each creature you controlled that died this turn. -{P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard. - - B - Sorcery - Sorcery - 5 - 3BB - - BLB~ - 3 - - - Season of Loss - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Each player sacrifices a creature. -{P}{P} — Draw a card for each creature you controlled that died this turn. -{P}{P}{P} — Each opponent loses X life, where X is the number of creature cards in your graveyard. - - B - Sorcery - Sorcery - 5 - 3BB - - BLB~ - 3 - - - Season of Weaving - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Draw a card. -{P}{P} — Choose an artifact or creature you control. Create a token that's a copy of it. -{P}{P}{P} — Return each nonland, nontoken permanent to its owner's hand. - - U - Sorcery - Sorcery - 6 - 4UU - - BLB~ - 3 - - - Season of Weaving - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Draw a card. -{P}{P} — Choose an artifact or creature you control. Create a token that's a copy of it. -{P}{P}{P} — Return each nonland, nontoken permanent to its owner's hand. - - U - Sorcery - Sorcery - 6 - 4UU - - BLB~ - 3 - - - Season of the Bold - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Create a tapped Treasure token. -{P}{P} — Exile the top two cards of your library. Until the end of your next turn, you may play them. -{P}{P}{P} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. - - R - Sorcery - Sorcery - 5 - 3RR - - BLB~ - 3 - - - Season of the Bold - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Create a tapped Treasure token. -{P}{P} — Exile the top two cards of your library. Until the end of your next turn, you may play them. -{P}{P}{P} — Until the end of your next turn, whenever you cast a spell, Season of the Bold deals 2 damage to up to one target creature. - - R - Sorcery - Sorcery - 5 - 3RR - - BLB~ - 3 - - - Season of the Burrow - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Create a 1/1 white Rabbit creature token. -{P}{P} — Exile target nonland permanent. Its controller draws a card. -{P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it. - - W - Sorcery - Sorcery - 5 - 3WW - - BLB~ - 3 - - - Season of the Burrow - Choose up to five {P} worth of modes. You may choose the same mode more than once. -{P} — Create a 1/1 white Rabbit creature token. -{P}{P} — Exile target nonland permanent. Its controller draws a card. -{P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it. - - W - Sorcery - Sorcery - 5 - 3WW - - BLB~ - 3 - - - Seasoned Warrenguard - Whenever Seasoned Warrenguard attacks while you control a token, Seasoned Warrenguard gets +2/+0 until end of turn. - - W - Creature — Rabbit Warrior - Creature - 1 - W - 1/2 - - BLB~ - 2 - - - Seedglaive Mentor - Vigilance, haste -Valiant — Whenever Seedglaive Mentor becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it. - - RW - Creature — Mouse Soldier - Creature - 3 - 1RW - 3/2 - - BLB~ - 2 - - - Seedpod Squire - Flying -Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until end of turn. - - UW - Creature — Bird Scout - Creature - 4 - 3W/U - 3/3 - - BLB~ - 2 - - - Serra Redeemer - Flying -Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature. - - W - Creature — Angel Soldier - Creature - 5 - 3WW - 2/4 - - BLB~ - 2 - - - Shore Up - Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) - - U - Instant - Instant - 1 - U - - BLB~ - 3 - - - Shoreline Looter - Shoreline Looter can't be blocked. -Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. - - U - Creature — Rat Rogue - Creature - 2 - 1U - 1/1 - - BLB~ - 2 - - - Shoreline Looter - Shoreline Looter can't be blocked. -Threshold — Whenever Shoreline Looter deals combat damage to a player, draw a card. Then discard a card unless seven or more cards are in your graveyard. - - U - Creature — Rat Rogue - Creature - 2 - 1U - 1/1 - - BLB~ - 2 - - - Short Bow - Equipped creature gets +1/+1 and has vigilance and reach. -Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) - - Artifact — Equipment - Artifact - 2 - 2 - - BLB~ - 1 - - - Shrike Force - Flying, double strike, vigilance - - W - Creature — Bird Knight - Creature - 3 - 2W - 1/3 - - BLB~ - 2 - - - Sinister Monolith - At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life. -{T}, Pay 2 life, Sacrifice Sinister Monolith: Draw two cards. Activate only as a sorcery. - - B - Artifact - Artifact - 4 - 3B - - BLB~ - 1 - - - Skyskipper Duo - Flying -When Skyskipper Duo enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step. - - U - Creature — Bird Frog - Creature - 5 - 4U - 3/3 - - BLB~ - 2 - - - Sonar Strike - Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat. - - W - Instant - Instant - 2 - 1W - - BLB~ - 3 - - - Spellgyre - Choose one — -• Counter target spell. -• Surveil 2, then draw two cards. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) - - U - Instant - Instant - 4 - 2UU - - BLB~ - 3 - - - Splash Lasher - Offspring {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Creature — Frog Wizard - Creature - 4 - 3U - 3/3 - - BLB~ - 2 - - - Splash Portal - Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card. - - U - Sorcery - Sorcery - 1 - U - - BLB~ - 3 - - - Star Charter - Flying -At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. - - W - Creature — Bat Cleric - Creature - 4 - 3W - 3/1 - - BLB~ - 2 - - - Starfall Invocation - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control. - - W - Sorcery - Sorcery - 5 - 3WW - - BLB~ - 3 - - - Starfall Invocation - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control. - - W - Sorcery - Sorcery - 5 - 3WW - - BLB~ - 3 - - - Starforged Sword - Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create a tapped 1/1 blue Fish creature token.) -When Starforged Sword enters, if the gift was promised, attach Starforged Sword to target creature you control. -Equipped creature gets +3/+3 and loses flying. -Equip {3} - - Artifact — Equipment - Artifact - 4 - 4 - - BLB~ - 1 - - - Stargaze - Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life. - - B - Sorcery - Sorcery - 2 - XBB - - BLB~ - 3 - - - Starlit Soothsayer - Flying -At the beginning of your end step, if you gained or lost life this turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) - - B - Creature — Bat Cleric - Creature - 3 - 2B - 2/2 - - BLB~ - 2 - - - Starscape Cleric - Offspring {2}{B} (You may pay an additional {2}{B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Flying -This creature can't block. -Whenever you gain life, each opponent loses 1 life. - - B - Creature — Bat Cleric - Creature - 2 - 1B - 2/1 - - BLB~ - 2 - - - Starseer Mentor - Flying, vigilance -At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. - - BW - Creature — Bat Warlock - Creature - 5 - 3WB - 3/5 - - BLB~ - 2 - - - Steampath Charger - Offspring {2} (You may pay an additional {2} as you cast this spell. If do, when this creature enters, create a 1/1 token copy of it.) -When this creature dies, it deals 1 damage to target player. - - R - Creature — Lizard Warlock - Creature - 2 - 1R - 2/1 - - BLB~ - 2 - - - Stickytongue Sentinel - Reach -When Stickytongue Sentinel enters, return up to one other target permanent you control to its owner's hand. - - G - Creature — Frog Warrior - Creature - 3 - 2G - 3/3 - - BLB~ - 2 - - - Stocking the Pantry - Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on Stocking the Pantry. -{2}, Remove a supply counter from Stocking the Pantry: Draw a card. - - G - Enchantment - Enchantment - 2 - G - - BLB~ - 1 - - - Stormcatch Mentor - Haste -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -Instant and sorcery spells you cast cost {1} less to cast. - - RU - Creature — Otter Wizard - Creature - 2 - UR - 1/1 - - BLB~ - 2 - - - Stormcatch Mentor - Haste -Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -Instant and sorcery spells you cast cost {1} less to cast. - - RU - Creature — Otter Wizard - Creature - 2 - UR - 1/1 - - BLB~ - 2 - - - Stormchaser's Talent - (Gain the next level as a sorcery to add its ability.) -When Stormchaser's Talent enters, create a 1/1 blue and red Otter creature token with prowess. -{3}{U}: Level 2 -When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand. -{5}{U}: Level 3 -Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess. - - U - Enchantment — Class - Enchantment - 1 - U - - BLB~ - 1 - - - Stormsplitter - Haste -Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step. - - R - Creature — Otter Wizard - Creature - 4 - 3R - 1/4 - - BLB~ - 2 - - - Stormsplitter - Haste -Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step. - - R - Creature — Otter Wizard - Creature - 4 - 3R - 1/4 - - BLB~ - 2 - - - Sugar Coat - Flash -Enchant creature or Food -Enchanted permanent is a colorless Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life" and loses all other card types and abilities. - - U - Enchantment — Aura - Enchantment - 3 - 2U - - BLB~ - 1 - - - Sunshower Druid - When Sunshower Druid enters, put a +1/+1 counter on target creature and you gain 1 life. - - G - Creature — Frog Druid - Creature - 1 - G - 0/2 - - BLB~ - 2 - - - Sunspine Lynx - Players can't gain life. -Damage can't be prevented. -When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls. - - R - Creature — Elemental Cat - Creature - 4 - 2RR - 5/4 - - BLB~ - 2 - - - Sunspine Lynx - Players can't gain life. -Damage can't be prevented. -When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls. - - R - Creature — Elemental Cat - Creature - 4 - 2RR - 5/4 - - BLB~ - 2 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - BLB~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - BLB~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - BLB~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - BLB~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - BLB~ - 0 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - BLB~ - 0 - - - Swiftwater Cliffs - Swiftwater Cliffs enters the battlefield tapped. -When Swiftwater Cliffs enters the battlefield, you gain 1 life. -{T}: Add {U} or {R}. - - Land - Land - 0 - - BLB~ - 1 - 0 - - - Sword of Vengeance - Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. -Equip {3} - - Artifact — Equipment - Artifact - 3 - 3 - - BLB~ - 1 - - - Take Out the Trash - Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, draw a card. - - R - Instant - Instant - 2 - 1R - - BLB~ - 3 - - - Tangle Tumbler - Vigilance -{3}, {T}: Put a +1/+1 counter on target creature. -Tap two untapped tokens you control: Tangle Tumbler becomes an artifact creature until end of turn. - - Artifact — Vehicle - Artifact - 3 - 3 - 6/6 - - BLB~ - 1 - - - Teapot Slinger - Menace -Whenever you expend 4, Teapot Slinger deals 2 damage to each opponent. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) - - R - Creature — Raccoon Warrior - Creature - 4 - 3R - 3/4 - - BLB~ - 2 - - - Tempest Angler - Whenever you cast a noncreature spell, put a +1/+1 counter on Tempest Angler. - - RU - Creature — Otter Wizard - Creature - 3 - 1U/RU/R - 2/2 - - BLB~ - 2 - - - Tender Wildguide - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -{T}: Add one mana of any color. -{T}: Put a +1/+1 counter on this creature. - - G - Creature — Possum Druid - Creature - 2 - 1G - 2/2 - - BLB~ - 2 - - - Tender Wildguide - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -{T}: Add one mana of any color. -{T}: Put a +1/+1 counter on this creature. - - G - Creature — Possum Druid - Creature - 2 - 1G - 2/2 - - BLB~ - 2 - - - The Infamous Cruelclaw - Menace -Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost. - - BR - Legendary Creature — Weasel Mercenary - Creature - 3 - 1BR - 3/3 - - BLB~ - 2 - - - The Infamous Cruelclaw - Menace -Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost. - - BR - Legendary Creature — Weasel Mercenary - Creature - 3 - 1BR - 3/3 - - BLB~ - 2 - - - Thieving Otter - Whenever Thieving Otter deals damage to an opponent, draw a card. - - U - Creature — Otter - Creature - 3 - 2U - 2/2 - - BLB~ - 2 - - - Thistledown Players - Whenever Thistledown Players attacks, untap target nonland permanent. - - W - Creature — Mouse Bard - Creature - 3 - 2W - 3/3 - - BLB~ - 2 - - - Thornplate Intimidator - Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card. - - B - Creature — Rat Rogue - Creature - 4 - 3B - 4/3 - - BLB~ - 2 - - - Thornvault Forager - {T}: Add {G}. -{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) -{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. - - G - Creature — Squirrel Ranger - Creature - 2 - 1G - 2/2 - - BLB~ - 2 - - - Thornvault Forager - {T}: Add {G}. -{T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) -{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle. - - G - Creature — Squirrel Ranger - Creature - 2 - 1G - 2/2 - - BLB~ - 2 - - - Thought Shucker - Threshold — {1}{U}: Put a +1/+1 counter on Thought Shucker and draw a card. Activate only if seven or more cards are in your graveyard and only once. - - U - Creature — Rat Rogue - Creature - 2 - 1U - 1/3 - - BLB~ - 2 - - - Thought-Stalker Warlock - Menace (This creature can't be blocked except by two or more creatures.) -When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card. - - B - Creature — Lizard Warlock - Creature - 3 - 2B - 2/2 - - BLB~ - 2 - - - Three Tree City - As Three Tree City enters, choose a creature type. -{T}: Add {C}. -{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. - - Legendary Land - Land - 0 - - BLB~ - 0 - - - Three Tree City - As Three Tree City enters, choose a creature type. -{T}: Add {C}. -{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. - - Legendary Land - Land - 0 - - BLB~ - 0 - - - Three Tree City - As Three Tree City enters, choose a creature type. -{T}: Add {C}. -{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. - - Legendary Land - Land - 0 - - BLB~ - 0 - - - Three Tree City - As Three Tree City enters, choose a creature type. -{T}: Add {C}. -{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. - - Legendary Land - Land - 0 - - BLB~ - 0 - - - Three Tree City - As Three Tree City enters, choose a creature type. -{T}: Add {C}. -{2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type. - - Legendary Land - Land - 0 - - BLB~ - 0 - - - Three Tree Mascot - Changeling (This card is every creature type.) -{1}: Add one mana of any color. Activate only once each turn. - - Artifact Creature — Shapeshifter - Creature - 2 - 2 - 2/1 - - BLB~ - 2 - - - Three Tree Rootweaver - {T}: Add one mana of any color. - - G - Creature — Mole Druid - Creature - 2 - 1G - 1/3 - - BLB~ - 2 - - - Three Tree Scribe - Whenever Three Tree Scribe or another creature you control leaves the battlefield without dying, put a +1/+1 counter on target creature you control. - - G - Creature — Frog Druid - Creature - 2 - 1G - 2/3 - - BLB~ - 2 - - - Thundertrap Trainer - Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. - - U - Creature — Otter Wizard - Creature - 2 - 1U - 1/2 - - BLB~ - 2 - - - Thundertrap Trainer - Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. - - U - Creature — Otter Wizard - Creature - 2 - 1U - 1/2 - - BLB~ - 2 - - - Thundertrap Trainer - Offspring {4} (You may pay an additional {4} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. - - U - Creature — Otter Wizard - Creature - 2 - 1U - 1/2 - - BLB~ - 2 - - - Tidecaller Mentor - Menace -Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand. - - BU - Creature — Rat Wizard - Creature - 3 - 1UB - 3/3 - - BLB~ - 2 - - - Treeguard Duo - When Treeguard Duo enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control. - - G - Creature — Frog Rabbit - Creature - 4 - 3G - 3/4 - - BLB~ - 2 - - - Treetop Sentries - Reach -When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.) - - G - Creature — Squirrel Archer - Creature - 4 - 3G - 2/4 - - BLB~ - 2 - - - Uncharted Haven - Uncharted Haven enters the battlefield tapped. -As Uncharted Haven enters the battlefield, choose a color. -{T}: Add one mana of the chosen color. - - Land - Land - 0 - - BLB~ - 1 - 0 - - - Valley Flamecaller - If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. - - R - Creature — Lizard Warlock - Creature - 3 - 2R - 3/3 - - BLB~ - 2 - - - Valley Flamecaller - If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. - - R - Creature — Lizard Warlock - Creature - 3 - 2R - 3/3 - - BLB~ - 2 - - - Valley Floodcaller - Flash -You may cast noncreature spells as though they had flash. -Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them. - - U - Creature — Otter Wizard - Creature - 3 - 2U - 2/2 - - BLB~ - 2 - - - Valley Floodcaller - Flash -You may cast noncreature spells as though they had flash. -Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them. - - U - Creature — Otter Wizard - Creature - 3 - 2U - 2/2 - - BLB~ - 2 - - - Valley Mightcaller - Trample -Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller. - - G - Creature — Frog Warrior - Creature - 1 - G - 1/1 - - BLB~ - 2 - - - Valley Mightcaller - Trample -Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller. - - G - Creature — Frog Warrior - Creature - 1 - G - 1/1 - - BLB~ - 2 - - - Valley Questcaller - Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. -Other Rabbits, Bats, Birds, and Mice you control get +1/+1. - - W - Creature — Rabbit Warrior - Creature - 2 - 1W - 2/3 - - BLB~ - 2 - - - Valley Questcaller - Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. -Other Rabbits, Bats, Birds, and Mice you control get +1/+1. - - W - Creature — Rabbit Warrior - Creature - 2 - 1W - 2/3 - - BLB~ - 2 - - - Valley Rally - Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn. - - R - Instant - Instant - 3 - 2R - - BLB~ - 3 - - - Valley Rotcaller - Menace -Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. - - B - Creature — Squirrel Warlock - Creature - 2 - 1B - 1/3 - - BLB~ - 2 - - - Valley Rotcaller - Menace -Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control. - - B - Creature — Squirrel Warlock - Creature - 2 - 1B - 1/3 - - BLB~ - 2 - - - Veteran Guardmouse - Valiant — Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) - - RW - Creature — Mouse Soldier - Creature - 4 - 3R/W - 3/4 - - BLB~ - 2 - - - Vinereap Mentor - When Vinereap Mentor enters or dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - BG - Creature — Squirrel Druid - Creature - 2 - BG - 3/2 - - BLB~ - 2 - - - Vren, the Relentless - Ward {2} -If a creature an opponent controls would die, exile it instead. -At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures your opponents controlled that were exiled this turn. - - BU - Legendary Creature — Rat Rogue - Creature - 4 - 2UB - 3/4 - - BLB~ - 2 - - - Vren, the Relentless - Ward {2} -If a creature an opponent controls would die, exile it instead. -At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures your opponents controlled that were exiled this turn. - - BU - Legendary Creature — Rat Rogue - Creature - 4 - 2UB - 3/4 - - BLB~ - 2 - - - Wandertale Mentor - Whenever you expend 4, put a +1/+1 counter on Wandertale Mentor. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) -{T}: Add {R} or {G}. - - GR - Creature — Raccoon Bard - Creature - 2 - RG - 2/2 - - BLB~ - 2 - - - War Squeak - Enchant creature -When War Squeak enters, target creature an opponent controls can't block this turn. -Enchanted creature gets +1/+1 and has haste. - - R - Enchantment — Aura - Enchantment - 1 - R - - BLB~ - 1 - - - Warren Elder - {3}{W}: Creatures you control get +1/+1 until end of turn. - - W - Creature — Rabbit Cleric - Creature - 2 - 1W - 2/2 - - BLB~ - 2 - - - Warren Warleader - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Whenever you attack, choose one — -• Create a 1/1 white Rabbit creature token that's tapped and attacking. -• Attacking creatures you control get +1/+1 until end of turn. - - W - Creature — Rabbit Knight - Creature - 4 - 2WW - 4/4 - - BLB~ - 2 - - - Warren Warleader - Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) -Whenever you attack, choose one — -• Create a 1/1 white Rabbit creature token that's tapped and attacking. -• Attacking creatures you control get +1/+1 until end of turn. - - W - Creature — Rabbit Knight - Creature - 4 - 2WW - 4/4 - - BLB~ - 2 - - - Waterspout Warden - Whenever Waterspout Warden attacks, if another creature entered the battlefield under your control this turn, Waterspout Warden gains flying until end of turn. - - U - Creature — Frog Soldier - Creature - 3 - 2U - 3/2 - - BLB~ - 2 - - - Wax-Wane Witness - Flying, vigilance -Whenever you gain or lose life during your turn, Wax-Wane Witness gets +1/+0 until end of turn. - - W - Creature — Bat Cleric - Creature - 4 - 3W - 2/4 - - BLB~ - 2 - - - Wear Down - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. - - G - Sorcery - Sorcery - 2 - 1G - - BLB~ - 3 - - - Wear Down - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments. - - G - Sorcery - Sorcery - 2 - 1G - - BLB~ - 3 - - - Whiskerquill Scribe - Valiant — Whenever Whiskerquill Scribe becomes the target of a spell or ability you control for the first time each turn, you may discard a card. If you do, draw a card. - - R - Creature — Mouse Citizen - Creature - 2 - 1R - 2/2 - - BLB~ - 2 - - - Whiskervale Forerunner - Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order. - - W - Creature — Mouse Bard - Creature - 4 - 3W - 3/4 - - BLB~ - 2 - - - Whiskervale Forerunner - Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order. - - W - Creature — Mouse Bard - Creature - 4 - 3W - 3/4 - - BLB~ - 2 - - - Wick's Patrol - When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard. - - B - Creature — Rat Warlock - Creature - 6 - 4BB - 5/3 - - BLB~ - 2 - - - Wick, the Whorled Mind - Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. -{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power. - - B - Legendary Creature — Rat Warlock - Creature - 4 - 3B - 2/4 - - BLB~ - 2 - - - Wick, the Whorled Mind - Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. -{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power. - - B - Legendary Creature — Rat Warlock - Creature - 4 - 3B - 2/4 - - BLB~ - 2 - - - Wildfire Howl - Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) -Wildfire Howl deals 2 damage to each creature. If the gift was promised, instead Wildfire Howl deals 1 damage to any target and 2 damage to each creature. - - R - Sorcery - Sorcery - 3 - 1RR - - BLB~ - 3 - - - Wishing Well - {T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. - - U - Artifact - Artifact - 4 - 3U - - BLB~ - 1 - - - Wishing Well - {T}: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. - - U - Artifact - Artifact - 4 - 3U - - BLB~ - 1 - - - Ygra, Eater of All - Ward—Sacrifice a Food. -Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." -Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. - - BG - Legendary Creature — Elemental Cat - Creature - 5 - 3BG - 6/6 - - BLB~ - 2 - - - Ygra, Eater of All - Ward—Sacrifice a Food. -Other creatures are Food artifacts in addition to their other types and have "{2}, {T}, Sacrifice this permanent: You gain 3 life." -Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All. - - BG - Legendary Creature — Elemental Cat - Creature - 5 - 3BG - 6/6 - - BLB~ - 2 - - - Zoraline, Cosmos Caller - Flying, vigilance -Whenever a Bat you control attacks, you gain 1 life. -Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. - - BW - Legendary Creature — Bat Cleric - Creature - 3 - 1WB - 3/3 - - BLB~ - 2 - - - Zoraline, Cosmos Caller - Flying, vigilance -Whenever a Bat you control attacks, you gain 1 life. -Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. - - BW - Legendary Creature — Bat Cleric - Creature - 3 - 1WB - 3/3 - - BLB~ + BLC~ 2