From 56784768c3b8821ee770ef413192aa87293e6cd0 Mon Sep 17 00:00:00 2001 From: github-actions Date: Tue, 28 Jun 2022 16:16:13 +0000 Subject: [PATCH] Deploy: ef39de857f991bbdd05d8595d5a97fb47d22fbc8 --- 2X2.xml | 4 +- 40K.xml | 4 +- HBG.xml | 723 ++++++++++++++++++++++++++++++++++++++++++++++++++++ PLG22.xml | 4 +- SCH.xml | 4 +- UNF.xml | 4 +- spoiler.xml | 709 ++++++++++++++++++++++++++++++++++++++++++++++++++- 7 files changed, 1440 insertions(+), 12 deletions(-) create mode 100644 HBG.xml diff --git a/2X2.xml b/2X2.xml index f7558173..db28aa8a 100644 --- a/2X2.xml +++ b/2X2.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-28 08:16:16 (UTC) + 2022-06-28 16:16:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/40K.xml b/40K.xml index a00a3244..462ec9bc 100644 --- a/40K.xml +++ b/40K.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-28 08:16:14 (UTC) + 2022-06-28 16:16:11 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/HBG.xml b/HBG.xml new file mode 100644 index 00000000..f8d50094 --- /dev/null +++ b/HBG.xml @@ -0,0 +1,723 @@ + + + + + Cockatrice/Magic-Spoiler + 2022-06-28 16:16:12 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml + + + + + HBG + Alchemy Horizons: Baldur's Gate + Alchemy + 2022-07-07 + + + + + A-Earthquake Dragon + This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named A-Earthquake Dragon.Flying, trample{2}{G}, Sacrifice a land: Return A-Earthquake Dragon from your graveyard to your hand. + + G + Creature - Elemental Dragon + 15.0 + 14G + 10/10 + + HBG + 2 + + + A-Minsc & Boo, Timeless Heroes + When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Book, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.+1: Put three +1/+1 counters on up to one target creature with trample or haste.−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. + + G + R + Legendary Planeswalker - Minsc + 4.0 + 3RG + 3 + + HBG + 1 + + + A-Monster Manual // A-Zoological Study + + + G + Artifact // Sorcery - Adventure + 4.0 + 3G // 2G + + HBG + 3 + + + A-Sepulcher Ghoul + Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. + + B + Creature - Zombie + 2.0 + 1B + 2/2 + + HBG + 2 + + + Altar of Bhaal // Bone Offering + + + B + Artifact // Sorcery - Adventure + 2.0 + 1B // 2B + + HBG + 3 + + + Ancient Brass Dragon + FlyingWhenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. + + B + Creature - Elder Dragon + 7.0 + 5BB + 7/6 + + HBG + 2 + + + Arcane Archery + Target creature gets +3/+3 and gains reach and trample until end of turn.You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it." + + G + Instant + 3.0 + 2G + + HBG + 3 + + + Calim, Djinn Emperor + FlyingWard {2}Calim's Breath — {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top. + + U + Legendary Creature - Djinn Noble + 6.0 + 3UUU + 5/6 + + HBG + 2 + + + Champions of Tyr + FlyingDouble teamWhen Champions of Tyr enters the battlefield you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it." + + W + Creature - Angel Knight + 4.0 + 2WW + 4/3 + + HBG + 2 + + + Chaos Balor + FlyingWhenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.• Target player discards all the cards in their hand, then seeks that many nonland cards.• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. + + R + Creature - Demon + 5.0 + 3RR + 4/5 + + HBG + 2 + + + Earthquake Dragon + This spell costs {X} less to cast, where X is the total mana value of Dragons you control.Flying, trample{2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. + + G + Creature - Elemental Dragon + 15.0 + 14G + 10/10 + + HBG + 2 + + + Emerald Dragon // Dissonant Wave + + + G + Creature - Dragon // Instant - Adventure + 6.0 + 4GG // 2G + 4/4 + + HBG + 3 + + + Farideh's Fireball + Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.1—9 | Farideh's Fireball deals 2 damage to each player.10—20 | Farideh's Fireball deals 2 damage to each opponent. + + R + Instant + 5.0 + 3RR + + HBG + 3 + + + Favored Enemy + As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library.When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control.Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control. + + G + Enchantment + 1.0 + G + + HBG + 1 + + + Follow the Tracks + Conjure a card of your choice from Follow the Track's spellbook onto the battlefield. + + G + Sorcery + 3.0 + 2G + + HBG + 3 + + + Gate of the Black Dragon + Gate of the Black Dragon enters the battlefield tapped.{3}{B}, {T}: Seek a nonland card. Activate only once.{T}: Add {B}. + + Land - Swamp Gate + 0.0 + + + HBG + 1 + 0 + + + Gate to Manorborn + Gate to Manorborn enters the battlefield tapped.{3}{G}, {T}: Seek a nonland card. Activate only once.{T}: Add {G}. + + Land - Forest Gate + 0.0 + + + HBG + 1 + 0 + + + Gate to Seatower + Gate to Seatower enters the battlefield tapped.{3}{U}, {T}: Seek a nonland card. Activate only once.{T}: Add {U}. + + Land - Island Gate + 0.0 + + + HBG + 1 + 0 + + + Gate to Tumbledown + Gate to Tumbledown enters the battlefield tapped.{3}{R}, {T}: Seek a nonland card. Activate only once.{T}: Add {R}. + + Land - Mountain Gate + 0.0 + + + HBG + 1 + 0 + + + Gate to the Citadel + Gate to the Citadel enters the battlefield tapped.{3}{W}, {T}: Seek a nonland card. Activate only once.{T}: Add {W}. + + Land - Plains Gate + 0.0 + + + HBG + 1 + 0 + + + Genasi Rabble-Rouser + Double team{1}{R}: Creatures you control named Genasi Rabble-Rouser gets +1/+0 until end of turn. + + R + Creature - Elemental Shaman + 2.0 + 1R + 1/3 + + HBG + 2 + + + Giant Fire Beetles + MenaceDouble team + + R + Creature - Insect + 3.0 + 2R + 2/2 + + HBG + 2 + + + Gnoll Hunting Party + This spell costs {1} less to cast for each creature you attacked with this turn.Double teamAs long as its your turn, Gnoll Hunting Party has first strike. + + R + Creature - Gnoll + 6.0 + 5R + 4/4 + + HBG + 2 + + + Grave Choice + Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." + + B + Instant + 3.0 + 2B + + HBG + 3 + + + Hook Horror + Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. + + B + Creature - Horror + 5.0 + 4B + 3/3 + + HBG + 2 + + + Hypnotic Pattern + Target creature perpetually gets -2/-0.Target creature gets -2/-0 until end of turn. + + U + Instant + 1.0 + U + + HBG + 3 + + + Irenicus's Vile Duplication + Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary if that creature is legendary. + + U + Sorcery + 4.0 + 3U + + HBG + 3 + + + Jon Irenicus, the Exile + At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. + + B + U + Legendary Creature - Elf Wizard + 4.0 + 2UB + 3/5 + + HBG + 2 + + + Liara of the Flaming Fist + At the beginning of each combat, each creature you control get +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.{1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. + + R + W + Legendary Creature - Human Soldier + 2.0 + RW + 2/2 + + HBG + 2 + + + Lizardfolk Librarians + Double teamWhen Lizardfolk Librarians enters the battlefield, scry 2. + + U + Creature - Lizard + 4.0 + 3U + 2/4 + + HBG + 2 + + + Mace of Disruption + Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.Equip {1} + + W + Artifact - Equipment + 2.0 + 1W + + HBG + 1 + + + Mind Spike + Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card. + + B + Sorcery + 1.0 + B + + HBG + 3 + + + Minsc & Boo, Timeless Heroes + When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.+1: Put three +1/+1 counters on up to one target creature with trample or haste.−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.Minsc & Boo, Timeless Heroes can be your commander. + + G + R + Legendary Planeswalker - Minsc + 4.0 + 2RG + 3 + + HBG + 1 + + + Minthara of the Absolute + Starting intensity 0Creatures you control get +X/+0, where X is Minthara of the Absolute's intensity.Whenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn. + + B + W + Legendary Creature - Elf Cleric + 4.0 + 2WB + 2/4 + + HBG + 2 + + + Monster Manual // Zoological Study + + + G + Artifact // Sorcery - Adventure + 4.0 + 3G // 2G + + HBG + 3 + + + Moradin's Disciples + Double teamWhenever Moradin's Disciples attacks, tap target creature defending player controls. + + W + Creature - Dwarf Cleric + 4.0 + 3W + 2/3 + + HBG + 2 + + + Oyaminartok, Polar Werebear + Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet.Whenever Oyaminartok deals combat damage to a player, create a Food token.{U}, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add {U}{U}{U}. Spend this mana only to cast blue creature spells. + + G + Legendary Creature - Giant Bear + 4.0 + 2GG + 4/5 + + HBG + 2 + + + Pegasus Guardian // Rescue the Foal + + + W + Creature - Pegasus // Instant - Adventure + 6.0 + 5W // 1W + 3/3 + + HBG + 3 + + + Portable Hole + When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. + + W + Artifact + 1.0 + W + + HBG + 1 + + + Prosper, Tome-Bound + DeathtouchMystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.Pact Boon — Whenever you play a card from exile, create a Treasure token. + + B + R + Legendary Creature - Tiefling Warlock + 4.0 + 2BR + 1/4 + + HBG + 2 + + + Ranger Squadron + FlyingDouble team + + W + Creature - Cat Ranger + 6.0 + 4WW + 3/4 + + HBG + 2 + + + Sepulcher Ghoul + Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. + + B + Creature - Zombie + 2.0 + 1B + 2/1 + + HBG + 2 + + + Soldiers of the Watch + Double team + + W + Creature - Human Soldier + 2.0 + 1W + 2/1 + + HBG + 2 + + + Sune's Intervention + Choose one or more —• Create two 2/2 white Knight creature tokens.• Seek a nonland permanent card with mana value 3 or less.• Destroy target artifact.• Destroy target enchantment• Target player gains 3 life. + + W + Instant + 6.0 + 4WW + + HBG + 3 + + + Sworn to the Legion + When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team.Whenever you cast a creature spell, it perpetually gains double tema. + + W + Enchantment + 6.0 + 4WW + + HBG + 1 + + + Tasha, Unholy Archmage + +1: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature.−2: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward {2}.−6: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards into the battlefield under your control. That player puts the rest into their graveyard. + + B + U + Legendary Planeswalker - Tasha + 4.0 + 2UB + 4 + + HBG + 1 + + + Thayan Evokers + Double teamWhen Thayan Evokers enters the battlefield, conjure a card named Lighting Bolt into your hand, then discard a card.Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers. + + U + Creature - Human Wizard + 3.0 + 2U + 1/1 + + HBG + 2 + + + The Hourglass Coven + When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.Other Warlocks you control get +1/+1. + + B + Legendary Creature - Hag Warlock + 6.0 + 4BB + 3/3 + + HBG + 2 + + + Tiefling Outcasts + Double teamOther Demons, Devils, Imps, and Tieflings you control +1/+0. + + R + Creature - Tiefling Pesant + 1.0 + R + 1/1 + + HBG + 2 + + + Ulder Ravengard, Marshal + When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand. + + R + W + Legendary Creature - Human Noble Soldier + 3.0 + 1RW + 3/3 + + HBG + 2 + + + Unexpected Allies + Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard. + + R + Sorcery + 2.0 + 1R + + HBG + 3 + + + Valiant Farewell + Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."Draw a card. + + W + Instant + 2.0 + 1W + + HBG + 3 + + + Warriors of Tiamat + HasteDouble team + + R + Creature - Dragon Warrrior + 5.0 + 4R + 4/2 + + HBG + 2 + + + You Come to a River + Choose one —• Fight the Current — Return target nonland permanent to its owner's hand.• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. + + U + Instant + 2.0 + 1U + + HBG + 3 + + + You Line Up the Shot + Choose one —• Aim for the Wyvern — Conjure a card named Plummet into your hand.• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.• Fire a Warning Shot — Draw a card. + + G + Instant + 1.0 + G + + HBG + 3 + + + diff --git a/PLG22.xml b/PLG22.xml index 03b1b274..97941809 100644 --- a/PLG22.xml +++ b/PLG22.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-28 08:16:16 (UTC) + 2022-06-28 16:16:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/SCH.xml b/SCH.xml index 1d744d23..c3daab31 100644 --- a/SCH.xml +++ b/SCH.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-28 08:16:15 (UTC) + 2022-06-28 16:16:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/UNF.xml b/UNF.xml index a0417611..ede94796 100644 --- a/UNF.xml +++ b/UNF.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-28 08:16:14 (UTC) + 2022-06-28 16:16:11 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/spoiler.xml b/spoiler.xml index 8f2cb383..dbc54334 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-06-28 08:16:16 (UTC) + 2022-06-28 16:16:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -36,6 +36,12 @@ Masters 2022-07-08 + + HBG~ + Alchemy Horizons: Baldur's Gate + Alchemy + 2022-07-07 + PLG22~ Love Your LGS 2022 @@ -8000,6 +8006,705 @@ 2X2~ 2 + + A-Earthquake Dragon + This spell costs {X} less to cast, where X is the total mana value of Dragons you control not named A-Earthquake Dragon.Flying, trample{2}{G}, Sacrifice a land: Return A-Earthquake Dragon from your graveyard to your hand. + + G + Creature - Elemental Dragon + 15.0 + 14G + 10/10 + + HBG~ + 2 + + + A-Minsc & Boo, Timeless Heroes + When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Book, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.+1: Put three +1/+1 counters on up to one target creature with trample or haste.−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. + + G + R + Legendary Planeswalker - Minsc + 4.0 + 3RG + 3 + + HBG~ + 1 + + + A-Monster Manual // A-Zoological Study + + + G + Artifact // Sorcery - Adventure + 4.0 + 3G // 2G + + HBG~ + 3 + + + A-Sepulcher Ghoul + Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. + + B + Creature - Zombie + 2.0 + 1B + 2/2 + + HBG~ + 2 + + + Altar of Bhaal // Bone Offering + + + B + Artifact // Sorcery - Adventure + 2.0 + 1B // 2B + + HBG~ + 3 + + + Ancient Brass Dragon + FlyingWhenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. + + B + Creature - Elder Dragon + 7.0 + 5BB + 7/6 + + HBG~ + 2 + + + Arcane Archery + Target creature gets +3/+3 and gains reach and trample until end of turn.You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it." + + G + Instant + 3.0 + 2G + + HBG~ + 3 + + + Calim, Djinn Emperor + FlyingWard {2}Calim's Breath — {1}{U}, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim, Djinn Emperor from your graveyard to the battlefield tapped.When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top. + + U + Legendary Creature - Djinn Noble + 6.0 + 3UUU + 5/6 + + HBG~ + 2 + + + Champions of Tyr + FlyingDouble teamWhen Champions of Tyr enters the battlefield you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it." + + W + Creature - Angel Knight + 4.0 + 2WW + 4/3 + + HBG~ + 2 + + + Chaos Balor + FlyingWhenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.• Target player discards all the cards in their hand, then seeks that many nonland cards.• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. + + R + Creature - Demon + 5.0 + 3RR + 4/5 + + HBG~ + 2 + + + Earthquake Dragon + This spell costs {X} less to cast, where X is the total mana value of Dragons you control.Flying, trample{2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand. + + G + Creature - Elemental Dragon + 15.0 + 14G + 10/10 + + HBG~ + 2 + + + Emerald Dragon // Dissonant Wave + + + G + Creature - Dragon // Instant - Adventure + 6.0 + 4GG // 2G + 4/4 + + HBG~ + 3 + + + Farideh's Fireball + Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.1—9 | Farideh's Fireball deals 2 damage to each player.10—20 | Farideh's Fireball deals 2 damage to each opponent. + + R + Instant + 5.0 + 3RR + + HBG~ + 3 + + + Favored Enemy + As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library.When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control.Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control. + + G + Enchantment + 1.0 + G + + HBG~ + 1 + + + Follow the Tracks + Conjure a card of your choice from Follow the Track's spellbook onto the battlefield. + + G + Sorcery + 3.0 + 2G + + HBG~ + 3 + + + Gate of the Black Dragon + Gate of the Black Dragon enters the battlefield tapped.{3}{B}, {T}: Seek a nonland card. Activate only once.{T}: Add {B}. + + Land - Swamp Gate + 0.0 + + + HBG~ + 1 + 0 + + + Gate to Manorborn + Gate to Manorborn enters the battlefield tapped.{3}{G}, {T}: Seek a nonland card. Activate only once.{T}: Add {G}. + + Land - Forest Gate + 0.0 + + + HBG~ + 1 + 0 + + + Gate to Seatower + Gate to Seatower enters the battlefield tapped.{3}{U}, {T}: Seek a nonland card. Activate only once.{T}: Add {U}. + + Land - Island Gate + 0.0 + + + HBG~ + 1 + 0 + + + Gate to Tumbledown + Gate to Tumbledown enters the battlefield tapped.{3}{R}, {T}: Seek a nonland card. Activate only once.{T}: Add {R}. + + Land - Mountain Gate + 0.0 + + + HBG~ + 1 + 0 + + + Gate to the Citadel + Gate to the Citadel enters the battlefield tapped.{3}{W}, {T}: Seek a nonland card. Activate only once.{T}: Add {W}. + + Land - Plains Gate + 0.0 + + + HBG~ + 1 + 0 + + + Genasi Rabble-Rouser + Double team{1}{R}: Creatures you control named Genasi Rabble-Rouser gets +1/+0 until end of turn. + + R + Creature - Elemental Shaman + 2.0 + 1R + 1/3 + + HBG~ + 2 + + + Giant Fire Beetles + MenaceDouble team + + R + Creature - Insect + 3.0 + 2R + 2/2 + + HBG~ + 2 + + + Gnoll Hunting Party + This spell costs {1} less to cast for each creature you attacked with this turn.Double teamAs long as its your turn, Gnoll Hunting Party has first strike. + + R + Creature - Gnoll + 6.0 + 5R + 4/4 + + HBG~ + 2 + + + Grave Choice + Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." + + B + Instant + 3.0 + 2B + + HBG~ + 3 + + + Hook Horror + Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control. + + B + Creature - Horror + 5.0 + 4B + 3/3 + + HBG~ + 2 + + + Hypnotic Pattern + Target creature perpetually gets -2/-0.Target creature gets -2/-0 until end of turn. + + U + Instant + 1.0 + U + + HBG~ + 3 + + + Irenicus's Vile Duplication + Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary if that creature is legendary. + + U + Sorcery + 4.0 + 3U + + HBG~ + 3 + + + Jon Irenicus, the Exile + At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. + + B + U + Legendary Creature - Elf Wizard + 4.0 + 2UB + 3/5 + + HBG~ + 2 + + + Liara of the Flaming Fist + At the beginning of each combat, each creature you control get +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.{1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. + + R + W + Legendary Creature - Human Soldier + 2.0 + RW + 2/2 + + HBG~ + 2 + + + Lizardfolk Librarians + Double teamWhen Lizardfolk Librarians enters the battlefield, scry 2. + + U + Creature - Lizard + 4.0 + 3U + 2/4 + + HBG~ + 2 + + + Mace of Disruption + Equipped creature gets +0/+2 and has protection from Demons and from Devils. Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.Equip {1} + + W + Artifact - Equipment + 2.0 + 1W + + HBG~ + 1 + + + Mind Spike + Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card. + + B + Sorcery + 1.0 + B + + HBG~ + 3 + + + Minsc & Boo, Timeless Heroes + When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.+1: Put three +1/+1 counters on up to one target creature with trample or haste.−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.Minsc & Boo, Timeless Heroes can be your commander. + + G + R + Legendary Planeswalker - Minsc + 4.0 + 2RG + 3 + + HBG~ + 1 + + + Minthara of the Absolute + Starting intensity 0Creatures you control get +X/+0, where X is Minthara of the Absolute's intensity.Whenever one or more permanents you control leave the battlefield, perpetually increase Minthara's intensity and the intensity of cards named Minthara of the Absolute in your hand, graveyard, and library by 1. This ability triggers only once each turn. + + B + W + Legendary Creature - Elf Cleric + 4.0 + 2WB + 2/4 + + HBG~ + 2 + + + Monster Manual // Zoological Study + + + G + Artifact // Sorcery - Adventure + 4.0 + 3G // 2G + + HBG~ + 3 + + + Moradin's Disciples + Double teamWhenever Moradin's Disciples attacks, tap target creature defending player controls. + + W + Creature - Dwarf Cleric + 4.0 + 3W + 2/3 + + HBG~ + 2 + + + Oyaminartok, Polar Werebear + Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet.Whenever Oyaminartok deals combat damage to a player, create a Food token.{U}, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add {U}{U}{U}. Spend this mana only to cast blue creature spells. + + G + Legendary Creature - Giant Bear + 4.0 + 2GG + 4/5 + + HBG~ + 2 + + + Pegasus Guardian // Rescue the Foal + + + W + Creature - Pegasus // Instant - Adventure + 6.0 + 5W // 1W + 3/3 + + HBG~ + 3 + + + Portable Hole + When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. + + W + Artifact + 1.0 + W + + HBG~ + 1 + + + Prosper, Tome-Bound + DeathtouchMystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.Pact Boon — Whenever you play a card from exile, create a Treasure token. + + B + R + Legendary Creature - Tiefling Warlock + 4.0 + 2BR + 1/4 + + HBG~ + 2 + + + Ranger Squadron + FlyingDouble team + + W + Creature - Cat Ranger + 6.0 + 4WW + 3/4 + + HBG~ + 2 + + + Sepulcher Ghoul + Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn. + + B + Creature - Zombie + 2.0 + 1B + 2/1 + + HBG~ + 2 + + + Soldiers of the Watch + Double team + + W + Creature - Human Soldier + 2.0 + 1W + 2/1 + + HBG~ + 2 + + + Sune's Intervention + Choose one or more —• Create two 2/2 white Knight creature tokens.• Seek a nonland permanent card with mana value 3 or less.• Destroy target artifact.• Destroy target enchantment• Target player gains 3 life. + + W + Instant + 6.0 + 4WW + + HBG~ + 3 + + + Sworn to the Legion + When Sworn to the Legion enters the battlefield, nontoken creatures you control perpetually gain double team.Whenever you cast a creature spell, it perpetually gains double tema. + + W + Enchantment + 6.0 + 4WW + + HBG~ + 1 + + + Tasha, Unholy Archmage + +1: Until your next turn, whenever a creature attacks you or Tasha, Unholy Archmage, put a -1/-1 counter on that creature.−2: Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control. That creature gains ward {2}.−6: Target opponent reveals cards from the top of their library until they reveal three creature cards. Put those cards into the battlefield under your control. That player puts the rest into their graveyard. + + B + U + Legendary Planeswalker - Tasha + 4.0 + 2UB + 4 + + HBG~ + 1 + + + Thayan Evokers + Double teamWhen Thayan Evokers enters the battlefield, conjure a card named Lighting Bolt into your hand, then discard a card.Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers. + + U + Creature - Human Wizard + 3.0 + 2U + 1/1 + + HBG~ + 2 + + + The Hourglass Coven + When The Hourglass Coven enters the battlefield, draft a card from The Hourglass Coven's spellbook twice, then put those cards onto the battlefield.Other Warlocks you control get +1/+1. + + B + Legendary Creature - Hag Warlock + 6.0 + 4BB + 3/3 + + HBG~ + 2 + + + Tiefling Outcasts + Double teamOther Demons, Devils, Imps, and Tieflings you control +1/+0. + + R + Creature - Tiefling Pesant + 1.0 + R + 1/1 + + HBG~ + 2 + + + Ulder Ravengard, Marshal + When Ulder Ravengard, Marshal enters the battlefield, another target nontoken creature you control gains double team until end of turn.Whenever Ulder Ravengard attacks, conjure a duplicate of another target nontoken attacking creature into your hand. + + R + W + Legendary Creature - Human Noble Soldier + 3.0 + 1RW + 3/3 + + HBG~ + 2 + + + Unexpected Allies + Target nontoken creature you control gets +2/+0 and gains double team until end of turn. It also gains first strike until end of turn if it has the same name as another creature you control or a creature card in your graveyard. + + R + Sorcery + 2.0 + 1R + + HBG~ + 3 + + + Valiant Farewell + Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."Draw a card. + + W + Instant + 2.0 + 1W + + HBG~ + 3 + + + Warriors of Tiamat + HasteDouble team + + R + Creature - Dragon Warrrior + 5.0 + 4R + 4/2 + + HBG~ + 2 + + + You Come to a River + Choose one —• Fight the Current — Return target nonland permanent to its owner's hand.• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. + + U + Instant + 2.0 + 1U + + HBG~ + 3 + + + You Line Up the Shot + Choose one —• Aim for the Wyvern — Conjure a card named Plummet into your hand.• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.• Fire a Warning Shot — Draw a card. + + G + Instant + 1.0 + G + + HBG~ + 3 + Sol Ring {T}: Add {C}{C}.