From 5657e6bae159e29c4a21457610bc74ad5742c847 Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 28 Mar 2024 16:11:23 +0000 Subject: [PATCH] Deploy: 7678fadecac124ecf09db5dc0129e29ad4736775 --- OTJ.xml | 42 ++- spoiler.xml | 736 +++++++++++++++++++++++++++------------------------- 2 files changed, 405 insertions(+), 373 deletions(-) diff --git a/OTJ.xml b/OTJ.xml index 6ab37349..5350f94a 100644 --- a/OTJ.xml +++ b/OTJ.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-03-28 08:12:00 (UTC) + 2024-03-28 16:11:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/OTJ.xml @@ -82,7 +82,7 @@ Whenever a legendary creature enters the battlefield under your control, put a + "Longhorn Sharpshooter" Reach When "Longhorn Sharpshooter" becomes plotted, it deals 2 damage to any target. -Plot 3 (You may pay 3 and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) R Creature — Minotaur Rogue @@ -91,7 +91,7 @@ Plot 3 (You may pay 3 and exile this card from your hand. Cast it as a sorcery o 2R 3/3 - OTJ + OTJ 2 @@ -1053,6 +1053,21 @@ Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers onl OTJ 3 + + Hellspur Brute + Affinity for outlaws (This spell costs {1} less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.) +Trample + + R + Creature — Minotaur Mercenary + Creature + 5 + 4R + 5/4 + + OTJ + 2 + High Noon Each player can't cast more than one spell each turn. @@ -1110,7 +1125,7 @@ Creature spells you cast cost {1} less to cast. 1BG 3/2 - OTJ + OTJ 2 @@ -1364,11 +1379,11 @@ Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. {T}: Add {W} or {U}. - Land Desert + Land — Desert Land 0 - OTJ + OTJ 1 0 @@ -1454,7 +1469,7 @@ Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with 5 3GU - OTJ + OTJ 3 @@ -1484,7 +1499,7 @@ Whenever you commit a crime, surveil 2. This ability triggers only once each tur 3UU 3/5 - OTJ + OTJ 2 @@ -1901,7 +1916,7 @@ Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures ent 2 RR - OTJ + OTJ 3 @@ -2295,7 +2310,8 @@ Equip {2}{U} Three Steps Ahead Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. -+ {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card. ++ {3} — Create a token that's a copy of target artifact or creature you control. ++ {2} — Draw two cards, then discard a card. U Instant @@ -2303,7 +2319,7 @@ Equip {2}{U} 1 U - OTJ + OTJ 3 @@ -2507,7 +2523,7 @@ Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you 1BG 3/3 - OTJ + OTJ 2 diff --git a/spoiler.xml b/spoiler.xml index 652049e1..83a9a193 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-03-28 08:12:02 (UTC) + 2024-03-28 16:11:23 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -18,12 +18,6 @@ Expansion 2024-08-02 - - OTJ~ - Outlaws of Thunder Junction (Spoiler) - Expansion - 2024-04-19 - OTC~ Outlaws of Thunder Junction Commander (Spoiler) @@ -36,6 +30,12 @@ Expansion 2024-04-19 + + OTJ~ + Outlaws of Thunder Junction (Spoiler) + Expansion + 2024-04-19 + @@ -207,6 +207,347 @@ When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Eq BLB~ 0 + + Gonti, Canny Acquisitor + Spells you cast but don't own cost {1} less to cast. +Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. + + BGU + Legendary Creature — Aetherborn Rogue + Creature + 5 + 2BGU + 5/5 + + OTC~ + 2 + + + Olivia, Opulent Outlaw + Flying, lifelink +Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) +{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery. + + BRW + Legendary Creature — Vampire Assassin + Creature + 4 + 1RWB + 3/3 + + OTC~ + 2 + + + Stella Lee, Wild Card + Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. +{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn. + + RU + Legendary Creature + Creature + 3 + 1UR + 2/4 + + OTC~ + 2 + + + Yuma, Proud Protector + This spell costs {1} less to cast for each land card in your graveyard. +Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. +Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. + + GRW + Legendary Creature — Human Ranger + Creature + 8 + 5RGW + 6/6 + + OTC~ + 2 + + + Nexus of Becoming + At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + + Artifact + Artifact + 6 + 6 + + BIG~ + 1 + + + Nexus of Becoming + At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + + Artifact + Artifact + 6 + 6 + + BIG~ + 1 + + + Nexus of Becoming + At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. + + Artifact + Artifact + 6 + 6 + + BIG~ + 1 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG~ + 2 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG~ + 2 + + + Oltec Matterweaver + Whenever you cast a creature spell, choose one — +• Create a 1/1 colorless Gnome artifact creature token. +• Create a token that's a copy of target artifact token you control. + + W + Creature — Human Artificer + Creature + 3 + 2W + 2/4 + + BIG~ + 2 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Sword of Wealth and Power + Equipped creature gets +2/+2 and has protection from instants and from sorceries. +Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + BIG~ + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG~ + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG~ + 1 + + + Torpor Orb + Creatures entering the battlefield don't cause abilities to trigger. + + Artifact + Artifact + 2 + 2 + + BIG~ + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG~ + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG~ + 1 + + + Transmutation Font + {T}: Create your choice of a Blood token, a Clue token, or a Food token. +{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. + + Artifact + Artifact + 5 + 5 + + BIG~ + 1 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + + + Vaultborn Tyrant + Trample +Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. +When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. + + G + Creature — Dinosaur + Creature + 7 + 5GG + 6/6 + + BIG~ + 2 + "Cowborb" Spree (Choose one or more additional costs.) @@ -269,7 +610,7 @@ Whenever a legendary creature enters the battlefield under your control, put a + "Longhorn Sharpshooter" Reach When "Longhorn Sharpshooter" becomes plotted, it deals 2 damage to any target. -Plot 3 (You may pay 3 and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) +Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) R Creature — Minotaur Rogue @@ -278,7 +619,7 @@ Plot 3 (You may pay 3 and exile this card from your hand. Cast it as a sorcery o 2R 3/3 - OTJ~ + OTJ~ 2 @@ -1240,6 +1581,21 @@ Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers onl OTJ~ 3 + + Hellspur Brute + Affinity for outlaws (This spell costs {1} less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.) +Trample + + R + Creature — Minotaur Mercenary + Creature + 5 + 4R + 5/4 + + OTJ~ + 2 + High Noon Each player can't cast more than one spell each turn. @@ -1297,7 +1653,7 @@ Creature spells you cast cost {1} less to cast. 1BG 3/2 - OTJ~ + OTJ~ 2 @@ -1551,11 +1907,11 @@ Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. {T}: Add {W} or {U}. - Land Desert + Land — Desert Land 0 - OTJ~ + OTJ~ 1 0 @@ -1641,7 +1997,7 @@ Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with 5 3GU - OTJ~ + OTJ~ 3 @@ -1671,7 +2027,7 @@ Whenever you commit a crime, surveil 2. This ability triggers only once each tur 3UU 3/5 - OTJ~ + OTJ~ 2 @@ -2088,7 +2444,7 @@ Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures ent 2 RR - OTJ~ + OTJ~ 3 @@ -2482,7 +2838,8 @@ Equip {2}{U} Three Steps Ahead Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. -+ {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card. ++ {3} — Create a token that's a copy of target artifact or creature you control. ++ {2} — Draw two cards, then discard a card. U Instant @@ -2490,7 +2847,7 @@ Equip {2}{U} 1 U - OTJ~ + OTJ~ 3 @@ -2694,7 +3051,7 @@ Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you 1BG 3/3 - OTJ~ + OTJ~ 2 @@ -2727,346 +3084,5 @@ At the beginning of your end step, if you didn't cast any spells from your hand OTJ~ 2 - - Gonti, Canny Acquisitor - Spells you cast but don't own cost {1} less to cast. -Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. - - BGU - Legendary Creature — Aetherborn Rogue - Creature - 5 - 2BGU - 5/5 - - OTC~ - 2 - - - Olivia, Opulent Outlaw - Flying, lifelink -Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) -{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery. - - BRW - Legendary Creature — Vampire Assassin - Creature - 4 - 1RWB - 3/3 - - OTC~ - 2 - - - Stella Lee, Wild Card - Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. -{T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn. - - RU - Legendary Creature - Creature - 3 - 1UR - 2/4 - - OTC~ - 2 - - - Yuma, Proud Protector - This spell costs {1} less to cast for each land card in your graveyard. -Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. -Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. - - GRW - Legendary Creature — Human Ranger - Creature - 8 - 5RGW - 6/6 - - OTC~ - 2 - - - Nexus of Becoming - At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. - - Artifact - Artifact - 6 - 6 - - BIG~ - 1 - - - Nexus of Becoming - At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. - - Artifact - Artifact - 6 - 6 - - BIG~ - 1 - - - Nexus of Becoming - At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types. - - Artifact - Artifact - 6 - 6 - - BIG~ - 1 - - - Oltec Matterweaver - Whenever you cast a creature spell, choose one — -• Create a 1/1 colorless Gnome artifact creature token. -• Create a token that's a copy of target artifact token you control. - - W - Creature — Human Artificer - Creature - 3 - 2W - 2/4 - - BIG~ - 2 - - - Oltec Matterweaver - Whenever you cast a creature spell, choose one — -• Create a 1/1 colorless Gnome artifact creature token. -• Create a token that's a copy of target artifact token you control. - - W - Creature — Human Artificer - Creature - 3 - 2W - 2/4 - - BIG~ - 2 - - - Oltec Matterweaver - Whenever you cast a creature spell, choose one — -• Create a 1/1 colorless Gnome artifact creature token. -• Create a token that's a copy of target artifact token you control. - - W - Creature — Human Artificer - Creature - 3 - 2W - 2/4 - - BIG~ - 2 - - - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - BIG~ - 1 - - - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - BIG~ - 1 - - - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - BIG~ - 1 - - - Sword of Wealth and Power - Equipped creature gets +2/+2 and has protection from instants and from sorceries. -Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - BIG~ - 1 - - - Torpor Orb - Creatures entering the battlefield don't cause abilities to trigger. - - Artifact - Artifact - 2 - 2 - - BIG~ - 1 - - - Torpor Orb - Creatures entering the battlefield don't cause abilities to trigger. - - Artifact - Artifact - 2 - 2 - - BIG~ - 1 - - - Torpor Orb - Creatures entering the battlefield don't cause abilities to trigger. - - Artifact - Artifact - 2 - 2 - - BIG~ - 1 - - - Transmutation Font - {T}: Create your choice of a Blood token, a Clue token, or a Food token. -{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. - - Artifact - Artifact - 5 - 5 - - BIG~ - 1 - - - Transmutation Font - {T}: Create your choice of a Blood token, a Clue token, or a Food token. -{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. - - Artifact - Artifact - 5 - 5 - - BIG~ - 1 - - - Transmutation Font - {T}: Create your choice of a Blood token, a Clue token, or a Food token. -{3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery. - - Artifact - Artifact - 5 - 5 - - BIG~ - 1 - - - Vaultborn Tyrant - Trample -Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. -When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. - - G - Creature — Dinosaur - Creature - 7 - 5GG - 6/6 - - BIG~ - 2 - - - Vaultborn Tyrant - Trample -Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. -When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. - - G - Creature — Dinosaur - Creature - 7 - 5GG - 6/6 - - BIG~ - 2 - - - Vaultborn Tyrant - Trample -Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. -When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. - - G - Creature — Dinosaur - Creature - 7 - 5GG - 6/6 - - BIG~ - 2 - - - Vaultborn Tyrant - Trample -Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card. -When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types. - - G - Creature — Dinosaur - Creature - 7 - 5GG - 6/6 - - BIG~ - 2 -