diff --git a/LTC.xml b/LTC.xml index e32c6b9e..09e7ede8 100644 --- a/LTC.xml +++ b/LTC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-06-05 16:12:01 (UTC) + 2023-06-07 08:12:30 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LTC.xml @@ -86,6 +86,31 @@ When Bojuka Bog enters the battlefield, exile target player's graveyard. 1 0 + + Cabal Coffers + {2}, {T}: Add {B} for each Swamp you control. + + Land + Land + 0 + + LTC + 0 + + + Castle Ardenvale + Castle Ardenvale enters the battlefield tapped unless you control a Plains. +{T}: Add {W}. +{2}{W}{W}, {T}: Create a 1/1 white Human creature token. + + Land + Land + 0 + + LTC + 1 + 0 + Cavern of Souls As Cavern of Souls enters the battlefield, choose a creature type. @@ -120,7 +145,7 @@ When Bojuka Bog enters the battlefield, exile target player's graveyard. Land 0 - LTC + LTC 0 @@ -260,6 +285,18 @@ Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this tu LTC 2 + + Gemstone Caverns + If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. +{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color. + + Legendary Land + Land + 0 + + LTC + 0 + Graypelt Refuge Graypelt Refuge enters the battlefield tapped. @@ -286,6 +323,42 @@ When Graypelt Refuge enters the battlefield, you gain 1 life. LTC 0 + + Horizon Canopy + {T}, Pay 1 life: Add {G} or {W}. +{1}, {T}, Sacrifice Horizon Canopy: Draw a card. + + Land + Land + 0 + + LTC + 0 + + + Karakas + {T}: Add {W}. +{T}: Return target legendary creature to its owner's hand. + + Legendary Land + Land + 0 + + LTC + 0 + + + Kor Haven + {T}: Add {C}. +{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. + + Legendary Land + Land + 0 + + LTC + 0 + Minamo, School at Water's Edge {T}: Add {U}. @@ -311,6 +384,41 @@ When Graypelt Refuge enters the battlefield, you gain 1 life. LTC 1 + + Mouth of Ronom + {T}: Add {C}. +{4}{S}, {T}, Sacrifice Mouth of Ronom: It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.) + + Snow Land + Land + 0 + + LTC + 0 + + + Oboro, Palace in the Clouds + {T}: Add {U}. +{1}: Return Oboro, Palace in the Clouds to its owner's hand. + + Legendary Land + Land + 0 + + LTC + 0 + + + Pillar of the Paruns + {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. + + Land + Land + 0 + + LTC + 0 + Radagast, Wizard of Wilds Ward {1} @@ -347,6 +455,17 @@ Whenever you cast a spell with mana value 5 or greater, choose one — LTC 2 + + Reflecting Pool + {T}: Add one mana of any type that a land you control could produce. + + Land + Land + 0 + + LTC + 0 + Rings of Brighthearth Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. @@ -453,6 +572,18 @@ Equip {2} LTC 1 + + Shinka, the Bloodsoaked Keep + {T}: Add {R}. +{R}, {T}: Target legendary creature gains first strike until end of turn. + + Legendary Land + Land + 0 + + LTC + 0 + Sol Ring {T}: Add {C}{C}. @@ -501,6 +632,34 @@ Equip {2} LTC 1 + + Sword of Hearth and Home + Equipped creature gets +2/+2 and has protection from green and from white. +Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + LTC + 1 + + + Sword of the Animist + Equipped creature gets +1/+1. +Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + LTC + 1 + The Great Henge This spell costs {X} less to cast, where X is the greatest power among creatures you control. @@ -544,6 +703,29 @@ At the beginning of combat on your turn, if The Ozolith has counters on it, you LTC 1 + + Thorn of Amethyst + Noncreature spells cost {1} more to cast. + + Artifact + Artifact + 2 + 2 + + LTC + 1 + + + Urborg, Tomb of Yawgmoth + Each land is a Swamp in addition to its other land types. + + Legendary Land + Land + 0 + + LTC + 0 + Wasteland {T}: Add {C}. diff --git a/LTR.xml b/LTR.xml index e27612c1..dbfee644 100644 --- a/LTR.xml +++ b/LTR.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-06-07 00:58:27 (UTC) + 2023-06-07 08:12:31 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LTR.xml @@ -35,6 +35,34 @@ Creatures you control have "{T}: Add one mana of any color." LTR 1 + + Andúril, Flame of the West + Equipped creature gets +3/+1. +Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 3 + 3 + + LTR + 1 + + + Andúril, Flame of the West + Equipped creature gets +3/+1. +Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 3 + 3 + + LTR + 1 + Aragorn and Arwen, Wed Vigilance @@ -175,6 +203,32 @@ Scry 2, then draw two cards. LTR 2 + + Assault on Osgiliath + Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.) + + R + Sorcery + Sorcery + 3 + XRRR + + LTR + 3 + + + Assault on Osgiliath + Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.) + + R + Sorcery + Sorcery + 3 + XRRR + + LTR + 3 + Bag End Porter Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control. @@ -498,8 +552,8 @@ Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you d Celeborn the Wise - Whenever you attach wit hone or more Elves, scry 1. -Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying. + Whenever you attack with one or more Elves, scry 1. +Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying this way. G Legendary Creature — Elf Noble @@ -508,7 +562,7 @@ Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card 3G 1/3 - LTR + LTR 2 @@ -656,6 +710,20 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) LTR 1 + + Dúnedain Rangers + Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you. + + G + Creature Human Ranger + Creature + 4 + 3G + 4/4 + + LTR + 2 + East-Mark Cavalier Vigilance @@ -699,6 +767,36 @@ Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creatu LTR 2 + + Elanor Gardner + When Elanor Gardner enters the battlefield, create a Food token. +At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Legendary Creature — Halfling Scout + Creature + 4 + 3G + 2/4 + + LTR + 2 + + + Elanor Gardner + When Elanor Gardner enters the battlefield, create a Food token. +At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Legendary Creature — Halfling Scout + Creature + 4 + 3G + 2/4 + + LTR + 2 + Elrond, Lord of Rivendell Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you. @@ -727,6 +825,36 @@ Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creatu LTR 2 + + Elvish Mariner + Whenever Elvish Mariner attacks, scry 1. +Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way. + + U + Creature Elf Pilot + Creature + 3 + 2U + 3/2 + + LTR + 2 + + + Elvish Mariner + Whenever Elvish Mariner attacks, scry 1. +Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way. + + U + Creature Elf Pilot + Creature + 3 + 2U + 3/2 + + LTR + 2 + Ent's Fury Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control. @@ -1562,6 +1690,36 @@ When Goblin Fireleaper dies, it deals damage equal to its power to target creatu LTR 2 + + Goldberry, River-Daughter + {T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. +{U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card. + + U + Legendary Creature — Nymph + Creature + 2 + 1U + 1/3 + + LTR + 2 + + + Goldberry, River-Daughter + {T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. +{U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card. + + U + Legendary Creature — Nymph + Creature + 2 + 1U + 1/3 + + LTR + 2 + Gollum's Bite Target creature gets -2/-2 until end of turn. @@ -1668,13 +1826,13 @@ Creature tokens you control have deathtouch. Great Hall of the Citadel {T}: Add {C}. -{1}, T: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. +{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. Land Land 0 - LTR + LTR 0 @@ -1790,6 +1948,30 @@ Other Birds you control have vigilance. LTR 1 + + Horn of the Mark + Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Legendary Artifact + Artifact + 2 + 2 + + LTR + 1 + + + Horn of the Mark + Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Legendary Artifact + Artifact + 2 + 2 + + LTR + 1 + Horses of the Bruinen Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you. @@ -3156,7 +3338,7 @@ If you would gain life while you have 5 or less life, you gain twice that much l 2GG 2/5 - LTR + LTR 2 @@ -3213,6 +3395,36 @@ Draw a card. LTR 3 + + Ringwraiths + When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. +When the Ring tempts you, return Ringwraiths from your graveyard to your hand. + + B + Creature — Wraith Knight + Creature + 6 + 4BB + 5/5 + + LTR + 2 + + + Ringwraiths + When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. +When the Ring tempts you, return Ringwraiths from your graveyard to your hand. + + B + Creature — Wraith Knight + Creature + 6 + 4BB + 5/5 + + LTR + 2 + Rise of the Witch-king Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield. @@ -3373,6 +3585,36 @@ When Samwise the Stouthearted enters the battlefield, choose up to one target pe LTR 2 + + Saradoc, Master of Buckland + Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. +Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. + + W + Legendary Creature — Halfling Citizen + Creature + 4 + 3W + 2/4 + + LTR + 2 + + + Saradoc, Master of Buckland + Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. +Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. + + W + Legendary Creature — Halfling Citizen + Creature + 4 + 3W + 2/4 + + LTR + 2 + Saruman of Many Colors Ward—Discard an enchantment, instant, or sorcery card. @@ -3556,6 +3798,22 @@ Whenever Sauron, the Necromancer attacks, exile target creature card from your g LTR 2 + + Scroll of Isildur + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. +II — The Ring tempts you. Tap up to two target creatures. Put a stun counter on each of them. +III - Draw a card for each tapped creature target opponent controls. + + U + Enchantment — Saga + Enchantment + 3 + 2U + + LTR + 1 + Second Breakfast Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") @@ -3768,6 +4026,21 @@ Whenever another creature dealt damage this turn by a Spider you controlled dies LTR 3 + + Sméagol, Helpful Guide + At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. +Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard. + + BG + Legendary Creature — Halfling Horror + Creature + 3 + 1BG + 4/2 + + LTR + 2 + Snarling Warg Menace (This creature can't be blocked except by two or more creatures.) @@ -4010,6 +4283,19 @@ III — Shuffle any number of target cards from your graveyard into your library LTR 3 + + The Battle of Bywater + Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + W + Sorcery + Sorcery + 3 + 1WW + + LTR + 3 + The Mouth of Sauron When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) @@ -4246,6 +4532,20 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards LTR 2 + + Took Reaper + When Took Reaper dies, the Ring tempts you. + + W + Creature — Halfling Peasant + Creature + 2 + 1W + 2/1 + + LTR + 2 + Trailblazer's Boots Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) diff --git a/spoiler.xml b/spoiler.xml index fbb55d49..b96c4466 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-06-07 00:58:27 (UTC) + 2023-06-07 08:12:31 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -613,6 +613,31 @@ When Bojuka Bog enters the battlefield, exile target player's graveyard. 1 0 + + Cabal Coffers + {2}, {T}: Add {B} for each Swamp you control. + + Land + Land + 0 + + LTC~ + 0 + + + Castle Ardenvale + Castle Ardenvale enters the battlefield tapped unless you control a Plains. +{T}: Add {W}. +{2}{W}{W}, {T}: Create a 1/1 white Human creature token. + + Land + Land + 0 + + LTC~ + 1 + 0 + Cavern of Souls As Cavern of Souls enters the battlefield, choose a creature type. @@ -647,7 +672,7 @@ When Bojuka Bog enters the battlefield, exile target player's graveyard. Land 0 - LTC~ + LTC~ 0 @@ -787,6 +812,18 @@ Whenever Frodo, Adventurous Hobbit attacks, if you gained 3 or more life this tu LTC~ 2 + + Gemstone Caverns + If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. +{T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color. + + Legendary Land + Land + 0 + + LTC~ + 0 + Graypelt Refuge Graypelt Refuge enters the battlefield tapped. @@ -813,6 +850,42 @@ When Graypelt Refuge enters the battlefield, you gain 1 life. LTC~ 0 + + Horizon Canopy + {T}, Pay 1 life: Add {G} or {W}. +{1}, {T}, Sacrifice Horizon Canopy: Draw a card. + + Land + Land + 0 + + LTC~ + 0 + + + Karakas + {T}: Add {W}. +{T}: Return target legendary creature to its owner's hand. + + Legendary Land + Land + 0 + + LTC~ + 0 + + + Kor Haven + {T}: Add {C}. +{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. + + Legendary Land + Land + 0 + + LTC~ + 0 + Minamo, School at Water's Edge {T}: Add {U}. @@ -838,6 +911,41 @@ When Graypelt Refuge enters the battlefield, you gain 1 life. LTC~ 1 + + Mouth of Ronom + {T}: Add {C}. +{4}{S}, {T}, Sacrifice Mouth of Ronom: It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.) + + Snow Land + Land + 0 + + LTC~ + 0 + + + Oboro, Palace in the Clouds + {T}: Add {U}. +{1}: Return Oboro, Palace in the Clouds to its owner's hand. + + Legendary Land + Land + 0 + + LTC~ + 0 + + + Pillar of the Paruns + {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. + + Land + Land + 0 + + LTC~ + 0 + Radagast, Wizard of Wilds Ward {1} @@ -874,6 +982,17 @@ Whenever you cast a spell with mana value 5 or greater, choose one — LTC~ 2 + + Reflecting Pool + {T}: Add one mana of any type that a land you control could produce. + + Land + Land + 0 + + LTC~ + 0 + Rings of Brighthearth Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy. @@ -980,6 +1099,18 @@ Equip {2} LTC~ 1 + + Shinka, the Bloodsoaked Keep + {T}: Add {R}. +{R}, {T}: Target legendary creature gains first strike until end of turn. + + Legendary Land + Land + 0 + + LTC~ + 0 + Sol Ring {T}: Add {C}{C}. @@ -1028,6 +1159,34 @@ Equip {2} LTC~ 1 + + Sword of Hearth and Home + Equipped creature gets +2/+2 and has protection from green and from white. +Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + LTC~ + 1 + + + Sword of the Animist + Equipped creature gets +1/+1. +Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 2 + 2 + + LTC~ + 1 + The Great Henge This spell costs {X} less to cast, where X is the greatest power among creatures you control. @@ -1071,6 +1230,29 @@ At the beginning of combat on your turn, if The Ozolith has counters on it, you LTC~ 1 + + Thorn of Amethyst + Noncreature spells cost {1} more to cast. + + Artifact + Artifact + 2 + 2 + + LTC~ + 1 + + + Urborg, Tomb of Yawgmoth + Each land is a Swamp in addition to its other land types. + + Legendary Land + Land + 0 + + LTC~ + 0 + Wasteland {T}: Add {C}. @@ -1166,6 +1348,34 @@ Creatures you control have "{T}: Add one mana of any color." LTR~ 1 + + Andúril, Flame of the West + Equipped creature gets +3/+1. +Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 3 + 3 + + LTR~ + 1 + + + Andúril, Flame of the West + Equipped creature gets +3/+1. +Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. +Equip {2} + + Legendary Artifact — Equipment + Artifact + 3 + 3 + + LTR~ + 1 + Aragorn and Arwen, Wed Vigilance @@ -1306,6 +1516,32 @@ Scry 2, then draw two cards. LTR~ 2 + + Assault on Osgiliath + Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.) + + R + Sorcery + Sorcery + 3 + XRRR + + LTR~ + 3 + + + Assault on Osgiliath + Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature.) + + R + Sorcery + Sorcery + 3 + XRRR + + LTR~ + 3 + Bag End Porter Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control. @@ -1629,8 +1865,8 @@ Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you d Celeborn the Wise - Whenever you attach wit hone or more Elves, scry 1. -Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying. + Whenever you attack with one or more Elves, scry 1. +Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying this way. G Legendary Creature — Elf Noble @@ -1639,7 +1875,7 @@ Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card 3G 1/3 - LTR~ + LTR~ 2 @@ -1787,6 +2023,20 @@ Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) LTR~ 1 + + Dúnedain Rangers + Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you. + + G + Creature Human Ranger + Creature + 4 + 3G + 4/4 + + LTR~ + 2 + East-Mark Cavalier Vigilance @@ -1830,6 +2080,36 @@ Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creatu LTR~ 2 + + Elanor Gardner + When Elanor Gardner enters the battlefield, create a Food token. +At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Legendary Creature — Halfling Scout + Creature + 4 + 3G + 2/4 + + LTR~ + 2 + + + Elanor Gardner + When Elanor Gardner enters the battlefield, create a Food token. +At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Legendary Creature — Halfling Scout + Creature + 4 + 3G + 2/4 + + LTR~ + 2 + Elrond, Lord of Rivendell Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you. @@ -1858,6 +2138,36 @@ Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creatu LTR~ 2 + + Elvish Mariner + Whenever Elvish Mariner attacks, scry 1. +Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way. + + U + Creature Elf Pilot + Creature + 3 + 2U + 3/2 + + LTR~ + 2 + + + Elvish Mariner + Whenever Elvish Mariner attacks, scry 1. +Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way. + + U + Creature Elf Pilot + Creature + 3 + 2U + 3/2 + + LTR~ + 2 + Ent's Fury Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control. @@ -2693,6 +3003,36 @@ When Goblin Fireleaper dies, it deals damage equal to its power to target creatu LTR~ 2 + + Goldberry, River-Daughter + {T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. +{U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card. + + U + Legendary Creature — Nymph + Creature + 2 + 1U + 1/3 + + LTR~ + 2 + + + Goldberry, River-Daughter + {T}: Move a counter of each kind not on Goldberry, River-Daughter from another target permanent you control onto Goldberry. +{U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card. + + U + Legendary Creature — Nymph + Creature + 2 + 1U + 1/3 + + LTR~ + 2 + Gollum's Bite Target creature gets -2/-2 until end of turn. @@ -2799,13 +3139,13 @@ Creature tokens you control have deathtouch. Great Hall of the Citadel {T}: Add {C}. -{1}, T: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. +{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. Land Land 0 - LTR~ + LTR~ 0 @@ -2921,6 +3261,30 @@ Other Birds you control have vigilance. LTR~ 1 + + Horn of the Mark + Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Legendary Artifact + Artifact + 2 + 2 + + LTR~ + 1 + + + Horn of the Mark + Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Legendary Artifact + Artifact + 2 + 2 + + LTR~ + 1 + Horses of the Bruinen Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you. @@ -4287,7 +4651,7 @@ If you would gain life while you have 5 or less life, you gain twice that much l 2GG 2/5 - LTR~ + LTR~ 2 @@ -4344,6 +4708,36 @@ Draw a card. LTR~ 3 + + Ringwraiths + When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. +When the Ring tempts you, return Ringwraiths from your graveyard to your hand. + + B + Creature — Wraith Knight + Creature + 6 + 4BB + 5/5 + + LTR~ + 2 + + + Ringwraiths + When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. +When the Ring tempts you, return Ringwraiths from your graveyard to your hand. + + B + Creature — Wraith Knight + Creature + 6 + 4BB + 5/5 + + LTR~ + 2 + Rise of the Witch-king Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield. @@ -4504,6 +4898,36 @@ When Samwise the Stouthearted enters the battlefield, choose up to one target pe LTR~ 2 + + Saradoc, Master of Buckland + Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. +Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. + + W + Legendary Creature — Halfling Citizen + Creature + 4 + 3W + 2/4 + + LTR~ + 2 + + + Saradoc, Master of Buckland + Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token. +Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn. + + W + Legendary Creature — Halfling Citizen + Creature + 4 + 3W + 2/4 + + LTR~ + 2 + Saruman of Many Colors Ward—Discard an enchantment, instant, or sorcery card. @@ -4687,6 +5111,22 @@ Whenever Sauron, the Necromancer attacks, exile target creature card from your g LTR~ 2 + + Scroll of Isildur + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. +II — The Ring tempts you. Tap up to two target creatures. Put a stun counter on each of them. +III - Draw a card for each tapped creature target opponent controls. + + U + Enchantment — Saga + Enchantment + 3 + 2U + + LTR~ + 1 + Second Breakfast Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") @@ -4899,6 +5339,21 @@ Whenever another creature dealt damage this turn by a Spider you controlled dies LTR~ 3 + + Sméagol, Helpful Guide + At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. +Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard. + + BG + Legendary Creature — Halfling Horror + Creature + 3 + 1BG + 4/2 + + LTR~ + 2 + Snarling Warg Menace (This creature can't be blocked except by two or more creatures.) @@ -5141,6 +5596,19 @@ III — Shuffle any number of target cards from your graveyard into your library LTR~ 3 + + The Battle of Bywater + Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + W + Sorcery + Sorcery + 3 + 1WW + + LTR~ + 3 + The Mouth of Sauron When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) @@ -5377,6 +5845,20 @@ Whenever the final chapter ability of a Saga you control resolves, reveal cards LTR~ 2 + + Took Reaper + When Took Reaper dies, the Ring tempts you. + + W + Creature — Halfling Peasant + Creature + 2 + 1W + 2/1 + + LTR~ + 2 + Trailblazer's Boots Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)