From 4cbbee8dcb9647570c4949d336af0bbfbfd25a03 Mon Sep 17 00:00:00 2001 From: github-actions Date: Wed, 14 Sep 2022 16:17:20 +0000 Subject: [PATCH] Deploy: ef39de857f991bbdd05d8595d5a97fb47d22fbc8 --- 40K.xml | 419 ++++++++++- DMR.xml | 4 +- GN3.xml | 4 +- PRCQ.xml | 4 +- UNF.xml | 4 +- spoiler.xml | 2025 +++++++++++++++++++++++++++++++-------------------- 6 files changed, 1645 insertions(+), 815 deletions(-) diff --git a/40K.xml b/40K.xml index fcfc7c94..8e4030b9 100644 --- a/40K.xml +++ b/40K.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-14 08:16:03 (UTC) + 2022-09-14 16:17:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -88,6 +88,18 @@ 40K 2 + + Aetherize + Return all attacking creatures to their owner's hand. + + U + Instant + 4.0 + 3U + + 40K + 3 + Arcane Signet {T}: Add one mana of any color in your commander's color identity. @@ -121,6 +133,20 @@ 40K 1 + + Atalan Jackal + Trample, hasteSkilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + G + R + Creature - Human Tyranid Scout + 3.0 + 1RG + 2/2 + + 40K + 2 + Be'lakor, the Dark Master FlyingPrince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target. @@ -162,6 +188,31 @@ 40K 3 + + Bone Sabres + Whenever equipped creature attacks, put four +1/+1 counters on it.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) + + G + Artifact - Equipment + 3.0 + 2G + + 40K + 1 + + + Bred for the Hunt + Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. + + G + U + Enchantment + 3.0 + 1GU + + 40K + 1 + Broodlord Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control. @@ -175,6 +226,42 @@ 40K 2 + + Cave of Temptation + {T}: Add {C}.{1}, {T}: Add one mana of any color.{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery. + + Land + 0.0 + + + 40K + 0 + + + Cinder Glade + ({T}: Add {R} or {G}.)Cinder Glade enters the battlefield tapped unless you control two or more basic lands. + + Land - Mountain Forest + 0.0 + + + 40K + 1 + 0 + + + Clamavus + Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. + + G + Creature - Human Tyranid Artificer + 5.0 + 4G + 3/3 + + 40K + 2 + Command Tower {T}: Add one mana of any color in your commander's color identity. @@ -208,6 +295,30 @@ 40K 0 + + Cultivate + Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. + + G + Sorcery + 3.0 + 2G + + 40K + 3 + + + Death's Presence + Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. + + G + Enchantment + 6.0 + 5G + + 40K + 1 + Deathleaper, Terror Weapon FlashHasteFlesh Hooks — Creatures you control that entered the battlefield this turn have double strike. @@ -235,6 +346,29 @@ 40K 2 + + Exotic Orchard + {T}: Add one mana of any color that a land an opponent controls could produce. + + Land + 0.0 + + + 40K + 0 + + + Explore + You may play an additional land this turn.Draw a card. + + G + Sorcery + 2.0 + 1G + + 40K + 3 + Fabricate Search your library for an artifact card, reveal it, put it into your hand, then shuffle. @@ -247,6 +381,53 @@ 40K 3 + + Farseek + Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. + + G + Sorcery + 2.0 + 1G + + 40K + 3 + + + Forest + ({T}: Add {G}.) + + Basic Land - Forest + 0.0 + + + 40K + 0 + + + Frontier Bivouac + Frontier Bivouac enters the battlefield tapped.{T}: Add {G}, {U}, or {R}. + + Land + 0.0 + + + 40K + 1 + 0 + + + Game Trail + As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.{T}: Add {R} or {G}. + + Land + 0.0 + + + 40K + 1 + 0 + Gargoyle Flock FlyingSkyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying. @@ -261,6 +442,19 @@ 40K 2 + + Genestealer Locus + Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. + + U + Creature - Tyranid Human + 4.0 + 3U + 3/3 + + 40K + 2 + Genestealer Patriarch Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types. @@ -312,6 +506,18 @@ 40K 1 + + Harrow + As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. + + G + Instant + 3.0 + 2G + + 40K + 3 + Haruspex Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.Devouring Monster — {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color. @@ -325,6 +531,17 @@ 40K 2 + + Herald's Horn + As Herald's Horn enters the battlefield, choose a creature type.Creature spells you cast of the chosen type cost {1} less to cast.At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. + + Artifact + 3.0 + 3 + + 40K + 1 + Hierophant Bio-Titan Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.Vigilance, reach, ward {2}Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. @@ -351,6 +568,19 @@ 40K 2 + + Hull Breach + Choose one —• Destroy target artifact.• Destroy target enchantment.• Destroy target artifact and target enchantment. + + G + R + Sorcery + 2.0 + RG + + 40K + 3 + Icon of Ancestry As Icon of Ancestry enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. @@ -495,6 +725,18 @@ 40K 0 + + New Horizons + Enchant landWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.Enchanted land has "{T}: Add two mana of any one color." + + G + Enchantment - Aura + 3.0 + 2G + + 40K + 1 + Nexos Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}." @@ -545,6 +787,30 @@ 40K 0 + + Overgrowth + Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional {G}{G}. + + G + Enchantment - Aura + 3.0 + 2G + + 40K + 1 + + + Path of Ancestry + Path of Ancestry enters the battlefield tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) + + Land + 0.0 + + + 40K + 1 + 0 + Purestrain Genestealer Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -558,6 +824,18 @@ 40K 2 + + Rampant Growth + Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Sorcery + 2.0 + 1G + + 40K + 3 + Ravener FlashRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Whenever Ravener enters the battlefield, target creature attacks target opponent this turn if able. @@ -572,6 +850,18 @@ 40K 2 + + Rugged Highlands + Rugged Highlands enters the battlefield tapped.When Rugged Highlands enters the battlefield, you gain 1 life.{T}: Add {R} or {G}. + + Land + 0.0 + + + 40K + 1 + 0 + Screamer-Killer TrampleBio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target. @@ -585,6 +875,19 @@ 40K 2 + + Shadow in the Warp + The first creature spell you cast each turn costs {2} less to cast.Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player. + + G + R + Enchantment + 3.0 + 1RG + + 40K + 1 + Sol Ring {T}: Add {C}{C}. @@ -642,6 +945,18 @@ 40K 2 + + Starstorm + Starstorm deals X damage to each creature.Cycling {3} ({3}, Discard this card: Draw a card.) + + R + Instant + 2.0 + XRR + + 40K + 3 + Szarekh, the Silent King FlyingMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. @@ -655,6 +970,42 @@ 40K 2 + + Temple of Abandon + Temple of Abandon enters the battlefield tapped.When Temple of Abandon enters the battlefield, scry 1.{T}: Add {R} or {G}. + + Land + 0.0 + + + 40K + 1 + 0 + + + Temple of Epiphany + Temple of Epiphany enters the battlefield tapped.When Temple of Epiphany enters the battlefield, scry 1.{T}: Add {U} or {R}. + + Land + 0.0 + + + 40K + 1 + 0 + + + Temple of Mystery + Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}. + + Land + 0.0 + + + 40K + 1 + 0 + Termagant Swarm Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power. @@ -723,6 +1074,18 @@ 40K 2 + + Thornwood Falls + Thornwood Falls enters the battlefield tapped.When Thornwood Falls enters the battlefield, you gain 1 life.{T}: Add {G} or {U}. + + Land + 0.0 + + + 40K + 1 + 0 + Toxicrene Reach, deathtouchHypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities. @@ -776,6 +1139,44 @@ 40K 3 + + Tyranid Prime + Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Synapse Creature — Other creatures you control have evolve. + + G + U + Creature - Tyranid + 3.0 + 1GU + 0/4 + + 40K + 2 + + + Tyrant Guard + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. + + G + Creature - Tyranid + 3.0 + X2G + 3/3 + + 40K + 2 + + + Unclaimed Territory + As Unclaimed Territory enters the battlefield, choose a creature type.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. + + Land + 0.0 + + + 40K + 0 + Vanguard Suppressor Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. @@ -817,5 +1218,19 @@ 40K 2 + + Zoanthrope + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Flying, ward {2}Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target. + + R + U + Creature - Tyranid + 2.0 + XUR + 0/0 + + 40K + 2 + diff --git a/DMR.xml b/DMR.xml index b4abed2b..58ea2e20 100644 --- a/DMR.xml +++ b/DMR.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-14 08:16:03 (UTC) + 2022-09-14 16:17:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/GN3.xml b/GN3.xml index d7bac554..fb8ab647 100644 --- a/GN3.xml +++ b/GN3.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-14 08:16:03 (UTC) + 2022-09-14 16:17:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/PRCQ.xml b/PRCQ.xml index 07740522..ff3659a0 100644 --- a/PRCQ.xml +++ b/PRCQ.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-14 08:16:04 (UTC) + 2022-09-14 16:17:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/UNF.xml b/UNF.xml index 5c2dfde7..4febdfe7 100644 --- a/UNF.xml +++ b/UNF.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-14 08:16:04 (UTC) + 2022-09-14 16:17:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/spoiler.xml b/spoiler.xml index 3b193b94..8a911eba 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-09-14 08:16:04 (UTC) + 2022-09-14 16:17:20 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -24,18 +24,18 @@ Box 2022-10-14 - - 40K~ - Warhammer 40,000 - Commander - 2022-10-07 - UNF~ Unfinity Funny 2022-10-07 + + 40K~ + Warhammer 40,000 + Commander + 2022-10-07 + PRCQ~ Regional Championship Qualifiers 2022 @@ -181,803 +181,6 @@ GN3~ 2 - - Abaddon the Despoiler - TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. - - B - R - U - Legendary Creature - Astartes Warrior - 5.0 - 2UBR - 5/5 - - 40K~ - 2 - - - Abaddon the Despoiler - TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. - - B - R - U - Legendary Creature - Astartes Warrior - 5.0 - 2UBR - 5/5 - - 40K~ - 2 - - - Aberrant - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleHeavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player control. - - G - Creature - Tyranid Mutant - 2.0 - X1G - 0/0 - - 40K~ - 2 - - - Abundance - If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. - - G - Enchantment - 4.0 - 2GG - - 40K~ - 1 - - - Acolyte Hybrid - Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. - - R - Creature - Tyranid Human - 3.0 - 2R - 2/2 - - 40K~ - 2 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - 2.0 - 2 - - 40K~ - 1 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - 2.0 - 2 - - 40K~ - 1 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - 2.0 - 2 - - 40K~ - 1 - - - Be'lakor, the Dark Master - FlyingPrince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target. - - B - R - U - Legendary Creature - Demon Noble - 6.0 - 3UBR - 6/5 - - 40K~ - 2 - - - Biophagus - Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. - - G - Creature - Human Tyranid Wizard - 2.0 - 1G - 1/3 - - 40K~ - 2 - - - Blood for the Blood God! - This spell costs {1} less to cast for each creature that died this turn.Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God! - - B - R - Instant - 11.0 - 8BBR - - 40K~ - 3 - - - Broodlord - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control. - - G - Creature - Tyranid - 4.0 - X3G - 3/3 - - 40K~ - 2 - - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - 0.0 - - - 40K~ - 0 - - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - 0.0 - - - 40K~ - 0 - - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - 0.0 - - - 40K~ - 0 - - - Deathleaper, Terror Weapon - FlashHasteFlesh Hooks — Creatures you control that entered the battlefield this turn have double strike. - - G - R - Legendary Creature - Tyranid - 4.0 - 2RG - 3/3 - - 40K~ - 2 - - - Exocrine - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each plater and each other creature. - - R - Creature - Tyranid - 3.0 - X2R - 2/2 - - 40K~ - 2 - - - Fabricate - Search your library for an artifact card, reveal it, put it into your hand, then shuffle. - - U - Sorcery - 3.0 - 2U - - 40K~ - 3 - - - Gargoyle Flock - FlyingSkyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying. - - G - U - Creature - Tyranid Gargoyle - 4.0 - 2GU - 2/2 - - 40K~ - 2 - - - Genestealer Patriarch - Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types. - - U - Creature - Tyranid - 5.0 - 4U - 4/4 - - 40K~ - 2 - - - Ghyrson Starn, Kelermorph - Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player. - - R - U - Legendary Creature - Tyranid Human - 3.0 - 1UR - 3/2 - - 40K~ - 2 - - - Goliath Truck - Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) - - Artifact - Vehicle - 4.0 - 4 - 4/4 - - 40K~ - 1 - - - Hardened Scales - If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. - - G - Enchantment - 1.0 - G - - 40K~ - 1 - - - Haruspex - Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.Devouring Monster — {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color. - - G - Creature - Tyranid - 4.0 - 3G - 2/2 - - 40K~ - 2 - - - Hierophant Bio-Titan - Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.Vigilance, reach, ward {2}Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. - - G - Creature - Tyranid - 12.0 - 10GG - 12/12 - - 40K~ - 2 - - - Hormagaunt Horde - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand. - - G - Creature - Tyranid - 1.0 - XG - 1/1 - - 40K~ - 2 - - - Icon of Ancestry - As Icon of Ancestry enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. - - Artifact - 3.0 - 3 - - 40K~ - 1 - - - Imotekh the Stormlord - Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature token.Grand Strategist — At the beginning of combat on your turn, another target creature you control gets +2/+2 and gains menace until end of turn. - - B - Legendary Artifact Creature - Necron - 4.0 - 2BB - 3/3 - - 40K~ - 2 - - - Inquisitor Greyfax - VigilanceUnquestioned Wisdom — Other creatures you control get +1/+0 and have vigilance.Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") - - B - U - W - Legendary Creature - Human Inquisitor - 4.0 - 1WUB - 3/3 - - 40K~ - 2 - - - Inspiring Call - Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. - - G - Instant - 3.0 - 2G - - 40K~ - 3 - - - Island - ({T}: Add {U}.) - - Basic Land - Island - 0.0 - - - 40K~ - 0 - - - Lictor - FlashPheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample. - - G - Creature - Tyranid - 4.0 - 3G - 3/3 - - 40K~ - 2 - - - Magus Lucea Kane - Spiritual Leader — At the beginning if combat on your turn, put a +1/+1 counter on target creature.Psychic Stimulants — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) - - G - R - U - Legendary Creature - Human Tyranid Wizard - 4.0 - 1GUR - 1/1 - - 40K~ - 2 - - - Malanthrope - FlyingScavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope fro each creature card exiled this way. - - G - U - Creature - Tyranid - 3.0 - 1GU - 2/2 - - 40K~ - 2 - - - Marneus Calgar - Double strikeMaster Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance. - - B - U - W - Legendary Creature - Astartes Warrior - 5.0 - 2WUB - 3/5 - - 40K~ - 2 - - - Mawloc - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. - - G - R - Creature - Tyranid - 2.0 - XRG - 2/2 - - 40K~ - 2 - - - Mountain - ({T}: Add {R}.) - - Basic Land - Mountain - 0.0 - - - 40K~ - 0 - - - Nexos - Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}." - - G - Creature - Human Tyranid Advisor - 2.0 - 1G - 2/2 - - 40K~ - 2 - - - Noise Marine - Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)Sonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target. - - R - Creature - Astartes Warrior - 5.0 - 4R - 3/2 - - 40K~ - 2 - - - Old One Eye - TrampleOther creatures you control have trample.When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand. - - G - Legendary Creature - Tyranid - 6.0 - 5G - 6/6 - - 40K~ - 2 - - - Opal Palace - {T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. - - Land - 0.0 - - - 40K~ - 0 - - - Purestrain Genestealer - Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - G - Creature - Tyranid - 3.0 - 2G - 1/1 - - 40K~ - 2 - - - Ravener - FlashRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Whenever Ravener enters the battlefield, target creature attacks target opponent this turn if able. - - G - U - Creature - Tyranid - 2.0 - XGU - 0/0 - - 40K~ - 2 - - - Screamer-Killer - TrampleBio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target. - - R - Creature - Tyranid - 5.0 - 4R - 5/5 - - 40K~ - 2 - - - Sol Ring - {T}: Add {C}{C}. - - Artifact - 1.0 - 1 - - 40K~ - 1 - - - Sol Ring - {T}: Add {C}{C}. - - Artifact - 1.0 - 1 - - 40K~ - 1 - - - Sol Ring - {T}: Add {C}{C}. - - Artifact - 1.0 - 1 - - 40K~ - 1 - - - Sol Ring - {T}: Add {C}{C}. - - Artifact - 1.0 - 1 - - 40K~ - 1 - - - Sporocyst - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)DefenderSpore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle. - - G - Creature - Tyranid - 1.0 - XXG - 0/0 - - 40K~ - 2 - - - Szarekh, the Silent King - FlyingMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. - - B - Legendary Artifact Creature - Necron - 4.0 - 1BBB - 3/4 - - 40K~ - 2 - - - Termagant Swarm - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power. - - G - Creature - Tyranid - 1.0 - XG - 0/0 - - 40K~ - 2 - - - Tervigon - Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleSpawn Termagant — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens. - - G - Creature - Tyranid - 2.0 - X1G - 0/0 - - 40K~ - 2 - - - The First Tyrannic War - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.II, III — Double the number of each kind of counter on target creature you control. - - G - R - U - Enchantment - Saga - 5.0 - 2GUR - - 40K~ - 1 - - - The Red Terror - Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror. - - R - Legendary Creature - Tyranid - 4.0 - 3R - 4/3 - - 40K~ - 2 - - - The Swarmlord - Rapid Regeneration — The Swarmlord enters the battlefield with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card. - - G - R - U - Legendary Creature - Tyranid - 6.0 - 3GUR - 5/5 - - 40K~ - 2 - - - Toxicrene - Reach, deathtouchHypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities. - - G - Creature - Tyranid - 4.0 - 3G - 2/4 - - 40K~ - 2 - - - Trygon Prime - Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. - - G - U - Creature - Tyranid - 4.0 - 2GU - 4/4 - - 40K~ - 2 - - - Tyranid Harridan - Flying, ward {4}Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. - - G - U - Creature - Tyranid - 6.0 - 4GU - 4/4 - - 40K~ - 2 - - - Tyranid Invasion - Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have. - - G - Sorcery - 4.0 - 3G - - 40K~ - 3 - - - Vanguard Suppressor - Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. - - U - Creature - Astartes Warrior - 4.0 - 3U - 3/2 - - 40K~ - 2 - - - Venomthrope - Flying, deathtouch, hexproof - - G - U - Creature - Tyranid - 3.0 - 1GU - 2/2 - - 40K~ - 2 - - - Winged Hive Tyrant - Flying, hasteThe Will of the Hive Mind — Other creatures you control with counters on them have flying and haste. - - R - U - Creature - Tyranid - 5.0 - 3UR - 4/4 - - 40K~ - 2 - Angelic Harold FlyingWhen Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.Each creature you control with three or more words in its name gets +1/+1. @@ -1379,6 +582,1218 @@ UNF~ 2 + + Abaddon the Despoiler + TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. + + B + R + U + Legendary Creature - Astartes Warrior + 5.0 + 2UBR + 5/5 + + 40K~ + 2 + + + Abaddon the Despoiler + TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. + + B + R + U + Legendary Creature - Astartes Warrior + 5.0 + 2UBR + 5/5 + + 40K~ + 2 + + + Aberrant + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleHeavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player control. + + G + Creature - Tyranid Mutant + 2.0 + X1G + 0/0 + + 40K~ + 2 + + + Abundance + If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. + + G + Enchantment + 4.0 + 2GG + + 40K~ + 1 + + + Acolyte Hybrid + Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card. + + R + Creature - Tyranid Human + 3.0 + 2R + 2/2 + + 40K~ + 2 + + + Aetherize + Return all attacking creatures to their owner's hand. + + U + Instant + 4.0 + 3U + + 40K~ + 3 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + 2.0 + 2 + + 40K~ + 1 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + 2.0 + 2 + + 40K~ + 1 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + 2.0 + 2 + + 40K~ + 1 + + + Atalan Jackal + Trample, hasteSkilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + G + R + Creature - Human Tyranid Scout + 3.0 + 1RG + 2/2 + + 40K~ + 2 + + + Be'lakor, the Dark Master + FlyingPrince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target. + + B + R + U + Legendary Creature - Demon Noble + 6.0 + 3UBR + 6/5 + + 40K~ + 2 + + + Biophagus + Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it. + + G + Creature - Human Tyranid Wizard + 2.0 + 1G + 1/3 + + 40K~ + 2 + + + Blood for the Blood God! + This spell costs {1} less to cast for each creature that died this turn.Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God! + + B + R + Instant + 11.0 + 8BBR + + 40K~ + 3 + + + Bone Sabres + Whenever equipped creature attacks, put four +1/+1 counters on it.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) + + G + Artifact - Equipment + 3.0 + 2G + + 40K~ + 1 + + + Bred for the Hunt + Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. + + G + U + Enchantment + 3.0 + 1GU + + 40K~ + 1 + + + Broodlord + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control. + + G + Creature - Tyranid + 4.0 + X3G + 3/3 + + 40K~ + 2 + + + Cave of Temptation + {T}: Add {C}.{1}, {T}: Add one mana of any color.{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery. + + Land + 0.0 + + + 40K~ + 0 + + + Cinder Glade + ({T}: Add {R} or {G}.)Cinder Glade enters the battlefield tapped unless you control two or more basic lands. + + Land - Mountain Forest + 0.0 + + + 40K~ + 1 + 0 + + + Clamavus + Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it. + + G + Creature - Human Tyranid Artificer + 5.0 + 4G + 3/3 + + 40K~ + 2 + + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + 0.0 + + + 40K~ + 0 + + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + 0.0 + + + 40K~ + 0 + + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + 0.0 + + + 40K~ + 0 + + + Cultivate + Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. + + G + Sorcery + 3.0 + 2G + + 40K~ + 3 + + + Death's Presence + Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. + + G + Enchantment + 6.0 + 5G + + 40K~ + 1 + + + Deathleaper, Terror Weapon + FlashHasteFlesh Hooks — Creatures you control that entered the battlefield this turn have double strike. + + G + R + Legendary Creature - Tyranid + 4.0 + 2RG + 3/3 + + 40K~ + 2 + + + Exocrine + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each plater and each other creature. + + R + Creature - Tyranid + 3.0 + X2R + 2/2 + + 40K~ + 2 + + + Exotic Orchard + {T}: Add one mana of any color that a land an opponent controls could produce. + + Land + 0.0 + + + 40K~ + 0 + + + Explore + You may play an additional land this turn.Draw a card. + + G + Sorcery + 2.0 + 1G + + 40K~ + 3 + + + Fabricate + Search your library for an artifact card, reveal it, put it into your hand, then shuffle. + + U + Sorcery + 3.0 + 2U + + 40K~ + 3 + + + Farseek + Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. + + G + Sorcery + 2.0 + 1G + + 40K~ + 3 + + + Forest + ({T}: Add {G}.) + + Basic Land - Forest + 0.0 + + + 40K~ + 0 + + + Frontier Bivouac + Frontier Bivouac enters the battlefield tapped.{T}: Add {G}, {U}, or {R}. + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Game Trail + As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.{T}: Add {R} or {G}. + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Gargoyle Flock + FlyingSkyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying. + + G + U + Creature - Tyranid Gargoyle + 4.0 + 2GU + 2/2 + + 40K~ + 2 + + + Genestealer Locus + Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn. + + U + Creature - Tyranid Human + 4.0 + 3U + 3/3 + + 40K~ + 2 + + + Genestealer Patriarch + Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types. + + U + Creature - Tyranid + 5.0 + 4U + 4/4 + + 40K~ + 2 + + + Ghyrson Starn, Kelermorph + Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player. + + R + U + Legendary Creature - Tyranid Human + 3.0 + 1UR + 3/2 + + 40K~ + 2 + + + Goliath Truck + Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) + + Artifact - Vehicle + 4.0 + 4 + 4/4 + + 40K~ + 1 + + + Hardened Scales + If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. + + G + Enchantment + 1.0 + G + + 40K~ + 1 + + + Harrow + As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. + + G + Instant + 3.0 + 2G + + 40K~ + 3 + + + Haruspex + Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.Devouring Monster — {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color. + + G + Creature - Tyranid + 4.0 + 3G + 2/2 + + 40K~ + 2 + + + Herald's Horn + As Herald's Horn enters the battlefield, choose a creature type.Creature spells you cast of the chosen type cost {1} less to cast.At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand. + + Artifact + 3.0 + 3 + + 40K~ + 1 + + + Hierophant Bio-Titan + Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.Vigilance, reach, ward {2}Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. + + G + Creature - Tyranid + 12.0 + 10GG + 12/12 + + 40K~ + 2 + + + Hormagaunt Horde + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand. + + G + Creature - Tyranid + 1.0 + XG + 1/1 + + 40K~ + 2 + + + Hull Breach + Choose one —• Destroy target artifact.• Destroy target enchantment.• Destroy target artifact and target enchantment. + + G + R + Sorcery + 2.0 + RG + + 40K~ + 3 + + + Icon of Ancestry + As Icon of Ancestry enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order. + + Artifact + 3.0 + 3 + + 40K~ + 1 + + + Imotekh the Stormlord + Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature token.Grand Strategist — At the beginning of combat on your turn, another target creature you control gets +2/+2 and gains menace until end of turn. + + B + Legendary Artifact Creature - Necron + 4.0 + 2BB + 3/3 + + 40K~ + 2 + + + Inquisitor Greyfax + VigilanceUnquestioned Wisdom — Other creatures you control get +1/+0 and have vigilance.Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + B + U + W + Legendary Creature - Human Inquisitor + 4.0 + 1WUB + 3/3 + + 40K~ + 2 + + + Inspiring Call + Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. + + G + Instant + 3.0 + 2G + + 40K~ + 3 + + + Island + ({T}: Add {U}.) + + Basic Land - Island + 0.0 + + + 40K~ + 0 + + + Lictor + FlashPheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample. + + G + Creature - Tyranid + 4.0 + 3G + 3/3 + + 40K~ + 2 + + + Magus Lucea Kane + Spiritual Leader — At the beginning if combat on your turn, put a +1/+1 counter on target creature.Psychic Stimulants — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) + + G + R + U + Legendary Creature - Human Tyranid Wizard + 4.0 + 1GUR + 1/1 + + 40K~ + 2 + + + Malanthrope + FlyingScavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope fro each creature card exiled this way. + + G + U + Creature - Tyranid + 3.0 + 1GU + 2/2 + + 40K~ + 2 + + + Marneus Calgar + Double strikeMaster Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance. + + B + U + W + Legendary Creature - Astartes Warrior + 5.0 + 2WUB + 3/5 + + 40K~ + 2 + + + Mawloc + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. + + G + R + Creature - Tyranid + 2.0 + XRG + 2/2 + + 40K~ + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land - Mountain + 0.0 + + + 40K~ + 0 + + + New Horizons + Enchant landWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.Enchanted land has "{T}: Add two mana of any one color." + + G + Enchantment - Aura + 3.0 + 2G + + 40K~ + 1 + + + Nexos + Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}." + + G + Creature - Human Tyranid Advisor + 2.0 + 1G + 2/2 + + 40K~ + 2 + + + Noise Marine + Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)Sonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target. + + R + Creature - Astartes Warrior + 5.0 + 4R + 3/2 + + 40K~ + 2 + + + Old One Eye + TrampleOther creatures you control have trample.When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand. + + G + Legendary Creature - Tyranid + 6.0 + 5G + 6/6 + + 40K~ + 2 + + + Opal Palace + {T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. + + Land + 0.0 + + + 40K~ + 0 + + + Overgrowth + Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional {G}{G}. + + G + Enchantment - Aura + 3.0 + 2G + + 40K~ + 1 + + + Path of Ancestry + Path of Ancestry enters the battlefield tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Purestrain Genestealer + Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + G + Creature - Tyranid + 3.0 + 2G + 1/1 + + 40K~ + 2 + + + Rampant Growth + Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. + + G + Sorcery + 2.0 + 1G + + 40K~ + 3 + + + Ravener + FlashRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Whenever Ravener enters the battlefield, target creature attacks target opponent this turn if able. + + G + U + Creature - Tyranid + 2.0 + XGU + 0/0 + + 40K~ + 2 + + + Rugged Highlands + Rugged Highlands enters the battlefield tapped.When Rugged Highlands enters the battlefield, you gain 1 life.{T}: Add {R} or {G}. + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Screamer-Killer + TrampleBio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target. + + R + Creature - Tyranid + 5.0 + 4R + 5/5 + + 40K~ + 2 + + + Shadow in the Warp + The first creature spell you cast each turn costs {2} less to cast.Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player. + + G + R + Enchantment + 3.0 + 1RG + + 40K~ + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Sporocyst + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)DefenderSpore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle. + + G + Creature - Tyranid + 1.0 + XXG + 0/0 + + 40K~ + 2 + + + Starstorm + Starstorm deals X damage to each creature.Cycling {3} ({3}, Discard this card: Draw a card.) + + R + Instant + 2.0 + XRR + + 40K~ + 3 + + + Szarekh, the Silent King + FlyingMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. + + B + Legendary Artifact Creature - Necron + 4.0 + 1BBB + 3/4 + + 40K~ + 2 + + + Temple of Abandon + Temple of Abandon enters the battlefield tapped.When Temple of Abandon enters the battlefield, scry 1.{T}: Add {R} or {G}. + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Temple of Epiphany + Temple of Epiphany enters the battlefield tapped.When Temple of Epiphany enters the battlefield, scry 1.{T}: Add {U} or {R}. + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Temple of Mystery + Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}. + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Termagant Swarm + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power. + + G + Creature - Tyranid + 1.0 + XG + 0/0 + + 40K~ + 2 + + + Tervigon + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleSpawn Termagant — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens. + + G + Creature - Tyranid + 2.0 + X1G + 0/0 + + 40K~ + 2 + + + The First Tyrannic War + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.II, III — Double the number of each kind of counter on target creature you control. + + G + R + U + Enchantment - Saga + 5.0 + 2GUR + + 40K~ + 1 + + + The Red Terror + Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror. + + R + Legendary Creature - Tyranid + 4.0 + 3R + 4/3 + + 40K~ + 2 + + + The Swarmlord + Rapid Regeneration — The Swarmlord enters the battlefield with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card. + + G + R + U + Legendary Creature - Tyranid + 6.0 + 3GUR + 5/5 + + 40K~ + 2 + + + Thornwood Falls + Thornwood Falls enters the battlefield tapped.When Thornwood Falls enters the battlefield, you gain 1 life.{T}: Add {G} or {U}. + + Land + 0.0 + + + 40K~ + 1 + 0 + + + Toxicrene + Reach, deathtouchHypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities. + + G + Creature - Tyranid + 4.0 + 3G + 2/4 + + 40K~ + 2 + + + Trygon Prime + Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. + + G + U + Creature - Tyranid + 4.0 + 2GU + 4/4 + + 40K~ + 2 + + + Tyranid Harridan + Flying, ward {4}Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. + + G + U + Creature - Tyranid + 6.0 + 4GU + 4/4 + + 40K~ + 2 + + + Tyranid Invasion + Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have. + + G + Sorcery + 4.0 + 3G + + 40K~ + 3 + + + Tyranid Prime + Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Synapse Creature — Other creatures you control have evolve. + + G + U + Creature - Tyranid + 3.0 + 1GU + 0/4 + + 40K~ + 2 + + + Tyrant Guard + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. + + G + Creature - Tyranid + 3.0 + X2G + 3/3 + + 40K~ + 2 + + + Unclaimed Territory + As Unclaimed Territory enters the battlefield, choose a creature type.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type. + + Land + 0.0 + + + 40K~ + 0 + + + Vanguard Suppressor + Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. + + U + Creature - Astartes Warrior + 4.0 + 3U + 3/2 + + 40K~ + 2 + + + Venomthrope + Flying, deathtouch, hexproof + + G + U + Creature - Tyranid + 3.0 + 1GU + 2/2 + + 40K~ + 2 + + + Winged Hive Tyrant + Flying, hasteThe Will of the Hive Mind — Other creatures you control with counters on them have flying and haste. + + R + U + Creature - Tyranid + 5.0 + 3UR + 4/4 + + 40K~ + 2 + + + Zoanthrope + Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Flying, ward {2}Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target. + + R + U + Creature - Tyranid + 2.0 + XUR + 0/0 + + 40K~ + 2 + Gideon, Ally of Zendikar +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.0: Create a 2/2 white Knight Ally creature token.−4: You get an emblem with "Creatures you control get +1/+1."