diff --git a/40K.xml b/40K.xml
index fcfc7c94..8e4030b9 100644
--- a/40K.xml
+++ b/40K.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2022-09-14 08:16:03 (UTC)
+ 2022-09-14 16:17:20 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
@@ -88,6 +88,18 @@
40K
2
+
+ Aetherize
+ Return all attacking creatures to their owner's hand.
+
+ U
+ Instant
+ 4.0
+ 3U
+
+ 40K
+ 3
+
Arcane Signet
{T}: Add one mana of any color in your commander's color identity.
@@ -121,6 +133,20 @@
40K
1
+
+ Atalan Jackal
+ Trample, hasteSkilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
+
+ G
+ R
+ Creature - Human Tyranid Scout
+ 3.0
+ 1RG
+ 2/2
+
+ 40K
+ 2
+
Be'lakor, the Dark Master
FlyingPrince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.
@@ -162,6 +188,31 @@
40K
3
+
+ Bone Sabres
+ Whenever equipped creature attacks, put four +1/+1 counters on it.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
+
+ G
+ Artifact - Equipment
+ 3.0
+ 2G
+
+ 40K
+ 1
+
+
+ Bred for the Hunt
+ Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
+
+ G
+ U
+ Enchantment
+ 3.0
+ 1GU
+
+ 40K
+ 1
+
Broodlord
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
@@ -175,6 +226,42 @@
40K
2
+
+ Cave of Temptation
+ {T}: Add {C}.{1}, {T}: Add one mana of any color.{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
+
+ Land
+ 0.0
+
+
+ 40K
+ 0
+
+
+ Cinder Glade
+ ({T}: Add {R} or {G}.)Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
+
+ Land - Mountain Forest
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
+
+ Clamavus
+ Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.
+
+ G
+ Creature - Human Tyranid Artificer
+ 5.0
+ 4G
+ 3/3
+
+ 40K
+ 2
+
Command Tower
{T}: Add one mana of any color in your commander's color identity.
@@ -208,6 +295,30 @@
40K
0
+
+ Cultivate
+ Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
+
+ G
+ Sorcery
+ 3.0
+ 2G
+
+ 40K
+ 3
+
+
+ Death's Presence
+ Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
+
+ G
+ Enchantment
+ 6.0
+ 5G
+
+ 40K
+ 1
+
Deathleaper, Terror Weapon
FlashHasteFlesh Hooks — Creatures you control that entered the battlefield this turn have double strike.
@@ -235,6 +346,29 @@
40K
2
+
+ Exotic Orchard
+ {T}: Add one mana of any color that a land an opponent controls could produce.
+
+ Land
+ 0.0
+
+
+ 40K
+ 0
+
+
+ Explore
+ You may play an additional land this turn.Draw a card.
+
+ G
+ Sorcery
+ 2.0
+ 1G
+
+ 40K
+ 3
+
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
@@ -247,6 +381,53 @@
40K
3
+
+ Farseek
+ Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
+
+ G
+ Sorcery
+ 2.0
+ 1G
+
+ 40K
+ 3
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land - Forest
+ 0.0
+
+
+ 40K
+ 0
+
+
+ Frontier Bivouac
+ Frontier Bivouac enters the battlefield tapped.{T}: Add {G}, {U}, or {R}.
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
+
+ Game Trail
+ As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.{T}: Add {R} or {G}.
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
Gargoyle Flock
FlyingSkyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.
@@ -261,6 +442,19 @@
40K
2
+
+ Genestealer Locus
+ Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.
+
+ U
+ Creature - Tyranid Human
+ 4.0
+ 3U
+ 3/3
+
+ 40K
+ 2
+
Genestealer Patriarch
Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.
@@ -312,6 +506,18 @@
40K
1
+
+ Harrow
+ As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
+
+ G
+ Instant
+ 3.0
+ 2G
+
+ 40K
+ 3
+
Haruspex
Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.Devouring Monster — {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color.
@@ -325,6 +531,17 @@
40K
2
+
+ Herald's Horn
+ As Herald's Horn enters the battlefield, choose a creature type.Creature spells you cast of the chosen type cost {1} less to cast.At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
+
+ Artifact
+ 3.0
+ 3
+
+ 40K
+ 1
+
Hierophant Bio-Titan
Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.Vigilance, reach, ward {2}Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.
@@ -351,6 +568,19 @@
40K
2
+
+ Hull Breach
+ Choose one —• Destroy target artifact.• Destroy target enchantment.• Destroy target artifact and target enchantment.
+
+ G
+ R
+ Sorcery
+ 2.0
+ RG
+
+ 40K
+ 3
+
Icon of Ancestry
As Icon of Ancestry enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
@@ -495,6 +725,18 @@
40K
0
+
+ New Horizons
+ Enchant landWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.Enchanted land has "{T}: Add two mana of any one color."
+
+ G
+ Enchantment - Aura
+ 3.0
+ 2G
+
+ 40K
+ 1
+
Nexos
Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."
@@ -545,6 +787,30 @@
40K
0
+
+ Overgrowth
+ Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
+
+ G
+ Enchantment - Aura
+ 3.0
+ 2G
+
+ 40K
+ 1
+
+
+ Path of Ancestry
+ Path of Ancestry enters the battlefield tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
Purestrain Genestealer
Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
@@ -558,6 +824,18 @@
40K
2
+
+ Rampant Growth
+ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
+
+ G
+ Sorcery
+ 2.0
+ 1G
+
+ 40K
+ 3
+
Ravener
FlashRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Whenever Ravener enters the battlefield, target creature attacks target opponent this turn if able.
@@ -572,6 +850,18 @@
40K
2
+
+ Rugged Highlands
+ Rugged Highlands enters the battlefield tapped.When Rugged Highlands enters the battlefield, you gain 1 life.{T}: Add {R} or {G}.
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
Screamer-Killer
TrampleBio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target.
@@ -585,6 +875,19 @@
40K
2
+
+ Shadow in the Warp
+ The first creature spell you cast each turn costs {2} less to cast.Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
+
+ G
+ R
+ Enchantment
+ 3.0
+ 1RG
+
+ 40K
+ 1
+
Sol Ring
{T}: Add {C}{C}.
@@ -642,6 +945,18 @@
40K
2
+
+ Starstorm
+ Starstorm deals X damage to each creature.Cycling {3} ({3}, Discard this card: Draw a card.)
+
+ R
+ Instant
+ 2.0
+ XRR
+
+ 40K
+ 3
+
Szarekh, the Silent King
FlyingMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
@@ -655,6 +970,42 @@
40K
2
+
+ Temple of Abandon
+ Temple of Abandon enters the battlefield tapped.When Temple of Abandon enters the battlefield, scry 1.{T}: Add {R} or {G}.
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
+
+ Temple of Epiphany
+ Temple of Epiphany enters the battlefield tapped.When Temple of Epiphany enters the battlefield, scry 1.{T}: Add {U} or {R}.
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
+
+ Temple of Mystery
+ Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}.
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
Termagant Swarm
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
@@ -723,6 +1074,18 @@
40K
2
+
+ Thornwood Falls
+ Thornwood Falls enters the battlefield tapped.When Thornwood Falls enters the battlefield, you gain 1 life.{T}: Add {G} or {U}.
+
+ Land
+ 0.0
+
+
+ 40K
+ 1
+ 0
+
Toxicrene
Reach, deathtouchHypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities.
@@ -776,6 +1139,44 @@
40K
3
+
+ Tyranid Prime
+ Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Synapse Creature — Other creatures you control have evolve.
+
+ G
+ U
+ Creature - Tyranid
+ 3.0
+ 1GU
+ 0/4
+
+ 40K
+ 2
+
+
+ Tyrant Guard
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
+
+ G
+ Creature - Tyranid
+ 3.0
+ X2G
+ 3/3
+
+ 40K
+ 2
+
+
+ Unclaimed Territory
+ As Unclaimed Territory enters the battlefield, choose a creature type.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
+
+ Land
+ 0.0
+
+
+ 40K
+ 0
+
Vanguard Suppressor
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.
@@ -817,5 +1218,19 @@
40K
2
+
+ Zoanthrope
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Flying, ward {2}Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.
+
+ R
+ U
+ Creature - Tyranid
+ 2.0
+ XUR
+ 0/0
+
+ 40K
+ 2
+
diff --git a/DMR.xml b/DMR.xml
index b4abed2b..58ea2e20 100644
--- a/DMR.xml
+++ b/DMR.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2022-09-14 08:16:03 (UTC)
+ 2022-09-14 16:17:20 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
diff --git a/GN3.xml b/GN3.xml
index d7bac554..fb8ab647 100644
--- a/GN3.xml
+++ b/GN3.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2022-09-14 08:16:03 (UTC)
+ 2022-09-14 16:17:20 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
diff --git a/PRCQ.xml b/PRCQ.xml
index 07740522..ff3659a0 100644
--- a/PRCQ.xml
+++ b/PRCQ.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2022-09-14 08:16:04 (UTC)
+ 2022-09-14 16:17:20 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
diff --git a/UNF.xml b/UNF.xml
index 5c2dfde7..4febdfe7 100644
--- a/UNF.xml
+++ b/UNF.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2022-09-14 08:16:04 (UTC)
+ 2022-09-14 16:17:20 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
diff --git a/spoiler.xml b/spoiler.xml
index 3b193b94..8a911eba 100644
--- a/spoiler.xml
+++ b/spoiler.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2022-09-14 08:16:04 (UTC)
+ 2022-09-14 16:17:20 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
@@ -24,18 +24,18 @@
Box
2022-10-14
-
- 40K~
- Warhammer 40,000
- Commander
- 2022-10-07
-
UNF~
Unfinity
Funny
2022-10-07
+
+ 40K~
+ Warhammer 40,000
+ Commander
+ 2022-10-07
+
PRCQ~
Regional Championship Qualifiers 2022
@@ -181,803 +181,6 @@
GN3~
2
-
- Abaddon the Despoiler
- TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
-
- B
- R
- U
- Legendary Creature - Astartes Warrior
- 5.0
- 2UBR
- 5/5
-
- 40K~
- 2
-
-
- Abaddon the Despoiler
- TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
-
- B
- R
- U
- Legendary Creature - Astartes Warrior
- 5.0
- 2UBR
- 5/5
-
- 40K~
- 2
-
-
- Aberrant
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleHeavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player control.
-
- G
- Creature - Tyranid Mutant
- 2.0
- X1G
- 0/0
-
- 40K~
- 2
-
-
- Abundance
- If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
-
- G
- Enchantment
- 4.0
- 2GG
-
- 40K~
- 1
-
-
- Acolyte Hybrid
- Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.
-
- R
- Creature - Tyranid Human
- 3.0
- 2R
- 2/2
-
- 40K~
- 2
-
-
- Arcane Signet
- {T}: Add one mana of any color in your commander's color identity.
-
- Artifact
- 2.0
- 2
-
- 40K~
- 1
-
-
- Arcane Signet
- {T}: Add one mana of any color in your commander's color identity.
-
- Artifact
- 2.0
- 2
-
- 40K~
- 1
-
-
- Arcane Signet
- {T}: Add one mana of any color in your commander's color identity.
-
- Artifact
- 2.0
- 2
-
- 40K~
- 1
-
-
- Be'lakor, the Dark Master
- FlyingPrince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.
-
- B
- R
- U
- Legendary Creature - Demon Noble
- 6.0
- 3UBR
- 6/5
-
- 40K~
- 2
-
-
- Biophagus
- Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
-
- G
- Creature - Human Tyranid Wizard
- 2.0
- 1G
- 1/3
-
- 40K~
- 2
-
-
- Blood for the Blood God!
- This spell costs {1} less to cast for each creature that died this turn.Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
-
- B
- R
- Instant
- 11.0
- 8BBR
-
- 40K~
- 3
-
-
- Broodlord
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
-
- G
- Creature - Tyranid
- 4.0
- X3G
- 3/3
-
- 40K~
- 2
-
-
- Command Tower
- {T}: Add one mana of any color in your commander's color identity.
-
- Land
- 0.0
-
-
- 40K~
- 0
-
-
- Command Tower
- {T}: Add one mana of any color in your commander's color identity.
-
- Land
- 0.0
-
-
- 40K~
- 0
-
-
- Command Tower
- {T}: Add one mana of any color in your commander's color identity.
-
- Land
- 0.0
-
-
- 40K~
- 0
-
-
- Deathleaper, Terror Weapon
- FlashHasteFlesh Hooks — Creatures you control that entered the battlefield this turn have double strike.
-
- G
- R
- Legendary Creature - Tyranid
- 4.0
- 2RG
- 3/3
-
- 40K~
- 2
-
-
- Exocrine
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each plater and each other creature.
-
- R
- Creature - Tyranid
- 3.0
- X2R
- 2/2
-
- 40K~
- 2
-
-
- Fabricate
- Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
-
- U
- Sorcery
- 3.0
- 2U
-
- 40K~
- 3
-
-
- Gargoyle Flock
- FlyingSkyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.
-
- G
- U
- Creature - Tyranid Gargoyle
- 4.0
- 2GU
- 2/2
-
- 40K~
- 2
-
-
- Genestealer Patriarch
- Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.
-
- U
- Creature - Tyranid
- 5.0
- 4U
- 4/4
-
- 40K~
- 2
-
-
- Ghyrson Starn, Kelermorph
- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.
-
- R
- U
- Legendary Creature - Tyranid Human
- 3.0
- 1UR
- 3/2
-
- 40K~
- 2
-
-
- Goliath Truck
- Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
-
- Artifact - Vehicle
- 4.0
- 4
- 4/4
-
- 40K~
- 1
-
-
- Hardened Scales
- If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
-
- G
- Enchantment
- 1.0
- G
-
- 40K~
- 1
-
-
- Haruspex
- Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.Devouring Monster — {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color.
-
- G
- Creature - Tyranid
- 4.0
- 3G
- 2/2
-
- 40K~
- 2
-
-
- Hierophant Bio-Titan
- Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.Vigilance, reach, ward {2}Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.
-
- G
- Creature - Tyranid
- 12.0
- 10GG
- 12/12
-
- 40K~
- 2
-
-
- Hormagaunt Horde
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand.
-
- G
- Creature - Tyranid
- 1.0
- XG
- 1/1
-
- 40K~
- 2
-
-
- Icon of Ancestry
- As Icon of Ancestry enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
-
- Artifact
- 3.0
- 3
-
- 40K~
- 1
-
-
- Imotekh the Stormlord
- Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature token.Grand Strategist — At the beginning of combat on your turn, another target creature you control gets +2/+2 and gains menace until end of turn.
-
- B
- Legendary Artifact Creature - Necron
- 4.0
- 2BB
- 3/3
-
- 40K~
- 2
-
-
- Inquisitor Greyfax
- VigilanceUnquestioned Wisdom — Other creatures you control get +1/+0 and have vigilance.Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
-
- B
- U
- W
- Legendary Creature - Human Inquisitor
- 4.0
- 1WUB
- 3/3
-
- 40K~
- 2
-
-
- Inspiring Call
- Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
-
- G
- Instant
- 3.0
- 2G
-
- 40K~
- 3
-
-
- Island
- ({T}: Add {U}.)
-
- Basic Land - Island
- 0.0
-
-
- 40K~
- 0
-
-
- Lictor
- FlashPheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
-
- G
- Creature - Tyranid
- 4.0
- 3G
- 3/3
-
- 40K~
- 2
-
-
- Magus Lucea Kane
- Spiritual Leader — At the beginning if combat on your turn, put a +1/+1 counter on target creature.Psychic Stimulants — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
-
- G
- R
- U
- Legendary Creature - Human Tyranid Wizard
- 4.0
- 1GUR
- 1/1
-
- 40K~
- 2
-
-
- Malanthrope
- FlyingScavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope fro each creature card exiled this way.
-
- G
- U
- Creature - Tyranid
- 3.0
- 1GU
- 2/2
-
- 40K~
- 2
-
-
- Marneus Calgar
- Double strikeMaster Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.
-
- B
- U
- W
- Legendary Creature - Astartes Warrior
- 5.0
- 2WUB
- 3/5
-
- 40K~
- 2
-
-
- Mawloc
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.
-
- G
- R
- Creature - Tyranid
- 2.0
- XRG
- 2/2
-
- 40K~
- 2
-
-
- Mountain
- ({T}: Add {R}.)
-
- Basic Land - Mountain
- 0.0
-
-
- 40K~
- 0
-
-
- Nexos
- Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."
-
- G
- Creature - Human Tyranid Advisor
- 2.0
- 1G
- 2/2
-
- 40K~
- 2
-
-
- Noise Marine
- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)Sonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.
-
- R
- Creature - Astartes Warrior
- 5.0
- 4R
- 3/2
-
- 40K~
- 2
-
-
- Old One Eye
- TrampleOther creatures you control have trample.When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
-
- G
- Legendary Creature - Tyranid
- 6.0
- 5G
- 6/6
-
- 40K~
- 2
-
-
- Opal Palace
- {T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
-
- Land
- 0.0
-
-
- 40K~
- 0
-
-
- Purestrain Genestealer
- Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
-
- G
- Creature - Tyranid
- 3.0
- 2G
- 1/1
-
- 40K~
- 2
-
-
- Ravener
- FlashRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Whenever Ravener enters the battlefield, target creature attacks target opponent this turn if able.
-
- G
- U
- Creature - Tyranid
- 2.0
- XGU
- 0/0
-
- 40K~
- 2
-
-
- Screamer-Killer
- TrampleBio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target.
-
- R
- Creature - Tyranid
- 5.0
- 4R
- 5/5
-
- 40K~
- 2
-
-
- Sol Ring
- {T}: Add {C}{C}.
-
- Artifact
- 1.0
- 1
-
- 40K~
- 1
-
-
- Sol Ring
- {T}: Add {C}{C}.
-
- Artifact
- 1.0
- 1
-
- 40K~
- 1
-
-
- Sol Ring
- {T}: Add {C}{C}.
-
- Artifact
- 1.0
- 1
-
- 40K~
- 1
-
-
- Sol Ring
- {T}: Add {C}{C}.
-
- Artifact
- 1.0
- 1
-
- 40K~
- 1
-
-
- Sporocyst
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)DefenderSpore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
-
- G
- Creature - Tyranid
- 1.0
- XXG
- 0/0
-
- 40K~
- 2
-
-
- Szarekh, the Silent King
- FlyingMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
-
- B
- Legendary Artifact Creature - Necron
- 4.0
- 1BBB
- 3/4
-
- 40K~
- 2
-
-
- Termagant Swarm
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
-
- G
- Creature - Tyranid
- 1.0
- XG
- 0/0
-
- 40K~
- 2
-
-
- Tervigon
- Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleSpawn Termagant — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
-
- G
- Creature - Tyranid
- 2.0
- X1G
- 0/0
-
- 40K~
- 2
-
-
- The First Tyrannic War
- (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.II, III — Double the number of each kind of counter on target creature you control.
-
- G
- R
- U
- Enchantment - Saga
- 5.0
- 2GUR
-
- 40K~
- 1
-
-
- The Red Terror
- Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
-
- R
- Legendary Creature - Tyranid
- 4.0
- 3R
- 4/3
-
- 40K~
- 2
-
-
- The Swarmlord
- Rapid Regeneration — The Swarmlord enters the battlefield with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card.
-
- G
- R
- U
- Legendary Creature - Tyranid
- 6.0
- 3GUR
- 5/5
-
- 40K~
- 2
-
-
- Toxicrene
- Reach, deathtouchHypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities.
-
- G
- Creature - Tyranid
- 4.0
- 3G
- 2/4
-
- 40K~
- 2
-
-
- Trygon Prime
- Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
-
- G
- U
- Creature - Tyranid
- 4.0
- 2GU
- 4/4
-
- 40K~
- 2
-
-
- Tyranid Harridan
- Flying, ward {4}Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.
-
- G
- U
- Creature - Tyranid
- 6.0
- 4GU
- 4/4
-
- 40K~
- 2
-
-
- Tyranid Invasion
- Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
-
- G
- Sorcery
- 4.0
- 3G
-
- 40K~
- 3
-
-
- Vanguard Suppressor
- Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.
-
- U
- Creature - Astartes Warrior
- 4.0
- 3U
- 3/2
-
- 40K~
- 2
-
-
- Venomthrope
- Flying, deathtouch, hexproof
-
- G
- U
- Creature - Tyranid
- 3.0
- 1GU
- 2/2
-
- 40K~
- 2
-
-
- Winged Hive Tyrant
- Flying, hasteThe Will of the Hive Mind — Other creatures you control with counters on them have flying and haste.
-
- R
- U
- Creature - Tyranid
- 5.0
- 3UR
- 4/4
-
- 40K~
- 2
-
Angelic Harold
FlyingWhen Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.Each creature you control with three or more words in its name gets +1/+1.
@@ -1379,6 +582,1218 @@
UNF~
2
+
+ Abaddon the Despoiler
+ TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
+
+ B
+ R
+ U
+ Legendary Creature - Astartes Warrior
+ 5.0
+ 2UBR
+ 5/5
+
+ 40K~
+ 2
+
+
+ Abaddon the Despoiler
+ TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
+
+ B
+ R
+ U
+ Legendary Creature - Astartes Warrior
+ 5.0
+ 2UBR
+ 5/5
+
+ 40K~
+ 2
+
+
+ Aberrant
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleHeavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player control.
+
+ G
+ Creature - Tyranid Mutant
+ 2.0
+ X1G
+ 0/0
+
+ 40K~
+ 2
+
+
+ Abundance
+ If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
+
+ G
+ Enchantment
+ 4.0
+ 2GG
+
+ 40K~
+ 1
+
+
+ Acolyte Hybrid
+ Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.
+
+ R
+ Creature - Tyranid Human
+ 3.0
+ 2R
+ 2/2
+
+ 40K~
+ 2
+
+
+ Aetherize
+ Return all attacking creatures to their owner's hand.
+
+ U
+ Instant
+ 4.0
+ 3U
+
+ 40K~
+ 3
+
+
+ Arcane Signet
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Artifact
+ 2.0
+ 2
+
+ 40K~
+ 1
+
+
+ Arcane Signet
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Artifact
+ 2.0
+ 2
+
+ 40K~
+ 1
+
+
+ Arcane Signet
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Artifact
+ 2.0
+ 2
+
+ 40K~
+ 1
+
+
+ Atalan Jackal
+ Trample, hasteSkilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
+
+ G
+ R
+ Creature - Human Tyranid Scout
+ 3.0
+ 1RG
+ 2/2
+
+ 40K~
+ 2
+
+
+ Be'lakor, the Dark Master
+ FlyingPrince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.
+
+ B
+ R
+ U
+ Legendary Creature - Demon Noble
+ 6.0
+ 3UBR
+ 6/5
+
+ 40K~
+ 2
+
+
+ Biophagus
+ Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
+
+ G
+ Creature - Human Tyranid Wizard
+ 2.0
+ 1G
+ 1/3
+
+ 40K~
+ 2
+
+
+ Blood for the Blood God!
+ This spell costs {1} less to cast for each creature that died this turn.Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!
+
+ B
+ R
+ Instant
+ 11.0
+ 8BBR
+
+ 40K~
+ 3
+
+
+ Bone Sabres
+ Whenever equipped creature attacks, put four +1/+1 counters on it.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
+
+ G
+ Artifact - Equipment
+ 3.0
+ 2G
+
+ 40K~
+ 1
+
+
+ Bred for the Hunt
+ Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
+
+ G
+ U
+ Enchantment
+ 3.0
+ 1GU
+
+ 40K~
+ 1
+
+
+ Broodlord
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
+
+ G
+ Creature - Tyranid
+ 4.0
+ X3G
+ 3/3
+
+ 40K~
+ 2
+
+
+ Cave of Temptation
+ {T}: Add {C}.{1}, {T}: Add one mana of any color.{4}, {T}, Sacrifice Cave of Temptation: Put two +1/+1 counters on target creature. Activate only as a sorcery.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Cinder Glade
+ ({T}: Add {R} or {G}.)Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
+
+ Land - Mountain Forest
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Clamavus
+ Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.
+
+ G
+ Creature - Human Tyranid Artificer
+ 5.0
+ 4G
+ 3/3
+
+ 40K~
+ 2
+
+
+ Command Tower
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Command Tower
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Command Tower
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Cultivate
+ Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
+
+ G
+ Sorcery
+ 3.0
+ 2G
+
+ 40K~
+ 3
+
+
+ Death's Presence
+ Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
+
+ G
+ Enchantment
+ 6.0
+ 5G
+
+ 40K~
+ 1
+
+
+ Deathleaper, Terror Weapon
+ FlashHasteFlesh Hooks — Creatures you control that entered the battlefield this turn have double strike.
+
+ G
+ R
+ Legendary Creature - Tyranid
+ 4.0
+ 2RG
+ 3/3
+
+ 40K~
+ 2
+
+
+ Exocrine
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Bio-plasmic Barrage — When Exocrine enters the battlefield, it deals X damage to each plater and each other creature.
+
+ R
+ Creature - Tyranid
+ 3.0
+ X2R
+ 2/2
+
+ 40K~
+ 2
+
+
+ Exotic Orchard
+ {T}: Add one mana of any color that a land an opponent controls could produce.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Explore
+ You may play an additional land this turn.Draw a card.
+
+ G
+ Sorcery
+ 2.0
+ 1G
+
+ 40K~
+ 3
+
+
+ Fabricate
+ Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
+
+ U
+ Sorcery
+ 3.0
+ 2U
+
+ 40K~
+ 3
+
+
+ Farseek
+ Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
+
+ G
+ Sorcery
+ 2.0
+ 1G
+
+ 40K~
+ 3
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land - Forest
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Frontier Bivouac
+ Frontier Bivouac enters the battlefield tapped.{T}: Add {G}, {U}, or {R}.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Game Trail
+ As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.{T}: Add {R} or {G}.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Gargoyle Flock
+ FlyingSkyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.
+
+ G
+ U
+ Creature - Tyranid Gargoyle
+ 4.0
+ 2GU
+ 2/2
+
+ 40K~
+ 2
+
+
+ Genestealer Locus
+ Neurotraumal Rod — Whenever a creature attacks you, it gets -1/-0 until end of turn.Whenever a creature attacks one of your opponents, it gets +0/+1 until end of turn.
+
+ U
+ Creature - Tyranid Human
+ 4.0
+ 3U
+ 3/3
+
+ 40K~
+ 2
+
+
+ Genestealer Patriarch
+ Genestealer's Kiss — Whenever Genestealer Patriarch attacks, put an infection counter on target creature defending player controls.Children of the Cult — Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.
+
+ U
+ Creature - Tyranid
+ 5.0
+ 4U
+ 4/4
+
+ 40K~
+ 2
+
+
+ Ghyrson Starn, Kelermorph
+ Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.
+
+ R
+ U
+ Legendary Creature - Tyranid Human
+ 3.0
+ 1UR
+ 3/2
+
+ 40K~
+ 2
+
+
+ Goliath Truck
+ Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
+
+ Artifact - Vehicle
+ 4.0
+ 4
+ 4/4
+
+ 40K~
+ 1
+
+
+ Hardened Scales
+ If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
+
+ G
+ Enchantment
+ 1.0
+ G
+
+ 40K~
+ 1
+
+
+ Harrow
+ As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
+
+ G
+ Instant
+ 3.0
+ 2G
+
+ 40K~
+ 3
+
+
+ Haruspex
+ Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on Haruspex.Devouring Monster — {T}, Remove X +1/+1 counters from Haruspex: Add X mana of any one color.
+
+ G
+ Creature - Tyranid
+ 4.0
+ 3G
+ 2/2
+
+ 40K~
+ 2
+
+
+ Herald's Horn
+ As Herald's Horn enters the battlefield, choose a creature type.Creature spells you cast of the chosen type cost {1} less to cast.At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
+
+ Artifact
+ 3.0
+ 3
+
+ 40K~
+ 1
+
+
+ Hierophant Bio-Titan
+ Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way.Vigilance, reach, ward {2}Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.
+
+ G
+ Creature - Tyranid
+ 12.0
+ 10GG
+ 12/12
+
+ 40K~
+ 2
+
+
+ Hormagaunt Horde
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand.
+
+ G
+ Creature - Tyranid
+ 1.0
+ XG
+ 1/1
+
+ 40K~
+ 2
+
+
+ Hull Breach
+ Choose one —• Destroy target artifact.• Destroy target enchantment.• Destroy target artifact and target enchantment.
+
+ G
+ R
+ Sorcery
+ 2.0
+ RG
+
+ 40K~
+ 3
+
+
+ Icon of Ancestry
+ As Icon of Ancestry enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1.{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+
+ Artifact
+ 3.0
+ 3
+
+ 40K~
+ 1
+
+
+ Imotekh the Stormlord
+ Phaeron — Whenever one or more artifact cards leave your graveyard, create two 2/2 black Necron Warrior artifact creature token.Grand Strategist — At the beginning of combat on your turn, another target creature you control gets +2/+2 and gains menace until end of turn.
+
+ B
+ Legendary Artifact Creature - Necron
+ 4.0
+ 2BB
+ 3/3
+
+ 40K~
+ 2
+
+
+ Inquisitor Greyfax
+ VigilanceUnquestioned Wisdom — Other creatures you control get +1/+0 and have vigilance.Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
+
+ B
+ U
+ W
+ Legendary Creature - Human Inquisitor
+ 4.0
+ 1WUB
+ 3/3
+
+ 40K~
+ 2
+
+
+ Inspiring Call
+ Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.
+
+ G
+ Instant
+ 3.0
+ 2G
+
+ 40K~
+ 3
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land - Island
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Lictor
+ FlashPheromone Trail — When Lictor enters the battlefield, if a creature entered the battlefield under an opponent's control this turn, create a 3/3 green Tyranid Warrior creature token with trample.
+
+ G
+ Creature - Tyranid
+ 4.0
+ 3G
+ 3/3
+
+ 40K~
+ 2
+
+
+ Magus Lucea Kane
+ Spiritual Leader — At the beginning if combat on your turn, put a +1/+1 counter on target creature.Psychic Stimulants — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
+
+ G
+ R
+ U
+ Legendary Creature - Human Tyranid Wizard
+ 4.0
+ 1GUR
+ 1/1
+
+ 40K~
+ 2
+
+
+ Malanthrope
+ FlyingScavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope fro each creature card exiled this way.
+
+ G
+ U
+ Creature - Tyranid
+ 3.0
+ 1GU
+ 2/2
+
+ 40K~
+ 2
+
+
+ Marneus Calgar
+ Double strikeMaster Tactician — Whenever one or more tokens enter the battlefield under your control, draw a card.Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.
+
+ B
+ U
+ W
+ Legendary Creature - Astartes Warrior
+ 5.0
+ 2WUB
+ 3/5
+
+ 40K~
+ 2
+
+
+ Mawloc
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.
+
+ G
+ R
+ Creature - Tyranid
+ 2.0
+ XRG
+ 2/2
+
+ 40K~
+ 2
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land - Mountain
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ New Horizons
+ Enchant landWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.Enchanted land has "{T}: Add two mana of any one color."
+
+ G
+ Enchantment - Aura
+ 3.0
+ 2G
+
+ 40K~
+ 1
+
+
+ Nexos
+ Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."
+
+ G
+ Creature - Human Tyranid Advisor
+ 2.0
+ 1G
+ 2/2
+
+ 40K~
+ 2
+
+
+ Noise Marine
+ Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)Sonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.
+
+ R
+ Creature - Astartes Warrior
+ 5.0
+ 4R
+ 3/2
+
+ 40K~
+ 2
+
+
+ Old One Eye
+ TrampleOther creatures you control have trample.When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
+
+ G
+ Legendary Creature - Tyranid
+ 6.0
+ 5G
+ 6/6
+
+ 40K~
+ 2
+
+
+ Opal Palace
+ {T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Overgrowth
+ Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
+
+ G
+ Enchantment - Aura
+ 3.0
+ 2G
+
+ 40K~
+ 1
+
+
+ Path of Ancestry
+ Path of Ancestry enters the battlefield tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Purestrain Genestealer
+ Purestrain Genestealer enters the battlefield with two +1/+1 counters on it.Vanguard Species — Whenever Purestrain Genestealer attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
+
+ G
+ Creature - Tyranid
+ 3.0
+ 2G
+ 1/1
+
+ 40K~
+ 2
+
+
+ Rampant Growth
+ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
+
+ G
+ Sorcery
+ 2.0
+ 1G
+
+ 40K~
+ 3
+
+
+ Ravener
+ FlashRavenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Whenever Ravener enters the battlefield, target creature attacks target opponent this turn if able.
+
+ G
+ U
+ Creature - Tyranid
+ 2.0
+ XGU
+ 0/0
+
+ 40K~
+ 2
+
+
+ Rugged Highlands
+ Rugged Highlands enters the battlefield tapped.When Rugged Highlands enters the battlefield, you gain 1 life.{T}: Add {R} or {G}.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Screamer-Killer
+ TrampleBio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, Screamer-Killer deals 5 damage to any target.
+
+ R
+ Creature - Tyranid
+ 5.0
+ 4R
+ 5/5
+
+ 40K~
+ 2
+
+
+ Shadow in the Warp
+ The first creature spell you cast each turn costs {2} less to cast.Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
+
+ G
+ R
+ Enchantment
+ 3.0
+ 1RG
+
+ 40K~
+ 1
+
+
+ Sol Ring
+ {T}: Add {C}{C}.
+
+ Artifact
+ 1.0
+ 1
+
+ 40K~
+ 1
+
+
+ Sol Ring
+ {T}: Add {C}{C}.
+
+ Artifact
+ 1.0
+ 1
+
+ 40K~
+ 1
+
+
+ Sol Ring
+ {T}: Add {C}{C}.
+
+ Artifact
+ 1.0
+ 1
+
+ 40K~
+ 1
+
+
+ Sol Ring
+ {T}: Add {C}{C}.
+
+ Artifact
+ 1.0
+ 1
+
+ 40K~
+ 1
+
+
+ Sporocyst
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)DefenderSpore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
+
+ G
+ Creature - Tyranid
+ 1.0
+ XXG
+ 0/0
+
+ 40K~
+ 2
+
+
+ Starstorm
+ Starstorm deals X damage to each creature.Cycling {3} ({3}, Discard this card: Draw a card.)
+
+ R
+ Instant
+ 2.0
+ XRR
+
+ 40K~
+ 3
+
+
+ Szarekh, the Silent King
+ FlyingMy Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand.
+
+ B
+ Legendary Artifact Creature - Necron
+ 4.0
+ 1BBB
+ 3/4
+
+ 40K~
+ 2
+
+
+ Temple of Abandon
+ Temple of Abandon enters the battlefield tapped.When Temple of Abandon enters the battlefield, scry 1.{T}: Add {R} or {G}.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Temple of Epiphany
+ Temple of Epiphany enters the battlefield tapped.When Temple of Epiphany enters the battlefield, scry 1.{T}: Add {U} or {R}.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Temple of Mystery
+ Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Termagant Swarm
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
+
+ G
+ Creature - Tyranid
+ 1.0
+ XG
+ 0/0
+
+ 40K~
+ 2
+
+
+ Tervigon
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)TrampleSpawn Termagant — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
+
+ G
+ Creature - Tyranid
+ 2.0
+ X1G
+ 0/0
+
+ 40K~
+ 2
+
+
+ The First Tyrannic War
+ (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control.II, III — Double the number of each kind of counter on target creature you control.
+
+ G
+ R
+ U
+ Enchantment - Saga
+ 5.0
+ 2GUR
+
+ 40K~
+ 1
+
+
+ The Red Terror
+ Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
+
+ R
+ Legendary Creature - Tyranid
+ 4.0
+ 3R
+ 4/3
+
+ 40K~
+ 2
+
+
+ The Swarmlord
+ Rapid Regeneration — The Swarmlord enters the battlefield with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card.
+
+ G
+ R
+ U
+ Legendary Creature - Tyranid
+ 6.0
+ 3GUR
+ 5/5
+
+ 40K~
+ 2
+
+
+ Thornwood Falls
+ Thornwood Falls enters the battlefield tapped.When Thornwood Falls enters the battlefield, you gain 1 life.{T}: Add {G} or {U}.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 1
+ 0
+
+
+ Toxicrene
+ Reach, deathtouchHypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities.
+
+ G
+ Creature - Tyranid
+ 4.0
+ 3G
+ 2/4
+
+ 40K~
+ 2
+
+
+ Trygon Prime
+ Subterranean Assault — Whenever Trygon Prime attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn.
+
+ G
+ U
+ Creature - Tyranid
+ 4.0
+ 2GU
+ 4/4
+
+ 40K~
+ 2
+
+
+ Tyranid Harridan
+ Flying, ward {4}Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.
+
+ G
+ U
+ Creature - Tyranid
+ 6.0
+ 4GU
+ 4/4
+
+ 40K~
+ 2
+
+
+ Tyranid Invasion
+ Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
+
+ G
+ Sorcery
+ 4.0
+ 3G
+
+ 40K~
+ 3
+
+
+ Tyranid Prime
+ Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Synapse Creature — Other creatures you control have evolve.
+
+ G
+ U
+ Creature - Tyranid
+ 3.0
+ 1GU
+ 0/4
+
+ 40K~
+ 2
+
+
+ Tyrant Guard
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
+
+ G
+ Creature - Tyranid
+ 3.0
+ X2G
+ 3/3
+
+ 40K~
+ 2
+
+
+ Unclaimed Territory
+ As Unclaimed Territory enters the battlefield, choose a creature type.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
+
+ Land
+ 0.0
+
+
+ 40K~
+ 0
+
+
+ Vanguard Suppressor
+ Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.
+
+ U
+ Creature - Astartes Warrior
+ 4.0
+ 3U
+ 3/2
+
+ 40K~
+ 2
+
+
+ Venomthrope
+ Flying, deathtouch, hexproof
+
+ G
+ U
+ Creature - Tyranid
+ 3.0
+ 1GU
+ 2/2
+
+ 40K~
+ 2
+
+
+ Winged Hive Tyrant
+ Flying, hasteThe Will of the Hive Mind — Other creatures you control with counters on them have flying and haste.
+
+ R
+ U
+ Creature - Tyranid
+ 5.0
+ 3UR
+ 4/4
+
+ 40K~
+ 2
+
+
+ Zoanthrope
+ Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)Flying, ward {2}Warp Blast — When Zoanthrope enters the battlefield, it deals X damage to any target.
+
+ R
+ U
+ Creature - Tyranid
+ 2.0
+ XUR
+ 0/0
+
+ 40K~
+ 2
+
Gideon, Ally of Zendikar
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.0: Create a 2/2 white Knight Ally creature token.−4: You get an emblem with "Creatures you control get +1/+1."