diff --git a/LCC.xml b/LCC.xml index 10d4f23a..a1451903 100644 --- a/LCC.xml +++ b/LCC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-11-01 08:12:20 (UTC) + 2023-11-02 00:42:13 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LCC.xml @@ -771,6 +771,19 @@ Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform u LCC 2 + + Thought Vessel + You have no maximum hand size. +{T}: Add {C}. + + Artifact + Artifact + 2 + 2 + + LCC + 1 + Wedding Ring When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. diff --git a/LCI.xml b/LCI.xml index 36c432b2..34d23b4e 100644 --- a/LCI.xml +++ b/LCI.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-11-01 16:12:26 (UTC) + 2023-11-02 00:42:13 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LCI.xml @@ -65,13 +65,13 @@ Craft with artifact {4}{U}{U} ({4}{U}{U}, Exile this artifact, Exile another art "JELL-O® Discovery" {T}: Add {C}. -{1}, {T}, Sacrifice "JELL-O® Discovery": Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. United under the banner of the Brazen Coalition, pirates set their grudges aside to plunder the riches of the underground together. +{1}, {T}, Sacrifice "JELL-O® Discovery": Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Land — Cave Land 0 - LCI + LCI 0 @@ -103,8 +103,8 @@ Whenever "Oteclan Levitator" attacks, target attacking creature without flying g 2 - "Three Cans of Mounutain Dew" - When "Three Cans of Mounutain Dew" enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control. + "Three Cans of Mountain Dew" + When "Three Cans of Mountain Dew" enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control. Craft with creature {5}{G}{G} G @@ -113,7 +113,7 @@ Craft with creature {5}{G}{G} 4 3G - LCI + LCI 1 @@ -126,7 +126,7 @@ Craft with creature {5}{G}{G} 4 7/7 - LCI + LCI 2 diff --git a/spoiler.xml b/spoiler.xml index 57394c6d..1c7e7f9e 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-11-01 16:12:27 (UTC) + 2023-11-02 00:42:13 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -36,12 +36,6 @@ Masterpiece 2023-11-17 - - LCC~ - Lost Caverns of Ixalan Commander (Spoiler) - Commander - 2023-11-17 - REX~ Jurassic World Collection (Spoiler) @@ -54,6 +48,12 @@ Expansion 2023-11-17 + + LCC~ + Lost Caverns of Ixalan Commander (Spoiler) + Commander + 2023-11-17 + @@ -1839,829 +1839,6 @@ At the beginning of the end step, sacrifice Underworld Breach. SPG~ 1 - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Altar of the Wretched - When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power. -Craft with one or more creatures {2}{B}{B} -{2}{B}: Return Altar of the Wretched from your graveyard to your hand. - - B - Artifact - Artifact - 3 - 2B - - LCC~ - 1 - - - Wretched Bonemass - Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. -Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. - - B - Creature — Skeleton Horror - Creature - 3 - */* - - LCC~ - 2 - - - Amulet of Vigor - Whenever a permanent enters the battlefield tapped and under your control, untap it. - - Artifact - Artifact - 1 - 1 - - LCC~ - 1 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - LCC~ - 1 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - LCC~ - 1 - - - Chalice of the Void - Chalice of the Void enters the battlefield with X charge counters on it. -Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. - - Artifact - Artifact - 0 - XX - - LCC~ - 1 - - - Chimil, the Inner Sun - Spells you control can't be countered. -At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - Legendary Artifact - Artifact - 6 - 6 - - LCC~ - 1 - - - Chromatic Orrery - You may spend mana as though it were mana of any color. -{T}: Add {C}{C}{C}{C}{C}. -{5}, {T}: Draw a card for each color among permanents you control. - - Legendary Artifact - Artifact - 7 - 7 - - LCC~ - 1 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Coat of Arms - Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) - - Artifact - Artifact - 5 - 5 - - LCC~ - 1 - - - Coercive Portal - Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. - - Artifact - Artifact - 4 - 4 - - LCC~ - 1 - - - Colossus Hammer - Equipped creature gets +10/+10 and loses flying. -Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) - - Artifact — Equipment - Artifact - 1 - 1 - - LCC~ - 1 - - - Contest of Claws - Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - G - Sorcery - Sorcery - 2 - 1G - - LCC~ - 3 - - - Contest of Claws - Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - G - Sorcery - Sorcery - 2 - 1G - - LCC~ - 3 - - - Everflowing Chalice - Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) -Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. -{T}: Add {C} for each charge counter on Everflowing Chalice. - - Artifact - Artifact - 0 - 0 - - LCC~ - 1 - - - Expedition Map - {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. - - Artifact - Artifact - 1 - 1 - - LCC~ - 1 - - - Eye of Ojer Taq - {T}: Add one mana of any color. -Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - Artifact - Artifact - 3 - 3 - - LCC~ - 1 - - - Apex Observatory - Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it. -{T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost. - - Artifact - Artifact - 3 - - LCC~ - 1 - 1 - - - Eye of Ojer Taq - {T}: Add one mana of any color. -Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - Artifact - Artifact - 3 - 3 - - LCC~ - 1 - - - Apex Observatory - Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it. -{T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost. - - Artifact - Artifact - 3 - - LCC~ - 1 - 1 - - - Fist of Suns - You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. - - Artifact - Artifact - 3 - 3 - - LCC~ - 1 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Illustrious Wanderglyph - Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -Other artifact creatures you control get +2/+2 as long as you have the city's blessing. -At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. - - W - Artifact Creature — Golem - Creature - 5 - 4W - 2/2 - - LCC~ - 2 - - - Illustrious Wanderglyph - Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -Other artifact creatures you control get +2/+2 as long as you have the city's blessing. -At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. - - W - Artifact Creature — Golem - Creature - 5 - 4W - 2/2 - - LCC~ - 2 - - - Lightning Greaves - Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) -Equip {0} - - Artifact — Equipment - Artifact - 2 - 2 - - LCC~ - 1 - - - Mimic Vat - Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. -{3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step. - - Artifact - Artifact - 3 - 3 - - LCC~ - 1 - - - Ore-Rich Stalactite - {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. -Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - R - Artifact - Artifact - 2 - 1R - - LCC~ - 1 - - - Cosmium Catalyst - {1}{R}, {T}: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost. - - R - Artifact - Artifact - 2 - - LCC~ - 1 - - - Ore-Rich Stalactite - {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. -Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - R - Artifact - Artifact - 2 - 1R - - LCC~ - 1 - - - Cosmium Catalyst - {1}{R}, {T}: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost. - - R - Artifact - Artifact - 2 - - LCC~ - 1 - - - Paleontologist's Pick-Axe - Whenever equipped creature attacks, draw a card, then discard a card. -Equip {1} -Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - Artifact — Equipment - Artifact - 2 - 2 - - LCC~ - 1 - - - Dinosaur Headdress - When Dinosaur Headdress enters the battlefield, attach it to target creature you control. -As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress. -Equipped creature is a copy of the last chosen card. -Equip {2} - - Artifact — Equipment - Artifact - 2 - - LCC~ - 1 - - - Paleontologist's Pick-Axe - Whenever equipped creature attacks, draw a card, then discard a card. -Equip {1} -Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - Artifact — Equipment - Artifact - 2 - 2 - - LCC~ - 1 - - - Dinosaur Headdress - When Dinosaur Headdress enters the battlefield, attach it to target creature you control. -As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress. -Equipped creature is a copy of the last chosen card. -Equip {2} - - Artifact — Equipment - Artifact - 2 - - LCC~ - 1 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Path of Ancestry - Path of Ancestry enters the battlefield tapped. -{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) - - Land - Land - 0 - - LCC~ - 1 - 0 - - - Strionic Resonator - {2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") - - Artifact - Artifact - 2 - 2 - - LCC~ - 1 - - - Temple Bell - {T}: Each player draws a card. - - Artifact - Artifact - 3 - 3 - - LCC~ - 1 - - - Tetzin, Gnome Champion - Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand. -Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. - - RUW - Legendary Artifact Creature — Gnome - Creature - 3 - URW - 2/2 - - LCC~ - 2 - - - The Golden-Gear Colossus - Vigilance, trample -Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens. - - RUW - Legendary Artifact Creature — Gnome - Creature - 3 - 6/6 - - LCC~ - 2 - - - Tetzin, Gnome Champion - Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand. -Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. - - RUW - Legendary Artifact Creature — Gnome - Creature - 3 - URW - 2/2 - - LCC~ - 2 - - - The Golden-Gear Colossus - Vigilance, trample -Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens. - - RUW - Legendary Artifact Creature — Gnome - Creature - 3 - 6/6 - - LCC~ - 2 - - - Wedding Ring - When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. -Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. -Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. - - W - Artifact - Artifact - 4 - 2WW - - LCC~ - 1 - - - Whispersilk Cloak - Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - LCC~ - 1 - - - Worn Powerstone - Worn Powerstone enters the battlefield tapped. -{T}: Add {C}{C}. - - Artifact - Artifact - 3 - 3 - - LCC~ - 1 - 1 - - - Xavier Sal, Infested Captain - {T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) -{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - BGU - Legendary Creature — Human Fungus Pirate - Creature - 3 - BGU - 3/3 - - LCC~ - 2 - - - Xavier Sal, Infested Captain - {T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) -{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - BGU - Legendary Creature — Human Fungus Pirate - Creature - 3 - BGU - 3/3 - - LCC~ - 2 - Blue, Loyal Raptor Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.) @@ -3167,13 +2344,13 @@ Craft with artifact {4}{U}{U} ({4}{U}{U}, Exile this artifact, Exile another art "JELL-O® Discovery" {T}: Add {C}. -{1}, {T}, Sacrifice "JELL-O® Discovery": Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. United under the banner of the Brazen Coalition, pirates set their grudges aside to plunder the riches of the underground together. +{1}, {T}, Sacrifice "JELL-O® Discovery": Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Land — Cave Land 0 - LCI~ + LCI~ 0 @@ -3205,8 +2382,8 @@ Whenever "Oteclan Levitator" attacks, target attacking creature without flying g 2 - "Three Cans of Mounutain Dew" - When "Three Cans of Mounutain Dew" enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control. + "Three Cans of Mountain Dew" + When "Three Cans of Mountain Dew" enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control. Craft with creature {5}{G}{G} G @@ -3215,7 +2392,7 @@ Craft with creature {5}{G}{G} 4 3G - LCI~ + LCI~ 1 @@ -3228,7 +2405,7 @@ Craft with creature {5}{G}{G} 4 7/7 - LCI~ + LCI~ 2 @@ -8285,5 +7462,841 @@ At the beginning of your end step, if you descended this turn, each opponent may LCI~ 3 + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Altar of the Wretched + When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power. +Craft with one or more creatures {2}{B}{B} +{2}{B}: Return Altar of the Wretched from your graveyard to your hand. + + B + Artifact + Artifact + 3 + 2B + + LCC~ + 1 + + + Wretched Bonemass + Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. +Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. + + B + Creature — Skeleton Horror + Creature + 3 + */* + + LCC~ + 2 + + + Amulet of Vigor + Whenever a permanent enters the battlefield tapped and under your control, untap it. + + Artifact + Artifact + 1 + 1 + + LCC~ + 1 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + LCC~ + 1 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + LCC~ + 1 + + + Chalice of the Void + Chalice of the Void enters the battlefield with X charge counters on it. +Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. + + Artifact + Artifact + 0 + XX + + LCC~ + 1 + + + Chimil, the Inner Sun + Spells you control can't be countered. +At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + Legendary Artifact + Artifact + 6 + 6 + + LCC~ + 1 + + + Chromatic Orrery + You may spend mana as though it were mana of any color. +{T}: Add {C}{C}{C}{C}{C}. +{5}, {T}: Draw a card for each color among permanents you control. + + Legendary Artifact + Artifact + 7 + 7 + + LCC~ + 1 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Coat of Arms + Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) + + Artifact + Artifact + 5 + 5 + + LCC~ + 1 + + + Coercive Portal + Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. + + Artifact + Artifact + 4 + 4 + + LCC~ + 1 + + + Colossus Hammer + Equipped creature gets +10/+10 and loses flying. +Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 1 + 1 + + LCC~ + 1 + + + Contest of Claws + Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + G + Sorcery + Sorcery + 2 + 1G + + LCC~ + 3 + + + Contest of Claws + Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + G + Sorcery + Sorcery + 2 + 1G + + LCC~ + 3 + + + Everflowing Chalice + Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) +Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. +{T}: Add {C} for each charge counter on Everflowing Chalice. + + Artifact + Artifact + 0 + 0 + + LCC~ + 1 + + + Expedition Map + {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. + + Artifact + Artifact + 1 + 1 + + LCC~ + 1 + + + Eye of Ojer Taq + {T}: Add one mana of any color. +Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + + + Apex Observatory + Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it. +{T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost. + + Artifact + Artifact + 3 + + LCC~ + 1 + 1 + + + Eye of Ojer Taq + {T}: Add one mana of any color. +Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + + + Apex Observatory + Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it. +{T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost. + + Artifact + Artifact + 3 + + LCC~ + 1 + 1 + + + Fist of Suns + You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Illustrious Wanderglyph + Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) +Other artifact creatures you control get +2/+2 as long as you have the city's blessing. +At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. + + W + Artifact Creature — Golem + Creature + 5 + 4W + 2/2 + + LCC~ + 2 + + + Illustrious Wanderglyph + Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) +Other artifact creatures you control get +2/+2 as long as you have the city's blessing. +At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token. + + W + Artifact Creature — Golem + Creature + 5 + 4W + 2/2 + + LCC~ + 2 + + + Lightning Greaves + Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) +Equip {0} + + Artifact — Equipment + Artifact + 2 + 2 + + LCC~ + 1 + + + Mimic Vat + Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. +{3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step. + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + + + Ore-Rich Stalactite + {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. +Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + R + Artifact + Artifact + 2 + 1R + + LCC~ + 1 + + + Cosmium Catalyst + {1}{R}, {T}: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost. + + R + Artifact + Artifact + 2 + + LCC~ + 1 + + + Ore-Rich Stalactite + {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. +Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + R + Artifact + Artifact + 2 + 1R + + LCC~ + 1 + + + Cosmium Catalyst + {1}{R}, {T}: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost. + + R + Artifact + Artifact + 2 + + LCC~ + 1 + + + Paleontologist's Pick-Axe + Whenever equipped creature attacks, draw a card, then discard a card. +Equip {1} +Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + Artifact — Equipment + Artifact + 2 + 2 + + LCC~ + 1 + + + Dinosaur Headdress + When Dinosaur Headdress enters the battlefield, attach it to target creature you control. +As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress. +Equipped creature is a copy of the last chosen card. +Equip {2} + + Artifact — Equipment + Artifact + 2 + + LCC~ + 1 + + + Paleontologist's Pick-Axe + Whenever equipped creature attacks, draw a card, then discard a card. +Equip {1} +Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + Artifact — Equipment + Artifact + 2 + 2 + + LCC~ + 1 + + + Dinosaur Headdress + When Dinosaur Headdress enters the battlefield, attach it to target creature you control. +As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress. +Equipped creature is a copy of the last chosen card. +Equip {2} + + Artifact — Equipment + Artifact + 2 + + LCC~ + 1 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Path of Ancestry + Path of Ancestry enters the battlefield tapped. +{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) + + Land + Land + 0 + + LCC~ + 1 + 0 + + + Strionic Resonator + {2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") + + Artifact + Artifact + 2 + 2 + + LCC~ + 1 + + + Temple Bell + {T}: Each player draws a card. + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + + + Tetzin, Gnome Champion + Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand. +Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. + + RUW + Legendary Artifact Creature — Gnome + Creature + 3 + URW + 2/2 + + LCC~ + 2 + + + The Golden-Gear Colossus + Vigilance, trample +Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens. + + RUW + Legendary Artifact Creature — Gnome + Creature + 3 + 6/6 + + LCC~ + 2 + + + Tetzin, Gnome Champion + Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand. +Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. + + RUW + Legendary Artifact Creature — Gnome + Creature + 3 + URW + 2/2 + + LCC~ + 2 + + + The Golden-Gear Colossus + Vigilance, trample +Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens. + + RUW + Legendary Artifact Creature — Gnome + Creature + 3 + 6/6 + + LCC~ + 2 + + + Thought Vessel + You have no maximum hand size. +{T}: Add {C}. + + Artifact + Artifact + 2 + 2 + + LCC~ + 1 + + + Wedding Ring + When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. +Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. +Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. + + W + Artifact + Artifact + 4 + 2WW + + LCC~ + 1 + + + Whispersilk Cloak + Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + LCC~ + 1 + + + Worn Powerstone + Worn Powerstone enters the battlefield tapped. +{T}: Add {C}{C}. + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + 1 + + + Xavier Sal, Infested Captain + {T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) +{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) + + BGU + Legendary Creature — Human Fungus Pirate + Creature + 3 + BGU + 3/3 + + LCC~ + 2 + + + Xavier Sal, Infested Captain + {T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.) +{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) + + BGU + Legendary Creature — Human Fungus Pirate + Creature + 3 + BGU + 3/3 + + LCC~ + 2 +