From 3fd8711e4a9b2ff4d0f6eccd472b32b9957ff298 Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 31 Oct 2024 00:58:47 +0000 Subject: [PATCH] Deploy: 7678fadecac124ecf09db5dc0129e29ad4736775 --- FDN.xml | 375 +++++++++++++++++++++++++++++++++++++++++++--------- spoiler.xml | 375 +++++++++++++++++++++++++++++++++++++++++++--------- 2 files changed, 622 insertions(+), 128 deletions(-) diff --git a/FDN.xml b/FDN.xml index 2db66d97..800366dc 100644 --- a/FDN.xml +++ b/FDN.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-10-30 16:15:10 (UTC) + 2024-10-31 00:58:47 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FDN.xml @@ -20,35 +20,6 @@ - - "Cephalid Inkspiller" - When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard. - - U - Creature — Octopus Wizard - Creature - 3 - 2U - 2/2 - - FDN - 2 - - - "Divine Resilience" - Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -Target creature you control gains indestructible until end of turn. If this spell was kicked, any number of target creatures you control gain indestructible until end of turn instead. (Damage and effects that say "destroy" don't destroy them.) - - W - Instant - Instant - 1 - W - - FDN - 3 - "Fishing Rod" Equipped creature has "{1}, {T}, Tap Fishing Pole: Put a bait counter on "Fishing Rod"." @@ -75,40 +46,38 @@ Whenever you draw your second card each turn, create a 1/1 blue Faerie token wit 1U 2/1 - FDN + FDN 2 - "Sphinx of the Ungiven" - This spell can't be countered. -Flying -When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. - U - Creature — Sphinx - Creature - 6 - 4UU - 5/5 + R + Instant + Instant + 2 + 1R - FDN - 2 + FDN + 3 - "Sphinx of the Ungiven" - This spell can't be countered. -Flying -When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. - U - Creature — Sphinx - Creature - 6 - 4UU - 5/5 + R + Instant + Instant + 2 + 1R - FDN - 2 + FDN + 3 Adaptive Automaton @@ -148,7 +117,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 4 3U - FDN + FDN 3 @@ -501,7 +470,7 @@ When this creature enters, each opponent discards a card and loses 2 life. You d 4BB 5/4 - FDN + FDN 2 @@ -971,6 +940,21 @@ Change the target of target spell or ability with a single target. FDN 0 + + Brineborn Cutthroat + Flash (You may cast this spell any time you could cast an instant.) +Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. + + U + Creature — Merfolk Pirate + Creature + 2 + 1U + 2/1 + + FDN + 2 + Bulk Up Double target creature's power until end of turn. @@ -1014,6 +998,85 @@ Whenever you gain life for the first time during each of your turns, create a 1/ FDN 2 + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN + 1 + + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN + 1 + + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN + 1 + + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN + 1 + + + Cephalid Inkmage + When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard. + + U + Creature — Octopus Wizard + Creature + 3 + 2U + 2/2 + + FDN + 2 + Chandra, Flameshaper +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. @@ -1338,6 +1401,70 @@ Crew 3 (Tap any number of creatures you control with total power 3 or more: This FDN 1 + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN + 2 + + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN + 2 + + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN + 2 + + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN + 2 + Darksteel Colossus Trample, indestructible @@ -1542,6 +1669,20 @@ At the beginning of each player's draw step, that player draws an additional car FDN 3 + + Divine Resilience + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature you control gains indestructible until end of turn. If this spell was kicked, any number of target creatures you control gain indestructible until end of turn instead. (Damage and effects that say "destroy" don't destroy them.) + + W + Instant + Instant + 1 + W + + FDN + 3 + Doubling Season If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. @@ -1924,7 +2065,7 @@ Whenever you put one or more +1/+1 counters on this creature, draw a card. This 6 4UU - FDN + FDN 1 @@ -2731,7 +2872,55 @@ Whenever another nontoken creature dies, draw a card. 3BB 5/3 - FDN + FDN + 2 + + + High-Society Hunter + Flying +Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. +Whenever another nontoken creature dies, draw a card. + + B + Creature — Vampire Noble + Creature + 5 + 3BB + 5/3 + + FDN + 2 + + + High-Society Hunter + Flying +Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. +Whenever another nontoken creature dies, draw a card. + + B + Creature — Vampire Noble + Creature + 5 + 3BB + 5/3 + + FDN + 2 + + + High-Society Hunter + Flying +Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. +Whenever another nontoken creature dies, draw a card. + + B + Creature — Vampire Noble + Creature + 5 + 3BB + 5/3 + + FDN 2 @@ -2875,7 +3064,7 @@ Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other 3 2U - FDN + FDN 1 @@ -2977,6 +3166,19 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac FDN 2 + + Joust Through + Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life. + + W + Instant + Instant + 1 + W + + FDN + 3 + Juggernaut Juggernaut attacks each combat if able. @@ -3634,7 +3836,7 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, 3U 3/3 - FDN + FDN 2 @@ -4649,6 +4851,21 @@ Create a token that's a copy of target creature. If this spell was kicked, creat FDN 0 + + Rune-Sealed Wall + Defender +{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + U + Artifact Creature — Wall + Creature + 3 + 2U + 0/6 + + FDN + 2 + Sanguine Indulgence This spell costs {3} less to cast if you've gained 3 or more life this turn. @@ -4869,7 +5086,7 @@ Flashback {3}{U} (You may cast this card from your graveyard for its flashback c 6 4UU - FDN + FDN 3 @@ -5655,7 +5872,7 @@ During your turn, you may play cards you don't own with stash counters on them f 4B 5/3 - FDN + FDN 2 @@ -6133,6 +6350,36 @@ If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege FDN 1 + + Youthful Valkyrie + Flying +Whenever another Angel you control enters, put a +1/+1 counter on Youthful Valkyrie. + + W + Creature — Angel + Creature + 2 + 1W + 1/3 + + FDN + 2 + + + Youthful Valkyrie + Flying +Whenever another Angel you control enters, put a +1/+1 counter on Youthful Valkyrie. + + W + Creature — Angel + Creature + 2 + 1W + 1/3 + + FDN + 2 + Zetalpa, Primal Dawn Flying, double strike, vigilance, trample, indestructible diff --git a/spoiler.xml b/spoiler.xml index 550c7038..748834ab 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-10-30 16:15:10 (UTC) + 2024-10-31 00:58:47 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -178,35 +178,6 @@ Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.< INR~ 2 - - "Cephalid Inkspiller" - When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) -Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard. - - U - Creature — Octopus Wizard - Creature - 3 - 2U - 2/2 - - FDN~ - 2 - - - "Divine Resilience" - Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -Target creature you control gains indestructible until end of turn. If this spell was kicked, any number of target creatures you control gain indestructible until end of turn instead. (Damage and effects that say "destroy" don't destroy them.) - - W - Instant - Instant - 1 - W - - FDN~ - 3 - "Fishing Rod" Equipped creature has "{1}, {T}, Tap Fishing Pole: Put a bait counter on "Fishing Rod"." @@ -233,40 +204,38 @@ Whenever you draw your second card each turn, create a 1/1 blue Faerie token wit 1U 2/1 - FDN~ + FDN~ 2 - "Sphinx of the Ungiven" - This spell can't be countered. -Flying -When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. - U - Creature — Sphinx - Creature - 6 - 4UU - 5/5 + R + Instant + Instant + 2 + 1R - FDN~ - 2 + FDN~ + 3 - "Sphinx of the Ungiven" - This spell can't be countered. -Flying -When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + Abrade + Choose one — +• Abrade deals 3 damage to target creature. +• Destroy target artifact. - U - Creature — Sphinx - Creature - 6 - 4UU - 5/5 + R + Instant + Instant + 2 + 1R - FDN~ - 2 + FDN~ + 3 Adaptive Automaton @@ -306,7 +275,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 4 3U - FDN~ + FDN~ 3 @@ -659,7 +628,7 @@ When this creature enters, each opponent discards a card and loses 2 life. You d 4BB 5/4 - FDN~ + FDN~ 2 @@ -1129,6 +1098,21 @@ Change the target of target spell or ability with a single target. FDN~ 0 + + Brineborn Cutthroat + Flash (You may cast this spell any time you could cast an instant.) +Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. + + U + Creature — Merfolk Pirate + Creature + 2 + 1U + 2/1 + + FDN~ + 2 + Bulk Up Double target creature's power until end of turn. @@ -1172,6 +1156,85 @@ Whenever you gain life for the first time during each of your turns, create a 1/ FDN~ 2 + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN~ + 1 + + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN~ + 1 + + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN~ + 1 + + + Celestial Armor + Flash (You may cast this spell any time you could cast an instant.) +When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. +Equipped creature gets +2/+0 and has flying. +Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) + + W + Artifact — Equipment + Artifact + 3 + 2W + + FDN~ + 1 + + + Cephalid Inkmage + When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard. + + U + Creature — Octopus Wizard + Creature + 3 + 2U + 2/2 + + FDN~ + 2 + Chandra, Flameshaper +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. @@ -1496,6 +1559,70 @@ Crew 3 (Tap any number of creatures you control with total power 3 or more: This FDN~ 1 + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN~ + 2 + + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN~ + 2 + + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN~ + 2 + + + Curator of Destinies + This spell can't be countered. +Flying +When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. + + U + Creature — Sphinx + Creature + 6 + 4UU + 5/5 + + FDN~ + 2 + Darksteel Colossus Trample, indestructible @@ -1700,6 +1827,20 @@ At the beginning of each player's draw step, that player draws an additional car FDN~ 3 + + Divine Resilience + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature you control gains indestructible until end of turn. If this spell was kicked, any number of target creatures you control gain indestructible until end of turn instead. (Damage and effects that say "destroy" don't destroy them.) + + W + Instant + Instant + 1 + W + + FDN~ + 3 + Doubling Season If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. @@ -2082,7 +2223,7 @@ Whenever you put one or more +1/+1 counters on this creature, draw a card. This 6 4UU - FDN~ + FDN~ 1 @@ -2889,7 +3030,55 @@ Whenever another nontoken creature dies, draw a card. 3BB 5/3 - FDN~ + FDN~ + 2 + + + High-Society Hunter + Flying +Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. +Whenever another nontoken creature dies, draw a card. + + B + Creature — Vampire Noble + Creature + 5 + 3BB + 5/3 + + FDN~ + 2 + + + High-Society Hunter + Flying +Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. +Whenever another nontoken creature dies, draw a card. + + B + Creature — Vampire Noble + Creature + 5 + 3BB + 5/3 + + FDN~ + 2 + + + High-Society Hunter + Flying +Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. +Whenever another nontoken creature dies, draw a card. + + B + Creature — Vampire Noble + Creature + 5 + 3BB + 5/3 + + FDN~ 2 @@ -3033,7 +3222,7 @@ Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other 3 2U - FDN~ + FDN~ 1 @@ -3135,6 +3324,19 @@ Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashbac FDN~ 2 + + Joust Through + Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life. + + W + Instant + Instant + 1 + W + + FDN~ + 3 + Juggernaut Juggernaut attacks each combat if able. @@ -3792,7 +3994,7 @@ When there are four or more page counters on Mazemind Tome, exile it. If you do, 3U 3/3 - FDN~ + FDN~ 2 @@ -4807,6 +5009,21 @@ Create a token that's a copy of target creature. If this spell was kicked, creat FDN~ 0 + + Rune-Sealed Wall + Defender +{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + U + Artifact Creature — Wall + Creature + 3 + 2U + 0/6 + + FDN~ + 2 + Sanguine Indulgence This spell costs {3} less to cast if you've gained 3 or more life this turn. @@ -5027,7 +5244,7 @@ Flashback {3}{U} (You may cast this card from your graveyard for its flashback c 6 4UU - FDN~ + FDN~ 3 @@ -5813,7 +6030,7 @@ During your turn, you may play cards you don't own with stash counters on them f 4B 5/3 - FDN~ + FDN~ 2 @@ -6291,6 +6508,36 @@ If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege FDN~ 1 + + Youthful Valkyrie + Flying +Whenever another Angel you control enters, put a +1/+1 counter on Youthful Valkyrie. + + W + Creature — Angel + Creature + 2 + 1W + 1/3 + + FDN~ + 2 + + + Youthful Valkyrie + Flying +Whenever another Angel you control enters, put a +1/+1 counter on Youthful Valkyrie. + + W + Creature — Angel + Creature + 2 + 1W + 1/3 + + FDN~ + 2 + Zetalpa, Primal Dawn Flying, double strike, vigilance, trample, indestructible