diff --git a/CLU.xml b/CLU.xml index 02ff74c9..ba7eae26 100644 --- a/CLU.xml +++ b/CLU.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-16 16:12:45 (UTC) + 2024-01-17 00:45:46 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/CLU.xml @@ -46,7 +46,7 @@ Other Soldiers you control have vigilance, trample, and haste. Land 0 - CLU + CLU 1 0 @@ -59,9 +59,40 @@ As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, i Land 0 - CLU + CLU 0 + + Knife + As long as it's your turn, equipped creature gets +1/+0 and has first strike. +{2}, Sacrifice Knife: Draw a card. +Equip {2} + + R + Artifact — Clue Equipment + Artifact + 1 + R + + CLU + 1 + + + Lavinia, Foil to Conspiracy + Vigilance +Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +{T}: Add {C}{C}. Activate only during an opponent's turn. + + UW + Legendary Creature — Human Detective + Creature + 3 + 1W/UW/U + 2/3 + + CLU + 2 + Lead Pipe Equipped creature gets +2/+0. @@ -75,9 +106,39 @@ Equip {2} 1 B - CLU + CLU 1 + + Library + Library enters the battlefield tapped. +{T}: Add {U} or {R}. +{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + RU + Land + Land + 0 + + CLU + 1 + 0 + + + Mastermind Plum + Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. + + B + Legendary Creature — Human Wizard + Creature + 3 + 2B + 2/2 + + CLU + 2 + Senator Peacock Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card." @@ -90,7 +151,7 @@ Whenever you sacrifice a Clue, target creature can't be blocked this turn.3UU 3/4 - CLU + CLU 2 @@ -102,8 +163,22 @@ As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it ente Land 0 - CLU + CLU 0 + + Undercover Butler + Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. + + BU + Creature — Human Rogue + Creature + 3 + 2U/B + 2/3 + + CLU + 2 + diff --git a/MKM.xml b/MKM.xml index 61af9b0b..38d390d7 100644 --- a/MKM.xml +++ b/MKM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-12-07 08:12:50 (UTC) + 2024-01-17 00:45:47 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MKM.xml @@ -20,6 +20,96 @@ + + "A Gorgon Smooched Me. Just Like Jace!" + When "A Gorgon Smooched Me. Just Like Jace!" enters the battlefield, destroy up to one target creature that was dealt damage this turn. +To Solve — Three of more creature cards were put into the graveyard from anywhere this turn. (If unsolved, solve at the beginning of your end step.) +Solved — "A Gorgon Smooched Me. Just Like Jace!" becomes a 4/4 Medusa creature with deathtouch and lifelink in addition to its other types. + + B + Enchantment — Class + Enchantment + 1 + B + + MKM + 1 + + + A Killer Among Us + When A Killer Among Us enters the battlefield, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. +Sacrifice A Killer Among Us, Reveal the chosen creature type: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn. + + G + Enchantment + Enchantment + 5 + 4G + + MKM + 1 + + + Agrus Kos, Spirit of Justice + Double strike, vigilance +Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) + + RW + Legendary Creature — Spirit Detective + Creature + 4 + 2RW + 2/4 + + MKM + 2 + + + Agrus Kos, Spirit of Justice + Double strike, vigilance +Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) + + RW + Legendary Creature — Spirit Detective + Creature + 4 + 2RW + 2/4 + + MKM + 2 + + + Agrus Kos, Spirit of Justice + Double strike, vigilance +Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) + + RW + Legendary Creature — Spirit Detective + Creature + 4 + 2RW + 2/4 + + MKM + 2 + + + Airtight Alibi + Flash +Enchant creature +When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. +Enchanted creature gets +2/+2 and can't become suspected. + + G + Enchantment — Aura + Enchantment + 3 + 2G + + MKM + 1 + Alquist Proft, Master Sleuth Vigilance @@ -68,6 +158,111 @@ When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a MKM 2 + + Analyze the Pollen + As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) +Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + MKM + 3 + + + Analyze the Pollen + As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) +Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + MKM + 3 + + + Assassin's Trophy + Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. + + BG + Instant + Instant + 2 + BG + + MKM + 3 + + + Assassin's Trophy + Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. + + BG + Instant + Instant + 2 + BG + + MKM + 3 + + + Aurelia's Vindicator + Flying, lifelink, ward {2} +Disguise {X}{3}{W} +When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. +When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. + + W + Creature — Angel + Creature + 4 + 2WW + 4/2 + + MKM + 2 + + + Aurelia's Vindicator + Flying, lifelink, ward {2} +Disguise {X}{3}{W} +When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. +When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. + + W + Creature — Angel + Creature + 4 + 2WW + 4/2 + + MKM + 2 + + + Aurelia's Vindicator + Flying, lifelink, ward {2} +Disguise {X}{3}{W} +When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. +When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. + + W + Creature — Angel + Creature + 4 + 2WW + 4/2 + + MKM + 2 + Aurelia, the Law Above Flying, vigilance, haste @@ -132,6 +327,77 @@ Whenever a player attacks with five or more creatures, Aurelia, the Law Above de MKM 2 + + Auspicious Arrival + Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Instant + Instant + 2 + 1W + + MKM + 3 + + + Auspicious Arrival + Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Instant + Instant + 2 + 1W + + MKM + 3 + + + Axebane Ferox + Deathtouch, haste +Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + MKM + 2 + + + Axebane Ferox + Deathtouch, haste +Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + MKM + 2 + + + Axebane Ferox + Deathtouch, haste +Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + MKM + 2 + Benthic Criminologists Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. @@ -146,6 +412,33 @@ Whenever a player attacks with five or more creatures, Aurelia, the Law Above de MKM 2 + + Bite Down on Crime + As an additional cost to cast this spell, you may collect evidence 6. This spell costs {2} less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.) +Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control. + + G + Sorcery + Sorcery + 4 + 3G + + MKM + 3 + + + Branch of Vitu-Ghazi + {T}: Add {C}. +Disguise {3} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end. + + Land + Land + 0 + + MKM + 0 + Burden of Proof Flash @@ -161,6 +454,143 @@ Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise MKM 1 + + Case of the Filched Falcon + When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) +Solved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. + + U + Enchantment — Case + Enchantment + 1 + U + + MKM + 1 + + + Case of the Pilfered Proof + Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. +To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) +Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Enchantment — Case + Enchantment + 2 + 1W + + MKM + 1 + + + Case of the Ransacked Lab + Instant and sorcery spells you cast cost {1} less to cast. +To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) +Solved — Whenever you cast an instant or sorcery spell, draw a card. + + U + Enchantment — Case + Enchantment + 3 + 2U + + MKM + 1 + + + Commercial District + ({T}: Add {R} or {G}.) +Commercial District enters the battlefield tapped. +When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GR + Land — Mountain Forest + Land + 0 + + MKM + 1 + 0 + + + Commercial District + ({T}: Add {R} or {G}.) +Commercial District enters the battlefield tapped. +When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GR + Land — Mountain Forest + Land + 0 + + MKM + 1 + 0 + + + Convenient Target + Enchant creature +When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) +Enchanted creature gets +1/+1. +{2}{R}: Return Convenient Target from your graveyard to your hand. + + R + Enchantment — Aura + Enchantment + 1 + R + + MKM + 1 + + + Convenient Target + Enchant creature +When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) +Enchanted creature gets +1/+1. +{2}{R}: Return Convenient Target from your graveyard to your hand. + + R + Enchantment — Aura + Enchantment + 1 + R + + MKM + 1 + + + Crime Novelist + Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. + + R + Creature — Goblin Bard + Creature + 3 + 2R + 1/3 + + MKM + 2 + + + Crimestopper Sprite + As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) +Flying +When Crimestopper Sprite enters the battlefield, tap target creature. If evidence collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Faerie Detective + Creature + 3 + 2U + 2/2 + + MKM + 2 + Curious Cadaver Flying @@ -191,6 +621,36 @@ When you sacrifice a Clue, return Curious Cadaver from your graveyard to your ha MKM 2 + + Deadly Complication + Choose one or both — +• Destroy target creature. +• Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected. + + BR + Sorcery + Sorcery + 3 + 1BR + + MKM + 3 + + + Deadly Complication + Choose one or both — +• Destroy target creature. +• Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected. + + BR + Sorcery + Sorcery + 3 + 1BR + + MKM + 3 + Deduce Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -217,6 +677,21 @@ When you sacrifice a Clue, return Curious Cadaver from your graveyard to your ha MKM 3 + + Defenestrated Phantom + Flying +Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + W + Creature — Spirit + Creature + 6 + 4WW + 4/3 + + MKM + 2 + Demand Answers As an additional cost to cast this spell, sacrifice an artifact or discard a card. @@ -245,6 +720,144 @@ Draw two cards. MKM 3 + + Dog Walker + Vigilance +Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. + + RW + Creature — Human Citizen + Creature + 2 + RW + 3/1 + + MKM + 2 + + + Elegant Parlor + ({T}: Add {R} or {W}.) +Elegant Parlor enters the battlefield tapped. +When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RW + Land — Mountain Plains + Land + 0 + + MKM + 1 + 0 + + + Elegant Parlor + ({T}: Add {R} or {W}.) +Elegant Parlor enters the battlefield tapped. +When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RW + Land — Mountain Plains + Land + 0 + + MKM + 1 + 0 + + + Etrata, Deadly Fugitive + Deathtouch +Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." +Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. + + BU + Legendary Creature — Vampire Assassin + Creature + 3 + 1UB + 1/4 + + MKM + 2 + + + Etrata, Deadly Fugitive + Deathtouch +Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." +Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. + + BU + Legendary Creature — Vampire Assassin + Creature + 3 + 1UB + 1/4 + + MKM + 2 + + + Etrata, Deadly Fugitive + Deathtouch +Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." +Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. + + BU + Legendary Creature — Vampire Assassin + Creature + 3 + 1UB + 1/4 + + MKM + 2 + + + Expose the Culprit + Choose one or both — +• Turn target face-down creature face up. +• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) + + R + Instant + Instant + 2 + 1R + + MKM + 3 + + + Expose the Culprit + Choose one or both — +• Turn target face-down creature face up. +• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) + + R + Instant + Instant + 2 + 1R + + MKM + 3 + + + Extract a Confession + As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) +Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control. + + B + Sorcery + Sorcery + 2 + 1B + + MKM + 3 + Fanatical Strength Target creature gets +3/+3 and gains trample until end of turn. @@ -271,6 +884,19 @@ Draw two cards. MKM 3 + + Felonious Rage + Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. + + R + Instant + Instant + 1 + R + + MKM + 3 + Forest ({T}: Add {G}.) @@ -282,6 +908,34 @@ Draw two cards. MKM 0 + + Gadget Technician + When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. +Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + RU + Creature — Goblin Artificer + Creature + 4 + 2UR + 3/2 + + MKM + 2 + + + Galvanize + Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead. + + R + Instant + Instant + 2 + 1R + + MKM + 3 + Gleaming Geardrake Flying @@ -330,6 +984,64 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.MKM 2 + + Hedge Maze + ({T}: Add {G} or {U}.) +Hedge Maze enters the battlefield tapped. +When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GU + Land — Forest Island + Land + 0 + + MKM + 1 + 0 + + + Hedge Maze + ({T}: Add {G} or {U}.) +Hedge Maze enters the battlefield tapped. +When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GU + Land — Forest Island + Land + 0 + + MKM + 1 + 0 + + + Homicide Investigator + Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + B + Creature — Human Detective + Creature + 2 + 1B + 2/2 + + MKM + 2 + + + Homicide Investigator + Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + B + Creature — Human Detective + Creature + 2 + 1B + 2/2 + + MKM + 2 + Hotshot Investigators When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -355,6 +1067,280 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.MKM 0 + + It Doesn't Add Up + Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.) + + B + Instant + Instant + 5 + 3BB + + MKM + 3 + + + It Doesn't Add Up + Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.) + + B + Instant + Instant + 5 + 3BB + + MKM + 3 + + + Izoni, Center of the Web + Menace +Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. +Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. + + BG + Legendary Creature — Elf Detective + Creature + 6 + 4BG + 5/4 + + MKM + 2 + + + Izoni, Center of the Web + Menace +Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. +Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. + + BG + Legendary Creature — Elf Detective + Creature + 6 + 4BG + 5/4 + + MKM + 2 + + + Judith, Carnage Connoisseur + Whenever you cast an instant or sorcery spell, choose one — +• That spell gains deathtouch and lifelink. +• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." + + BR + Legendary Creature — Human Shaman + Creature + 5 + 3BR + 3/4 + + MKM + 2 + + + Judith, Carnage Connoisseur + Whenever you cast an instant or sorcery spell, choose one — +• That spell gains deathtouch and lifelink. +• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." + + BR + Legendary Creature — Human Shaman + Creature + 5 + 3BR + 3/4 + + MKM + 2 + + + Kaya, Spirits' Justice + Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. ++2: Surveil 2, then exile a card from a graveyard. ++1: Create a 1/1 white and black Spirit creature token with flying. +−2: Exile target creature you control. For each other player, exile up to one target creature that player controls. + + BW + Legendary Planeswalker — Kaya + Planeswalker + 4 + 2WB + 3 + + MKM + 1 + + + Kaya, Spirits' Justice + Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. ++2: Surveil 2, then exile a card from a graveyard. ++1: Create a 1/1 white and black Spirit creature token with flying. +−2: Exile target creature you control. For each other player, exile up to one target creature that player controls. + + BW + Legendary Planeswalker — Kaya + Planeswalker + 4 + 2WB + 3 + + MKM + 1 + + + Kellan, Inquisitive Prodigy // Tail the Suspect + + + GU + Legendary Creature — Human Faerie Detective // Sorcery — Adventure + Creature + 4 + 2GU // GU + 3/4 + + MKM + 3 + + + Kellan, Inquisitive Prodigy // Tail the Suspect + + + GU + Legendary Creature — Human Faerie Detective // Sorcery — Adventure + Creature + 4 + 2GU // GU + 3/4 + + MKM + 3 + + + Knife + As long as it's your turn, equipped creature gets +1/+0 and has first strike. +{2}, Sacrifice Knife: Draw a card. +Equip {2} + + R + Artifact — Clue Equipment + Artifact + 1 + R + + MKM + 1 + + + Kraul Whipcracker + Reach +When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. + + BG + Creature — Insect Assassin + Creature + 2 + BG + 3/2 + + MKM + 2 + + + Kraul Whipcracker + Reach +When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. + + BG + Creature — Insect Assassin + Creature + 2 + BG + 3/2 + + MKM + 2 + + + Kraul Whipcracker + Reach +When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. + + BG + Creature — Insect Assassin + Creature + 2 + BG + 3/2 + + MKM + 2 + + + Krenko, Baron of Tin Street + Haste +{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. +Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. + + R + Legendary Creature — Goblin + Creature + 3 + 2R + 3/3 + + MKM + 2 + + + Krenko, Baron of Tin Street + Haste +{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. +Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. + + R + Legendary Creature — Goblin + Creature + 3 + 2R + 3/3 + + MKM + 2 + + + Kylox, Visionary Inventor + Menace, ward {2}, haste +Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. + + RU + Legendary Creature — Viashino Artificer + Creature + 7 + 5UR + 4/4 + + MKM + 2 + + + Kylox, Visionary Inventor + Menace, ward {2}, haste +Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. + + RU + Legendary Creature — Viashino Artificer + Creature + 7 + 5UR + 4/4 + + MKM + 2 + Lead Pipe Equipped creature gets +2/+0. @@ -397,6 +1383,79 @@ Equip {2} MKM 3 + + Long Goodbye + This spell can't be countered. (This includes by the ward ability.) +Destroy target creature or planeswalker with mana value 3 or less. + + B + Instant + Instant + 2 + 1B + + MKM + 3 + + + Long Goodbye + This spell can't be countered. (This includes by the ward ability.) +Destroy target creature or planeswalker with mana value 3 or less. + + B + Instant + Instant + 2 + 1B + + MKM + 3 + + + Loxodon Eavesdropper + When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. + + G + Creature — Elephant Detective + Creature + 4 + 3G + 3/3 + + MKM + 2 + + + Lush Portico + ({T}: Add {G} or {W}.) +Lush Portico enters the battlefield tapped. +When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GW + Land — Forest Plains + Land + 0 + + MKM + 1 + 0 + + + Lush Portico + ({T}: Add {G} or {W}.) +Lush Portico enters the battlefield tapped. +When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GW + Land — Forest Plains + Land + 0 + + MKM + 1 + 0 + Magnifying Glass {T}: Add {C}. @@ -407,9 +1466,71 @@ Equip {2} 3 3 - MKM + MKM 1 + + Marketwatch Phantom + Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. + + W + Creature — Spirit Detective + Creature + 2 + 1W + 2/2 + + MKM + 2 + + + Massacre Girl, Known Killer + Menace +Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. + + B + Legendary Creature — Human Assassin + Creature + 4 + 2BB + 4/4 + + MKM + 2 + + + Massacre Girl, Known Killer + Menace +Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. + + B + Legendary Creature — Human Assassin + Creature + 4 + 2BB + 4/4 + + MKM + 2 + + + Massacre Girl, Known Killer + Menace +Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. + + B + Legendary Creature — Human Assassin + Creature + 4 + 2BB + 4/4 + + MKM + 2 + Meddling Youths Haste @@ -440,6 +1561,51 @@ Whenever you attack with three or more creatures, investigate. (Create a Clue to MKM 2 + + Melek, Reforged Researcher + Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard. +The first instant or sorcery spell you cast each turn costs {3} less to cast. + + RU + Legendary Creature — Weird Detective + Creature + 5 + 3UR + */* + + MKM + 2 + + + Meticulous Archive + ({T}: Add {W} or {U}.) +Meticulous Archive enters the battlefield tapped. +When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + UW + Land — Plains Island + Land + 0 + + MKM + 1 + 0 + + + Meticulous Archive + ({T}: Add {W} or {U}.) +Meticulous Archive enters the battlefield tapped. +When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + UW + Land — Plains Island + Land + 0 + + MKM + 1 + 0 + Mountain ({T}: Add {R}.) @@ -451,6 +1617,74 @@ Whenever you attack with three or more creatures, investigate. (Create a Clue to MKM 0 + + Nightdrinker Moroii + Flying +When Nightdrinker Moroii enters the battlefield, you lose 3 life. +Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + B + Creature — Vampire + Creature + 4 + 3B + 4/2 + + MKM + 2 + + + No More Lies + Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. + + UW + Instant + Instant + 2 + WU + + MKM + 3 + + + No More Lies + Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. + + UW + Instant + Instant + 2 + WU + + MKM + 3 + + + No Witnesses + Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Sorcery + Sorcery + 4 + 2WW + + MKM + 3 + + + No Witnesses + Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Sorcery + Sorcery + 4 + 2WW + + MKM + 3 + Not on My Watch Exile target attacking creature. @@ -516,6 +1750,20 @@ Tap up to two target creatures and put a stun counter on each of them. Investiga MKM 0 + + Public Thoroughfare + Public Thoroughfare enters the battlefield tapped. +When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an untapped artifact or land you control. +{T}: Add one mana of any color. + + Land + Land + 0 + + MKM + 1 + 0 + Rakdos, Patron of Chaos Flying, trample @@ -576,6 +1824,123 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no MKM 2 + + Raucous Theater + ({T}: Add {B} or {R}.) +Raucous Theater enters the battlefield tapped. +When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BR + Land — Swamp Mountain + Land + 0 + + MKM + 1 + 0 + + + Raucous Theater + ({T}: Add {B} or {R}.) +Raucous Theater enters the battlefield tapped. +When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BR + Land — Swamp Mountain + Land + 0 + + MKM + 1 + 0 + + + Sanitation Automaton + When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + Artifact Creature — Construct + Creature + 2 + 2/1 + + MKM + 2 + + + Scene of the Crime + Scene of the Crime enters the battlefield tapped. +{T}: Add {C}. +{T}, Tap an untapped creature you control: Add one mana of any color. +{2}, Sacrifice Scene of the Crime: Draw a card. + + Artifact Land — Clue + Land + 0 + + MKM + 1 + 0 + + + Shadowy Backstreet + ({T}: Add {W} or {B}.) +Shadowy Backstreet enters the battlefield tapped. +When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BW + Land — Plains Swamp + Land + 0 + + MKM + 1 + 0 + + + Shadowy Backstreet + ({T}: Add {W} or {B}.) +Shadowy Backstreet enters the battlefield tapped. +When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BW + Land — Plains Swamp + Land + 0 + + MKM + 1 + 0 + + + Sharp-Eyed Rookie + Vigilance +Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + G + Creature — Human Detective + Creature + 2 + 1G + 2/2 + + MKM + 2 + + + Sharp-Eyed Rookie + Vigilance +Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + G + Creature — Human Detective + Creature + 2 + 1G + 2/2 + + MKM + 2 + Shock Shock deals 2 damage to any target. @@ -589,6 +1954,21 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no MKM 3 + + Sumala Sentry + Reach +Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. + + GW + Creature — Elf Archer + Creature + 2 + GW + 1/3 + + MKM + 2 + Swamp ({T}: Add {B}.) @@ -600,6 +1980,132 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no MKM 0 + + Teysa, Opulent Oligarch + Deathtouch +At the beginning of your end step, investigate for each opponent who lost life this turn. +Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/3 + + MKM + 2 + + + Teysa, Opulent Oligarch + Deathtouch +At the beginning of your end step, investigate for each opponent who lost life this turn. +Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/3 + + MKM + 2 + + + Teysa, Opulent Oligarch + Deathtouch +At the beginning of your end step, investigate for each opponent who lost life this turn. +Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/3 + + MKM + 2 + + + Thundering Falls + ({T}: Add {U} or {R}.) +Thundering Falls enters the battlefield tapped. +When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RU + Land — Island Mountain + Land + 0 + + MKM + 1 + 0 + + + Thundering Falls + ({T}: Add {U} or {R}.) +Thundering Falls enters the battlefield tapped. +When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RU + Land — Island Mountain + Land + 0 + + MKM + 1 + 0 + + + Tolsimir, Midnight's Light + Lifelink +When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. +Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. + + GW + Legendary Creature — Elf Scout + Creature + 5 + 2GWW + 3/2 + + MKM + 2 + + + Tolsimir, Midnight's Light + Lifelink +When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. +Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. + + GW + Legendary Creature — Elf Scout + Creature + 5 + 2GWW + 3/2 + + MKM + 2 + + + Tomik, Wielder of Law + Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.) +Flying, vigilance +Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/4 + + MKM + 2 + Topiary Panther Trample @@ -615,6 +2121,189 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM 2 + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM + 2 + + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM + 2 + + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM + 2 + + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM + 2 + + + Undercity Sewers + ({T}: Add {U} or {B}.) +Undercity Sewers enters the battlefield tapped. +When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Land — Island Swamp + Land + 0 + + MKM + 1 + 0 + + + Undercity Sewers + ({T}: Add {U} or {B}.) +Undercity Sewers enters the battlefield tapped. +When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Land — Island Swamp + Land + 0 + + MKM + 1 + 0 + + + Underground Mortuary + ({T}: Add {B} or {G}.) +Underground Mortuary enters the battlefield tapped. +When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BG + Land — Swamp Forest + Land + 0 + + MKM + 1 + 0 + + + Underground Mortuary + ({T}: Add {B} or {G}.) +Underground Mortuary enters the battlefield tapped. +When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BG + Land — Swamp Forest + Land + 0 + + MKM + 1 + 0 + + + Vitu-Ghazi Inspector + As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) +Reach +When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life. + + G + Creature — Elf Detective + Creature + 2 + 1G + 1/3 + + MKM + 2 + + + Voja, Jaws of the Conclave + Vigilance, trample, ward {3} +Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. + + GRW + Legendary Creature — Wolf + Creature + 5 + 2RGW + 5/5 + + MKM + 2 + + + Warleader's Call + Creatures you control get +1/+1. +Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. + + RW + Enchantment + Enchantment + 3 + 1RW + + MKM + 1 + + + Warleader's Call + Creatures you control get +1/+1. +Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. + + RW + Enchantment + Enchantment + 3 + 1RW + + MKM + 1 + Wojek Investigator Flying, vigilance diff --git a/PSS4.xml b/PSS4.xml new file mode 100644 index 00000000..356394ca --- /dev/null +++ b/PSS4.xml @@ -0,0 +1,79 @@ + + + + + Cockatrice/Magic-Spoiler + 2024-01-17 00:45:46 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PSS4.xml + + + + + PSS4 + Murders at Karlov Manor Standard Showdown (Spoiler) + Promo + 2024-02-10 + + + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + PSS4 + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + PSS4 + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + PSS4 + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + PSS4 + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + PSS4 + 0 + + + diff --git a/spoiler.xml b/spoiler.xml index 854da0ca..419f36c7 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-01-16 16:12:46 (UTC) + 2024-01-17 00:45:47 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -18,6 +18,18 @@ Commander 2024-03-08 + + MKC~ + Murders at Karlov Manor Commander (Spoiler) + Commander + 2024-02-16 + + + PSS4~ + Murders at Karlov Manor Standard Showdown (Spoiler) + Promo + 2024-02-10 + CLU~ Ravnica: Clue Edition (Spoiler) @@ -735,6 +747,61 @@ II, III — You may put an Aura or Equipment card from your hand or graveyard on PIP~ 0 + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + PSS4~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + PSS4~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + PSS4~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + PSS4~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + PSS4~ + 0 + Commander Mustard Vigilance @@ -761,7 +828,7 @@ Other Soldiers you control have vigilance, trample, and haste. Land 0 - CLU~ + CLU~ 1 0 @@ -774,9 +841,40 @@ As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, i Land 0 - CLU~ + CLU~ 0 + + Knife + As long as it's your turn, equipped creature gets +1/+0 and has first strike. +{2}, Sacrifice Knife: Draw a card. +Equip {2} + + R + Artifact — Clue Equipment + Artifact + 1 + R + + CLU~ + 1 + + + Lavinia, Foil to Conspiracy + Vigilance +Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +{T}: Add {C}{C}. Activate only during an opponent's turn. + + UW + Legendary Creature — Human Detective + Creature + 3 + 1W/UW/U + 2/3 + + CLU~ + 2 + Lead Pipe Equipped creature gets +2/+0. @@ -790,9 +888,39 @@ Equip {2} 1 B - CLU~ + CLU~ 1 + + Library + Library enters the battlefield tapped. +{T}: Add {U} or {R}. +{4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + RU + Land + Land + 0 + + CLU~ + 1 + 0 + + + Mastermind Plum + Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. + + B + Legendary Creature — Human Wizard + Creature + 3 + 2B + 2/2 + + CLU~ + 2 + Senator Peacock Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card." @@ -805,7 +933,7 @@ Whenever you sacrifice a Clue, target creature can't be blocked this turn.3UU 3/4 - CLU~ + CLU~ 2 @@ -817,9 +945,113 @@ As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it ente Land 0 - CLU~ + CLU~ 0 + + Undercover Butler + Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn. + + BU + Creature — Human Rogue + Creature + 3 + 2U/B + 2/3 + + CLU~ + 2 + + + "A Gorgon Smooched Me. Just Like Jace!" + When "A Gorgon Smooched Me. Just Like Jace!" enters the battlefield, destroy up to one target creature that was dealt damage this turn. +To Solve — Three of more creature cards were put into the graveyard from anywhere this turn. (If unsolved, solve at the beginning of your end step.) +Solved — "A Gorgon Smooched Me. Just Like Jace!" becomes a 4/4 Medusa creature with deathtouch and lifelink in addition to its other types. + + B + Enchantment — Class + Enchantment + 1 + B + + MKM~ + 1 + + + A Killer Among Us + When A Killer Among Us enters the battlefield, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. +Sacrifice A Killer Among Us, Reveal the chosen creature type: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn. + + G + Enchantment + Enchantment + 5 + 4G + + MKM~ + 1 + + + Agrus Kos, Spirit of Justice + Double strike, vigilance +Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) + + RW + Legendary Creature — Spirit Detective + Creature + 4 + 2RW + 2/4 + + MKM~ + 2 + + + Agrus Kos, Spirit of Justice + Double strike, vigilance +Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) + + RW + Legendary Creature — Spirit Detective + Creature + 4 + 2RW + 2/4 + + MKM~ + 2 + + + Agrus Kos, Spirit of Justice + Double strike, vigilance +Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) + + RW + Legendary Creature — Spirit Detective + Creature + 4 + 2RW + 2/4 + + MKM~ + 2 + + + Airtight Alibi + Flash +Enchant creature +When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. +Enchanted creature gets +2/+2 and can't become suspected. + + G + Enchantment — Aura + Enchantment + 3 + 2G + + MKM~ + 1 + Alquist Proft, Master Sleuth Vigilance @@ -868,6 +1100,111 @@ When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a MKM~ 2 + + Analyze the Pollen + As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) +Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + MKM~ + 3 + + + Analyze the Pollen + As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) +Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + MKM~ + 3 + + + Assassin's Trophy + Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. + + BG + Instant + Instant + 2 + BG + + MKM~ + 3 + + + Assassin's Trophy + Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. + + BG + Instant + Instant + 2 + BG + + MKM~ + 3 + + + Aurelia's Vindicator + Flying, lifelink, ward {2} +Disguise {X}{3}{W} +When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. +When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. + + W + Creature — Angel + Creature + 4 + 2WW + 4/2 + + MKM~ + 2 + + + Aurelia's Vindicator + Flying, lifelink, ward {2} +Disguise {X}{3}{W} +When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. +When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. + + W + Creature — Angel + Creature + 4 + 2WW + 4/2 + + MKM~ + 2 + + + Aurelia's Vindicator + Flying, lifelink, ward {2} +Disguise {X}{3}{W} +When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. +When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands. + + W + Creature — Angel + Creature + 4 + 2WW + 4/2 + + MKM~ + 2 + Aurelia, the Law Above Flying, vigilance, haste @@ -932,6 +1269,77 @@ Whenever a player attacks with five or more creatures, Aurelia, the Law Above de MKM~ 2 + + Auspicious Arrival + Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Instant + Instant + 2 + 1W + + MKM~ + 3 + + + Auspicious Arrival + Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Instant + Instant + 2 + 1W + + MKM~ + 3 + + + Axebane Ferox + Deathtouch, haste +Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + MKM~ + 2 + + + Axebane Ferox + Deathtouch, haste +Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + MKM~ + 2 + + + Axebane Ferox + Deathtouch, haste +Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.) + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + MKM~ + 2 + Benthic Criminologists Whenever Benthic Criminologists enters the battlefield or attacks, you may sacrifice an artifact. If you do, draw a card. @@ -946,6 +1354,33 @@ Whenever a player attacks with five or more creatures, Aurelia, the Law Above de MKM~ 2 + + Bite Down on Crime + As an additional cost to cast this spell, you may collect evidence 6. This spell costs {2} less to cast if evidence was collected. (To collect evidence 6, exile cards with total mana value 6 or greater from your graveyard.) +Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control. + + G + Sorcery + Sorcery + 4 + 3G + + MKM~ + 3 + + + Branch of Vitu-Ghazi + {T}: Add {C}. +Disguise {3} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don't lose this mana as steps and phases end. + + Land + Land + 0 + + MKM~ + 0 + Burden of Proof Flash @@ -961,6 +1396,143 @@ Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise MKM~ 1 + + Case of the Filched Falcon + When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) +Solved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. + + U + Enchantment — Case + Enchantment + 1 + U + + MKM~ + 1 + + + Case of the Pilfered Proof + Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. +To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) +Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Enchantment — Case + Enchantment + 2 + 1W + + MKM~ + 1 + + + Case of the Ransacked Lab + Instant and sorcery spells you cast cost {1} less to cast. +To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.) +Solved — Whenever you cast an instant or sorcery spell, draw a card. + + U + Enchantment — Case + Enchantment + 3 + 2U + + MKM~ + 1 + + + Commercial District + ({T}: Add {R} or {G}.) +Commercial District enters the battlefield tapped. +When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GR + Land — Mountain Forest + Land + 0 + + MKM~ + 1 + 0 + + + Commercial District + ({T}: Add {R} or {G}.) +Commercial District enters the battlefield tapped. +When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GR + Land — Mountain Forest + Land + 0 + + MKM~ + 1 + 0 + + + Convenient Target + Enchant creature +When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) +Enchanted creature gets +1/+1. +{2}{R}: Return Convenient Target from your graveyard to your hand. + + R + Enchantment — Aura + Enchantment + 1 + R + + MKM~ + 1 + + + Convenient Target + Enchant creature +When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) +Enchanted creature gets +1/+1. +{2}{R}: Return Convenient Target from your graveyard to your hand. + + R + Enchantment — Aura + Enchantment + 1 + R + + MKM~ + 1 + + + Crime Novelist + Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. + + R + Creature — Goblin Bard + Creature + 3 + 2R + 1/3 + + MKM~ + 2 + + + Crimestopper Sprite + As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) +Flying +When Crimestopper Sprite enters the battlefield, tap target creature. If evidence collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Faerie Detective + Creature + 3 + 2U + 2/2 + + MKM~ + 2 + Curious Cadaver Flying @@ -991,6 +1563,36 @@ When you sacrifice a Clue, return Curious Cadaver from your graveyard to your ha MKM~ 2 + + Deadly Complication + Choose one or both — +• Destroy target creature. +• Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected. + + BR + Sorcery + Sorcery + 3 + 1BR + + MKM~ + 3 + + + Deadly Complication + Choose one or both — +• Destroy target creature. +• Put a +1/+1 counter on target suspected creature you control. You may have it become no longer suspected. + + BR + Sorcery + Sorcery + 3 + 1BR + + MKM~ + 3 + Deduce Draw a card. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -1017,6 +1619,21 @@ When you sacrifice a Clue, return Curious Cadaver from your graveyard to your ha MKM~ 3 + + Defenestrated Phantom + Flying +Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + W + Creature — Spirit + Creature + 6 + 4WW + 4/3 + + MKM~ + 2 + Demand Answers As an additional cost to cast this spell, sacrifice an artifact or discard a card. @@ -1045,6 +1662,144 @@ Draw two cards. MKM~ 3 + + Dog Walker + Vigilance +Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) +When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. + + RW + Creature — Human Citizen + Creature + 2 + RW + 3/1 + + MKM~ + 2 + + + Elegant Parlor + ({T}: Add {R} or {W}.) +Elegant Parlor enters the battlefield tapped. +When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RW + Land — Mountain Plains + Land + 0 + + MKM~ + 1 + 0 + + + Elegant Parlor + ({T}: Add {R} or {W}.) +Elegant Parlor enters the battlefield tapped. +When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RW + Land — Mountain Plains + Land + 0 + + MKM~ + 1 + 0 + + + Etrata, Deadly Fugitive + Deathtouch +Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." +Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. + + BU + Legendary Creature — Vampire Assassin + Creature + 3 + 1UB + 1/4 + + MKM~ + 2 + + + Etrata, Deadly Fugitive + Deathtouch +Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." +Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. + + BU + Legendary Creature — Vampire Assassin + Creature + 3 + 1UB + 1/4 + + MKM~ + 2 + + + Etrata, Deadly Fugitive + Deathtouch +Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." +Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library. + + BU + Legendary Creature — Vampire Assassin + Creature + 3 + 1UB + 1/4 + + MKM~ + 2 + + + Expose the Culprit + Choose one or both — +• Turn target face-down creature face up. +• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) + + R + Instant + Instant + 2 + 1R + + MKM~ + 3 + + + Expose the Culprit + Choose one or both — +• Turn target face-down creature face up. +• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) + + R + Instant + Instant + 2 + 1R + + MKM~ + 3 + + + Extract a Confession + As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) +Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control. + + B + Sorcery + Sorcery + 2 + 1B + + MKM~ + 3 + Fanatical Strength Target creature gets +3/+3 and gains trample until end of turn. @@ -1071,6 +1826,19 @@ Draw two cards. MKM~ 3 + + Felonious Rage + Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token. + + R + Instant + Instant + 1 + R + + MKM~ + 3 + Forest ({T}: Add {G}.) @@ -1082,6 +1850,34 @@ Draw two cards. MKM~ 0 + + Gadget Technician + When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. +Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + RU + Creature — Goblin Artificer + Creature + 4 + 2UR + 3/2 + + MKM~ + 2 + + + Galvanize + Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead. + + R + Instant + Instant + 2 + 1R + + MKM~ + 3 + Gleaming Geardrake Flying @@ -1130,6 +1926,64 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.MKM~ 2 + + Hedge Maze + ({T}: Add {G} or {U}.) +Hedge Maze enters the battlefield tapped. +When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GU + Land — Forest Island + Land + 0 + + MKM~ + 1 + 0 + + + Hedge Maze + ({T}: Add {G} or {U}.) +Hedge Maze enters the battlefield tapped. +When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GU + Land — Forest Island + Land + 0 + + MKM~ + 1 + 0 + + + Homicide Investigator + Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + B + Creature — Human Detective + Creature + 2 + 1B + 2/2 + + MKM~ + 2 + + + Homicide Investigator + Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + B + Creature — Human Detective + Creature + 2 + 1B + 2/2 + + MKM~ + 2 + Hotshot Investigators When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") @@ -1155,6 +2009,280 @@ Whenever you sacrifice an artifact, put a +1/+1 counter on Gleaming Geardrake.MKM~ 0 + + It Doesn't Add Up + Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.) + + B + Instant + Instant + 5 + 3BB + + MKM~ + 3 + + + It Doesn't Add Up + Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.) + + B + Instant + Instant + 5 + 3BB + + MKM~ + 3 + + + Izoni, Center of the Web + Menace +Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. +Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. + + BG + Legendary Creature — Elf Detective + Creature + 6 + 4BG + 5/4 + + MKM~ + 2 + + + Izoni, Center of the Web + Menace +Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. +Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. + + BG + Legendary Creature — Elf Detective + Creature + 6 + 4BG + 5/4 + + MKM~ + 2 + + + Judith, Carnage Connoisseur + Whenever you cast an instant or sorcery spell, choose one — +• That spell gains deathtouch and lifelink. +• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." + + BR + Legendary Creature — Human Shaman + Creature + 5 + 3BR + 3/4 + + MKM~ + 2 + + + Judith, Carnage Connoisseur + Whenever you cast an instant or sorcery spell, choose one — +• That spell gains deathtouch and lifelink. +• Create a 2/2 red Imp creature token with "When this creature dies, it deals 2 damage to each opponent." + + BR + Legendary Creature — Human Shaman + Creature + 5 + 3BR + 3/4 + + MKM~ + 2 + + + Kaya, Spirits' Justice + Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. ++2: Surveil 2, then exile a card from a graveyard. ++1: Create a 1/1 white and black Spirit creature token with flying. +−2: Exile target creature you control. For each other player, exile up to one target creature that player controls. + + BW + Legendary Planeswalker — Kaya + Planeswalker + 4 + 2WB + 3 + + MKM~ + 1 + + + Kaya, Spirits' Justice + Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. ++2: Surveil 2, then exile a card from a graveyard. ++1: Create a 1/1 white and black Spirit creature token with flying. +−2: Exile target creature you control. For each other player, exile up to one target creature that player controls. + + BW + Legendary Planeswalker — Kaya + Planeswalker + 4 + 2WB + 3 + + MKM~ + 1 + + + Kellan, Inquisitive Prodigy // Tail the Suspect + + + GU + Legendary Creature — Human Faerie Detective // Sorcery — Adventure + Creature + 4 + 2GU // GU + 3/4 + + MKM~ + 3 + + + Kellan, Inquisitive Prodigy // Tail the Suspect + + + GU + Legendary Creature — Human Faerie Detective // Sorcery — Adventure + Creature + 4 + 2GU // GU + 3/4 + + MKM~ + 3 + + + Knife + As long as it's your turn, equipped creature gets +1/+0 and has first strike. +{2}, Sacrifice Knife: Draw a card. +Equip {2} + + R + Artifact — Clue Equipment + Artifact + 1 + R + + MKM~ + 1 + + + Kraul Whipcracker + Reach +When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. + + BG + Creature — Insect Assassin + Creature + 2 + BG + 3/2 + + MKM~ + 2 + + + Kraul Whipcracker + Reach +When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. + + BG + Creature — Insect Assassin + Creature + 2 + BG + 3/2 + + MKM~ + 2 + + + Kraul Whipcracker + Reach +When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls. + + BG + Creature — Insect Assassin + Creature + 2 + BG + 3/2 + + MKM~ + 2 + + + Krenko, Baron of Tin Street + Haste +{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. +Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. + + R + Legendary Creature — Goblin + Creature + 3 + 2R + 3/3 + + MKM~ + 2 + + + Krenko, Baron of Tin Street + Haste +{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control. +Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn. + + R + Legendary Creature — Goblin + Creature + 3 + 2R + 3/3 + + MKM~ + 2 + + + Kylox, Visionary Inventor + Menace, ward {2}, haste +Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. + + RU + Legendary Creature — Viashino Artificer + Creature + 7 + 5UR + 4/4 + + MKM~ + 2 + + + Kylox, Visionary Inventor + Menace, ward {2}, haste +Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. + + RU + Legendary Creature — Viashino Artificer + Creature + 7 + 5UR + 4/4 + + MKM~ + 2 + Lead Pipe Equipped creature gets +2/+0. @@ -1197,6 +2325,79 @@ Equip {2} MKM~ 3 + + Long Goodbye + This spell can't be countered. (This includes by the ward ability.) +Destroy target creature or planeswalker with mana value 3 or less. + + B + Instant + Instant + 2 + 1B + + MKM~ + 3 + + + Long Goodbye + This spell can't be countered. (This includes by the ward ability.) +Destroy target creature or planeswalker with mana value 3 or less. + + B + Instant + Instant + 2 + 1B + + MKM~ + 3 + + + Loxodon Eavesdropper + When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") +Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. + + G + Creature — Elephant Detective + Creature + 4 + 3G + 3/3 + + MKM~ + 2 + + + Lush Portico + ({T}: Add {G} or {W}.) +Lush Portico enters the battlefield tapped. +When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GW + Land — Forest Plains + Land + 0 + + MKM~ + 1 + 0 + + + Lush Portico + ({T}: Add {G} or {W}.) +Lush Portico enters the battlefield tapped. +When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + GW + Land — Forest Plains + Land + 0 + + MKM~ + 1 + 0 + Magnifying Glass {T}: Add {C}. @@ -1207,9 +2408,71 @@ Equip {2} 3 3 - MKM~ + MKM~ 1 + + Marketwatch Phantom + Whenever another creature with power 2 or less enters the battlefield under your control, Marketwatch Phantom gains flying until end of turn. + + W + Creature — Spirit Detective + Creature + 2 + 1W + 2/2 + + MKM~ + 2 + + + Massacre Girl, Known Killer + Menace +Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. + + B + Legendary Creature — Human Assassin + Creature + 4 + 2BB + 4/4 + + MKM~ + 2 + + + Massacre Girl, Known Killer + Menace +Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. + + B + Legendary Creature — Human Assassin + Creature + 4 + 2BB + 4/4 + + MKM~ + 2 + + + Massacre Girl, Known Killer + Menace +Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) +Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card. + + B + Legendary Creature — Human Assassin + Creature + 4 + 2BB + 4/4 + + MKM~ + 2 + Meddling Youths Haste @@ -1240,6 +2503,51 @@ Whenever you attack with three or more creatures, investigate. (Create a Clue to MKM~ 2 + + Melek, Reforged Researcher + Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard. +The first instant or sorcery spell you cast each turn costs {3} less to cast. + + RU + Legendary Creature — Weird Detective + Creature + 5 + 3UR + */* + + MKM~ + 2 + + + Meticulous Archive + ({T}: Add {W} or {U}.) +Meticulous Archive enters the battlefield tapped. +When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + UW + Land — Plains Island + Land + 0 + + MKM~ + 1 + 0 + + + Meticulous Archive + ({T}: Add {W} or {U}.) +Meticulous Archive enters the battlefield tapped. +When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + UW + Land — Plains Island + Land + 0 + + MKM~ + 1 + 0 + Mountain ({T}: Add {R}.) @@ -1251,6 +2559,74 @@ Whenever you attack with three or more creatures, investigate. (Create a Clue to MKM~ 0 + + Nightdrinker Moroii + Flying +When Nightdrinker Moroii enters the battlefield, you lose 3 life. +Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) + + B + Creature — Vampire + Creature + 4 + 3B + 4/2 + + MKM~ + 2 + + + No More Lies + Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. + + UW + Instant + Instant + 2 + WU + + MKM~ + 3 + + + No More Lies + Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. + + UW + Instant + Instant + 2 + WU + + MKM~ + 3 + + + No Witnesses + Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Sorcery + Sorcery + 4 + 2WW + + MKM~ + 3 + + + No Witnesses + Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + W + Sorcery + Sorcery + 4 + 2WW + + MKM~ + 3 + Not on My Watch Exile target attacking creature. @@ -1316,6 +2692,20 @@ Tap up to two target creatures and put a stun counter on each of them. Investiga MKM~ 0 + + Public Thoroughfare + Public Thoroughfare enters the battlefield tapped. +When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an untapped artifact or land you control. +{T}: Add one mana of any color. + + Land + Land + 0 + + MKM~ + 1 + 0 + Rakdos, Patron of Chaos Flying, trample @@ -1376,6 +2766,123 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no MKM~ 2 + + Raucous Theater + ({T}: Add {B} or {R}.) +Raucous Theater enters the battlefield tapped. +When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BR + Land — Swamp Mountain + Land + 0 + + MKM~ + 1 + 0 + + + Raucous Theater + ({T}: Add {B} or {R}.) +Raucous Theater enters the battlefield tapped. +When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BR + Land — Swamp Mountain + Land + 0 + + MKM~ + 1 + 0 + + + Sanitation Automaton + When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + Artifact Creature — Construct + Creature + 2 + 2/1 + + MKM~ + 2 + + + Scene of the Crime + Scene of the Crime enters the battlefield tapped. +{T}: Add {C}. +{T}, Tap an untapped creature you control: Add one mana of any color. +{2}, Sacrifice Scene of the Crime: Draw a card. + + Artifact Land — Clue + Land + 0 + + MKM~ + 1 + 0 + + + Shadowy Backstreet + ({T}: Add {W} or {B}.) +Shadowy Backstreet enters the battlefield tapped. +When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BW + Land — Plains Swamp + Land + 0 + + MKM~ + 1 + 0 + + + Shadowy Backstreet + ({T}: Add {W} or {B}.) +Shadowy Backstreet enters the battlefield tapped. +When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BW + Land — Plains Swamp + Land + 0 + + MKM~ + 1 + 0 + + + Sharp-Eyed Rookie + Vigilance +Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + G + Creature — Human Detective + Creature + 2 + 1G + 2/2 + + MKM~ + 2 + + + Sharp-Eyed Rookie + Vigilance +Whenever a creature enters the battlefield under your control, if its power is greater than Sharp-Eyed Rookie's power or its toughness is greater than Sharp-Eyed Rookie's toughness, put a +1/+1 counter on Sharp-Eyed Rookie and investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") + + G + Creature — Human Detective + Creature + 2 + 1G + 2/2 + + MKM~ + 2 + Shock Shock deals 2 damage to any target. @@ -1389,6 +2896,21 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no MKM~ 3 + + Sumala Sentry + Reach +Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. + + GW + Creature — Elf Archer + Creature + 2 + GW + 1/3 + + MKM~ + 2 + Swamp ({T}: Add {B}.) @@ -1400,6 +2922,132 @@ At the beginning of your end step, target opponent may sacrifice two nonland, no MKM~ 0 + + Teysa, Opulent Oligarch + Deathtouch +At the beginning of your end step, investigate for each opponent who lost life this turn. +Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/3 + + MKM~ + 2 + + + Teysa, Opulent Oligarch + Deathtouch +At the beginning of your end step, investigate for each opponent who lost life this turn. +Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/3 + + MKM~ + 2 + + + Teysa, Opulent Oligarch + Deathtouch +At the beginning of your end step, investigate for each opponent who lost life this turn. +Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/3 + + MKM~ + 2 + + + Thundering Falls + ({T}: Add {U} or {R}.) +Thundering Falls enters the battlefield tapped. +When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RU + Land — Island Mountain + Land + 0 + + MKM~ + 1 + 0 + + + Thundering Falls + ({T}: Add {U} or {R}.) +Thundering Falls enters the battlefield tapped. +When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + RU + Land — Island Mountain + Land + 0 + + MKM~ + 1 + 0 + + + Tolsimir, Midnight's Light + Lifelink +When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. +Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. + + GW + Legendary Creature — Elf Scout + Creature + 5 + 2GWW + 3/2 + + MKM~ + 2 + + + Tolsimir, Midnight's Light + Lifelink +When Tolsimir, Midnight's Light enters the battlefield, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. +Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able. + + GW + Legendary Creature — Elf Scout + Creature + 5 + 2GWW + 3/2 + + MKM~ + 2 + + + Tomik, Wielder of Law + Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.) +Flying, vigilance +Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. + + BW + Legendary Creature — Human Advisor + Creature + 3 + 1WB + 2/4 + + MKM~ + 2 + Topiary Panther Trample @@ -1415,6 +3063,189 @@ Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a b MKM~ 2 + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM~ + 2 + + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM~ + 2 + + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM~ + 2 + + + Trostani, Three Whispers + {1}{G}: Target creature gains deathtouch until end of turn. +{G/W}: Target creature gains vigilance until end of turn. +{2}{W}: Target creature gains double strike until end of turn. + + GW + Legendary Creature — Dryad + Creature + 3 + GG/WW + 4/4 + + MKM~ + 2 + + + Undercity Sewers + ({T}: Add {U} or {B}.) +Undercity Sewers enters the battlefield tapped. +When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Land — Island Swamp + Land + 0 + + MKM~ + 1 + 0 + + + Undercity Sewers + ({T}: Add {U} or {B}.) +Undercity Sewers enters the battlefield tapped. +When Undercity Sewers enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BU + Land — Island Swamp + Land + 0 + + MKM~ + 1 + 0 + + + Underground Mortuary + ({T}: Add {B} or {G}.) +Underground Mortuary enters the battlefield tapped. +When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BG + Land — Swamp Forest + Land + 0 + + MKM~ + 1 + 0 + + + Underground Mortuary + ({T}: Add {B} or {G}.) +Underground Mortuary enters the battlefield tapped. +When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) + + BG + Land — Swamp Forest + Land + 0 + + MKM~ + 1 + 0 + + + Vitu-Ghazi Inspector + As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) +Reach +When Vitu-Ghazi Inspector enters the battlefield, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life. + + G + Creature — Elf Detective + Creature + 2 + 1G + 1/3 + + MKM~ + 2 + + + Voja, Jaws of the Conclave + Vigilance, trample, ward {3} +Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. + + GRW + Legendary Creature — Wolf + Creature + 5 + 2RGW + 5/5 + + MKM~ + 2 + + + Warleader's Call + Creatures you control get +1/+1. +Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. + + RW + Enchantment + Enchantment + 3 + 1RW + + MKM~ + 1 + + + Warleader's Call + Creatures you control get +1/+1. +Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent. + + RW + Enchantment + Enchantment + 3 + 1RW + + MKM~ + 1 + Wojek Investigator Flying, vigilance