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- Cockatrice/Magic-Spoiler
- 2024-12-06 08:17:18 (UTC)
- https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIO.xml
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-
-
-
- PIO
- Pioneer Masters (Spoiler)
- Masters
- 2024-12-10
-
-
-
-
- Abhorrent Overlord
- Flying
-When Abhorrent Overlord enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
-At the beginning of your upkeep, sacrifice a creature.
-
- B
- Creature — Demon
- Creature
- 7
- 5BB
- 6/6
-
- PIO
- 2
-
-
- Aetherling
- {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
-{U}: Aetherling can't be blocked this turn.
-{1}: Aetherling gets +1/-1 until end of turn.
-{1}: Aetherling gets -1/+1 until end of turn.
-
- U
- Creature — Shapeshifter
- Creature
- 6
- 4UU
- 4/5
-
- PIO
- 2
-
-
- Ajani Steadfast
- +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
-−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
-−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
-
- W
- Legendary Planeswalker — Ajani
- Planeswalker
- 4
- 3W
- 4
-
- PIO
- 1
-
-
- Ajani, Mentor of Heroes
- +1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
-+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-−8: You gain 100 life.
-
- GW
- Legendary Planeswalker — Ajani
- Planeswalker
- 5
- 3GW
- 4
-
- PIO
- 1
-
-
- Akoum Warrior // Akoum Teeth
-
-
- Creature — Minotaur Warrior // Land
- Creature
- 6
-
- PIO
- 0
-
-
- Akroan Crusader
- Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)
-
- R
- Creature — Human Soldier
- Creature
- 1
- R
- 1/1
-
- PIO
- 2
-
-
- Alive
- Create a 3/3 green Centaur creature token.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GW
- Sorcery
- Sorcery
- 5
- 3G
-
- PIO
- 3
-
-
- Well
- You gain 2 life for each creature you control.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GW
- Sorcery
- Sorcery
- 5
- W
-
- PIO
- 3
-
-
- Alpha Authority
- Enchant creature
-Enchanted creature has hexproof and can't be blocked by more than one creature.
-
- G
- Enchantment — Aura
- Enchantment
- 2
- 1G
-
- PIO
- 1
-
-
- Anax and Cymede
- First strike, vigilance
-Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
-
- RW
- Legendary Creature — Human Soldier
- Creature
- 3
- 1RW
- 3/2
-
- PIO
- 2
-
-
- Anchor to the Aether
- Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
-
- U
- Sorcery
- Sorcery
- 3
- 2U
-
- PIO
- 3
-
-
- Aqueous Form
- Enchant creature
-Enchanted creature can't be blocked.
-Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
-
- U
- Enchantment — Aura
- Enchantment
- 1
- U
-
- PIO
- 1
-
-
- Archaeomancer
- When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.
-
- U
- Creature — Human Wizard
- Creature
- 4
- 2UU
- 1/2
-
- PIO
- 2
-
-
- Archangel of Thune
- Flying
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Whenever you gain life, put a +1/+1 counter on each creature you control.
-
- W
- Creature — Angel
- Creature
- 5
- 3WW
- 3/4
-
- PIO
- 2
-
-
- Archway Angel
- Flying
-When this creature enters, you gain 2 life for each Gate you control.
-
- W
- Creature — Angel
- Creature
- 6
- 5W
- 3/4
-
- PIO
- 2
-
-
- Ardenvale Tactician // Dizzying Swoop
-
-
- W
- Creature — Human Knight // Instant — Adventure
- Creature
- 3
- 1WW // 1W
- 2/3
-
- PIO
- 3
-
-
- Armed
- Target creature gets +1/+1 and gains double strike until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GR
- Sorcery
- Sorcery
- 6
- 1R
-
- PIO
- 3
-
-
- Dangerous
- All creatures able to block target creature this turn do so.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GR
- Sorcery
- Sorcery
- 6
- 3G
-
- PIO
- 3
-
-
- Artful Maneuver
- Target creature gets +2/+2 until end of turn.
-Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO
- 3
-
-
- Artisan of Forms
- Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.
-
- U
- Creature — Human Wizard
- Creature
- 2
- 1U
- 1/1
-
- PIO
- 2
-
-
- Ash Zealot
- First strike, haste
-Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
-
- R
- Creature — Human Warrior
- Creature
- 2
- RR
- 2/2
-
- PIO
- 2
-
-
- Ashen Rider
- Flying
-When Ashen Rider enters or dies, exile target permanent.
-
- BW
- Creature — Archon
- Creature
- 8
- 4WWBB
- 5/5
-
- PIO
- 2
-
-
- Ashiok, Nightmare Weaver
- +2: Exile the top three cards of target opponent's library.
-−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
-−10: Exile all cards from all opponents' hands and graveyards.
-
- BU
- Legendary Planeswalker — Ashiok
- Planeswalker
- 3
- 1UB
- 3
-
- PIO
- 1
-
-
- Aspect of Hydra
- Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Instant
- Instant
- 1
- G
-
- PIO
- 3
-
-
- Assemble the Legion
- At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
-
- RW
- Enchantment
- Enchantment
- 5
- 3RW
-
- PIO
- 1
-
-
- Athreos, God of Passage
- Indestructible
-As long as your devotion to white and black is less than seven, Athreos isn't a creature.
-Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
-
- BW
- Legendary Enchantment Creature — God
- Creature
- 3
- 1WB
- 5/4
-
- PIO
- 2
-
-
- Audacity
- Enchant creature
-Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
-When Audacity is put into a graveyard from the battlefield, draw a card.
-
- G
- Enchantment — Aura
- Enchantment
- 1
- G
-
- PIO
- 1
-
-
- Aurelia's Fury
- Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
-
- RW
- Instant
- Instant
- 2
- XRW
-
- PIO
- 3
-
-
- Avatar of the Resolute
- Reach, trample
-Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
-
- G
- Creature — Avatar
- Creature
- 2
- GG
- 3/2
-
- PIO
- 2
-
-
- Azorius Charm
- Choose one —
-• Creatures you control gain lifelink until end of turn.
-• Draw a card.
-• Put target attacking or blocking creature on top of its owner's library.
-
- UW
- Instant
- Instant
- 2
- WU
-
- PIO
- 3
-
-
- Azorius Guildgate
- This land enters tapped.
-{T}: Add {W} or {U}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Bala Ged Recovery // Bala Ged Sanctuary
-
-
- Sorcery // Land
- Land
- 3
-
- PIO
- 0
-
-
- Baleful Eidolon
- Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
-Enchanted creature gets +1/+1 and has deathtouch.
-
- B
- Enchantment Creature — Spirit
- Creature
- 2
- 1B
- 1/1
-
- PIO
- 2
-
-
- Bane of Bala Ged
- Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
-
- Creature — Eldrazi
- Creature
- 7
- 7
- 7/5
-
- PIO
- 2
-
-
- Basilica Screecher
- Flying
-Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
-
- B
- Creature — Bat
- Creature
- 2
- 1B
- 1/2
-
- PIO
- 2
-
-
- Bassara Tower Archer
- Hexproof, reach
-
- G
- Creature — Human Archer
- Creature
- 2
- GG
- 2/1
-
- PIO
- 2
-
-
- Behold the Beyond
- Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
-
- B
- Sorcery
- Sorcery
- 7
- 5BB
-
- PIO
- 3
-
-
- Bident of Thassa
- Whenever a creature you control deals combat damage to a player, you may draw a card.
-{1}{U}, {T}: Creatures your opponents control attack this turn if able.
-
- U
- Legendary Enchantment Artifact
- Artifact
- 4
- 2UU
-
- PIO
- 1
-
-
- Bile Blight
- Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
-
- B
- Instant
- Instant
- 2
- BB
-
- PIO
- 3
-
-
- Blackbloom Rogue // Blackbloom Bog
-
-
- Creature — Human Rogue // Land
- Creature
- 3
-
- PIO
- 0
-
-
- Blood Baron of Vizkopa
- Lifelink, protection from white and from black
-As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
-
- BW
- Creature — Vampire
- Creature
- 5
- 3WB
- 4/4
-
- PIO
- 2
-
-
- Blood Scrivener
- If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
-
- B
- Creature — Zombie Wizard
- Creature
- 2
- 1B
- 2/1
-
- PIO
- 2
-
-
- Bloodfire Enforcers
- Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
-
- R
- Creature — Human Monk
- Creature
- 4
- 3R
- 5/2
-
- PIO
- 2
-
-
- Bloodtithe Harvester
- When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
-{T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
-
- BR
- Creature — Vampire
- Creature
- 2
- BR
- 3/2
-
- PIO
- 2
-
-
- Boon Satyr
- Flash
-Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Enchanted creature gets +4/+2.
-
- G
- Enchantment Creature — Satyr
- Creature
- 3
- 1GG
- 4/2
-
- PIO
- 2
-
-
- Boros Guildgate
- This land enters tapped.
-{T}: Add {R} or {W}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Boros Reckoner
- Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
-{R/W}: Boros Reckoner gains first strike until end of turn.
-
- RW
- Creature — Minotaur Wizard
- Creature
- 3
- R/WR/WR/W
- 3/3
-
- PIO
- 2
-
-
- Boulder Salvo
- Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
-Boulder Salvo deals 4 damage to target creature.
-
- R
- Sorcery
- Sorcery
- 5
- 4R
-
- PIO
- 3
-
-
- Boundary Lands Ranger
- At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
-
- R
- Creature — Human Ranger
- Creature
- 2
- 1R
- 2/2
-
- PIO
- 2
-
-
- Bounding Krasis
- Flash (You may cast this spell any time you could cast an instant.)
-When Bounding Krasis enters, you may tap or untap target creature.
-
- GU
- Creature — Fish Lizard
- Creature
- 3
- 1GU
- 3/3
-
- PIO
- 2
-
-
- Brineborn Cutthroat
- Flash (You may cast this spell any time you could cast an instant.)
-Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
-
- U
- Creature — Merfolk Pirate
- Creature
- 2
- 1U
- 2/1
-
- PIO
- 2
-
-
- Bring to Light
- Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
-
- GU
- Sorcery
- Sorcery
- 5
- 3GU
-
- PIO
- 3
-
-
- Brood Monitor
- Devoid (This card has no color.)
-When Brood Monitor enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
-
- Creature — Eldrazi Drone
- Creature
- 6
- 4GG
- 3/3
-
- PIO
- 2
-
-
- Burning Anger
- Enchant creature
-Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
-
- R
- Enchantment — Aura
- Enchantment
- 5
- 4R
-
- PIO
- 1
-
-
- Call the Gatewatch
- Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
-
- W
- Sorcery
- Sorcery
- 3
- 2W
-
- PIO
- 3
-
-
- Cartel Aristocrat
- Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
-
- BW
- Creature — Human Advisor
- Creature
- 2
- WB
- 2/2
-
- PIO
- 2
-
-
- Catacomb Sifter
- Devoid (This card has no color.)
-When Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
-Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
-
- Creature — Eldrazi Drone
- Creature
- 3
- 1BG
- 2/3
-
- PIO
- 2
-
-
- Cavern Lampad
- Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
-Enchanted creature gets +2/+2 and has intimidate.
-
- B
- Enchantment Creature — Nymph
- Creature
- 4
- 3B
- 2/2
-
- PIO
- 2
-
-
- Celestial Archon
- Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flying, first strike
-Enchanted creature gets +4/+4 and has flying and first strike.
-
- W
- Enchantment Creature — Archon
- Creature
- 5
- 3WW
- 4/4
-
- PIO
- 2
-
-
- Chained to the Rocks
- Enchant Mountain you control
-When Chained to the Rocks enters, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)
-
- W
- Enchantment — Aura
- Enchantment
- 1
- W
-
- PIO
- 1
-
-
- Chandra, Flamecaller
- +1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
-0: Discard all the cards in your hand, then draw that many cards plus one.
-−X: Chandra, Flamecaller deals X damage to each creature.
-
- R
- Legendary Planeswalker — Chandra
- Planeswalker
- 6
- 4RR
- 4
-
- PIO
- 1
-
-
- Chasm Skulker
- Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
-When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
-
- U
- Creature — Squid Horror
- Creature
- 3
- 2U
- 1/1
-
- PIO
- 2
-
-
- Chromanticore
- Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flying, first strike, vigilance, trample, lifelink
-Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
-
- BGRUW
- Enchantment Creature — Manticore
- Creature
- 5
- WUBRG
- 4/4
-
- PIO
- 2
-
-
- Clear Shot
- Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
-
- G
- Instant
- Instant
- 3
- 2G
-
- PIO
- 3
-
-
- Cloudfin Raptor
- Flying
-Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
-
- U
- Creature — Bird Mutant
- Creature
- 1
- U
- 0/1
-
- PIO
- 2
-
-
- Clutch of Currents
- Return target creature to its owner's hand.
-Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- U
- Sorcery
- Sorcery
- 1
- U
-
- PIO
- 3
-
-
- Commune with the Gods
- Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO
- 3
-
-
- Compulsory Rest
- Enchant creature
-Enchanted creature can't attack or block.
-Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
-
- W
- Enchantment — Aura
- Enchantment
- 2
- 1W
-
- PIO
- 1
-
-
- Conclave Naturalists
- When Conclave Naturalists enters, you may destroy target artifact or enchantment.
-
- G
- Creature — Dryad
- Creature
- 5
- 4G
- 4/4
-
- PIO
- 2
-
-
- Consider
- Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
-Draw a card.
-
- U
- Instant
- Instant
- 1
- U
-
- PIO
- 3
-
-
- Coordinated Assault
- Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
-
- R
- Instant
- Instant
- 1
- R
-
- PIO
- 3
-
-
- Counterflux
- This spell can't be countered.
-Counter target spell you don't control.
-Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
-
- RU
- Instant
- Instant
- 3
- UUR
-
- PIO
- 3
-
-
- Courier's Briefcase
- When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token.
-{T}, Sacrifice Courier's Briefcase: Add one mana of any color.
-{W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.
-
- G
- Artifact — Treasure
- Artifact
- 2
- 1G
-
- PIO
- 1
-
-
- Crackdown Construct
- Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
-
- Artifact Creature — Construct
- Creature
- 4
- 4
- 2/2
-
- PIO
- 2
-
-
- Cruel Revival
- Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
-
- B
- Instant
- Instant
- 5
- 4B
-
- PIO
- 3
-
-
- Crumble to Dust
- Devoid (This card has no color.)
-Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.
-
- Sorcery
- Sorcery
- 4
- 3R
-
- PIO
- 3
-
-
- Crush of Tentacles
- Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
-Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
-
- U
- Sorcery
- Sorcery
- 6
- 4UU
-
- PIO
- 3
-
-
- Crypt Incursion
- Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
-
- B
- Instant
- Instant
- 3
- 2B
-
- PIO
- 3
-
-
- Dark Betrayal
- Destroy target black creature.
-
- B
- Instant
- Instant
- 1
- B
-
- PIO
- 3
-
-
- Dark Deal
- Each player discards all the cards in their hand, then draws that many cards minus one.
-
- B
- Sorcery
- Sorcery
- 3
- 2B
-
- PIO
- 3
-
-
- Dark Petition
- Search your library for a card, put that card into your hand, then shuffle.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
-
- B
- Sorcery
- Sorcery
- 5
- 3BB
-
- PIO
- 3
-
-
- Darksteel Ingot
- Indestructible (Effects that say "destroy" don't destroy this artifact.)
-{T}: Add one mana of any color.
-
- Artifact
- Artifact
- 3
- 3
-
- PIO
- 1
-
-
- Day's Undoing
- Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
-
- U
- Sorcery
- Sorcery
- 3
- 2U
-
- PIO
- 3
-
-
- Destructive Revelry
- Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
-
- GR
- Instant
- Instant
- 2
- RG
-
- PIO
- 3
-
-
- Devour Flesh
- Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
-
- B
- Instant
- Instant
- 2
- 1B
-
- PIO
- 3
-
-
- Dictate of Erebos
- Flash
-Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
-
- B
- Enchantment
- Enchantment
- 5
- 3BB
-
- PIO
- 1
-
-
- Dictate of Heliod
- Flash
-Creatures you control get +2/+2.
-
- W
- Enchantment
- Enchantment
- 5
- 3WW
-
- PIO
- 1
-
-
- Dimir Guildgate
- This land enters tapped.
-{T}: Add {U} or {B}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Dinrova Horror
- When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card.
-
- BU
- Creature — Horror
- Creature
- 6
- 4UB
- 4/4
-
- PIO
- 2
-
-
- Disciple of Phenax
- When Disciple of Phenax enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
-
- B
- Creature — Human Cleric
- Creature
- 4
- 2BB
- 1/3
-
- PIO
- 2
-
-
- District Guide
- When District Guide enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
-
- G
- Creature — Elf Scout
- Creature
- 3
- 2G
- 2/2
-
- PIO
- 2
-
-
- Domri Rade
- +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-−2: Target creature you control fights another target creature.
-−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
-
- GR
- Legendary Planeswalker — Domri
- Planeswalker
- 3
- 1RG
- 3
-
- PIO
- 1
-
-
- Down
- Target player discards two cards.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BG
- Sorcery
- Sorcery
- 7
- 3B
-
- PIO
- 3
-
-
- Dirty
- Return target card from your graveyard to your hand.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BG
- Sorcery
- Sorcery
- 7
- 2G
-
- PIO
- 3
-
-
- Draconic Roar
- As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
-Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
-
- R
- Instant
- Instant
- 2
- 1R
-
- PIO
- 3
-
-
- Dragon Mantle
- Enchant creature
-When Dragon Mantle enters, draw a card.
-Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
-
- R
- Enchantment — Aura
- Enchantment
- 1
- R
-
- PIO
- 1
-
-
- Dragon-Style Twins
- Double strike
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-
- R
- Creature — Human Monk
- Creature
- 5
- 3RR
- 3/3
-
- PIO
- 2
-
-
- Dragonlord Atarka
- Flying, trample
-When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
-
- GR
- Legendary Creature — Elder Dragon
- Creature
- 7
- 5RG
- 8/8
-
- PIO
- 2
-
-
- Dragonlord Dromoka
- This spell can't be countered.
-Flying, lifelink
-Your opponents can't cast spells during your turn.
-
- GW
- Legendary Creature — Elder Dragon
- Creature
- 6
- 4GW
- 5/7
-
- PIO
- 2
-
-
- Dragonlord Kolaghan
- Flying, haste
-Other creatures you control have haste.
-Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
-
- BR
- Legendary Creature — Elder Dragon
- Creature
- 6
- 4BR
- 6/5
-
- PIO
- 2
-
-
- Dragonlord Ojutai
- Flying
-Dragonlord Ojutai has hexproof as long as it's untapped.
-Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
-
- UW
- Legendary Creature — Elder Dragon
- Creature
- 5
- 3WU
- 5/4
-
- PIO
- 2
-
-
- Dragonlord Silumgar
- Flying, deathtouch
-When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
-
- BU
- Legendary Creature — Elder Dragon
- Creature
- 6
- 4UB
- 3/5
-
- PIO
- 2
-
-
- Dramatic Reversal
- Untap all nonland permanents you control.
-
- U
- Instant
- Instant
- 2
- 1U
-
- PIO
- 3
-
-
- Dreadbore
- Destroy target creature or planeswalker.
-
- BR
- Sorcery
- Sorcery
- 2
- BR
-
- PIO
- 3
-
-
- Dreadhound
- When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.)
-Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
-
- B
- Creature — Demon Dog
- Creature
- 6
- 4BB
- 6/6
-
- PIO
- 2
-
-
- Dreg Mangler
- Haste
-Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
-
- BG
- Creature — Plant Zombie
- Creature
- 3
- 1BG
- 3/3
-
- PIO
- 2
-
-
- Eidolon of Rhetoric
- Each player can't cast more than one spell each turn.
-
- W
- Enchantment Creature — Spirit
- Creature
- 3
- 2W
- 1/4
-
- PIO
- 2
-
-
- Elspeth, Sun's Champion
- +1: Create three 1/1 white Soldier creature tokens.
-−3: Destroy all creatures with power 4 or greater.
-−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
-
- W
- Legendary Planeswalker — Elspeth
- Planeswalker
- 6
- 4WW
- 4
-
- PIO
- 1
-
-
- Enter the Infinite
- Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
-
- U
- Sorcery
- Sorcery
- 12
- 8UUUU
-
- PIO
- 3
-
-
- Ephara, God of the Polis
- Indestructible
-As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
-At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
-
- UW
- Legendary Enchantment Creature — God
- Creature
- 4
- 2WU
- 6/5
-
- PIO
- 2
-
-
- Epic Experiment
- Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
-
- RU
- Sorcery
- Sorcery
- 2
- XUR
-
- PIO
- 3
-
-
- Erebos, God of the Dead
- Indestructible
-As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
-Your opponents can't gain life.
-{1}{B}, Pay 2 life: Draw a card.
-
- B
- Legendary Enchantment Creature — God
- Creature
- 4
- 3B
- 5/7
-
- PIO
- 2
-
-
- Essence Scatter
- Counter target creature spell.
-
- U
- Instant
- Instant
- 2
- 1U
-
- PIO
- 3
-
-
- Evangel of Heliod
- When Evangel of Heliod enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
-
- W
- Creature — Human Cleric
- Creature
- 6
- 4WW
- 1/3
-
- PIO
- 2
-
-
- Evolving Wilds
- {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Expedite
- Target creature gains haste until end of turn.
-Draw a card.
-
- R
- Instant
- Instant
- 1
- R
-
- PIO
- 3
-
-
- Experiment One
- Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
-Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
-
- G
- Creature — Human Ooze
- Creature
- 1
- G
- 1/1
-
- PIO
- 2
-
-
- Exquisite Firecraft
- Exquisite Firecraft deals 4 damage to any target.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
-
- R
- Sorcery
- Sorcery
- 3
- 1RR
-
- PIO
- 3
-
-
- Extricator of Sin
- When Extricator of Sin enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
-Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
-
- W
- Creature — Human Cleric
- Creature
- 3
- 2W
- 0/3
-
- PIO
- 2
-
-
- Extricator of Flesh
- Eldrazi you control have vigilance.
-{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
-
- Creature — Eldrazi Horror
- Creature
- 3
- 3/5
-
- PIO
- 2
-
-
- Fall of the Hammer
- Target creature you control deals damage equal to its power to another target creature.
-
- R
- Instant
- Instant
- 2
- 1R
-
- PIO
- 3
-
-
- Fallaji Archaeologist
- When Fallaji Archaeologist enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)
-
- U
- Creature — Human Scout
- Creature
- 2
- 1U
- 0/3
-
- PIO
- 2
-
-
- Fanatic of Mogis
- When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
-
- R
- Creature — Minotaur Shaman
- Creature
- 4
- 3R
- 4/2
-
- PIO
- 2
-
-
- Far
- Return target creature to its owner's hand.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BU
- Instant
- Instant
- 5
- 1U
-
- PIO
- 3
-
-
- Away
- Target player sacrifices a creature of their choice.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BU
- Instant
- Instant
- 5
- 2B
-
- PIO
- 3
-
-
- Fell Stinger
- Deathtouch
-Exploit (When this creature enters, you may sacrifice a creature.)
-When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
-
- B
- Creature — Zombie Scorpion
- Creature
- 3
- 2B
- 3/2
-
- PIO
- 2
-
-
- Fiendslayer Paladin
- First strike (This creature deals combat damage before creatures without first strike.)
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Fiendslayer Paladin can't be the target of black or red spells your opponents control.
-
- W
- Creature — Human Knight
- Creature
- 3
- 1WW
- 2/2
-
- PIO
- 2
-
-
- Fight with Fire
- Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)
-Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
-
- R
- Sorcery
- Sorcery
- 3
- 2R
-
- PIO
- 3
-
-
- Fleecemane Lion
- {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
-As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
-
- GW
- Creature — Cat
- Creature
- 2
- GW
- 3/3
-
- PIO
- 2
-
-
- Flitterstep Eidolon
- Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flitterstep Eidolon can't be blocked.
-Enchanted creature gets +1/+1 and can't be blocked.
-
- U
- Enchantment Creature — Spirit
- Creature
- 2
- 1U
- 1/1
-
- PIO
- 2
-
-
- Fog
- Prevent all combat damage that would be dealt this turn.
-
- G
- Instant
- Instant
- 1
- G
-
- PIO
- 3
-
-
- Frostburn Weird
- {U/R}: Frostburn Weird gets +1/-1 until end of turn.
-
- RU
- Creature — Weird
- Creature
- 2
- U/RU/R
- 1/4
-
- PIO
- 2
-
-
- Furious Rise
- At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
-
- R
- Enchantment
- Enchantment
- 3
- 2R
-
- PIO
- 1
-
-
- Garruk, Apex Predator
- +1: Destroy another target planeswalker.
-+1: Create a 3/3 black Beast creature token with deathtouch.
-−3: Destroy target creature. You gain life equal to its toughness.
-−8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
-
- BG
- Legendary Planeswalker — Garruk
- Planeswalker
- 7
- 5BG
- 5
-
- PIO
- 1
-
-
- Garruk, Caller of Beasts
- +1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
-−3: You may put a green creature card from your hand onto the battlefield.
-−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
-
- G
- Legendary Planeswalker — Garruk
- Planeswalker
- 6
- 4GG
- 4
-
- PIO
- 1
-
-
- Gate Colossus
- This spell costs {1} less to cast for each Gate you control.
-This creature can't be blocked by creatures with power 2 or less.
-Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
-
- Artifact Creature — Construct
- Creature
- 8
- 8
- 8/8
-
- PIO
- 2
-
-
- Gatebreaker Ram
- Gatebreaker Ram gets +1/+1 for each Gate you control.
-As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
-
- G
- Creature — Sheep
- Creature
- 3
- 2G
- 2/2
-
- PIO
- 2
-
-
- Gates Ablaze
- Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
-
- R
- Sorcery
- Sorcery
- 3
- 2R
-
- PIO
- 3
-
-
- Gateway Plaza
- Gateway Plaza enters tapped.
-When Gateway Plaza enters, sacrifice it unless you pay {1}.
-{T}: Add one mana of any color.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Gather the Pack
- Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO
- 3
-
-
- Ghirapur Gearcrafter
- When Ghirapur Gearcrafter enters, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)
-
- R
- Creature — Human Artificer
- Creature
- 3
- 2R
- 2/1
-
- PIO
- 2
-
-
- Ghor-Clan Rampager
- Trample
-Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
-
- GR
- Creature — Beast
- Creature
- 4
- 2RG
- 4/4
-
- PIO
- 2
-
-
- Ghostblade Eidolon
- Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Double strike (This creature deals both first-strike and regular combat damage.)
-Enchanted creature gets +1/+1 and has double strike.
-
- W
- Enchantment Creature — Spirit
- Creature
- 3
- 2W
- 1/1
-
- PIO
- 2
-
-
- Gideon, Ally of Zendikar
- +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-0: Create a 2/2 white Knight Ally creature token.
-−4: You get an emblem with "Creatures you control get +1/+1."
-
- W
- Legendary Planeswalker — Gideon
- Planeswalker
- 4
- 2WW
- 4
-
- PIO
- 1
-
-
- Gift of Orzhova
- Enchant creature
-Enchanted creature gets +1/+1 and has flying and lifelink.
-
- BW
- Enchantment — Aura
- Enchantment
- 3
- 1W/BW/B
-
- PIO
- 1
-
-
- Give
- Put three +1/+1 counters on target creature.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GU
- Sorcery
- Sorcery
- 6
- 2G
-
- PIO
- 3
-
-
- Take
- Remove all +1/+1 counters from target creature you control. Draw that many cards.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GU
- Sorcery
- Sorcery
- 6
- 2U
-
- PIO
- 3
-
-
- Gladecover Scout
- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
-
- G
- Creature — Elf Scout
- Creature
- 1
- G
- 1/1
-
- PIO
- 2
-
-
- Gnarlback Rhino
- Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
-Whenever you cast a spell that targets this creature, draw a card.
-
- G
- Creature — Rhino
- Creature
- 4
- 2GG
- 4/4
-
- PIO
- 2
-
-
- Goblin Heelcutter
- Whenever Goblin Heelcutter attacks, target creature can't block this turn.
-Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
-
- R
- Creature — Goblin Berserker
- Creature
- 4
- 3R
- 3/2
-
- PIO
- 2
-
-
- Goblin Rabblemaster
- Other Goblin creatures you control attack each combat if able.
-At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
-Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
-
- R
- Creature — Goblin Warrior
- Creature
- 3
- 2R
- 2/2
-
- PIO
- 2
-
-
- Golgari Guildgate
- This land enters tapped.
-{T}: Add {B} or {G}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Goreclaw, Terror of Qal Sisma
- Creature spells you cast with power 4 or greater cost {2} less to cast.
-Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
-
- G
- Legendary Creature — Bear
- Creature
- 4
- 3G
- 4/3
-
- PIO
- 2
-
-
- Growing Ranks
- At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
-
- GW
- Enchantment
- Enchantment
- 4
- 2G/WG/W
-
- PIO
- 1
-
-
- Gruul Guildgate
- This land enters tapped.
-{T}: Add {R} or {G}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Guild Summit
- When Guild Summit enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
-Whenever a Gate you control enters, draw a card.
-
- U
- Enchantment
- Enchantment
- 3
- 2U
-
- PIO
- 1
-
-
- Gurmag Angler
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-
- B
- Creature — Zombie Fish
- Creature
- 7
- 6B
- 5/5
-
- PIO
- 2
-
-
- Gust of Wind
- This spell costs {2} less to cast if you control a creature with flying.
-Return target nonland permanent you don't control to its owner's hand.
-Draw a card.
-
- U
- Sorcery
- Sorcery
- 4
- 3U
-
- PIO
- 3
-
-
- Hallowed Moonlight
- Until end of turn, if a creature would enter and it wasn't cast, exile it instead.
-Draw a card.
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO
- 3
-
-
- Halo Scarab
- {2}, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
-
- Artifact Creature — Insect
- Creature
- 2
- 2
- 2/1
-
- PIO
- 2
-
-
- Haven of the Spirit Dragon
- {T}: Add {C}.
-{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
-{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Heart-Piercer Manticore
- When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.
-Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
-
- R
- Creature — Manticore
- Creature
- 4
- 2RR
- 4/3
-
- PIO
- 2
-
-
- Heliod's Pilgrim
- When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
-
- W
- Creature — Human Cleric
- Creature
- 3
- 2W
- 1/2
-
- PIO
- 2
-
-
- Heliod, God of the Sun
- Indestructible
-As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
-Other creatures you control have vigilance.
-{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
-
- W
- Legendary Enchantment Creature — God
- Creature
- 4
- 3W
- 5/6
-
- PIO
- 2
-
-
- Hero of Iroas
- Aura spells you cast cost {1} less to cast.
-Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
-
- W
- Creature — Human Soldier
- Creature
- 2
- 1W
- 2/2
-
- PIO
- 2
-
-
- Hero of Leina Tower
- Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.
-
- G
- Creature — Human Warrior
- Creature
- 1
- G
- 1/1
-
- PIO
- 2
-
-
- Hidden Strings
- You may tap or untap target permanent, then you may tap or untap another target permanent.
-Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
-
- U
- Sorcery
- Sorcery
- 2
- 1U
-
- PIO
- 3
-
-
- Hissing Quagmire
- Hissing Quagmire enters tapped.
-{T}: Add {B} or {G}.
-{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Honored Hydra
- Trample
-Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
-
- G
- Creature — Snake Hydra
- Creature
- 6
- 5G
- 6/6
-
- PIO
- 2
-
-
- Hopeful Eidolon
- Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Enchanted creature gets +1/+1 and has lifelink.
-
- W
- Enchantment Creature — Spirit
- Creature
- 1
- W
- 1/1
-
- PIO
- 2
-
-
- Hornet Nest
- Defender (This creature can't attack.)
-Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
-
- G
- Creature — Insect
- Creature
- 3
- 2G
- 0/2
-
- PIO
- 2
-
-
- Humble Defector
- {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.
-
- R
- Creature — Human Rogue
- Creature
- 2
- 1R
- 2/1
-
- PIO
- 2
-
-
- Hunter's Prowess
- Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
-
- G
- Sorcery
- Sorcery
- 5
- 4G
-
- PIO
- 3
-
-
- Hushwing Gryff
- Flash
-Flying
-Creatures entering don't cause abilities to trigger.
-
- W
- Creature — Hippogriff
- Creature
- 3
- 2W
- 2/1
-
- PIO
- 2
-
-
- Illness in the Ranks
- Creature tokens get -1/-1.
-
- B
- Enchantment
- Enchantment
- 1
- B
-
- PIO
- 1
-
-
- Illusory Angel
- Cast this spell only if you've cast another spell this turn.
-Flying
-
- U
- Creature — Angel Illusion
- Creature
- 3
- 2U
- 4/4
-
- PIO
- 2
-
-
- Imperious Oligarch
- Vigilance
-Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
-
- BW
- Creature — Human Cleric
- Creature
- 2
- WB
- 2/1
-
- PIO
- 2
-
-
- Imposing Sovereign
- Creatures your opponents control enter tapped.
-
- W
- Creature — Human Noble
- Creature
- 2
- 1W
- 2/1
-
- PIO
- 2
-
-
- Ingenious Skaab
- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-{U}: Ingenious Skaab gets +1/-1 until end of turn.
-
- U
- Creature — Zombie Horror
- Creature
- 3
- 2U
- 2/3
-
- PIO
- 2
-
-
- Iroas, God of Victory
- Indestructible
-As long as your devotion to red and white is less than seven, Iroas isn't a creature.
-Creatures you control have menace.
-Prevent all damage that would be dealt to attacking creatures you control.
-
- RW
- Legendary Enchantment Creature — God
- Creature
- 4
- 2RW
- 7/4
-
- PIO
- 2
-
-
- Izzet Guildgate
- This land enters tapped.
-{T}: Add {U} or {R}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Jace, Architect of Thought
- +1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
-
- U
- Legendary Planeswalker — Jace
- Planeswalker
- 4
- 2UU
- 4
-
- PIO
- 1
-
-
- Jace, Memory Adept
- +1: Draw a card. Target player mills a card.
-0: Target player mills ten cards.
-−7: Any number of target players each draw twenty cards.
-
- U
- Legendary Planeswalker — Jace
- Planeswalker
- 5
- 3UU
- 4
-
- PIO
- 1
-
-
- Jace, Vryn's Prodigy
- {T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
-
- U
- Legendary Creature — Human Wizard
- Creature
- 2
- 1U
- 0/2
-
- PIO
- 2
-
-
- Jace, Telepath Unbound
- +1: Up to one target creature gets -2/-0 until your next turn.
-−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
-−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
-
- U
- Legendary Planeswalker — Jace
- Planeswalker
- 2
- 5
-
- PIO
- 1
-
-
- Jarad's Orders
- Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
-
- BG
- Sorcery
- Sorcery
- 4
- 2BG
-
- PIO
- 3
-
-
- Jhessian Thief
- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-Whenever Jhessian Thief deals combat damage to a player, draw a card.
-
- U
- Creature — Human Rogue
- Creature
- 3
- 2U
- 1/3
-
- PIO
- 2
-
-
- Jwari Disruption // Jwari Ruins
-
-
- Instant // Land
- Land
- 2
-
- PIO
- 0
-
-
- Kabira Takedown // Kabira Plateau
-
-
- Instant // Land
- Land
- 2
-
- PIO
- 0
-
-
- Karametra, God of Harvests
- Indestructible
-As long as your devotion to green and white is less than seven, Karametra isn't a creature.
-Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
-
- GW
- Legendary Enchantment Creature — God
- Creature
- 5
- 3GW
- 6/7
-
- PIO
- 2
-
-
- Keening Apparition
- Sacrifice Keening Apparition: Destroy target enchantment.
-
- W
- Creature — Spirit
- Creature
- 2
- 1W
- 2/2
-
- PIO
- 2
-
-
- Keepsake Gorgon
- Deathtouch
-{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
-When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
-
- B
- Creature — Gorgon
- Creature
- 5
- 3BB
- 2/5
-
- PIO
- 2
-
-
- Keranos, God of Storms
- Indestructible
-As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
-Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
-
- RU
- Legendary Enchantment Creature — God
- Creature
- 5
- 3UR
- 6/5
-
- PIO
- 2
-
-
- Khalni Ambush // Khalni Territory
-
-
- Instant // Land
- Land
- 3
-
- PIO
- 0
-
-
- Kiora's Follower
- {T}: Untap another target permanent.
-
- GU
- Creature — Merfolk
- Creature
- 2
- GU
- 2/2
-
- PIO
- 2
-
-
- Kiora, the Crashing Wave
- +1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
-−1: Draw a card. You may play an additional land this turn.
-−5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
-
- GU
- Legendary Planeswalker — Kiora
- Planeswalker
- 4
- 2GU
- 2
-
- PIO
- 1
-
-
- Knight of the White Orchid
- First strike
-When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
-
- W
- Creature — Human Knight
- Creature
- 2
- WW
- 2/2
-
- PIO
- 2
-
-
- Knightly Valor
- Enchant creature
-When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
-Enchanted creature gets +2/+2 and has vigilance.
-
- W
- Enchantment — Aura
- Enchantment
- 5
- 4W
-
- PIO
- 1
-
-
- Kozilek's Return
- Devoid (This card has no color.)
-Kozilek's Return deals 2 damage to each creature.
-Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
-
- Instant
- Instant
- 3
- 2R
-
- PIO
- 3
-
-
- Kraul Harpooner
- Reach
-Undergrowth — When Kraul Harpooner enters, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
-
- G
- Creature — Insect Warrior
- Creature
- 2
- 1G
- 3/2
-
- PIO
- 2
-
-
- Kruphix, God of Horizons
- Indestructible
-As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
-You have no maximum hand size.
-If you would lose unspent mana, that mana becomes colorless instead.
-
- GU
- Legendary Enchantment Creature — God
- Creature
- 5
- 3GU
- 4/7
-
- PIO
- 2
-
-
- Kytheon, Hero of Akros
- At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
-{2}{W}: Kytheon gains indestructible until end of turn.
-
- W
- Legendary Creature — Human Soldier
- Creature
- 1
- W
- 2/1
-
- PIO
- 2
-
-
- Gideon, Battle-Forged
- +2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
-+1: Until your next turn, target creature gains indestructible. Untap that creature.
-0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-
- W
- Legendary Planeswalker — Gideon
- Planeswalker
- 1
- 3
-
- PIO
- 1
-
-
- Labyrinth Champion
- Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
-
- R
- Creature — Human Warrior
- Creature
- 4
- 3R
- 2/2
-
- PIO
- 2
-
-
- Lagonna-Band Trailblazer
- Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
-
- W
- Creature — Centaur Scout
- Creature
- 1
- W
- 0/4
-
- PIO
- 2
-
-
- Leafcrown Dryad
- Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Reach
-Enchanted creature gets +2/+2 and has reach.
-
- G
- Enchantment Creature — Nymph Dryad
- Creature
- 2
- 1G
- 2/2
-
- PIO
- 2
-
-
- Legion Loyalist
- Haste
-Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
-
- R
- Creature — Goblin Soldier
- Creature
- 1
- R
- 1/1
-
- PIO
- 2
-
-
- Lifebane Zombie
- Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
-When Lifebane Zombie enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
-
- B
- Creature — Zombie Warrior
- Creature
- 3
- 1BB
- 3/1
-
- PIO
- 2
-
-
- Liliana Vess
- +1: Target player discards a card.
-−2: Search your library for a card, then shuffle and put that card on top.
-−8: Put all creature cards from all graveyards onto the battlefield under your control.
-
- B
- Legendary Planeswalker — Liliana
- Planeswalker
- 5
- 3BB
- 5
-
- PIO
- 1
-
-
- Liliana of the Dark Realms
- +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
-−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
-−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
-
- B
- Legendary Planeswalker — Liliana
- Planeswalker
- 4
- 2BB
- 3
-
- PIO
- 1
-
-
- Liliana, Heretical Healer
- Lifelink
-Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
-
- B
- Legendary Creature — Human Cleric
- Creature
- 3
- 1BB
- 2/3
-
- PIO
- 2
-
-
- Liliana, Defiant Necromancer
- +2: Each player discards a card.
-−X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
-−8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
-
- B
- Legendary Planeswalker — Liliana
- Planeswalker
- 3
- 3
-
- PIO
- 1
-
-
- Limits of Solidarity
- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-Cycling {2} ({2}, Discard this card: Draw a card.)
-
- R
- Sorcery
- Sorcery
- 4
- 3R
-
- PIO
- 3
-
-
- Linvala, the Preserver
- Flying
-When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life.
-When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
-
- W
- Legendary Creature — Angel
- Creature
- 6
- 4WW
- 5/5
-
- PIO
- 2
-
-
- Lotleth Troll
- Trample
-Discard a creature card: Put a +1/+1 counter on Lotleth Troll.
-{B}: Regenerate Lotleth Troll.
-
- BG
- Creature — Zombie Troll
- Creature
- 2
- BG
- 2/1
-
- PIO
- 2
-
-
- Lotus-Eye Mystics
- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand.
-
- W
- Creature — Human Monk
- Creature
- 4
- 3W
- 3/2
-
- PIO
- 2
-
-
- Loxodon Smiter
- This spell can't be countered.
-If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
-
- GW
- Creature — Elephant Soldier
- Creature
- 3
- 1GW
- 4/4
-
- PIO
- 2
-
-
- Lumbering Falls
- Lumbering Falls enters tapped.
-{T}: Add {G} or {U}.
-{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Lyev Skyknight
- Flying
-When Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
-
- UW
- Creature — Human Knight
- Creature
- 3
- 1WU
- 3/1
-
- PIO
- 2
-
-
- Makindi Sliderunner
- Trample
-Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.
-
- R
- Creature — Beast
- Creature
- 2
- 1R
- 2/1
-
- PIO
- 2
-
-
- Martial Glory
- Target creature gets +3/+0 until end of turn.
-Target creature gets +0/+3 until end of turn.
-
- RW
- Instant
- Instant
- 2
- RW
-
- PIO
- 3
-
-
- Master of Waves
- Protection from red
-Elemental creatures you control get +1/+1.
-When Master of Waves enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
-
- U
- Creature — Merfolk Wizard
- Creature
- 4
- 3U
- 2/1
-
- PIO
- 2
-
-
- Maze's End
- This land enters tapped.
-{T}: Add {C}.
-{3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Medomai the Ageless
- Flying
-Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
-Medomai the Ageless can't attack during extra turns.
-
- UW
- Legendary Creature — Sphinx
- Creature
- 6
- 4WU
- 4/4
-
- PIO
- 2
-
-
- Mentor of the Meek
- Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
-
- W
- Creature — Human Soldier
- Creature
- 3
- 2W
- 2/2
-
- PIO
- 2
-
-
- Miming Slime
- Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
-
- G
- Sorcery
- Sorcery
- 3
- 2G
-
- PIO
- 3
-
-
- Mistcutter Hydra
- This spell can't be countered.
-Haste, protection from blue
-Mistcutter Hydra enters with X +1/+1 counters on it.
-
- G
- Creature — Hydra
- Creature
- 1
- XG
- 0/0
-
- PIO
- 2
-
-
- Mizzium Mortars
- Mizzium Mortars deals 4 damage to target creature you don't control.
-Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
-
- R
- Sorcery
- Sorcery
- 2
- 1R
-
- PIO
- 3
-
-
- Mizzium Skin
- Target creature you control gets +0/+1 and gains hexproof until end of turn.
-Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
-
- U
- Instant
- Instant
- 1
- U
-
- PIO
- 3
-
-
- Mogis's Warhound
- Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Mogis's Warhound attacks each combat if able.
-Enchanted creature gets +2/+2 and attacks each combat if able.
-
- R
- Enchantment Creature — Dog
- Creature
- 2
- 1R
- 2/2
-
- PIO
- 2
-
-
- Mogis, God of Slaughter
- Indestructible
-As long as your devotion to black and red is less than seven, Mogis isn't a creature.
-At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
-
- BR
- Legendary Enchantment Creature — God
- Creature
- 4
- 2BR
- 7/5
-
- PIO
- 2
-
-
- Monastery Swiftspear
- Haste
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-
- R
- Creature — Human Monk
- Creature
- 1
- R
- 1/2
-
- PIO
- 2
-
-
- Murmuring Mystic
- Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
-
- U
- Creature — Human Wizard
- Creature
- 4
- 3U
- 1/5
-
- PIO
- 2
-
-
- Nantuko Husk
- Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
-
- B
- Creature — Zombie Insect
- Creature
- 3
- 2B
- 2/2
-
- PIO
- 2
-
-
- Narset Transcendent
- +1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
-−2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
-−9: You get an emblem with "Your opponents can't cast noncreature spells."
-
- UW
- Legendary Planeswalker — Narset
- Planeswalker
- 4
- 2WU
- 6
-
- PIO
- 1
-
-
- Natural State
- Destroy target artifact or enchantment with mana value 3 or less.
-
- G
- Instant
- Instant
- 1
- G
-
- PIO
- 3
-
-
- Needle Spires
- Needle Spires enters tapped.
-{T}: Add {R} or {W}.
-{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Nemesis of Mortals
- This spell costs {1} less to cast for each creature card in your graveyard.
-{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
-
- G
- Creature — Snake
- Creature
- 6
- 4GG
- 5/5
-
- PIO
- 2
-
-
- Nessian Asp
- Reach
-{6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
-
- G
- Creature — Snake
- Creature
- 5
- 4G
- 4/5
-
- PIO
- 2
-
-
- Niblis of Frost
- Flying
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
-
- U
- Creature — Spirit
- Creature
- 4
- 2UU
- 3/3
-
- PIO
- 2
-
-
- Nighthowler
- Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
-
- B
- Enchantment Creature — Horror
- Creature
- 3
- 1BB
- 0/0
-
- PIO
- 2
-
-
- Nightveil Specter
- Flying
-Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
-You may play lands and cast spells from among cards exiled with Nightveil Specter.
-
- BU
- Creature — Specter
- Creature
- 3
- U/BU/BU/B
- 2/3
-
- PIO
- 2
-
-
- Nimbus Naiad
- Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flying
-Enchanted creature gets +2/+2 and has flying.
-
- U
- Enchantment Creature — Nymph
- Creature
- 3
- 2U
- 2/2
-
- PIO
- 2
-
-
- Nissa's Pilgrimage
- Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
-
- G
- Sorcery
- Sorcery
- 3
- 2G
-
- PIO
- 3
-
-
- Nissa, Vastwood Seer
- When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
-Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
-
- G
- Legendary Creature — Elf Scout
- Creature
- 3
- 2G
- 2/2
-
- PIO
- 2
-
-
- Nissa, Sage Animist
- +1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
-−2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
-−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
-
- G
- Legendary Planeswalker — Nissa
- Planeswalker
- 3
- 3
-
- PIO
- 1
-
-
- Nissa, Voice of Zendikar
- +1: Create a 0/1 green Plant creature token.
-−2: Put a +1/+1 counter on each creature you control.
-−7: You gain X life and draw X cards, where X is the number of lands you control.
-
- G
- Legendary Planeswalker — Nissa
- Planeswalker
- 3
- 1GG
- 3
-
- PIO
- 1
-
-
- Nivix Cyclops
- Defender
-Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
-
- RU
- Creature — Cyclops
- Creature
- 3
- 1UR
- 1/4
-
- PIO
- 2
-
-
- Notion Thief
- Flash
-If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
-
- BU
- Creature — Human Rogue
- Creature
- 4
- 2UB
- 3/1
-
- PIO
- 2
-
-
- Nylea's Disciple
- When Nylea's Disciple enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Creature — Centaur Archer
- Creature
- 4
- 2GG
- 3/3
-
- PIO
- 2
-
-
- Nylea, God of the Hunt
- Indestructible
-As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-Other creatures you control have trample.
-{3}{G}: Target creature gets +2/+2 until end of turn.
-
- G
- Legendary Enchantment Creature — God
- Creature
- 4
- 3G
- 6/6
-
- PIO
- 2
-
-
- Nyx Weaver
- Reach
-At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
-{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
-
- BG
- Enchantment Creature — Spider
- Creature
- 3
- 1BG
- 2/3
-
- PIO
- 2
-
-
- Oath of Chandra
- When Oath of Chandra enters, it deals 3 damage to target creature an opponent controls.
-At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
-
- R
- Legendary Enchantment
- Enchantment
- 2
- 1R
-
- PIO
- 1
-
-
- Oath of Gideon
- When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens.
-Each planeswalker you control enters with an additional loyalty counter on it.
-
- W
- Legendary Enchantment
- Enchantment
- 3
- 2W
-
- PIO
- 1
-
-
- Oath of Jace
- When Oath of Jace enters, draw three cards, then discard two cards.
-At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
-
- U
- Legendary Enchantment
- Enchantment
- 3
- 2U
-
- PIO
- 1
-
-
- Oath of Liliana
- When Oath of Liliana enters, each opponent sacrifices a creature of their choice.
-At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
-
- B
- Legendary Enchantment
- Enchantment
- 3
- 2B
-
- PIO
- 1
-
-
- Oath of Nissa
- When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-You may spend mana as though it were mana of any color to cast planeswalker spells.
-
- G
- Legendary Enchantment
- Enchantment
- 1
- G
-
- PIO
- 1
-
-
- Ob Nixilis Reignited
- +1: You draw a card and you lose 1 life.
-−3: Destroy target creature.
-−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
-
- B
- Legendary Planeswalker — Nixilis
- Planeswalker
- 5
- 3BB
- 5
-
- PIO
- 1
-
-
- Ob Nixilis's Cruelty
- Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
-
- B
- Instant
- Instant
- 3
- 2B
-
- PIO
- 3
-
-
- Opal Lake Gatekeepers
- When Opal Lake Gatekeepers enters, if you control two or more Gates, you may draw a card.
-
- U
- Creature — Vedalken Soldier
- Creature
- 4
- 3U
- 2/4
-
- PIO
- 2
-
-
- Open the Armory
- Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
-
- W
- Sorcery
- Sorcery
- 2
- 1W
-
- PIO
- 3
-
-
- Ordeal of Purphoros
- Enchant creature
-Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.
-When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
-
- R
- Enchantment — Aura
- Enchantment
- 2
- 1R
-
- PIO
- 1
-
-
- Orzhov Guildgate
- This land enters tapped.
-{T}: Add {W} or {B}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Outpost Siege
- As Outpost Siege enters, choose Khans or Dragons.
-• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
-• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
-
- R
- Enchantment
- Enchantment
- 4
- 3R
-
- PIO
- 1
-
-
- Ovalchase Daredevil
- Whenever an artifact you control enters, you may return Ovalchase Daredevil from your graveyard to your hand.
-
- B
- Creature — Human Pilot
- Creature
- 4
- 3B
- 4/2
-
- PIO
- 2
-
-
- Painful Truths
- Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
-
- B
- Sorcery
- Sorcery
- 3
- 2B
-
- PIO
- 3
-
-
- Part the Waterveil
- Take an extra turn after this one. Exile Part the Waterveil.
-Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- U
- Sorcery
- Sorcery
- 6
- 4UU
-
- PIO
- 3
-
-
- Pelakka Predation // Pelakka Caverns
-
-
- Sorcery // Land
- Land
- 3
-
- PIO
- 0
-
-
- Phalanx Leader
- Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
-
- W
- Creature — Human Soldier
- Creature
- 2
- WW
- 1/1
-
- PIO
- 2
-
-
- Phalanx Tactics
- Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO
- 3
-
-
- Pharika, God of Affliction
- Indestructible
-As long as your devotion to black and green is less than seven, Pharika isn't a creature.
-{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
-
- BG
- Legendary Enchantment Creature — God
- Creature
- 3
- 1BG
- 5/5
-
- PIO
- 2
-
-
- Phenax, God of Deception
- Indestructible
-As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
-Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
-
- BU
- Legendary Enchantment Creature — God
- Creature
- 5
- 3UB
- 4/7
-
- PIO
- 2
-
-
- Pia and Kiran Nalaar
- When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
-{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
-
- R
- Legendary Creature — Human Artificer
- Creature
- 4
- 2RR
- 2/2
-
- PIO
- 2
-
-
- Pilgrim's Eye
- Flying
-When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
-
- Artifact Creature — Thopter
- Creature
- 3
- 3
- 1/1
-
- PIO
- 2
-
-
- Polukranos, World Eater
- {X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
-When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
-
- G
- Legendary Creature — Hydra
- Creature
- 4
- 2GG
- 5/5
-
- PIO
- 2
-
-
- Possessed Skaab
- When Possessed Skaab enters, return target instant, sorcery, or creature card from your graveyard to your hand.
-If Possessed Skaab would die, exile it instead.
-
- BU
- Creature — Zombie
- Creature
- 5
- 3UB
- 3/2
-
- PIO
- 2
-
-
- Priest of the Blood Rite
- When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying.
-At the beginning of your upkeep, you lose 2 life.
-
- B
- Creature — Human Cleric
- Creature
- 5
- 3BB
- 2/2
-
- PIO
- 2
-
-
- Profit
- Creatures you control get +1/+1 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BW
- Instant
- Instant
- 5
- 1W
-
- PIO
- 3
-
-
- Loss
- Creatures your opponents control get -1/-1 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BW
- Instant
- Instant
- 5
- 2B
-
- PIO
- 3
-
-
- Progenitor Mimic
- You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
-
- GU
- Creature — Shapeshifter
- Creature
- 6
- 4GU
- 0/0
-
- PIO
- 2
-
-
- Protect
- Target creature gets +2/+4 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- UW
- Instant
- Instant
- 5
- 2W
-
- PIO
- 3
-
-
- Serve
- Target creature gets -6/-0 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- UW
- Instant
- Instant
- 5
- 1U
-
- PIO
- 3
-
-
- Pulse of Murasa
- Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
-
- G
- Instant
- Instant
- 3
- 2G
-
- PIO
- 3
-
-
- Purphoros's Emissary
- Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Menace (This creature can't be blocked except by two or more creatures.)
-Enchanted creature gets +3/+3 and has menace.
-
- R
- Enchantment Creature — Ox
- Creature
- 4
- 3R
- 3/3
-
- PIO
- 2
-
-
- Purphoros, God of the Forge
- Indestructible
-As long as your devotion to red is less than five, Purphoros isn't a creature.
-Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
-{2}{R}: Creatures you control get +1/+0 until end of turn.
-
- R
- Legendary Enchantment Creature — God
- Creature
- 4
- 3R
- 6/5
-
- PIO
- 2
-
-
- Pyromancer's Assault
- Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.
-
- R
- Enchantment
- Enchantment
- 4
- 3R
-
- PIO
- 1
-
-
- Quicken
- The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
-Draw a card.
-
- U
- Instant
- Instant
- 1
- U
-
- PIO
- 3
-
-
- Radiant Flames
- Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
-
- R
- Sorcery
- Sorcery
- 3
- 2R
-
- PIO
- 3
-
-
- Rakdos Guildgate
- This land enters tapped.
-{T}: Add {B} or {R}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Rakdos's Return
- Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
-
- BR
- Sorcery
- Sorcery
- 2
- XBR
-
- PIO
- 3
-
-
- Rapid Hybridization
- Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
-
- U
- Instant
- Instant
- 1
- U
-
- PIO
- 3
-
-
- Read the Bones
- Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
-
- B
- Sorcery
- Sorcery
- 3
- 2B
-
- PIO
- 3
-
-
- Reckless Bushwhacker
- Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
-Haste
-When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
-
- R
- Creature — Goblin Warrior Ally
- Creature
- 3
- 2R
- 2/1
-
- PIO
- 2
-
-
- Render Silent
- Counter target spell. Its controller can't cast spells this turn.
-
- UW
- Instant
- Instant
- 3
- WUU
-
- PIO
- 3
-
-
- Reprisal
- Destroy target creature with power 4 or greater. It can't be regenerated.
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO
- 3
-
-
- Rescue from the Underworld
- As an additional cost to cast this spell, sacrifice a creature.
-Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
-
- B
- Instant
- Instant
- 5
- 4B
-
- PIO
- 3
-
-
- Retraction Helix
- Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
-
- U
- Instant
- Instant
- 1
- U
-
- PIO
- 3
-
-
- Returned Centaur
- When Returned Centaur enters, target player mills four cards.
-
- B
- Creature — Zombie Centaur
- Creature
- 4
- 3B
- 2/4
-
- PIO
- 2
-
-
- Reverent Hunter
- When Reverent Hunter enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Creature — Human Archer
- Creature
- 3
- 2G
- 1/1
-
- PIO
- 2
-
-
- Rimrock Knight // Boulder Rush
-
-
- R
- Creature — Dwarf Knight // Instant — Adventure
- Creature
- 2
- 1R // R
- 3/1
-
- PIO
- 3
-
-
- Rogue's Passage
- {T}: Add {C}.
-{4}, {T}: Target creature can't be blocked this turn.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Rubblebelt Raiders
- Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
-
- GR
- Creature — Human Warrior
- Creature
- 4
- 1R/GR/GR/G
- 3/3
-
- PIO
- 2
-
-
- Ruinous Path
- Destroy target creature or planeswalker.
-Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- B
- Sorcery
- Sorcery
- 3
- 1BB
-
- PIO
- 3
-
-
- Ruric Thar, the Unbowed
- Vigilance, reach
-Ruric Thar, the Unbowed attacks each combat if able.
-Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
-
- GR
- Legendary Creature — Ogre Warrior
- Creature
- 6
- 4RG
- 6/6
-
- PIO
- 2
-
-
- Sage's Reverie
- Enchant creature
-When Sage's Reverie enters, draw a card for each Aura you control that's attached to a creature.
-Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
-
- W
- Enchantment — Aura
- Enchantment
- 4
- 3W
-
- PIO
- 1
-
-
- Sanitarium Skeleton
- {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
-
- B
- Creature — Skeleton
- Creature
- 1
- B
- 1/2
-
- PIO
- 2
-
-
- Sarkhan Unbroken
- +1: Draw a card, then add one mana of any color.
-−2: Create a 4/4 red Dragon creature token with flying.
-−8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
-
- GRU
- Legendary Planeswalker — Sarkhan
- Planeswalker
- 5
- 2GUR
- 4
-
- PIO
- 1
-
-
- Savage Punch
- Target creature you control fights target creature you don't control.
-Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO
- 3
-
-
- Scab-Clan Berserker
- Haste
-Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
-Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
-
- R
- Creature — Human Berserker
- Creature
- 3
- 1RR
- 2/2
-
- PIO
- 2
-
-
- Scatter to the Winds
- Counter target spell.
-Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- U
- Instant
- Instant
- 3
- 1UU
-
- PIO
- 3
-
-
- Scion of Ugin
- Flying
-
- Creature — Dragon Spirit
- Creature
- 6
- 6
- 4/4
-
- PIO
- 2
-
-
- Scourge of Valkas
- Flying
-Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
-{R}: Scourge of Valkas gets +1/+0 until end of turn.
-
- R
- Creature — Dragon
- Creature
- 5
- 2RRR
- 4/4
-
- PIO
- 2
-
-
- Scytheclaw Raptor
- Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.
-
- R
- Creature — Dinosaur
- Creature
- 3
- 2R
- 4/3
-
- PIO
- 2
-
-
- Secure the Wastes
- Create X 1/1 white Warrior creature tokens.
-
- W
- Instant
- Instant
- 1
- XW
-
- PIO
- 3
-
-
- Seed Guardian
- Reach
-When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
-
- G
- Creature — Elemental
- Creature
- 4
- 2GG
- 3/4
-
- PIO
- 2
-
-
- Seismic Stomp
- Creatures without flying can't block this turn.
-
- R
- Sorcery
- Sorcery
- 2
- 1R
-
- PIO
- 3
-
-
- Sejiri Shelter // Sejiri Glacier
-
-
- Instant // Land
- Land
- 2
-
- PIO
- 0
-
-
- Selesnya Charm
- Choose one —
-• Target creature gets +2/+2 and gains trample until end of turn.
-• Exile target creature with power 5 or greater.
-• Create a 2/2 white Knight creature token with vigilance.
-
- GW
- Instant
- Instant
- 2
- GW
-
- PIO
- 3
-
-
- Selesnya Guildgate
- This land enters tapped.
-{T}: Add {G} or {W}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Shamanic Revelation
- Draw a card for each creature you control.
-Ferocious — You gain 4 life for each creature you control with power 4 or greater.
-
- G
- Sorcery
- Sorcery
- 5
- 3GG
-
- PIO
- 3
-
-
- Shambling Vent
- Shambling Vent enters tapped.
-{T}: Add {W} or {B}.
-{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Shipbreaker Kraken
- {6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
-When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
-
- U
- Creature — Kraken
- Creature
- 6
- 4UU
- 6/6
-
- PIO
- 2
-
-
- Shoulder to Shoulder
- Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
-Draw a card.
-
- W
- Sorcery
- Sorcery
- 3
- 2W
-
- PIO
- 3
-
-
- Sidisi, Undead Vizier
- Deathtouch
-Exploit (When this creature enters, you may sacrifice a creature.)
-When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
-
- B
- Legendary Creature — Zombie Snake
- Creature
- 5
- 3BB
- 4/6
-
- PIO
- 2
-
-
- Sight Beyond Sight
- Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
-Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
-
- U
- Sorcery
- Sorcery
- 4
- 3U
-
- PIO
- 3
-
-
- Silence
- Your opponents can't cast spells this turn.
-
- W
- Instant
- Instant
- 1
- W
-
- PIO
- 3
-
-
- Silkwrap
- When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)
-
- W
- Enchantment
- Enchantment
- 2
- 1W
-
- PIO
- 1
-
-
- Silumgar Butcher
- Exploit (When this creature enters, you may sacrifice a creature.)
-When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
-
- B
- Creature — Zombie Djinn
- Creature
- 5
- 4B
- 3/3
-
- PIO
- 2
-
-
- Silumgar Sorcerer
- Flash (You may cast this spell any time you could cast an instant.)
-Flying
-Exploit (When this creature enters, you may sacrifice a creature.)
-When Silumgar Sorcerer exploits a creature, counter target creature spell.
-
- U
- Creature — Human Wizard
- Creature
- 3
- 1UU
- 2/1
-
- PIO
- 2
-
-
- Silundi Vision // Silundi Isle
-
-
- Instant // Land
- Land
- 3
-
- PIO
- 0
-
-
- Simic Guildgate
- This land enters tapped.
-{T}: Add {G} or {U}.
-
- Land — Gate
- Land
- 0
-
- PIO
- 0
-
-
- Sin Collector
- When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
-
- BW
- Creature — Human Cleric
- Creature
- 3
- 1WB
- 2/1
-
- PIO
- 2
-
-
- Sire of Insanity
- At the beginning of each end step, each player discards their hand.
-
- BR
- Creature — Demon
- Creature
- 6
- 4BR
- 6/4
-
- PIO
- 2
-
-
- Skylasher
- Flash
-This spell can't be countered.
-Reach, protection from blue
-
- G
- Creature — Insect
- Creature
- 2
- 1G
- 2/2
-
- PIO
- 2
-
-
- Skyreaping
- Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO
- 3
-
-
- Skyrider Elf
- Flying
-Converge — Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it.
-
- GU
- Creature — Elf Warrior Ally
- Creature
- 2
- XGU
- 0/0
-
- PIO
- 2
-
-
- Smash to Smithereens
- Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
-
- R
- Instant
- Instant
- 2
- 1R
-
- PIO
- 3
-
-
- Soulflayer
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
-
- B
- Creature — Demon
- Creature
- 6
- 4BB
- 4/4
-
- PIO
- 2
-
-
- Spawning Bed
- {T}: Add {C}.
-{6}, {T}, Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- Sphere of Safety
- Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
-
- W
- Enchantment
- Enchantment
- 5
- 4W
-
- PIO
- 1
-
-
- Sphinx of Magosi
- Flying
-{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
-
- U
- Creature — Sphinx
- Creature
- 6
- 3UUU
- 6/6
-
- PIO
- 2
-
-
- Sphinx's Tutelage
- Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
-{5}{U}: Draw a card, then discard a card.
-
- U
- Enchantment
- Enchantment
- 3
- 2U
-
- PIO
- 1
-
-
- Spirit of the Labyrinth
- Each player can't draw more than one card each turn.
-
- W
- Enchantment Creature — Spirit
- Creature
- 2
- 1W
- 3/1
-
- PIO
- 2
-
-
- Stab Wound
- Enchant creature
-Enchanted creature gets -2/-2.
-At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
-
- B
- Enchantment — Aura
- Enchantment
- 3
- 2B
-
- PIO
- 1
-
-
- Stain the Mind
- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
-Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
-
- B
- Sorcery
- Sorcery
- 5
- 4B
-
- PIO
- 3
-
-
- Stampeding Elk Herd
- Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.
-
- G
- Creature — Elk
- Creature
- 5
- 3GG
- 5/5
-
- PIO
- 2
-
-
- Starfield of Nyx
- At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
-As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
-
- W
- Enchantment
- Enchantment
- 5
- 4W
-
- PIO
- 1
-
-
- Stasis Snare
- Flash (You may cast this spell any time you could cast an instant.)
-When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
-
- W
- Enchantment
- Enchantment
- 3
- 1WW
-
- PIO
- 1
-
-
- Steam Augury
- Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
-
- RU
- Instant
- Instant
- 4
- 2UR
-
- PIO
- 3
-
-
- Steward of Solidarity
- {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
-
- W
- Creature — Human Warrior
- Creature
- 2
- 1W
- 2/2
-
- PIO
- 2
-
-
- Stoneshock Giant
- {6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
-When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
-
- R
- Creature — Giant
- Creature
- 5
- 3RR
- 5/4
-
- PIO
- 2
-
-
- Stormbreath Dragon
- Flying, haste, protection from white
-{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
-When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
-
- R
- Creature — Dragon
- Creature
- 5
- 3RR
- 4/4
-
- PIO
- 2
-
-
- Stormchaser Mage
- Flying, haste
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-
- RU
- Creature — Human Wizard
- Creature
- 2
- UR
- 1/3
-
- PIO
- 2
-
-
- Stormtide Leviathan
- Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
-All lands are Islands in addition to their other types.
-Creatures without flying or islandwalk can't attack.
-
- U
- Creature — Leviathan
- Creature
- 8
- 5UUU
- 8/8
-
- PIO
- 2
-
-
- Sungrace Pegasus
- Flying
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-
- W
- Creature — Pegasus
- Creature
- 2
- 1W
- 1/2
-
- PIO
- 2
-
-
- Supernatural Stamina
- Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
-
- B
- Instant
- Instant
- 1
- B
-
- PIO
- 3
-
-
- Swift Reckoning
- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
-Destroy target tapped creature.
-
- W
- Sorcery
- Sorcery
- 2
- 1W
-
- PIO
- 3
-
-
- Swift Warkite
- Flying
-When Swift Warkite enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
-
- BR
- Creature — Dragon
- Creature
- 6
- 4BR
- 4/4
-
- PIO
- 2
-
-
- Sylvan Caryatid
- Defender, hexproof
-{T}: Add one mana of any color.
-
- G
- Creature — Plant
- Creature
- 2
- 1G
- 0/3
-
- PIO
- 2
-
-
- Sylvan Primordial
- Reach
-When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
-
- G
- Creature — Avatar
- Creature
- 7
- 5GG
- 6/8
-
- PIO
- 2
-
-
- Syndicate Messenger
- Flying
-Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
-
- W
- Creature — Bird
- Creature
- 4
- 3W
- 2/3
-
- PIO
- 2
-
-
- Tah-Crop Skirmisher
- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Warrior with no mana cost. Embalm only as a sorcery.)
-
- U
- Creature — Snake Warrior
- Creature
- 2
- 1U
- 2/1
-
- PIO
- 2
-
-
- Tasigur, the Golden Fang
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
-
- B
- Legendary Creature — Human Shaman
- Creature
- 6
- 5B
- 4/5
-
- PIO
- 2
-
-
- Temporal Trespass
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-Take an extra turn after this one. Exile Temporal Trespass.
-
- U
- Sorcery
- Sorcery
- 11
- 8UUU
-
- PIO
- 3
-
-
- Tenth District Legionnaire
- Haste
-Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.
-
- RW
- Creature — Human Soldier
- Creature
- 2
- RW
- 2/2
-
- PIO
- 2
-
-
- Thassa, God of the Sea
- Indestructible
-As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
-At the beginning of your upkeep, scry 1.
-{1}{U}: Target creature you control can't be blocked this turn.
-
- U
- Legendary Enchantment Creature — God
- Creature
- 3
- 2U
- 5/5
-
- PIO
- 2
-
-
- The Chain Veil
- At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
-{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
-
- Legendary Artifact
- Artifact
- 4
- 4
-
- PIO
- 1
-
-
- The Great Aurora
- Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
-
- G
- Sorcery
- Sorcery
- 9
- 6GGG
-
- PIO
- 3
-
-
- Thopter Engineer
- When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.
-Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
-
- R
- Creature — Human Artificer
- Creature
- 3
- 2R
- 1/3
-
- PIO
- 2
-
-
- Thunderclap Wyvern
- Flash (You may cast this spell any time you could cast an instant.)
-Flying
-Other creatures you control with flying get +1/+1.
-
- UW
- Creature — Drake
- Creature
- 4
- 2WU
- 2/3
-
- PIO
- 2
-
-
- Tidebinder Mage
- When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
-
- U
- Creature — Merfolk Wizard
- Creature
- 2
- UU
- 2/2
-
- PIO
- 2
-
-
- Toil
- Target player draws two cards and loses 2 life.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BR
- Sorcery
- Sorcery
- 6
- 2B
-
- PIO
- 3
-
-
- Trouble
- Trouble deals damage to target player equal to the number of cards in that player's hand.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BR
- Sorcery
- Sorcery
- 6
- 2R
-
- PIO
- 3
-
-
- Tome Scour
- Target player mills five cards.
-
- U
- Sorcery
- Sorcery
- 1
- U
-
- PIO
- 3
-
-
- Tomebound Lich
- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.
-
- BU
- Creature — Zombie Wizard
- Creature
- 3
- 1UB
- 1/3
-
- PIO
- 2
-
-
- Tormented Hero
- Tormented Hero enters tapped.
-Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
-
- B
- Creature — Human Warrior
- Creature
- 1
- B
- 2/1
-
- PIO
- 2
-
-
- Touch of Moonglove
- Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
-
- B
- Instant
- Instant
- 1
- B
-
- PIO
- 3
-
-
- Tragic Arrogance
- For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
-
- W
- Sorcery
- Sorcery
- 5
- 3WW
-
- PIO
- 3
-
-
- Treasure Cruise
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-Draw three cards.
-
- U
- Sorcery
- Sorcery
- 8
- 7U
-
- PIO
- 3
-
-
- Triplicate Spirits
- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
-Create three 1/1 white Spirit creature tokens with flying.
-
- W
- Sorcery
- Sorcery
- 6
- 4WW
-
- PIO
- 3
-
-
- Turn
- Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RU
- Instant
- Instant
- 5
- 2U
-
- PIO
- 3
-
-
- Burn
- Burn deals 2 damage to any target.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RU
- Instant
- Instant
- 5
- 1R
-
- PIO
- 3
-
-
- Ubul Sar Gatekeepers
- When Ubul Sar Gatekeepers enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
-
- B
- Creature — Zombie Soldier
- Creature
- 4
- 3B
- 2/4
-
- PIO
- 2
-
-
- Ultimate Price
- Destroy target monocolored creature.
-
- B
- Instant
- Instant
- 2
- 1B
-
- PIO
- 3
-
-
- Undead Butler
- When Undead Butler enters, mill three cards. (Put the top three cards of your library into your graveyard.)
-When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
-
- B
- Creature — Zombie
- Creature
- 2
- 1B
- 1/2
-
- PIO
- 2
-
-
- Unexpected Results
- Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
-
- GU
- Sorcery
- Sorcery
- 4
- 2GU
-
- PIO
- 3
-
-
- Unflinching Courage
- Enchant creature
-Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
-
- GW
- Enchantment — Aura
- Enchantment
- 3
- 1GW
-
- PIO
- 1
-
-
- Unravel the Aether
- Choose target artifact or enchantment. Its owner shuffles it into their library.
-
- G
- Instant
- Instant
- 2
- 1G
-
- PIO
- 3
-
-
- Urban Evolution
- Draw three cards. You may play an additional land this turn.
-
- GU
- Sorcery
- Sorcery
- 5
- 3GU
-
- PIO
- 3
-
-
- Urborg, Tomb of Yawgmoth
- Each land is a Swamp in addition to its other land types.
-
- Legendary Land
- Land
- 0
-
- PIO
- 0
-
-
- Valakut Awakening // Valakut Stoneforge
-
-
- Instant // Land
- Land
- 3
-
- PIO
- 0
-
-
- Void Shatter
- Devoid (This card has no color.)
-Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
-
- Instant
- Instant
- 3
- 1UU
-
- PIO
- 3
-
-
- Void Winnower
- Your opponents can't cast spells with even mana values. (Zero is even.)
-Your opponents can't block with creatures with even mana values.
-
- Creature — Eldrazi
- Creature
- 9
- 9
- 11/9
-
- PIO
- 2
-
-
- Voyaging Satyr
- {T}: Untap target land.
-
- G
- Creature — Satyr Druid
- Creature
- 2
- 1G
- 1/2
-
- PIO
- 2
-
-
- Wandering Fumarole
- Wandering Fumarole enters tapped.
-{T}: Add {U} or {R}.
-{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
-
- Land
- Land
- 0
-
- PIO
- 0
-
-
- War Oracle
- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
-
- W
- Creature — Human Cleric
- Creature
- 4
- 2WW
- 3/3
-
- PIO
- 2
-
-
- Wear
- Destroy target artifact.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RW
- Instant
- Instant
- 3
- 1R
-
- PIO
- 3
-
-
- Tear
- Destroy target enchantment.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RW
- Instant
- Instant
- 3
- W
-
- PIO
- 3
-
-
- Whip of Erebos
- Creatures you control have lifelink.
-{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
-
- B
- Legendary Enchantment Artifact
- Artifact
- 4
- 2BB
-
- PIO
- 1
-
-
- Whisperwood Elemental
- At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
-Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
-
- G
- Creature — Elemental
- Creature
- 5
- 3GG
- 4/4
-
- PIO
- 2
-
-
- Wild Slash
- Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
-Wild Slash deals 2 damage to any target.
-
- R
- Instant
- Instant
- 1
- R
-
- PIO
- 3
-
-
- Windrider Patrol
- Flying
-Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
-
- U
- Creature — Merfolk Wizard
- Creature
- 5
- 3UU
- 4/3
-
- PIO
- 2
-
-
- Wingsteed Rider
- Flying
-Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
-
- W
- Creature — Human Knight
- Creature
- 3
- 1WW
- 2/2
-
- PIO
- 2
-
-
- Witch's Mark
- You may discard a card. If you do, draw two cards.
-Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
-
- R
- Sorcery
- Sorcery
- 2
- 1R
-
- PIO
- 3
-
-
- Woodland Wanderer
- Vigilance, trample
-Converge — Woodland Wanderer enters with a +1/+1 counter on it for each color of mana spent to cast it.
-
- G
- Creature — Elemental
- Creature
- 4
- 3G
- 2/2
-
- PIO
- 2
-
-
- Worst Fears
- You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
-
- B
- Sorcery
- Sorcery
- 8
- 7B
-
- PIO
- 3
-
-
- Xathrid Necromancer
- Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
-
- B
- Creature — Human Wizard
- Creature
- 3
- 2B
- 2/2
-
- PIO
- 2
-
-
- Xenagos, God of Revels
- Indestructible
-As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
-At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
-
- GR
- Legendary Enchantment Creature — God
- Creature
- 5
- 3RG
- 6/5
-
- PIO
- 2
-
-
- Xenagos, the Reveler
- +1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.
-0: Create a 2/2 red and green Satyr creature token with haste.
-−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
-
- GR
- Legendary Planeswalker — Xenagos
- Planeswalker
- 4
- 2RG
- 3
-
- PIO
- 1
-
-
- Zendikar Incarnate
- Zendikar Incarnate's power is equal to the number of lands you control.
-
- GR
- Creature — Elemental
- Creature
- 4
- 2RG
- */4
-
- PIO
- 2
-
-
- Zephyr Winder
- Flying
-Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
-
- U
- Creature — Elemental
- Creature
- 2
- 1U
- 2/1
-
- PIO
- 2
-
-
- Zulaport Cutthroat
- Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
-
- B
- Creature — Human Rogue Ally
- Creature
- 2
- 1B
- 1/1
-
- PIO
- 2
-
-
- Zurgo Bellstriker
- Zurgo Bellstriker can't block creatures with power 2 or greater.
-Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
-
- R
- Legendary Creature — Orc Warrior
- Creature
- 1
- R
- 2/2
-
- PIO
- 2
-
-
-
diff --git a/spoiler.xml b/spoiler.xml
index 58610a0c..44875347 100644
--- a/spoiler.xml
+++ b/spoiler.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2024-12-06 08:17:18 (UTC)
+ 2024-12-10 01:04:20 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
@@ -24,12 +24,6 @@
Masters
2025-01-24
-
- PIO~
- Pioneer Masters (Spoiler)
- Masters
- 2024-12-10
-
@@ -1055,5910 +1049,5 @@ At the beginning of combat on your turn, up to one target Blood token you contro
INR~
2
-
- Abhorrent Overlord
- Flying
-When Abhorrent Overlord enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
-At the beginning of your upkeep, sacrifice a creature.
-
- B
- Creature — Demon
- Creature
- 7
- 5BB
- 6/6
-
- PIO~
- 2
-
-
- Aetherling
- {U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
-{U}: Aetherling can't be blocked this turn.
-{1}: Aetherling gets +1/-1 until end of turn.
-{1}: Aetherling gets -1/+1 until end of turn.
-
- U
- Creature — Shapeshifter
- Creature
- 6
- 4UU
- 4/5
-
- PIO~
- 2
-
-
- Ajani Steadfast
- +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
-−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
-−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
-
- W
- Legendary Planeswalker — Ajani
- Planeswalker
- 4
- 3W
- 4
-
- PIO~
- 1
-
-
- Ajani, Mentor of Heroes
- +1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
-+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-−8: You gain 100 life.
-
- GW
- Legendary Planeswalker — Ajani
- Planeswalker
- 5
- 3GW
- 4
-
- PIO~
- 1
-
-
- Akoum Warrior // Akoum Teeth
-
-
- Creature — Minotaur Warrior // Land
- Creature
- 6
-
- PIO~
- 0
-
-
- Akroan Crusader
- Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)
-
- R
- Creature — Human Soldier
- Creature
- 1
- R
- 1/1
-
- PIO~
- 2
-
-
- Alive
- Create a 3/3 green Centaur creature token.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GW
- Sorcery
- Sorcery
- 5
- 3G
-
- PIO~
- 3
-
-
- Well
- You gain 2 life for each creature you control.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GW
- Sorcery
- Sorcery
- 5
- W
-
- PIO~
- 3
-
-
- Alpha Authority
- Enchant creature
-Enchanted creature has hexproof and can't be blocked by more than one creature.
-
- G
- Enchantment — Aura
- Enchantment
- 2
- 1G
-
- PIO~
- 1
-
-
- Anax and Cymede
- First strike, vigilance
-Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
-
- RW
- Legendary Creature — Human Soldier
- Creature
- 3
- 1RW
- 3/2
-
- PIO~
- 2
-
-
- Anchor to the Aether
- Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
-
- U
- Sorcery
- Sorcery
- 3
- 2U
-
- PIO~
- 3
-
-
- Aqueous Form
- Enchant creature
-Enchanted creature can't be blocked.
-Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
-
- U
- Enchantment — Aura
- Enchantment
- 1
- U
-
- PIO~
- 1
-
-
- Archaeomancer
- When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.
-
- U
- Creature — Human Wizard
- Creature
- 4
- 2UU
- 1/2
-
- PIO~
- 2
-
-
- Archangel of Thune
- Flying
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Whenever you gain life, put a +1/+1 counter on each creature you control.
-
- W
- Creature — Angel
- Creature
- 5
- 3WW
- 3/4
-
- PIO~
- 2
-
-
- Archway Angel
- Flying
-When this creature enters, you gain 2 life for each Gate you control.
-
- W
- Creature — Angel
- Creature
- 6
- 5W
- 3/4
-
- PIO~
- 2
-
-
- Ardenvale Tactician // Dizzying Swoop
-
-
- W
- Creature — Human Knight // Instant — Adventure
- Creature
- 3
- 1WW // 1W
- 2/3
-
- PIO~
- 3
-
-
- Armed
- Target creature gets +1/+1 and gains double strike until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GR
- Sorcery
- Sorcery
- 6
- 1R
-
- PIO~
- 3
-
-
- Dangerous
- All creatures able to block target creature this turn do so.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GR
- Sorcery
- Sorcery
- 6
- 3G
-
- PIO~
- 3
-
-
- Artful Maneuver
- Target creature gets +2/+2 until end of turn.
-Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO~
- 3
-
-
- Artisan of Forms
- Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.
-
- U
- Creature — Human Wizard
- Creature
- 2
- 1U
- 1/1
-
- PIO~
- 2
-
-
- Ash Zealot
- First strike, haste
-Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
-
- R
- Creature — Human Warrior
- Creature
- 2
- RR
- 2/2
-
- PIO~
- 2
-
-
- Ashen Rider
- Flying
-When Ashen Rider enters or dies, exile target permanent.
-
- BW
- Creature — Archon
- Creature
- 8
- 4WWBB
- 5/5
-
- PIO~
- 2
-
-
- Ashiok, Nightmare Weaver
- +2: Exile the top three cards of target opponent's library.
-−X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
-−10: Exile all cards from all opponents' hands and graveyards.
-
- BU
- Legendary Planeswalker — Ashiok
- Planeswalker
- 3
- 1UB
- 3
-
- PIO~
- 1
-
-
- Aspect of Hydra
- Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Instant
- Instant
- 1
- G
-
- PIO~
- 3
-
-
- Assemble the Legion
- At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
-
- RW
- Enchantment
- Enchantment
- 5
- 3RW
-
- PIO~
- 1
-
-
- Athreos, God of Passage
- Indestructible
-As long as your devotion to white and black is less than seven, Athreos isn't a creature.
-Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
-
- BW
- Legendary Enchantment Creature — God
- Creature
- 3
- 1WB
- 5/4
-
- PIO~
- 2
-
-
- Audacity
- Enchant creature
-Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
-When Audacity is put into a graveyard from the battlefield, draw a card.
-
- G
- Enchantment — Aura
- Enchantment
- 1
- G
-
- PIO~
- 1
-
-
- Aurelia's Fury
- Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
-
- RW
- Instant
- Instant
- 2
- XRW
-
- PIO~
- 3
-
-
- Avatar of the Resolute
- Reach, trample
-Avatar of the Resolute enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.
-
- G
- Creature — Avatar
- Creature
- 2
- GG
- 3/2
-
- PIO~
- 2
-
-
- Azorius Charm
- Choose one —
-• Creatures you control gain lifelink until end of turn.
-• Draw a card.
-• Put target attacking or blocking creature on top of its owner's library.
-
- UW
- Instant
- Instant
- 2
- WU
-
- PIO~
- 3
-
-
- Azorius Guildgate
- This land enters tapped.
-{T}: Add {W} or {U}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Bala Ged Recovery // Bala Ged Sanctuary
-
-
- Sorcery // Land
- Land
- 3
-
- PIO~
- 0
-
-
- Baleful Eidolon
- Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
-Enchanted creature gets +1/+1 and has deathtouch.
-
- B
- Enchantment Creature — Spirit
- Creature
- 2
- 1B
- 1/1
-
- PIO~
- 2
-
-
- Bane of Bala Ged
- Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
-
- Creature — Eldrazi
- Creature
- 7
- 7
- 7/5
-
- PIO~
- 2
-
-
- Basilica Screecher
- Flying
-Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
-
- B
- Creature — Bat
- Creature
- 2
- 1B
- 1/2
-
- PIO~
- 2
-
-
- Bassara Tower Archer
- Hexproof, reach
-
- G
- Creature — Human Archer
- Creature
- 2
- GG
- 2/1
-
- PIO~
- 2
-
-
- Behold the Beyond
- Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
-
- B
- Sorcery
- Sorcery
- 7
- 5BB
-
- PIO~
- 3
-
-
- Bident of Thassa
- Whenever a creature you control deals combat damage to a player, you may draw a card.
-{1}{U}, {T}: Creatures your opponents control attack this turn if able.
-
- U
- Legendary Enchantment Artifact
- Artifact
- 4
- 2UU
-
- PIO~
- 1
-
-
- Bile Blight
- Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
-
- B
- Instant
- Instant
- 2
- BB
-
- PIO~
- 3
-
-
- Blackbloom Rogue // Blackbloom Bog
-
-
- Creature — Human Rogue // Land
- Creature
- 3
-
- PIO~
- 0
-
-
- Blood Baron of Vizkopa
- Lifelink, protection from white and from black
-As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
-
- BW
- Creature — Vampire
- Creature
- 5
- 3WB
- 4/4
-
- PIO~
- 2
-
-
- Blood Scrivener
- If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
-
- B
- Creature — Zombie Wizard
- Creature
- 2
- 1B
- 2/1
-
- PIO~
- 2
-
-
- Bloodfire Enforcers
- Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
-
- R
- Creature — Human Monk
- Creature
- 4
- 3R
- 5/2
-
- PIO~
- 2
-
-
- Bloodtithe Harvester
- When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
-{T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
-
- BR
- Creature — Vampire
- Creature
- 2
- BR
- 3/2
-
- PIO~
- 2
-
-
- Boon Satyr
- Flash
-Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Enchanted creature gets +4/+2.
-
- G
- Enchantment Creature — Satyr
- Creature
- 3
- 1GG
- 4/2
-
- PIO~
- 2
-
-
- Boros Guildgate
- This land enters tapped.
-{T}: Add {R} or {W}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Boros Reckoner
- Whenever Boros Reckoner is dealt damage, it deals that much damage to any target.
-{R/W}: Boros Reckoner gains first strike until end of turn.
-
- RW
- Creature — Minotaur Wizard
- Creature
- 3
- R/WR/WR/W
- 3/3
-
- PIO~
- 2
-
-
- Boulder Salvo
- Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
-Boulder Salvo deals 4 damage to target creature.
-
- R
- Sorcery
- Sorcery
- 5
- 4R
-
- PIO~
- 3
-
-
- Boundary Lands Ranger
- At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
-
- R
- Creature — Human Ranger
- Creature
- 2
- 1R
- 2/2
-
- PIO~
- 2
-
-
- Bounding Krasis
- Flash (You may cast this spell any time you could cast an instant.)
-When Bounding Krasis enters, you may tap or untap target creature.
-
- GU
- Creature — Fish Lizard
- Creature
- 3
- 1GU
- 3/3
-
- PIO~
- 2
-
-
- Brineborn Cutthroat
- Flash (You may cast this spell any time you could cast an instant.)
-Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
-
- U
- Creature — Merfolk Pirate
- Creature
- 2
- 1U
- 2/1
-
- PIO~
- 2
-
-
- Bring to Light
- Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
-
- GU
- Sorcery
- Sorcery
- 5
- 3GU
-
- PIO~
- 3
-
-
- Brood Monitor
- Devoid (This card has no color.)
-When Brood Monitor enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
-
- Creature — Eldrazi Drone
- Creature
- 6
- 4GG
- 3/3
-
- PIO~
- 2
-
-
- Burning Anger
- Enchant creature
-Enchanted creature has "{T}: This creature deals damage equal to its power to any target."
-
- R
- Enchantment — Aura
- Enchantment
- 5
- 4R
-
- PIO~
- 1
-
-
- Call the Gatewatch
- Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
-
- W
- Sorcery
- Sorcery
- 3
- 2W
-
- PIO~
- 3
-
-
- Cartel Aristocrat
- Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
-
- BW
- Creature — Human Advisor
- Creature
- 2
- WB
- 2/2
-
- PIO~
- 2
-
-
- Catacomb Sifter
- Devoid (This card has no color.)
-When Catacomb Sifter enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
-Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
-
- Creature — Eldrazi Drone
- Creature
- 3
- 1BG
- 2/3
-
- PIO~
- 2
-
-
- Cavern Lampad
- Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
-Enchanted creature gets +2/+2 and has intimidate.
-
- B
- Enchantment Creature — Nymph
- Creature
- 4
- 3B
- 2/2
-
- PIO~
- 2
-
-
- Celestial Archon
- Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flying, first strike
-Enchanted creature gets +4/+4 and has flying and first strike.
-
- W
- Enchantment Creature — Archon
- Creature
- 5
- 3WW
- 4/4
-
- PIO~
- 2
-
-
- Chained to the Rocks
- Enchant Mountain you control
-When Chained to the Rocks enters, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)
-
- W
- Enchantment — Aura
- Enchantment
- 1
- W
-
- PIO~
- 1
-
-
- Chandra, Flamecaller
- +1: Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
-0: Discard all the cards in your hand, then draw that many cards plus one.
-−X: Chandra, Flamecaller deals X damage to each creature.
-
- R
- Legendary Planeswalker — Chandra
- Planeswalker
- 6
- 4RR
- 4
-
- PIO~
- 1
-
-
- Chasm Skulker
- Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
-When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
-
- U
- Creature — Squid Horror
- Creature
- 3
- 2U
- 1/1
-
- PIO~
- 2
-
-
- Chromanticore
- Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flying, first strike, vigilance, trample, lifelink
-Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
-
- BGRUW
- Enchantment Creature — Manticore
- Creature
- 5
- WUBRG
- 4/4
-
- PIO~
- 2
-
-
- Clear Shot
- Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
-
- G
- Instant
- Instant
- 3
- 2G
-
- PIO~
- 3
-
-
- Cloudfin Raptor
- Flying
-Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
-
- U
- Creature — Bird Mutant
- Creature
- 1
- U
- 0/1
-
- PIO~
- 2
-
-
- Clutch of Currents
- Return target creature to its owner's hand.
-Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- U
- Sorcery
- Sorcery
- 1
- U
-
- PIO~
- 3
-
-
- Commune with the Gods
- Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO~
- 3
-
-
- Compulsory Rest
- Enchant creature
-Enchanted creature can't attack or block.
-Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
-
- W
- Enchantment — Aura
- Enchantment
- 2
- 1W
-
- PIO~
- 1
-
-
- Conclave Naturalists
- When Conclave Naturalists enters, you may destroy target artifact or enchantment.
-
- G
- Creature — Dryad
- Creature
- 5
- 4G
- 4/4
-
- PIO~
- 2
-
-
- Consider
- Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
-Draw a card.
-
- U
- Instant
- Instant
- 1
- U
-
- PIO~
- 3
-
-
- Coordinated Assault
- Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
-
- R
- Instant
- Instant
- 1
- R
-
- PIO~
- 3
-
-
- Counterflux
- This spell can't be countered.
-Counter target spell you don't control.
-Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
-
- RU
- Instant
- Instant
- 3
- UUR
-
- PIO~
- 3
-
-
- Courier's Briefcase
- When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token.
-{T}, Sacrifice Courier's Briefcase: Add one mana of any color.
-{W}{U}{B}{R}{G}, {T}, Sacrifice Courier's Briefcase: Draw three cards.
-
- G
- Artifact — Treasure
- Artifact
- 2
- 1G
-
- PIO~
- 1
-
-
- Crackdown Construct
- Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
-
- Artifact Creature — Construct
- Creature
- 4
- 4
- 2/2
-
- PIO~
- 2
-
-
- Cruel Revival
- Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.
-
- B
- Instant
- Instant
- 5
- 4B
-
- PIO~
- 3
-
-
- Crumble to Dust
- Devoid (This card has no color.)
-Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.
-
- Sorcery
- Sorcery
- 4
- 3R
-
- PIO~
- 3
-
-
- Crush of Tentacles
- Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
-Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.
-
- U
- Sorcery
- Sorcery
- 6
- 4UU
-
- PIO~
- 3
-
-
- Crypt Incursion
- Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
-
- B
- Instant
- Instant
- 3
- 2B
-
- PIO~
- 3
-
-
- Dark Betrayal
- Destroy target black creature.
-
- B
- Instant
- Instant
- 1
- B
-
- PIO~
- 3
-
-
- Dark Deal
- Each player discards all the cards in their hand, then draws that many cards minus one.
-
- B
- Sorcery
- Sorcery
- 3
- 2B
-
- PIO~
- 3
-
-
- Dark Petition
- Search your library for a card, put that card into your hand, then shuffle.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
-
- B
- Sorcery
- Sorcery
- 5
- 3BB
-
- PIO~
- 3
-
-
- Darksteel Ingot
- Indestructible (Effects that say "destroy" don't destroy this artifact.)
-{T}: Add one mana of any color.
-
- Artifact
- Artifact
- 3
- 3
-
- PIO~
- 1
-
-
- Day's Undoing
- Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
-
- U
- Sorcery
- Sorcery
- 3
- 2U
-
- PIO~
- 3
-
-
- Destructive Revelry
- Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
-
- GR
- Instant
- Instant
- 2
- RG
-
- PIO~
- 3
-
-
- Devour Flesh
- Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
-
- B
- Instant
- Instant
- 2
- 1B
-
- PIO~
- 3
-
-
- Dictate of Erebos
- Flash
-Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
-
- B
- Enchantment
- Enchantment
- 5
- 3BB
-
- PIO~
- 1
-
-
- Dictate of Heliod
- Flash
-Creatures you control get +2/+2.
-
- W
- Enchantment
- Enchantment
- 5
- 3WW
-
- PIO~
- 1
-
-
- Dimir Guildgate
- This land enters tapped.
-{T}: Add {U} or {B}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Dinrova Horror
- When Dinrova Horror enters, return target permanent to its owner's hand, then that player discards a card.
-
- BU
- Creature — Horror
- Creature
- 6
- 4UB
- 4/4
-
- PIO~
- 2
-
-
- Disciple of Phenax
- When Disciple of Phenax enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
-
- B
- Creature — Human Cleric
- Creature
- 4
- 2BB
- 1/3
-
- PIO~
- 2
-
-
- District Guide
- When District Guide enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
-
- G
- Creature — Elf Scout
- Creature
- 3
- 2G
- 2/2
-
- PIO~
- 2
-
-
- Domri Rade
- +1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-−2: Target creature you control fights another target creature.
-−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
-
- GR
- Legendary Planeswalker — Domri
- Planeswalker
- 3
- 1RG
- 3
-
- PIO~
- 1
-
-
- Down
- Target player discards two cards.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BG
- Sorcery
- Sorcery
- 7
- 3B
-
- PIO~
- 3
-
-
- Dirty
- Return target card from your graveyard to your hand.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BG
- Sorcery
- Sorcery
- 7
- 2G
-
- PIO~
- 3
-
-
- Draconic Roar
- As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
-Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, Draconic Roar deals 3 damage to that creature's controller.
-
- R
- Instant
- Instant
- 2
- 1R
-
- PIO~
- 3
-
-
- Dragon Mantle
- Enchant creature
-When Dragon Mantle enters, draw a card.
-Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
-
- R
- Enchantment — Aura
- Enchantment
- 1
- R
-
- PIO~
- 1
-
-
- Dragon-Style Twins
- Double strike
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-
- R
- Creature — Human Monk
- Creature
- 5
- 3RR
- 3/3
-
- PIO~
- 2
-
-
- Dragonlord Atarka
- Flying, trample
-When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
-
- GR
- Legendary Creature — Elder Dragon
- Creature
- 7
- 5RG
- 8/8
-
- PIO~
- 2
-
-
- Dragonlord Dromoka
- This spell can't be countered.
-Flying, lifelink
-Your opponents can't cast spells during your turn.
-
- GW
- Legendary Creature — Elder Dragon
- Creature
- 6
- 4GW
- 5/7
-
- PIO~
- 2
-
-
- Dragonlord Kolaghan
- Flying, haste
-Other creatures you control have haste.
-Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
-
- BR
- Legendary Creature — Elder Dragon
- Creature
- 6
- 4BR
- 6/5
-
- PIO~
- 2
-
-
- Dragonlord Ojutai
- Flying
-Dragonlord Ojutai has hexproof as long as it's untapped.
-Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
-
- UW
- Legendary Creature — Elder Dragon
- Creature
- 5
- 3WU
- 5/4
-
- PIO~
- 2
-
-
- Dragonlord Silumgar
- Flying, deathtouch
-When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
-
- BU
- Legendary Creature — Elder Dragon
- Creature
- 6
- 4UB
- 3/5
-
- PIO~
- 2
-
-
- Dramatic Reversal
- Untap all nonland permanents you control.
-
- U
- Instant
- Instant
- 2
- 1U
-
- PIO~
- 3
-
-
- Dreadbore
- Destroy target creature or planeswalker.
-
- BR
- Sorcery
- Sorcery
- 2
- BR
-
- PIO~
- 3
-
-
- Dreadhound
- When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.)
-Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
-
- B
- Creature — Demon Dog
- Creature
- 6
- 4BB
- 6/6
-
- PIO~
- 2
-
-
- Dreg Mangler
- Haste
-Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
-
- BG
- Creature — Plant Zombie
- Creature
- 3
- 1BG
- 3/3
-
- PIO~
- 2
-
-
- Eidolon of Rhetoric
- Each player can't cast more than one spell each turn.
-
- W
- Enchantment Creature — Spirit
- Creature
- 3
- 2W
- 1/4
-
- PIO~
- 2
-
-
- Elspeth, Sun's Champion
- +1: Create three 1/1 white Soldier creature tokens.
-−3: Destroy all creatures with power 4 or greater.
-−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
-
- W
- Legendary Planeswalker — Elspeth
- Planeswalker
- 6
- 4WW
- 4
-
- PIO~
- 1
-
-
- Enter the Infinite
- Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
-
- U
- Sorcery
- Sorcery
- 12
- 8UUUU
-
- PIO~
- 3
-
-
- Ephara, God of the Polis
- Indestructible
-As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
-At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
-
- UW
- Legendary Enchantment Creature — God
- Creature
- 4
- 2WU
- 6/5
-
- PIO~
- 2
-
-
- Epic Experiment
- Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
-
- RU
- Sorcery
- Sorcery
- 2
- XUR
-
- PIO~
- 3
-
-
- Erebos, God of the Dead
- Indestructible
-As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
-Your opponents can't gain life.
-{1}{B}, Pay 2 life: Draw a card.
-
- B
- Legendary Enchantment Creature — God
- Creature
- 4
- 3B
- 5/7
-
- PIO~
- 2
-
-
- Essence Scatter
- Counter target creature spell.
-
- U
- Instant
- Instant
- 2
- 1U
-
- PIO~
- 3
-
-
- Evangel of Heliod
- When Evangel of Heliod enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
-
- W
- Creature — Human Cleric
- Creature
- 6
- 4WW
- 1/3
-
- PIO~
- 2
-
-
- Evolving Wilds
- {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Expedite
- Target creature gains haste until end of turn.
-Draw a card.
-
- R
- Instant
- Instant
- 1
- R
-
- PIO~
- 3
-
-
- Experiment One
- Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
-Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
-
- G
- Creature — Human Ooze
- Creature
- 1
- G
- 1/1
-
- PIO~
- 2
-
-
- Exquisite Firecraft
- Exquisite Firecraft deals 4 damage to any target.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.
-
- R
- Sorcery
- Sorcery
- 3
- 1RR
-
- PIO~
- 3
-
-
- Extricator of Sin
- When Extricator of Sin enters, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.
-Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.
-
- W
- Creature — Human Cleric
- Creature
- 3
- 2W
- 0/3
-
- PIO~
- 2
-
-
- Extricator of Flesh
- Eldrazi you control have vigilance.
-{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
-
- Creature — Eldrazi Horror
- Creature
- 3
- 3/5
-
- PIO~
- 2
-
-
- Fall of the Hammer
- Target creature you control deals damage equal to its power to another target creature.
-
- R
- Instant
- Instant
- 2
- 1R
-
- PIO~
- 3
-
-
- Fallaji Archaeologist
- When Fallaji Archaeologist enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)
-
- U
- Creature — Human Scout
- Creature
- 2
- 1U
- 0/3
-
- PIO~
- 2
-
-
- Fanatic of Mogis
- When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
-
- R
- Creature — Minotaur Shaman
- Creature
- 4
- 3R
- 4/2
-
- PIO~
- 2
-
-
- Far
- Return target creature to its owner's hand.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BU
- Instant
- Instant
- 5
- 1U
-
- PIO~
- 3
-
-
- Away
- Target player sacrifices a creature of their choice.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BU
- Instant
- Instant
- 5
- 2B
-
- PIO~
- 3
-
-
- Fell Stinger
- Deathtouch
-Exploit (When this creature enters, you may sacrifice a creature.)
-When Fell Stinger exploits a creature, target player draws two cards and loses 2 life.
-
- B
- Creature — Zombie Scorpion
- Creature
- 3
- 2B
- 3/2
-
- PIO~
- 2
-
-
- Fiendslayer Paladin
- First strike (This creature deals combat damage before creatures without first strike.)
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Fiendslayer Paladin can't be the target of black or red spells your opponents control.
-
- W
- Creature — Human Knight
- Creature
- 3
- 1WW
- 2/2
-
- PIO~
- 2
-
-
- Fight with Fire
- Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.)
-Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
-
- R
- Sorcery
- Sorcery
- 3
- 2R
-
- PIO~
- 3
-
-
- Fleecemane Lion
- {3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
-As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
-
- GW
- Creature — Cat
- Creature
- 2
- GW
- 3/3
-
- PIO~
- 2
-
-
- Flitterstep Eidolon
- Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flitterstep Eidolon can't be blocked.
-Enchanted creature gets +1/+1 and can't be blocked.
-
- U
- Enchantment Creature — Spirit
- Creature
- 2
- 1U
- 1/1
-
- PIO~
- 2
-
-
- Fog
- Prevent all combat damage that would be dealt this turn.
-
- G
- Instant
- Instant
- 1
- G
-
- PIO~
- 3
-
-
- Frostburn Weird
- {U/R}: Frostburn Weird gets +1/-1 until end of turn.
-
- RU
- Creature — Weird
- Creature
- 2
- U/RU/R
- 1/4
-
- PIO~
- 2
-
-
- Furious Rise
- At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
-
- R
- Enchantment
- Enchantment
- 3
- 2R
-
- PIO~
- 1
-
-
- Garruk, Apex Predator
- +1: Destroy another target planeswalker.
-+1: Create a 3/3 black Beast creature token with deathtouch.
-−3: Destroy target creature. You gain life equal to its toughness.
-−8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
-
- BG
- Legendary Planeswalker — Garruk
- Planeswalker
- 7
- 5BG
- 5
-
- PIO~
- 1
-
-
- Garruk, Caller of Beasts
- +1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
-−3: You may put a green creature card from your hand onto the battlefield.
-−7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
-
- G
- Legendary Planeswalker — Garruk
- Planeswalker
- 6
- 4GG
- 4
-
- PIO~
- 1
-
-
- Gate Colossus
- This spell costs {1} less to cast for each Gate you control.
-This creature can't be blocked by creatures with power 2 or less.
-Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
-
- Artifact Creature — Construct
- Creature
- 8
- 8
- 8/8
-
- PIO~
- 2
-
-
- Gatebreaker Ram
- Gatebreaker Ram gets +1/+1 for each Gate you control.
-As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
-
- G
- Creature — Sheep
- Creature
- 3
- 2G
- 2/2
-
- PIO~
- 2
-
-
- Gates Ablaze
- Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
-
- R
- Sorcery
- Sorcery
- 3
- 2R
-
- PIO~
- 3
-
-
- Gateway Plaza
- Gateway Plaza enters tapped.
-When Gateway Plaza enters, sacrifice it unless you pay {1}.
-{T}: Add one mana of any color.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Gather the Pack
- Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO~
- 3
-
-
- Ghirapur Gearcrafter
- When Ghirapur Gearcrafter enters, create a 1/1 colorless Thopter artifact creature token with flying. (A creature with flying can't be blocked except by creatures with flying or reach.)
-
- R
- Creature — Human Artificer
- Creature
- 3
- 2R
- 2/1
-
- PIO~
- 2
-
-
- Ghor-Clan Rampager
- Trample
-Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
-
- GR
- Creature — Beast
- Creature
- 4
- 2RG
- 4/4
-
- PIO~
- 2
-
-
- Ghostblade Eidolon
- Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Double strike (This creature deals both first-strike and regular combat damage.)
-Enchanted creature gets +1/+1 and has double strike.
-
- W
- Enchantment Creature — Spirit
- Creature
- 3
- 2W
- 1/1
-
- PIO~
- 2
-
-
- Gideon, Ally of Zendikar
- +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-0: Create a 2/2 white Knight Ally creature token.
-−4: You get an emblem with "Creatures you control get +1/+1."
-
- W
- Legendary Planeswalker — Gideon
- Planeswalker
- 4
- 2WW
- 4
-
- PIO~
- 1
-
-
- Gift of Orzhova
- Enchant creature
-Enchanted creature gets +1/+1 and has flying and lifelink.
-
- BW
- Enchantment — Aura
- Enchantment
- 3
- 1W/BW/B
-
- PIO~
- 1
-
-
- Give
- Put three +1/+1 counters on target creature.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GU
- Sorcery
- Sorcery
- 6
- 2G
-
- PIO~
- 3
-
-
- Take
- Remove all +1/+1 counters from target creature you control. Draw that many cards.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- GU
- Sorcery
- Sorcery
- 6
- 2U
-
- PIO~
- 3
-
-
- Gladecover Scout
- Hexproof (This creature can't be the target of spells or abilities your opponents control.)
-
- G
- Creature — Elf Scout
- Creature
- 1
- G
- 1/1
-
- PIO~
- 2
-
-
- Gnarlback Rhino
- Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
-Whenever you cast a spell that targets this creature, draw a card.
-
- G
- Creature — Rhino
- Creature
- 4
- 2GG
- 4/4
-
- PIO~
- 2
-
-
- Goblin Heelcutter
- Whenever Goblin Heelcutter attacks, target creature can't block this turn.
-Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
-
- R
- Creature — Goblin Berserker
- Creature
- 4
- 3R
- 3/2
-
- PIO~
- 2
-
-
- Goblin Rabblemaster
- Other Goblin creatures you control attack each combat if able.
-At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
-Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
-
- R
- Creature — Goblin Warrior
- Creature
- 3
- 2R
- 2/2
-
- PIO~
- 2
-
-
- Golgari Guildgate
- This land enters tapped.
-{T}: Add {B} or {G}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Goreclaw, Terror of Qal Sisma
- Creature spells you cast with power 4 or greater cost {2} less to cast.
-Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
-
- G
- Legendary Creature — Bear
- Creature
- 4
- 3G
- 4/3
-
- PIO~
- 2
-
-
- Growing Ranks
- At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
-
- GW
- Enchantment
- Enchantment
- 4
- 2G/WG/W
-
- PIO~
- 1
-
-
- Gruul Guildgate
- This land enters tapped.
-{T}: Add {R} or {G}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Guild Summit
- When Guild Summit enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
-Whenever a Gate you control enters, draw a card.
-
- U
- Enchantment
- Enchantment
- 3
- 2U
-
- PIO~
- 1
-
-
- Gurmag Angler
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-
- B
- Creature — Zombie Fish
- Creature
- 7
- 6B
- 5/5
-
- PIO~
- 2
-
-
- Gust of Wind
- This spell costs {2} less to cast if you control a creature with flying.
-Return target nonland permanent you don't control to its owner's hand.
-Draw a card.
-
- U
- Sorcery
- Sorcery
- 4
- 3U
-
- PIO~
- 3
-
-
- Hallowed Moonlight
- Until end of turn, if a creature would enter and it wasn't cast, exile it instead.
-Draw a card.
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO~
- 3
-
-
- Halo Scarab
- {2}, Exile Halo Scarab from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
-
- Artifact Creature — Insect
- Creature
- 2
- 2
- 2/1
-
- PIO~
- 2
-
-
- Haven of the Spirit Dragon
- {T}: Add {C}.
-{T}: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
-{2}, {T}, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Heart-Piercer Manticore
- When Heart-Piercer Manticore enters, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to any target.
-Embalm {5}{R} ({5}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
-
- R
- Creature — Manticore
- Creature
- 4
- 2RR
- 4/3
-
- PIO~
- 2
-
-
- Heliod's Pilgrim
- When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
-
- W
- Creature — Human Cleric
- Creature
- 3
- 2W
- 1/2
-
- PIO~
- 2
-
-
- Heliod, God of the Sun
- Indestructible
-As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
-Other creatures you control have vigilance.
-{2}{W}{W}: Create a 2/1 white Cleric enchantment creature token.
-
- W
- Legendary Enchantment Creature — God
- Creature
- 4
- 3W
- 5/6
-
- PIO~
- 2
-
-
- Hero of Iroas
- Aura spells you cast cost {1} less to cast.
-Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
-
- W
- Creature — Human Soldier
- Creature
- 2
- 1W
- 2/2
-
- PIO~
- 2
-
-
- Hero of Leina Tower
- Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower.
-
- G
- Creature — Human Warrior
- Creature
- 1
- G
- 1/1
-
- PIO~
- 2
-
-
- Hidden Strings
- You may tap or untap target permanent, then you may tap or untap another target permanent.
-Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
-
- U
- Sorcery
- Sorcery
- 2
- 1U
-
- PIO~
- 3
-
-
- Hissing Quagmire
- Hissing Quagmire enters tapped.
-{T}: Add {B} or {G}.
-{1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Honored Hydra
- Trample
-Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
-
- G
- Creature — Snake Hydra
- Creature
- 6
- 5G
- 6/6
-
- PIO~
- 2
-
-
- Hopeful Eidolon
- Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Enchanted creature gets +1/+1 and has lifelink.
-
- W
- Enchantment Creature — Spirit
- Creature
- 1
- W
- 1/1
-
- PIO~
- 2
-
-
- Hornet Nest
- Defender (This creature can't attack.)
-Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
-
- G
- Creature — Insect
- Creature
- 3
- 2G
- 0/2
-
- PIO~
- 2
-
-
- Humble Defector
- {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.
-
- R
- Creature — Human Rogue
- Creature
- 2
- 1R
- 2/1
-
- PIO~
- 2
-
-
- Hunter's Prowess
- Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
-
- G
- Sorcery
- Sorcery
- 5
- 4G
-
- PIO~
- 3
-
-
- Hushwing Gryff
- Flash
-Flying
-Creatures entering don't cause abilities to trigger.
-
- W
- Creature — Hippogriff
- Creature
- 3
- 2W
- 2/1
-
- PIO~
- 2
-
-
- Illness in the Ranks
- Creature tokens get -1/-1.
-
- B
- Enchantment
- Enchantment
- 1
- B
-
- PIO~
- 1
-
-
- Illusory Angel
- Cast this spell only if you've cast another spell this turn.
-Flying
-
- U
- Creature — Angel Illusion
- Creature
- 3
- 2U
- 4/4
-
- PIO~
- 2
-
-
- Imperious Oligarch
- Vigilance
-Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
-
- BW
- Creature — Human Cleric
- Creature
- 2
- WB
- 2/1
-
- PIO~
- 2
-
-
- Imposing Sovereign
- Creatures your opponents control enter tapped.
-
- W
- Creature — Human Noble
- Creature
- 2
- 1W
- 2/1
-
- PIO~
- 2
-
-
- Ingenious Skaab
- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-{U}: Ingenious Skaab gets +1/-1 until end of turn.
-
- U
- Creature — Zombie Horror
- Creature
- 3
- 2U
- 2/3
-
- PIO~
- 2
-
-
- Iroas, God of Victory
- Indestructible
-As long as your devotion to red and white is less than seven, Iroas isn't a creature.
-Creatures you control have menace.
-Prevent all damage that would be dealt to attacking creatures you control.
-
- RW
- Legendary Enchantment Creature — God
- Creature
- 4
- 2RW
- 7/4
-
- PIO~
- 2
-
-
- Izzet Guildgate
- This land enters tapped.
-{T}: Add {U} or {R}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Jace, Architect of Thought
- +1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
-
- U
- Legendary Planeswalker — Jace
- Planeswalker
- 4
- 2UU
- 4
-
- PIO~
- 1
-
-
- Jace, Memory Adept
- +1: Draw a card. Target player mills a card.
-0: Target player mills ten cards.
-−7: Any number of target players each draw twenty cards.
-
- U
- Legendary Planeswalker — Jace
- Planeswalker
- 5
- 3UU
- 4
-
- PIO~
- 1
-
-
- Jace, Vryn's Prodigy
- {T}: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.
-
- U
- Legendary Creature — Human Wizard
- Creature
- 2
- 1U
- 0/2
-
- PIO~
- 2
-
-
- Jace, Telepath Unbound
- +1: Up to one target creature gets -2/-0 until your next turn.
-−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
-−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."
-
- U
- Legendary Planeswalker — Jace
- Planeswalker
- 2
- 5
-
- PIO~
- 1
-
-
- Jarad's Orders
- Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
-
- BG
- Sorcery
- Sorcery
- 4
- 2BG
-
- PIO~
- 3
-
-
- Jhessian Thief
- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-Whenever Jhessian Thief deals combat damage to a player, draw a card.
-
- U
- Creature — Human Rogue
- Creature
- 3
- 2U
- 1/3
-
- PIO~
- 2
-
-
- Jwari Disruption // Jwari Ruins
-
-
- Instant // Land
- Land
- 2
-
- PIO~
- 0
-
-
- Kabira Takedown // Kabira Plateau
-
-
- Instant // Land
- Land
- 2
-
- PIO~
- 0
-
-
- Karametra, God of Harvests
- Indestructible
-As long as your devotion to green and white is less than seven, Karametra isn't a creature.
-Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
-
- GW
- Legendary Enchantment Creature — God
- Creature
- 5
- 3GW
- 6/7
-
- PIO~
- 2
-
-
- Keening Apparition
- Sacrifice Keening Apparition: Destroy target enchantment.
-
- W
- Creature — Spirit
- Creature
- 2
- 1W
- 2/2
-
- PIO~
- 2
-
-
- Keepsake Gorgon
- Deathtouch
-{5}{B}{B}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
-When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.
-
- B
- Creature — Gorgon
- Creature
- 5
- 3BB
- 2/5
-
- PIO~
- 2
-
-
- Keranos, God of Storms
- Indestructible
-As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
-Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
-
- RU
- Legendary Enchantment Creature — God
- Creature
- 5
- 3UR
- 6/5
-
- PIO~
- 2
-
-
- Khalni Ambush // Khalni Territory
-
-
- Instant // Land
- Land
- 3
-
- PIO~
- 0
-
-
- Kiora's Follower
- {T}: Untap another target permanent.
-
- GU
- Creature — Merfolk
- Creature
- 2
- GU
- 2/2
-
- PIO~
- 2
-
-
- Kiora, the Crashing Wave
- +1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
-−1: Draw a card. You may play an additional land this turn.
-−5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
-
- GU
- Legendary Planeswalker — Kiora
- Planeswalker
- 4
- 2GU
- 2
-
- PIO~
- 1
-
-
- Knight of the White Orchid
- First strike
-When Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
-
- W
- Creature — Human Knight
- Creature
- 2
- WW
- 2/2
-
- PIO~
- 2
-
-
- Knightly Valor
- Enchant creature
-When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
-Enchanted creature gets +2/+2 and has vigilance.
-
- W
- Enchantment — Aura
- Enchantment
- 5
- 4W
-
- PIO~
- 1
-
-
- Kozilek's Return
- Devoid (This card has no color.)
-Kozilek's Return deals 2 damage to each creature.
-Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
-
- Instant
- Instant
- 3
- 2R
-
- PIO~
- 3
-
-
- Kraul Harpooner
- Reach
-Undergrowth — When Kraul Harpooner enters, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
-
- G
- Creature — Insect Warrior
- Creature
- 2
- 1G
- 3/2
-
- PIO~
- 2
-
-
- Kruphix, God of Horizons
- Indestructible
-As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
-You have no maximum hand size.
-If you would lose unspent mana, that mana becomes colorless instead.
-
- GU
- Legendary Enchantment Creature — God
- Creature
- 5
- 3GU
- 4/7
-
- PIO~
- 2
-
-
- Kytheon, Hero of Akros
- At end of combat, if Kytheon, Hero of Akros and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.
-{2}{W}: Kytheon gains indestructible until end of turn.
-
- W
- Legendary Creature — Human Soldier
- Creature
- 1
- W
- 2/1
-
- PIO~
- 2
-
-
- Gideon, Battle-Forged
- +2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
-+1: Until your next turn, target creature gains indestructible. Untap that creature.
-0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-
- W
- Legendary Planeswalker — Gideon
- Planeswalker
- 1
- 3
-
- PIO~
- 1
-
-
- Labyrinth Champion
- Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
-
- R
- Creature — Human Warrior
- Creature
- 4
- 3R
- 2/2
-
- PIO~
- 2
-
-
- Lagonna-Band Trailblazer
- Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
-
- W
- Creature — Centaur Scout
- Creature
- 1
- W
- 0/4
-
- PIO~
- 2
-
-
- Leafcrown Dryad
- Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Reach
-Enchanted creature gets +2/+2 and has reach.
-
- G
- Enchantment Creature — Nymph Dryad
- Creature
- 2
- 1G
- 2/2
-
- PIO~
- 2
-
-
- Legion Loyalist
- Haste
-Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
-
- R
- Creature — Goblin Soldier
- Creature
- 1
- R
- 1/1
-
- PIO~
- 2
-
-
- Lifebane Zombie
- Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
-When Lifebane Zombie enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
-
- B
- Creature — Zombie Warrior
- Creature
- 3
- 1BB
- 3/1
-
- PIO~
- 2
-
-
- Liliana Vess
- +1: Target player discards a card.
-−2: Search your library for a card, then shuffle and put that card on top.
-−8: Put all creature cards from all graveyards onto the battlefield under your control.
-
- B
- Legendary Planeswalker — Liliana
- Planeswalker
- 5
- 3BB
- 5
-
- PIO~
- 1
-
-
- Liliana of the Dark Realms
- +1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
-−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
-−6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
-
- B
- Legendary Planeswalker — Liliana
- Planeswalker
- 4
- 2BB
- 3
-
- PIO~
- 1
-
-
- Liliana, Heretical Healer
- Lifelink
-Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
-
- B
- Legendary Creature — Human Cleric
- Creature
- 3
- 1BB
- 2/3
-
- PIO~
- 2
-
-
- Liliana, Defiant Necromancer
- +2: Each player discards a card.
-−X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
-−8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
-
- B
- Legendary Planeswalker — Liliana
- Planeswalker
- 3
- 3
-
- PIO~
- 1
-
-
- Limits of Solidarity
- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-Cycling {2} ({2}, Discard this card: Draw a card.)
-
- R
- Sorcery
- Sorcery
- 4
- 3R
-
- PIO~
- 3
-
-
- Linvala, the Preserver
- Flying
-When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life.
-When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
-
- W
- Legendary Creature — Angel
- Creature
- 6
- 4WW
- 5/5
-
- PIO~
- 2
-
-
- Lotleth Troll
- Trample
-Discard a creature card: Put a +1/+1 counter on Lotleth Troll.
-{B}: Regenerate Lotleth Troll.
-
- BG
- Creature — Zombie Troll
- Creature
- 2
- BG
- 2/1
-
- PIO~
- 2
-
-
- Lotus-Eye Mystics
- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand.
-
- W
- Creature — Human Monk
- Creature
- 4
- 3W
- 3/2
-
- PIO~
- 2
-
-
- Loxodon Smiter
- This spell can't be countered.
-If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
-
- GW
- Creature — Elephant Soldier
- Creature
- 3
- 1GW
- 4/4
-
- PIO~
- 2
-
-
- Lumbering Falls
- Lumbering Falls enters tapped.
-{T}: Add {G} or {U}.
-{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Lyev Skyknight
- Flying
-When Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
-
- UW
- Creature — Human Knight
- Creature
- 3
- 1WU
- 3/1
-
- PIO~
- 2
-
-
- Makindi Sliderunner
- Trample
-Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.
-
- R
- Creature — Beast
- Creature
- 2
- 1R
- 2/1
-
- PIO~
- 2
-
-
- Martial Glory
- Target creature gets +3/+0 until end of turn.
-Target creature gets +0/+3 until end of turn.
-
- RW
- Instant
- Instant
- 2
- RW
-
- PIO~
- 3
-
-
- Master of Waves
- Protection from red
-Elemental creatures you control get +1/+1.
-When Master of Waves enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
-
- U
- Creature — Merfolk Wizard
- Creature
- 4
- 3U
- 2/1
-
- PIO~
- 2
-
-
- Maze's End
- This land enters tapped.
-{T}: Add {C}.
-{3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Medomai the Ageless
- Flying
-Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
-Medomai the Ageless can't attack during extra turns.
-
- UW
- Legendary Creature — Sphinx
- Creature
- 6
- 4WU
- 4/4
-
- PIO~
- 2
-
-
- Mentor of the Meek
- Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
-
- W
- Creature — Human Soldier
- Creature
- 3
- 2W
- 2/2
-
- PIO~
- 2
-
-
- Miming Slime
- Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
-
- G
- Sorcery
- Sorcery
- 3
- 2G
-
- PIO~
- 3
-
-
- Mistcutter Hydra
- This spell can't be countered.
-Haste, protection from blue
-Mistcutter Hydra enters with X +1/+1 counters on it.
-
- G
- Creature — Hydra
- Creature
- 1
- XG
- 0/0
-
- PIO~
- 2
-
-
- Mizzium Mortars
- Mizzium Mortars deals 4 damage to target creature you don't control.
-Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
-
- R
- Sorcery
- Sorcery
- 2
- 1R
-
- PIO~
- 3
-
-
- Mizzium Skin
- Target creature you control gets +0/+1 and gains hexproof until end of turn.
-Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
-
- U
- Instant
- Instant
- 1
- U
-
- PIO~
- 3
-
-
- Mogis's Warhound
- Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Mogis's Warhound attacks each combat if able.
-Enchanted creature gets +2/+2 and attacks each combat if able.
-
- R
- Enchantment Creature — Dog
- Creature
- 2
- 1R
- 2/2
-
- PIO~
- 2
-
-
- Mogis, God of Slaughter
- Indestructible
-As long as your devotion to black and red is less than seven, Mogis isn't a creature.
-At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
-
- BR
- Legendary Enchantment Creature — God
- Creature
- 4
- 2BR
- 7/5
-
- PIO~
- 2
-
-
- Monastery Swiftspear
- Haste
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-
- R
- Creature — Human Monk
- Creature
- 1
- R
- 1/2
-
- PIO~
- 2
-
-
- Murmuring Mystic
- Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
-
- U
- Creature — Human Wizard
- Creature
- 4
- 3U
- 1/5
-
- PIO~
- 2
-
-
- Nantuko Husk
- Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
-
- B
- Creature — Zombie Insect
- Creature
- 3
- 2B
- 2/2
-
- PIO~
- 2
-
-
- Narset Transcendent
- +1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
-−2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
-−9: You get an emblem with "Your opponents can't cast noncreature spells."
-
- UW
- Legendary Planeswalker — Narset
- Planeswalker
- 4
- 2WU
- 6
-
- PIO~
- 1
-
-
- Natural State
- Destroy target artifact or enchantment with mana value 3 or less.
-
- G
- Instant
- Instant
- 1
- G
-
- PIO~
- 3
-
-
- Needle Spires
- Needle Spires enters tapped.
-{T}: Add {R} or {W}.
-{2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Nemesis of Mortals
- This spell costs {1} less to cast for each creature card in your graveyard.
-{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
-
- G
- Creature — Snake
- Creature
- 6
- 4GG
- 5/5
-
- PIO~
- 2
-
-
- Nessian Asp
- Reach
-{6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
-
- G
- Creature — Snake
- Creature
- 5
- 4G
- 4/5
-
- PIO~
- 2
-
-
- Niblis of Frost
- Flying
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
-
- U
- Creature — Spirit
- Creature
- 4
- 2UU
- 3/3
-
- PIO~
- 2
-
-
- Nighthowler
- Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
-
- B
- Enchantment Creature — Horror
- Creature
- 3
- 1BB
- 0/0
-
- PIO~
- 2
-
-
- Nightveil Specter
- Flying
-Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.
-You may play lands and cast spells from among cards exiled with Nightveil Specter.
-
- BU
- Creature — Specter
- Creature
- 3
- U/BU/BU/B
- 2/3
-
- PIO~
- 2
-
-
- Nimbus Naiad
- Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Flying
-Enchanted creature gets +2/+2 and has flying.
-
- U
- Enchantment Creature — Nymph
- Creature
- 3
- 2U
- 2/2
-
- PIO~
- 2
-
-
- Nissa's Pilgrimage
- Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
-Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
-
- G
- Sorcery
- Sorcery
- 3
- 2G
-
- PIO~
- 3
-
-
- Nissa, Vastwood Seer
- When Nissa, Vastwood Seer enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
-Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
-
- G
- Legendary Creature — Elf Scout
- Creature
- 3
- 2G
- 2/2
-
- PIO~
- 2
-
-
- Nissa, Sage Animist
- +1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
-−2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
-−7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
-
- G
- Legendary Planeswalker — Nissa
- Planeswalker
- 3
- 3
-
- PIO~
- 1
-
-
- Nissa, Voice of Zendikar
- +1: Create a 0/1 green Plant creature token.
-−2: Put a +1/+1 counter on each creature you control.
-−7: You gain X life and draw X cards, where X is the number of lands you control.
-
- G
- Legendary Planeswalker — Nissa
- Planeswalker
- 3
- 1GG
- 3
-
- PIO~
- 1
-
-
- Nivix Cyclops
- Defender
-Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
-
- RU
- Creature — Cyclops
- Creature
- 3
- 1UR
- 1/4
-
- PIO~
- 2
-
-
- Notion Thief
- Flash
-If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
-
- BU
- Creature — Human Rogue
- Creature
- 4
- 2UB
- 3/1
-
- PIO~
- 2
-
-
- Nylea's Disciple
- When Nylea's Disciple enters, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Creature — Centaur Archer
- Creature
- 4
- 2GG
- 3/3
-
- PIO~
- 2
-
-
- Nylea, God of the Hunt
- Indestructible
-As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-Other creatures you control have trample.
-{3}{G}: Target creature gets +2/+2 until end of turn.
-
- G
- Legendary Enchantment Creature — God
- Creature
- 4
- 3G
- 6/6
-
- PIO~
- 2
-
-
- Nyx Weaver
- Reach
-At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
-{1}{B}{G}, Exile Nyx Weaver: Return target card from your graveyard to your hand.
-
- BG
- Enchantment Creature — Spider
- Creature
- 3
- 1BG
- 2/3
-
- PIO~
- 2
-
-
- Oath of Chandra
- When Oath of Chandra enters, it deals 3 damage to target creature an opponent controls.
-At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
-
- R
- Legendary Enchantment
- Enchantment
- 2
- 1R
-
- PIO~
- 1
-
-
- Oath of Gideon
- When Oath of Gideon enters, create two 1/1 white Kor Ally creature tokens.
-Each planeswalker you control enters with an additional loyalty counter on it.
-
- W
- Legendary Enchantment
- Enchantment
- 3
- 2W
-
- PIO~
- 1
-
-
- Oath of Jace
- When Oath of Jace enters, draw three cards, then discard two cards.
-At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
-
- U
- Legendary Enchantment
- Enchantment
- 3
- 2U
-
- PIO~
- 1
-
-
- Oath of Liliana
- When Oath of Liliana enters, each opponent sacrifices a creature of their choice.
-At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
-
- B
- Legendary Enchantment
- Enchantment
- 3
- 2B
-
- PIO~
- 1
-
-
- Oath of Nissa
- When Oath of Nissa enters, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-You may spend mana as though it were mana of any color to cast planeswalker spells.
-
- G
- Legendary Enchantment
- Enchantment
- 1
- G
-
- PIO~
- 1
-
-
- Ob Nixilis Reignited
- +1: You draw a card and you lose 1 life.
-−3: Destroy target creature.
-−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
-
- B
- Legendary Planeswalker — Nixilis
- Planeswalker
- 5
- 3BB
- 5
-
- PIO~
- 1
-
-
- Ob Nixilis's Cruelty
- Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
-
- B
- Instant
- Instant
- 3
- 2B
-
- PIO~
- 3
-
-
- Opal Lake Gatekeepers
- When Opal Lake Gatekeepers enters, if you control two or more Gates, you may draw a card.
-
- U
- Creature — Vedalken Soldier
- Creature
- 4
- 3U
- 2/4
-
- PIO~
- 2
-
-
- Open the Armory
- Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
-
- W
- Sorcery
- Sorcery
- 2
- 1W
-
- PIO~
- 3
-
-
- Ordeal of Purphoros
- Enchant creature
-Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.
-When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.
-
- R
- Enchantment — Aura
- Enchantment
- 2
- 1R
-
- PIO~
- 1
-
-
- Orzhov Guildgate
- This land enters tapped.
-{T}: Add {W} or {B}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Outpost Siege
- As Outpost Siege enters, choose Khans or Dragons.
-• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
-• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
-
- R
- Enchantment
- Enchantment
- 4
- 3R
-
- PIO~
- 1
-
-
- Ovalchase Daredevil
- Whenever an artifact you control enters, you may return Ovalchase Daredevil from your graveyard to your hand.
-
- B
- Creature — Human Pilot
- Creature
- 4
- 3B
- 4/2
-
- PIO~
- 2
-
-
- Painful Truths
- Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
-
- B
- Sorcery
- Sorcery
- 3
- 2B
-
- PIO~
- 3
-
-
- Part the Waterveil
- Take an extra turn after this one. Exile Part the Waterveil.
-Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- U
- Sorcery
- Sorcery
- 6
- 4UU
-
- PIO~
- 3
-
-
- Pelakka Predation // Pelakka Caverns
-
-
- Sorcery // Land
- Land
- 3
-
- PIO~
- 0
-
-
- Phalanx Leader
- Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
-
- W
- Creature — Human Soldier
- Creature
- 2
- WW
- 1/1
-
- PIO~
- 2
-
-
- Phalanx Tactics
- Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO~
- 3
-
-
- Pharika, God of Affliction
- Indestructible
-As long as your devotion to black and green is less than seven, Pharika isn't a creature.
-{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
-
- BG
- Legendary Enchantment Creature — God
- Creature
- 3
- 1BG
- 5/5
-
- PIO~
- 2
-
-
- Phenax, God of Deception
- Indestructible
-As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
-Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."
-
- BU
- Legendary Enchantment Creature — God
- Creature
- 5
- 3UB
- 4/7
-
- PIO~
- 2
-
-
- Pia and Kiran Nalaar
- When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
-{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
-
- R
- Legendary Creature — Human Artificer
- Creature
- 4
- 2RR
- 2/2
-
- PIO~
- 2
-
-
- Pilgrim's Eye
- Flying
-When Pilgrim's Eye enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
-
- Artifact Creature — Thopter
- Creature
- 3
- 3
- 1/1
-
- PIO~
- 2
-
-
- Polukranos, World Eater
- {X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
-When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
-
- G
- Legendary Creature — Hydra
- Creature
- 4
- 2GG
- 5/5
-
- PIO~
- 2
-
-
- Possessed Skaab
- When Possessed Skaab enters, return target instant, sorcery, or creature card from your graveyard to your hand.
-If Possessed Skaab would die, exile it instead.
-
- BU
- Creature — Zombie
- Creature
- 5
- 3UB
- 3/2
-
- PIO~
- 2
-
-
- Priest of the Blood Rite
- When Priest of the Blood Rite enters, create a 5/5 black Demon creature token with flying.
-At the beginning of your upkeep, you lose 2 life.
-
- B
- Creature — Human Cleric
- Creature
- 5
- 3BB
- 2/2
-
- PIO~
- 2
-
-
- Profit
- Creatures you control get +1/+1 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BW
- Instant
- Instant
- 5
- 1W
-
- PIO~
- 3
-
-
- Loss
- Creatures your opponents control get -1/-1 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BW
- Instant
- Instant
- 5
- 2B
-
- PIO~
- 3
-
-
- Progenitor Mimic
- You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
-
- GU
- Creature — Shapeshifter
- Creature
- 6
- 4GU
- 0/0
-
- PIO~
- 2
-
-
- Protect
- Target creature gets +2/+4 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- UW
- Instant
- Instant
- 5
- 2W
-
- PIO~
- 3
-
-
- Serve
- Target creature gets -6/-0 until end of turn.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- UW
- Instant
- Instant
- 5
- 1U
-
- PIO~
- 3
-
-
- Pulse of Murasa
- Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
-
- G
- Instant
- Instant
- 3
- 2G
-
- PIO~
- 3
-
-
- Purphoros's Emissary
- Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
-Menace (This creature can't be blocked except by two or more creatures.)
-Enchanted creature gets +3/+3 and has menace.
-
- R
- Enchantment Creature — Ox
- Creature
- 4
- 3R
- 3/3
-
- PIO~
- 2
-
-
- Purphoros, God of the Forge
- Indestructible
-As long as your devotion to red is less than five, Purphoros isn't a creature.
-Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
-{2}{R}: Creatures you control get +1/+0 until end of turn.
-
- R
- Legendary Enchantment Creature — God
- Creature
- 4
- 3R
- 6/5
-
- PIO~
- 2
-
-
- Pyromancer's Assault
- Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to any target.
-
- R
- Enchantment
- Enchantment
- 4
- 3R
-
- PIO~
- 1
-
-
- Quicken
- The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
-Draw a card.
-
- U
- Instant
- Instant
- 1
- U
-
- PIO~
- 3
-
-
- Radiant Flames
- Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
-
- R
- Sorcery
- Sorcery
- 3
- 2R
-
- PIO~
- 3
-
-
- Rakdos Guildgate
- This land enters tapped.
-{T}: Add {B} or {R}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Rakdos's Return
- Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
-
- BR
- Sorcery
- Sorcery
- 2
- XBR
-
- PIO~
- 3
-
-
- Rapid Hybridization
- Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
-
- U
- Instant
- Instant
- 1
- U
-
- PIO~
- 3
-
-
- Read the Bones
- Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
-
- B
- Sorcery
- Sorcery
- 3
- 2B
-
- PIO~
- 3
-
-
- Reckless Bushwhacker
- Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
-Haste
-When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
-
- R
- Creature — Goblin Warrior Ally
- Creature
- 3
- 2R
- 2/1
-
- PIO~
- 2
-
-
- Render Silent
- Counter target spell. Its controller can't cast spells this turn.
-
- UW
- Instant
- Instant
- 3
- WUU
-
- PIO~
- 3
-
-
- Reprisal
- Destroy target creature with power 4 or greater. It can't be regenerated.
-
- W
- Instant
- Instant
- 2
- 1W
-
- PIO~
- 3
-
-
- Rescue from the Underworld
- As an additional cost to cast this spell, sacrifice a creature.
-Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
-
- B
- Instant
- Instant
- 5
- 4B
-
- PIO~
- 3
-
-
- Retraction Helix
- Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
-
- U
- Instant
- Instant
- 1
- U
-
- PIO~
- 3
-
-
- Returned Centaur
- When Returned Centaur enters, target player mills four cards.
-
- B
- Creature — Zombie Centaur
- Creature
- 4
- 3B
- 2/4
-
- PIO~
- 2
-
-
- Reverent Hunter
- When Reverent Hunter enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Creature — Human Archer
- Creature
- 3
- 2G
- 1/1
-
- PIO~
- 2
-
-
- Rimrock Knight // Boulder Rush
-
-
- R
- Creature — Dwarf Knight // Instant — Adventure
- Creature
- 2
- 1R // R
- 3/1
-
- PIO~
- 3
-
-
- Rogue's Passage
- {T}: Add {C}.
-{4}, {T}: Target creature can't be blocked this turn.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Rubblebelt Raiders
- Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
-
- GR
- Creature — Human Warrior
- Creature
- 4
- 1R/GR/GR/G
- 3/3
-
- PIO~
- 2
-
-
- Ruinous Path
- Destroy target creature or planeswalker.
-Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- B
- Sorcery
- Sorcery
- 3
- 1BB
-
- PIO~
- 3
-
-
- Ruric Thar, the Unbowed
- Vigilance, reach
-Ruric Thar, the Unbowed attacks each combat if able.
-Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
-
- GR
- Legendary Creature — Ogre Warrior
- Creature
- 6
- 4RG
- 6/6
-
- PIO~
- 2
-
-
- Sage's Reverie
- Enchant creature
-When Sage's Reverie enters, draw a card for each Aura you control that's attached to a creature.
-Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
-
- W
- Enchantment — Aura
- Enchantment
- 4
- 3W
-
- PIO~
- 1
-
-
- Sanitarium Skeleton
- {2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
-
- B
- Creature — Skeleton
- Creature
- 1
- B
- 1/2
-
- PIO~
- 2
-
-
- Sarkhan Unbroken
- +1: Draw a card, then add one mana of any color.
-−2: Create a 4/4 red Dragon creature token with flying.
-−8: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
-
- GRU
- Legendary Planeswalker — Sarkhan
- Planeswalker
- 5
- 2GUR
- 4
-
- PIO~
- 1
-
-
- Savage Punch
- Target creature you control fights target creature you don't control.
-Ferocious — The creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO~
- 3
-
-
- Scab-Clan Berserker
- Haste
-Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
-Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
-
- R
- Creature — Human Berserker
- Creature
- 3
- 1RR
- 2/2
-
- PIO~
- 2
-
-
- Scatter to the Winds
- Counter target spell.
-Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
-
- U
- Instant
- Instant
- 3
- 1UU
-
- PIO~
- 3
-
-
- Scion of Ugin
- Flying
-
- Creature — Dragon Spirit
- Creature
- 6
- 6
- 4/4
-
- PIO~
- 2
-
-
- Scourge of Valkas
- Flying
-Whenever Scourge of Valkas or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
-{R}: Scourge of Valkas gets +1/+0 until end of turn.
-
- R
- Creature — Dragon
- Creature
- 5
- 2RRR
- 4/4
-
- PIO~
- 2
-
-
- Scytheclaw Raptor
- Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.
-
- R
- Creature — Dinosaur
- Creature
- 3
- 2R
- 4/3
-
- PIO~
- 2
-
-
- Secure the Wastes
- Create X 1/1 white Warrior creature tokens.
-
- W
- Instant
- Instant
- 1
- XW
-
- PIO~
- 3
-
-
- Seed Guardian
- Reach
-When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.
-
- G
- Creature — Elemental
- Creature
- 4
- 2GG
- 3/4
-
- PIO~
- 2
-
-
- Seismic Stomp
- Creatures without flying can't block this turn.
-
- R
- Sorcery
- Sorcery
- 2
- 1R
-
- PIO~
- 3
-
-
- Sejiri Shelter // Sejiri Glacier
-
-
- Instant // Land
- Land
- 2
-
- PIO~
- 0
-
-
- Selesnya Charm
- Choose one —
-• Target creature gets +2/+2 and gains trample until end of turn.
-• Exile target creature with power 5 or greater.
-• Create a 2/2 white Knight creature token with vigilance.
-
- GW
- Instant
- Instant
- 2
- GW
-
- PIO~
- 3
-
-
- Selesnya Guildgate
- This land enters tapped.
-{T}: Add {G} or {W}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Shamanic Revelation
- Draw a card for each creature you control.
-Ferocious — You gain 4 life for each creature you control with power 4 or greater.
-
- G
- Sorcery
- Sorcery
- 5
- 3GG
-
- PIO~
- 3
-
-
- Shambling Vent
- Shambling Vent enters tapped.
-{T}: Add {W} or {B}.
-{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Shipbreaker Kraken
- {6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
-When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.
-
- U
- Creature — Kraken
- Creature
- 6
- 4UU
- 6/6
-
- PIO~
- 2
-
-
- Shoulder to Shoulder
- Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
-Draw a card.
-
- W
- Sorcery
- Sorcery
- 3
- 2W
-
- PIO~
- 3
-
-
- Sidisi, Undead Vizier
- Deathtouch
-Exploit (When this creature enters, you may sacrifice a creature.)
-When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
-
- B
- Legendary Creature — Zombie Snake
- Creature
- 5
- 3BB
- 4/6
-
- PIO~
- 2
-
-
- Sight Beyond Sight
- Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
-Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
-
- U
- Sorcery
- Sorcery
- 4
- 3U
-
- PIO~
- 3
-
-
- Silence
- Your opponents can't cast spells this turn.
-
- W
- Instant
- Instant
- 1
- W
-
- PIO~
- 3
-
-
- Silkwrap
- When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)
-
- W
- Enchantment
- Enchantment
- 2
- 1W
-
- PIO~
- 1
-
-
- Silumgar Butcher
- Exploit (When this creature enters, you may sacrifice a creature.)
-When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
-
- B
- Creature — Zombie Djinn
- Creature
- 5
- 4B
- 3/3
-
- PIO~
- 2
-
-
- Silumgar Sorcerer
- Flash (You may cast this spell any time you could cast an instant.)
-Flying
-Exploit (When this creature enters, you may sacrifice a creature.)
-When Silumgar Sorcerer exploits a creature, counter target creature spell.
-
- U
- Creature — Human Wizard
- Creature
- 3
- 1UU
- 2/1
-
- PIO~
- 2
-
-
- Silundi Vision // Silundi Isle
-
-
- Instant // Land
- Land
- 3
-
- PIO~
- 0
-
-
- Simic Guildgate
- This land enters tapped.
-{T}: Add {G} or {U}.
-
- Land — Gate
- Land
- 0
-
- PIO~
- 0
-
-
- Sin Collector
- When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
-
- BW
- Creature — Human Cleric
- Creature
- 3
- 1WB
- 2/1
-
- PIO~
- 2
-
-
- Sire of Insanity
- At the beginning of each end step, each player discards their hand.
-
- BR
- Creature — Demon
- Creature
- 6
- 4BR
- 6/4
-
- PIO~
- 2
-
-
- Skylasher
- Flash
-This spell can't be countered.
-Reach, protection from blue
-
- G
- Creature — Insect
- Creature
- 2
- 1G
- 2/2
-
- PIO~
- 2
-
-
- Skyreaping
- Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
-
- G
- Sorcery
- Sorcery
- 2
- 1G
-
- PIO~
- 3
-
-
- Skyrider Elf
- Flying
-Converge — Skyrider Elf enters with a +1/+1 counter on it for each color of mana spent to cast it.
-
- GU
- Creature — Elf Warrior Ally
- Creature
- 2
- XGU
- 0/0
-
- PIO~
- 2
-
-
- Smash to Smithereens
- Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
-
- R
- Instant
- Instant
- 2
- 1R
-
- PIO~
- 3
-
-
- Soulflayer
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
-
- B
- Creature — Demon
- Creature
- 6
- 4BB
- 4/4
-
- PIO~
- 2
-
-
- Spawning Bed
- {T}: Add {C}.
-{6}, {T}, Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- Sphere of Safety
- Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
-
- W
- Enchantment
- Enchantment
- 5
- 4W
-
- PIO~
- 1
-
-
- Sphinx of Magosi
- Flying
-{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
-
- U
- Creature — Sphinx
- Creature
- 6
- 3UUU
- 6/6
-
- PIO~
- 2
-
-
- Sphinx's Tutelage
- Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
-{5}{U}: Draw a card, then discard a card.
-
- U
- Enchantment
- Enchantment
- 3
- 2U
-
- PIO~
- 1
-
-
- Spirit of the Labyrinth
- Each player can't draw more than one card each turn.
-
- W
- Enchantment Creature — Spirit
- Creature
- 2
- 1W
- 3/1
-
- PIO~
- 2
-
-
- Stab Wound
- Enchant creature
-Enchanted creature gets -2/-2.
-At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
-
- B
- Enchantment — Aura
- Enchantment
- 3
- 2B
-
- PIO~
- 1
-
-
- Stain the Mind
- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
-Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
-
- B
- Sorcery
- Sorcery
- 5
- 4B
-
- PIO~
- 3
-
-
- Stampeding Elk Herd
- Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.
-
- G
- Creature — Elk
- Creature
- 5
- 3GG
- 5/5
-
- PIO~
- 2
-
-
- Starfield of Nyx
- At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
-As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
-
- W
- Enchantment
- Enchantment
- 5
- 4W
-
- PIO~
- 1
-
-
- Stasis Snare
- Flash (You may cast this spell any time you could cast an instant.)
-When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
-
- W
- Enchantment
- Enchantment
- 3
- 1WW
-
- PIO~
- 1
-
-
- Steam Augury
- Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
-
- RU
- Instant
- Instant
- 4
- 2UR
-
- PIO~
- 3
-
-
- Steward of Solidarity
- {T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
-
- W
- Creature — Human Warrior
- Creature
- 2
- 1W
- 2/2
-
- PIO~
- 2
-
-
- Stoneshock Giant
- {6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
-When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.
-
- R
- Creature — Giant
- Creature
- 5
- 3RR
- 5/4
-
- PIO~
- 2
-
-
- Stormbreath Dragon
- Flying, haste, protection from white
-{5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
-When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
-
- R
- Creature — Dragon
- Creature
- 5
- 3RR
- 4/4
-
- PIO~
- 2
-
-
- Stormchaser Mage
- Flying, haste
-Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
-
- RU
- Creature — Human Wizard
- Creature
- 2
- UR
- 1/3
-
- PIO~
- 2
-
-
- Stormtide Leviathan
- Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
-All lands are Islands in addition to their other types.
-Creatures without flying or islandwalk can't attack.
-
- U
- Creature — Leviathan
- Creature
- 8
- 5UUU
- 8/8
-
- PIO~
- 2
-
-
- Sungrace Pegasus
- Flying
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-
- W
- Creature — Pegasus
- Creature
- 2
- 1W
- 1/2
-
- PIO~
- 2
-
-
- Supernatural Stamina
- Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
-
- B
- Instant
- Instant
- 1
- B
-
- PIO~
- 3
-
-
- Swift Reckoning
- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)
-Destroy target tapped creature.
-
- W
- Sorcery
- Sorcery
- 2
- 1W
-
- PIO~
- 3
-
-
- Swift Warkite
- Flying
-When Swift Warkite enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
-
- BR
- Creature — Dragon
- Creature
- 6
- 4BR
- 4/4
-
- PIO~
- 2
-
-
- Sylvan Caryatid
- Defender, hexproof
-{T}: Add one mana of any color.
-
- G
- Creature — Plant
- Creature
- 2
- 1G
- 0/3
-
- PIO~
- 2
-
-
- Sylvan Primordial
- Reach
-When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
-
- G
- Creature — Avatar
- Creature
- 7
- 5GG
- 6/8
-
- PIO~
- 2
-
-
- Syndicate Messenger
- Flying
-Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
-
- W
- Creature — Bird
- Creature
- 4
- 3W
- 2/3
-
- PIO~
- 2
-
-
- Tah-Crop Skirmisher
- Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Warrior with no mana cost. Embalm only as a sorcery.)
-
- U
- Creature — Snake Warrior
- Creature
- 2
- 1U
- 2/1
-
- PIO~
- 2
-
-
- Tasigur, the Golden Fang
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-{2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand.
-
- B
- Legendary Creature — Human Shaman
- Creature
- 6
- 5B
- 4/5
-
- PIO~
- 2
-
-
- Temporal Trespass
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-Take an extra turn after this one. Exile Temporal Trespass.
-
- U
- Sorcery
- Sorcery
- 11
- 8UUU
-
- PIO~
- 3
-
-
- Tenth District Legionnaire
- Haste
-Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.
-
- RW
- Creature — Human Soldier
- Creature
- 2
- RW
- 2/2
-
- PIO~
- 2
-
-
- Thassa, God of the Sea
- Indestructible
-As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
-At the beginning of your upkeep, scry 1.
-{1}{U}: Target creature you control can't be blocked this turn.
-
- U
- Legendary Enchantment Creature — God
- Creature
- 3
- 2U
- 5/5
-
- PIO~
- 2
-
-
- The Chain Veil
- At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
-{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
-
- Legendary Artifact
- Artifact
- 4
- 4
-
- PIO~
- 1
-
-
- The Great Aurora
- Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
-
- G
- Sorcery
- Sorcery
- 9
- 6GGG
-
- PIO~
- 3
-
-
- Thopter Engineer
- When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.
-Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
-
- R
- Creature — Human Artificer
- Creature
- 3
- 2R
- 1/3
-
- PIO~
- 2
-
-
- Thunderclap Wyvern
- Flash (You may cast this spell any time you could cast an instant.)
-Flying
-Other creatures you control with flying get +1/+1.
-
- UW
- Creature — Drake
- Creature
- 4
- 2WU
- 2/3
-
- PIO~
- 2
-
-
- Tidebinder Mage
- When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
-
- U
- Creature — Merfolk Wizard
- Creature
- 2
- UU
- 2/2
-
- PIO~
- 2
-
-
- Toil
- Target player draws two cards and loses 2 life.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BR
- Sorcery
- Sorcery
- 6
- 2B
-
- PIO~
- 3
-
-
- Trouble
- Trouble deals damage to target player equal to the number of cards in that player's hand.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- BR
- Sorcery
- Sorcery
- 6
- 2R
-
- PIO~
- 3
-
-
- Tome Scour
- Target player mills five cards.
-
- U
- Sorcery
- Sorcery
- 1
- U
-
- PIO~
- 3
-
-
- Tomebound Lich
- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
-Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.
-
- BU
- Creature — Zombie Wizard
- Creature
- 3
- 1UB
- 1/3
-
- PIO~
- 2
-
-
- Tormented Hero
- Tormented Hero enters tapped.
-Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.
-
- B
- Creature — Human Warrior
- Creature
- 1
- B
- 2/1
-
- PIO~
- 2
-
-
- Touch of Moonglove
- Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
-
- B
- Instant
- Instant
- 1
- B
-
- PIO~
- 3
-
-
- Tragic Arrogance
- For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
-
- W
- Sorcery
- Sorcery
- 5
- 3WW
-
- PIO~
- 3
-
-
- Treasure Cruise
- Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
-Draw three cards.
-
- U
- Sorcery
- Sorcery
- 8
- 7U
-
- PIO~
- 3
-
-
- Triplicate Spirits
- Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
-Create three 1/1 white Spirit creature tokens with flying.
-
- W
- Sorcery
- Sorcery
- 6
- 4WW
-
- PIO~
- 3
-
-
- Turn
- Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RU
- Instant
- Instant
- 5
- 2U
-
- PIO~
- 3
-
-
- Burn
- Burn deals 2 damage to any target.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RU
- Instant
- Instant
- 5
- 1R
-
- PIO~
- 3
-
-
- Ubul Sar Gatekeepers
- When Ubul Sar Gatekeepers enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
-
- B
- Creature — Zombie Soldier
- Creature
- 4
- 3B
- 2/4
-
- PIO~
- 2
-
-
- Ultimate Price
- Destroy target monocolored creature.
-
- B
- Instant
- Instant
- 2
- 1B
-
- PIO~
- 3
-
-
- Undead Butler
- When Undead Butler enters, mill three cards. (Put the top three cards of your library into your graveyard.)
-When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
-
- B
- Creature — Zombie
- Creature
- 2
- 1B
- 1/2
-
- PIO~
- 2
-
-
- Unexpected Results
- Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
-
- GU
- Sorcery
- Sorcery
- 4
- 2GU
-
- PIO~
- 3
-
-
- Unflinching Courage
- Enchant creature
-Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
-
- GW
- Enchantment — Aura
- Enchantment
- 3
- 1GW
-
- PIO~
- 1
-
-
- Unravel the Aether
- Choose target artifact or enchantment. Its owner shuffles it into their library.
-
- G
- Instant
- Instant
- 2
- 1G
-
- PIO~
- 3
-
-
- Urban Evolution
- Draw three cards. You may play an additional land this turn.
-
- GU
- Sorcery
- Sorcery
- 5
- 3GU
-
- PIO~
- 3
-
-
- Urborg, Tomb of Yawgmoth
- Each land is a Swamp in addition to its other land types.
-
- Legendary Land
- Land
- 0
-
- PIO~
- 0
-
-
- Valakut Awakening // Valakut Stoneforge
-
-
- Instant // Land
- Land
- 3
-
- PIO~
- 0
-
-
- Void Shatter
- Devoid (This card has no color.)
-Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
-
- Instant
- Instant
- 3
- 1UU
-
- PIO~
- 3
-
-
- Void Winnower
- Your opponents can't cast spells with even mana values. (Zero is even.)
-Your opponents can't block with creatures with even mana values.
-
- Creature — Eldrazi
- Creature
- 9
- 9
- 11/9
-
- PIO~
- 2
-
-
- Voyaging Satyr
- {T}: Untap target land.
-
- G
- Creature — Satyr Druid
- Creature
- 2
- 1G
- 1/2
-
- PIO~
- 2
-
-
- Wandering Fumarole
- Wandering Fumarole enters tapped.
-{T}: Add {U} or {R}.
-{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
-
- Land
- Land
- 0
-
- PIO~
- 0
-
-
- War Oracle
- Lifelink (Damage dealt by this creature also causes you to gain that much life.)
-Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
-
- W
- Creature — Human Cleric
- Creature
- 4
- 2WW
- 3/3
-
- PIO~
- 2
-
-
- Wear
- Destroy target artifact.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RW
- Instant
- Instant
- 3
- 1R
-
- PIO~
- 3
-
-
- Tear
- Destroy target enchantment.
-Fuse (You may cast one or both halves of this card from your hand.)
-
- RW
- Instant
- Instant
- 3
- W
-
- PIO~
- 3
-
-
- Whip of Erebos
- Creatures you control have lifelink.
-{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
-
- B
- Legendary Enchantment Artifact
- Artifact
- 4
- 2BB
-
- PIO~
- 1
-
-
- Whisperwood Elemental
- At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
-Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
-
- G
- Creature — Elemental
- Creature
- 5
- 3GG
- 4/4
-
- PIO~
- 2
-
-
- Wild Slash
- Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
-Wild Slash deals 2 damage to any target.
-
- R
- Instant
- Instant
- 1
- R
-
- PIO~
- 3
-
-
- Windrider Patrol
- Flying
-Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
-
- U
- Creature — Merfolk Wizard
- Creature
- 5
- 3UU
- 4/3
-
- PIO~
- 2
-
-
- Wingsteed Rider
- Flying
-Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
-
- W
- Creature — Human Knight
- Creature
- 3
- 1WW
- 2/2
-
- PIO~
- 2
-
-
- Witch's Mark
- You may discard a card. If you do, draw two cards.
-Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
-
- R
- Sorcery
- Sorcery
- 2
- 1R
-
- PIO~
- 3
-
-
- Woodland Wanderer
- Vigilance, trample
-Converge — Woodland Wanderer enters with a +1/+1 counter on it for each color of mana spent to cast it.
-
- G
- Creature — Elemental
- Creature
- 4
- 3G
- 2/2
-
- PIO~
- 2
-
-
- Worst Fears
- You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
-
- B
- Sorcery
- Sorcery
- 8
- 7B
-
- PIO~
- 3
-
-
- Xathrid Necromancer
- Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
-
- B
- Creature — Human Wizard
- Creature
- 3
- 2B
- 2/2
-
- PIO~
- 2
-
-
- Xenagos, God of Revels
- Indestructible
-As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
-At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
-
- GR
- Legendary Enchantment Creature — God
- Creature
- 5
- 3RG
- 6/5
-
- PIO~
- 2
-
-
- Xenagos, the Reveler
- +1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.
-0: Create a 2/2 red and green Satyr creature token with haste.
-−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
-
- GR
- Legendary Planeswalker — Xenagos
- Planeswalker
- 4
- 2RG
- 3
-
- PIO~
- 1
-
-
- Zendikar Incarnate
- Zendikar Incarnate's power is equal to the number of lands you control.
-
- GR
- Creature — Elemental
- Creature
- 4
- 2RG
- */4
-
- PIO~
- 2
-
-
- Zephyr Winder
- Flying
-Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
-
- U
- Creature — Elemental
- Creature
- 2
- 1U
- 2/1
-
- PIO~
- 2
-
-
- Zulaport Cutthroat
- Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
-
- B
- Creature — Human Rogue Ally
- Creature
- 2
- 1B
- 1/1
-
- PIO~
- 2
-
-
- Zurgo Bellstriker
- Zurgo Bellstriker can't block creatures with power 2 or greater.
-Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
-
- R
- Legendary Creature — Orc Warrior
- Creature
- 1
- R
- 2/2
-
- PIO~
- 2
-