diff --git a/PIP.xml b/PIP.xml index 3b64b987..ec0ce24b 100644 --- a/PIP.xml +++ b/PIP.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-02-22 16:11:56 (UTC) + 2024-02-23 00:41:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIP.xml @@ -572,7 +572,7 @@ Equip {2} Battle of Hoover Dam As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. -• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. R 0011 +• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. W Enchantment @@ -580,7 +580,7 @@ Equip {2} 4 3W - PIP + PIP 1 @@ -757,7 +757,7 @@ Equip {2} Boomer Scrapper - Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "e, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") + Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper. BR @@ -767,7 +767,7 @@ Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boom 1BR 1/1 - PIP + PIP 2 @@ -800,7 +800,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Break Down - Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") + Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") G Instant @@ -813,7 +813,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Break Down - Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") + Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") G Instant @@ -821,7 +821,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 3 2G - PIP + PIP 3 @@ -899,14 +899,14 @@ Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1 C.A.M.P. Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") -Fortify {3} (3: Attach to target land you control. Fortify only as a sorcery.) +Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.) Artifact — Fortification Artifact 3 3 - PIP + PIP 1 @@ -1473,7 +1473,7 @@ Cinder Glade enters the battlefield tapped unless you control two or more basic Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. -Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. R 0098 +Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. BW Legendary Creature — Human Soldier @@ -1482,7 +1482,7 @@ Whenever a creature you control exploits a creature, put a +1/+1 counter on each 1WB 2/3 - PIP + PIP 2 @@ -1562,7 +1562,7 @@ Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy Crimson Caravaneer Double strike, trample -Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "e, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") +Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") R Creature — Human Scout @@ -1571,13 +1571,13 @@ Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token 2R 1/2 - PIP + PIP 2 Crimson Caravaneer Double strike, trample -Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "e, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") +Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") R Creature — Human Scout @@ -1911,7 +1911,7 @@ ED-E My Love - Whenever you attack, if the number of attacking creatures is grea Elder Arthur Maxson Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.) -Blind Betrayal - Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn. +Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn. BW Legendary Creature — Human Knight @@ -1920,7 +1920,7 @@ Blind Betrayal - Sacrifice another creature: Elder Arthur Maxson gains indestruc 1WB 4/2 - PIP + PIP 2 @@ -2281,7 +2281,7 @@ Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/ Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -2297,7 +2297,7 @@ Enchanted creature gets +2/+2 and has haste. Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -2308,12 +2308,12 @@ Enchanted creature gets +2/+2 and has haste. 5 4R - PIP + PIP 1 Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -2329,7 +2329,7 @@ Enchanted creature gets +2/+2 and has haste. Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -3330,7 +3330,7 @@ When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 cou Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3340,12 +3340,12 @@ Whenever you attack, put a quest counter on target nonland permanent you control 1RW 2/3 - PIP + PIP 2 Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3360,7 +3360,7 @@ Whenever you attack, put a quest counter on target nonland permanent you control Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3375,7 +3375,7 @@ Whenever you attack, put a quest counter on target nonland permanent you control Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3887,17 +3887,18 @@ At the beginning of combat on enchanted opponent's turn, that player may pay {1} 0 - Paladin Elizabeth Taggerdy 12* + Paladin Elizabeth Taggerdy Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power. RW - creature card with mana value X or less + Legendary Creature — Human Knight + Creature 3 1RW 3/2 - PIP - 1 + PIP + 2 Path of Ancestry @@ -4814,7 +4815,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -4828,7 +4829,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -4842,7 +4843,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -4856,7 +4857,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP + PIP 1 0 @@ -6065,7 +6066,7 @@ III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle you Vault 11: Voter's Dilemma (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — For each opponent, you create a 1/1 I white Human Soldier creature token. +I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes. BW @@ -6074,7 +6075,7 @@ II, III — Each player secretly votes for up to one creature, then those votes 4 2WB - PIP + PIP 1 @@ -6235,7 +6236,8 @@ Whenever you discard one or more nonland cards for the first time each turn, cre Wasteland Raider - Squad 2 (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Wasteland Raider enters the battlefield, each player sacrifices a creature. + Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) +When Wasteland Raider enters the battlefield, each player sacrifices a creature. B Creature — Human Mercenary @@ -6244,7 +6246,7 @@ Whenever you discard one or more nonland cards for the first time each turn, cre 2BB 4/3 - PIP + PIP 2 @@ -6305,16 +6307,17 @@ Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 c White Glove Gourmand - + When White Glove Gourmand enters the battlefield, create two 1/1 white Human Soldier creature tokens. +At the beginning of your end step, if another Human died under your control this turn, create a Food token. BW - Creature Human Noble + Creature — Human Noble Creature 4 2WB 2/2 - PIP + PIP 2 @@ -6348,9 +6351,7 @@ Whenever enchanted land is tapped for mana, its controller adds an additional {G Wild Wasteland Skip your draw step. -At the beginning of your upkeep, exile -the top two cards of your library. You -may play those cards this turn. +At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. R Enchantment @@ -6358,7 +6359,7 @@ may play those cards this turn. 3 2R - PIP + PIP 1 diff --git a/spoiler.xml b/spoiler.xml index 35bdab9b..736faf3b 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2024-02-22 16:11:56 (UTC) + 2024-02-23 00:41:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -572,7 +572,7 @@ Equip {2} Battle of Hoover Dam As Battle of Hoover Dam enters the battlefield, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. -• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. R 0011 +• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. W Enchantment @@ -580,7 +580,7 @@ Equip {2} 4 3W - PIP~ + PIP~ 1 @@ -757,7 +757,7 @@ Equip {2} Boomer Scrapper - Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "e, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") + Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper. BR @@ -767,7 +767,7 @@ Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boom 1BR 1/1 - PIP~ + PIP~ 2 @@ -800,7 +800,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Break Down - Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") + Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") G Instant @@ -813,7 +813,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Break Down - Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") + Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") G Instant @@ -821,7 +821,7 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) 3 2G - PIP~ + PIP~ 3 @@ -899,14 +899,14 @@ Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1 C.A.M.P. Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") -Fortify {3} (3: Attach to target land you control. Fortify only as a sorcery.) +Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.) Artifact — Fortification Artifact 3 3 - PIP~ + PIP~ 1 @@ -1473,7 +1473,7 @@ Cinder Glade enters the battlefield tapped unless you control two or more basic Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. -Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. R 0098 +Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. BW Legendary Creature — Human Soldier @@ -1482,7 +1482,7 @@ Whenever a creature you control exploits a creature, put a +1/+1 counter on each 1WB 2/3 - PIP~ + PIP~ 2 @@ -1562,7 +1562,7 @@ Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy Crimson Caravaneer Double strike, trample -Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "e, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") +Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") R Creature — Human Scout @@ -1571,13 +1571,13 @@ Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token 2R 1/2 - PIP~ + PIP~ 2 Crimson Caravaneer Double strike, trample -Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "e, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") +Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") R Creature — Human Scout @@ -1911,7 +1911,7 @@ ED-E My Love - Whenever you attack, if the number of attacking creatures is grea Elder Arthur Maxson Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.) -Blind Betrayal - Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn. +Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn. BW Legendary Creature — Human Knight @@ -1920,7 +1920,7 @@ Blind Betrayal - Sacrifice another creature: Elder Arthur Maxson gains indestruc 1WB 4/2 - PIP~ + PIP~ 2 @@ -2281,7 +2281,7 @@ Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/ Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -2297,7 +2297,7 @@ Enchanted creature gets +2/+2 and has haste. Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -2308,12 +2308,12 @@ Enchanted creature gets +2/+2 and has haste. 5 4R - PIP~ + PIP~ 1 Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -2329,7 +2329,7 @@ Enchanted creature gets +2/+2 and has haste. Grim Reaper's Sprint - Morbid — This spell costs 3 less to cast if a creature died this turn. + Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. @@ -3330,7 +3330,7 @@ When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 cou Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3340,12 +3340,12 @@ Whenever you attack, put a quest counter on target nonland permanent you control 1RW 2/3 - PIP~ + PIP~ 2 Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3360,7 +3360,7 @@ Whenever you attack, put a quest counter on target nonland permanent you control Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3375,7 +3375,7 @@ Whenever you attack, put a quest counter on target nonland permanent you control Moira Brown, Guide Author - hen Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. + When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}. Whenever you attack, put a quest counter on target nonland permanent you control. RW @@ -3887,17 +3887,18 @@ At the beginning of combat on enchanted opponent's turn, that player may pay {1} 0 - Paladin Elizabeth Taggerdy 12* + Paladin Elizabeth Taggerdy Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power. RW - creature card with mana value X or less + Legendary Creature — Human Knight + Creature 3 1RW 3/2 - PIP~ - 1 + PIP~ + 2 Path of Ancestry @@ -4814,7 +4815,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -4828,7 +4829,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -4842,7 +4843,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -4856,7 +4857,7 @@ Cycling {2} ({2}, Discard this card: Draw a card.) Land 0 - PIP~ + PIP~ 1 0 @@ -6065,7 +6066,7 @@ III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle you Vault 11: Voter's Dilemma (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — For each opponent, you create a 1/1 I white Human Soldier creature token. +I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes. BW @@ -6074,7 +6075,7 @@ II, III — Each player secretly votes for up to one creature, then those votes 4 2WB - PIP~ + PIP~ 1 @@ -6235,7 +6236,8 @@ Whenever you discard one or more nonland cards for the first time each turn, cre Wasteland Raider - Squad 2 (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Wasteland Raider enters the battlefield, each player sacrifices a creature. + Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) +When Wasteland Raider enters the battlefield, each player sacrifices a creature. B Creature — Human Mercenary @@ -6244,7 +6246,7 @@ Whenever you discard one or more nonland cards for the first time each turn, cre 2BB 4/3 - PIP~ + PIP~ 2 @@ -6305,16 +6307,17 @@ Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 c White Glove Gourmand - + When White Glove Gourmand enters the battlefield, create two 1/1 white Human Soldier creature tokens. +At the beginning of your end step, if another Human died under your control this turn, create a Food token. BW - Creature Human Noble + Creature — Human Noble Creature 4 2WB 2/2 - PIP~ + PIP~ 2 @@ -6348,9 +6351,7 @@ Whenever enchanted land is tapped for mana, its controller adds an additional {G Wild Wasteland Skip your draw step. -At the beginning of your upkeep, exile -the top two cards of your library. You -may play those cards this turn. +At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. R Enchantment @@ -6358,7 +6359,7 @@ may play those cards this turn. 3 2R - PIP~ + PIP~ 1