diff --git a/LCC.xml b/LCC.xml index 7172bc0c..76b9ad98 100644 --- a/LCC.xml +++ b/LCC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-10-27 16:11:36 (UTC) + 2023-10-28 00:40:17 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LCC.xml @@ -236,6 +236,18 @@ Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) LCC 1 + + Fist of Suns + You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. + + Artifact + Artifact + 3 + 3 + + LCC + 1 + Hakbal of the Surging Soul At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) @@ -365,6 +377,18 @@ Whenever Hakbal of the Surging Soul attacks, you may put a land card from your h 1 0 + + Temple Bell + {T}: Each player draws a card. + + Artifact + Artifact + 3 + 3 + + LCC + 1 + Wedding Ring When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. diff --git a/LCI.xml b/LCI.xml index dbddde4c..64a0b7bc 100644 --- a/LCI.xml +++ b/LCI.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-10-27 16:11:36 (UTC) + 2023-10-28 00:40:17 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/LCI.xml @@ -36,129 +36,61 @@ At the beginning of your end step, if you descended this turn, scry 1. 2 - "Dire Fleet Flail" - Equipped creature gets +2/+0. -Equip {1} -Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + "Collapsible Schooner" + Whenever "Collapsible Schooner" attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) +Crew 1 - R - Artifact — Equipment + U + Artifact — Vehicle Artifact - 1 - R - - LCI - 1 - - - "Dire Fleet Cannon" - Equipped creature gets +3/+0 and "Whenever this creature attacks, you may sacrifice another artifact. When you do, deal damage equal to its power to target creature" -Equip {1} - - R - Artifact — Equipment - Artifact - 1 - - LCI - 1 - - - "Doomsday Calendar" - Whenever one or more permanents become untapped during your untap step, put that many time counters on "Doomsday Calendar". -{2}, {T}: Double the amount of time counters on "Doomsday Calendar". -When there are 1,000 or more time counters on "Doomsday Calendar", sacrifice it and each opponent loses 1,000 life. - - Legendary Artifact - Artifact - 1 - 1 - - LCI - 1 - - - "Fracturing Mage" - Artifacts your opponents control enter the battlefield tapped. -{X}{X}{W}, Sacrifice "Fracturing Mage": Destroy each artifact with mana value X. - - W - Creature — Human Artificer - Creature 2 - 1W - 1/4 + 1U + 3/4 - LCI - 2 + LCI + 1 - "Headlong Bonkasaurus" - Whenever "Headlong Bonkasaurus" attacks while you don't control another dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + "Scytheclaw Raptor" + Whenever a player casts a spell, if it isn't their turn, "Scytheclaw Raptor" deals 4 damage to them. - G + R Creature — Dinosaur Creature 3 - 2G - 6/6 + 2R + 4/3 - LCI + LCI 2 - "Hermit Nautilus" - Vigilance -{1}{U}: "Hermit Nautilus" gets +3/-3 until end of turn. - - U - Artifact Creature — Nautilus - Creature - 2 - 1U - 1/4 - - LCI - 2 - - - "Master's Mural" - When Master's Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token. -Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - UW - Artifact - Artifact - 5 - 3WU - - LCI - 1 - - - "Master's Manufactory" - {T}: Create a 4/4 blue and white Golem artifact creature token. Activate only if "Master's Manufactory" or another artifact entered the battlefield under your control this turn. - - Artifact - Artifact - 5 - - LCI - 1 - - - "Poetic Ingenuity" - Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. -Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once per turn. + "Scytheclaw Raptor" + Whenever a player casts a spell, if it isn't their turn, "Scytheclaw Raptor" deals 4 damage to them. R - Enchantment - Enchantment + Creature — Dinosaur + Creature 3 2R + 4/3 - LCI - 1 + LCI + 2 + + + "Selfie-Stick Arcanist" + Whenever you discover, discover again for the same value. This ability triggers only once per turn. + + R + Creature — Human Artificer + Creature + 4 + 3R + 3/3 + + LCI + 2 "Sheikah Guardian" @@ -176,20 +108,6 @@ If a triggered ability of another creature of the chosen type you control trigge LCI 2 - - "Sunken Citadel" - "Sunken Citadel" enters the battlefield tapped. As it enters the battlefield, choose a color. -{T}: Add one mana of the chosen color. -{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. - - Land — Cave - Land - 0 - - LCI - 1 - 0 - "Tishana's Tidebinder" Flash @@ -205,20 +123,6 @@ When "Tishana's Tidebinder" enters the battlefield, counter target activated or LCI 2 - - "Ubercrab" - When "Ubercrab" enters the battlefield, each player sacrifices two creatures. - - B - Creature — Horror - Creature - 6 - 4BB - 6/6 - - LCI - 2 - Abuelo, Ancestral Echo Flying, ward {2} @@ -249,6 +153,20 @@ When "Tishana's Tidebinder" enters the battlefield, counter target activated or LCI 2 + + Abyssal Gorestalker + When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. + + B + Creature — Horror + Creature + 6 + 4BB + 6/6 + + LCI + 2 + Aclazotz, Deepest Betrayal Flying, lifelink @@ -312,7 +230,7 @@ When Aclazotz dies, return it to the battlefield tapped and transformed under it Amalia Benavides Aguirre Ward—Pay 3 life. -Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) +Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) BW Legendary Creature — Vampire Scout @@ -321,13 +239,13 @@ Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all oth WB 2/2 - LCI + LCI 2 Amalia Benavides Aguirre Ward—Pay 3 life. -Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) +Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) BW Legendary Creature — Vampire Scout @@ -336,7 +254,7 @@ Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all oth WB 2/2 - LCI + LCI 2 @@ -396,6 +314,21 @@ Each creature you control with toughness greater than its power assigns combat d LCI 2 + + Bedrock Tortoise + As long as it's your turn, creatures you control have hexproof. +Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. + + G + Creature — Turtle + Creature + 4 + 3G + 0/6 + + LCI + 2 + Bloodletter of Aclazotz Flying @@ -456,6 +389,57 @@ At the beginning of your upkeep, exile the top two cards of your library. You ma LCI 2 + + Braided Net + Braided Net enters the battlefield with three net counters on it. +{T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped. +Craft with artifact {1}{U} + + U + Artifact + Artifact + 3 + 2U + + LCI + 1 + + + Braided Quipu + {3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top. + + Artifact + Artifact + 3 + + LCI + 1 + + + Brass's Tunnel-Grinder + When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. +At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.) + + Legendary Artifact + Artifact + 0 + + LCI + 1 + + + Tecutlan, The Searing Rift + (Transforms from Brass's Tunnel-Grinder.) +{T}: Add {2}. +Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value. + + Legendary Land — Cave + Land + 0 + + LCI + 0 + Breeches, Eager Pillager First strike @@ -538,7 +522,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe Captain Storm, Plunderer of Cosmium - Whenever an artifact enters the battlefield under your control, put a +1/+1 on target Pirate you control. + Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. RU Legendary Creature — Human Pirate @@ -547,12 +531,12 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe UR 2/2 - LCI + LCI 2 Captain Storm, Plunderer of Cosmium - Whenever an artifact enters the battlefield under your control, put a +1/+1 on target Pirate you control. + Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. RU Legendary Creature — Human Pirate @@ -561,7 +545,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe UR 2/2 - LCI + LCI 2 @@ -735,6 +719,32 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This LCI 3 + + Clay-Fired Bricks + When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. +Craft with artifact {5}{W}{W} ({5}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + W + Artifact + Artifact + 2 + 1W + + LCI + 1 + + + Cosmium Kiln + When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. +Creatures you control get +1/+1. + + Artifact + Artifact + 2 + + LCI + 1 + Coati Scavenger Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. @@ -749,6 +759,19 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This LCI 2 + + Compass Gnome + When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top. + + Artifact Creature — Gnome + Creature + 2 + 2 + 2/1 + + LCI + 2 + Confounding Riddle Choose one — @@ -796,6 +819,21 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This LCI 3 + + Dauntless Dismantler + Artifacts your opponents control enter the battlefield tapped. +{X}{X}{W}, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X. + + W + Creature — Human Artificer + Creature + 2 + 1W + 1/4 + + LCI + 2 + Deep-Cavern Bat Flying, lifelink @@ -852,6 +890,19 @@ When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You LCI 1 + + Defossilize + Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) + + B + Sorcery + Sorcery + 5 + 4B + + LCI + 3 + Didact Echo When Didact Echo enters the battlefield, draw a card. @@ -896,6 +947,132 @@ When Dinotomaton enters the battlefield, target creature you control gains menac LCI 2 + + Dire Flail + Equipped creature gets +2/+0. +Equip {1} +Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + R + Artifact — Equipment + Artifact + 1 + R + + LCI + 1 + + + Dire Blunderbuss + Equipped creature gets +3/+0 and "Whenever this creature attacks, you may sacrifice another artifact. When you do, deal damage equal to its power to target creature" +Equip {1} + + R + Artifact — Equipment + Artifact + 1 + + LCI + 1 + + + Dire Flail + Equipped creature gets +2/+0. +Equip {1} +Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + R + Artifact — Equipment + Artifact + 1 + R + + LCI + 1 + + + Dire Blunderbuss + Equipped creature gets +3/+0 and "Whenever this creature attacks, you may sacrifice another artifact. When you do, deal damage equal to its power to target creature" +Equip {1} + + R + Artifact — Equipment + Artifact + 1 + + LCI + 1 + + + Dowsing Device + Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts. + + R + Artifact + Artifact + 2 + 1R + + LCI + 1 + + + Geode Grotto + (Transforms from Dowsing Device.) +{T}: Add {R}. +{2}{R}, {T}: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery. + + Land — Cave + Land + 2 + + LCI + 0 + + + Earthshaker Dreadmaw + Trample +When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. + + G + Creature — Dinosaur + Creature + 6 + 4GG + 6/6 + + LCI + 2 + + + Earthshaker Dreadmaw + Trample +When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. + + G + Creature — Dinosaur + Creature + 6 + 4GG + 6/6 + + LCI + 2 + + + Enterprising Scallywag + At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.) + + R + Creature — Goblin Pirate + Creature + 2 + 1R + 2/2 + + LCI + 2 + Explorer's Cache Explorer's Cache enters the battlefield with two +1/+1 counters on it. @@ -1127,6 +1304,34 @@ At the beginning of your end step, if you control four or more creatures, transf LCI 0 + + Helping Hand + Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped. + + W + Sorcery + Sorcery + 1 + W + + LCI + 3 + + + Hermitic Nautilus + Vigilance +{1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. + + U + Artifact Creature — Nautilus + Creature + 2 + 1U + 1/4 + + LCI + 2 + Hidden Cataract Hidden Cataract enters the battlefield tapped. @@ -1371,6 +1576,36 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) LCI 1 + + Inti, Seneschal of the Sun + Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. +Whenever you discard one or more cards, exile the top card of your library. You may play it until your next end step. + + R + Legendary Creature — Human Knight + Creature + 2 + 1R + 2/2 + + LCI + 2 + + + Inti, Seneschal of the Sun + Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. +Whenever you discard one or more cards, exile the top card of your library. You may play it until your next end step. + + R + Legendary Creature — Human Knight + Creature + 2 + 1R + 2/2 + + LCI + 2 + Intrepid Paleontologist {T}: Add one mana of any color. @@ -1521,6 +1756,50 @@ When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top LCI 2 + + Kitesail Larcenist + Flying, ward {1} +When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "e, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. + + U + Creature — Human Pirate + Creature + 3 + 2U + 2/3 + + LCI + 2 + + + Kitesail Larcenist + Flying, ward {1} +When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "e, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. + + U + Creature — Human Pirate + Creature + 3 + 2U + 2/3 + + LCI + 2 + + + Malamet War Scribe + When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. + + W + Creature — Cat Warrior + Creature + 5 + 3WW + 4/3 + + LCI + 2 + Malcolm, Alluring Scoundrel Flash @@ -1553,6 +1832,31 @@ Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chor LCI 2 + + Master's Guide-Mural + When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token. +Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + UW + Artifact + Artifact + 5 + 3WU + + LCI + 1 + + + Master's Manufactory + {T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn. + + Artifact + Artifact + 5 + + LCI + 1 + Matzalantli, the Great Door {T}: Draw a card, then discard a card. @@ -1669,7 +1973,22 @@ When Mischievous Pup enters the battlefield, return up to one other target perma Nurturing Bristleback When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. -Forestcycling {2} +Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) + + G + Creature — Dinosaur + Creature + 7 + 5GG + 5/5 + + LCI + 2 + + + Nurturing Bristleback + When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. +Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) G Creature — Dinosaur @@ -1739,6 +2058,64 @@ When Ojer Axonil dies, return it to the battlefield tapped and transformed under LCI 0 + + Ojer Pakpatiq, Deepest Epoch + Flying +Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) +When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. + + U + Legendary Creature — God + Creature + 4 + 2UU + 4/3 + + LCI + 2 + + + Temple of Cyclical Time + (Transforms from Ojer Pakpatiq, Deepest Epoch.) +{T}: Add {U}. Remove a time counter from Temple of Cyclical Time. +{2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. + + Land + Land + 4 + + LCI + 0 + + + Ojer Pakpatiq, Deepest Epoch + Flying +Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) +When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. + + U + Legendary Creature — God + Creature + 4 + 2UU + 4/3 + + LCI + 2 + + + Temple of Cyclical Time + (Transforms from Ojer Pakpatiq, Deepest Epoch.) +{T}: Add {U}. Remove a time counter from Temple of Cyclical Time. +{2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. + + Land + Land + 4 + + LCI + 0 + Ojer Taq, Deepest Foundation Vigilance @@ -1844,6 +2221,35 @@ At the beginning of combat on your turn, if you control one or more Eggs, sacrif LCI 2 + + Pathfinding Axejaw + When Pathfinding Axejaw enters the battlefield, it explores. + + G + Creature — Dinosaur + Creature + 4 + 3G + 4/3 + + LCI + 2 + + + Pit of Offerings + Pit of Offerings enters the battlefield tapped. +When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards. +{T}: Add {C}. +{T}: Add one mana of any color among the exiled cards. + + Land — Cave + Land + 0 + + LCI + 1 + 0 + Plains ({T}: Add {W}.) @@ -1877,6 +2283,34 @@ At the beginning of combat on your turn, if you control one or more Eggs, sacrif LCI 0 + + Poetic Ingenuity + Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. +Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once per turn. + + R + Enchantment + Enchantment + 3 + 2R + + LCI + 1 + + + Poetic Ingenuity + Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. +Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once per turn. + + R + Enchantment + Enchantment + 3 + 2R + + LCI + 1 + Poison Dart Frog Reach @@ -1925,6 +2359,62 @@ Whenever Preacher of the Schism attacks while you have the most life or are tied LCI 2 + + Pugnacious Hammerskull + Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + G + Creature — Dinosaur + Creature + 3 + 2G + 6/6 + + LCI + 2 + + + Pugnacious Hammerskull + Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + G + Creature — Dinosaur + Creature + 3 + 2G + 6/6 + + LCI + 2 + + + Queen's Bay Paladin + Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Vampire Knight + Creature + 5 + 3BB + 5/4 + + LCI + 2 + + + Queen's Bay Paladin + Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Vampire Knight + Creature + 5 + 3BB + 5/4 + + LCI + 2 + Quintorius Kand Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. @@ -1991,6 +2481,52 @@ Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, LCI 2 + + Resplendent Angel + Flying +At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. +{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. + + W + Creature — Angel + Creature + 3 + 1WW + 3/3 + + LCI + 2 + + + Restless Anchorage + Restless Anchorage enters the battlefield tapped. +{T}: Add {W} or {U} +{1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. +Whenever Restless Anchorage attacks, create a Map token. + + Land + Land + 0 + + LCI + 1 + 0 + + + Restless Anchorage + Restless Anchorage enters the battlefield tapped. +{T}: Add {W} or {U} +{1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. +Whenever Restless Anchorage attacks, create a Map token. + + Land + Land + 0 + + LCI + 1 + 0 + Restless Prairie Restless Prairie enters the battlefield tapped. @@ -2051,6 +2587,34 @@ Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+ 1 0 + + Restless Vents + Restless Vents enters the battlefield tapped. +{T}: Add {B} or {R}. +{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. + + Land + Land + 0 + + LCI + 1 + 0 + + + Restless Vents + Restless Vents enters the battlefield tapped. +{T}: Add {B} or {R}. +{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. + + Land + Land + 0 + + LCI + 1 + 0 + Saheeli, the Sun's Brilliance {U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. @@ -2163,7 +2727,7 @@ Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of 2B 2/3 - LCI + LCI 2 @@ -2312,7 +2876,7 @@ At the beginning of your end step, if you descended this turn, put a +1/+1 count B 1/1 - LCI + LCI 2 @@ -2372,6 +2936,34 @@ Sunbird Effigy's power and toughness are each equal to the number of colors amon LCI 2 + + Sunken Citadel + Sunken Citadel enters the battlefield tapped. As it enters, choose a color. +{T}: Add one mana of the chosen color. +{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. + + Land — Cave + Land + 0 + + LCI + 1 + 0 + + + Sunken Citadel + Sunken Citadel enters the battlefield tapped. As it enters, choose a color. +{T}: Add one mana of the chosen color. +{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. + + Land — Cave + Land + 0 + + LCI + 1 + 0 + Swamp ({T}: Add {B}.) @@ -2459,6 +3051,19 @@ Sunbird Effigy's power and toughness are each equal to the number of colors amon LCI 0 + + Terror Tide + Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. + + B + Sorcery + Sorcery + 4 + 2BB + + LCI + 3 + Terror Tide Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. @@ -2614,6 +3219,34 @@ Whenever you cast a permanent spell using mana produced by The Myriad Pools, up LCI 0 + + The Millennium Calendar + Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. +{2}, {T}: Double the number of time counters on The Millennium Calendar. +When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life. + + Legendary Artifact + Artifact + 1 + 1 + + LCI + 1 + + + The Millennium Calendar + Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. +{2}, {T}: Double the number of time counters on The Millennium Calendar. +When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life. + + Legendary Artifact + Artifact + 1 + 1 + + LCI + 1 + The Mycotyrant Trample @@ -2971,20 +3604,5 @@ When Waterwind Scout enters the battlefield, create a Map token. (It's an artifa LCI 2 - - Well of Offerings - Well of Offerings enters the battlefield tapped. -When Well of Offerings enters the battlefield, exile up to three target cards from graveyards. -{T}: Add {C}. -{T}: Add one mana of any color among the exiled cards. - - Land — Cave - Land - 0 - - LCI - 1 - 0 - diff --git a/spoiler.xml b/spoiler.xml index bc1c6fde..ffc87c1d 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-10-27 16:11:36 (UTC) + 2023-10-28 00:40:17 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -37,9 +37,9 @@ 2023-11-17 - LCI~ - The Lost Caverns of Ixalan (Spoiler) - Expansion + LCC~ + Lost Caverns of Ixalan Commander (Spoiler) + Commander 2023-11-17 @@ -49,9 +49,9 @@ 2023-11-17 - LCC~ - Lost Caverns of Ixalan Commander (Spoiler) - Commander + LCI~ + The Lost Caverns of Ixalan (Spoiler) + Expansion 2023-11-17 @@ -1685,6 +1685,699 @@ At the beginning of the end step, sacrifice Underworld Breach. SPG~ 1 + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Admiral Brass, Unsinkable + When Admiral Brass, Unsinkable enters the battlefield, mill four cards. +At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) + + BRU + Legendary Creature — Human Pirate + Creature + 5 + 2UBR + 3/3 + + LCC~ + 2 + + + Amulet of Vigor + Whenever a permanent enters the battlefield tapped and under your control, untap it. + + Artifact + Artifact + 1 + 1 + + LCC~ + 1 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + LCC~ + 1 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + LCC~ + 1 + + + Chalice of the Void + Chalice of the Void enters the battlefield with X charge counters on it. +Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. + + Artifact + Artifact + 0 + XX + + LCC~ + 1 + + + Chromatic Orrery + You may spend mana as though it were mana of any color. +{T}: Add {C}{C}{C}{C}{C}. +{5}, {T}: Draw a card for each color among permanents you control. + + Legendary Artifact + Artifact + 7 + 7 + + LCC~ + 1 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Clavileño, First of the Blessed + Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." + + BW + Legendary Creature — Vampire Cleric + Creature + 3 + 1WB + 2/2 + + LCC~ + 2 + + + Coercive Portal + Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. + + Artifact + Artifact + 4 + 4 + + LCC~ + 1 + + + Colossus Hammer + Equipped creature gets +10/+10 and loses flying. +Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) + + Artifact — Equipment + Artifact + 1 + 1 + + LCC~ + 1 + + + Expedition Map + {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. + + Artifact + Artifact + 1 + 1 + + LCC~ + 1 + + + Fist of Suns + You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast. + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Hakbal of the Surging Soul + At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) +Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. + + GU + Legendary Creature — Merfolk Scout + Creature + 4 + 2GU + 3/3 + + LCC~ + 2 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Pantlaza, Sun-Favored + Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GRW + Legendary Creature — Dinosaur + Creature + 5 + 2RGW + 4/4 + + LCC~ + 2 + + + Path of Ancestry + Path of Ancestry enters the battlefield tapped. +{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) + + Land + Land + 0 + + LCC~ + 1 + 0 + + + Temple Bell + {T}: Each player draws a card. + + Artifact + Artifact + 3 + 3 + + LCC~ + 1 + + + Wedding Ring + When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. +Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. +Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. + + W + Artifact + Artifact + 4 + 2WW + + LCC~ + 1 + + + Whispersilk Cloak + Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) +Equip {2} + + Artifact — Equipment + Artifact + 3 + 3 + + LCC~ + 1 + + + Command Tower + {T}: Add one mana of any color in your commander's color identity. + + Land + Land + 0 + + REX~ + 0 + + + Compy Swarm + At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. + + BG + Creature — Dinosaur + Creature + 3 + 1BG + 2/2 + + REX~ + 2 + + + Compy Swarm + At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. + + BG + Creature — Dinosaur + Creature + 3 + 1BG + 2/2 + + REX~ + 2 + + + Dino DNA + Imprint — {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. +{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. + + Artifact + Artifact + 1 + 1 + + REX~ + 1 + + + Dino DNA + Imprint — {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. +{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. + + Artifact + Artifact + 1 + 1 + + REX~ + 1 + + + Don't Move + Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. + + W + Sorcery + Sorcery + 5 + 3WW + + REX~ + 3 + + + Don't Move + Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. + + W + Sorcery + Sorcery + 5 + 3WW + + REX~ + 3 + + + Ellie and Alan, Paleontologists + {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GUW + Legendary Creature — Human Scientist + Creature + 5 + 2GWU + 2/5 + + REX~ + 2 + + + Ellie and Alan, Paleontologists + {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) + + GUW + Legendary Creature — Human Scientist + Creature + 5 + 2GWU + 2/5 + + REX~ + 2 + + + Ian Malcolm, Chaotician + Whenever a player draws their second card each turn, that player exiles the top card of their library. +During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. + + RU + Legendary Creature — Human Scientist + Creature + 3 + 1UR + 2/2 + + REX~ + 2 + + + Ian Malcolm, Chaotician + Whenever a player draws their second card each turn, that player exiles the top card of their library. +During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. + + RU + Legendary Creature — Human Scientist + Creature + 3 + 1UR + 2/2 + + REX~ + 2 + + + Indominus Rex, Alpha + As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. +When Indominus Rex enters the battlefield, draw a card for each counter on it. + + BGU + Legendary Creature — Dinosaur Mutant + Creature + 5 + 1U/BU/BGG + 6/6 + + REX~ + 2 + + + Indominus Rex, Alpha + As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. +When Indominus Rex enters the battlefield, draw a card for each counter on it. + + BGU + Legendary Creature — Dinosaur Mutant + Creature + 5 + 1U/BU/BGG + 6/6 + + REX~ + 2 + + + Indoraptor, the Perfect Hybrid + Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) +Menace +Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. + + BGR + Legendary Creature — Dinosaur Mutant + Creature + 3 + 1B/GR + 3/1 + + REX~ + 2 + + + Indoraptor, the Perfect Hybrid + Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) +Menace +Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. + + BGR + Legendary Creature — Dinosaur Mutant + Creature + 3 + 1B/GR + 3/1 + + REX~ + 2 + + + Life Finds a Way + Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) + + G + Enchantment + Enchantment + 3 + 2G + + REX~ + 1 + + + Life Finds a Way + Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) + + G + Enchantment + Enchantment + 3 + 2G + + REX~ + 1 + + + Ravenous Tyrannosaurus + Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. + + GR + Creature — Dinosaur + Creature + 6 + 4RG + 6/6 + + REX~ + 2 + + + Ravenous Tyrannosaurus + Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. + + GR + Creature — Dinosaur + Creature + 6 + 4RG + 6/6 + + REX~ + 2 + + + Welcome to... + (As this Saga enters and after your draw step, add a lore counter.) +I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. +II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. +III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control. + + G + Enchantment — Saga + Enchantment + 3 + 1GG + + REX~ + 1 + + + Jurassic Park + (Transforms from Welcome to ....) +Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) +{T}: Add {G} for each Dinosaur you control. + + Legendary Land + Land + 3 + + REX~ + 0 + "A Bat! Wow!" Flying, lifelink @@ -1701,129 +2394,61 @@ At the beginning of your end step, if you descended this turn, scry 1. 2 - "Dire Fleet Flail" - Equipped creature gets +2/+0. -Equip {1} -Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + "Collapsible Schooner" + Whenever "Collapsible Schooner" attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) +Crew 1 - R - Artifact — Equipment + U + Artifact — Vehicle Artifact - 1 - R - - LCI~ - 1 - - - "Dire Fleet Cannon" - Equipped creature gets +3/+0 and "Whenever this creature attacks, you may sacrifice another artifact. When you do, deal damage equal to its power to target creature" -Equip {1} - - R - Artifact — Equipment - Artifact - 1 - - LCI~ - 1 - - - "Doomsday Calendar" - Whenever one or more permanents become untapped during your untap step, put that many time counters on "Doomsday Calendar". -{2}, {T}: Double the amount of time counters on "Doomsday Calendar". -When there are 1,000 or more time counters on "Doomsday Calendar", sacrifice it and each opponent loses 1,000 life. - - Legendary Artifact - Artifact - 1 - 1 - - LCI~ - 1 - - - "Fracturing Mage" - Artifacts your opponents control enter the battlefield tapped. -{X}{X}{W}, Sacrifice "Fracturing Mage": Destroy each artifact with mana value X. - - W - Creature — Human Artificer - Creature 2 - 1W - 1/4 + 1U + 3/4 - LCI~ - 2 + LCI~ + 1 - "Headlong Bonkasaurus" - Whenever "Headlong Bonkasaurus" attacks while you don't control another dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + "Scytheclaw Raptor" + Whenever a player casts a spell, if it isn't their turn, "Scytheclaw Raptor" deals 4 damage to them. - G + R Creature — Dinosaur Creature 3 - 2G - 6/6 + 2R + 4/3 - LCI~ + LCI~ 2 - "Hermit Nautilus" - Vigilance -{1}{U}: "Hermit Nautilus" gets +3/-3 until end of turn. - - U - Artifact Creature — Nautilus - Creature - 2 - 1U - 1/4 - - LCI~ - 2 - - - "Master's Mural" - When Master's Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token. -Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) - - UW - Artifact - Artifact - 5 - 3WU - - LCI~ - 1 - - - "Master's Manufactory" - {T}: Create a 4/4 blue and white Golem artifact creature token. Activate only if "Master's Manufactory" or another artifact entered the battlefield under your control this turn. - - Artifact - Artifact - 5 - - LCI~ - 1 - - - "Poetic Ingenuity" - Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. -Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once per turn. + "Scytheclaw Raptor" + Whenever a player casts a spell, if it isn't their turn, "Scytheclaw Raptor" deals 4 damage to them. R - Enchantment - Enchantment + Creature — Dinosaur + Creature 3 2R + 4/3 - LCI~ - 1 + LCI~ + 2 + + + "Selfie-Stick Arcanist" + Whenever you discover, discover again for the same value. This ability triggers only once per turn. + + R + Creature — Human Artificer + Creature + 4 + 3R + 3/3 + + LCI~ + 2 "Sheikah Guardian" @@ -1841,20 +2466,6 @@ If a triggered ability of another creature of the chosen type you control trigge LCI~ 2 - - "Sunken Citadel" - "Sunken Citadel" enters the battlefield tapped. As it enters the battlefield, choose a color. -{T}: Add one mana of the chosen color. -{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. - - Land — Cave - Land - 0 - - LCI~ - 1 - 0 - "Tishana's Tidebinder" Flash @@ -1870,20 +2481,6 @@ When "Tishana's Tidebinder" enters the battlefield, counter target activated or LCI~ 2 - - "Ubercrab" - When "Ubercrab" enters the battlefield, each player sacrifices two creatures. - - B - Creature — Horror - Creature - 6 - 4BB - 6/6 - - LCI~ - 2 - Abuelo, Ancestral Echo Flying, ward {2} @@ -1914,6 +2511,20 @@ When "Tishana's Tidebinder" enters the battlefield, counter target activated or LCI~ 2 + + Abyssal Gorestalker + When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. + + B + Creature — Horror + Creature + 6 + 4BB + 6/6 + + LCI~ + 2 + Aclazotz, Deepest Betrayal Flying, lifelink @@ -1977,7 +2588,7 @@ When Aclazotz dies, return it to the battlefield tapped and transformed under it Amalia Benavides Aguirre Ward—Pay 3 life. -Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) +Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) BW Legendary Creature — Vampire Scout @@ -1986,13 +2597,13 @@ Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all oth WB 2/2 - LCI~ + LCI~ 2 Amalia Benavides Aguirre Ward—Pay 3 life. -Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) +Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all other creatures if Amalia's power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) BW Legendary Creature — Vampire Scout @@ -2001,7 +2612,7 @@ Whenever you gain life, Amalia Benavides Aguirre explores. Then, destroy all oth WB 2/2 - LCI~ + LCI~ 2 @@ -2061,6 +2672,21 @@ Each creature you control with toughness greater than its power assigns combat d LCI~ 2 + + Bedrock Tortoise + As long as it's your turn, creatures you control have hexproof. +Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. + + G + Creature — Turtle + Creature + 4 + 3G + 0/6 + + LCI~ + 2 + Bloodletter of Aclazotz Flying @@ -2121,6 +2747,57 @@ At the beginning of your upkeep, exile the top two cards of your library. You ma LCI~ 2 + + Braided Net + Braided Net enters the battlefield with three net counters on it. +{T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped. +Craft with artifact {1}{U} + + U + Artifact + Artifact + 3 + 2U + + LCI~ + 1 + + + Braided Quipu + {3}{U}, {T}: Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top. + + Artifact + Artifact + 3 + + LCI~ + 1 + + + Brass's Tunnel-Grinder + When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. +At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.) + + Legendary Artifact + Artifact + 0 + + LCI~ + 1 + + + Tecutlan, The Searing Rift + (Transforms from Brass's Tunnel-Grinder.) +{T}: Add {2}. +Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value. + + Legendary Land — Cave + Land + 0 + + LCI~ + 0 + Breeches, Eager Pillager First strike @@ -2203,7 +2880,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe Captain Storm, Plunderer of Cosmium - Whenever an artifact enters the battlefield under your control, put a +1/+1 on target Pirate you control. + Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. RU Legendary Creature — Human Pirate @@ -2212,12 +2889,12 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe UR 2/2 - LCI~ + LCI~ 2 Captain Storm, Plunderer of Cosmium - Whenever an artifact enters the battlefield under your control, put a +1/+1 on target Pirate you control. + Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target Pirate you control. RU Legendary Creature — Human Pirate @@ -2226,7 +2903,7 @@ When Bringer of the Last Gift enters the battlefield, if you cast it, each playe UR 2/2 - LCI~ + LCI~ 2 @@ -2400,6 +3077,32 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This LCI~ 3 + + Clay-Fired Bricks + When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. +Craft with artifact {5}{W}{W} ({5}{W}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + W + Artifact + Artifact + 2 + 1W + + LCI~ + 1 + + + Cosmium Kiln + When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. +Creatures you control get +1/+1. + + Artifact + Artifact + 2 + + LCI~ + 1 + Coati Scavenger Descend 4 — When Coati Scavenger enters the battlefield, if there are four or more permanent cards in your graveyard, return target permanent card from your graveyard to your hand. @@ -2414,6 +3117,19 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This LCI~ 2 + + Compass Gnome + When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top. + + Artifact Creature — Gnome + Creature + 2 + 2 + 2/1 + + LCI~ + 2 + Confounding Riddle Choose one — @@ -2461,6 +3177,21 @@ Crew 1 (Tap any number of creatures you control with total power 1 or more: This LCI~ 3 + + Dauntless Dismantler + Artifacts your opponents control enter the battlefield tapped. +{X}{X}{W}, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X. + + W + Creature — Human Artificer + Creature + 2 + 1W + 1/4 + + LCI~ + 2 + Deep-Cavern Bat Flying, lifelink @@ -2517,6 +3248,19 @@ When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You LCI~ 1 + + Defossilize + Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) + + B + Sorcery + Sorcery + 5 + 4B + + LCI~ + 3 + Didact Echo When Didact Echo enters the battlefield, draw a card. @@ -2561,6 +3305,132 @@ When Dinotomaton enters the battlefield, target creature you control gains menac LCI~ 2 + + Dire Flail + Equipped creature gets +2/+0. +Equip {1} +Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + R + Artifact — Equipment + Artifact + 1 + R + + LCI~ + 1 + + + Dire Blunderbuss + Equipped creature gets +3/+0 and "Whenever this creature attacks, you may sacrifice another artifact. When you do, deal damage equal to its power to target creature" +Equip {1} + + R + Artifact — Equipment + Artifact + 1 + + LCI~ + 1 + + + Dire Flail + Equipped creature gets +2/+0. +Equip {1} +Craft with artifact {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + R + Artifact — Equipment + Artifact + 1 + R + + LCI~ + 1 + + + Dire Blunderbuss + Equipped creature gets +3/+0 and "Whenever this creature attacks, you may sacrifice another artifact. When you do, deal damage equal to its power to target creature" +Equip {1} + + R + Artifact — Equipment + Artifact + 1 + + LCI~ + 1 + + + Dowsing Device + Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts. + + R + Artifact + Artifact + 2 + 1R + + LCI~ + 1 + + + Geode Grotto + (Transforms from Dowsing Device.) +{T}: Add {R}. +{2}{R}, {T}: Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery. + + Land — Cave + Land + 2 + + LCI~ + 0 + + + Earthshaker Dreadmaw + Trample +When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. + + G + Creature — Dinosaur + Creature + 6 + 4GG + 6/6 + + LCI~ + 2 + + + Earthshaker Dreadmaw + Trample +When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. + + G + Creature — Dinosaur + Creature + 6 + 4GG + 6/6 + + LCI~ + 2 + + + Enterprising Scallywag + At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.) + + R + Creature — Goblin Pirate + Creature + 2 + 1R + 2/2 + + LCI~ + 2 + Explorer's Cache Explorer's Cache enters the battlefield with two +1/+1 counters on it. @@ -2792,6 +3662,34 @@ At the beginning of your end step, if you control four or more creatures, transf LCI~ 0 + + Helping Hand + Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped. + + W + Sorcery + Sorcery + 1 + W + + LCI~ + 3 + + + Hermitic Nautilus + Vigilance +{1}{U}: Hermitic Nautilus gets +3/-3 until end of turn. + + U + Artifact Creature — Nautilus + Creature + 2 + 1U + 1/4 + + LCI~ + 2 + Hidden Cataract Hidden Cataract enters the battlefield tapped. @@ -3036,6 +3934,36 @@ Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) LCI~ 1 + + Inti, Seneschal of the Sun + Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. +Whenever you discard one or more cards, exile the top card of your library. You may play it until your next end step. + + R + Legendary Creature — Human Knight + Creature + 2 + 1R + 2/2 + + LCI~ + 2 + + + Inti, Seneschal of the Sun + Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. +Whenever you discard one or more cards, exile the top card of your library. You may play it until your next end step. + + R + Legendary Creature — Human Knight + Creature + 2 + 1R + 2/2 + + LCI~ + 2 + Intrepid Paleontologist {T}: Add one mana of any color. @@ -3186,6 +4114,50 @@ When Kinjalli's Dawnrunner enters the battlefield, it explores. (Reveal the top LCI~ 2 + + Kitesail Larcenist + Flying, ward {1} +When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "e, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. + + U + Creature — Human Pirate + Creature + 3 + 2U + 2/3 + + LCI~ + 2 + + + Kitesail Larcenist + Flying, ward {1} +When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with "e, Sacrifice this artifact: Add one mana of any color" and lose all other abilities. + + U + Creature — Human Pirate + Creature + 3 + 2U + 2/3 + + LCI~ + 2 + + + Malamet War Scribe + When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. + + W + Creature — Cat Warrior + Creature + 5 + 3WW + 4/3 + + LCI~ + 2 + Malcolm, Alluring Scoundrel Flash @@ -3218,6 +4190,31 @@ Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chor LCI~ 2 + + Master's Guide-Mural + When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token. +Craft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) + + UW + Artifact + Artifact + 5 + 3WU + + LCI~ + 1 + + + Master's Manufactory + {T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn. + + Artifact + Artifact + 5 + + LCI~ + 1 + Matzalantli, the Great Door {T}: Draw a card, then discard a card. @@ -3334,7 +4331,22 @@ When Mischievous Pup enters the battlefield, return up to one other target perma Nurturing Bristleback When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. -Forestcycling {2} +Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) + + G + Creature — Dinosaur + Creature + 7 + 5GG + 5/5 + + LCI~ + 2 + + + Nurturing Bristleback + When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. +Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) G Creature — Dinosaur @@ -3404,6 +4416,64 @@ When Ojer Axonil dies, return it to the battlefield tapped and transformed under LCI~ 0 + + Ojer Pakpatiq, Deepest Epoch + Flying +Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) +When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. + + U + Legendary Creature — God + Creature + 4 + 2UU + 4/3 + + LCI~ + 2 + + + Temple of Cyclical Time + (Transforms from Ojer Pakpatiq, Deepest Epoch.) +{T}: Add {U}. Remove a time counter from Temple of Cyclical Time. +{2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. + + Land + Land + 4 + + LCI~ + 0 + + + Ojer Pakpatiq, Deepest Epoch + Flying +Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.) +When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it. + + U + Legendary Creature — God + Creature + 4 + 2UU + 4/3 + + LCI~ + 2 + + + Temple of Cyclical Time + (Transforms from Ojer Pakpatiq, Deepest Epoch.) +{T}: Add {U}. Remove a time counter from Temple of Cyclical Time. +{2}{U}, {T}: Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery. + + Land + Land + 4 + + LCI~ + 0 + Ojer Taq, Deepest Foundation Vigilance @@ -3509,6 +4579,35 @@ At the beginning of combat on your turn, if you control one or more Eggs, sacrif LCI~ 2 + + Pathfinding Axejaw + When Pathfinding Axejaw enters the battlefield, it explores. + + G + Creature — Dinosaur + Creature + 4 + 3G + 4/3 + + LCI~ + 2 + + + Pit of Offerings + Pit of Offerings enters the battlefield tapped. +When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards. +{T}: Add {C}. +{T}: Add one mana of any color among the exiled cards. + + Land — Cave + Land + 0 + + LCI~ + 1 + 0 + Plains ({T}: Add {W}.) @@ -3542,6 +4641,34 @@ At the beginning of combat on your turn, if you control one or more Eggs, sacrif LCI~ 0 + + Poetic Ingenuity + Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. +Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once per turn. + + R + Enchantment + Enchantment + 3 + 2R + + LCI~ + 1 + + + Poetic Ingenuity + Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. +Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once per turn. + + R + Enchantment + Enchantment + 3 + 2R + + LCI~ + 1 + Poison Dart Frog Reach @@ -3590,6 +4717,62 @@ Whenever Preacher of the Schism attacks while you have the most life or are tied LCI~ 2 + + Pugnacious Hammerskull + Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + G + Creature — Dinosaur + Creature + 3 + 2G + 6/6 + + LCI~ + 2 + + + Pugnacious Hammerskull + Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + G + Creature — Dinosaur + Creature + 3 + 2G + 6/6 + + LCI~ + 2 + + + Queen's Bay Paladin + Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Vampire Knight + Creature + 5 + 3BB + 5/4 + + LCI~ + 2 + + + Queen's Bay Paladin + Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.) + + B + Creature — Vampire Knight + Creature + 5 + 3BB + 5/4 + + LCI~ + 2 + Quintorius Kand Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. @@ -3656,6 +4839,52 @@ Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, LCI~ 2 + + Resplendent Angel + Flying +At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. +{3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. + + W + Creature — Angel + Creature + 3 + 1WW + 3/3 + + LCI~ + 2 + + + Restless Anchorage + Restless Anchorage enters the battlefield tapped. +{T}: Add {W} or {U} +{1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. +Whenever Restless Anchorage attacks, create a Map token. + + Land + Land + 0 + + LCI~ + 1 + 0 + + + Restless Anchorage + Restless Anchorage enters the battlefield tapped. +{T}: Add {W} or {U} +{1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. +Whenever Restless Anchorage attacks, create a Map token. + + Land + Land + 0 + + LCI~ + 1 + 0 + Restless Prairie Restless Prairie enters the battlefield tapped. @@ -3716,6 +4945,34 @@ Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+ 1 0 + + Restless Vents + Restless Vents enters the battlefield tapped. +{T}: Add {B} or {R}. +{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. + + Land + Land + 0 + + LCI~ + 1 + 0 + + + Restless Vents + Restless Vents enters the battlefield tapped. +{T}: Add {B} or {R}. +{1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. + + Land + Land + 0 + + LCI~ + 1 + 0 + Saheeli, the Sun's Brilliance {U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. @@ -3828,7 +5085,7 @@ Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of 2B 2/3 - LCI~ + LCI~ 2 @@ -3977,7 +5234,7 @@ At the beginning of your end step, if you descended this turn, put a +1/+1 count B 1/1 - LCI~ + LCI~ 2 @@ -4037,6 +5294,34 @@ Sunbird Effigy's power and toughness are each equal to the number of colors amon LCI~ 2 + + Sunken Citadel + Sunken Citadel enters the battlefield tapped. As it enters, choose a color. +{T}: Add one mana of the chosen color. +{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. + + Land — Cave + Land + 0 + + LCI~ + 1 + 0 + + + Sunken Citadel + Sunken Citadel enters the battlefield tapped. As it enters, choose a color. +{T}: Add one mana of the chosen color. +{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources. + + Land — Cave + Land + 0 + + LCI~ + 1 + 0 + Swamp ({T}: Add {B}.) @@ -4124,6 +5409,19 @@ Sunbird Effigy's power and toughness are each equal to the number of colors amon LCI~ 0 + + Terror Tide + Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. + + B + Sorcery + Sorcery + 4 + 2BB + + LCI~ + 3 + Terror Tide Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard. @@ -4279,6 +5577,34 @@ Whenever you cast a permanent spell using mana produced by The Myriad Pools, up LCI~ 0 + + The Millennium Calendar + Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. +{2}, {T}: Double the number of time counters on The Millennium Calendar. +When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life. + + Legendary Artifact + Artifact + 1 + 1 + + LCI~ + 1 + + + The Millennium Calendar + Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. +{2}, {T}: Double the number of time counters on The Millennium Calendar. +When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life. + + Legendary Artifact + Artifact + 1 + 1 + + LCI~ + 1 + The Mycotyrant Trample @@ -4636,689 +5962,5 @@ When Waterwind Scout enters the battlefield, create a Map token. (It's an artifa LCI~ 2 - - Well of Offerings - Well of Offerings enters the battlefield tapped. -When Well of Offerings enters the battlefield, exile up to three target cards from graveyards. -{T}: Add {C}. -{T}: Add one mana of any color among the exiled cards. - - Land — Cave - Land - 0 - - LCI~ - 1 - 0 - - - Command Tower - {T}: Add one mana of any color in your commander's color identity. - - Land - Land - 0 - - REX~ - 0 - - - Compy Swarm - At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. - - BG - Creature — Dinosaur - Creature - 3 - 1BG - 2/2 - - REX~ - 2 - - - Compy Swarm - At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. - - BG - Creature — Dinosaur - Creature - 3 - 1BG - 2/2 - - REX~ - 2 - - - Dino DNA - Imprint — {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. -{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. - - Artifact - Artifact - 1 - 1 - - REX~ - 1 - - - Dino DNA - Imprint — {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. -{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery. - - Artifact - Artifact - 1 - 1 - - REX~ - 1 - - - Don't Move - Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. - - W - Sorcery - Sorcery - 5 - 3WW - - REX~ - 3 - - - Don't Move - Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it. - - W - Sorcery - Sorcery - 5 - 3WW - - REX~ - 3 - - - Ellie and Alan, Paleontologists - {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GUW - Legendary Creature — Human Scientist - Creature - 5 - 2GWU - 2/5 - - REX~ - 2 - - - Ellie and Alan, Paleontologists - {T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GUW - Legendary Creature — Human Scientist - Creature - 5 - 2GWU - 2/5 - - REX~ - 2 - - - Ian Malcolm, Chaotician - Whenever a player draws their second card each turn, that player exiles the top card of their library. -During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. - - RU - Legendary Creature — Human Scientist - Creature - 3 - 1UR - 2/2 - - REX~ - 2 - - - Ian Malcolm, Chaotician - Whenever a player draws their second card each turn, that player exiles the top card of their library. -During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it. - - RU - Legendary Creature — Human Scientist - Creature - 3 - 1UR - 2/2 - - REX~ - 2 - - - Indominus Rex, Alpha - As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. -When Indominus Rex enters the battlefield, draw a card for each counter on it. - - BGU - Legendary Creature — Dinosaur Mutant - Creature - 5 - 1U/BU/BGG - 6/6 - - REX~ - 2 - - - Indominus Rex, Alpha - As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. -When Indominus Rex enters the battlefield, draw a card for each counter on it. - - BGU - Legendary Creature — Dinosaur Mutant - Creature - 5 - 1U/BU/BGG - 6/6 - - REX~ - 2 - - - Indoraptor, the Perfect Hybrid - Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -Menace -Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. - - BGR - Legendary Creature — Dinosaur Mutant - Creature - 3 - 1B/GR - 3/1 - - REX~ - 2 - - - Indoraptor, the Perfect Hybrid - Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) -Menace -Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. - - BGR - Legendary Creature — Dinosaur Mutant - Creature - 3 - 1B/GR - 3/1 - - REX~ - 2 - - - Life Finds a Way - Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) - - G - Enchantment - Enchantment - 3 - 2G - - REX~ - 1 - - - Life Finds a Way - Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.) - - G - Enchantment - Enchantment - 3 - 2G - - REX~ - 1 - - - Ravenous Tyrannosaurus - Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. - - GR - Creature — Dinosaur - Creature - 6 - 4RG - 6/6 - - REX~ - 2 - - - Ravenous Tyrannosaurus - Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. - - GR - Creature — Dinosaur - Creature - 6 - 4RG - 6/6 - - REX~ - 2 - - - Welcome to... - (As this Saga enters and after your draw step, add a lore counter.) -I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga. -II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn. -III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control. - - G - Enchantment — Saga - Enchantment - 3 - 1GG - - REX~ - 1 - - - Jurassic Park - (Transforms from Welcome to ....) -Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) -{T}: Add {G} for each Dinosaur you control. - - Legendary Land - Land - 3 - - REX~ - 0 - - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Admiral Brass, Unsinkable - When Admiral Brass, Unsinkable enters the battlefield, mill four cards. -At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) - - BRU - Legendary Creature — Human Pirate - Creature - 5 - 2UBR - 3/3 - - LCC~ - 2 - - - Amulet of Vigor - Whenever a permanent enters the battlefield tapped and under your control, untap it. - - Artifact - Artifact - 1 - 1 - - LCC~ - 1 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - LCC~ - 1 - - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - LCC~ - 1 - - - Chalice of the Void - Chalice of the Void enters the battlefield with X charge counters on it. -Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell. - - Artifact - Artifact - 0 - XX - - LCC~ - 1 - - - Chromatic Orrery - You may spend mana as though it were mana of any color. -{T}: Add {C}{C}{C}{C}{C}. -{5}, {T}: Draw a card for each color among permanents you control. - - Legendary Artifact - Artifact - 7 - 7 - - LCC~ - 1 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Clavileño, First of the Blessed - Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." - - BW - Legendary Creature — Vampire Cleric - Creature - 3 - 1WB - 2/2 - - LCC~ - 2 - - - Coercive Portal - Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card. - - Artifact - Artifact - 4 - 4 - - LCC~ - 1 - - - Colossus Hammer - Equipped creature gets +10/+10 and loses flying. -Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.) - - Artifact — Equipment - Artifact - 1 - 1 - - LCC~ - 1 - - - Expedition Map - {2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle. - - Artifact - Artifact - 1 - 1 - - LCC~ - 1 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Hakbal of the Surging Soul - At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) -Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. - - GU - Legendary Creature — Merfolk Scout - Creature - 4 - 2GU - 3/3 - - LCC~ - 2 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Pantlaza, Sun-Favored - Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) - - GRW - Legendary Creature — Dinosaur - Creature - 5 - 2RGW - 4/4 - - LCC~ - 2 - - - Path of Ancestry - Path of Ancestry enters the battlefield tapped. -{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) - - Land - Land - 0 - - LCC~ - 1 - 0 - - - Wedding Ring - When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it. -Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. -Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life. - - W - Artifact - Artifact - 4 - 2WW - - LCC~ - 1 - - - Whispersilk Cloak - Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) -Equip {2} - - Artifact — Equipment - Artifact - 3 - 3 - - LCC~ - 1 -