diff --git a/PIP.xml b/PIP.xml
new file mode 100644
index 00000000..84e0d29c
--- /dev/null
+++ b/PIP.xml
@@ -0,0 +1,721 @@
+
+
+
+
+ Cockatrice/Magic-Spoiler
+ 2023-10-20 00:42:01 (UTC)
+ https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIP.xml
+
+
+
+
+ PIP
+ Fallout (Spoiler)
+ Commander
+ 2024-03-08
+
+
+
+
+ Alpha Deathclaw
+ Menace, trample
+When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
+{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
+
+ BG
+ Creature — Lizard Mutant
+ Creature
+ 6
+ 4BG
+ 6/6
+
+ PIP
+ 2
+
+
+ Alpha Deathclaw
+ Menace, trample
+When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
+{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
+
+ BG
+ Creature — Lizard Mutant
+ Creature
+ 6
+ 4BG
+ 6/6
+
+ PIP
+ 2
+
+
+ Arcane Signet
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Artifact
+ Artifact
+ 2
+ 2
+
+ PIP
+ 1
+
+
+ Caesar, Legion's Emperor
+ Whenever you attack, you may sacrifice another creature. When you do, choose two—
+• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
+• You draw a card and you lose 1 life.
+• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
+
+ BRW
+ Legendary Creature — Human Soldier
+ Creature
+ 4
+ 1RWB
+ 4/4
+
+ PIP
+ 2
+
+
+ Caesar, Legion's Emperor
+ Whenever you attack, you may sacrifice another creature. When you do, choose two—
+• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
+• You draw a card and you lose 1 life.
+• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
+
+ BRW
+ Legendary Creature — Human Soldier
+ Creature
+ 4
+ 1RWB
+ 4/4
+
+ PIP
+ 2
+
+
+ Caesar, Legion's Emperor
+ Whenever you attack, you may sacrifice another creature. When you do, choose two—
+• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
+• You draw a card and you lose 1 life.
+• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
+
+ BRW
+ Legendary Creature — Human Soldier
+ Creature
+ 4
+ 1RWB
+ 4/4
+
+ PIP
+ 2
+
+
+ Command Tower
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Land
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Command Tower
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Land
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Crucible of Worlds
+ You may play lands from your graveyard.
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ PIP
+ 1
+
+
+ Dogmeat, Ever Loyal
+ When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
+Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
+
+ GRW
+ Legendary Creature — Dog
+ Creature
+ 3
+ RGW
+ 3/3
+
+ PIP
+ 2
+
+
+ Dogmeat, Ever Loyal
+ When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
+Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
+
+ GRW
+ Legendary Creature — Dog
+ Creature
+ 3
+ RGW
+ 3/3
+
+ PIP
+ 2
+
+
+ Dogmeat, Ever Loyal
+ When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
+Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
+
+ GRW
+ Legendary Creature — Dog
+ Creature
+ 3
+ RGW
+ 3/3
+
+ PIP
+ 2
+
+
+ Dr. Madison Li
+ Whenever you cast an artifact spell, you get {E} (an energy counter).
+{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
+{T}, Pay {E}{E}{E}: Draw a card.
+{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
+
+ RUW
+ Legendary Creature — Human Scientist
+ Creature
+ 3
+ URW
+ 2/3
+
+ PIP
+ 2
+
+
+ Dr. Madison Li
+ Whenever you cast an artifact spell, you get {E} (an energy counter).
+{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
+{T}, Pay {E}{E}{E}: Draw a card.
+{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
+
+ RUW
+ Legendary Creature — Human Scientist
+ Creature
+ 3
+ URW
+ 2/3
+
+ PIP
+ 2
+
+
+ Dr. Madison Li
+ Whenever you cast an artifact spell, you get {E} (an energy counter).
+{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
+{T}, Pay {E}{E}{E}: Draw a card.
+{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
+
+ RUW
+ Legendary Creature — Human Scientist
+ Creature
+ 3
+ URW
+ 2/3
+
+ PIP
+ 2
+
+
+ Feral Ghoul
+ Menace
+Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
+When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
+
+ B
+ Creature — Zombie Mutant
+ Creature
+ 3
+ 2B
+ 2/2
+
+ PIP
+ 2
+
+
+ Feral Ghoul
+ Menace
+Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
+When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
+
+ B
+ Creature — Zombie Mutant
+ Creature
+ 3
+ 2B
+ 2/2
+
+ PIP
+ 2
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Gary Clone
+ Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
+Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
+
+ W
+ Creature — Human Citizen
+ Creature
+ 2
+ 1W
+ 1/3
+
+ PIP
+ 2
+
+
+ Idolized
+ Enchant creature
+Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP
+ 1
+
+
+ Idolized
+ Enchant creature
+Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP
+ 1
+
+
+ Intelligence Bobblehead
+ {T}: Add one mana of any color.
+{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
+
+ Artifact — Bobblehead
+ Artifact
+ 3
+ 3
+
+ PIP
+ 1
+
+
+ Intelligence Bobblehead
+ {T}: Add one mana of any color.
+{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
+
+ Artifact — Bobblehead
+ Artifact
+ 3
+ 3
+
+ PIP
+ 1
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Mr. House, President and CEO
+ Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
+{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
+
+ BRW
+ Legendary Artifact Creature — Human
+ Creature
+ 3
+ RWB
+ 0/4
+
+ PIP
+ 2
+
+
+ Mr. House, President and CEO
+ Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
+{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
+
+ BRW
+ Legendary Artifact Creature — Human
+ Creature
+ 3
+ RWB
+ 0/4
+
+ PIP
+ 2
+
+
+ Nuka-Cola Vending Machine
+ {1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
+Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ PIP
+ 1
+
+
+ Nuka-Cola Vending Machine
+ {1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
+Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ PIP
+ 1
+
+
+ Overencumbered
+ Enchant opponent
+When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
+At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP
+ 1
+
+
+ Overencumbered
+ Enchant opponent
+When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
+At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP
+ 1
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Radstorm
+ Storm (When you cast this spell, copy it for each spell cast before it this turn.)
+Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
+
+ U
+ Instant
+ Instant
+ 4
+ 3U
+
+ PIP
+ 3
+
+
+ Radstorm
+ Storm (When you cast this spell, copy it for each spell cast before it this turn.)
+Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
+
+ U
+ Instant
+ Instant
+ 4
+ 3U
+
+ PIP
+ 3
+
+
+ Rex, Cyber-Hound
+ Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
+Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
+Rex has all activated abilities of all cards in exile with brain counters on them.
+
+ UW
+ Legendary Artifact Creature — Robot Dog
+ Creature
+ 3
+ 1WU
+ 2/2
+
+ PIP
+ 2
+
+
+ Rex, Cyber-Hound
+ Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
+Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
+Rex has all activated abilities of all cards in exile with brain counters on them.
+
+ UW
+ Legendary Artifact Creature — Robot Dog
+ Creature
+ 3
+ 1WU
+ 2/2
+
+ PIP
+ 2
+
+
+ Sol Ring
+ {T}: Add {C}{C}.
+
+ Artifact
+ Artifact
+ 1
+ 1
+
+ PIP
+ 1
+
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ PIP
+ 0
+
+
+ The Wise Mothman
+ Flying
+Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
+Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
+
+ BGU
+ Legendary Creature — Insect Mutant
+ Creature
+ 4
+ 1BGU
+ 3/3
+
+ PIP
+ 2
+
+
+ The Wise Mothman
+ Flying
+Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
+Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
+
+ BGU
+ Legendary Creature — Insect Mutant
+ Creature
+ 4
+ 1BGU
+ 3/3
+
+ PIP
+ 2
+
+
+ The Wise Mothman
+ Flying
+Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
+Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
+
+ BGU
+ Legendary Creature — Insect Mutant
+ Creature
+ 4
+ 1BGU
+ 3/3
+
+ PIP
+ 2
+
+
+ V.A.T.S.
+ Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
+Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
+
+ B
+ Instant
+ Instant
+ 4
+ 2BB
+
+ PIP
+ 3
+
+
+ V.A.T.S.
+ Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
+Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
+
+ B
+ Instant
+ Instant
+ 4
+ 2BB
+
+ PIP
+ 3
+
+
+ Vault 101: Birthday Party
+ (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
+I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
+II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
+
+ W
+ Enchantment — Saga
+ Enchantment
+ 4
+ 3W
+
+ PIP
+ 1
+
+
+ Wasteland
+ {T}: Add {C}.
+{T}, Sacrifice Wasteland: Destroy target nonbasic land.
+
+ Land
+ Land
+ 0
+
+ PIP
+ 0
+
+
+
diff --git a/spoiler.xml b/spoiler.xml
index e91dd620..78ea47d6 100644
--- a/spoiler.xml
+++ b/spoiler.xml
@@ -1,17 +1,23 @@
Cockatrice/Magic-Spoiler
- 2023-10-19 16:11:57 (UTC)
+ 2023-10-20 00:42:03 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
+
+ PIP~
+ Fallout (Spoiler)
+ Commander
+ 2024-03-08
+
RVR~
Ravnica Remastered (Spoiler)
@@ -36,20 +42,717 @@
Commander
2023-11-17
-
- REX~
- Jurassic World Collection (Spoiler)
- Masterpiece
- 2023-11-17
-
LCI~
The Lost Caverns of Ixalan (Spoiler)
Expansion
2023-11-17
+
+ REX~
+ Jurassic World Collection (Spoiler)
+ Masterpiece
+ 2023-11-17
+
+
+ Alpha Deathclaw
+ Menace, trample
+When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
+{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
+
+ BG
+ Creature — Lizard Mutant
+ Creature
+ 6
+ 4BG
+ 6/6
+
+ PIP~
+ 2
+
+
+ Alpha Deathclaw
+ Menace, trample
+When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
+{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
+
+ BG
+ Creature — Lizard Mutant
+ Creature
+ 6
+ 4BG
+ 6/6
+
+ PIP~
+ 2
+
+
+ Arcane Signet
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Artifact
+ Artifact
+ 2
+ 2
+
+ PIP~
+ 1
+
+
+ Caesar, Legion's Emperor
+ Whenever you attack, you may sacrifice another creature. When you do, choose two—
+• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
+• You draw a card and you lose 1 life.
+• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
+
+ BRW
+ Legendary Creature — Human Soldier
+ Creature
+ 4
+ 1RWB
+ 4/4
+
+ PIP~
+ 2
+
+
+ Caesar, Legion's Emperor
+ Whenever you attack, you may sacrifice another creature. When you do, choose two—
+• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
+• You draw a card and you lose 1 life.
+• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
+
+ BRW
+ Legendary Creature — Human Soldier
+ Creature
+ 4
+ 1RWB
+ 4/4
+
+ PIP~
+ 2
+
+
+ Caesar, Legion's Emperor
+ Whenever you attack, you may sacrifice another creature. When you do, choose two—
+• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
+• You draw a card and you lose 1 life.
+• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
+
+ BRW
+ Legendary Creature — Human Soldier
+ Creature
+ 4
+ 1RWB
+ 4/4
+
+ PIP~
+ 2
+
+
+ Command Tower
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Land
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Command Tower
+ {T}: Add one mana of any color in your commander's color identity.
+
+ Land
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Crucible of Worlds
+ You may play lands from your graveyard.
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ PIP~
+ 1
+
+
+ Dogmeat, Ever Loyal
+ When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
+Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
+
+ GRW
+ Legendary Creature — Dog
+ Creature
+ 3
+ RGW
+ 3/3
+
+ PIP~
+ 2
+
+
+ Dogmeat, Ever Loyal
+ When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
+Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
+
+ GRW
+ Legendary Creature — Dog
+ Creature
+ 3
+ RGW
+ 3/3
+
+ PIP~
+ 2
+
+
+ Dogmeat, Ever Loyal
+ When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
+Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
+
+ GRW
+ Legendary Creature — Dog
+ Creature
+ 3
+ RGW
+ 3/3
+
+ PIP~
+ 2
+
+
+ Dr. Madison Li
+ Whenever you cast an artifact spell, you get {E} (an energy counter).
+{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
+{T}, Pay {E}{E}{E}: Draw a card.
+{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
+
+ RUW
+ Legendary Creature — Human Scientist
+ Creature
+ 3
+ URW
+ 2/3
+
+ PIP~
+ 2
+
+
+ Dr. Madison Li
+ Whenever you cast an artifact spell, you get {E} (an energy counter).
+{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
+{T}, Pay {E}{E}{E}: Draw a card.
+{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
+
+ RUW
+ Legendary Creature — Human Scientist
+ Creature
+ 3
+ URW
+ 2/3
+
+ PIP~
+ 2
+
+
+ Dr. Madison Li
+ Whenever you cast an artifact spell, you get {E} (an energy counter).
+{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
+{T}, Pay {E}{E}{E}: Draw a card.
+{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
+
+ RUW
+ Legendary Creature — Human Scientist
+ Creature
+ 3
+ URW
+ 2/3
+
+ PIP~
+ 2
+
+
+ Feral Ghoul
+ Menace
+Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
+When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
+
+ B
+ Creature — Zombie Mutant
+ Creature
+ 3
+ 2B
+ 2/2
+
+ PIP~
+ 2
+
+
+ Feral Ghoul
+ Menace
+Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
+When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
+
+ B
+ Creature — Zombie Mutant
+ Creature
+ 3
+ 2B
+ 2/2
+
+ PIP~
+ 2
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Gary Clone
+ Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
+Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
+
+ W
+ Creature — Human Citizen
+ Creature
+ 2
+ 1W
+ 1/3
+
+ PIP~
+ 2
+
+
+ Idolized
+ Enchant creature
+Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP~
+ 1
+
+
+ Idolized
+ Enchant creature
+Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP~
+ 1
+
+
+ Intelligence Bobblehead
+ {T}: Add one mana of any color.
+{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
+
+ Artifact — Bobblehead
+ Artifact
+ 3
+ 3
+
+ PIP~
+ 1
+
+
+ Intelligence Bobblehead
+ {T}: Add one mana of any color.
+{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
+
+ Artifact — Bobblehead
+ Artifact
+ 3
+ 3
+
+ PIP~
+ 1
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Mr. House, President and CEO
+ Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
+{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
+
+ BRW
+ Legendary Artifact Creature — Human
+ Creature
+ 3
+ RWB
+ 0/4
+
+ PIP~
+ 2
+
+
+ Mr. House, President and CEO
+ Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
+{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
+
+ BRW
+ Legendary Artifact Creature — Human
+ Creature
+ 3
+ RWB
+ 0/4
+
+ PIP~
+ 2
+
+
+ Nuka-Cola Vending Machine
+ {1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
+Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ PIP~
+ 1
+
+
+ Nuka-Cola Vending Machine
+ {1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
+Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
+
+ Artifact
+ Artifact
+ 3
+ 3
+
+ PIP~
+ 1
+
+
+ Overencumbered
+ Enchant opponent
+When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
+At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP~
+ 1
+
+
+ Overencumbered
+ Enchant opponent
+When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
+At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.
+
+ W
+ Enchantment — Aura
+ Enchantment
+ 2
+ 1W
+
+ PIP~
+ 1
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Radstorm
+ Storm (When you cast this spell, copy it for each spell cast before it this turn.)
+Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
+
+ U
+ Instant
+ Instant
+ 4
+ 3U
+
+ PIP~
+ 3
+
+
+ Radstorm
+ Storm (When you cast this spell, copy it for each spell cast before it this turn.)
+Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
+
+ U
+ Instant
+ Instant
+ 4
+ 3U
+
+ PIP~
+ 3
+
+
+ Rex, Cyber-Hound
+ Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
+Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
+Rex has all activated abilities of all cards in exile with brain counters on them.
+
+ UW
+ Legendary Artifact Creature — Robot Dog
+ Creature
+ 3
+ 1WU
+ 2/2
+
+ PIP~
+ 2
+
+
+ Rex, Cyber-Hound
+ Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
+Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
+Rex has all activated abilities of all cards in exile with brain counters on them.
+
+ UW
+ Legendary Artifact Creature — Robot Dog
+ Creature
+ 3
+ 1WU
+ 2/2
+
+ PIP~
+ 2
+
+
+ Sol Ring
+ {T}: Add {C}{C}.
+
+ Artifact
+ Artifact
+ 1
+ 1
+
+ PIP~
+ 1
+
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ PIP~
+ 0
+
+
+ The Wise Mothman
+ Flying
+Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
+Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
+
+ BGU
+ Legendary Creature — Insect Mutant
+ Creature
+ 4
+ 1BGU
+ 3/3
+
+ PIP~
+ 2
+
+
+ The Wise Mothman
+ Flying
+Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
+Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
+
+ BGU
+ Legendary Creature — Insect Mutant
+ Creature
+ 4
+ 1BGU
+ 3/3
+
+ PIP~
+ 2
+
+
+ The Wise Mothman
+ Flying
+Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
+Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
+
+ BGU
+ Legendary Creature — Insect Mutant
+ Creature
+ 4
+ 1BGU
+ 3/3
+
+ PIP~
+ 2
+
+
+ V.A.T.S.
+ Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
+Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
+
+ B
+ Instant
+ Instant
+ 4
+ 2BB
+
+ PIP~
+ 3
+
+
+ V.A.T.S.
+ Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
+Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
+
+ B
+ Instant
+ Instant
+ 4
+ 2BB
+
+ PIP~
+ 3
+
+
+ Vault 101: Birthday Party
+ (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
+I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
+II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
+
+ W
+ Enchantment — Saga
+ Enchantment
+ 4
+ 3W
+
+ PIP~
+ 1
+
+
+ Wasteland
+ {T}: Add {C}.
+{T}, Sacrifice Wasteland: Destroy target nonbasic land.
+
+ Land
+ Land
+ 0
+
+ PIP~
+ 0
+
Arclight Phoenix
Flying, haste
@@ -906,65 +1609,6 @@ Other Zombies have "{B}: Regenerate this permanent."
LCC~
1
-
- Ian Malcolm, Chaotician
- Whenever a player draws their second card each turn, that player exiles the top card of their library.
-During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it.
-
- RU
- Legendary Creature — Human Scientist
- Creature
- 3
- 1UR
- 2/2
-
- REX~
- 2
-
-
- Indominus Rex, Alpha
- As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
-When Indominus Rex enters the battlefield, draw a card for each counter on it.
-
- BGU
- Legendary Creature — Dinosaur Mutant
- Creature
- 5
- 1U/BU/BGG
- 6/6
-
- REX~
- 2
-
-
- Welcome to...
- (As this Saga enters and after your draw step, add a lore counter.)
-I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
-II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
-III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
-
- G
- Enchantment — Saga
- Enchantment
- 3
- 1GG
-
- REX~
- 1
-
-
- Jurassic Park
- (Transforms from Welcome to ....)
-Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
-{T}: Add {G} for each Dinosaur you control.
-
- Legendary Land
- Land
- 3
-
- REX~
- 0
-
Breeches, Eager Pillager
First strike
@@ -1323,5 +1967,64 @@ Whenever one or more nontoken creatures you control die, create a green Fungus D
LCI~
1
+
+ Ian Malcolm, Chaotician
+ Whenever a player draws their second card each turn, that player exiles the top card of their library.
+During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it.
+
+ RU
+ Legendary Creature — Human Scientist
+ Creature
+ 3
+ 1UR
+ 2/2
+
+ REX~
+ 2
+
+
+ Indominus Rex, Alpha
+ As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
+When Indominus Rex enters the battlefield, draw a card for each counter on it.
+
+ BGU
+ Legendary Creature — Dinosaur Mutant
+ Creature
+ 5
+ 1U/BU/BGG
+ 6/6
+
+ REX~
+ 2
+
+
+ Welcome to...
+ (As this Saga enters and after your draw step, add a lore counter.)
+I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
+II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
+III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
+
+ G
+ Enchantment — Saga
+ Enchantment
+ 3
+ 1GG
+
+ REX~
+ 1
+
+
+ Jurassic Park
+ (Transforms from Welcome to ....)
+Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
+{T}: Add {G} for each Dinosaur you control.
+
+ Legendary Land
+ Land
+ 3
+
+ REX~
+ 0
+