From 158a19fc459dd015416272579d9eb8b053cf1e59 Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 15 May 2025 16:17:21 +0000 Subject: [PATCH] Deploy: cae671b37f4b40a4d6d008f99298e0e45ba49bc5 --- FIN.xml | 37 ++++++++++++++++++++----------------- spoiler.xml | 37 ++++++++++++++++++++----------------- 2 files changed, 40 insertions(+), 34 deletions(-) diff --git a/FIN.xml b/FIN.xml index 93536efe..34299539 100644 --- a/FIN.xml +++ b/FIN.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-15 08:18:57 (UTC) + 2025-05-15 16:17:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FIN.xml @@ -1655,13 +1655,13 @@ Whenever a nontoken Equipment you control enters, create a token that's a copy o {T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability. R - Legendary Creature -- Rat Knight + Legendary Creature — Rat Knight Creature 1 R 1/1 - FIN + FIN 2 @@ -1670,7 +1670,7 @@ Whenever a nontoken Equipment you control enters, create a token that's a copy o {T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability. R - Legendary Creature -- Rat Knight + Legendary Creature — Rat Knight Creature 1 R @@ -1932,14 +1932,15 @@ Whenever Jecht deals combat damage to a player, you may exile it, then return it 3B 4/3 - FIN + FIN 2 Braska's Final Aeon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Jecht Beam — Each opponent discards a card II and you draw a card. -III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. Menace +I, II — Jecht Beam — Each opponent discards a card and you draw a card. +III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. +Menace B Legendary Enchantment Creature — Saga Nightmare @@ -1947,7 +1948,7 @@ III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their 4 7/7 - FIN + FIN 2 @@ -1968,8 +1969,9 @@ Whenever Jecht deals combat damage to a player, you may exile it, then return it Braska's Final Aeon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Jecht Beam — Each opponent discards a card II and you draw a card. -III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. Menace +I, II — Jecht Beam — Each opponent discards a card and you draw a card. +III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. +Menace B Legendary Enchantment Creature — Saga Nightmare @@ -1998,8 +2000,9 @@ Whenever Jecht deals combat damage to a player, you may exile it, then return it Braska's Final Aeon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Jecht Beam — Each opponent discards a card II and you draw a card. -III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. Menace +I, II — Jecht Beam — Each opponent discards a card and you draw a card. +III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. +Menace B Legendary Enchantment Creature — Saga Nightmare @@ -3637,7 +3640,7 @@ Flying Summon: Esper Ramuh (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls. -II, III — Wizards you control get +1/+0 III until end of turn. +II, III — Wizards you control get +1/+0 until end of turn. R Enchantment Creature — Saga Wizard @@ -3646,14 +3649,14 @@ II, III — Wizards you control get +1/+0 III until end of turn. 2RR 3/3 - FIN + FIN 2 Summon: Esper Ramuh (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls. -II, III — Wizards you control get +1/+0 III until end of turn. +II, III — Wizards you control get +1/+0 until end of turn. R Enchantment Creature — Saga Wizard @@ -4337,7 +4340,7 @@ Whenever you tap a land for {C}, add an additional {C}. 5 4/4 - FIN + FIN 2 diff --git a/spoiler.xml b/spoiler.xml index c3147de5..7fcf563f 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-05-15 08:18:57 (UTC) + 2025-05-15 16:17:21 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -8057,13 +8057,13 @@ Whenever a nontoken Equipment you control enters, create a token that's a copy o {T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability. R - Legendary Creature -- Rat Knight + Legendary Creature — Rat Knight Creature 1 R 1/1 - FIN~ + FIN~ 2 @@ -8072,7 +8072,7 @@ Whenever a nontoken Equipment you control enters, create a token that's a copy o {T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability. R - Legendary Creature -- Rat Knight + Legendary Creature — Rat Knight Creature 1 R @@ -8334,14 +8334,15 @@ Whenever Jecht deals combat damage to a player, you may exile it, then return it 3B 4/3 - FIN~ + FIN~ 2 Braska's Final Aeon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Jecht Beam — Each opponent discards a card II and you draw a card. -III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. Menace +I, II — Jecht Beam — Each opponent discards a card and you draw a card. +III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. +Menace B Legendary Enchantment Creature — Saga Nightmare @@ -8349,7 +8350,7 @@ III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their 4 7/7 - FIN~ + FIN~ 2 @@ -8370,8 +8371,9 @@ Whenever Jecht deals combat damage to a player, you may exile it, then return it Braska's Final Aeon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Jecht Beam — Each opponent discards a card II and you draw a card. -III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. Menace +I, II — Jecht Beam — Each opponent discards a card and you draw a card. +III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. +Menace B Legendary Enchantment Creature — Saga Nightmare @@ -8400,8 +8402,9 @@ Whenever Jecht deals combat damage to a player, you may exile it, then return it Braska's Final Aeon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Jecht Beam — Each opponent discards a card II and you draw a card. -III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. Menace +I, II — Jecht Beam — Each opponent discards a card and you draw a card. +III — Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice. +Menace B Legendary Enchantment Creature — Saga Nightmare @@ -10039,7 +10042,7 @@ Flying Summon: Esper Ramuh (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls. -II, III — Wizards you control get +1/+0 III until end of turn. +II, III — Wizards you control get +1/+0 until end of turn. R Enchantment Creature — Saga Wizard @@ -10048,14 +10051,14 @@ II, III — Wizards you control get +1/+0 III until end of turn. 2RR 3/3 - FIN~ + FIN~ 2 Summon: Esper Ramuh (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls. -II, III — Wizards you control get +1/+0 III until end of turn. +II, III — Wizards you control get +1/+0 until end of turn. R Enchantment Creature — Saga Wizard @@ -10739,7 +10742,7 @@ Whenever you tap a land for {C}, add an additional {C}. 5 4/4 - FIN~ + FIN~ 2