diff --git a/DFT.xml b/DFT.xml
new file mode 100644
index 00000000..ccf143c9
--- /dev/null
+++ b/DFT.xml
@@ -0,0 +1,70 @@
+
+
+
+
+ Cockatrice/Magic-Spoiler
+ 2024-10-26 08:14:27 (UTC)
+ https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/DFT.xml
+
+
+
+
+ DFT
+ Aetherdrift (Spoiler)
+ Expansion
+ 2025-02-14
+
+
+
+
+ Brightglass Gearhulk
+ First strike, trample
+When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
+
+ GW
+ Artifact Creature — Construct
+ Creature
+ 4
+ GGWW
+ 4/4
+
+ DFT
+ 2
+
+
+ Daretti, Rocketeer Engineer
+ Daretti's power is equal to the greatest mana value among artifacts you control.
+Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
+
+ R
+ Legendary Creature — Goblin Artificer
+ Creature
+ 5
+ 4R
+ */5
+
+ DFT
+ 2
+
+
+ Earthrumbler
+ Vigilance, trample
+Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. B
+Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
+
+ G
+ Artifact — Vehicle
+ Artifact
+ 5
+ 4G
+ 7/6
+
+ DFT
+ 1
+
+
+
diff --git a/FDN.xml b/FDN.xml
index 2b270b12..4f05b683 100644
--- a/FDN.xml
+++ b/FDN.xml
@@ -1,13 +1,13 @@
Cockatrice/Magic-Spoiler
- 2024-10-22 16:14:53 (UTC)
+ 2024-10-26 08:14:28 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/FDN.xml
@@ -20,6 +20,34 @@
+
+ Ajani's Pridemate
+ Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
+
+ W
+ Creature — Cat Soldier
+ Creature
+ 2
+ 1W
+ 2/2
+
+ FDN
+ 2
+
+
+ Ajani's Pridemate
+ Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
+
+ W
+ Creature — Cat Soldier
+ Creature
+ 2
+ 1W
+ 2/2
+
+ FDN
+ 2
+
Ajani, Caller of the Pride
+1: Put a +1/+1 counter on up to one target creature.
@@ -52,6 +80,22 @@
FDN
1
+
+ Ajani, Caller of the Pride
+ +1: Put a +1/+1 counter on up to one target creature.
+−3: Target creature gains flying and double strike until end of turn.
+−8: Create X 2/2 white Cat creature tokens, where X is your life total.
+
+ W
+ Legendary Planeswalker — Ajani
+ Planeswalker
+ 3
+ 1WW
+ 4
+
+ FDN
+ 1
+
Angelic Edict
Exile target creature or enchantment.
@@ -117,6 +161,231 @@
FDN
1
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN
+ 2
+
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN
+ 2
+
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN
+ 2
+
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN
+ 2
+
+
+ Arcane Epiphany
+ This spell costs {1} less to cast if you control a Wizard.
+Draw three cards.
+
+ U
+ Instant
+ Instant
+ 5
+ 3UU
+
+ FDN
+ 3
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN
+ 2
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN
+ 2
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN
+ 2
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN
+ 2
+
+
+ Ball Lightning
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+Haste (This creature can attack and {T} as soon as it comes under your control.)
+At the beginning of the end step, sacrifice Ball Lightning.
+
+ R
+ Creature — Elemental
+ Creature
+ 3
+ RRR
+ 6/1
+
+ FDN
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN
+ 2
+
Bloodtithe Collector
Flying
@@ -132,6 +401,69 @@ When Bloodtithe Collector enters, if an opponent lost life this turn, each oppon
FDN
2
+
+ Chandra, Flameshaper
+ +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
++1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
+−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+
+ R
+ Legendary Planeswalker — Chandra
+ Planeswalker
+ 7
+ 5RR
+ 6
+
+ FDN
+ 1
+
+
+ Chandra, Flameshaper
+ +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
++1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
+−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+
+ R
+ Legendary Planeswalker — Chandra
+ Planeswalker
+ 7
+ 5RR
+ 6
+
+ FDN
+ 1
+
+
+ Chandra, Flameshaper
+ +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
++1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
+−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+
+ R
+ Legendary Planeswalker — Chandra
+ Planeswalker
+ 7
+ 5RR
+ 6
+
+ FDN
+ 1
+
+
+ Cloudblazer
+ Flying
+When Cloudblazer enters, you gain 2 life and draw two cards.
+
+ UW
+ Creature — Human Scout
+ Creature
+ 5
+ 3WU
+ 2/2
+
+ FDN
+ 2
+
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink.
@@ -147,6 +479,99 @@ Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
FDN
2
+
+ Crypt Feaster
+ Menace (This creature can't be blocked except by two or more creatures.)
+Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
+
+ B
+ Creature — Zombie
+ Creature
+ 4
+ 3B
+ 3/4
+
+ FDN
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN
+ 2
+
+
+ Darksteel Colossus
+ Trample, indestructible
+If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
+
+ Artifact Creature — Golem
+ Creature
+ 11
+ 11
+ 11/11
+
+ FDN
+ 2
+
Day of Judgment
Destroy all creatures.
@@ -160,6 +585,88 @@ Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
FDN
3
+
+ Day of Judgment
+ Destroy all creatures.
+
+ W
+ Sorcery
+ Sorcery
+ 4
+ 2WW
+
+ FDN
+ 3
+
+
+ Deathmark
+ Destroy target green or white creature.
+
+ B
+ Sorcery
+ Sorcery
+ 1
+ B
+
+ FDN
+ 3
+
+
+ Demonic Pact
+ At the beginning of your upkeep, choose one that hasn't been chosen —
+• Demonic Pact deals 4 damage to any target and you gain 4 life.
+• Target opponent discards two cards.
+• Draw two cards.
+• You lose the game.
+
+ B
+ Enchantment
+ Enchantment
+ 4
+ 2BB
+
+ FDN
+ 1
+
+
+ Devout Decree
+ Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
+
+ W
+ Sorcery
+ Sorcery
+ 2
+ 1W
+
+ FDN
+ 3
+
+
+ Disenchant
+ Destroy target artifact or enchantment.
+
+ W
+ Instant
+ Instant
+ 2
+ 1W
+
+ FDN
+ 3
+
+
+ Duress
+ Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
+
+ B
+ Sorcery
+ Sorcery
+ 1
+ B
+
+ FDN
+ 3
+
Elspeth's Smite
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
@@ -173,6 +680,21 @@ Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
FDN
3
+
+ Elvish Archdruid
+ Other Elf creatures you control get +1/+1.
+{T}: Add {G} for each Elf you control.
+
+ G
+ Creature — Elf Druid
+ Creature
+ 3
+ 1GG
+ 2/2
+
+ FDN
+ 2
+
Felidar Savior
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
@@ -188,6 +710,130 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
2
+
+ Flashfreeze
+ Counter target red or green spell.
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN
+ 3
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Giant Growth
+ Target creature gets +3/+3 until end of turn.
+
+ G
+ Instant
+ Instant
+ 1
+ G
+
+ FDN
+ 3
+
+
+ Gigantosaurus
+
+
+ G
+ Creature — Dinosaur
+ Creature
+ 5
+ GGGGG
+ 10/10
+
+ FDN
+ 2
+
+
+ Gilded Lotus
+ {T}: Add three mana of any one color.
+
+ Artifact
+ Artifact
+ 5
+ 5
+
+ FDN
+ 1
+
+
+ Halana and Alena, Partners
+ First strike, reach
+At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
+
+ GR
+ Legendary Creature — Human Ranger
+ Creature
+ 4
+ 2RG
+ 2/3
+
+ FDN
+ 2
+
+
+ Harmless Offering
+ Target opponent gains control of target permanent you control.
+
+ R
+ Sorcery
+ Sorcery
+ 3
+ 2R
+
+ FDN
+ 3
+
Helpful Hunter
When this creature enters, draw a card.
@@ -202,6 +848,86 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
2
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN
+ 2
+
Hero's Downfall
Destroy target creature or planeswalker.
@@ -215,6 +941,19 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
3
+
+ Hidetsugu's Second Rite
+ If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
+
+ R
+ Instant
+ Instant
+ 4
+ 3R
+
+ FDN
+ 3
+
Highborn Vampire
@@ -243,6 +982,50 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
2
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN
+ 0
+
Jazal Goldmane
First strike
@@ -258,6 +1041,88 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
2
+
+ Juggernaut
+ Juggernaut attacks each combat if able.
+Juggernaut can't be blocked by Walls.
+
+ Artifact Creature — Juggernaut
+ Creature
+ 4
+ 4
+ 5/3
+
+ FDN
+ 2
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN
+ 1
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN
+ 1
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN
+ 1
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN
+ 1
+
Leonin Skyhunter
Flying
@@ -286,6 +1151,21 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
2
+
+ Lightshell Duo
+ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
+When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
+
+ U
+ Creature — Rat Otter
+ Creature
+ 4
+ 3U
+ 3/4
+
+ FDN
+ 2
+
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
@@ -320,6 +1200,23 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
1
+
+ Liliana, Dreadhorde General
+ Whenever a creature you control dies, draw a card.
++1: Create a 2/2 black Zombie creature token.
+−4: Each player sacrifices two creatures.
+−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
+
+ B
+ Legendary Planeswalker — Liliana
+ Planeswalker
+ 6
+ 4BB
+ 6
+
+ FDN
+ 1
+
Llanowar Elves
{T}: Add {G}.
@@ -334,6 +1231,77 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
2
+
+ Llanowar Elves
+ {T}: Add {G}.
+
+ G
+ Creature — Elf Druid
+ Creature
+ 1
+ G
+ 1/1
+
+ FDN
+ 2
+
+
+ Lyra Dawnbringer
+ Flying, first strike, lifelink
+Other Angels you control get +1/+1 and have lifelink.
+
+ W
+ Legendary Creature — Angel
+ Creature
+ 5
+ 3WW
+ 5/5
+
+ FDN
+ 2
+
+
+ Maelstrom Pulse
+ Destroy target nonland permanent and all other permanents with the same name as that permanent.
+
+ BG
+ Sorcery
+ Sorcery
+ 3
+ 1BG
+
+ FDN
+ 3
+
+
+ Mindsparker
+ First strike (This creature deals combat damage before creatures without first strike.)
+Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.
+
+ R
+ Creature — Elemental
+ Creature
+ 3
+ 1RR
+ 3/2
+
+ FDN
+ 2
+
+
+ Mold Adder
+ Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
+
+ G
+ Creature — Fungus Snake
+ Creature
+ 1
+ G
+ 1/1
+
+ FDN
+ 2
+
Moment of Craving
Target creature gets -2/-2 until end of turn. You gain 2 life.
@@ -360,6 +1328,141 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN
3
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN
+ 2
+
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN
+ 2
+
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN
+ 2
+
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN
+ 2
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Mystical Teachings
+ Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
+Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 4
+ 3U
+
+ FDN
+ 3
+
+
+ Negate
+ Counter target noncreature spell.
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN
+ 3
+
Nine-Lives Familiar
This creature enters with eight revival counters on it if you cast it.
@@ -420,6 +1523,70 @@ When this creature dies, if it had a revival counter on it, return it to the bat
FDN
2
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN
+ 2
+
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN
+ 2
+
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN
+ 2
+
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN
+ 2
+
Offer Immortality
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
@@ -486,6 +1653,69 @@ Enchanted creature can't attack or block.
FDN
1
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN
+ 1
+
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN
+ 1
+
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN
+ 1
+
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN
+ 1
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ FDN
+ 0
+
Plains
({T}: Add {W}.)
@@ -497,6 +1727,28 @@ Enchanted creature can't attack or block.
FDN
0
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ FDN
+ 0
+
Prideful Parent
Vigilance (Attacking doesn't cause this creature to tap.)
@@ -512,6 +1764,74 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN
2
+
+ Progenitus
+ Protection from everything
+If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
+
+ BGRUW
+ Legendary Creature — Hydra Avatar
+ Creature
+ 10
+ WWUUBBRRGG
+ 10/10
+
+ FDN
+ 2
+
+
+ Progenitus
+ Protection from everything
+If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
+
+ BGRUW
+ Legendary Creature — Hydra Avatar
+ Creature
+ 10
+ WWUUBBRRGG
+ 10/10
+
+ FDN
+ 2
+
+
+ Pyromancer's Goggles
+ {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
+
+ Legendary Artifact
+ Artifact
+ 5
+ 5
+
+ FDN
+ 1
+
+
+ Refute
+ Counter target spell. Draw a card, then discard a card.
+
+ U
+ Instant
+ Instant
+ 3
+ 1UU
+
+ FDN
+ 3
+
+
+ Refute
+ Counter target spell. Draw a card, then discard a card.
+
+ U
+ Instant
+ Instant
+ 3
+ 1UU
+
+ FDN
+ 3
+
Savannah Lions
@@ -526,6 +1846,146 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN
2
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN
+ 2
+
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN
+ 2
+
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN
+ 2
+
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN
+ 2
+
+
+ Serra Angel
+ Flying, vigilance
+
+ W
+ Creature — Angel
+ Creature
+ 5
+ 3WW
+ 4/4
+
+ FDN
+ 2
+
+
+ Shivan Dragon
+ Flying (This creature can't be blocked except by creatures with flying or reach.)
+{R}: Shivan Dragon gets +1/+0 until end of turn.
+
+ R
+ Creature — Dragon
+ Creature
+ 6
+ 4RR
+ 5/5
+
+ FDN
+ 2
+
+
+ Solemn Simulacrum
+ When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
+When Solemn Simulacrum dies, you may draw a card.
+
+ Artifact Creature — Golem
+ Creature
+ 4
+ 4
+ 2/2
+
+ FDN
+ 2
+
+
+ Solemn Simulacrum
+ When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
+When Solemn Simulacrum dies, you may draw a card.
+
+ Artifact Creature — Golem
+ Creature
+ 4
+ 4
+ 2/2
+
+ FDN
+ 2
+
+
+ Sorcerous Spyglass
+ As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name.
+Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
+
+ Artifact
+ Artifact
+ 2
+ 2
+
+ FDN
+ 1
+
+
+ Soul-Guide Lantern
+ When Soul-Guide Lantern enters, exile target card from a graveyard.
+{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
+{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
+
+ Artifact
+ Artifact
+ 1
+ 1
+
+ FDN
+ 1
+
Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
@@ -540,6 +2000,17 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN
2
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ FDN
+ 0
+
Swamp
({T}: Add {B}.)
@@ -551,6 +2022,352 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN
0
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Abandon
+ Temple of Abandon enters tapped.
+When Temple of Abandon enters, scry 1.
+{T}: Add {R} or {G}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Deceit
+ Temple of Deceit enters tapped.
+When Temple of Deceit enters, scry 1.
+{T}: Add {U} or {B}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Enlightenment
+ Temple of Enlightenment enters tapped.
+When Temple of Enlightenment enters, scry 1.
+{T}: Add {W} or {U}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Epiphany
+ Temple of Epiphany enters tapped.
+When Temple of Epiphany enters, scry 1.
+{T}: Add {U} or {R}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Malady
+ Temple of Malady enters tapped.
+When Temple of Malady enters, scry 1.
+{T}: Add {B} or {G}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Malice
+ Temple of Malice enters tapped.
+When Temple of Malice enters, scry 1.
+{T}: Add {B} or {R}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Mystery
+ Temple of Mystery enters tapped.
+When Temple of Mystery enters, scry 1.
+{T}: Add {G} or {U}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Plenty
+ Temple of Plenty enters tapped.
+When Temple of Plenty enters, scry 1.
+{T}: Add {G} or {W}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Silence
+ Temple of Silence enters tapped.
+When Temple of Silence enters, scry 1.
+{T}: Add {W} or {B}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Temple of Triumph
+ Temple of Triumph enters tapped.
+When Temple of Triumph enters, scry 1.
+{T}: Add {R} or {W}.
+
+ Land
+ Land
+ 0
+
+ FDN
+ 0
+
+
+ Think Twice
+ Draw a card.
+Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN
+ 3
+
+
+ Think Twice
+ Draw a card.
+Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN
+ 3
+
+
+ Think Twice
+ Draw a card.
+Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN
+ 3
+
+
+ Time Stop
+ End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
+
+ U
+ Instant
+ Instant
+ 6
+ 4UU
+
+ FDN
+ 3
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN
+ 2
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN
+ 2
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN
+ 2
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN
+ 2
+
Uncharted Haven
Uncharted Haven enters tapped. As it enters, choose a color.
@@ -563,6 +2380,19 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN
0
+
+ Unsummon
+ Return target creature to its owner's hand.
+
+ U
+ Instant
+ Instant
+ 1
+ U
+
+ FDN
+ 3
+
Untamed Hunger
Enchant creature
@@ -666,5 +2496,81 @@ Vampire Interloper can't block.
FDN
1
+
+ Vivien Reid
+ +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+−3: Destroy target artifact, enchantment, or creature with flying.
+−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
+
+ G
+ Legendary Planeswalker — Vivien
+ Planeswalker
+ 5
+ 3GG
+ 5
+
+ FDN
+ 1
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN
+ 2
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN
+ 2
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN
+ 2
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN
+ 2
+
diff --git a/INR.xml b/INR.xml
new file mode 100644
index 00000000..b066c648
--- /dev/null
+++ b/INR.xml
@@ -0,0 +1,118 @@
+
+
+
+
+ Cockatrice/Magic-Spoiler
+ 2024-10-26 08:14:27 (UTC)
+ https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/INR.xml
+
+
+
+
+ INR
+ Innistrad Remastered (Spoiler)
+ Masters
+ 2025-01-24
+
+
+
+
+ Deadeye Navigator
+ Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
+As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
+
+ U
+ Creature — Spirit
+ Creature
+ 6
+ 4UU
+ 5/5
+
+ INR
+ 2
+
+
+ Deadeye Navigator
+ Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
+As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
+
+ U
+ Creature — Spirit
+ Creature
+ 6
+ 4UU
+ 5/5
+
+ INR
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR
+ 2
+
+
+
diff --git a/spoiler.xml b/spoiler.xml
index ba6eb60c..fb14a021 100644
--- a/spoiler.xml
+++ b/spoiler.xml
@@ -1,17 +1,29 @@
Cockatrice/Magic-Spoiler
- 2024-10-22 16:14:53 (UTC)
+ 2024-10-26 08:14:28 (UTC)
https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml
+
+ DFT~
+ Aetherdrift (Spoiler)
+ Expansion
+ 2025-02-14
+
+
+ INR~
+ Innistrad Remastered (Spoiler)
+ Masters
+ 2025-01-24
+
FDN~
Foundations (Spoiler)
@@ -20,6 +32,174 @@
+
+ Brightglass Gearhulk
+ First strike, trample
+When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
+
+ GW
+ Artifact Creature — Construct
+ Creature
+ 4
+ GGWW
+ 4/4
+
+ DFT~
+ 2
+
+
+ Daretti, Rocketeer Engineer
+ Daretti's power is equal to the greatest mana value among artifacts you control.
+Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
+
+ R
+ Legendary Creature — Goblin Artificer
+ Creature
+ 5
+ 4R
+ */5
+
+ DFT~
+ 2
+
+
+ Earthrumbler
+ Vigilance, trample
+Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. B
+Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
+
+ G
+ Artifact — Vehicle
+ Artifact
+ 5
+ 4G
+ 7/6
+
+ DFT~
+ 1
+
+
+ Deadeye Navigator
+ Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
+As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
+
+ U
+ Creature — Spirit
+ Creature
+ 6
+ 4UU
+ 5/5
+
+ INR~
+ 2
+
+
+ Deadeye Navigator
+ Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
+As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
+
+ U
+ Creature — Spirit
+ Creature
+ 6
+ 4UU
+ 5/5
+
+ INR~
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR~
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR~
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR~
+ 2
+
+
+ Edgar Markov
+ Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
+First strike, haste
+Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
+
+ BRW
+ Legendary Creature — Vampire Knight
+ Creature
+ 6
+ 3RWB
+ 4/4
+
+ INR~
+ 2
+
+
+ Ajani's Pridemate
+ Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
+
+ W
+ Creature — Cat Soldier
+ Creature
+ 2
+ 1W
+ 2/2
+
+ FDN~
+ 2
+
+
+ Ajani's Pridemate
+ Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
+
+ W
+ Creature — Cat Soldier
+ Creature
+ 2
+ 1W
+ 2/2
+
+ FDN~
+ 2
+
Ajani, Caller of the Pride
+1: Put a +1/+1 counter on up to one target creature.
@@ -52,6 +232,22 @@
FDN~
1
+
+ Ajani, Caller of the Pride
+ +1: Put a +1/+1 counter on up to one target creature.
+−3: Target creature gains flying and double strike until end of turn.
+−8: Create X 2/2 white Cat creature tokens, where X is your life total.
+
+ W
+ Legendary Planeswalker — Ajani
+ Planeswalker
+ 3
+ 1WW
+ 4
+
+ FDN~
+ 1
+
Angelic Edict
Exile target creature or enchantment.
@@ -117,6 +313,231 @@
FDN~
1
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN~
+ 2
+
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN~
+ 2
+
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN~
+ 2
+
+
+ Arahbo, the First Fang
+ Other Cats you control get +1/+1.
+Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
+
+ W
+ Legendary Creature — Cat Avatar
+ Creature
+ 3
+ 2W
+ 2/2
+
+ FDN~
+ 2
+
+
+ Arcane Epiphany
+ This spell costs {1} less to cast if you control a Wizard.
+Draw three cards.
+
+ U
+ Instant
+ Instant
+ 5
+ 3UU
+
+ FDN~
+ 3
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN~
+ 2
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN~
+ 2
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN~
+ 2
+
+
+ Archmage of Runes
+ Instant and sorcery spells you cast cost {1} less to cast.
+Whenever you cast an instant or sorcery spell, draw a card.
+
+ U
+ Creature — Giant Wizard
+ Creature
+ 5
+ 3UU
+ 3/6
+
+ FDN~
+ 2
+
+
+ Ball Lightning
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+Haste (This creature can attack and {T} as soon as it comes under your control.)
+At the beginning of the end step, sacrifice Ball Lightning.
+
+ R
+ Creature — Elemental
+ Creature
+ 3
+ RRR
+ 6/1
+
+ FDN~
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN~
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN~
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN~
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN~
+ 2
+
+
+ Bloodthirsty Conqueror
+ Flying, deathtouch
+Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
+
+ B
+ Creature — Vampire Knight
+ Creature
+ 5
+ 3BB
+ 5/5
+
+ FDN~
+ 2
+
Bloodtithe Collector
Flying
@@ -132,6 +553,69 @@ When Bloodtithe Collector enters, if an opponent lost life this turn, each oppon
FDN~
2
+
+ Chandra, Flameshaper
+ +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
++1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
+−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+
+ R
+ Legendary Planeswalker — Chandra
+ Planeswalker
+ 7
+ 5RR
+ 6
+
+ FDN~
+ 1
+
+
+ Chandra, Flameshaper
+ +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
++1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
+−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+
+ R
+ Legendary Planeswalker — Chandra
+ Planeswalker
+ 7
+ 5RR
+ 6
+
+ FDN~
+ 1
+
+
+ Chandra, Flameshaper
+ +2: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
++1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
+−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+
+ R
+ Legendary Planeswalker — Chandra
+ Planeswalker
+ 7
+ 5RR
+ 6
+
+ FDN~
+ 1
+
+
+ Cloudblazer
+ Flying
+When Cloudblazer enters, you gain 2 life and draw two cards.
+
+ UW
+ Creature — Human Scout
+ Creature
+ 5
+ 3WU
+ 2/2
+
+ FDN~
+ 2
+
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink.
@@ -147,6 +631,99 @@ Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
FDN~
2
+
+ Crypt Feaster
+ Menace (This creature can't be blocked except by two or more creatures.)
+Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
+
+ B
+ Creature — Zombie
+ Creature
+ 4
+ 3B
+ 3/4
+
+ FDN~
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN~
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN~
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN~
+ 2
+
+
+ Crystal Barricade
+ Defender (This creature can't attack.)
+You have hexproof. (You can't be the target of spells or abilities your opponents control.)
+Prevent all noncombat damage that would be dealt to other creatures you control.
+
+ W
+ Artifact Creature — Wall
+ Creature
+ 2
+ 1W
+ 0/4
+
+ FDN~
+ 2
+
+
+ Darksteel Colossus
+ Trample, indestructible
+If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
+
+ Artifact Creature — Golem
+ Creature
+ 11
+ 11
+ 11/11
+
+ FDN~
+ 2
+
Day of Judgment
Destroy all creatures.
@@ -160,6 +737,88 @@ Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
FDN~
3
+
+ Day of Judgment
+ Destroy all creatures.
+
+ W
+ Sorcery
+ Sorcery
+ 4
+ 2WW
+
+ FDN~
+ 3
+
+
+ Deathmark
+ Destroy target green or white creature.
+
+ B
+ Sorcery
+ Sorcery
+ 1
+ B
+
+ FDN~
+ 3
+
+
+ Demonic Pact
+ At the beginning of your upkeep, choose one that hasn't been chosen —
+• Demonic Pact deals 4 damage to any target and you gain 4 life.
+• Target opponent discards two cards.
+• Draw two cards.
+• You lose the game.
+
+ B
+ Enchantment
+ Enchantment
+ 4
+ 2BB
+
+ FDN~
+ 1
+
+
+ Devout Decree
+ Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
+
+ W
+ Sorcery
+ Sorcery
+ 2
+ 1W
+
+ FDN~
+ 3
+
+
+ Disenchant
+ Destroy target artifact or enchantment.
+
+ W
+ Instant
+ Instant
+ 2
+ 1W
+
+ FDN~
+ 3
+
+
+ Duress
+ Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
+
+ B
+ Sorcery
+ Sorcery
+ 1
+ B
+
+ FDN~
+ 3
+
Elspeth's Smite
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
@@ -173,6 +832,21 @@ Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
FDN~
3
+
+ Elvish Archdruid
+ Other Elf creatures you control get +1/+1.
+{T}: Add {G} for each Elf you control.
+
+ G
+ Creature — Elf Druid
+ Creature
+ 3
+ 1GG
+ 2/2
+
+ FDN~
+ 2
+
Felidar Savior
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
@@ -188,6 +862,130 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
2
+
+ Flashfreeze
+ Counter target red or green spell.
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN~
+ 3
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Forest
+ ({T}: Add {G}.)
+
+ Basic Land — Forest
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Giant Growth
+ Target creature gets +3/+3 until end of turn.
+
+ G
+ Instant
+ Instant
+ 1
+ G
+
+ FDN~
+ 3
+
+
+ Gigantosaurus
+
+
+ G
+ Creature — Dinosaur
+ Creature
+ 5
+ GGGGG
+ 10/10
+
+ FDN~
+ 2
+
+
+ Gilded Lotus
+ {T}: Add three mana of any one color.
+
+ Artifact
+ Artifact
+ 5
+ 5
+
+ FDN~
+ 1
+
+
+ Halana and Alena, Partners
+ First strike, reach
+At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
+
+ GR
+ Legendary Creature — Human Ranger
+ Creature
+ 4
+ 2RG
+ 2/3
+
+ FDN~
+ 2
+
+
+ Harmless Offering
+ Target opponent gains control of target permanent you control.
+
+ R
+ Sorcery
+ Sorcery
+ 3
+ 2R
+
+ FDN~
+ 3
+
Helpful Hunter
When this creature enters, draw a card.
@@ -202,6 +1000,86 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
2
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN~
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN~
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN~
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN~
+ 2
+
+
+ Herald of Eternal Dawn
+ Flash (You may cast this spell any time you could cast an instant.)
+Flying
+You can't lose the game and your opponents can't win the game.
+
+ W
+ Creature — Angel
+ Creature
+ 7
+ 4WWW
+ 6/6
+
+ FDN~
+ 2
+
Hero's Downfall
Destroy target creature or planeswalker.
@@ -215,6 +1093,19 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
3
+
+ Hidetsugu's Second Rite
+ If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
+
+ R
+ Instant
+ Instant
+ 4
+ 3R
+
+ FDN~
+ 3
+
Highborn Vampire
@@ -243,6 +1134,50 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
2
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Island
+ ({T}: Add {U}.)
+
+ Basic Land — Island
+ Land
+ 0
+
+ FDN~
+ 0
+
Jazal Goldmane
First strike
@@ -258,6 +1193,88 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
2
+
+ Juggernaut
+ Juggernaut attacks each combat if able.
+Juggernaut can't be blocked by Walls.
+
+ Artifact Creature — Juggernaut
+ Creature
+ 4
+ 4
+ 5/3
+
+ FDN~
+ 2
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN~
+ 1
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN~
+ 1
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN~
+ 1
+
+
+ Kaito, Cunning Infiltrator
+ Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
++1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
+−2: Create a 2/1 blue Ninja creature token.
+−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
+
+ U
+ Legendary Planeswalker — Kaito
+ Planeswalker
+ 3
+ 1UU
+ 3
+
+ FDN~
+ 1
+
Leonin Skyhunter
Flying
@@ -286,6 +1303,21 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
2
+
+ Lightshell Duo
+ Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
+When Lightshell Duo enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
+
+ U
+ Creature — Rat Otter
+ Creature
+ 4
+ 3U
+ 3/4
+
+ FDN~
+ 2
+
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
@@ -320,6 +1352,23 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
1
+
+ Liliana, Dreadhorde General
+ Whenever a creature you control dies, draw a card.
++1: Create a 2/2 black Zombie creature token.
+−4: Each player sacrifices two creatures.
+−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
+
+ B
+ Legendary Planeswalker — Liliana
+ Planeswalker
+ 6
+ 4BB
+ 6
+
+ FDN~
+ 1
+
Llanowar Elves
{T}: Add {G}.
@@ -334,6 +1383,77 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
2
+
+ Llanowar Elves
+ {T}: Add {G}.
+
+ G
+ Creature — Elf Druid
+ Creature
+ 1
+ G
+ 1/1
+
+ FDN~
+ 2
+
+
+ Lyra Dawnbringer
+ Flying, first strike, lifelink
+Other Angels you control get +1/+1 and have lifelink.
+
+ W
+ Legendary Creature — Angel
+ Creature
+ 5
+ 3WW
+ 5/5
+
+ FDN~
+ 2
+
+
+ Maelstrom Pulse
+ Destroy target nonland permanent and all other permanents with the same name as that permanent.
+
+ BG
+ Sorcery
+ Sorcery
+ 3
+ 1BG
+
+ FDN~
+ 3
+
+
+ Mindsparker
+ First strike (This creature deals combat damage before creatures without first strike.)
+Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.
+
+ R
+ Creature — Elemental
+ Creature
+ 3
+ 1RR
+ 3/2
+
+ FDN~
+ 2
+
+
+ Mold Adder
+ Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
+
+ G
+ Creature — Fungus Snake
+ Creature
+ 1
+ G
+ 1/1
+
+ FDN~
+ 2
+
Moment of Craving
Target creature gets -2/-2 until end of turn. You gain 2 life.
@@ -360,6 +1480,141 @@ When this creature enters, put a +1/+1 counter on each of up to two other target
FDN~
3
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN~
+ 2
+
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN~
+ 2
+
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN~
+ 2
+
+
+ Mossborn Hydra
+ Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
+This creature enters with a +1/+1 counter on it.
+Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
+
+ G
+ Creature — Elemental Hydra
+ Creature
+ 3
+ 2G
+ 0/0
+
+ FDN~
+ 2
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Mountain
+ ({T}: Add {R}.)
+
+ Basic Land — Mountain
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Mystical Teachings
+ Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
+Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 4
+ 3U
+
+ FDN~
+ 3
+
+
+ Negate
+ Counter target noncreature spell.
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN~
+ 3
+
Nine-Lives Familiar
This creature enters with eight revival counters on it if you cast it.
@@ -420,6 +1675,70 @@ When this creature dies, if it had a revival counter on it, return it to the bat
FDN~
2
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN~
+ 2
+
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN~
+ 2
+
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN~
+ 2
+
+
+ Niv-Mizzet, Visionary
+ Flying
+You have no maximum hand size.
+Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.
+
+ RU
+ Legendary Creature — Dragon Wizard
+ Creature
+ 6
+ 4UR
+ 5/5
+
+ FDN~
+ 2
+
Offer Immortality
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
@@ -486,6 +1805,69 @@ Enchanted creature can't attack or block.
FDN~
1
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN~
+ 1
+
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN~
+ 1
+
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN~
+ 1
+
+
+ Phyrexian Arena
+ At the beginning of your upkeep, you draw a card and you lose 1 life.
+
+ B
+ Enchantment
+ Enchantment
+ 3
+ 1BB
+
+ FDN~
+ 1
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ FDN~
+ 0
+
Plains
({T}: Add {W}.)
@@ -497,6 +1879,28 @@ Enchanted creature can't attack or block.
FDN~
0
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Plains
+ ({T}: Add {W}.)
+
+ Basic Land — Plains
+ Land
+ 0
+
+ FDN~
+ 0
+
Prideful Parent
Vigilance (Attacking doesn't cause this creature to tap.)
@@ -512,6 +1916,74 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN~
2
+
+ Progenitus
+ Protection from everything
+If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
+
+ BGRUW
+ Legendary Creature — Hydra Avatar
+ Creature
+ 10
+ WWUUBBRRGG
+ 10/10
+
+ FDN~
+ 2
+
+
+ Progenitus
+ Protection from everything
+If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
+
+ BGRUW
+ Legendary Creature — Hydra Avatar
+ Creature
+ 10
+ WWUUBBRRGG
+ 10/10
+
+ FDN~
+ 2
+
+
+ Pyromancer's Goggles
+ {T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
+
+ Legendary Artifact
+ Artifact
+ 5
+ 5
+
+ FDN~
+ 1
+
+
+ Refute
+ Counter target spell. Draw a card, then discard a card.
+
+ U
+ Instant
+ Instant
+ 3
+ 1UU
+
+ FDN~
+ 3
+
+
+ Refute
+ Counter target spell. Draw a card, then discard a card.
+
+ U
+ Instant
+ Instant
+ 3
+ 1UU
+
+ FDN~
+ 3
+
Savannah Lions
@@ -526,6 +1998,146 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN~
2
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN~
+ 2
+
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN~
+ 2
+
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN~
+ 2
+
+
+ Searslicer Goblin
+ Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
+
+ R
+ Creature — Goblin Warrior
+ Creature
+ 2
+ 1R
+ 2/1
+
+ FDN~
+ 2
+
+
+ Serra Angel
+ Flying, vigilance
+
+ W
+ Creature — Angel
+ Creature
+ 5
+ 3WW
+ 4/4
+
+ FDN~
+ 2
+
+
+ Shivan Dragon
+ Flying (This creature can't be blocked except by creatures with flying or reach.)
+{R}: Shivan Dragon gets +1/+0 until end of turn.
+
+ R
+ Creature — Dragon
+ Creature
+ 6
+ 4RR
+ 5/5
+
+ FDN~
+ 2
+
+
+ Solemn Simulacrum
+ When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
+When Solemn Simulacrum dies, you may draw a card.
+
+ Artifact Creature — Golem
+ Creature
+ 4
+ 4
+ 2/2
+
+ FDN~
+ 2
+
+
+ Solemn Simulacrum
+ When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
+When Solemn Simulacrum dies, you may draw a card.
+
+ Artifact Creature — Golem
+ Creature
+ 4
+ 4
+ 2/2
+
+ FDN~
+ 2
+
+
+ Sorcerous Spyglass
+ As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name.
+Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
+
+ Artifact
+ Artifact
+ 2
+ 2
+
+ FDN~
+ 1
+
+
+ Soul-Guide Lantern
+ When Soul-Guide Lantern enters, exile target card from a graveyard.
+{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
+{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
+
+ Artifact
+ Artifact
+ 1
+ 1
+
+ FDN~
+ 1
+
Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
@@ -540,6 +2152,17 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN~
2
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ FDN~
+ 0
+
Swamp
({T}: Add {B}.)
@@ -551,6 +2174,352 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN~
0
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Swamp
+ ({T}: Add {B}.)
+
+ Basic Land — Swamp
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Abandon
+ Temple of Abandon enters tapped.
+When Temple of Abandon enters, scry 1.
+{T}: Add {R} or {G}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Deceit
+ Temple of Deceit enters tapped.
+When Temple of Deceit enters, scry 1.
+{T}: Add {U} or {B}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Enlightenment
+ Temple of Enlightenment enters tapped.
+When Temple of Enlightenment enters, scry 1.
+{T}: Add {W} or {U}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Epiphany
+ Temple of Epiphany enters tapped.
+When Temple of Epiphany enters, scry 1.
+{T}: Add {U} or {R}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Malady
+ Temple of Malady enters tapped.
+When Temple of Malady enters, scry 1.
+{T}: Add {B} or {G}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Malice
+ Temple of Malice enters tapped.
+When Temple of Malice enters, scry 1.
+{T}: Add {B} or {R}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Mystery
+ Temple of Mystery enters tapped.
+When Temple of Mystery enters, scry 1.
+{T}: Add {G} or {U}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Plenty
+ Temple of Plenty enters tapped.
+When Temple of Plenty enters, scry 1.
+{T}: Add {G} or {W}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Silence
+ Temple of Silence enters tapped.
+When Temple of Silence enters, scry 1.
+{T}: Add {W} or {B}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Temple of Triumph
+ Temple of Triumph enters tapped.
+When Temple of Triumph enters, scry 1.
+{T}: Add {R} or {W}.
+
+ Land
+ Land
+ 0
+
+ FDN~
+ 0
+
+
+ Think Twice
+ Draw a card.
+Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN~
+ 3
+
+
+ Think Twice
+ Draw a card.
+Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN~
+ 3
+
+
+ Think Twice
+ Draw a card.
+Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+
+ U
+ Instant
+ Instant
+ 2
+ 1U
+
+ FDN~
+ 3
+
+
+ Time Stop
+ End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
+
+ U
+ Instant
+ Instant
+ 6
+ 4UU
+
+ FDN~
+ 3
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN~
+ 2
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN~
+ 2
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN~
+ 2
+
+
+ Tinybones, Bauble Burglar
+ Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
+During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
+{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
+
+ B
+ Legendary Creature — Skeleton Rogue
+ Creature
+ 2
+ 1B
+ 1/3
+
+ FDN~
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN~
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN~
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN~
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN~
+ 2
+
+
+ Twinflame Tyrant
+ Flying
+If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
+
+ R
+ Creature — Dragon
+ Creature
+ 5
+ 3RR
+ 3/5
+
+ FDN~
+ 2
+
Uncharted Haven
Uncharted Haven enters tapped. As it enters, choose a color.
@@ -563,6 +2532,19 @@ When this creature enters, create a 1/1 white Cat creature token.
FDN~
0
+
+ Unsummon
+ Return target creature to its owner's hand.
+
+ U
+ Instant
+ Instant
+ 1
+ U
+
+ FDN~
+ 3
+
Untamed Hunger
Enchant creature
@@ -666,5 +2648,81 @@ Vampire Interloper can't block.
FDN~
1
+
+ Vivien Reid
+ +1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
+−3: Destroy target artifact, enchantment, or creature with flying.
+−8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
+
+ G
+ Legendary Planeswalker — Vivien
+ Planeswalker
+ 5
+ 3GG
+ 5
+
+ FDN~
+ 1
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN~
+ 2
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN~
+ 2
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN~
+ 2
+
+
+ Zul Ashur, Lich Lord
+ Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
+{T}: You may cast target Zombie creature card from your graveyard this turn.
+
+ B
+ Legendary Creature — Zombie Warlock
+ Creature
+ 2
+ 1B
+ 2/2
+
+ FDN~
+ 2
+