diff --git a/WHO.xml b/WHO.xml index 3fbd3a04..d47e3146 100644 --- a/WHO.xml +++ b/WHO.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-07-30 00:51:57 (UTC) + 2023-08-23 08:11:37 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WHO.xml @@ -442,7 +442,7 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This 2 2/4 - WHO + WHO 1 diff --git a/WOE.xml b/WOE.xml index 2d0cb5f0..dacc010b 100644 --- a/WOE.xml +++ b/WOE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-23 00:40:05 (UTC) + 2023-08-23 08:11:37 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOE.xml @@ -48,47 +48,6 @@ WOE 3 - - "Knight of the Helix" // "Helix Bolt" - - - W - Creature — Human Knight // Instant — Adventure - Creature - 2 - 1W // 2R - 3/1 - - WOE - 3 - - - "Puncturing Smite" - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -"Puncturing Smite" deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. - - W - Instant - Instant - 2 - 1W - - WOE - 3 - - - "Unknown Strength" - "Unknown Strength" deals X damage to target creature, where X is 2 plus the number of instants, sorceries, and cards that have an adventure in your graveyard. - - R - Instant - Instant - 3 - 2R - - WOE - 3 - A Tale for the Ages Enchanted creatures you control get +2/+2. @@ -189,6 +148,20 @@ Creatures you control with +1/+1 counters on them have all activated abilities o WOE 1 + + Aquatic Alchemist // Bubble Up + + + U + Creature Elemental // Sorcery — Adventure + Creature + 2 + 1U // 2U + 1/3 + + WOE + 3 + Archon of the Wild Rose Flying @@ -352,6 +325,19 @@ Return up to two target creature cards from your graveyard to your hand. If this WOE 3 + + Become Brutes + One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + + R + Sorcery + Sorcery + 2 + 1R + + WOE + 3 + Belligerent of the Ball Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) @@ -568,6 +554,33 @@ Search your library for a basic land card, reveal it, put it into your hand, the WOE 3 + + Candy Grapple + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead. + + B + Instant + Instant + 2 + 1B + + WOE + 3 + + + Candy Trail + When Candy Trail enters the battlefield, scry 2. +{2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. + + Artifact — Food Clue + Artifact + 1 + 1 + + WOE + 1 + Chancellor of Tales Flying @@ -583,6 +596,20 @@ Whenever you cast an Adventure spell, you may copy it. You may choose new target WOE 2 + + Charging Hooligan + Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. + + R + Creature — Human Peasant + Creature + 4 + 3R + 3/3 + + WOE + 2 + Charmed Clothier Flying @@ -648,6 +675,18 @@ When Charming Scoundrel enters the battlefield, choose one: WOE 3 + + Collector's Vault + 2, e: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + Artifact + Artifact + 2 + 2 + + WOE + 1 + Conceited Witch // Price of Beauty @@ -790,6 +829,34 @@ Create a Young Hero Role token attached to up to one target creature you control WOE 2 + + Disdainful Stroke + Counter target spell with mana value 4 or greater. + + U + Instant + Instant + 2 + 1U + + WOE + 3 + + + Dream Spoilers + Flying +Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. + + B + Creature — Faerie Warlock + Creature + 4 + 3B + 2/2 + + WOE + 2 + Dutiful Griffin Flying @@ -846,6 +913,34 @@ As Edgewall Inn enters the battlefield, choose a color. WOE 3 + + Elusive Otter // Grove's Bounty + + + U + Creature — Otter // Sorcery — Adventure + Creature + 1 + U // XG + 1/1 + + WOE + 3 + + + Elusive Otter // Grove's Bounty + + + U + Creature — Otter // Sorcery — Adventure + Creature + 1 + U // XG + 1/1 + + WOE + 3 + Elvish Archivist Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. @@ -920,6 +1015,25 @@ At the beginning of your end step, each opponent loses X life and you gain X lif WOE 2 + + Eriette's Tempting Apple + When Eriette's Tempting Apple enters +the battlefield, gain control of target +creature until end of turn. Untap that +creature. It gains haste until end of turn. +{2}, {T}, Sacrifice Eriette's Tempting +Apple: You gain 3 life. +{2}, {T}, Sacrifice Eriette's Tempting +Apple: Target opponent loses 3 life. + + Legendary Artifact — Food + Artifact + 4 + 4 + + WOE + 1 + Evolving Wilds {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. @@ -970,6 +1084,21 @@ At the beginning of your end step, each opponent loses X life and you gain X lif WOE 3 + + Experimental Confectioner + When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." + + B + Creature — Human Peasant + Creature + 3 + 2B + 2/3 + + WOE + 2 + Extraordinary Journey When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. @@ -1053,7 +1182,20 @@ When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card 6 4UU - WOE + WOE + 3 + + + Faerie Slumber Party + Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." + + U + Sorcery + Sorcery + 6 + 4UU + + WOE 3 @@ -1114,6 +1256,32 @@ Look at the top four cards of your library. If this spell was bargained, look at WOE 2 + + Feral Encounter + Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. + + G + Sorcery + Sorcery + 2 + GG + + WOE + 3 + + + Feral Encounter + Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. + + G + Sorcery + Sorcery + 2 + GG + + WOE + 3 + Flick a Coin Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") @@ -1128,6 +1296,32 @@ Draw a card. WOE 3 + + Food Coma + When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + W + Enchantment + Enchantment + 4 + 3W + + WOE + 1 + + + Food Fight + Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." + + R + Enchantment + Enchantment + 2 + 1R + + WOE + 1 + Forest ({T}: Add {G}.) @@ -1139,6 +1333,41 @@ Draw a card. WOE 0 + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE + 0 + + + Frantic Firebolt + Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of instants, sorceries, and cards that have an adventure in your graveyard. + + R + Instant + Instant + 3 + 2R + + WOE + 3 + Freeze in Place Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.) @@ -1211,6 +1440,21 @@ Celebration — Gallant Pie-Wielder has double strike as long as two or more non WOE 3 + + Gingerbrute + Haste +{1}: Gingerbrute can't be blocked this turn except by creatures with haste. +{2}, {T}, Sacrifice Gingerbrute: You gain 3 life. + + Artifact Creature — Food Golem + Creature + 1 + 1 + 1/1 + + WOE + 2 + Glass Casket When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. @@ -1310,7 +1554,23 @@ When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on e 3GGG 3/3 - WOE + WOE + 2 + + + Gruff Triplets + Trample +When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. +When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. + + G + Creature — Satyr Warrior + Creature + 6 + 3GGG + 3/3 + + WOE 2 @@ -1328,6 +1588,20 @@ When Harried Spearguard dies, create a 1/1 black Rat creature token with "This c WOE 2 + + Heartflame Duelist // Heartflame Slash + + + W + Creature — Human Knight // Instant — Adventure + Creature + 2 + 1W // 2R + 3/1 + + WOE + 3 + Hearth Elemental // Stoke Genius @@ -1536,6 +1810,20 @@ At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 coun WOE 3 + + Intrepid Trufflesnout // Go Hog Wild + + + G + Creature — Boar // Instant — Adventure + Creature + 2 + 1G // 1G + 3/1 + + WOE + 3 + Island ({T}: Add {U}.) @@ -1547,6 +1835,28 @@ At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 coun WOE 0 + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE + 0 + Johann's Stopgap Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) @@ -1577,6 +1887,20 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li WOE 2 + + Kellan's Lightblades + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. + + W + Instant + Instant + 2 + 1W + + WOE + 3 + Kellan, the Fae-Blooded // Birthright Boon @@ -1648,6 +1972,36 @@ III — Exile the top three cards of target opponent's library. You may play tho WOE 1 + + Lady of Laughter + Flying +Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. + + W + Creature — Faerie Noble + Creature + 5 + 3WW + 4/5 + + WOE + 2 + + + Lady of Laughter + Flying +Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. + + W + Creature — Faerie Noble + Creature + 5 + 3WW + 4/5 + + WOE + 2 + Lich-Knights' Conquest Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. @@ -1808,6 +2162,36 @@ At the beginning of combat on your turn, create a 1/1 black Rat creature token w WOE 2 + + Malevolent Witchkite + Flying +When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. + + B + Creature — Dragon Warlock + Creature + 6 + 4BB + 5/4 + + WOE + 2 + + + Malevolent Witchkite + Flying +When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. + + B + Creature — Dragon Warlock + Creature + 6 + 4BB + 5/4 + + WOE + 2 + Mocking Sprite Flying @@ -1866,6 +2250,34 @@ When Moonshaker Cavalry enters the battlefield, creatures you control gain flyin WOE 2 + + Mosswood Dreadknight // Dread Whispers + + + G + Creature Human Knight // Sorcery — Adventure + Creature + 2 + 1G // 1B + 3/2 + + WOE + 3 + + + Mosswood Dreadknight // Dread Whispers + + + G + Creature Human Knight // Sorcery — Adventure + Creature + 2 + 1G // 1B + 3/2 + + WOE + 3 + Mountain ({T}: Add {R}.) @@ -1877,6 +2289,28 @@ When Moonshaker Cavalry enters the battlefield, creatures you control gain flyin WOE 0 + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE + 0 + Neva, Stalked by Nightmares Menace @@ -1937,6 +2371,66 @@ Whenever another Faerie enters the battlefield under your control, each opponent WOE 2 + + Ogre Chitterlord + Menace + Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. + + R + Creature — Ogre Warrior + Creature + 6 + 4RR + 6/5 + + WOE + 2 + + + Ogre Chitterlord + Menace + Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. + + R + Creature — Ogre Warrior + Creature + 6 + 4RR + 6/5 + + WOE + 2 + + + Old Flitterfang + Flying +At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn. + + B + Legendary Creature — Rat Faerie + Creature + 5 + 4B + 3/4 + + WOE + 2 + + + Pests of Honor + Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. + + W + Creature — Mouse + Creature + 3 + 2W + 2/2 + + WOE + 2 + Picklock Prankster // Free the Fae @@ -1976,6 +2470,28 @@ Whenever another Faerie enters the battlefield under your control, each opponent WOE 0 + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE + 0 + Pollen-Shield Hare // Hare Raising @@ -2017,6 +2533,49 @@ Whenever another Faerie enters the battlefield under your control, each opponent WOE 1 + + Provisions Merchant + When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. + + G + Creature — Beast Peasant + Creature + 4 + 2GG + 3/3 + + WOE + 2 + + + Questing Druid // Seek the Beast + + + G + Creature — Human Druid // Instant — Adventure + Creature + 2 + 1G // 1R + 1/1 + + WOE + 3 + + + Questing Druid // Seek the Beast + + + G + Creature — Human Druid // Instant — Adventure + Creature + 2 + 1G // 1R + 1/1 + + WOE + 3 + Raging Battle Mouse The second spell you cast each turn costs {1} less to cast. @@ -2047,6 +2606,22 @@ Celebration — At the beginning of combat on your turn, if two or more nonland WOE 2 + + Rankle's Prank + Choose one or more — +• Each player discards two cards. +• Each player loses 4 life. +• Each player sacrifices two creatures. + + B + Sorcery + Sorcery + 4 + 2BB + + WOE + 3 + Rat Out Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." @@ -2140,6 +2715,34 @@ At the beginning of your upkeep, you may sacrifice another creature. If you do, WOE 2 + + Redtooth Vanguard + Trample Whenever an enchantment enters the battlefield under your control, you may pay 2. If you do, return Redtooth Vanguard from your graveyard to your hand. + + G + Creature Elf Warrior + Creature + 2 + 1G + 3/1 + + WOE + 2 + + + Regal Bunnicorn + Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. + + W + Creature — Rabbit Unicorn + Creature + 2 + 1W + */* + + WOE + 2 + Restless Bivouac Restless Bivouac enters the battlefield tapped. @@ -2260,6 +2863,36 @@ Whenever Restless Spire attacks, scry 1. 1 0 + + Restless Vinestalk + Restless Vinestalk enters the battlefield tapped. +{T}: Add {G} or U}. +{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. +Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. + + Land + Land + 0 + + WOE + 1 + 0 + + + Restless Vinestalk + Restless Vinestalk enters the battlefield tapped. +{T}: Add {G} or U}. +{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. +Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. + + Land + Land + 0 + + WOE + 1 + 0 + Return Triumphant Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) @@ -2379,6 +3012,20 @@ You draw two cards and you lose 2 life. WOE 2 + + Rowdy Research + This spell costs 1 less to cast for each creature that attacked this turn. + Draw three cards. + + U + Instant + Instant + 7 + 6U + + WOE + 3 + Royal Treatment Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) @@ -2436,6 +3083,21 @@ Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 WOE 3 + + Scream Puff + Deathtouch +Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Creature Horror + Creature + 5 + 4b + 4/5 + + WOE + 2 + Sentinel of Lost Lore When Sentinel of Lost Lore enters the battlefield, choose one or more— @@ -2514,6 +3176,40 @@ Whenever you cast a spell with mana value 5 or greater, create a Food token. (It WOE 2 + + Sleep-Cursed Faerie + Flying, ward {2} +Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) +{1}{U}: Untap Sleep-Cursed Faerie. + + U + Creature — Faerie Wizard + Creature + 1 + U + 3/3 + + WOE + 1 + 2 + + + Sleep-Cursed Faerie + Flying, ward {2} +Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) +{1}{U}: Untap Sleep-Cursed Faerie. + + U + Creature — Faerie Wizard + Creature + 1 + U + 3/3 + + WOE + 1 + 2 + Sleight of Hand Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. @@ -2540,6 +3236,21 @@ Whenever you cast a spell with mana value 5 or greater, create a Food token. (It WOE 3 + + Snaremaster Sprite + Flying +When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Faerie Wizard + Creature + 1 + U + 1/1 + + WOE + 2 + Solitary Sanctuary When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) @@ -2725,6 +3436,21 @@ Stonesplitter Bolt deals X damage to target creature or planeswalker. If this sp WOE 3 + + Storyteller Pixie + Flying + Whenever you cast an Adventure spell, draw a card. + + U + Creature — Faerie Wizard + Creature + 4 + 3U + 3/3 + + WOE + 2 + Stroke of Midnight Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. @@ -2751,6 +3477,19 @@ Stonesplitter Bolt deals X damage to target creature or planeswalker. If this sp WOE 3 + + Succumb to the Cold + Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Instant + Instant + 3 + 2U + + WOE + 3 + Swamp ({T}: Add {B}.) @@ -2762,6 +3501,28 @@ Stonesplitter Bolt deals X damage to target creature or planeswalker. If this sp WOE 0 + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE + 0 + Sweettooth Witch When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") @@ -3076,6 +3837,32 @@ III — Up to two target creatures each get +2/+2 and gain trample until end of WOE 1 + + The Irencrag + {T}: Add {C}. +Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. + + Legendary Artifact + Artifact + 2 + 2 + + WOE + 1 + + + The Irencrag + {T}: Add {C}. +Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. + + Legendary Artifact + Artifact + 2 + 2 + + WOE + 1 + The Princess Takes Flight (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -3092,6 +3879,22 @@ III — Return the exiled card to the battlefield under its owner's control.WOE 1 + + The Witch's Vanity + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target creature an opponent controls with mana value 2 or less. +II — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +III — Create a Wicked Role token attached to target creature you control. + + B + Enchantment — Saga + Enchantment + 2 + 1B + + WOE + 1 + Threadbind Clique // Rip the Seams @@ -3298,6 +4101,22 @@ Create a Wicked Role token attached to up to one target creature. (If you contro WOE 3 + + Unruly Catapult + Defender +{T}: Unruly Catapult deals 1 damage to each opponent. +Whenever you cast an instant or sorcery spell, untap Unruly Catapult. + + R + Artifact Creature — Construct + Creature + 3 + 2R + 0/4 + + WOE + 2 + Up the Beanstalk When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. @@ -3480,6 +4299,36 @@ When Werefox Bodyguard enters the battlefield, exile up to one other target non- WOE 2 + + Wildwood Mentor + Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. +Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. + + G + Creature — Treefolk + Creature + 3 + 2G + 1/1 + + WOE + 2 + + + Wildwood Mentor + Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. +Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. + + G + Creature — Treefolk + Creature + 3 + 2G + 1/1 + + WOE + 2 + Will, Scion of Peace Vigilance @@ -3510,6 +4359,20 @@ When Werefox Bodyguard enters the battlefield, exile up to one other target non- WOE 2 + + Witchstalker Frenzy + This spell costs {1} less to cast for each creature that attacked this turn. +Witchstalker Frenzy deals 5 damage to target creature. + + R + Instant + Instant + 4 + 3R + + WOE + 3 + Yenna, Redtooth Regent {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. diff --git a/WOT.xml b/WOT.xml index 1e8640db..fe7692e6 100644 --- a/WOT.xml +++ b/WOT.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-23 00:40:06 (UTC) + 2023-08-23 08:11:38 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOT.xml @@ -59,6 +59,34 @@ WOT 1 + + As Foretold + At the beginning of your upkeep, put a time counter on As Foretold. +Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. + + U + Enchantment + Enchantment + 3 + 2U + + WOT + 1 + + + As Foretold + At the beginning of your upkeep, put a time counter on As Foretold. +Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. + + U + Enchantment + Enchantment + 3 + 2U + + WOT + 1 + Bitterblossom At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. @@ -151,6 +179,20 @@ Artifacts and creatures your opponents control enter the battlefield tapped.WOT 1 + + Compulsion + {1}{U}, Discard a card: Draw a card. +{1}{U}, Sacrifice Compulsion: Draw a card. + + U + Enchantment + Enchantment + 2 + 1U + + WOT + 1 + Copy Enchantment You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. @@ -188,7 +230,7 @@ Whenever enchanted creature deals damage to an opponent, you may draw a card.3 2B - WOT + WOT 1 @@ -286,6 +328,21 @@ If an effect would put one or more counters on a permanent you control, it puts WOT 1 + + Dragon Mantle + Enchant creature +When Dragon Mantle enters the battlefield, draw a card. +Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." + + R + Enchantment — Aura + Enchantment + 1 + R + + WOT + 1 + Fiery Emancipation If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. @@ -488,6 +545,19 @@ Cards in graveyards can't be the targets of spells or abilities. WOT 1 + + Hatching Plans + When Hatching Plans is put into a graveyard from the battlefield, draw three cards. + + U + Enchantment + Enchantment + 2 + 1U + + WOT + 1 + Impact Tremors Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. diff --git a/spoiler.xml b/spoiler.xml index c55d1912..5ae1fd6f 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-23 00:40:06 (UTC) + 2023-08-23 08:11:38 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -24,6 +24,12 @@ Commander 2023-10-13 + + WOE~ + Wilds of Eldraine (Spoiler) + Expansion + 2023-09-08 + PMDA~ Magic × Duel Masters Promos (Spoiler) @@ -36,12 +42,6 @@ Commander 2023-09-08 - - WOE~ - Wilds of Eldraine (Spoiler) - Expansion - 2023-09-08 - WOT~ Wilds of Eldraine: Enchanting Tales (Spoiler) @@ -519,7 +519,7 @@ Crew 2 (Tap any number of creatures you control with total power 2 or more: This 2 2/4 - WHO~ + WHO~ 1 @@ -950,6 +950,4387 @@ Doctor's companion (You can have two commanders if the other is the Doctor.)WHO~ 2 + + "Gingerbread Hunter" // "Small Snack" + + + G + Creature — Giant // Instant — Adventure + Creature + 5 + 4G // 2B + 5/5 + + WOE~ + 3 + + + "Knight of the Helix" // "Helix Bolt" + + + W + Creature — Human Knight // Instant — Adventure + Creature + 2 + 1W // 2R + 3/1 + + WOE~ + 3 + + + A Tale for the Ages + Enchanted creatures you control get +2/+2. + + W + Enchantment + Enchantment + 2 + 1W + + WOE~ + 1 + + + A Tale for the Ages + Enchanted creatures you control get +2/+2. + + W + Enchantment + Enchantment + 2 + 1W + + WOE~ + 1 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha's Champion + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Trample +When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) + + G + Creature — Human Knight + Creature + 5 + 4G + 4/4 + + WOE~ + 2 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Aquatic Alchemist // Bubble Up + + + U + Creature Elemental // Sorcery — Adventure + Creature + 2 + 1U // 2U + 1/3 + + WOE~ + 3 + + + Archon of the Wild Rose + Flying +Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. + + W + Creature — Archon + Creature + 4 + 2WW + 4/4 + + WOE~ + 2 + + + Archon of the Wild Rose + Flying +Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. + + W + Creature — Archon + Creature + 4 + 2WW + 4/4 + + WOE~ + 2 + + + Armory Mice + Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Mouse + Creature + 2 + 1W + 3/1 + + WOE~ + 2 + + + Ash, Party Crasher + Haste +Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. + + RW + Legendary Creature — Human Peasant + Creature + 2 + RW + 2/2 + + WOE~ + 2 + + + Ashiok's Reaper + Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. + + B + Creature — Nightmare + Creature + 4 + 3B + 3/3 + + WOE~ + 2 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Asinine Antics + You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. +For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + U + Sorcery + Sorcery + 4 + 2UU + + WOE~ + 3 + + + Asinine Antics + You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. +For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + U + Sorcery + Sorcery + 4 + 2UU + + WOE~ + 3 + + + Back for Seconds + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand. + + B + Sorcery + Sorcery + 3 + 2B + + WOE~ + 3 + + + Beanstalk Wurm // Plant Beans + + + G + Creature — Plant Wurm // Sorcery — Adventure + Creature + 5 + 4G // 1G + 5/4 + + WOE~ + 3 + + + Become Brutes + One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + + R + Sorcery + Sorcery + 2 + 1R + + WOE~ + 3 + + + Belligerent of the Ball + Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) + + R + Creature — Ogre Warrior + Creature + 3 + 2R + 3/3 + + WOE~ + 2 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Besotted Knight // Betroth the Beast + + + W + Creature — Human Knight // Sorcery — Adventure + Creature + 4 + 3W // W + 3/3 + + WOE~ + 3 + + + Bitter Chill + Enchant creature +When Bitter Chill enters the battlefield, tap enchanted creature. +Enchanted creature doesn't untap during its controller's untap step. +When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. + + U + Enchantment — Aura + Enchantment + 2 + 1U + + WOE~ + 1 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Boundary Lands Ranger + At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. + + R + Creature — Human Ranger + Creature + 2 + 1R + 2/2 + + WOE~ + 2 + + + Bramble Familiar // Fetch Quest + + + G + Creature — Elemental Raccoon // Sorcery — Adventure + Creature + 2 + 1G // 5GG + 2/2 + + WOE~ + 3 + + + Bramble Familiar // Fetch Quest + + + G + Creature — Elemental Raccoon // Sorcery — Adventure + Creature + 2 + 1G // 5GG + 2/2 + + WOE~ + 3 + + + Brave the Wilds + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. +Search your library for a basic land card, reveal it, put it into your hand, then shuffle. + + G + Sorcery + Sorcery + 1 + G + + WOE~ + 3 + + + Break the Spell + Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. + + W + Instant + Instant + 1 + W + + WOE~ + 3 + + + Callous Sell-Sword // Burn Together + + + B + Creature — Human Soldier // Sorcery — Adventure + Creature + 2 + 1B // R + 2/2 + + WOE~ + 3 + + + Candy Grapple + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead. + + B + Instant + Instant + 2 + 1B + + WOE~ + 3 + + + Candy Trail + When Candy Trail enters the battlefield, scry 2. +{2}, {T}, Sacrifice Candy Trail: You gain 3 life and draw a card. + + Artifact — Food Clue + Artifact + 1 + 1 + + WOE~ + 1 + + + Chancellor of Tales + Flying +Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. + + U + Creature — Faerie Advisor + Creature + 4 + 3U + 2/3 + + WOE~ + 2 + + + Charging Hooligan + Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn. + + R + Creature — Human Peasant + Creature + 4 + 3R + 3/3 + + WOE~ + 2 + + + Charmed Clothier + Flying +When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) + + W + Creature — Faerie Advisor + Creature + 5 + 4W + 3/3 + + WOE~ + 2 + + + Charming Scoundrel + Haste +When Charming Scoundrel enters the battlefield, choose one: +• Discard a card, then draw a card. +• Create a Treasure token. +• Create a Wicked Role token attached to target creature you control. + + R + Creature — Human Rogue + Creature + 2 + 1R + 1/1 + + WOE~ + 2 + + + Charming Scoundrel + Haste +When Charming Scoundrel enters the battlefield, choose one: +• Discard a card, then draw a card. +• Create a Treasure token. +• Create a Wicked Role token attached to target creature you control. + + R + Creature — Human Rogue + Creature + 2 + 1R + 1/1 + + WOE~ + 2 + + + Cheeky House-Mouse // Squeak By + + + W + Creature — Mouse // Sorcery — Adventure + Creature + 1 + W // W + 2/1 + + WOE~ + 3 + + + Collector's Vault + 2, e: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") + + Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Conceited Witch // Price of Beauty + + + B + Creature — Human Warlock // Sorcery — Adventure + Creature + 3 + 2B // B + 2/3 + + WOE~ + 3 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Cursed Courtier + Lifelink +When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) + + W + Creature — Human Noble + Creature + 3 + 2W + 3/3 + + WOE~ + 2 + + + Cut In + Cut In deals 4 damage to target creature. +Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Sorcery + Sorcery + 4 + 3R + + WOE~ + 3 + + + Decadent Dragon // Expensive Taste + + + R + Creature — Dragon // Instant — Adventure + Creature + 4 + 2RR // 2B + 4/4 + + WOE~ + 3 + + + Decadent Dragon // Expensive Taste + + + R + Creature — Dragon // Instant — Adventure + Creature + 4 + 2RR // 2B + 4/4 + + WOE~ + 3 + + + Devouring Sugarmaw // Have For Dinner + + + B + Creature — Horror // Instant — Adventure + Creature + 4 + 2BB // 1W + 6/6 + + WOE~ + 3 + + + Devouring Sugarmaw // Have For Dinner + + + B + Creature — Horror // Instant — Adventure + Creature + 4 + 2BB // 1W + 6/6 + + WOE~ + 3 + + + Discerning Financier + At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. + + W + Creature — Human Noble + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Disdainful Stroke + Counter target spell with mana value 4 or greater. + + U + Instant + Instant + 2 + 1U + + WOE~ + 3 + + + Dream Spoilers + Flying +Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. + + B + Creature — Faerie Warlock + Creature + 4 + 3B + 2/2 + + WOE~ + 2 + + + Dutiful Griffin + Flying +{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. + + W + Creature — Griffin + Creature + 5 + 3WW + 4/4 + + WOE~ + 2 + + + Edgewall Inn + Edgewall Inn enters the battlefield tapped. +As Edgewall Inn enters the battlefield, choose a color. +{T}: Add one mana of the chosen color. +{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Eerie Interference + Prevent all damage that would be dealt to you and creatures you control by creatures this turn. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Ego Drain + Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand. + + B + Sorcery + Sorcery + 1 + B + + WOE~ + 3 + + + Elusive Otter // Grove's Bounty + + + U + Creature — Otter // Sorcery — Adventure + Creature + 1 + U // XG + 1/1 + + WOE~ + 3 + + + Elusive Otter // Grove's Bounty + + + U + Creature — Otter // Sorcery — Adventure + Creature + 1 + U // XG + 1/1 + + WOE~ + 3 + + + Elvish Archivist + Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. +Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. + + G + Creature — Elf Artificer + Creature + 2 + 1G + 0/1 + + WOE~ + 2 + + + Elvish Archivist + Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. +Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. + + G + Creature — Elf Artificer + Creature + 2 + 1G + 0/1 + + WOE~ + 2 + + + Embereth Veteran + {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Creature — Human Knight + Creature + 1 + R + 2/1 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Eriette's Tempting Apple + When Eriette's Tempting Apple enters +the battlefield, gain control of target +creature until end of turn. Untap that +creature. It gains haste until end of turn. +{2}, {T}, Sacrifice Eriette's Tempting +Apple: You gain 3 life. +{2}, {T}, Sacrifice Eriette's Tempting +Apple: Target opponent loses 3 life. + + Legendary Artifact — Food + Artifact + 4 + 4 + + WOE~ + 1 + + + Evolving Wilds + {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + WOE~ + 0 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Experimental Confectioner + When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." + + B + Creature — Human Peasant + Creature + 3 + 2B + 2/3 + + WOE~ + 2 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + + + Extraordinary Journey + When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. +Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. + + U + Enchantment + Enchantment + 2 + XXUU + + WOE~ + 1 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Faerie Fencing + Target creature gets -X/-X until end of turn. It gets an additional -3/-3 if you controlled a Faerie as you cast this spell. + + B + Instant + Instant + 1 + XB + + WOE~ + 3 + + + Faerie Slumber Party + Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." + + U + Sorcery + Sorcery + 6 + 4UU + + WOE~ + 3 + + + Faerie Slumber Party + Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." + + U + Sorcery + Sorcery + 6 + 4UU + + WOE~ + 3 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Feral Encounter + Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. + + G + Sorcery + Sorcery + 2 + GG + + WOE~ + 3 + + + Feral Encounter + Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control. + + G + Sorcery + Sorcery + 2 + GG + + WOE~ + 3 + + + Flick a Coin + Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +Draw a card. + + R + Instant + Instant + 3 + 2R + + WOE~ + 3 + + + Food Coma + When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + W + Enchantment + Enchantment + 4 + 3W + + WOE~ + 1 + + + Food Fight + Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control." + + R + Enchantment + Enchantment + 2 + 1R + + WOE~ + 1 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Frantic Firebolt + Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of instants, sorceries, and cards that have an adventure in your graveyard. + + R + Instant + Instant + 3 + 2R + + WOE~ + 3 + + + Freeze in Place + Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Sorcery + Sorcery + 2 + 1U + + WOE~ + 3 + + + Frolicking Familiar // Blow Off Steam + + + U + Creature — Otter Wizard // Instant — Adventure + Creature + 3 + 2U // R + 2/2 + + WOE~ + 3 + + + Gadwick's First Duel + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) +II — Scry 2. +III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. + + U + Enchantment — Saga + Enchantment + 2 + 1U + + WOE~ + 1 + + + Gallant Pie-Wielder + First strike +Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Dwarf Knight + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Galvanic Giant // Storm Reading + + + U + Creature — Giant Wizard // Instant — Adventure + Creature + 4 + 3U // 5UU + 3/3 + + WOE~ + 3 + + + Gingerbrute + Haste +{1}: Gingerbrute can't be blocked this turn except by creatures with haste. +{2}, {T}, Sacrifice Gingerbrute: You gain 3 life. + + Artifact Creature — Food Golem + Creature + 1 + 1 + 1/1 + + WOE~ + 2 + + + Glass Casket + When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. + + W + Artifact + Artifact + 2 + 1W + + WOE~ + 1 + + + Goddric, Cloaked Reveler + Haste +Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) + + R + Legendary Creature — Human Noble + Creature + 3 + 1RR + 3/3 + + WOE~ + 2 + + + Goddric, Cloaked Reveler + Haste +Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) + + R + Legendary Creature — Human Noble + Creature + 3 + 1RR + 3/3 + + WOE~ + 2 + + + Graceful Takedown + Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. + + G + Sorcery + Sorcery + 2 + 1G + + WOE~ + 3 + + + Grand Ball Guest + Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. + + R + Creature — Human Peasant + Creature + 2 + 1R + 2/2 + + WOE~ + 2 + + + Greta, Sweettooth Scourge + When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. +{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. + + BG + Legendary Creature — Human Warrior + Creature + 3 + 1BG + 3/3 + + WOE~ + 2 + + + Gruff Triplets + Trample +When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. +When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. + + G + Creature — Satyr Warrior + Creature + 6 + 3GGG + 3/3 + + WOE~ + 2 + + + Gruff Triplets + Trample +When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. +When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. + + G + Creature — Satyr Warrior + Creature + 6 + 3GGG + 3/3 + + WOE~ + 2 + + + Harried Spearguard + Haste +When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." + + R + Creature — Human Soldier + Creature + 1 + R + 1/1 + + WOE~ + 2 + + + Heartflame Duelist // Heartflame Slash + + + W + Creature — Human Knight // Instant — Adventure + Creature + 2 + 1W // 2R + 3/1 + + WOE~ + 3 + + + Hearth Elemental // Stoke Genius + + + R + Creature — Elemental // Sorcery — Adventure + Creature + 6 + 5R // 1R + 4/5 + + WOE~ + 3 + + + Hopeless Nightmare + When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. +When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. +{2}{B}: Sacrifice Hopeless Nightmare. + + B + Enchantment + Enchantment + 1 + B + + WOE~ + 1 + + + Howling Galefang + Vigilance +Howling Galefang has haste as long as you own a card in exile that has an Adventure. + + G + Creature — Beast + Creature + 4 + 2GG + 4/4 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Hylda's Crown of Winter + {1}, {T}: Tap target creature. This ability cost {1} less to activate during your turn. +{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. + + Legendary Artifact + Artifact + 3 + 3 + + WOE~ + 1 + + + Hylda's Crown of Winter + {1}, {T}: Tap target creature. This ability cost {1} less to activate during your turn. +{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. + + Legendary Artifact + Artifact + 3 + 3 + + WOE~ + 1 + + + Ice Out + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {1} less to cast if it's bargained. +Counter target spell. + + U + Instant + Instant + 3 + 1UU + + WOE~ + 3 + + + Icewrought Sentry + Vigilance +Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. +Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. + + U + Creature — Elemental Soldier + Creature + 3 + 2U + 2/3 + + WOE~ + 2 + + + Imodane, the Pyrohammer + Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. + + R + Legendary Creature — Human Knight + Creature + 4 + 2RR + 4/4 + + WOE~ + 2 + + + Imodane, the Pyrohammer + Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. + + R + Legendary Creature — Human Knight + Creature + 4 + 2RR + 4/4 + + WOE~ + 2 + + + Ingenious Prodigy + Skulk (This creature can't be blocked by creatures with greater power.) +Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. + + U + Creature — Human Wizard + Creature + 1 + XU + 0/1 + + WOE~ + 2 + + + Ingenious Prodigy + Skulk (This creature can't be blocked by creatures with greater power.) +Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. +At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. + + U + Creature — Human Wizard + Creature + 1 + XU + 0/1 + + WOE~ + 2 + + + Into the Fae Court + Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying." + + U + Sorcery + Sorcery + 5 + 3UU + + WOE~ + 3 + + + Intrepid Trufflesnout // Go Hog Wild + + + G + Creature — Boar // Instant — Adventure + Creature + 2 + 1G // 1G + 3/1 + + WOE~ + 3 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Johann's Stopgap + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +This spell costs {2} less to cast if it's bargained. +Return target nonland permanent to its owner's hand. Draw a card. + + U + Sorcery + Sorcery + 4 + 3U + + WOE~ + 3 + + + Johann, Apprentice Sorcerer + You may look at the top card of your library any time. +Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) + + RU + Legendary Creature — Human Wizard + Creature + 4 + 2UR + 2/5 + + WOE~ + 2 + + + Kellan's Lightblades + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. + + W + Instant + Instant + 2 + 1W + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Knight of Doves + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. + + W + Creature — Human Knight + Creature + 3 + 2W + 1/3 + + WOE~ + 2 + + + Korvold and the Noble Thief + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") +III — Exile the top three cards of target opponent's library. You may play those cards this turn. + + R + Enchantment — Saga + Enchantment + 4 + 3R + + WOE~ + 1 + + + Lady of Laughter + Flying +Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. + + W + Creature — Faerie Noble + Creature + 5 + 3WW + 4/5 + + WOE~ + 2 + + + Lady of Laughter + Flying +Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. + + W + Creature — Faerie Noble + Creature + 5 + 3WW + 4/5 + + WOE~ + 2 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + + + Likeness Looter + Flying +{T}: Draw a card, then discard a card. +{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. + + BU + Creature — Faerie Shapeshifter + Creature + 2 + UB + 1/1 + + WOE~ + 2 + + + Living Lectern + {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + U + Artifact Creature — Construct + Creature + 2 + 1U + 0/4 + + WOE~ + 2 + + + Lord Skitter's Blessing + When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) +At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. + + B + Enchantment + Enchantment + 2 + 1B + + WOE~ + 1 + + + Lord Skitter's Blessing + When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) +At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. + + B + Enchantment + Enchantment + 2 + 1B + + WOE~ + 1 + + + Lord Skitter's Butcher + When Lord Skitter's Butcher enters the battlefield, choose one — +• Create a 1/1 black Rat creature token with "This creature can't block." +• You may sacrifice another creature. If you do, scry 2, then draw a card. +• Creatures you control gain menace until end of turn. + + B + Creature — Rat Peasant + Creature + 3 + 2B + 2/3 + + WOE~ + 2 + + + Lord Skitter, Sewer King + Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. +At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." + + B + Legendary Creature — Rat Noble + Creature + 3 + 2B + 3/3 + + WOE~ + 2 + + + Lord Skitter, Sewer King + Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. +At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." + + B + Legendary Creature — Rat Noble + Creature + 3 + 2B + 3/3 + + WOE~ + 2 + + + Malevolent Witchkite + Flying +When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. + + B + Creature — Dragon Warlock + Creature + 6 + 4BB + 5/4 + + WOE~ + 2 + + + Malevolent Witchkite + Flying +When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. + + B + Creature — Dragon Warlock + Creature + 6 + 4BB + 5/4 + + WOE~ + 2 + + + Mocking Sprite + Flying +Instant and sorcery spells you cast cost 1 less to cast. + + U + Creature — Faerie Rogue + Creature + 3 + 2U + 2/1 + + WOE~ + 2 + + + Monstrous Rage + Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Mosswood Dreadknight // Dread Whispers + + + G + Creature Human Knight // Sorcery — Adventure + Creature + 2 + 1G // 1B + 3/2 + + WOE~ + 3 + + + Mosswood Dreadknight // Dread Whispers + + + G + Creature Human Knight // Sorcery — Adventure + Creature + 2 + 1G // 1B + 3/2 + + WOE~ + 3 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Neva, Stalked by Nightmares + Menace +When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. +Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. + + BW + Legendary Creature — Human Noble + Creature + 4 + 2WB + 2/2 + + WOE~ + 2 + + + Night of the Sweets' Revenge + When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Foods you control have "{T}: Add {G}." +{5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. + + G + Enchantment + Enchantment + 4 + 3G + + WOE~ + 1 + + + Not Dead After All + Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Instant + Instant + 1 + B + + WOE~ + 3 + + + Obyra, Dreaming Duelist + Flash +Flying +Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. + + BU + Legendary Creature — Faerie Warrior + Creature + 2 + UB + 2/2 + + WOE~ + 2 + + + Ogre Chitterlord + Menace + Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. + + R + Creature — Ogre Warrior + Creature + 6 + 4RR + 6/5 + + WOE~ + 2 + + + Ogre Chitterlord + Menace + Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. + + R + Creature — Ogre Warrior + Creature + 6 + 4RR + 6/5 + + WOE~ + 2 + + + Old Flitterfang + Flying +At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn. + + B + Legendary Creature — Rat Faerie + Creature + 5 + 4B + 3/4 + + WOE~ + 2 + + + Pests of Honor + Celebration - At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Pests of Honor. + + W + Creature — Mouse + Creature + 3 + 2W + 2/2 + + WOE~ + 2 + + + Picklock Prankster // Free the Fae + + + U + Creature — Faerie Rogue // Instant — Adventure + Creature + 2 + 1U // 1U + 1/3 + + WOE~ + 3 + + + Picnic Ruiner // Stolen Goodies + + + R + Creature — Goblin Rogue // Sorcery — Adventure + Creature + 2 + 1R // 3G + 2/2 + + WOE~ + 3 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Pollen-Shield Hare // Hare Raising + + + W + Creature — Rabbit // Sorcery — Adenture + Creature + 2 + 1W // G + 2/2 + + WOE~ + 3 + + + Pollen-Shield Hare // Hare Raising + + + W + Creature — Rabbit // Sorcery — Adenture + Creature + 2 + 1W // G + 2/2 + + WOE~ + 3 + + + Prophetic Prism + When Prophetic Prism enters the battlefield, draw a card. +{1}, {T}: Add one mana of any color. + + Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Provisions Merchant + When Provisions Merchant enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +Whenever Provisions Merchant attacks, you may sacrifice a Food. If you do, attacking creatures get +1/+1 and gain trample until end of turn. + + G + Creature — Beast Peasant + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Questing Druid // Seek the Beast + + + G + Creature — Human Druid // Instant — Adventure + Creature + 2 + 1G // 1R + 1/1 + + WOE~ + 3 + + + Questing Druid // Seek the Beast + + + G + Creature — Human Druid // Instant — Adventure + Creature + 2 + 1G // 1R + 1/1 + + WOE~ + 3 + + + Raging Battle Mouse + The second spell you cast each turn costs {1} less to cast. +Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. + + R + Creature — Mouse + Creature + 2 + 1R + 2/1 + + WOE~ + 2 + + + Raging Battle Mouse + The second spell you cast each turn costs {1} less to cast. +Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. + + R + Creature — Mouse + Creature + 2 + 1R + 2/1 + + WOE~ + 2 + + + Rankle's Prank + Choose one or more — +• Each player discards two cards. +• Each player loses 4 life. +• Each player sacrifices two creatures. + + B + Sorcery + Sorcery + 4 + 2BB + + WOE~ + 3 + + + Rat Out + Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." + + B + Instant + Instant + 1 + B + + WOE~ + 3 + + + Ratcatcher Trainee // Pest Problem + + + R + Creature — Human Peasant // Instant — Adventure + Creature + 2 + 1R // 2R + 2/1 + + WOE~ + 3 + + + Realm-Scorcher Hellkite + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying, haste +When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. +{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. + + R + Creature — Dragon + Creature + 6 + 4RR + 4/6 + + WOE~ + 2 + + + Realm-Scorcher Hellkite + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying, haste +When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. +{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. + + R + Creature — Dragon + Creature + 6 + 4RR + 4/6 + + WOE~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + + + Redcap Gutter-Dweller + Menace +When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." +At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Warrior + Creature + 4 + 2RR + 3/3 + + WOE~ + 2 + + + Redtooth Vanguard + Trample Whenever an enchantment enters the battlefield under your control, you may pay 2. If you do, return Redtooth Vanguard from your graveyard to your hand. + + G + Creature Elf Warrior + Creature + 2 + 1G + 3/1 + + WOE~ + 2 + + + Regal Bunnicorn + Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control. + + W + Creature — Rabbit Unicorn + Creature + 2 + 1W + */* + + WOE~ + 2 + + + Restless Bivouac + Restless Bivouac enters the battlefield tapped. +{T}: Add {R} or {W}. +{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. +Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Bivouac + Restless Bivouac enters the battlefield tapped. +{T}: Add {R} or {W}. +{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. +Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Spire + Restless Spire enters the battlefield tapped. +{T}: Add {U} or {R}. +{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. +Whenever Restless Spire attacks, scry 1. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Spire + Restless Spire enters the battlefield tapped. +{T}: Add {U} or {R}. +{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. +Whenever Restless Spire attacks, scry 1. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Vinestalk + Restless Vinestalk enters the battlefield tapped. +{T}: Add {G} or U}. +{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. +Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Vinestalk + Restless Vinestalk enters the battlefield tapped. +{T}: Add {G} or U}. +{3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. +Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Return Triumphant + Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) + + W + Sorcery + Sorcery + 2 + 1W + + WOE~ + 3 + + + Return from the Wilds + Choose two — +• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. +• Create a 1/1 white Human creature token. +• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Sorcery + Sorcery + 3 + 2G + + WOE~ + 3 + + + Rootrider Faun + {T}: Add {G}. +{1}, {T}: Add one mana of any color. + + G + Creature — Satyr Scout + Creature + 2 + 1G + 1/3 + + WOE~ + 2 + + + Rotisserie Elemental + Menace +Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. + + R + Creature — Elemental + Creature + 1 + R + 1/1 + + WOE~ + 2 + + + Rotisserie Elemental + Menace +Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. + + R + Creature — Elemental + Creature + 1 + R + 1/1 + + WOE~ + 2 + + + Rowan's Grim Search + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. +You draw two cards and you lose 2 life. + + B + Instant + Instant + 3 + 2B + + WOE~ + 3 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Rowdy Research + This spell costs 1 less to cast for each creature that attacked this turn. + Draw three cards. + + U + Instant + Instant + 7 + 6U + + WOE~ + 3 + + + Royal Treatment + Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) + + G + Instant + Instant + 1 + G + + WOE~ + 3 + + + Ruby, Daring Tracker + Haste +Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. +{T}: Add {R} or {G}. + + GR + Legendary Creature — Human Scout + Creature + 2 + RG + 1/2 + + WOE~ + 2 + + + Scalding Viper // Steam Clean + + + R + Creature — Elemental Snake // Sorcery — Adventure + Creature + 2 + 1R // 1U + 2/1 + + WOE~ + 3 + + + Scalding Viper // Steam Clean + + + R + Creature — Elemental Snake // Sorcery — Adventure + Creature + 2 + 1R // 1U + 2/1 + + WOE~ + 3 + + + Scream Puff + Deathtouch +Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + B + Creature Horror + Creature + 5 + 4b + 4/5 + + WOE~ + 2 + + + Sentinel of Lost Lore + When Sentinel of Lost Lore enters the battlefield, choose one or more— +• Return target card you own in exile that has an Adventure to your hand. +• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. +• Exile target player's graveyard. + + G + Creature — Elf Knight + Creature + 3 + 1GG + 3/4 + + WOE~ + 2 + + + Sentinel of Lost Lore + When Sentinel of Lost Lore enters the battlefield, choose one or more— +• Return target card you own in exile that has an Adventure to your hand. +• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. +• Exile target player's graveyard. + + G + Creature — Elf Knight + Creature + 3 + 1GG + 3/4 + + WOE~ + 2 + + + Sharae of Numbing Depths + When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. + + UW + Legendary Creature — Merfolk Wizard + Creature + 4 + 2WU + 2/3 + + WOE~ + 2 + + + Shrouded Shepherd // Cleave Shadows + + + W + Creature — Spirit Warrior // Sorcery — Adventure + Creature + 2 + 1W // 1B + 2/2 + + WOE~ + 3 + + + Skybeast Tracker + Reach +Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Creature — Giant Archer + Creature + 4 + 3G + 2/4 + + WOE~ + 2 + + + Sleep-Cursed Faerie + Flying, ward {2} +Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) +{1}{U}: Untap Sleep-Cursed Faerie. + + U + Creature — Faerie Wizard + Creature + 1 + U + 3/3 + + WOE~ + 1 + 2 + + + Sleep-Cursed Faerie + Flying, ward {2} +Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) +{1}{U}: Untap Sleep-Cursed Faerie. + + U + Creature — Faerie Wizard + Creature + 1 + U + 3/3 + + WOE~ + 1 + 2 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Snaremaster Sprite + Flying +When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Creature — Faerie Wizard + Creature + 1 + U + 1/1 + + WOE~ + 2 + + + Solitary Sanctuary + When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. + + W + Enchantment + Enchantment + 3 + 2W + + WOE~ + 1 + + + Soul-Guide Lantern + When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. +{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. +{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. + + Artifact + Artifact + 1 + 1 + + WOE~ + 1 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ + 2 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ + 2 + + + Spell Stutter + Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control. + + U + Instant + Instant + 2 + 1U + + WOE~ + 3 + + + Spellbook Vendor + Vigilance +At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Spellbook Vendor + Vigilance +At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + W + Creature — Human Peasant + Creature + 2 + 1W + 2/2 + + WOE~ + 2 + + + Spellscorn Coven // Take it Back + + + B + Creature — Faerie Warlock // Instant — Adventure + Creature + 4 + 3B // 2U + 2/3 + + WOE~ + 3 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ + 2 + + + Spiteful Hexmage + When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) + + B + Creature — Human Warlock + Creature + 1 + B + 3/2 + + WOE~ + 2 + + + Splashy Spellcaster + Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + U + Creature — Elemental Wizard + Creature + 4 + 3U + 2/4 + + WOE~ + 2 + + + Stonesplitter Bolt + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead. + + R + Instant + Instant + 1 + XR + + WOE~ + 3 + + + Stormkeld Vanguard // Bear Down + + + G + Creature — Giant Warrior // Sorcery — Adventure + Creature + 6 + 4GG // 1G + 6/7 + + WOE~ + 3 + + + Storyteller Pixie + Flying + Whenever you cast an Adventure spell, draw a card. + + U + Creature — Faerie Wizard + Creature + 4 + 3U + 3/3 + + WOE~ + 2 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Succumb to the Cold + Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Instant + Instant + 3 + 2U + + WOE~ + 3 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Sweettooth Witch + When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}, Sacrifice a Food: Target player loses 2 life. + + B + Creature — Human Warlock + Creature + 3 + 2B + 3/2 + + WOE~ + 2 + + + Syr Armont, the Redeemer + When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) +Enchanted creatures you control get +1/+1. + + GW + Legendary Creature — Human Knight + Creature + 5 + 3GW + 4/4 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Taken by Nightmares + Exile target creature. If you control an enchantment, scry 2. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + + + Talion's Messenger + Flying +Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. + + U + Creature — Faerie Noble + Creature + 3 + 2U + 1/3 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Tangled Colony + Tangled Colony can't block. +When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. + + B + Creature — Rat + Creature + 2 + 1B + 3/2 + + WOE~ + 2 + + + Tangled Colony + Tangled Colony can't block. +When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. + + B + Creature — Rat + Creature + 2 + 1B + 3/2 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + Tattered Ratter + Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. + + R + Creature — Human Peasant + Creature + 2 + 1R + 2/2 + + WOE~ + 2 + + + Tempest Hart // Scan the Clouds + + + G + Creature — Elemental Elk // Instant — Adventure + Creature + 4 + 3G // 1U + 3/4 + + WOE~ + 3 + + + The Apprentice's Folly + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. +III — Sacrifice all Reflections you control. + + RU + Enchantment + Enchantment + 4 + 2UR + + WOE~ + 1 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Huntsman's Redemption + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 3/3 green Beast creature token. +II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. +III — Up to two target creatures each get +2/+2 and gain trample until end of turn. + + G + Enchantment — Saga + Enchantment + 3 + 2G + + WOE~ + 1 + + + The Irencrag + {T}: Add {C}. +Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + The Irencrag + {T}: Add {C}. +Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + The Princess Takes Flight + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Exile up to one target creature. +II — Target creature you control gets +2/+2 and gains flying until end of turn. +III — Return the exiled card to the battlefield under its owner's control. + + W + Enchantment — Saga + Enchantment + 3 + 2W + + WOE~ + 1 + + + The Witch's Vanity + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Destroy target creature an opponent controls with mana value 2 or less. +II — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +III — Create a Wicked Role token attached to target creature you control. + + B + Enchantment — Saga + Enchantment + 2 + 1B + + WOE~ + 1 + + + Threadbind Clique // Rip the Seams + + + U + Creature — Faerie // Instant — Adventure + Creature + 4 + 3U // 2W + 3/3 + + WOE~ + 3 + + + Three Blind Mice + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) +I — Create a 1/1 white Mouse creature token. +II, III — Create a token that's a copy of target token you control. +IV — Creatures you control get +1/+1 and gain vigilance until end of turn. + + W + Enchantment — Saga + Enchantment + 3 + 2W + + WOE~ + 1 + + + Three Bowls of Porridge + {2}, {T}: Choose one that hasn't been chosen — +• Three Bowls of Porridge deals 2 damage to target creature. +• Tap target creature. +• Sacrifice Three Bowls of Porridge. You gain 3 life. + + Artifact — Food + Artifact + 2 + 2 + + WOE~ + 1 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Totentanz, Swarm Piper + Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. + + BR + Legendary Creature — Human Warlock Bard + Creature + 3 + 1BR + 2/3 + + WOE~ + 2 + + + Tough Cookie + When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. +{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. + + G + Artifact Creature — Food Golem + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troublemaker Ouphe + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. + + G + Creature — Ouphe + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troyan, Gutsy Explorer + {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. +{U}, {T}: Draw a card, then discard a card. + + GU + Legendary Creature — Vedalken Scout + Creature + 3 + 1GU + 1/3 + + WOE~ + 2 + + + Twisted Fealty + Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + R + Sorcery + Sorcery + 3 + 2R + + WOE~ + 3 + + + Twisted Sewer-Witch + When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) + + B + Creature — Human Warlock + Creature + 5 + 3BB + 3/4 + + WOE~ + 2 + + + Two-Headed Hunter // Twice the Rage + + + R + Creature — Giant // Instant — Adventure + Creature + 5 + 4R // 1R + 5/4 + + WOE~ + 3 + + + Unruly Catapult + Defender +{T}: Unruly Catapult deals 1 damage to each opponent. +Whenever you cast an instant or sorcery spell, untap Unruly Catapult. + + R + Artifact Creature — Construct + Creature + 3 + 2R + 0/4 + + WOE~ + 2 + + + Up the Beanstalk + When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. + + G + Enchantment + Enchantment + 2 + 1G + + WOE~ + 1 + + + Virtue of Knowledge // Vantress Visions + + + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U + + WOE~ + 3 + + + Virtue of Knowledge // Vantress Visions + + + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U + + WOE~ + 3 + + + Virtue of Loyalty // Ardenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Loyalty // Ardenvale Fealty + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + + + Virtue of Persistence // Locthwain Scorn + + + B + Enchantment // Sorcery — Adventure + Sorcery + 7 + 5BB // 1B + + WOE~ + 3 + + + Voracious Vermin + When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." +Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. + + B + Creature — Rat + Creature + 3 + 2B + 2/1 + + WOE~ + 2 + + + Warehouse Tabby + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Warehouse Tabby gains deathtouch until end of turn. + + B + Creature — Cat + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Water Wings + Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.) + + U + Instant + Instant + 2 + 1U + + WOE~ + 3 + + + Welcome to Sweettooth + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 1/1 white Human creature token. +II — Create a Food token. +III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. + + G + Enchantment — Saga + Enchantment + 2 + 1G + + WOE~ + 1 + + + Werefox Bodyguard + Flash +When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. +{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. + + W + Creature — Elf Fox Knight + Creature + 3 + 1WW + 2/2 + + WOE~ + 2 + + + Werefox Bodyguard + Flash +When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. +{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. + + W + Creature — Elf Fox Knight + Creature + 3 + 1WW + 2/2 + + WOE~ + 2 + + + Wildwood Mentor + Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. +Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. + + G + Creature — Treefolk + Creature + 3 + 2G + 1/1 + + WOE~ + 2 + + + Wildwood Mentor + Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor. +Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power. + + G + Creature — Treefolk + Creature + 3 + 2G + 1/1 + + WOE~ + 2 + + + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + + UW + Legendary Creature — Human Wizard + Creature + 3 + 1WU + 2/4 + + WOE~ + 2 + + + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + + UW + Legendary Creature — Human Wizard + Creature + 3 + 1WU + 2/4 + + WOE~ + 2 + + + Witchstalker Frenzy + This spell costs {1} less to cast for each creature that attacked this turn. +Witchstalker Frenzy deals 5 damage to target creature. + + R + Instant + Instant + 4 + 3R + + WOE~ + 3 + + + Yenna, Redtooth Regent + {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. + + GW + Legendary Creature — Elf Noble + Creature + 4 + 2GW + 4/4 + + WOE~ + 2 + + + Yenna, Redtooth Regent + {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. + + GW + Legendary Creature — Elf Noble + Creature + 4 + 2GW + 4/4 + + WOE~ + 2 + Earthquake Earthquake deals X damage to each creature without flying and each player. @@ -1396,3524 +5777,6 @@ Whenever another Faerie you control dies, you draw a card and you lose 1 life.WOC~ 1 - - "Gingerbread Hunter" // "Small Snack" - - - G - Creature — Giant // Instant — Adventure - Creature - 5 - 4G // 2B - 5/5 - - WOE~ - 3 - - - "Knight of the Helix" // "Helix Bolt" - - - W - Creature — Human Knight // Instant — Adventure - Creature - 2 - 1W // 2R - 3/1 - - WOE~ - 3 - - - "Knight of the Helix" // "Helix Bolt" - - - W - Creature — Human Knight // Instant — Adventure - Creature - 2 - 1W // 2R - 3/1 - - WOE~ - 3 - - - "Puncturing Smite" - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -"Puncturing Smite" deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead. - - W - Instant - Instant - 2 - 1W - - WOE~ - 3 - - - "Unknown Strength" - "Unknown Strength" deals X damage to target creature, where X is 2 plus the number of instants, sorceries, and cards that have an adventure in your graveyard. - - R - Instant - Instant - 3 - 2R - - WOE~ - 3 - - - A Tale for the Ages - Enchanted creatures you control get +2/+2. - - W - Enchantment - Enchantment - 2 - 1W - - WOE~ - 1 - - - A Tale for the Ages - Enchanted creatures you control get +2/+2. - - W - Enchantment - Enchantment - 2 - 1W - - WOE~ - 1 - - - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Agatha's Champion - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Trample -When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) - - G - Creature — Human Knight - Creature - 5 - 4G - 4/4 - - WOE~ - 2 - - - Agatha's Soul Cauldron - You may spend mana as though it were mana of any color to activate abilities of creatures you control. -Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. -{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Agatha's Soul Cauldron - You may spend mana as though it were mana of any color to activate abilities of creatures you control. -Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. -{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. - - Legendary Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Archon of the Wild Rose - Flying -Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. - - W - Creature — Archon - Creature - 4 - 2WW - 4/4 - - WOE~ - 2 - - - Archon of the Wild Rose - Flying -Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. - - W - Creature — Archon - Creature - 4 - 2WW - 4/4 - - WOE~ - 2 - - - Armory Mice - Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. - - W - Creature — Mouse - Creature - 2 - 1W - 3/1 - - WOE~ - 2 - - - Ash, Party Crasher - Haste -Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. - - RW - Legendary Creature — Human Peasant - Creature - 2 - RW - 2/2 - - WOE~ - 2 - - - Ashiok's Reaper - Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. - - B - Creature — Nightmare - Creature - 4 - 3B - 3/3 - - WOE~ - 2 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Asinine Antics - You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. -For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - U - Sorcery - Sorcery - 4 - 2UU - - WOE~ - 3 - - - Asinine Antics - You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. -For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - U - Sorcery - Sorcery - 4 - 2UU - - WOE~ - 3 - - - Back for Seconds - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand. - - B - Sorcery - Sorcery - 3 - 2B - - WOE~ - 3 - - - Beanstalk Wurm // Plant Beans - - - G - Creature — Plant Wurm // Sorcery — Adventure - Creature - 5 - 4G // 1G - 5/4 - - WOE~ - 3 - - - Belligerent of the Ball - Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) - - R - Creature — Ogre Warrior - Creature - 3 - 2R - 3/3 - - WOE~ - 2 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Besotted Knight // Betroth the Beast - - - W - Creature — Human Knight // Sorcery — Adventure - Creature - 4 - 3W // W - 3/3 - - WOE~ - 3 - - - Bitter Chill - Enchant creature -When Bitter Chill enters the battlefield, tap enchanted creature. -Enchanted creature doesn't untap during its controller's untap step. -When Bitter Chill is put into a graveyard from the battlefield, you may pay {1}. If you do, scry 1, then draw a card. - - U - Enchantment — Aura - Enchantment - 2 - 1U - - WOE~ - 1 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature — Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature — Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Boundary Lands Ranger - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. - - R - Creature — Human Ranger - Creature - 2 - 1R - 2/2 - - WOE~ - 2 - - - Bramble Familiar // Fetch Quest - - - G - Creature — Elemental Raccoon // Sorcery — Adventure - Creature - 2 - 1G // 5GG - 2/2 - - WOE~ - 3 - - - Bramble Familiar // Fetch Quest - - - G - Creature — Elemental Raccoon // Sorcery — Adventure - Creature - 2 - 1G // 5GG - 2/2 - - WOE~ - 3 - - - Brave the Wilds - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. -Search your library for a basic land card, reveal it, put it into your hand, then shuffle. - - G - Sorcery - Sorcery - 1 - G - - WOE~ - 3 - - - Break the Spell - Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. - - W - Instant - Instant - 1 - W - - WOE~ - 3 - - - Callous Sell-Sword // Burn Together - - - B - Creature — Human Soldier // Sorcery — Adventure - Creature - 2 - 1B // R - 2/2 - - WOE~ - 3 - - - Chancellor of Tales - Flying -Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. - - U - Creature — Faerie Advisor - Creature - 4 - 3U - 2/3 - - WOE~ - 2 - - - Charmed Clothier - Flying -When Charmed Clothier enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) - - W - Creature — Faerie Advisor - Creature - 5 - 4W - 3/3 - - WOE~ - 2 - - - Charming Scoundrel - Haste -When Charming Scoundrel enters the battlefield, choose one: -• Discard a card, then draw a card. -• Create a Treasure token. -• Create a Wicked Role token attached to target creature you control. - - R - Creature — Human Rogue - Creature - 2 - 1R - 1/1 - - WOE~ - 2 - - - Charming Scoundrel - Haste -When Charming Scoundrel enters the battlefield, choose one: -• Discard a card, then draw a card. -• Create a Treasure token. -• Create a Wicked Role token attached to target creature you control. - - R - Creature — Human Rogue - Creature - 2 - 1R - 1/1 - - WOE~ - 2 - - - Cheeky House-Mouse // Squeak By - - - W - Creature — Mouse // Sorcery — Adventure - Creature - 1 - W // W - 2/1 - - WOE~ - 3 - - - Conceited Witch // Price of Beauty - - - B - Creature — Human Warlock // Sorcery — Adventure - Creature - 3 - 2B // B - 2/3 - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cursed Courtier - Lifelink -When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) - - W - Creature — Human Noble - Creature - 3 - 2W - 3/3 - - WOE~ - 2 - - - Cut In - Cut In deals 4 damage to target creature. -Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") - - R - Sorcery - Sorcery - 4 - 3R - - WOE~ - 3 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Devouring Sugarmaw // Have For Dinner - - - B - Creature — Horror // Instant — Adventure - Creature - 4 - 2BB // 1W - 6/6 - - WOE~ - 3 - - - Devouring Sugarmaw // Have For Dinner - - - B - Creature — Horror // Instant — Adventure - Creature - 4 - 2BB // 1W - 6/6 - - WOE~ - 3 - - - Discerning Financier - At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -{2}{W}: Choose another player. That player gains control of target Treasure you control. You draw a card. - - W - Creature — Human Noble - Creature - 3 - 2W - 2/3 - - WOE~ - 2 - - - Dutiful Griffin - Flying -{2}{W}, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand. - - W - Creature — Griffin - Creature - 5 - 3WW - 4/4 - - WOE~ - 2 - - - Edgewall Inn - Edgewall Inn enters the battlefield tapped. -As Edgewall Inn enters the battlefield, choose a color. -{T}: Add one mana of the chosen color. -{3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Eerie Interference - Prevent all damage that would be dealt to you and creatures you control by creatures this turn. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Ego Drain - Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand. - - B - Sorcery - Sorcery - 1 - B - - WOE~ - 3 - - - Elvish Archivist - Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. - - G - Creature — Elf Artificer - Creature - 2 - 1G - 0/1 - - WOE~ - 2 - - - Elvish Archivist - Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. - - G - Creature — Elf Artificer - Creature - 2 - 1G - 0/1 - - WOE~ - 2 - - - Embereth Veteran - {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") - - R - Creature — Human Knight - Creature - 1 - R - 2/1 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Evolving Wilds - {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - WOE~ - 0 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Extraordinary Journey - When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. -Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. - - U - Enchantment - Enchantment - 2 - XXUU - - WOE~ - 1 - - - Extraordinary Journey - When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. -Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. - - U - Enchantment - Enchantment - 2 - XXUU - - WOE~ - 1 - - - Faerie Dreamthief - Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. - - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Faerie Dreamthief - Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. - - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Faerie Fencing - Target creature gets -X/-X until end of turn. It gets an additional -3/-3 if you controlled a Faerie as you cast this spell. - - B - Instant - Instant - 1 - XB - - WOE~ - 3 - - - Faerie Slumber Party - Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." - - U - Sorcery - Sorcery - 6 - 4UU - - WOE~ - 3 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature — Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature — Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Flick a Coin - Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -Draw a card. - - R - Instant - Instant - 3 - 2R - - WOE~ - 3 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - WOE~ - 0 - - - Freeze in Place - Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Sorcery - Sorcery - 2 - 1U - - WOE~ - 3 - - - Frolicking Familiar // Blow Off Steam - - - U - Creature — Otter Wizard // Instant — Adventure - Creature - 3 - 2U // R - 2/2 - - WOE~ - 3 - - - Gadwick's First Duel - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) -II — Scry 2. -III — When you cast your next instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. - - U - Enchantment — Saga - Enchantment - 2 - 1U - - WOE~ - 1 - - - Gallant Pie-Wielder - First strike -Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. - - W - Creature — Dwarf Knight - Creature - 3 - 2W - 2/3 - - WOE~ - 2 - - - Galvanic Giant // Storm Reading - - - U - Creature — Giant Wizard // Instant — Adventure - Creature - 4 - 3U // 5UU - 3/3 - - WOE~ - 3 - - - Glass Casket - When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. - - W - Artifact - Artifact - 2 - 1W - - WOE~ - 1 - - - Goddric, Cloaked Reveler - Haste -Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) - - R - Legendary Creature — Human Noble - Creature - 3 - 1RR - 3/3 - - WOE~ - 2 - - - Goddric, Cloaked Reveler - Haste -Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.) - - R - Legendary Creature — Human Noble - Creature - 3 - 1RR - 3/3 - - WOE~ - 2 - - - Graceful Takedown - Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control. - - G - Sorcery - Sorcery - 2 - 1G - - WOE~ - 3 - - - Grand Ball Guest - Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. - - R - Creature — Human Peasant - Creature - 2 - 1R - 2/2 - - WOE~ - 2 - - - Greta, Sweettooth Scourge - When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. -{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. - - BG - Legendary Creature — Human Warrior - Creature - 3 - 1BG - 3/3 - - WOE~ - 2 - - - Gruff Triplets - Trample -When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. -When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. - - G - Creature — Satyr Warrior - Creature - 6 - 3GGG - 3/3 - - WOE~ - 2 - - - Harried Spearguard - Haste -When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block." - - R - Creature — Human Soldier - Creature - 1 - R - 1/1 - - WOE~ - 2 - - - Hearth Elemental // Stoke Genius - - - R - Creature — Elemental // Sorcery — Adventure - Creature - 6 - 5R // 1R - 4/5 - - WOE~ - 3 - - - Hopeless Nightmare - When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life. -When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2. -{2}{B}: Sacrifice Hopeless Nightmare. - - B - Enchantment - Enchantment - 1 - B - - WOE~ - 1 - - - Howling Galefang - Vigilance -Howling Galefang has haste as long as you own a card in exile that has an Adventure. - - G - Creature — Beast - Creature - 4 - 2GG - 4/4 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Hylda's Crown of Winter - {1}, {T}: Tap target creature. This ability cost {1} less to activate during your turn. -{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. - - Legendary Artifact - Artifact - 3 - 3 - - WOE~ - 1 - - - Hylda's Crown of Winter - {1}, {T}: Tap target creature. This ability cost {1} less to activate during your turn. -{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control. - - Legendary Artifact - Artifact - 3 - 3 - - WOE~ - 1 - - - Ice Out - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -This spell costs {1} less to cast if it's bargained. -Counter target spell. - - U - Instant - Instant - 3 - 1UU - - WOE~ - 3 - - - Icewrought Sentry - Vigilance -Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. -Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. - - U - Creature — Elemental Soldier - Creature - 3 - 2U - 2/3 - - WOE~ - 2 - - - Imodane, the Pyrohammer - Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. - - R - Legendary Creature — Human Knight - Creature - 4 - 2RR - 4/4 - - WOE~ - 2 - - - Imodane, the Pyrohammer - Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. - - R - Legendary Creature — Human Knight - Creature - 4 - 2RR - 4/4 - - WOE~ - 2 - - - Ingenious Prodigy - Skulk (This creature can't be blocked by creatures with greater power.) -Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. -At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. - - U - Creature — Human Wizard - Creature - 1 - XU - 0/1 - - WOE~ - 2 - - - Ingenious Prodigy - Skulk (This creature can't be blocked by creatures with greater power.) -Ingenious Prodigy enters the battlefield with X +1/+1 counters on it. -At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card. - - U - Creature — Human Wizard - Creature - 1 - XU - 0/1 - - WOE~ - 2 - - - Into the Fae Court - Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying." - - U - Sorcery - Sorcery - 5 - 3UU - - WOE~ - 3 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - WOE~ - 0 - - - Johann's Stopgap - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -This spell costs {2} less to cast if it's bargained. -Return target nonland permanent to its owner's hand. Draw a card. - - U - Sorcery - Sorcery - 4 - 3U - - WOE~ - 3 - - - Johann, Apprentice Sorcerer - You may look at the top card of your library any time. -Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) - - RU - Legendary Creature — Human Wizard - Creature - 4 - 2UR - 2/5 - - WOE~ - 2 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Knight of Doves - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. - - W - Creature — Human Knight - Creature - 3 - 2W - 1/3 - - WOE~ - 2 - - - Korvold and the Noble Thief - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") -III — Exile the top three cards of target opponent's library. You may play those cards this turn. - - R - Enchantment — Saga - Enchantment - 4 - 3R - - WOE~ - 1 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Likeness Looter - Flying -{T}: Draw a card, then discard a card. -{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. - - BU - Creature — Faerie Shapeshifter - Creature - 2 - UB - 1/1 - - WOE~ - 2 - - - Likeness Looter - Flying -{T}: Draw a card, then discard a card. -{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. - - BU - Creature — Faerie Shapeshifter - Creature - 2 - UB - 1/1 - - WOE~ - 2 - - - Living Lectern - {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - U - Artifact Creature — Construct - Creature - 2 - 1U - 0/4 - - WOE~ - 2 - - - Lord Skitter's Blessing - When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) -At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. - - B - Enchantment - Enchantment - 2 - 1B - - WOE~ - 1 - - - Lord Skitter's Blessing - When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) -At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. - - B - Enchantment - Enchantment - 2 - 1B - - WOE~ - 1 - - - Lord Skitter's Butcher - When Lord Skitter's Butcher enters the battlefield, choose one — -• Create a 1/1 black Rat creature token with "This creature can't block." -• You may sacrifice another creature. If you do, scry 2, then draw a card. -• Creatures you control gain menace until end of turn. - - B - Creature — Rat Peasant - Creature - 3 - 2B - 2/3 - - WOE~ - 2 - - - Lord Skitter, Sewer King - Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. -At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." - - B - Legendary Creature — Rat Noble - Creature - 3 - 2B - 3/3 - - WOE~ - 2 - - - Lord Skitter, Sewer King - Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard. -At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block." - - B - Legendary Creature — Rat Noble - Creature - 3 - 2B - 3/3 - - WOE~ - 2 - - - Mocking Sprite - Flying -Instant and sorcery spells you cast cost 1 less to cast. - - U - Creature — Faerie Rogue - Creature - 3 - 2U - 2/1 - - WOE~ - 2 - - - Monstrous Rage - Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight - Creature - 8 - 5WWW - 6/6 - - WOE~ - 2 - - - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight - Creature - 8 - 5WWW - 6/6 - - WOE~ - 2 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - WOE~ - 0 - - - Neva, Stalked by Nightmares - Menace -When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. -Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. - - BW - Legendary Creature — Human Noble - Creature - 4 - 2WB - 2/2 - - WOE~ - 2 - - - Night of the Sweets' Revenge - When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -Foods you control have "{T}: Add {G}." -{5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery. - - G - Enchantment - Enchantment - 4 - 3G - - WOE~ - 1 - - - Not Dead After All - Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - B - Instant - Instant - 1 - B - - WOE~ - 3 - - - Obyra, Dreaming Duelist - Flash -Flying -Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. - - BU - Legendary Creature — Faerie Warrior - Creature - 2 - UB - 2/2 - - WOE~ - 2 - - - Picklock Prankster // Free the Fae - - - U - Creature — Faerie Rogue // Instant — Adventure - Creature - 2 - 1U // 1U - 1/3 - - WOE~ - 3 - - - Picnic Ruiner // Stolen Goodies - - - R - Creature — Goblin Rogue // Sorcery — Adventure - Creature - 2 - 1R // 3G - 2/2 - - WOE~ - 3 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - WOE~ - 0 - - - Pollen-Shield Hare // Hare Raising - - - W - Creature — Rabbit // Sorcery — Adenture - Creature - 2 - 1W // G - 2/2 - - WOE~ - 3 - - - Pollen-Shield Hare // Hare Raising - - - W - Creature — Rabbit // Sorcery — Adenture - Creature - 2 - 1W // G - 2/2 - - WOE~ - 3 - - - Prophetic Prism - When Prophetic Prism enters the battlefield, draw a card. -{1}, {T}: Add one mana of any color. - - Artifact - Artifact - 2 - 2 - - WOE~ - 1 - - - Raging Battle Mouse - The second spell you cast each turn costs {1} less to cast. -Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. - - R - Creature — Mouse - Creature - 2 - 1R - 2/1 - - WOE~ - 2 - - - Raging Battle Mouse - The second spell you cast each turn costs {1} less to cast. -Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. - - R - Creature — Mouse - Creature - 2 - 1R - 2/1 - - WOE~ - 2 - - - Rat Out - Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." - - B - Instant - Instant - 1 - B - - WOE~ - 3 - - - Ratcatcher Trainee // Pest Problem - - - R - Creature — Human Peasant // Instant — Adventure - Creature - 2 - 1R // 2R - 2/1 - - WOE~ - 3 - - - Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Flying, haste -When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. - - R - Creature — Dragon - Creature - 6 - 4RR - 4/6 - - WOE~ - 2 - - - Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Flying, haste -When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. - - R - Creature — Dragon - Creature - 6 - 4RR - 4/6 - - WOE~ - 2 - - - Redcap Gutter-Dweller - Menace -When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." -At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. - - R - Creature — Goblin Warrior - Creature - 4 - 2RR - 3/3 - - WOE~ - 2 - - - Redcap Gutter-Dweller - Menace -When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block." -At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn. - - R - Creature — Goblin Warrior - Creature - 4 - 2RR - 3/3 - - WOE~ - 2 - - - Restless Bivouac - Restless Bivouac enters the battlefield tapped. -{T}: Add {R} or {W}. -{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Bivouac - Restless Bivouac enters the battlefield tapped. -{T}: Add {R} or {W}. -{1}{R}{W}: Restless Bivouac becomes a 2/2 red and white Ox creature until end of turn. It's still a land. -Whenever Restless Bivouac attacks, put a +1/+1 counter on target creature you control. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Spire - Restless Spire enters the battlefield tapped. -{T}: Add {U} or {R}. -{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -Whenever Restless Spire attacks, scry 1. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Spire - Restless Spire enters the battlefield tapped. -{T}: Add {U} or {R}. -{U}{R}: Until end of turn, Restless Spire becomes a 2/1 blue and red Elemental creature with "As long as it's your turn, this creature has first strike." It's still a land. -Whenever Restless Spire attacks, scry 1. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Return Triumphant - Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.) - - W - Sorcery - Sorcery - 2 - 1W - - WOE~ - 3 - - - Return from the Wilds - Choose two — -• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. -• Create a 1/1 white Human creature token. -• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Sorcery - Sorcery - 3 - 2G - - WOE~ - 3 - - - Rootrider Faun - {T}: Add {G}. -{1}, {T}: Add one mana of any color. - - G - Creature — Satyr Scout - Creature - 2 - 1G - 1/3 - - WOE~ - 2 - - - Rotisserie Elemental - Menace -Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. - - R - Creature — Elemental - Creature - 1 - R - 1/1 - - WOE~ - 2 - - - Rotisserie Elemental - Menace -Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn. - - R - Creature — Elemental - Creature - 1 - R - 1/1 - - WOE~ - 2 - - - Rowan's Grim Search - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. -You draw two cards and you lose 2 life. - - B - Instant - Instant - 3 - 2B - - WOE~ - 3 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Royal Treatment - Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) - - G - Instant - Instant - 1 - G - - WOE~ - 3 - - - Ruby, Daring Tracker - Haste -Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. -{T}: Add {R} or {G}. - - GR - Legendary Creature — Human Scout - Creature - 2 - RG - 1/2 - - WOE~ - 2 - - - Scalding Viper // Steam Clean - - - R - Creature — Elemental Snake // Sorcery — Adventure - Creature - 2 - 1R // 1U - 2/1 - - WOE~ - 3 - - - Scalding Viper // Steam Clean - - - R - Creature — Elemental Snake // Sorcery — Adventure - Creature - 2 - 1R // 1U - 2/1 - - WOE~ - 3 - - - Sentinel of Lost Lore - When Sentinel of Lost Lore enters the battlefield, choose one or more— -• Return target card you own in exile that has an Adventure to your hand. -• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. -• Exile target player's graveyard. - - G - Creature — Elf Knight - Creature - 3 - 1GG - 3/4 - - WOE~ - 2 - - - Sentinel of Lost Lore - When Sentinel of Lost Lore enters the battlefield, choose one or more— -• Return target card you own in exile that has an Adventure to your hand. -• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. -• Exile target player's graveyard. - - G - Creature — Elf Knight - Creature - 3 - 1GG - 3/4 - - WOE~ - 2 - - - Sharae of Numbing Depths - When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. - - UW - Legendary Creature — Merfolk Wizard - Creature - 4 - 2WU - 2/3 - - WOE~ - 2 - - - Shrouded Shepherd // Cleave Shadows - - - W - Creature — Spirit Warrior // Sorcery — Adventure - Creature - 2 - 1W // 1B - 2/2 - - WOE~ - 3 - - - Skybeast Tracker - Reach -Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Creature — Giant Archer - Creature - 4 - 3G - 2/4 - - WOE~ - 2 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Solitary Sanctuary - When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control. - - W - Enchantment - Enchantment - 3 - 2W - - WOE~ - 1 - - - Soul-Guide Lantern - When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. - - Artifact - Artifact - 1 - 1 - - WOE~ - 1 - - - Specter of Mortality - Flying -When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. - - B - Creature — Specter - Creature - 5 - 3BB - 3/3 - - WOE~ - 2 - - - Specter of Mortality - Flying -When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. - - B - Creature — Specter - Creature - 5 - 3BB - 3/3 - - WOE~ - 2 - - - Spell Stutter - Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control. - - U - Instant - Instant - 2 - 1U - - WOE~ - 3 - - - Spellbook Vendor - Vigilance -At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - W - Creature — Human Peasant - Creature - 2 - 1W - 2/2 - - WOE~ - 2 - - - Spellbook Vendor - Vigilance -At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - W - Creature — Human Peasant - Creature - 2 - 1W - 2/2 - - WOE~ - 2 - - - Spellscorn Coven // Take it Back - - - B - Creature — Faerie Warlock // Instant — Adventure - Creature - 4 - 3B // 2U - 2/3 - - WOE~ - 3 - - - Spiteful Hexmage - When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - B - Creature — Human Warlock - Creature - 1 - B - 3/2 - - WOE~ - 2 - - - Spiteful Hexmage - When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.) - - B - Creature — Human Warlock - Creature - 1 - B - 3/2 - - WOE~ - 2 - - - Splashy Spellcaster - Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") - - U - Creature — Elemental Wizard - Creature - 4 - 3U - 2/4 - - WOE~ - 2 - - - Stonesplitter Bolt - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead. - - R - Instant - Instant - 1 - XR - - WOE~ - 3 - - - Stormkeld Vanguard // Bear Down - - - G - Creature — Giant Warrior // Sorcery — Adventure - Creature - 6 - 4GG // 1G - 6/7 - - WOE~ - 3 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - WOE~ - 0 - - - Sweettooth Witch - When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}, Sacrifice a Food: Target player loses 2 life. - - B - Creature — Human Warlock - Creature - 3 - 2B - 3/2 - - WOE~ - 2 - - - Syr Armont, the Redeemer - When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) -Enchanted creatures you control get +1/+1. - - GW - Legendary Creature — Human Knight - Creature - 5 - 3GW - 4/4 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Taken by Nightmares - Exile target creature. If you control an enchantment, scry 2. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - Talion's Messenger - Flying -Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. - - U - Creature — Faerie Noble - Creature - 3 - 2U - 1/3 - - WOE~ - 2 - - - Talion's Messenger - Flying -Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control. - - U - Creature — Faerie Noble - Creature - 3 - 2U - 1/3 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Tangled Colony - Tangled Colony can't block. -When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. - - B - Creature — Rat - Creature - 2 - 1B - 3/2 - - WOE~ - 2 - - - Tangled Colony - Tangled Colony can't block. -When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn. - - B - Creature — Rat - Creature - 2 - 1B - 3/2 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - Tattered Ratter - Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn. - - R - Creature — Human Peasant - Creature - 2 - 1R - 2/2 - - WOE~ - 2 - - - Tempest Hart // Scan the Clouds - - - G - Creature — Elemental Elk // Instant — Adventure - Creature - 4 - 3G // 1U - 3/4 - - WOE~ - 3 - - - The Apprentice's Folly - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. -III — Sacrifice all Reflections you control. - - RU - Enchantment - Enchantment - 4 - 2UR - - WOE~ - 1 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Huntsman's Redemption - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a 3/3 green Beast creature token. -II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. -III — Up to two target creatures each get +2/+2 and gain trample until end of turn. - - G - Enchantment — Saga - Enchantment - 3 - 2G - - WOE~ - 1 - - - The Princess Takes Flight - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Exile up to one target creature. -II — Target creature you control gets +2/+2 and gains flying until end of turn. -III — Return the exiled card to the battlefield under its owner's control. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - WOE~ - 1 - - - Threadbind Clique // Rip the Seams - - - U - Creature — Faerie // Instant — Adventure - Creature - 4 - 3U // 2W - 3/3 - - WOE~ - 3 - - - Three Blind Mice - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -I — Create a 1/1 white Mouse creature token. -II, III — Create a token that's a copy of target token you control. -IV — Creatures you control get +1/+1 and gain vigilance until end of turn. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - WOE~ - 1 - - - Three Bowls of Porridge - {2}, {T}: Choose one that hasn't been chosen — -• Three Bowls of Porridge deals 2 damage to target creature. -• Tap target creature. -• Sacrifice Three Bowls of Porridge. You gain 3 life. - - Artifact — Food - Artifact - 2 - 2 - - WOE~ - 1 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Totentanz, Swarm Piper - Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. - - BR - Legendary Creature — Human Warlock Bard - Creature - 3 - 1BR - 2/3 - - WOE~ - 2 - - - Tough Cookie - When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. -{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. - - G - Artifact Creature — Food Golem - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troublemaker Ouphe - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. - - G - Creature — Ouphe - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troyan, Gutsy Explorer - {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. -{U}, {T}: Draw a card, then discard a card. - - GU - Legendary Creature — Vedalken Scout - Creature - 3 - 1GU - 1/3 - - WOE~ - 2 - - - Twisted Fealty - Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - R - Sorcery - Sorcery - 3 - 2R - - WOE~ - 3 - - - Twisted Sewer-Witch - When Twisted Sewer-Witch enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - B - Creature — Human Warlock - Creature - 5 - 3BB - 3/4 - - WOE~ - 2 - - - Two-Headed Hunter // Twice the Rage - - - R - Creature — Giant // Instant — Adventure - Creature - 5 - 4R // 1R - 5/4 - - WOE~ - 3 - - - Up the Beanstalk - When Up the Beanstalk enters the battlefield and whenever you cast a spell with mana value 5 or greater, draw a card. - - G - Enchantment - Enchantment - 2 - 1G - - WOE~ - 1 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Virtue of Loyalty // Ardenvale Fealty - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE~ - 3 - - - Virtue of Loyalty // Ardenvale Fealty - - - W - Enchantment // Instant — Adventure - Instant - 5 - 3WW // 1W - - WOE~ - 3 - - - Virtue of Persistence // Locthwain Scorn - - - B - Enchantment // Sorcery — Adventure - Sorcery - 7 - 5BB // 1B - - WOE~ - 3 - - - Virtue of Persistence // Locthwain Scorn - - - B - Enchantment // Sorcery — Adventure - Sorcery - 7 - 5BB // 1B - - WOE~ - 3 - - - Voracious Vermin - When Voracious Vermin enters the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -Whenever another creature you control dies, put a +1/+1 counter on Voracious Vermin. - - B - Creature — Rat - Creature - 3 - 2B - 2/1 - - WOE~ - 2 - - - Warehouse Tabby - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Warehouse Tabby gains deathtouch until end of turn. - - B - Creature — Cat - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Water Wings - Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.) - - U - Instant - Instant - 2 - 1U - - WOE~ - 3 - - - Welcome to Sweettooth - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a 1/1 white Human creature token. -II — Create a Food token. -III — Put X +1/+1 counters on target creature you control, where X is one plus the number of Foods you control. - - G - Enchantment — Saga - Enchantment - 2 - 1G - - WOE~ - 1 - - - Werefox Bodyguard - Flash -When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. - - W - Creature — Elf Fox Knight - Creature - 3 - 1WW - 2/2 - - WOE~ - 2 - - - Werefox Bodyguard - Flash -When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. -{1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. - - W - Creature — Elf Fox Knight - Creature - 3 - 1WW - 2/2 - - WOE~ - 2 - - - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - - UW - Legendary Creature — Human Wizard - Creature - 3 - 1WU - 2/4 - - WOE~ - 2 - - - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - - UW - Legendary Creature — Human Wizard - Creature - 3 - 1WU - 2/4 - - WOE~ - 2 - - - Yenna, Redtooth Regent - {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. - - GW - Legendary Creature — Elf Noble - Creature - 4 - 2GW - 4/4 - - WOE~ - 2 - - - Yenna, Redtooth Regent - {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. - - GW - Legendary Creature — Elf Noble - Creature - 4 - 2GW - 4/4 - - WOE~ - 2 - Aggravated Assault {3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery. @@ -4953,6 +5816,34 @@ When Werefox Bodyguard enters the battlefield, exile up to one other target non- WOT~ 1 + + As Foretold + At the beginning of your upkeep, put a time counter on As Foretold. +Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + + + As Foretold + At the beginning of your upkeep, put a time counter on As Foretold. +Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold. + + U + Enchantment + Enchantment + 3 + 2U + + WOT~ + 1 + Bitterblossom At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. @@ -5045,6 +5936,20 @@ Artifacts and creatures your opponents control enter the battlefield tapped.WOT~ 1 + + Compulsion + {1}{U}, Discard a card: Draw a card. +{1}{U}, Sacrifice Compulsion: Draw a card. + + U + Enchantment + Enchantment + 2 + 1U + + WOT~ + 1 + Copy Enchantment You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield. @@ -5082,7 +5987,7 @@ Whenever enchanted creature deals damage to an opponent, you may draw a card.3 2B - WOT~ + WOT~ 1 @@ -5180,6 +6085,21 @@ If an effect would put one or more counters on a permanent you control, it puts WOT~ 1 + + Dragon Mantle + Enchant creature +When Dragon Mantle enters the battlefield, draw a card. +Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." + + R + Enchantment — Aura + Enchantment + 1 + R + + WOT~ + 1 + Fiery Emancipation If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. @@ -5382,6 +6302,19 @@ Cards in graveyards can't be the targets of spells or abilities. WOT~ 1 + + Hatching Plans + When Hatching Plans is put into a graveyard from the battlefield, draw three cards. + + U + Enchantment + Enchantment + 2 + 1U + + WOT~ + 1 + Impact Tremors Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.