From 0ea0759c799e1b3d5779600d5a74b647ccfc534b Mon Sep 17 00:00:00 2001 From: github-actions Date: Thu, 30 Oct 2025 16:18:05 +0000 Subject: [PATCH] Deploy: daa0f09a5ee54fc49f0dece46ff7401ba6b88b7a --- TLA.xml | 533 +++++++++++++++--------------- spoiler.xml | 915 ++++++++++++++++++++++++++-------------------------- 2 files changed, 707 insertions(+), 741 deletions(-) diff --git a/TLA.xml b/TLA.xml index 7c8b9960..8faafbb9 100644 --- a/TLA.xml +++ b/TLA.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2025-10-30 08:18:20 (UTC) + 2025-10-30 16:18:04 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/TLA.xml @@ -40,21 +40,6 @@ Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a wa Aang's Iceberg Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. -Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) - - W - Enchantment - Enchantment - 3 - 2W - - TLA - 1 - - - Aang's Iceberg - Flash -When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) W @@ -274,23 +259,6 @@ Whenever you cast a spell from exile, create a 1/1 white Ally creature token.TLA 2 - - Appa, Steadfast Guardian - Flash -Flying -When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) -Whenever you cast a spell from exile, create a 1/1 white Ally creature token. - - W - Legendary Creature — Bison Ally - Creature - 4 - 2WW - 3/4 - - TLA - 2 - Avatar Aang Flying, firebending 2 @@ -487,21 +455,6 @@ Whenever you tap a creature for mana, add an additional {G}. Badgermole Cub When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) -Whenever you tap a creature for mana, add an additional {G}. - - G - Creature — Badger Mole - Creature - 2 - 1G - 2/2 - - TLA - 2 - - - Badgermole Cub - When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you tap a creature for mana, add an additional {G}. G @@ -586,6 +539,22 @@ Whenever this creature attacks, you may cast an Ally spell from among cards you TLA 2 + + Bumi, Unleashed + Trample +When Bumi enters, earthbend 4. +Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase. + + GR + Legendary Creature — Human Noble Ally + Creature + 5 + 3RG + 5/4 + + TLA + 2 + Buzzard-Wasp Colony Flying @@ -632,6 +601,20 @@ Whenever this creature attacks, untap target artifact or creature. TLA 2 + + Compassionate Healer + Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put it on the bottom.) + + W + Creature — Human Cleric Ally + Creature + 2 + 1W + 2/2 + + TLA + 2 + Corrupt Court Official When this creature enters, target opponent discards a card. @@ -772,6 +755,20 @@ Whenever this creature attacks, each opponent loses X life and you gain X life, TLA 2 + + Diligent Zookeeper + Each non-Human creature you control gets +1/+1 for each of its creature types, to a maximum of 10. + + G + Creature — Human Citizen Ally + Creature + 4 + 3G + 4/4 + + TLA + 2 + Dragonfly Swarm Flying, ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) @@ -901,6 +898,19 @@ Draw a card. TLA 3 + + Fancy Footwork + Untap one or two target creatures. They each get +2/+2 until end of turn. + + W + Instant — Lesson + Instant + 3 + 2W + + TLA + 3 + Fated Firepower Flash @@ -964,36 +974,6 @@ Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. Y Fire Lord Azula Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) -Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) - - BRU - Legendary Creature — Human Noble - Creature - 4 - 1UBR - 4/4 - - TLA - 2 - - - Fire Lord Azula - Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) -Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) - - BRU - Legendary Creature — Human Noble - Creature - 4 - 1UBR - 4/4 - - TLA - 2 - - - Fire Lord Azula - Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) BRU @@ -1024,21 +1004,6 @@ Whenever you cast a spell from exile and whenever a permanent you control enters Fire Lord Zuko Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) -Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. - - BRW - Legendary Creature — Human Noble Ally - Creature - 3 - RWB - 2/4 - - TLA - 2 - - - Fire Lord Zuko - Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. BRW @@ -1201,6 +1166,20 @@ Each creature you control with power 4 or greater can't be blocked by more than Foggy Swamp Visions As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens. + + B + Sorcery + Sorcery + 3 + 1BB + + TLA + 3 + + + Foggy Swamp Visions + As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens. B @@ -1212,6 +1191,20 @@ Exile X target creature cards from graveyards. For each creature card exiled thi TLA 3 + + Forecasting Fortune Teller + When this creature enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") + + U + Creature — Human Advisor Ally + Creature + 2 + 1U + 1/3 + + TLA + 2 + Forest ({T}: Add {G}.) @@ -1290,6 +1283,21 @@ When this creature enters, scry 1. (Look at the top card of your library. You ma TLA 2 + + Glider Staff + When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Equipped creature gets +1/+1 and has flying. +Equip {2} + + W + Artifact — Equipment + Artifact + 3 + 2W + + TLA + 1 + Gran-Gran Whenever Gran-Gran becomes tapped, draw a card, then discard a card. @@ -1706,6 +1714,19 @@ III — Draw a card if there's a creature or Lesson card in your graveyard.TLA 2 + + Lost Days + The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") + + U + Instant — Lesson + Instant + 5 + 4U + + TLA + 3 + Master Pakku Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -1779,14 +1800,16 @@ Whenever another creature you control with flying enters, Momo gets +1/+1 until W 1/1 - TLA + TLA 2 - Momo, Friendly Flier - Flying -The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast. -Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn. + Momo, Playful Pet + Flying, vigilance +When Momo leaves the battlefield, choose one — +• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +• Put a +1/+1 counter on target creature you control. +• Scry 2. W Legendary Creature — Lemur Bat Ally @@ -1795,7 +1818,7 @@ Whenever another creature you control with flying enters, Momo gets +1/+1 until W 1/1 - TLA + TLA 2 @@ -1862,6 +1885,20 @@ Waterbend {3}, {T}: Tap target creature an opponent controls. (While paying a wa TLA 2 + + Northern Air Temple + When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control. +Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life. + + B + Legendary Enchantment — Shrine + Enchantment + 1 + B + + TLA + 1 + Ostrich-Horse When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.) @@ -1923,38 +1960,6 @@ Ozai has flying and indestructible as long as you have six or more unspent mana. Ozai, the Phoenix King Trample, firebending 4, haste If you would lose unspent mana, that mana becomes red instead. -Ozai has flying and indestructible as long as you have six or more unspent mana. - - BR - Legendary Creature — Human Noble - Creature - 6 - 2BBRR - 7/7 - - TLA - 2 - - - Ozai, the Phoenix King - Trample, firebending 4, haste -If you would lose unspent mana, that mana becomes red instead. -Ozai has flying and indestructible as long as you have six or more unspent mana. - - BR - Legendary Creature — Human Noble - Creature - 6 - 2BBRR - 7/7 - - TLA - 2 - - - Ozai, the Phoenix King - Trample, firebending 4, haste -If you would lose unspent mana, that mana becomes red instead. Ozai has flying and indestructible as long as you have six or more unspent mana. BR @@ -2031,6 +2036,19 @@ Enchanted creature can't attack or block. Planetarium of Wan Shi Tong {1}, {T}: Scry 2. +Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.) + + Legendary Artifact + Artifact + 6 + 6 + + TLA + 1 + + + Planetarium of Wan Shi Tong + {1}, {T}: Scry 2. Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.) Legendary Artifact @@ -2090,22 +2108,6 @@ When Ran and Shaw enter, if you cast them and there are three or more Dragon and Ran and Shaw Flying, firebending 2 When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary. -{3}{R}: Dragons you control get +2/+0 until end of turn. - - R - Legendary Creature — Dragon - Creature - 5 - 3RR - 4/4 - - TLA - 2 - - - Ran and Shaw - Flying, firebending 2 -When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary. {3}{R}: Dragons you control get +2/+0 until end of turn. R @@ -2245,19 +2247,17 @@ Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card 2 - Secret of Bloodbending - As an additional cost to cast this spell, you may waterbend {10}. -You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) -Exile Secret of Bloodbending. + Secret Tunnel + This land can't be blocked. +{T}: Add {C}. +{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn. - U - Sorcery — Lesson - Sorcery - 4 - UUUU + Land — Cave + Land + 0 - TLA - 3 + TLA + 0 Secret of Bloodbending @@ -2454,34 +2454,6 @@ Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your Sozin's Comet Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) -Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) - - R - Sorcery - Sorcery - 5 - 3RR - - TLA - 3 - - - Sozin's Comet - Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) -Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) - - R - Sorcery - Sorcery - 5 - 3RR - - TLA - 3 - - - Sozin's Comet - Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) R @@ -2571,6 +2543,21 @@ Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and TLA 0 + + Teo, Spirited Glider + Flying +Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control. + + U + Legendary Creature — Human Pilot Ally + Creature + 4 + 3U + 1/4 + + TLA + 2 + The Cave of Two Lovers (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -2618,23 +2605,6 @@ Crew 2 Trample When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. -Crew 2 - - B - Legendary Artifact — Vehicle - Artifact - 4 - 2BB - 6/3 - - TLA - 1 - - - The Fire Nation Drill - Trample -When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. -{1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Crew 2 B @@ -2661,20 +2631,6 @@ Until end of turn, you don't lose unspent red mana as steps and phases end.TLA 3 - - The Last Agni Kai - Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}. -Until end of turn, you don't lose unspent red mana as steps and phases end. - - R - Instant - Instant - 2 - 1R - - TLA - 3 - The Legend of Kuruk (As this Saga enters and after your draw step, add a lore counter.) @@ -2828,20 +2784,18 @@ The Lion-Turtle can't attack or block unless there are three or more Lesson card 2 - The Lion-Turtle - Vigilance, reach -When The Lion-Turtle enters, you gain 3 life. -The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard. -{T}: Add one mana of any color. + The Mechanist, Aerial Artisan + Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") +{T}: Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying. - GU - Legendary Creature — Elder Cat Turtle + U + Legendary Creature — Human Artificer Ally Creature 3 - 1GU - 3/6 + 2U + 1/3 - TLA + TLA 2 @@ -2856,7 +2810,7 @@ The Lion-Turtle can't attack or block unless there are three or more Lesson card 2U 1/3 - TLA + TLA 2 @@ -2923,22 +2877,6 @@ Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When Tiger-Seal Vigilance At the beginning of your upkeep, tap this creature. -Whenever you draw your second card each turn, untap this creature. - - U - Creature — Cat Seal - Creature - 1 - U - 3/3 - - TLA - 2 - - - Tiger-Seal - Vigilance -At the beginning of your upkeep, tap this creature. Whenever you draw your second card each turn, untap this creature. U @@ -3024,6 +2962,22 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) TLA 1 + + Tundra Tank + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +When this Vehicle enters, target creature you control gains indestructible until end of turn. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + B + Artifact — Vehicle + Artifact + 3 + 2B + 4/4 + + TLA + 1 + Turtle-Duck {3}: Until end of turn, this creature has base power 4 and gains trample. @@ -3038,6 +2992,21 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) TLA 2 + + Ty Lee, Artful Acrobat + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Whenever Ty Lee attacks, you may pay {1}. When you do, target creature can't block this turn. + + R + Legendary Creature — Human Performer + Creature + 3 + 2R + 3/2 + + TLA + 2 + Ty Lee, Chi Blocker Flash @@ -3054,6 +3023,22 @@ When Ty Lee enters, tap up to one target creature. It doesn't untap during its c TLA 2 + + Ty Lee, Chi Blocker + Flash +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee. + + U + Legendary Creature — Human Performer Ally + Creature + 3 + 2U + 2/1 + + TLA + 2 + Uncle Iroh Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) @@ -3069,6 +3054,21 @@ Lesson spells you cast cost {1} less to cast. TLA 2 + + Unlucky Cabbage Merchant + When this creature enters, create a Food token. +Whenever you sacrifice a Food, you may search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, put this creature on the bottom of its owner's library, then shuffle. + + G + Creature — Human Citizen + Creature + 2 + 1G + 2/2 + + TLA + 2 + Vindictive Warden Menace (This creature can't be blocked except by two or more creatures.) @@ -3090,23 +3090,6 @@ Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until en Flash Flying, vigilance When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. -Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card. - - U - Legendary Creature — Bird Spirit - Creature - 2 - XUU - 1/1 - - TLA - 2 - - - Wan Shi Tong, Librarian - Flash -Flying, vigilance -When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card. U @@ -3178,6 +3161,19 @@ Waterbend {5}: Enchanted creature's owner shuffles it into their library. (While TLA 1 + + White Lotus Hideout + {T}: Add {C}. +{T}: Add one mana of any color. Spend this mana only to cast a Lesson or Shrine spell. +{1}, {T}: Add one mana of any color. + + Land + Land + 0 + + TLA + 0 + White Lotus Reinforcements Vigilance @@ -3209,19 +3205,6 @@ Other Allies you control get +1/+1. White Lotus Tile This artifact enters tapped. -{T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. - - Artifact - Artifact - 4 - 4 - - TLA - 1 - - - White Lotus Tile - This artifact enters tapped. {T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. Artifact diff --git a/spoiler.xml b/spoiler.xml index 80464d83..83db638a 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,24 +1,17 @@ Cockatrice/Magic-Spoiler - 2025-10-30 08:18:21 (UTC) + 2025-10-30 16:18:05 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml - - TMT~ - Teenage Mutant Ninja Turtles (Spoiler) - Expansion - 2026-03-06 - 10 - TMC~ Teenage Mutant Ninja Turtles Eternal (Spoiler) @@ -26,6 +19,13 @@ 2026-03-06 0 + + TMT~ + Teenage Mutant Ninja Turtles (Spoiler) + Expansion + 2026-03-06 + 10 + ECL~ Lorwyn Eclipsed (Spoiler) @@ -49,6 +49,190 @@ + + Dark Ritual + Add {B}{B}{B}. + + B + Instant + Instant + 1 + B + + TMC~ + 3 + + + Donatello, Rad Scientist + Vigilance (Attacking doesn't cause this creature to tap.) +When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 5U + 5/6 + + TMC~ + 2 + + + Donatello, the Brains + If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead. +Partner—Character select (You can have two commanders if both have this ability.) + + U + Legendary Creature — Mutant Ninja Turtle + Creature + 3 + 2U + 2/4 + + TMC~ + 2 + + + Donnie & April, Adorkable Duo + When Donnie & April enter, choose one or both. Each mode must target a different player. +• Target player draws two cards. +• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand. + + U + Legendary Creature — Mutant Ninja Human Turtle + Creature + 5 + 4U + 3/3 + + TMC~ + 2 + + + Heroes in a Half Shell + Vigilance, menace, trample, haste +Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. + + BGRUW + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + WUBRG + 5/5 + + TMC~ + 2 + + + Leonardo, Worldly Warrior + This spell costs {1} less to cast for each creature you control. +Double strike (This creature deals both first-strike and regular combat damage.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 8 + 7W + 5/5 + + TMC~ + 2 + + + Leonardo, the Balance + Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. +{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. +Partner—Character select (You can have two commanders if both have this ability.) + + W + Legendary Creature — Mutant Ninja Turtle + Creature + 4 + 3W + 3/3 + + TMC~ + 2 + + + Michelangelo, On the Scene + Trample (This creature can deal excess combat damage to the player it's attacking.) +Michelangelo enters with a +1/+1 counter on him for each land you control. +When Michelangelo dies, return this card to your hand. + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 4GG + 2/2 + + TMC~ + 2 + + + Michelangelo, the Heart + Trample +Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. +Partner—Character select (You can have two commanders if both have this ability.) + + G + Legendary Creature — Mutant Ninja Turtle + Creature + 2 + 1G + 2/1 + + TMC~ + 2 + + + Raphael, Tag Team Tough + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase. + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 6 + 4RR + 5/6 + + TMC~ + 2 + + + Raphael, the Muscle + Double all damage that creatures you control with counters on them would deal. +When Raphael enters, create a Mutagen token. +Partner—Character select (You can have two commanders if both have this ability.) + + R + Legendary Creature — Mutant Ninja Turtle + Creature + 5 + 4R + 4/4 + + TMC~ + 2 + + + Splinter, the Mentor + Menace +Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. +Partner—Character select (You can have two commanders if both have this ability.) + + B + Legendary Creature — Mutant Ninja Rat + Creature + 2 + 1B + 2/2 + + TMC~ + 2 + April O'Neil, Hacktivist At the beginning of your end step, draw a card for each card type among spells you've cast this turn. @@ -305,190 +489,6 @@ Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super TMT~ 3 - - Dark Ritual - Add {B}{B}{B}. - - B - Instant - Instant - 1 - B - - TMC~ - 3 - - - Donatello, Rad Scientist - Vigilance (Attacking doesn't cause this creature to tap.) -When Donatello enters, tap up to three target creatures your opponents control. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) - - U - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 5U - 5/6 - - TMC~ - 2 - - - Donatello, the Brains - If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead. -Partner—Character select (You can have two commanders if both have this ability.) - - U - Legendary Creature — Mutant Ninja Turtle - Creature - 3 - 2U - 2/4 - - TMC~ - 2 - - - Donnie & April, Adorkable Duo - When Donnie & April enter, choose one or both. Each mode must target a different player. -• Target player draws two cards. -• Target player returns an artifact, instant, or sorcery card from their graveyard to their hand. - - U - Legendary Creature — Mutant Ninja Human Turtle - Creature - 5 - 4U - 3/3 - - TMC~ - 2 - - - Heroes in a Half Shell - Vigilance, menace, trample, haste -Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card. - - BGRUW - Legendary Creature — Mutant Ninja Turtle - Creature - 5 - WUBRG - 5/5 - - TMC~ - 2 - - - Leonardo, Worldly Warrior - This spell costs {1} less to cast for each creature you control. -Double strike (This creature deals both first-strike and regular combat damage.) - - W - Legendary Creature — Mutant Ninja Turtle - Creature - 8 - 7W - 5/5 - - TMC~ - 2 - - - Leonardo, the Balance - Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn. -{W}{U}{B}{R}{G}: Creatures you control gain menace, trample, and lifelink until end of turn. -Partner—Character select (You can have two commanders if both have this ability.) - - W - Legendary Creature — Mutant Ninja Turtle - Creature - 4 - 3W - 3/3 - - TMC~ - 2 - - - Michelangelo, On the Scene - Trample (This creature can deal excess combat damage to the player it's attacking.) -Michelangelo enters with a +1/+1 counter on him for each land you control. -When Michelangelo dies, return this card to your hand. - - G - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 4GG - 2/2 - - TMC~ - 2 - - - Michelangelo, the Heart - Trample -Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token. -Partner—Character select (You can have two commanders if both have this ability.) - - G - Legendary Creature — Mutant Ninja Turtle - Creature - 2 - 1G - 2/1 - - TMC~ - 2 - - - Raphael, Tag Team Tough - Menace (This creature can't be blocked except by two or more creatures.) -Whenever Raphael deals combat damage to a player for the first time each turn, untap all attacking creatures. After this combat phase, there is an additional combat phase. - - R - Legendary Creature — Mutant Ninja Turtle - Creature - 6 - 4RR - 5/6 - - TMC~ - 2 - - - Raphael, the Muscle - Double all damage that creatures you control with counters on them would deal. -When Raphael enters, create a Mutagen token. -Partner—Character select (You can have two commanders if both have this ability.) - - R - Legendary Creature — Mutant Ninja Turtle - Creature - 5 - 4R - 4/4 - - TMC~ - 2 - - - Splinter, the Mentor - Menace -Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. -Partner—Character select (You can have two commanders if both have this ability.) - - B - Legendary Creature — Mutant Ninja Rat - Creature - 2 - 1B - 2/2 - - TMC~ - 2 - Ashling's Command Choose two — @@ -1078,21 +1078,6 @@ Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a wa Aang's Iceberg Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. -Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) - - W - Enchantment - Enchantment - 3 - 2W - - TLA~ - 1 - - - Aang's Iceberg - Flash -When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) W @@ -1312,23 +1297,6 @@ Whenever you cast a spell from exile, create a 1/1 white Ally creature token.TLA~ 2 - - Appa, Steadfast Guardian - Flash -Flying -When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) -Whenever you cast a spell from exile, create a 1/1 white Ally creature token. - - W - Legendary Creature — Bison Ally - Creature - 4 - 2WW - 3/4 - - TLA~ - 2 - Avatar Aang Flying, firebending 2 @@ -1525,21 +1493,6 @@ Whenever you tap a creature for mana, add an additional {G}. Badgermole Cub When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) -Whenever you tap a creature for mana, add an additional {G}. - - G - Creature — Badger Mole - Creature - 2 - 1G - 2/2 - - TLA~ - 2 - - - Badgermole Cub - When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you tap a creature for mana, add an additional {G}. G @@ -1624,6 +1577,22 @@ Whenever this creature attacks, you may cast an Ally spell from among cards you TLA~ 2 + + Bumi, Unleashed + Trample +When Bumi enters, earthbend 4. +Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase. + + GR + Legendary Creature — Human Noble Ally + Creature + 5 + 3RG + 5/4 + + TLA~ + 2 + Buzzard-Wasp Colony Flying @@ -1670,6 +1639,20 @@ Whenever this creature attacks, untap target artifact or creature. TLA~ 2 + + Compassionate Healer + Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put it on the bottom.) + + W + Creature — Human Cleric Ally + Creature + 2 + 1W + 2/2 + + TLA~ + 2 + Corrupt Court Official When this creature enters, target opponent discards a card. @@ -1810,6 +1793,20 @@ Whenever this creature attacks, each opponent loses X life and you gain X life, TLA~ 2 + + Diligent Zookeeper + Each non-Human creature you control gets +1/+1 for each of its creature types, to a maximum of 10. + + G + Creature — Human Citizen Ally + Creature + 4 + 3G + 4/4 + + TLA~ + 2 + Dragonfly Swarm Flying, ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) @@ -1939,6 +1936,19 @@ Draw a card. TLA~ 3 + + Fancy Footwork + Untap one or two target creatures. They each get +2/+2 until end of turn. + + W + Instant — Lesson + Instant + 3 + 2W + + TLA~ + 3 + Fated Firepower Flash @@ -2002,36 +2012,6 @@ Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. Y Fire Lord Azula Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) -Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) - - BRU - Legendary Creature — Human Noble - Creature - 4 - 1UBR - 4/4 - - TLA~ - 2 - - - Fire Lord Azula - Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) -Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) - - BRU - Legendary Creature — Human Noble - Creature - 4 - 1UBR - 4/4 - - TLA~ - 2 - - - Fire Lord Azula - Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) BRU @@ -2062,21 +2042,6 @@ Whenever you cast a spell from exile and whenever a permanent you control enters Fire Lord Zuko Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) -Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. - - BRW - Legendary Creature — Human Noble Ally - Creature - 3 - RWB - 2/4 - - TLA~ - 2 - - - Fire Lord Zuko - Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control. BRW @@ -2239,6 +2204,20 @@ Each creature you control with power 4 or greater can't be blocked by more than Foggy Swamp Visions As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) +Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens. + + B + Sorcery + Sorcery + 3 + 1BB + + TLA~ + 3 + + + Foggy Swamp Visions + As an additional cost to cast this spell, waterbend {X}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens. B @@ -2250,6 +2229,20 @@ Exile X target creature cards from graveyards. For each creature card exiled thi TLA~ 3 + + Forecasting Fortune Teller + When this creature enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") + + U + Creature — Human Advisor Ally + Creature + 2 + 1U + 1/3 + + TLA~ + 2 + Forest ({T}: Add {G}.) @@ -2328,6 +2321,21 @@ When this creature enters, scry 1. (Look at the top card of your library. You ma TLA~ 2 + + Glider Staff + When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) +Equipped creature gets +1/+1 and has flying. +Equip {2} + + W + Artifact — Equipment + Artifact + 3 + 2W + + TLA~ + 1 + Gran-Gran Whenever Gran-Gran becomes tapped, draw a card, then discard a card. @@ -2744,6 +2752,19 @@ III — Draw a card if there's a creature or Lesson card in your graveyard.TLA~ 2 + + Lost Days + The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") + + U + Instant — Lesson + Instant + 5 + 4U + + TLA~ + 3 + Master Pakku Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) @@ -2817,14 +2838,16 @@ Whenever another creature you control with flying enters, Momo gets +1/+1 until W 1/1 - TLA~ + TLA~ 2 - Momo, Friendly Flier - Flying -The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast. -Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn. + Momo, Playful Pet + Flying, vigilance +When Momo leaves the battlefield, choose one — +• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +• Put a +1/+1 counter on target creature you control. +• Scry 2. W Legendary Creature — Lemur Bat Ally @@ -2833,7 +2856,7 @@ Whenever another creature you control with flying enters, Momo gets +1/+1 until W 1/1 - TLA~ + TLA~ 2 @@ -2900,6 +2923,20 @@ Waterbend {3}, {T}: Tap target creature an opponent controls. (While paying a wa TLA~ 2 + + Northern Air Temple + When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control. +Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life. + + B + Legendary Enchantment — Shrine + Enchantment + 1 + B + + TLA~ + 1 + Ostrich-Horse When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.) @@ -2961,38 +2998,6 @@ Ozai has flying and indestructible as long as you have six or more unspent mana. Ozai, the Phoenix King Trample, firebending 4, haste If you would lose unspent mana, that mana becomes red instead. -Ozai has flying and indestructible as long as you have six or more unspent mana. - - BR - Legendary Creature — Human Noble - Creature - 6 - 2BBRR - 7/7 - - TLA~ - 2 - - - Ozai, the Phoenix King - Trample, firebending 4, haste -If you would lose unspent mana, that mana becomes red instead. -Ozai has flying and indestructible as long as you have six or more unspent mana. - - BR - Legendary Creature — Human Noble - Creature - 6 - 2BBRR - 7/7 - - TLA~ - 2 - - - Ozai, the Phoenix King - Trample, firebending 4, haste -If you would lose unspent mana, that mana becomes red instead. Ozai has flying and indestructible as long as you have six or more unspent mana. BR @@ -3069,6 +3074,19 @@ Enchanted creature can't attack or block. Planetarium of Wan Shi Tong {1}, {T}: Scry 2. +Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.) + + Legendary Artifact + Artifact + 6 + 6 + + TLA~ + 1 + + + Planetarium of Wan Shi Tong + {1}, {T}: Scry 2. Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.) Legendary Artifact @@ -3128,22 +3146,6 @@ When Ran and Shaw enter, if you cast them and there are three or more Dragon and Ran and Shaw Flying, firebending 2 When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary. -{3}{R}: Dragons you control get +2/+0 until end of turn. - - R - Legendary Creature — Dragon - Creature - 5 - 3RR - 4/4 - - TLA~ - 2 - - - Ran and Shaw - Flying, firebending 2 -When Ran and Shaw enter, if you cast them and there are three or more Dragon and/or Lesson cards in your graveyard, create a token that's a copy of Ran and Shaw, except it's not legendary. {3}{R}: Dragons you control get +2/+0 until end of turn. R @@ -3283,19 +3285,17 @@ Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card 2 - Secret of Bloodbending - As an additional cost to cast this spell, you may waterbend {10}. -You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.) -Exile Secret of Bloodbending. + Secret Tunnel + This land can't be blocked. +{T}: Add {C}. +{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn. - U - Sorcery — Lesson - Sorcery - 4 - UUUU + Land — Cave + Land + 0 - TLA~ - 3 + TLA~ + 0 Secret of Bloodbending @@ -3492,34 +3492,6 @@ Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your Sozin's Comet Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) -Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) - - R - Sorcery - Sorcery - 5 - 3RR - - TLA~ - 3 - - - Sozin's Comet - Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) -Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) - - R - Sorcery - Sorcery - 5 - 3RR - - TLA~ - 3 - - - Sozin's Comet - Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}{R}. This mana lasts until end of combat.) Foretell {2}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) R @@ -3609,6 +3581,21 @@ Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and TLA~ 0 + + Teo, Spirited Glider + Flying +Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control. + + U + Legendary Creature — Human Pilot Ally + Creature + 4 + 3U + 1/4 + + TLA~ + 2 + The Cave of Two Lovers (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -3656,23 +3643,6 @@ Crew 2 Trample When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. -Crew 2 - - B - Legendary Artifact — Vehicle - Artifact - 4 - 2BB - 6/3 - - TLA~ - 1 - - - The Fire Nation Drill - Trample -When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. -{1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Crew 2 B @@ -3699,20 +3669,6 @@ Until end of turn, you don't lose unspent red mana as steps and phases end.TLA~ 3 - - The Last Agni Kai - Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}. -Until end of turn, you don't lose unspent red mana as steps and phases end. - - R - Instant - Instant - 2 - 1R - - TLA~ - 3 - The Legend of Kuruk (As this Saga enters and after your draw step, add a lore counter.) @@ -3866,20 +3822,18 @@ The Lion-Turtle can't attack or block unless there are three or more Lesson card 2 - The Lion-Turtle - Vigilance, reach -When The Lion-Turtle enters, you gain 3 life. -The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard. -{T}: Add one mana of any color. + The Mechanist, Aerial Artisan + Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") +{T}: Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying. - GU - Legendary Creature — Elder Cat Turtle + U + Legendary Creature — Human Artificer Ally Creature 3 - 1GU - 3/6 + 2U + 1/3 - TLA~ + TLA~ 2 @@ -3894,7 +3848,7 @@ The Lion-Turtle can't attack or block unless there are three or more Lesson card 2U 1/3 - TLA~ + TLA~ 2 @@ -3961,22 +3915,6 @@ Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When Tiger-Seal Vigilance At the beginning of your upkeep, tap this creature. -Whenever you draw your second card each turn, untap this creature. - - U - Creature — Cat Seal - Creature - 1 - U - 3/3 - - TLA~ - 2 - - - Tiger-Seal - Vigilance -At the beginning of your upkeep, tap this creature. Whenever you draw your second card each turn, untap this creature. U @@ -4062,6 +4000,22 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) TLA~ 1 + + Tundra Tank + Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) +When this Vehicle enters, target creature you control gains indestructible until end of turn. +Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) + + B + Artifact — Vehicle + Artifact + 3 + 2B + 4/4 + + TLA~ + 1 + Turtle-Duck {3}: Until end of turn, this creature has base power 4 and gains trample. @@ -4076,6 +4030,21 @@ Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) TLA~ 2 + + Ty Lee, Artful Acrobat + Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +Whenever Ty Lee attacks, you may pay {1}. When you do, target creature can't block this turn. + + R + Legendary Creature — Human Performer + Creature + 3 + 2R + 3/2 + + TLA~ + 2 + Ty Lee, Chi Blocker Flash @@ -4092,6 +4061,22 @@ When Ty Lee enters, tap up to one target creature. It doesn't untap during its c TLA~ 2 + + Ty Lee, Chi Blocker + Flash +Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee. + + U + Legendary Creature — Human Performer Ally + Creature + 3 + 2U + 2/1 + + TLA~ + 2 + Uncle Iroh Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) @@ -4107,6 +4092,21 @@ Lesson spells you cast cost {1} less to cast. TLA~ 2 + + Unlucky Cabbage Merchant + When this creature enters, create a Food token. +Whenever you sacrifice a Food, you may search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, put this creature on the bottom of its owner's library, then shuffle. + + G + Creature — Human Citizen + Creature + 2 + 1G + 2/2 + + TLA~ + 2 + Vindictive Warden Menace (This creature can't be blocked except by two or more creatures.) @@ -4128,23 +4128,6 @@ Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until en Flash Flying, vigilance When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. -Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card. - - U - Legendary Creature — Bird Spirit - Creature - 2 - XUU - 1/1 - - TLA~ - 2 - - - Wan Shi Tong, Librarian - Flash -Flying, vigilance -When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card. U @@ -4216,6 +4199,19 @@ Waterbend {5}: Enchanted creature's owner shuffles it into their library. (While TLA~ 1 + + White Lotus Hideout + {T}: Add {C}. +{T}: Add one mana of any color. Spend this mana only to cast a Lesson or Shrine spell. +{1}, {T}: Add one mana of any color. + + Land + Land + 0 + + TLA~ + 0 + White Lotus Reinforcements Vigilance @@ -4247,19 +4243,6 @@ Other Allies you control get +1/+1. White Lotus Tile This artifact enters tapped. -{T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. - - Artifact - Artifact - 4 - 4 - - TLA~ - 1 - - - White Lotus Tile - This artifact enters tapped. {T}: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common. Artifact