diff --git a/MOC.xml b/MOC.xml index 9bdb738c..f1ed4c2a 100644 --- a/MOC.xml +++ b/MOC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-04-05 08:13:27 (UTC) + 2023-04-05 16:15:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MOC.xml @@ -75,7 +75,7 @@ Whenever this creature attacks, double the number of +1/+1 counters on target cr 1RGW 4/3 - MOC + MOC 2 @@ -135,7 +135,7 @@ At the beginning of each end step, if a Phyrexian died under your control this t 2WB 3/4 - MOC + MOC 2 @@ -295,7 +295,7 @@ At the beginning of each end step, you may pay 4 life. If you do, create a numbe 3WUB 6/6 - MOC + MOC 2 @@ -397,7 +397,7 @@ Whenever another player attacks with two or more creatures, they draw a card if 3W 4/3 - MOC + MOC 2 @@ -459,7 +459,7 @@ At the beginning of your end step, create a 0/0 red Gremlin artifact creature to 2GUR 4/4 - MOC + MOC 2 @@ -634,7 +634,7 @@ Whenever you cast another spell that has convoke, scry 2, then draw a card.3URW 5/4 - MOC + MOC 2 @@ -774,7 +774,7 @@ Whenever you cast a historic spell, return target nonland permanent card from yo 3WB 4/5 - MOC + MOC 2 @@ -925,7 +925,7 @@ Will of the Planeswalkers — Starting with you, each player votes for planeswal 1GUR 2/4 - MOC + MOC 2 @@ -955,7 +955,7 @@ Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.URW 3/4 - MOC + MOC 2 @@ -1001,7 +1001,7 @@ Whenever one or more +1/+1 counters are put on a creature you control, Shalai an 1RGW 3/3 - MOC + MOC 2 @@ -1033,7 +1033,7 @@ Whenever Sidar Jabari deals combat damage to a player, return target Knight crea 1WUB 4/3 - MOC + MOC 2 diff --git a/MOM.xml b/MOM.xml index 3ce8db6b..78dc8812 100644 --- a/MOM.xml +++ b/MOM.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-04-05 08:13:27 (UTC) + 2023-04-05 16:15:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/MOM.xml @@ -701,7 +701,7 @@ Target creature gets -3/-3 until end of turn. 2B 2/3 - MOM + MOM 2 @@ -905,7 +905,7 @@ Whenever this creature deals combat damage to a player or battle, look at that m 2GG 4/3 - MOM + MOM 2 @@ -1614,14 +1614,14 @@ When Halo Forager enters the battlefield, you may pay {X}. When you do, you may Halo-Charged Skaab When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) - B + U Creature — Zombie Creature 5 - 4B + 4U 4/4 - MOM + MOM 2 @@ -4264,8 +4264,7 @@ Choose one. If an opponent has eight or more cards in their graveyard, you may c Seed of Hope - Mill two cards. You may put a permanent card from among the milled cards into -your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.) + Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.) G Instant @@ -4273,7 +4272,7 @@ your hand. You gain 2 life. (To mill two cards, put the top two cards of your li 1 G - MOM + MOM 3 @@ -4456,7 +4455,7 @@ Stoke the Flames deals 4 damage to any target. Stormclaw Rager - {1}, Sacrifice another artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. + {1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. BR Creature — Ogre Warrior @@ -4465,7 +4464,7 @@ Stoke the Flames deals 4 damage to any target. 1BR 2/2 - MOM + MOM 2 @@ -4672,7 +4671,8 @@ Equip {2} Tenured Oilcaster - Menace (This creature can't be blocked except by two or more creatures.) Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. + Menace (This creature can't be blocked except by two or more creatures.) +Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever Tenured Oilcaster attacks or blocks, each player mills a card. B @@ -4682,7 +4682,7 @@ Whenever Tenured Oilcaster attacks or blocks, each player mills a card. 3B 2/4 - MOM + MOM 2 diff --git a/spoiler.xml b/spoiler.xml index 66e92797..02144a31 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-04-05 08:13:27 (UTC) + 2023-04-05 16:15:12 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -36,6 +36,12 @@ Expansion 2023-05-12 + + MOC~ + March of the Machine Commander (Spoiler) + Commander + 2023-04-21 + MUL~ Multiverse Legends (Spoiler) @@ -48,12 +54,6 @@ Expansion 2023-04-21 - - MOC~ - March of the Machine Commander (Spoiler) - Commander - 2023-04-21 - @@ -913,6 +913,1237 @@ Legendary spells you cast cost {1} less to cast for each card exiled with The Ke MAT~ 1 + + Begin the Invasion + Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. + + BGRUW + Sorcery + Sorcery + 5 + XWUBRG + + MOC~ + 3 + + + Bitterthorn, Nissa's Animus + Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) +Equipped creature gets +1/+1. +Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. +Equip {3} + + Legendary Artifact — Equipment + Artifact + 3 + 3 + + MOC~ + 1 + + + Blight Titan + Deathtouch +Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) + + B + Creature — Phyrexian Giant + Creature + 6 + 4BB + 6/6 + + MOC~ + 2 + + + Bright-Palm, Soul Awakener + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) +Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. + + GRW + Legendary Creature — Fox Shaman + Creature + 4 + 1RGW + 4/3 + + MOC~ + 2 + + + Bright-Palm, Soul Awakener + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) +Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. + + GRW + Legendary Creature — Fox Shaman + Creature + 4 + 1RGW + 4/3 + + MOC~ + 2 + + + Bright-Palm, Soul Awakener + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) +Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. + + GRW + Legendary Creature — Fox Shaman + Creature + 4 + 1RGW + 4/3 + + MOC~ + 2 + + + Brimaz, Blight of Oreskos + Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. + + BW + Legendary Creature — Phyrexian Cat + Creature + 4 + 2WB + 3/4 + + MOC~ + 2 + + + Brimaz, Blight of Oreskos + Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. + + BW + Legendary Creature — Phyrexian Cat + Creature + 4 + 2WB + 3/4 + + MOC~ + 2 + + + Brimaz, Blight of Oreskos + Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) +At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. + + BW + Legendary Creature — Phyrexian Cat + Creature + 4 + 2WB + 3/4 + + MOC~ + 2 + + + Chaotic Aether + When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.) + + Phenomenon + 0 + + MOC~ + 1 + + + Chivalric Alliance + Whenever you attack with two or more creatures, draw a card. +{2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance. + + W + Enchantment + Enchantment + 2 + 1W + + MOC~ + 1 + + + Conclave Sledge-Captain + Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) +Trample +Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. + + G + Creature — Elephant Soldier + Creature + 6 + 5G + 4/4 + + MOC~ + 2 + + + Conjurer's Mantle + Equipped creature gets +1/+1 and has vigilance. +Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. +Equip {1} + + W + Artifact — Equipment + Artifact + 2 + 1W + + MOC~ + 1 + + + Cutthroat Negotiator + Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. + + RU + Creature — Orc Pirate + Creature + 4 + 2UR + 4/3 + + MOC~ + 2 + + + Dance with Calamity + Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. + + R + Sorcery + Sorcery + 8 + 7R + + MOC~ + 3 + + + Darksteel Splicer + Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have. +Golems you control have indestructible. + + W + Creature — Phyrexian Artificer + Creature + 7 + 6W + 1/1 + + MOC~ + 2 + + + Death-Greeter's Champion + Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) +Double strike + + R + Creature — Human Warrior + Creature + 3 + 2R + 2/1 + + MOC~ + 2 + + + Deluxe Dragster + Deluxe Dragster can't be blocked except by Vehicles. +Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. +Crew 2 + + U + Artifact — Vehicle + Artifact + 5 + 4U + 4/3 + + MOC~ + 1 + + + Elenda and Azor + Flying, ward {2} +Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. +At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. + + BUW + Legendary Creature — Vampire Knight Sphinx + Creature + 6 + 3WUB + 6/6 + + MOC~ + 2 + + + Elspeth's Talent + Enchant planeswalker +Enchanted planeswalker has "[+1]: Create +three 1/1 white Soldier creature tokens." +Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. + + W + Enchantment — Aura + Enchantment + 4 + 2WW + + MOC~ + 1 + + + Emergent Woodwurm + Backup 1 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.) +Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a +random order. + + G + Creature — Wurm + Creature + 7 + 6G + 4/4 + + MOC~ + 2 + + + Esper + Artifact spells cost {1} less to cast. +Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. + + Plane — Alara + 0 + + MOC~ + 1 + + + Excise the Imperfect + Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) + + W + Instant + Instant + 3 + 1WW + + MOC~ + 3 + + + Exsanguinator Cavalry + Menace, lifelink +Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on a creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") + + B + Creature — Vampire Knight + Creature + 3 + 2B + 2/3 + + MOC~ + 2 + + + Filigree Vector + When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. +{1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) + + W + Artifact Creature — Phyrexian Construct + Creature + 4 + 3W + 1/1 + + MOC~ + 2 + + + Firemane Commando + Flying +Whenever you attack with two or more creatures, draw a card. +Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. + + W + Creature — Angel Soldier + Creature + 4 + 3W + 4/3 + + MOC~ + 2 + + + Firemane Commando + Flying +Whenever you attack with two or more creatures, draw a card. +Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. + + W + Creature — Angel Soldier + Creature + 4 + 3W + 4/3 + + MOC~ + 2 + + + Flockchaser Phantom + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Flying, vigilance +Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. + + UW + Creature — Spirit + Creature + 6 + 4WU + 5/5 + + MOC~ + 2 + + + Gimbal, Gremlin Prodigy + Artifact creatures you control have trample. +At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. + + GRU + Legendary Creature — Gremlin Artificer + Creature + 5 + 2GUR + 4/4 + + MOC~ + 2 + + + Gimbal, Gremlin Prodigy + Artifact creatures you control have trample. +At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. + + GRU + Legendary Creature — Gremlin Artificer + Creature + 5 + 2GUR + 4/4 + + MOC~ + 2 + + + Gimbal, Gremlin Prodigy + Artifact creatures you control have trample. +At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. + + GRU + Legendary Creature — Gremlin Artificer + Creature + 5 + 2GUR + 4/4 + + MOC~ + 2 + + + Goro-Goro and Satoru + Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. +{1}{R}: Creatures you control gain haste until end of turn. + + BRU + Legendary Creature — Goblin Human + Creature + 3 + UBR + 3/4 + + MOC~ + 2 + + + Goro-Goro and Satoru + Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. +{1}{R}: Creatures you control gain haste until end of turn. + + BRU + Legendary Creature — Goblin Human + Creature + 3 + UBR + 3/4 + + MOC~ + 2 + + + Guardian Scalelord + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) +Flying +Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. + + W + Creature — Dragon + Creature + 5 + 4W + 3/4 + + MOC~ + 2 + + + Hedron Detonator + Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent. +{T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. + + R + Creature — Goblin Artificer + Creature + 3 + 2R + 2/3 + + MOC~ + 2 + + + Herald of Hoofbeats + Horsemanship (This creature can't be blocked except by creatures with horsemanship.) +Other Knights you control have horsemanship. + + U + Creature — Human Knight + Creature + 4 + 3U + 3/3 + + MOC~ + 2 + + + Ichor Elixir + If you would roll one or more planar dice, instead roll that many planar dice +plus one and ignore one. +{T}: Add {C}{C}. + + Artifact + Artifact + 4 + 4 + + MOC~ + 1 + + + Infernal Sovereign + Flying, trample +Skip your draw step. +Whenever you play a land or cast a spell, you draw a card and you lose 1 life. + + B + Creature — Demon + Creature + 6 + 4BB + 6/6 + + MOC~ + 2 + + + Isle of Vesuva + Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. +Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature. + + Plane — Dominaria + 0 + + MOC~ + 1 + + + Jund + Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) +Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens. + + Plane — Alara + 0 + + MOC~ + 1 + + + Kasla, the Broken Halo + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Flying, vigilance, haste +Whenever you cast another spell that has convoke, scry 2, then draw a card. + + RUW + Legendary Creature — Angel Ally + Creature + 6 + 3URW + 5/4 + + MOC~ + 2 + + + Kasla, the Broken Halo + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Flying, vigilance, haste +Whenever you cast another spell that has convoke, scry 2, then draw a card. + + RUW + Legendary Creature — Angel Ally + Creature + 6 + 3URW + 5/4 + + MOC~ + 2 + + + Kasla, the Broken Halo + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +Flying, vigilance, haste +Whenever you cast another spell that has convoke, scry 2, then draw a card. + + RUW + Legendary Creature — Angel Ally + Creature + 6 + 3URW + 5/4 + + MOC~ + 2 + + + Katilda and Lier + Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) + + GUW + Legendary Creature — Human + Creature + 3 + GWU + 3/3 + + MOC~ + 2 + + + Katilda and Lier + Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) + + GUW + Legendary Creature — Human + Creature + 3 + GWU + 3/3 + + MOC~ + 2 + + + Ketria + When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of vigilance, menace, or trample counter on target creature you control. +Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. + + Plane — Ikoria + 0 + + MOC~ + 1 + + + Liliana's Talent + Enchant planeswalker +Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control." +Whenever a creature deals damage to enchanted planeswalker, destroy that creature. + + B + Enchantment — Aura + Enchantment + 2 + BB + + MOC~ + 1 + + + Locthwain Lancer + Menace +Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. + + B + Creature — Human Knight + Creature + 5 + 4B + 5/5 + + MOC~ + 2 + + + Megaflora Jungle + Each creature with mana value 2 or less gets +2/+2. +Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly. + + Plane — Garganitkar + 0 + + MOC~ + 1 + + + Mirror-Style Master + Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) +Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat.(Equipment, Auras you control, and counters are modifications.) + + R + Creature — Human Warrior + Creature + 6 + 4RR + 3/3 + + MOC~ + 2 + + + Mistmeadow Vanisher + Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. + + UW + Creature — Kithkin Wizard + Creature + 3 + 2W/U + 3/2 + + MOC~ + 2 + + + Moira and Teshar + Flying +Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) + + BW + Legendary Creature — Phyrexian Spirit Bird + Creature + 5 + 3WB + 4/5 + + MOC~ + 2 + + + Naktamun + Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) +Whenever chaos ensues, you may discard a card. If you do, draw a card. + + Plane — Amonkhet + 0 + + MOC~ + 1 + + + Nesting Dovehawk + Flying +At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) +Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. + + W + Creature — Bird + Creature + 4 + 3W + 2/2 + + MOC~ + 2 + + + Nyx + Nontoken creatures are enchantments in addition to their other types. +Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life. +Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. + + Plane — Theros + 0 + + MOC~ + 1 + + + Pain Distributor + Menace +Whenever a player casts their first spell each turn, they create a Treasure token. +Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. + + R + Creature — Devil Citizen + Creature + 3 + 2R + 2/3 + + MOC~ + 2 + + + Panopticon + When you planeswalk to Panopticon, draw a card. +At the beginning of your draw step, draw an additional card. +Whenever you roll {CHAOS}, draw a card. + + Plane — Mirrodin + 0 + + MOC~ + 1 + + + Path of the Animist + Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. +Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. + + G + Sorcery + Sorcery + 4 + 3G + + MOC~ + 3 + + + Path of the Enigma + Target player draws four cards. +Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. + + U + Sorcery + Sorcery + 5 + 4U + + MOC~ + 3 + + + Path of the Ghosthunter + Create X 1/1 white Spirit creature tokens with flying. +Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. + + W + Sorcery + Sorcery + 2 + X1W + + MOC~ + 3 + + + Path of the Pyromancer + Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. +Will of the Planeswalkers - Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. + + R + Sorcery + Sorcery + 5 + 4R + + MOC~ + 3 + + + Path of the Schemer + Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. +Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. + + B + Sorcery + Sorcery + 5 + 4B + + MOC~ + 3 + + + Rashmi and Ragavan + Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. + + GRU + Legendary Creature — Elf Monkey + Creature + 4 + 1GUR + 2/4 + + MOC~ + 2 + + + Rowan's Talent + Enchant planeswalker +Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." +Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy. + + R + Enchantment — Aura + Enchantment + 4 + 2RR + + MOC~ + 1 + + + Saint Traft and Rem Karolus + Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. +Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. + + RUW + Legendary Creature — Spirit Human + Creature + 3 + URW + 3/4 + + MOC~ + 2 + + + Sandsteppe War Riders + Trample +At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X + 1/+1 counters +on it.) + + G + Creature — Human Warrior + Creature + 4 + 3G + 4/4 + + MOC~ + 2 + + + Schema Thief + Flying +Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls. + + U + Creature — Vedalken Rogue Artificer + Creature + 4 + 3U + 3/3 + + MOC~ + 2 + + + Shalai and Hallar + Flying, vigilance +Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. + + GRW + Legendary Creature — Angel Elf + Creature + 4 + 1RGW + 3/3 + + MOC~ + 2 + + + Sidar Jabari of Zhalfir + Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. +Flying, first strike +Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. + + BUW + Legendary Creature — Human Knight + Creature + 4 + 1WUB + 4/3 + + MOC~ + 2 + + + Sidar Jabari of Zhalfir + Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. +Flying, first strike +Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. + + BUW + Legendary Creature — Human Knight + Creature + 4 + 1WUB + 4/3 + + MOC~ + 2 + + + Sidar Jabari of Zhalfir + Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. +Flying, first strike +Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. + + BUW + Legendary Creature — Human Knight + Creature + 4 + 1WUB + 4/3 + + MOC~ + 2 + + + Slimefoot and Squee + Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. +{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. + + BGR + Legendary Creature — Fungus Goblin + Creature + 3 + BRG + 3/3 + + MOC~ + 2 + + + Slimefoot and Squee + Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. +{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. + + BGR + Legendary Creature — Fungus Goblin + Creature + 3 + BRG + 3/3 + + MOC~ + 2 + + + Spatial Merging + When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. + + Phenomenon + 0 + + MOC~ + 1 + + + Teferi's Talent + Enchant planeswalker +Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" +Whenever you draw a card, put a loyalty counter on enchanted planeswalker. + + U + Enchantment — Aura + Enchantment + 5 + 3UU + + MOC~ + 1 + + + The Aether Flues + When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. +Whenever you roll {CHAOS}, you may put a creature card from your hand onto the battlefield. + + Plane — Iquatana + 0 + + MOC~ + 1 + + + The Great Forest + Each creature assigns combat damage equal to its toughness rather than its power. +Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn. + + Plane — Lorwyn + 0 + + MOC~ + 1 + + + The Pit + When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." +Whenever chaos ensues, each player sacrifices a nontoken creature. + + Plane — The Abyss + 0 + + MOC~ + 1 + + + Towashi + Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control,a nd counters are modifications.) +Whenever Chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control. + + Plane — Kamigawa + 0 + + MOC~ + 1 + + + Uncivil Unrest + Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) +If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double +that damage instead. + + R + Enchantment + Enchantment + 5 + 4R + + MOC~ + 1 + + + Undercity Reaches + Whenever a creature deals combat damage to a player, its controller may draw a card. +Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game. + + Plane — Ravnica + 0 + + MOC~ + 1 + + + Vivien's Talent + Enchant planeswalker +Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." +Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker. + + G + Enchantment — Aura + Enchantment + 3 + 1GG + + MOC~ + 1 + + + Vodalian Wave-Knight + Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. + + UW + Creature — Merfolk Knight + Creature + 4 + 2WU + 3/3 + + MOC~ + 2 + + + Vulpine Harvester + Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. + + W + Creature — Phyrexian Fox + Creature + 4 + 3W + 3/3 + + MOC~ + 2 + + + Wand of the Worldsoul + Wand of the Worldsoul enters the +battlefield tapped. +{T}: Add {W}. +{T}: The next spell you cast this turn has convoke. + + W + Artifact + Artifact + 3 + 2W + + MOC~ + 1 + + + Wildfire Awakener + Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) +When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." + + RW + Creature — Human Wizard + Creature + 3 + X1RW + 3/1 + + MOC~ + 2 + Arixmethes, Slumbering Isle Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it. @@ -2662,7 +3893,7 @@ Target creature gets -3/-3 until end of turn. 2B 2/3 - MOM~ + MOM~ 2 @@ -2866,7 +4097,7 @@ Whenever this creature deals combat damage to a player or battle, look at that m 2GG 4/3 - MOM~ + MOM~ 2 @@ -3575,14 +4806,14 @@ When Halo Forager enters the battlefield, you may pay {X}. When you do, you may Halo-Charged Skaab When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) - B + U Creature — Zombie Creature 5 - 4B + 4U 4/4 - MOM~ + MOM~ 2 @@ -6225,8 +7456,7 @@ Choose one. If an opponent has eight or more cards in their graveyard, you may c Seed of Hope - Mill two cards. You may put a permanent card from among the milled cards into -your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.) + Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.) G Instant @@ -6234,7 +7464,7 @@ your hand. You gain 2 life. (To mill two cards, put the top two cards of your li 1 G - MOM~ + MOM~ 3 @@ -6417,7 +7647,7 @@ Stoke the Flames deals 4 damage to any target. Stormclaw Rager - {1}, Sacrifice another artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. + {1}, Sacrifice another creature or artifact: Put a +1/+1 counter on Stormclaw Rager and draw a card. Activate only as a sorcery. BR Creature — Ogre Warrior @@ -6426,7 +7656,7 @@ Stoke the Flames deals 4 damage to any target. 1BR 2/2 - MOM~ + MOM~ 2 @@ -6633,7 +7863,8 @@ Equip {2} Tenured Oilcaster - Menace (This creature can't be blocked except by two or more creatures.) Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. + Menace (This creature can't be blocked except by two or more creatures.) +Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever Tenured Oilcaster attacks or blocks, each player mills a card. B @@ -6643,7 +7874,7 @@ Whenever Tenured Oilcaster attacks or blocks, each player mills a card. 3B 2/4 - MOM~ + MOM~ 2 @@ -7232,1236 +8463,5 @@ Whenever one or more Dragons you control deal combat damage to a player or battl MOM~ 2 - - Begin the Invasion - Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. - - BGRUW - Sorcery - Sorcery - 5 - XWUBRG - - MOC~ - 3 - - - Bitterthorn, Nissa's Animus - Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) -Equipped creature gets +1/+1. -Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -Equip {3} - - Legendary Artifact — Equipment - Artifact - 3 - 3 - - MOC~ - 1 - - - Blight Titan - Deathtouch -Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) - - B - Creature — Phyrexian Giant - Creature - 6 - 4BB - 6/6 - - MOC~ - 2 - - - Bright-Palm, Soul Awakener - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. - - GRW - Legendary Creature — Fox Shaman - Creature - 4 - 1RGW - 4/3 - - MOC~ - 2 - - - Bright-Palm, Soul Awakener - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. - - GRW - Legendary Creature — Fox Shaman - Creature - 4 - 1RGW - 4/3 - - MOC~ - 2 - - - Bright-Palm, Soul Awakener - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. - - GRW - Legendary Creature — Fox Shaman - Creature - 4 - 1RGW - 4/3 - - MOC~ - 2 - - - Brimaz, Blight of Oreskos - Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. - - BW - Legendary Creature — Phyrexian Cat - Creature - 4 - 2WB - 3/4 - - MOC~ - 2 - - - Brimaz, Blight of Oreskos - Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. - - BW - Legendary Creature — Phyrexian Cat - Creature - 4 - 2WB - 3/4 - - MOC~ - 2 - - - Brimaz, Blight of Oreskos - Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) -At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate. - - BW - Legendary Creature — Phyrexian Cat - Creature - 4 - 2WB - 3/4 - - MOC~ - 2 - - - Chaotic Aether - When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.) - - Phenomenon - 0 - - MOC~ - 1 - - - Chivalric Alliance - Whenever you attack with two or more creatures, draw a card. -{2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance. - - W - Enchantment - Enchantment - 2 - 1W - - MOC~ - 1 - - - Conclave Sledge-Captain - Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) -Trample -Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it. - - G - Creature — Elephant Soldier - Creature - 6 - 5G - 4/4 - - MOC~ - 2 - - - Conjurer's Mantle - Equipped creature gets +1/+1 and has vigilance. -Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -Equip {1} - - W - Artifact — Equipment - Artifact - 2 - 1W - - MOC~ - 1 - - - Cutthroat Negotiator - Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. - - RU - Creature — Orc Pirate - Creature - 4 - 2UR - 4/3 - - MOC~ - 2 - - - Dance with Calamity - Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs. - - R - Sorcery - Sorcery - 8 - 7R - - MOC~ - 3 - - - Darksteel Splicer - Whenever Darksteel Splicer or another nontoken Phyrexian enters the battlefield under your control, create X 3/3 colorless Phyrexian Golem artifact creature tokens, where X is the number of opponents you have. -Golems you control have indestructible. - - W - Creature — Phyrexian Artificer - Creature - 7 - 6W - 1/1 - - MOC~ - 2 - - - Death-Greeter's Champion - Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -Double strike - - R - Creature — Human Warrior - Creature - 3 - 2R - 2/1 - - MOC~ - 2 - - - Deluxe Dragster - Deluxe Dragster can't be blocked except by Vehicles. -Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that plaver's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. -Crew 2 - - U - Artifact — Vehicle - Artifact - 5 - 4U - 4/3 - - MOC~ - 1 - - - Elenda and Azor - Flying, ward {2} -Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. -At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn. - - BUW - Legendary Creature — Vampire Knight Sphinx - Creature - 6 - 3WUB - 6/6 - - MOC~ - 2 - - - Elspeth's Talent - Enchant planeswalker -Enchanted planeswalker has "[+1]: Create -three 1/1 white Soldier creature tokens." -Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. - - W - Enchantment — Aura - Enchantment - 4 - 2WW - - MOC~ - 1 - - - Emergent Woodwurm - Backup 1 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following abilities until end of turn.) -Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a -random order. - - G - Creature — Wurm - Creature - 7 - 6G - 4/4 - - MOC~ - 2 - - - Esper - Artifact spells cost {1} less to cast. -Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. - - Plane — Alara - 0 - - MOC~ - 1 - - - Excise the Imperfect - Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) - - W - Instant - Instant - 3 - 1WW - - MOC~ - 3 - - - Exsanguinator Cavalry - Menace, lifelink -Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on a creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") - - B - Creature — Vampire Knight - Creature - 3 - 2B - 2/3 - - MOC~ - 2 - - - Filigree Vector - When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. -{1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) - - W - Artifact Creature — Phyrexian Construct - Creature - 4 - 3W - 1/1 - - MOC~ - 2 - - - Firemane Commando - Flying -Whenever you attack with two or more creatures, draw a card. -Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. - - W - Creature — Angel Soldier - Creature - 4 - 3W - 4/3 - - MOC~ - 2 - - - Firemane Commando - Flying -Whenever you attack with two or more creatures, draw a card. -Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. - - W - Creature — Angel Soldier - Creature - 4 - 3W - 4/3 - - MOC~ - 2 - - - Flockchaser Phantom - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Flying, vigilance -Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. - - UW - Creature — Spirit - Creature - 6 - 4WU - 5/5 - - MOC~ - 2 - - - Gimbal, Gremlin Prodigy - Artifact creatures you control have trample. -At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. - - GRU - Legendary Creature — Gremlin Artificer - Creature - 5 - 2GUR - 4/4 - - MOC~ - 2 - - - Gimbal, Gremlin Prodigy - Artifact creatures you control have trample. -At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. - - GRU - Legendary Creature — Gremlin Artificer - Creature - 5 - 2GUR - 4/4 - - MOC~ - 2 - - - Gimbal, Gremlin Prodigy - Artifact creatures you control have trample. -At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control. - - GRU - Legendary Creature — Gremlin Artificer - Creature - 5 - 2GUR - 4/4 - - MOC~ - 2 - - - Goro-Goro and Satoru - Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. -{1}{R}: Creatures you control gain haste until end of turn. - - BRU - Legendary Creature — Goblin Human - Creature - 3 - UBR - 3/4 - - MOC~ - 2 - - - Goro-Goro and Satoru - Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. -{1}{R}: Creatures you control gain haste until end of turn. - - BRU - Legendary Creature — Goblin Human - Creature - 3 - UBR - 3/4 - - MOC~ - 2 - - - Guardian Scalelord - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) -Flying -Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. - - W - Creature — Dragon - Creature - 5 - 4W - 3/4 - - MOC~ - 2 - - - Hedron Detonator - Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent. -{T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn. - - R - Creature — Goblin Artificer - Creature - 3 - 2R - 2/3 - - MOC~ - 2 - - - Herald of Hoofbeats - Horsemanship (This creature can't be blocked except by creatures with horsemanship.) -Other Knights you control have horsemanship. - - U - Creature — Human Knight - Creature - 4 - 3U - 3/3 - - MOC~ - 2 - - - Ichor Elixir - If you would roll one or more planar dice, instead roll that many planar dice -plus one and ignore one. -{T}: Add {C}{C}. - - Artifact - Artifact - 4 - 4 - - MOC~ - 1 - - - Infernal Sovereign - Flying, trample -Skip your draw step. -Whenever you play a land or cast a spell, you draw a card and you lose 1 life. - - B - Creature — Demon - Creature - 6 - 4BB - 6/6 - - MOC~ - 2 - - - Isle of Vesuva - Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. -Whenever you roll {CHAOS}, destroy target creature and all other creatures with the same name as that creature. - - Plane — Dominaria - 0 - - MOC~ - 1 - - - Jund - Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) -Whenever you roll {CHAOS}, create two 1/1 red Goblin creature tokens. - - Plane — Alara - 0 - - MOC~ - 1 - - - Kasla, the Broken Halo - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Flying, vigilance, haste -Whenever you cast another spell that has convoke, scry 2, then draw a card. - - RUW - Legendary Creature — Angel Ally - Creature - 6 - 3URW - 5/4 - - MOC~ - 2 - - - Kasla, the Broken Halo - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Flying, vigilance, haste -Whenever you cast another spell that has convoke, scry 2, then draw a card. - - RUW - Legendary Creature — Angel Ally - Creature - 6 - 3URW - 5/4 - - MOC~ - 2 - - - Kasla, the Broken Halo - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -Flying, vigilance, haste -Whenever you cast another spell that has convoke, scry 2, then draw a card. - - RUW - Legendary Creature — Angel Ally - Creature - 6 - 3URW - 5/4 - - MOC~ - 2 - - - Katilda and Lier - Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) - - GUW - Legendary Creature — Human - Creature - 3 - GWU - 3/3 - - MOC~ - 2 - - - Katilda and Lier - Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) - - GUW - Legendary Creature — Human - Creature - 3 - GWU - 3/3 - - MOC~ - 2 - - - Ketria - When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of vigilance, menace, or trample counter on target creature you control. -Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. - - Plane — Ikoria - 0 - - MOC~ - 1 - - - Liliana's Talent - Enchant planeswalker -Enchanted planeswalker has "[-8]: Put all creature cards from all graveyards onto the battlefield under your control." -Whenever a creature deals damage to enchanted planeswalker, destroy that creature. - - B - Enchantment — Aura - Enchantment - 2 - BB - - MOC~ - 1 - - - Locthwain Lancer - Menace -Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. - - B - Creature — Human Knight - Creature - 5 - 4B - 5/5 - - MOC~ - 2 - - - Megaflora Jungle - Each creature with mana value 2 or less gets +2/+2. -Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly. - - Plane — Garganitkar - 0 - - MOC~ - 1 - - - Mirror-Style Master - Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat.(Equipment, Auras you control, and counters are modifications.) - - R - Creature — Human Warrior - Creature - 6 - 4RR - 3/3 - - MOC~ - 2 - - - Mistmeadow Vanisher - Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. - - UW - Creature — Kithkin Wizard - Creature - 3 - 2W/U - 3/2 - - MOC~ - 2 - - - Moira and Teshar - Flying -Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) - - BW - Legendary Creature — Phyrexian Spirit Bird - Creature - 5 - 3WB - 4/5 - - MOC~ - 2 - - - Naktamun - Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) -Whenever chaos ensues, you may discard a card. If you do, draw a card. - - Plane — Amonkhet - 0 - - MOC~ - 1 - - - Nesting Dovehawk - Flying -At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) -Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. - - W - Creature — Bird - Creature - 4 - 3W - 2/2 - - MOC~ - 2 - - - Nyx - Nontoken creatures are enchantments in addition to their other types. -Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life. -Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. - - Plane — Theros - 0 - - MOC~ - 1 - - - Pain Distributor - Menace -Whenever a player casts their first spell each turn, they create a Treasure token. -Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Pain Distributor deals 1 damage to that player. - - R - Creature — Devil Citizen - Creature - 3 - 2R - 2/3 - - MOC~ - 2 - - - Panopticon - When you planeswalk to Panopticon, draw a card. -At the beginning of your draw step, draw an additional card. -Whenever you roll {CHAOS}, draw a card. - - Plane — Mirrodin - 0 - - MOC~ - 1 - - - Path of the Animist - Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. -Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. - - G - Sorcery - Sorcery - 4 - 3G - - MOC~ - 3 - - - Path of the Enigma - Target player draws four cards. -Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. - - U - Sorcery - Sorcery - 5 - 4U - - MOC~ - 3 - - - Path of the Ghosthunter - Create X 1/1 white Spirit creature tokens with flying. -Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. - - W - Sorcery - Sorcery - 2 - X1W - - MOC~ - 3 - - - Path of the Pyromancer - Discard all the cards in your hand. Add {R} for each card discarded this way, then draw that many cards plus one. -Will of the Planeswalkers - Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. - - R - Sorcery - Sorcery - 5 - 4R - - MOC~ - 3 - - - Path of the Schemer - Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. -Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. - - B - Sorcery - Sorcery - 5 - 4B - - MOC~ - 3 - - - Rashmi and Ragavan - Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. - - GRU - Legendary Creature — Elf Monkey - Creature - 4 - 1GUR - 2/4 - - MOC~ - 2 - - - Rowan's Talent - Enchant planeswalker -Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." -Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy. - - R - Enchantment — Aura - Enchantment - 4 - 2RR - - MOC~ - 1 - - - Saint Traft and Rem Karolus - Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. -Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus. - - RUW - Legendary Creature — Spirit Human - Creature - 3 - URW - 3/4 - - MOC~ - 2 - - - Sandsteppe War Riders - Trample -At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X + 1/+1 counters -on it.) - - G - Creature — Human Warrior - Creature - 4 - 3G - 4/4 - - MOC~ - 2 - - - Schema Thief - Flying -Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls. - - U - Creature — Vedalken Rogue Artificer - Creature - 4 - 3U - 3/3 - - MOC~ - 2 - - - Shalai and Hallar - Flying, vigilance -Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. - - GRW - Legendary Creature — Angel Elf - Creature - 4 - 1RGW - 3/3 - - MOC~ - 2 - - - Sidar Jabari of Zhalfir - Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. -Flying, first strike -Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. - - BUW - Legendary Creature — Human Knight - Creature - 4 - 1WUB - 4/3 - - MOC~ - 2 - - - Sidar Jabari of Zhalfir - Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. -Flying, first strike -Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. - - BUW - Legendary Creature — Human Knight - Creature - 4 - 1WUB - 4/3 - - MOC~ - 2 - - - Sidar Jabari of Zhalfir - Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card. -Flying, first strike -Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield. - - BUW - Legendary Creature — Human Knight - Creature - 4 - 1WUB - 4/3 - - MOC~ - 2 - - - Slimefoot and Squee - Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. -{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. - - BGR - Legendary Creature — Fungus Goblin - Creature - 3 - BRG - 3/3 - - MOC~ - 2 - - - Slimefoot and Squee - Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. -{1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. - - BGR - Legendary Creature — Fungus Goblin - Creature - 3 - BRG - 3/3 - - MOC~ - 2 - - - Spatial Merging - When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order. - - Phenomenon - 0 - - MOC~ - 1 - - - Teferi's Talent - Enchant planeswalker -Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" -Whenever you draw a card, put a loyalty counter on enchanted planeswalker. - - U - Enchantment — Aura - Enchantment - 5 - 3UU - - MOC~ - 1 - - - The Aether Flues - When you planeswalk to The Aether Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. -Whenever you roll {CHAOS}, you may put a creature card from your hand onto the battlefield. - - Plane — Iquatana - 0 - - MOC~ - 1 - - - The Great Forest - Each creature assigns combat damage equal to its toughness rather than its power. -Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn. - - Plane — Lorwyn - 0 - - MOC~ - 1 - - - The Pit - When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." -Whenever chaos ensues, each player sacrifices a nontoken creature. - - Plane — The Abyss - 0 - - MOC~ - 1 - - - Towashi - Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control,a nd counters are modifications.) -Whenever Chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control. - - Plane — Kamigawa - 0 - - MOC~ - 1 - - - Uncivil Unrest - Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) -If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double -that damage instead. - - R - Enchantment - Enchantment - 5 - 4R - - MOC~ - 1 - - - Undercity Reaches - Whenever a creature deals combat damage to a player, its controller may draw a card. -Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game. - - Plane — Ravnica - 0 - - MOC~ - 1 - - - Vivien's Talent - Enchant planeswalker -Enchanted planeswalker has "[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order." -Whenever a nontoken creature enters the battlefield under your control, put a loyalty counter on enchanted planeswalker. - - G - Enchantment — Aura - Enchantment - 3 - 1GG - - MOC~ - 1 - - - Vodalian Wave-Knight - Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. - - UW - Creature — Merfolk Knight - Creature - 4 - 2WU - 3/3 - - MOC~ - 2 - - - Vulpine Harvester - Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power. - - W - Creature — Phyrexian Fox - Creature - 4 - 3W - 3/3 - - MOC~ - 2 - - - Wand of the Worldsoul - Wand of the Worldsoul enters the -battlefield tapped. -{T}: Add {W}. -{T}: The next spell you cast this turn has convoke. - - W - Artifact - Artifact - 3 - 2W - - MOC~ - 1 - - - Wildfire Awakener - Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." - - RW - Creature — Human Wizard - Creature - 3 - X1RW - 3/1 - - MOC~ - 2 -