diff --git a/40K.xml b/40K.xml index b4586f39..2cd7c9af 100644 --- a/40K.xml +++ b/40K.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:56 (UTC) + 2022-08-19 01:04:05 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -75,6 +75,50 @@ 40K 3 + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K + 1 + Vanguard Suppressor Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. diff --git a/DMC.xml b/DMC.xml index def96fd8..484257fa 100644 --- a/DMC.xml +++ b/DMC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:58 (UTC) + 2022-08-19 01:04:06 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -20,6 +20,82 @@ + + Dihada, Binder of Wills + +2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.−11: Gain control of all nonland permanents until end of. Untap them. They gain haste until end of turn.Dihada, Binder of Wills can be your commander. + + B + R + W + Legendary Planeswalker - Dihada + 4.0 + 1RWB + 5 + + DMC + 1 + + + General Marhault Elsdragon + Whenever a creature you control becomes blocked, General Marhault Elsdragon gets +3/+3 until end of turn for each creature blocking it. + + G + R + Legendary Creature - Elf Warrior + 4.0 + 2RG + 4/4 + + DMC + 2 + + + Hazezon, Shaper of Sand + Desertwalk (This creature can't be blocked as long as defending player controls a Desert.)You may play Desert lands from your graveyard.Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. + + G + R + W + Legendary Creature - Human Warrior + 3.0 + RGW + 3/3 + + DMC + 2 + + + Hazezon, Shaper of Sand + Desertwalk (This creature can't be blocked as long as defending player controls a Desert.)You may play Desert lands from your graveyard.Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. + + G + R + W + Legendary Creature - Human Warrior + 3.0 + RGW + 3/3 + + DMC + 2 + + + Jared Carthalion + +1: Create a 3/3 Kavu creature token with trample that's all colors.−3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is.−6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens.Jared Carthalion can be your commander. + + B + G + R + U + W + Legendary Planeswalker - Jared + 5.0 + WUBRG + 5 + + DMC + 1 + Jasmine Boreal of the Seven {T}: Add {G}{W}. Spend this mana only to cast creature spells with no abilities.Creatures you control with no abilities can't be blocked by creatures with abilities. @@ -48,6 +124,34 @@ DMC 2 + + Jedit Ojanen, Mercenary + Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked a long as defending player controls a Forest.) + + U + W + Legendary Creature - Cat Mercenary + 3.0 + 1WU + 3/3 + + DMC + 2 + + + Jedit Ojanen, Mercenary + Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked a long as defending player controls a Forest.) + + U + W + Legendary Creature - Cat Mercenary + 3.0 + 1WU + 3/3 + + DMC + 2 + Ramirez DePietro, Pillager When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens.Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. @@ -76,6 +180,76 @@ DMC 2 + + Ramses, Assassin Lord + DeathtouchOther assassins you control get +1/+1.Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. + + B + U + Legendary Creature - Human Assassin + 4.0 + 2UB + 4/4 + + DMC + 2 + + + Ramses, Assassin Lord + DeathtouchOther assassins you control get +1/+1.Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. + + B + U + Legendary Creature - Human Assassin + 4.0 + 2UB + 4/4 + + DMC + 2 + + + Rohgahh, Kher Keep Overlord + Other Kobolds you control get +2/+2.Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying.Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. + + B + R + Legendary Creature - Kobold Warrior + 5.0 + 3BR + 4/4 + + DMC + 2 + + + Sivitri, Dragon Master + +1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures.−3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.−7: Destroy all non-Dragon creatures.Sivitri, Dragon Master can be your commander. + + B + U + Legendary Planeswalker - Sivitri + 4.0 + 2UB + 4 + + DMC + 1 + + + Stangg, Echo Warrior + Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. + + G + R + Legendary Creature - Human Warrior + 4.0 + 2RG + 3/4 + + DMC + 2 + Tor Wauki the Younger Reach, lifelinkIf another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.Whenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target. diff --git a/DMR.xml b/DMR.xml new file mode 100644 index 00000000..65581e3c --- /dev/null +++ b/DMR.xml @@ -0,0 +1,96 @@ + + + + + Cockatrice/Magic-Spoiler + 2022-08-19 01:04:04 (UTC) + https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml + + + + + DMR + Dominaria Remastered + Masters + 2023-03-31 + + + + + Arboria + Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. + + G + World Enchantment + 4.0 + 2GG + + DMR + 1 + + + Arboria + Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. + + G + World Enchantment + 4.0 + 2GG + + DMR + 1 + + + Arboria + Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. + + G + World Enchantment + 4.0 + 2GG + + DMR + 1 + + + Force of Will + You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.Counter target spell. + + U + Instant + 5.0 + 3UU + + DMR + 3 + + + Force of Will + You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.Counter target spell. + + U + Instant + 5.0 + 3UU + + DMR + 3 + + + Force of Will + You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.Counter target spell. + + U + Instant + 5.0 + 3UU + + DMR + 3 + + + diff --git a/DMU.xml b/DMU.xml index 41cdde3a..e5e5e7a9 100644 --- a/DMU.xml +++ b/DMU.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:58 (UTC) + 2022-08-19 01:04:06 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -20,6 +20,279 @@ + + "Join Forces" + Untap up to two target creatures. They each get +2/+2 until end of turn. + + W + Instant + 3.0 + 2W + + DMU + 3 + + + "Nemata, Who Be Mad" + ReachIf a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.{G}, Sacrifice a Saproling: "Nemata, Who Be Mad" gets +2/+2 until end of turn.{1}{B}, Sacrifice two Saprolings: Draw a card. + + B + G + Legendary Creature - Treefolk + 4.0 + 2BG + 3/4 + + DMU + 2 + + + "Nemata, Who Be Mad" + ReachIf a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.{G}, Sacrifice a Saproling: "Nemata, Who Be Mad" gets +2/+2 until end of turn.{1}{B}, Sacrifice two Saprolings: Draw a card. + + B + G + Legendary Creature - Treefolk + 4.0 + 2BG + 3/4 + + DMU + 2 + + + Adarkar Wastes + {T}: Add {C}.{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Adarkar Wastes + {T}: Add {C}.{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU + 1 + + + Archangel of Wrath + Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)Flying, lifelinkWhen Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. + + W + Creature - Angel + 4.0 + 2WW + 3/4 + + DMU + 2 + + + Archangel of Wrath + Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)Flying, lifelinkWhen Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. + + W + Creature - Angel + 4.0 + 2WW + 3/4 + + DMU + 2 + + + Astor, Bearer of Blades + When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equipment you control have equip {1}.Vehicles you control have crew {1}. + + R + W + Legendary Creature - Human Warrior + 4.0 + 2RW + 4/4 + + DMU + 2 + + + Astor, Bearer of Blades + When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equipment you control have equip {1}.Vehicles you control have crew {1}. + + R + W + Legendary Creature - Human Warrior + 4.0 + 2RW + 4/4 + + DMU + 2 + + + Benalish Sleeper + Kicker {B} (You may pay an additional {B} as you cast this spell.)When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. + + W + Creature - Phyrexian Human Solider + 2.0 + 1W + 3/1 + + DMU + 2 + + + Braids, Arisen Nightmare + At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. + + B + Legendary Creature - Nightmare + 3.0 + 1BB + 3/3 + + DMU + 2 + + + Braids, Arisen Nightmare + At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. + + B + Legendary Creature - Nightmare + 3.0 + 1BB + 3/3 + + DMU + 2 + + + Caves of Koilos + {T}: Add {C}.{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Caves of Koilos + {T}: Add {C}.{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Charismatic Vanguard + {4}{W}: Creatures you control get +1/+1 until end of turn. + + W + Creature - Dwarf Soldier + 3.0 + 2W + 3/2 + + DMU + 2 + + + Defiler of Dreams + FlyingAs an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.Whenever you cast a blue permanent spell, draw a card. + + U + Creature - Phyrexian Sphinx + 5.0 + 3UU + 4/3 + + DMU + 2 + Evolved Sleeper {B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life. @@ -57,6 +330,56 @@ DMU 0 + + Guardian of New Benalia + Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever Guardian of New Benalia enlists a creature, scry 2.Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. + + W + Creature - Human Soldier + 2.0 + 1W + 2/2 + + DMU + 2 + + + Guardian of New Benalia + Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever Guardian of New Benalia enlists a creature, scry 2.Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. + + W + Creature - Human Soldier + 2.0 + 1W + 2/2 + + DMU + 2 + + + Herd Migration + Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.{1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life. + + G + Sorcery + 7.0 + 6G + + DMU + 3 + + + Impede Momentum + Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) + + U + Sorcery + 2.0 + 1U + + DMU + 3 + Island ({T}: Add {U}.) @@ -94,6 +417,94 @@ DMU 1 + + Jhoira, Ageless Innovator + {T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. + + R + U + Legendary Creature - Human Artificer + 2.0 + UR + 2/3 + + DMU + 2 + + + Jhoira, Ageless Innovator + {T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. + + R + U + Legendary Creature - Human Artificer + 2.0 + UR + 2/3 + + DMU + 2 + + + Karplusan Forest + {T}: Add {C}.{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Karplusan Forest + {T}: Add {C}.{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Lightning Strike + Lightning Strike deals 3 damage to any target. + + R + Instant + 2.0 + 1R + + DMU + 3 + + + Liliana of the Veil + +1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. + + B + Legendary Planeswalker - Liliana + 3.0 + 1BB + 3 + + DMU + 1 + + + Liliana of the Veil + +1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. + + B + Legendary Planeswalker - Liliana + 3.0 + 1BB + 3 + + DMU + 1 + Llanowar Loamspeaker {T}: Add one mana of any color.{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. @@ -133,6 +544,19 @@ DMU 2 + + Micromancer + When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. + + U + Creature - Human Wizard + 4.0 + 3U + 3/3 + + DMU + 2 + Mountain ({T}: Add {R}.) @@ -144,6 +568,32 @@ DMU 0 + + Nishoba Brawler + TrampleDomain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. + + G + Creature - Cat Warrior + 2.0 + 1G + */3 + + DMU + 2 + + + Nishoba Brawler + TrampleDomain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. + + G + Creature - Cat Warrior + 2.0 + 1G + */3 + + DMU + 2 + Plains ({T}: Add {W}.) @@ -155,6 +605,112 @@ DMU 0 + + Radha's Firebrand + Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. + + R + Creature - Human Warrior + 2.0 + 1R + 3/1 + + DMU + 2 + + + Raff, Weatherlight Stalwart + Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. + + U + W + Legendary Creature - Human Wizard + 2.0 + WU + 1/3 + + DMU + 2 + + + Raff, Weatherlight Stalwart + Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. + + U + W + Legendary Creature - Human Wizard + 2.0 + WU + 1/3 + + DMU + 2 + + + Resolute Reinforcements + FlashWhen Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. + + W + Creature - Human Soldier + 2.0 + 1W + 1/1 + + DMU + 2 + + + Shalai's Acolyte + Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)FlyingIf Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. + + W + Creature - Angel + 5.0 + 4W + 3/4 + + DMU + 2 + + + Sheoldred, the Apocalypse + DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life. + + B + Legendary Creature - Phyrexian Praetor + 4.0 + 2BB + 4/5 + + DMU + 2 + + + Sheoldred, the Apocalypse + DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life. + + B + Legendary Creature - Phyrexian Praetor + 4.0 + 2BB + 4/5 + + DMU + 2 + + + Sheoldred, the Apocalypse + DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life. + + B + Legendary Creature - Phyrexian Praetor + 4.0 + 2BB + 4/5 + + DMU + 2 + Shivan Devastator Flying, hasteShivan Devastator enters the battlefield with X +1/+1 counters on it. @@ -181,6 +737,134 @@ DMU 2 + + Shivan Reef + {T}: Add {C}.{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Shivan Reef + {T}: Add {C}.{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Sol'Kanar the Tainted + At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control. + + B + R + U + Legendary Creature - Elemental Demon + 5.0 + 2UBR + 5/5 + + DMU + 2 + + + Sol'Kanar the Tainted + At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control. + + B + R + U + Legendary Creature - Elemental Demon + 5.0 + 2UBR + 5/5 + + DMU + 2 + + + Soul of Windgrace + Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.{G}, Discard a land card: You gain 3 life.{1}{R}, Discard a land card: Draw a card.{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. + + B + G + R + Legendary Creature - Cat Avatar + 4.0 + 1BRG + 5/4 + + DMU + 2 + + + Sphinx of Clear Skies + Flying, ward {2}Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. + + U + Creature - Sphinx + 5.0 + 3UU + 5/5 + + DMU + 2 + + + Squee, Dubious Monarch + HasteWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. + + R + Legendary Creature - Goblin Noble + 3.0 + 2R + 2/2 + + DMU + 2 + + + Squee, Dubious Monarch + HasteWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. + + R + Legendary Creature - Goblin Noble + 3.0 + 2R + 2/2 + + DMU + 2 + + + Sulfurous Springs + {T}: Add {C}.{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Sulfurous Springs + {T}: Add {C}.{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + Swamp ({T}: Add {B}.) @@ -216,5 +900,120 @@ DMU 3 + + Territorial Maro + Domain—Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. + + G + Creature - Elemental + 5.0 + 4G + */* + + DMU + 2 + + + The Phasing of Zhalfir + Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token. + + U + Enchantment - Saga + 4.0 + 2UU + + DMU + 1 + + + The Raven Man + At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. + + B + Legendary Creature - Human Wizard + 2.0 + 1B + 2/1 + + DMU + 2 + + + The Raven Man + At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. + + B + Legendary Creature - Human Wizard + 2.0 + 1B + 2/1 + + DMU + 2 + + + The World Spell + Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.III — Put up to two non-Saga permanent cards from your hand onto the battlefield. + + G + Enchantment - Saga + 7.0 + 5GG + + DMU + 1 + + + Yavimaya Coast + {T}: Add {C}.{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Yavimaya Coast + {T}: Add {C}.{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. + + Land + 0.0 + + + DMU + 0 + + + Zur, Eternal Schemer + FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. + + B + U + W + Legendary Creature - Human Wizard + 3.0 + WUB + 1/4 + + DMU + 2 + + + Zur, Eternal Schemer + FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. + + B + U + W + Legendary Creature - Human Wizard + 3.0 + WUB + 1/4 + + DMU + 2 + diff --git a/GN3.xml b/GN3.xml index d7b81432..7155ebbc 100644 --- a/GN3.xml +++ b/GN3.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:56 (UTC) + 2022-08-19 01:04:05 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/P30A.xml b/P30A.xml index 8ee8986d..012d91c3 100644 --- a/P30A.xml +++ b/P30A.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:59 (UTC) + 2022-08-19 01:04:06 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -83,5 +83,43 @@ P30A 2 + + Wall of Roots + DefenderPut a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. + + G + Creature - Plant Wall + 2.0 + 1G + 0/5 + + P30A + 2 + + + Windfall + Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. + + U + Sorcery + 3.0 + 2U + + P30A + 3 + + + Wood Elves + When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. + + G + Creature - Elf Scout + 3.0 + 2G + 1/1 + + P30A + 2 + diff --git a/PRCQ.xml b/PRCQ.xml index 7e491913..52d1ff03 100644 --- a/PRCQ.xml +++ b/PRCQ.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:57 (UTC) + 2022-08-19 01:04:05 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/UNF.xml b/UNF.xml index 5c5ea4bc..0fbbb936 100644 --- a/UNF.xml +++ b/UNF.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:57 (UTC) + 2022-08-19 01:04:05 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml diff --git a/spoiler.xml b/spoiler.xml index 03afb5d8..ebc3e03e 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,35 +1,41 @@ Cockatrice/Magic-Spoiler - 2022-08-18 16:19:59 (UTC) + 2022-08-19 01:04:06 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml + + DMR~ + Dominaria Remastered + Masters + 2023-03-31 + GN3~ Game Night 2022 Box 2022-10-14 - - 40K~ - Warhammer 40,000 - Commander - 2022-10-07 - UNF~ Unfinity Funny 2022-10-07 + + 40K~ + Warhammer 40,000 + Commander + 2022-10-07 + PRCQ~ Regional Championship Qualifiers 2022 @@ -56,6 +62,78 @@ + + Arboria + Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. + + G + World Enchantment + 4.0 + 2GG + + DMR~ + 1 + + + Arboria + Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. + + G + World Enchantment + 4.0 + 2GG + + DMR~ + 1 + + + Arboria + Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn. + + G + World Enchantment + 4.0 + 2GG + + DMR~ + 1 + + + Force of Will + You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.Counter target spell. + + U + Instant + 5.0 + 3UU + + DMR~ + 3 + + + Force of Will + You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.Counter target spell. + + U + Instant + 5.0 + 3UU + + DMR~ + 3 + + + Force of Will + You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.Counter target spell. + + U + Instant + 5.0 + 3UU + + DMR~ + 3 + Imaryll, Elfhame Elite Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.You may have Imaryll assign its combat damage as though it weren't blocked. @@ -121,74 +199,6 @@ GN3~ 2 - - Abaddon the Despoiler - TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. - - B - R - U - Legendary Creature - Astartes Warrior - 5.0 - 2UBR - 5/5 - - 40K~ - 2 - - - Abaddon the Despoiler - TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. - - B - R - U - Legendary Creature - Astartes Warrior - 5.0 - 2UBR - 5/5 - - 40K~ - 2 - - - Blood for the Blood God! - This spell costs {1} less to cast for each creature that died this turn.Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!. - - B - R - Instant - 11.0 - 8BBR - - 40K~ - 3 - - - Fabricate - Search your library for an artifact card, reveal it, put it into your hand, then shuffle. - - U - Sorcery - 3.0 - 2U - - 40K~ - 3 - - - Vanguard Suppressor - Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. - - U - Creature - Astartes Warrior - 4.0 - 3U - 3/2 - - 40K~ - 2 - Angelic Harold FlyingWhen Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.Each creature you control with three or more words in its name gets +1/+1. @@ -590,6 +600,118 @@ UNF~ 2 + + Abaddon the Despoiler + TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. + + B + R + U + Legendary Creature - Astartes Warrior + 5.0 + 2UBR + 5/5 + + 40K~ + 2 + + + Abaddon the Despoiler + TrampleMark of the Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn. + + B + R + U + Legendary Creature - Astartes Warrior + 5.0 + 2UBR + 5/5 + + 40K~ + 2 + + + Blood for the Blood God! + This spell costs {1} less to cast for each creature that died this turn.Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!. + + B + R + Instant + 11.0 + 8BBR + + 40K~ + 3 + + + Fabricate + Search your library for an artifact card, reveal it, put it into your hand, then shuffle. + + U + Sorcery + 3.0 + 2U + + 40K~ + 3 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Sol Ring + {T}: Add {C}{C}. + + Artifact + 1.0 + 1 + + 40K~ + 1 + + + Vanguard Suppressor + Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)FlyingSuppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card. + + U + Creature - Astartes Warrior + 4.0 + 3U + 3/2 + + 40K~ + 2 + Gideon, Ally of Zendikar +1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.0: Create a 2/2 white Knight Ally creature token.−4: You get an emblem with "Creatures you control get +1/+1." @@ -629,6 +751,279 @@ PRCQ~ 2 + + "Join Forces" + Untap up to two target creatures. They each get +2/+2 until end of turn. + + W + Instant + 3.0 + 2W + + DMU~ + 3 + + + "Nemata, Who Be Mad" + ReachIf a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.{G}, Sacrifice a Saproling: "Nemata, Who Be Mad" gets +2/+2 until end of turn.{1}{B}, Sacrifice two Saprolings: Draw a card. + + B + G + Legendary Creature - Treefolk + 4.0 + 2BG + 3/4 + + DMU~ + 2 + + + "Nemata, Who Be Mad" + ReachIf a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.{G}, Sacrifice a Saproling: "Nemata, Who Be Mad" gets +2/+2 until end of turn.{1}{B}, Sacrifice two Saprolings: Draw a card. + + B + G + Legendary Creature - Treefolk + 4.0 + 2BG + 3/4 + + DMU~ + 2 + + + Adarkar Wastes + {T}: Add {C}.{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Adarkar Wastes + {T}: Add {C}.{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU~ + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU~ + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU~ + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU~ + 1 + + + Ajani, Sleeper Agent + Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)+1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.−3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.−6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." + + G + W + Legendary Planeswalker - Ajani + 4.0 + 1GG/W/PW + 4 + + DMU~ + 1 + + + Archangel of Wrath + Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)Flying, lifelinkWhen Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. + + W + Creature - Angel + 4.0 + 2WW + 3/4 + + DMU~ + 2 + + + Archangel of Wrath + Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)Flying, lifelinkWhen Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target. + + W + Creature - Angel + 4.0 + 2WW + 3/4 + + DMU~ + 2 + + + Astor, Bearer of Blades + When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equipment you control have equip {1}.Vehicles you control have crew {1}. + + R + W + Legendary Creature - Human Warrior + 4.0 + 2RW + 4/4 + + DMU~ + 2 + + + Astor, Bearer of Blades + When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equipment you control have equip {1}.Vehicles you control have crew {1}. + + R + W + Legendary Creature - Human Warrior + 4.0 + 2RW + 4/4 + + DMU~ + 2 + + + Benalish Sleeper + Kicker {B} (You may pay an additional {B} as you cast this spell.)When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. + + W + Creature - Phyrexian Human Solider + 2.0 + 1W + 3/1 + + DMU~ + 2 + + + Braids, Arisen Nightmare + At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. + + B + Legendary Creature - Nightmare + 3.0 + 1BB + 3/3 + + DMU~ + 2 + + + Braids, Arisen Nightmare + At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card. + + B + Legendary Creature - Nightmare + 3.0 + 1BB + 3/3 + + DMU~ + 2 + + + Caves of Koilos + {T}: Add {C}.{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Caves of Koilos + {T}: Add {C}.{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Charismatic Vanguard + {4}{W}: Creatures you control get +1/+1 until end of turn. + + W + Creature - Dwarf Soldier + 3.0 + 2W + 3/2 + + DMU~ + 2 + + + Defiler of Dreams + FlyingAs an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.Whenever you cast a blue permanent spell, draw a card. + + U + Creature - Phyrexian Sphinx + 5.0 + 3UU + 4/3 + + DMU~ + 2 + Evolved Sleeper {B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life. @@ -666,6 +1061,56 @@ DMU~ 0 + + Guardian of New Benalia + Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever Guardian of New Benalia enlists a creature, scry 2.Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. + + W + Creature - Human Soldier + 2.0 + 1W + 2/2 + + DMU~ + 2 + + + Guardian of New Benalia + Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever Guardian of New Benalia enlists a creature, scry 2.Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it. + + W + Creature - Human Soldier + 2.0 + 1W + 2/2 + + DMU~ + 2 + + + Herd Migration + Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.{1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life. + + G + Sorcery + 7.0 + 6G + + DMU~ + 3 + + + Impede Momentum + Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) + + U + Sorcery + 2.0 + 1U + + DMU~ + 3 + Island ({T}: Add {U}.) @@ -703,6 +1148,94 @@ DMU~ 1 + + Jhoira, Ageless Innovator + {T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. + + R + U + Legendary Creature - Human Artificer + 2.0 + UR + 2/3 + + DMU~ + 2 + + + Jhoira, Ageless Innovator + {T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira. + + R + U + Legendary Creature - Human Artificer + 2.0 + UR + 2/3 + + DMU~ + 2 + + + Karplusan Forest + {T}: Add {C}.{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Karplusan Forest + {T}: Add {C}.{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Lightning Strike + Lightning Strike deals 3 damage to any target. + + R + Instant + 2.0 + 1R + + DMU~ + 3 + + + Liliana of the Veil + +1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. + + B + Legendary Planeswalker - Liliana + 3.0 + 1BB + 3 + + DMU~ + 1 + + + Liliana of the Veil + +1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. + + B + Legendary Planeswalker - Liliana + 3.0 + 1BB + 3 + + DMU~ + 1 + Llanowar Loamspeaker {T}: Add one mana of any color.{T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery. @@ -742,6 +1275,19 @@ DMU~ 2 + + Micromancer + When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. + + U + Creature - Human Wizard + 4.0 + 3U + 3/3 + + DMU~ + 2 + Mountain ({T}: Add {R}.) @@ -753,6 +1299,32 @@ DMU~ 0 + + Nishoba Brawler + TrampleDomain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. + + G + Creature - Cat Warrior + 2.0 + 1G + */3 + + DMU~ + 2 + + + Nishoba Brawler + TrampleDomain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. + + G + Creature - Cat Warrior + 2.0 + 1G + */3 + + DMU~ + 2 + Plains ({T}: Add {W}.) @@ -764,6 +1336,112 @@ DMU~ 0 + + Radha's Firebrand + Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn.Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. + + R + Creature - Human Warrior + 2.0 + 1R + 3/1 + + DMU~ + 2 + + + Raff, Weatherlight Stalwart + Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. + + U + W + Legendary Creature - Human Wizard + 2.0 + WU + 1/3 + + DMU~ + 2 + + + Raff, Weatherlight Stalwart + Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.{3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. + + U + W + Legendary Creature - Human Wizard + 2.0 + WU + 1/3 + + DMU~ + 2 + + + Resolute Reinforcements + FlashWhen Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. + + W + Creature - Human Soldier + 2.0 + 1W + 1/1 + + DMU~ + 2 + + + Shalai's Acolyte + Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)FlyingIf Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it. + + W + Creature - Angel + 5.0 + 4W + 3/4 + + DMU~ + 2 + + + Sheoldred, the Apocalypse + DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life. + + B + Legendary Creature - Phyrexian Praetor + 4.0 + 2BB + 4/5 + + DMU~ + 2 + + + Sheoldred, the Apocalypse + DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life. + + B + Legendary Creature - Phyrexian Praetor + 4.0 + 2BB + 4/5 + + DMU~ + 2 + + + Sheoldred, the Apocalypse + DeathtouchWhenever you draw a card, you gain 2 life.Whenever an opponent draws a card, they lose 2 life. + + B + Legendary Creature - Phyrexian Praetor + 4.0 + 2BB + 4/5 + + DMU~ + 2 + Shivan Devastator Flying, hasteShivan Devastator enters the battlefield with X +1/+1 counters on it. @@ -790,6 +1468,134 @@ DMU~ 2 + + Shivan Reef + {T}: Add {C}.{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Shivan Reef + {T}: Add {C}.{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Sol'Kanar the Tainted + At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control. + + B + R + U + Legendary Creature - Elemental Demon + 5.0 + 2UBR + 5/5 + + DMU~ + 2 + + + Sol'Kanar the Tainted + At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control. + + B + R + U + Legendary Creature - Elemental Demon + 5.0 + 2UBR + 5/5 + + DMU~ + 2 + + + Soul of Windgrace + Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.{G}, Discard a land card: You gain 3 life.{1}{R}, Discard a land card: Draw a card.{2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it. + + B + G + R + Legendary Creature - Cat Avatar + 4.0 + 1BRG + 5/4 + + DMU~ + 2 + + + Sphinx of Clear Skies + Flying, ward {2}Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. + + U + Creature - Sphinx + 5.0 + 3UU + 5/5 + + DMU~ + 2 + + + Squee, Dubious Monarch + HasteWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. + + R + Legendary Creature - Goblin Noble + 3.0 + 2R + 2/2 + + DMU~ + 2 + + + Squee, Dubious Monarch + HasteWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost. + + R + Legendary Creature - Goblin Noble + 3.0 + 2R + 2/2 + + DMU~ + 2 + + + Sulfurous Springs + {T}: Add {C}.{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Sulfurous Springs + {T}: Add {C}.{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + Swamp ({T}: Add {B}.) @@ -825,6 +1631,197 @@ DMU~ 3 + + Territorial Maro + Domain—Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. + + G + Creature - Elemental + 5.0 + 4G + */* + + DMU~ + 2 + + + The Phasing of Zhalfir + Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token. + + U + Enchantment - Saga + 4.0 + 2UU + + DMU~ + 1 + + + The Raven Man + At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. + + B + Legendary Creature - Human Wizard + 2.0 + 1B + 2/1 + + DMU~ + 2 + + + The Raven Man + At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."{3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery. + + B + Legendary Creature - Human Wizard + 2.0 + 1B + 2/1 + + DMU~ + 2 + + + The World Spell + Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.III — Put up to two non-Saga permanent cards from your hand onto the battlefield. + + G + Enchantment - Saga + 7.0 + 5GG + + DMU~ + 1 + + + Yavimaya Coast + {T}: Add {C}.{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Yavimaya Coast + {T}: Add {C}.{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you. + + Land + 0.0 + + + DMU~ + 0 + + + Zur, Eternal Schemer + FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. + + B + U + W + Legendary Creature - Human Wizard + 3.0 + WUB + 1/4 + + DMU~ + 2 + + + Zur, Eternal Schemer + FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.{1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value. + + B + U + W + Legendary Creature - Human Wizard + 3.0 + WUB + 1/4 + + DMU~ + 2 + + + Dihada, Binder of Wills + +2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.−11: Gain control of all nonland permanents until end of. Untap them. They gain haste until end of turn.Dihada, Binder of Wills can be your commander. + + B + R + W + Legendary Planeswalker - Dihada + 4.0 + 1RWB + 5 + + DMC~ + 1 + + + General Marhault Elsdragon + Whenever a creature you control becomes blocked, General Marhault Elsdragon gets +3/+3 until end of turn for each creature blocking it. + + G + R + Legendary Creature - Elf Warrior + 4.0 + 2RG + 4/4 + + DMC~ + 2 + + + Hazezon, Shaper of Sand + Desertwalk (This creature can't be blocked as long as defending player controls a Desert.)You may play Desert lands from your graveyard.Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. + + G + R + W + Legendary Creature - Human Warrior + 3.0 + RGW + 3/3 + + DMC~ + 2 + + + Hazezon, Shaper of Sand + Desertwalk (This creature can't be blocked as long as defending player controls a Desert.)You may play Desert lands from your graveyard.Whenever a Desert enters the battlefield under your control, create two 1/1 red, green, and white Sand Warrior creature tokens. + + G + R + W + Legendary Creature - Human Warrior + 3.0 + RGW + 3/3 + + DMC~ + 2 + + + Jared Carthalion + +1: Create a 3/3 Kavu creature token with trample that's all colors.−3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is.−6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens.Jared Carthalion can be your commander. + + B + G + R + U + W + Legendary Planeswalker - Jared + 5.0 + WUBRG + 5 + + DMC~ + 1 + Jasmine Boreal of the Seven {T}: Add {G}{W}. Spend this mana only to cast creature spells with no abilities.Creatures you control with no abilities can't be blocked by creatures with abilities. @@ -853,6 +1850,34 @@ DMC~ 2 + + Jedit Ojanen, Mercenary + Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked a long as defending player controls a Forest.) + + U + W + Legendary Creature - Cat Mercenary + 3.0 + 1WU + 3/3 + + DMC~ + 2 + + + Jedit Ojanen, Mercenary + Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked a long as defending player controls a Forest.) + + U + W + Legendary Creature - Cat Mercenary + 3.0 + 1WU + 3/3 + + DMC~ + 2 + Ramirez DePietro, Pillager When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens.Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. @@ -881,6 +1906,76 @@ DMC~ 2 + + Ramses, Assassin Lord + DeathtouchOther assassins you control get +1/+1.Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. + + B + U + Legendary Creature - Human Assassin + 4.0 + 2UB + 4/4 + + DMC~ + 2 + + + Ramses, Assassin Lord + DeathtouchOther assassins you control get +1/+1.Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. + + B + U + Legendary Creature - Human Assassin + 4.0 + 2UB + 4/4 + + DMC~ + 2 + + + Rohgahh, Kher Keep Overlord + Other Kobolds you control get +2/+2.Whenever you cast a Kobold spell, you may pay {2}. If you do, create a 4/4 red Dragon creature token with flying.Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. + + B + R + Legendary Creature - Kobold Warrior + 5.0 + 3BR + 4/4 + + DMC~ + 2 + + + Sivitri, Dragon Master + +1: Until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays 2 life for each of those creatures.−3: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.−7: Destroy all non-Dragon creatures.Sivitri, Dragon Master can be your commander. + + B + U + Legendary Planeswalker - Sivitri + 4.0 + 2UB + 4 + + DMC~ + 1 + + + Stangg, Echo Warrior + Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters the battlefield tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step. + + G + R + Legendary Creature - Human Warrior + 4.0 + 2RG + 3/4 + + DMC~ + 2 + Tor Wauki the Younger Reach, lifelinkIf another source you control would deal noncombat damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.Whenever you cast an instant or sorcery spell, Tor Wauki the Younger deals 2 damage to any target. @@ -972,5 +2067,43 @@ P30A~ 2 + + Wall of Roots + DefenderPut a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn. + + G + Creature - Plant Wall + 2.0 + 1G + 0/5 + + P30A~ + 2 + + + Windfall + Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. + + U + Sorcery + 3.0 + 2U + + P30A~ + 3 + + + Wood Elves + When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. + + G + Creature - Elf Scout + 3.0 + 2G + 1/1 + + P30A~ + 2 +