From 09aa39aa6ff8a68853f58a68591cbd2dd465199a Mon Sep 17 00:00:00 2001 From: github-actions Date: Wed, 16 Aug 2023 16:11:42 +0000 Subject: [PATCH] Deploy: 2f5bcd39c5869b1e1118155943cfa951b4b605bb --- WOE.xml | 135 +- spoiler.xml | 3531 ++++++++++++++++++++++++++------------------------- 2 files changed, 1892 insertions(+), 1774 deletions(-) diff --git a/WOE.xml b/WOE.xml index 51399e6c..242068a3 100644 --- a/WOE.xml +++ b/WOE.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-16 08:11:46 (UTC) + 2023-08-16 16:11:40 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/WOE.xml @@ -33,6 +33,19 @@ WOE 3 + + "The Elden Rings" // "Character Creation" + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE + 3 + Agatha of the Vile Cauldron Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. @@ -63,6 +76,20 @@ WOE 2 + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE + 1 + Ash, Party Crasher Haste @@ -203,13 +230,13 @@ Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1. G - Creature Turtle + Creature — Turtle Creature 4 2GG 3/3 - WOE + WOE 2 @@ -219,7 +246,7 @@ Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1. G - Creature Turtle + Creature — Turtle Creature 4 2GG @@ -408,7 +435,7 @@ At the beginning of your end step, each opponent loses X life and you gain X lif Land 0 - WOE + WOE 0 @@ -516,13 +543,13 @@ Look at the top four cards of your library. If this spell was bargained, look at {1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. BG - Creature Troll + Creature — Troll Creature 4 2BG 4/4 - WOE + WOE 2 @@ -531,7 +558,7 @@ Look at the top four cards of your library. If this spell was bargained, look at {1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. BG - Creature Troll + Creature — Troll Creature 4 2BG @@ -595,7 +622,7 @@ Celebration — Gallant Pie-Wielder has double strike as long as two or more non Greta, Sweettooth Scourge - When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "2, e, Sacrifice this artifact: You gain 3 life.") + When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. {1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. @@ -606,7 +633,7 @@ Celebration — Gallant Pie-Wielder has double strike as long as two or more non 1BG 3/3 - WOE + WOE 2 @@ -623,7 +650,7 @@ Celebration — Gallant Pie-Wielder has double strike as long as two or more non 2WU 3/4 - WOE + WOE 2 @@ -666,7 +693,7 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li 2UR 2/5 - WOE + WOE 2 @@ -716,13 +743,13 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. W - Creature Human Knight + Creature — Human Knight Creature 3 2W 1/3 - WOE + WOE 2 @@ -766,7 +793,7 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li Living Lectern - {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1") + {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") U Artifact Creature — Construct @@ -775,7 +802,7 @@ Once each turn, you may cast an instant or sorcery spell from the top of your li 1U 0/4 - WOE + WOE 2 @@ -792,6 +819,23 @@ At the beginning of your draw step, if you control an enchanted creature, you lo WOE 1 + + Lord Skitter's Butcher + When Lord Skitter's Butcher enters the battlefield, choose one — +• Create a 1/1 black Rat creature token with "This creature can't block." +• You may sacrifice another creature. If you do, scry 2, then draw a card. +• Creatures you control gain menace until end of turn. + + B + Creature — Rat Peasant + Creature + 3 + 2B + 2/3 + + WOE + 2 + Moonshaker Cavalry Flying @@ -853,7 +897,7 @@ Whenever an enchantment you control is put into a graveyard from the battlefield Obyra, Dreaming Duelist Flash Flying -Whenever another Faerie enters the battlefield under your control, each opponent loses 1 +Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. BU Legendary Creature — Faerie Warrior @@ -862,7 +906,7 @@ Whenever another Faerie enters the battlefield under your control, each opponent UB 2/2 - WOE + WOE 2 @@ -905,7 +949,7 @@ Whenever another Faerie enters the battlefield under your control, each opponent Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment or token as you cast this spell.) + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying, haste When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. @@ -917,7 +961,7 @@ When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add fo 4RR 4/6 - WOE + WOE 2 @@ -1029,7 +1073,7 @@ You draw two cards and you lose 2 life. Rowan, Scion of War Menace -{T}: Spells you cast this turn that are black and/or red cost X less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. BR Legendary Creature — Human Wizard @@ -1038,13 +1082,13 @@ You draw two cards and you lose 2 life. 1BR 4/2 - WOE + WOE 2 Rowan, Scion of War Menace -{T}: Spells you cast this turn that are black and/or red cost X less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. BR Legendary Creature — Human Wizard @@ -1099,7 +1143,7 @@ Whenever you cast a spell with mana value 5 or greater, create a Food token. (It 3G 2/4 - WOE + WOE 2 @@ -1128,6 +1172,21 @@ Whenever you cast a spell with mana value 5 or greater, create a Food token. (It WOE 3 + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE + 2 + Stroke of Midnight Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. @@ -1182,7 +1241,7 @@ Whenever you cast a spell with mana value 5 or greater, create a Food token. (It Syr Armont, the Redeemer - When Syr Armont, the Redeemer 34* enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. GW @@ -1192,7 +1251,7 @@ Enchanted creatures you control get +1/+1. 3GW 4/4 - WOE + WOE 2 @@ -1367,8 +1426,8 @@ III — Up to two target creatures each get +2/+2 and gain trample until end of Three Blind Mice (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Mouse creature token. -II — Create a token that's a copy of target token you control. -III — Creatures you control get +1/+1 and gain vigilance until end of turn. +II, III — Create a token that's a copy of target token you control. +IV — Creatures you control get +1/+1 and gain vigilance until end of turn. W Enchantment — Saga @@ -1376,13 +1435,13 @@ III — Creatures you control get +1/+1 and gain vigilance until end of turn.3 2W - WOE + WOE 1 Thunderous Debut Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the reveal cards into your hand. Then shuffle. +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. G Sorcery @@ -1390,13 +1449,13 @@ Look at the top twenty cards of your library. You may reveal up to two creature 8 6GG - WOE + WOE 3 Thunderous Debut Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the reveal cards into your hand. Then shuffle. +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. G Sorcery @@ -1485,7 +1544,7 @@ When Troublemaker Ouphe enters the battlefield, if it was bargained, exile targe Troyan, Gutsy Explorer - {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with X in their mana costs. + {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. {U}, {T}: Draw a card, then discard a card. GU @@ -1495,7 +1554,7 @@ When Troublemaker Ouphe enters the battlefield, if it was bargained, exile targe 1GU 1/3 - WOE + WOE 2 @@ -1556,7 +1615,7 @@ Create a Wicked Role token attached to up to one target creature. (If you contro Will, Scion of Peace Vigilance -{T}: Spells you cast this turn that are white and/or blue cost X less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. UW Legendary Creature — Human Wizard @@ -1565,13 +1624,13 @@ Create a Wicked Role token attached to up to one target creature. (If you contro 1WU 2/4 - WOE + WOE 2 Will, Scion of Peace Vigilance -{T}: Spells you cast this turn that are white and/or blue cost X less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. UW Legendary Creature — Human Wizard diff --git a/spoiler.xml b/spoiler.xml index 2b57d9fe..03f68f98 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2023-08-16 08:11:46 (UTC) + 2023-08-16 16:11:42 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml @@ -25,15 +25,9 @@ 2023-10-13 - PMDA~ - Magic × Duel Masters Promos (Spoiler) - Promo - 2023-09-08 - - - WOT~ - Wilds of Eldraine: Enchanting Tales (Spoiler) - Masterpiece + WOE~ + Wilds of Eldraine (Spoiler) + Expansion 2023-09-08 @@ -43,9 +37,15 @@ 2023-09-08 - WOE~ - Wilds of Eldraine (Spoiler) - Expansion + WOT~ + Wilds of Eldraine: Enchanting Tales (Spoiler) + Masterpiece + 2023-09-08 + + + PMDA~ + Magic × Duel Masters Promos (Spoiler) + Promo 2023-09-08 @@ -951,60 +951,1784 @@ Doctor's companion (You can have two commanders if the other is the Doctor.)2 - Earthquake - Earthquake deals X damage to each creature without flying and each player. + "Monstrous Fury" + Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + "The Elden Rings" // "Character Creation" + + + W + Enchantment // Instant — Adventure + Instant + 5 + 3WW // 1W + + WOE~ + 3 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha of the Vile Cauldron + Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. +{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. + + GR + Legendary Creature — Human Warlock + Creature + 2 + RG + 1/1 + + WOE~ + 2 + + + Agatha's Soul Cauldron + You may spend mana as though it were mana of any color to activate abilities of creatures you control. +Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. +{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. + + Legendary Artifact + Artifact + 2 + 2 + + WOE~ + 1 + + + Ash, Party Crasher + Haste +Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. + + RW + Legendary Creature — Human Peasant + Creature + 2 + RW + 2/2 + + WOE~ + 2 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Ashiok, Wicked Manipulator + If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. ++1: Look at the top two cards of your library. Exile one of them and put the other into your hand. +−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." +−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. + + B + Legendary Planeswalker — Ashiok + Planeswalker + 5 + 3BB + 5 + + WOE~ + 1 + + + Beanstalk Wurm // Plant Beans + + + G + Creature — Plant Wurm // Sorcery — Adventure + Creature + 5 + 4G // 1G + 5/4 + + WOE~ + 3 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beluna Grandsquall // Seek Thrills + + + GRU + Legendary Creature — Giant Noble // Instant — Adventure + Creature + 3 + GUR // 2GUR + 4/4 + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Beseech the Mirror + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. + + B + Sorcery + Sorcery + 4 + 1BBB + + WOE~ + 3 + + + Besotted Knight // Betroth the Beast + + + W + Creature — Human Knight // Sorcery — Adventure + Creature + 4 + 3W // W + 3/3 + + WOE~ + 3 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Blossoming Tortoise + Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. +Activated abilities of lands you control cost {1} less to activate. +Land creatures you control get +1/+1. + + G + Creature — Turtle + Creature + 4 + 2GG + 3/3 + + WOE~ + 2 + + + Break the Spell + Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. + + W + Instant + Instant + 1 + W + + WOE~ + 3 + + + Conceited Witch // Price of Beauty + + + B + Creature — Human Warlock // Sorcery — Adventure + Creature + 3 + 2B // B + 2/3 + + WOE~ + 3 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Cruel Somnophage // Can't Wake Up + + + B + Creature — Nightmare // Sorcery — Adventure + Creature + 2 + 1B // 1U + */* + + WOE~ + 3 + + + Cursed Courtier + Lifelink +When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) + + W + Creature — Human Noble + Creature + 3 + 2W + 3/3 + + WOE~ + 2 + + + Decadent Dragon // Expensive Taste + + + R + Creature — Dragon // Instant — Adventure + Creature + 4 + 2RR // 2B + 4/4 + + WOE~ + 3 + + + Decadent Dragon // Expensive Taste + + + R + Creature — Dragon // Instant — Adventure + Creature + 4 + 2RR // 2B + 4/4 + + WOE~ + 3 + + + Edgewall Inn + Edgewall Inn enters the battlefield tapped. +As Edgewall Inn enters the battlefield, choose a color. +{T}: Add one mana of the chosen color. +{3}, {T}, Sacrifice Edgewall Inn: Return target card with an Adventure from your graveyard to your hand. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Elvish Archivist + Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. +Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. + + G + Creature — Elf Artificer + Creature + 2 + 1G + 0/1 + + WOE~ + 2 + + + Embereth Veteran + {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") + + R + Creature — Human Knight + Creature + 1 + R + 2/1 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Eriette of the Charmed Apple + Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. +At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. + + BW + Legendary Creature — Human Warlock + Creature + 3 + 1WB + 2/4 + + WOE~ + 2 + + + Evolving Wilds + {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. + + Land + Land + 0 + + WOE~ + 0 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Expel the Interlopers + Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. + + W + Sorcery + Sorcery + 5 + 3WW + + WOE~ + 3 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Faerie Dreamthief + Flying +When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) +{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. + + B + Creature — Faerie Warlock + Creature + 1 + B + 1/1 + + WOE~ + 2 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Farsight Ritual + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. + + U + Instant + Instant + 4 + 2UU + + WOE~ + 3 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Faunsbane Troll + When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) +{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. + + BG + Creature — Troll + Creature + 4 + 2BG + 4/4 + + WOE~ + 2 + + + Forest + ({T}: Add {G}.) + + Basic Land — Forest + Land + 0 + + WOE~ + 0 + + + Frolicking Familiar // Blow Off Steam + + + U + Creature — Otter Wizard // Instant — Adventure + Creature + 3 + 2U // R + 2/2 + + WOE~ + 3 + + + Gallant Pie-Wielder + First strike +Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. + + W + Creature — Dwarf Knight + Creature + 3 + 2W + 2/3 + + WOE~ + 2 + + + Glass Casket + When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. + + W + Artifact + Artifact + 2 + 1W + + WOE~ + 1 + + + Greta, Sweettooth Scourge + When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. +{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. + + BG + Legendary Creature — Human Warrior + Creature + 3 + 1BG + 3/3 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Hylda of the Icy Crown + Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — +• Create a 4/4 white and blue Elemental creature token. +• Put a +1/+1 counter on each creature you control. +• Scry 2, then draw a card. + + UW + Legendary Creature — Human Warlock + Creature + 4 + 2WU + 3/4 + + WOE~ + 2 + + + Island + ({T}: Add {U}.) + + Basic Land — Island + Land + 0 + + WOE~ + 0 + + + Johann, Apprentice Sorcerer + You may look at the top card of your library any time. +Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) + + RU + Legendary Creature — Human Wizard + Creature + 4 + 2UR + 2/5 + + WOE~ + 2 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Kellan, the Fae-Blooded // Birthright Boon + + + R + Legendary Creature — Human Faerie // Sorcery — Adventure + Creature + 3 + 2R // 1W + 2/2 + + WOE~ + 3 + + + Knight of Doves + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. + + W + Creature — Human Knight + Creature + 3 + 2W + 1/3 + + WOE~ + 2 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Lich-Knights' Conquest + Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. + + B + Sorcery + Sorcery + 5 + 4B + + WOE~ + 3 + + + Living Lectern + {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") + + U + Artifact Creature — Construct + Creature + 2 + 1U + 0/4 + + WOE~ + 2 + + + Lord Skitter's Blessing + When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) +At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. + + B + Enchantment + Enchantment + 2 + 1B + + WOE~ + 1 + + + Lord Skitter's Butcher + When Lord Skitter's Butcher enters the battlefield, choose one — +• Create a 1/1 black Rat creature token with "This creature can't block." +• You may sacrifice another creature. If you do, scry 2, then draw a card. +• Creatures you control gain menace until end of turn. + + B + Creature — Rat Peasant + Creature + 3 + 2B + 2/3 + + WOE~ + 2 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Moonshaker Cavalry + Flying +When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. + + W + Creature — Spirit Knight + Creature + 8 + 5WWW + 6/6 + + WOE~ + 2 + + + Mountain + ({T}: Add {R}.) + + Basic Land — Mountain + Land + 0 + + WOE~ + 0 + + + Neva, Stalked by Nightmares + Menace +When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. +Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. + + BW + Legendary Creature — Human Noble + Creature + 4 + 2WB + 2/2 + + WOE~ + 2 + + + Obyra, Dreaming Duelist + Flash +Flying +Whenever another Faerie enters the battlefield under your control, each opponent loses 1 life. + + BU + Legendary Creature — Faerie Warrior + Creature + 2 + UB + 2/2 + + WOE~ + 2 + + + Plains + ({T}: Add {W}.) + + Basic Land — Plains + Land + 0 + + WOE~ + 0 + + + Rat Out + Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." + + B + Instant + Instant + 1 + B + + WOE~ + 3 + + + Ratcatcher Trainee // Pest Problem + + + R + Creature — Human Peasant // Instant — Adventure + Creature + 2 + 1R // 2R + 2/1 + + WOE~ + 3 + + + Realm-Scorcher Hellkite + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Flying, haste +When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. +{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. + + R + Creature — Dragon + Creature + 6 + 4RR + 4/6 + + WOE~ + 2 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Cottage + Restless Cottage enters the battlefield tapped. +{T}: Add {B} or {G}. +{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. +Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Restless Fortress + Restless Fortress enters the battlefield tapped. +{T}: Add {W} or {B}. +{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. +Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. + + Land + Land + 0 + + WOE~ + 1 + 0 + + + Return from the Wilds + Choose two — +• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. +• Create a 1/1 white Human creature token. +• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Sorcery + Sorcery + 3 + 2G + + WOE~ + 3 + + + Rootrider Faun + {T}: Add {G}. +{1}, {T}: Add one mana of any color. + + G + Creature — Satyr Scout + Creature + 2 + 1G + 1/3 + + WOE~ + 2 + + + Rowan's Grim Search + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. +You draw two cards and you lose 2 life. + + B + Instant + Instant + 3 + 2B + + WOE~ + 3 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Rowan, Scion of War + Menace +{T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. + + BR + Legendary Creature — Human Wizard + Creature + 3 + 1BR + 4/2 + + WOE~ + 2 + + + Ruby, Daring Tracker + Haste +Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. +{T}: Add {R} or {G}. + + GR + Legendary Creature — Human Scout + Creature + 2 + RG + 1/2 + + WOE~ + 2 + + + Sharae of Numbing Depths + When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) +Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. + + UW + Legendary Creature — Merfolk Wizard + Creature + 4 + 2WU + 2/3 + + WOE~ + 2 + + + Skybeast Tracker + Reach +Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + + G + Creature — Giant Archer + Creature + 4 + 3G + 2/4 + + WOE~ + 2 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Sleight of Hand + Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. + + U + Sorcery + Sorcery + 1 + U + + WOE~ + 3 + + + Specter of Mortality + Flying +When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way. + + B + Creature — Specter + Creature + 5 + 3BB + 3/3 + + WOE~ + 2 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Stroke of Midnight + Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. + + W + Instant + Instant + 3 + 2W + + WOE~ + 3 + + + Swamp + ({T}: Add {B}.) + + Basic Land — Swamp + Land + 0 + + WOE~ + 0 + + + Sweettooth Witch + When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}, Sacrifice a Food: Target player loses 2 life. + + B + Creature — Human Warlock + Creature + 3 + 2B + 3/2 + + WOE~ + 2 + + + Syr Armont, the Redeemer + When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) +Enchanted creatures you control get +1/+1. + + GW + Legendary Creature — Human Knight + Creature + 5 + 3GW + 4/4 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Syr Ginger, the Meal Ender + Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. +Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. +{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. + + Legendary Artifact Creature — Food Knight + Creature + 2 + 2 + 3/1 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Talion, the Kindly Lord + Flying +As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. +Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. + + BU + Legendary Creature — Faerie Noble + Creature + 4 + 2UB + 3/4 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + Tanglespan Lookout + Whenever an Aura enters the battlefield under your control, draw a card. + + G + Creature — Satyr + Creature + 3 + 2G + 2/3 + + WOE~ + 2 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The End + This spell costs {2} less to cast if your life total is 5 or less. +Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. + + B + Instant + Instant + 4 + 2BB + + WOE~ + 3 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Goose Mother + Flying +The Goose Mother enters the battlefield with X +1/+1 counters on it. +When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. +Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. + + GU + Legendary Creature — Bird Hydra + Creature + 2 + XGU + 2/2 + + WOE~ + 2 + + + The Huntsman's Redemption + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) +I — Create a 3/3 green Beast creature token. +II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. +III — Up to two target creatures each get +2/+2 and gain trample until end of turn. + + G + Enchantment — Saga + Enchantment + 3 + 2G + + WOE~ + 1 + + + Three Blind Mice + (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) +I — Create a 1/1 white Mouse creature token. +II, III — Create a token that's a copy of target token you control. +IV — Creatures you control get +1/+1 and gain vigilance until end of turn. + + W + Enchantment — Saga + Enchantment + 3 + 2W + + WOE~ + 1 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Thunderous Debut + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle. + + G + Sorcery + Sorcery + 8 + 6GG + + WOE~ + 3 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Torch the Tower + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. +If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. + + R + Instant + Instant + 1 + R + + WOE~ + 3 + + + Totentanz, Swarm Piper + Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. + + BR + Legendary Creature — Human Warlock Bard + Creature + 3 + 1BR + 2/3 + + WOE~ + 2 + + + Tough Cookie + When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") +{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. +{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. + + G + Artifact Creature — Food Golem + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troublemaker Ouphe + Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) +When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. + + G + Creature — Ouphe + Creature + 2 + 1G + 2/2 + + WOE~ + 2 + + + Troyan, Gutsy Explorer + {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. +{U}, {T}: Draw a card, then discard a card. + + GU + Legendary Creature — Vedalken Scout + Creature + 3 + 1GU + 1/3 + + WOE~ + 2 + + + Twisted Fealty + Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) R Sorcery Sorcery - 1 - XR + 3 + 2R - PMDA~ + WOE~ 3 - Nicol Bolas - Flying -At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. -Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. + Virtue of Knowledge // Vantress Visions + - BRU - Legendary Creature — Elder Dragon - Creature - 8 - 2UUBBRR - 7/7 + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U - PMDA~ - 2 + WOE~ + 3 - Pouncing Jaguar - Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) + Virtue of Knowledge // Vantress Visions + - G + U + Enchantment // Instant — Adventure + Instant + 5 + 4U // 1U + + WOE~ + 3 + + + Warehouse Tabby + Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." +{1}{B}: Warehouse Tabby gains deathtouch until end of turn. + + B Creature — Cat Creature 1 - G - 2/2 + B + 1/1 - PMDA~ + WOE~ 2 - Serra Angel - Flying, vigilance + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - W - Creature — Angel + UW + Legendary Creature — Human Wizard Creature - 5 - 3WW + 3 + 1WU + 2/4 + + WOE~ + 2 + + + Will, Scion of Peace + Vigilance +{T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + + UW + Legendary Creature — Human Wizard + Creature + 3 + 1WU + 2/4 + + WOE~ + 2 + + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Alela, Cunning Conqueror + Flying +Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. +Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. + + BU + Legendary Creature — Faerie Warlock + Creature + 4 + 2UB + 2/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW 4/4 - PMDA~ + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Ellivere of the Wild Court + Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) +Whenever an enchanted creature you control deals combat damage to a player, draw a card. + + GW + Legendary Creature — Human Knight + Creature + 4 + 2GW + 4/4 + + WOC~ + 2 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Gylwain, Casting Director + Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — +• Create a Royal Role token attached to that creature. +• Create a Sorcerer Role token attached to that creature. +• Create a Monster Role token attached to that creature. + + GW + Legendary Creature — Human Bard + Creature + 3 + 1GW + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ + 2 + + + Tegwyll, Duke of Splendor + Flying, deathtouch +Other Faeries you control get +1/+1. +Whenever another Faerie you control dies, you draw a card and you lose 1 life. + + BU + Legendary Creature — Faerie Noble + Creature + 3 + 1UB + 2/3 + + WOC~ 2 @@ -1692,1725 +3416,60 @@ Enchanted land is an Island. 1 - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Alela, Cunning Conqueror - Flying -Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. -Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls. - - BU - Legendary Creature — Faerie Warlock - Creature - 4 - 2UB - 2/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Ellivere of the Wild Court - Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.) -Whenever an enchanted creature you control deals combat damage to a player, draw a card. - - GW - Legendary Creature — Human Knight - Creature - 4 - 2GW - 4/4 - - WOC~ - 2 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Gylwain, Casting Director - Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one — -• Create a Royal Role token attached to that creature. -• Create a Sorcerer Role token attached to that creature. -• Create a Monster Role token attached to that creature. - - GW - Legendary Creature — Human Bard - Creature - 3 - 1GW - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - Tegwyll, Duke of Splendor - Flying, deathtouch -Other Faeries you control get +1/+1. -Whenever another Faerie you control dies, you draw a card and you lose 1 life. - - BU - Legendary Creature — Faerie Noble - Creature - 3 - 1UB - 2/3 - - WOC~ - 2 - - - "Monstrous Fury" - Target creature gets +2/+0 until end of turn. Create a Monster Role attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) + Earthquake + Earthquake deals X damage to each creature without flying and each player. R - Instant - Instant + Sorcery + Sorcery 1 - R + XR - WOE~ + PMDA~ 3 - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Agatha of the Vile Cauldron - Activated abilities of creatures you control cost X less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. -{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. - - GR - Legendary Creature — Human Warlock - Creature - 2 - RG - 1/1 - - WOE~ - 2 - - - Ash, Party Crasher - Haste -Celebration — Whenever Ash, Party Crasher attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. - - RW - Legendary Creature — Human Peasant - Creature - 2 - RW - 2/2 - - WOE~ - 2 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Ashiok, Wicked Manipulator - If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. -+1: Look at the top two cards of your library. Exile one of them and put the other into your hand. -−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." -−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. - - B - Legendary Planeswalker — Ashiok - Planeswalker - 5 - 3BB - 5 - - WOE~ - 1 - - - Beanstalk Wurm // Plant Beans - - - G - Creature — Plant Wurm // Sorcery — Adventure - Creature - 5 - 4G // 1G - 5/4 - - WOE~ - 3 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beluna Grandsquall // Seek Thrills - - - GRU - Legendary Creature — Giant Noble // Instant — Adventure - Creature - 3 - GUR // 2GUR - 4/4 - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Beseech the Mirror - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. - - B - Sorcery - Sorcery - 4 - 1BBB - - WOE~ - 3 - - - Besotted Knight // Betroth the Beast - - - W - Creature — Human Knight // Sorcery — Adventure - Creature - 4 - 3W // W - 3/3 - - WOE~ - 3 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Blossoming Tortoise - Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. -Activated abilities of lands you control cost {1} less to activate. -Land creatures you control get +1/+1. - - G - Creature Turtle - Creature - 4 - 2GG - 3/3 - - WOE~ - 2 - - - Break the Spell - Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. - - W - Instant - Instant - 1 - W - - WOE~ - 3 - - - Conceited Witch // Price of Beauty - - - B - Creature — Human Warlock // Sorcery — Adventure - Creature - 3 - 2B // B - 2/3 - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cruel Somnophage // Can't Wake Up - - - B - Creature — Nightmare // Sorcery — Adventure - Creature - 2 - 1B // 1U - */* - - WOE~ - 3 - - - Cursed Courtier - Lifelink -When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) - - W - Creature — Human Noble - Creature - 3 - 2W - 3/3 - - WOE~ - 2 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Decadent Dragon // Expensive Taste - - - R - Creature — Dragon // Instant — Adventure - Creature - 4 - 2RR // 2B - 4/4 - - WOE~ - 3 - - - Edgewall Inn - Edgewall Inn enters the battlefield tapped. -As Edgewall Inn enters the battlefield, choose a color. -{T}: Add one mana of the chosen color. -{3}, {T}, Sacrifice Edgewall Inn: Return target card with an Adventure from your graveyard to your hand. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Elvish Archivist - Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. -Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. - - G - Creature — Elf Artificer - Creature - 2 - 1G - 0/1 - - WOE~ - 2 - - - Embereth Veteran - {1}, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") - - R - Creature — Human Knight - Creature - 1 - R - 2/1 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Eriette of the Charmed Apple - Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. -At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. - - BW - Legendary Creature — Human Warlock - Creature - 3 - 1WB - 2/4 - - WOE~ - 2 - - - Evolving Wilds - {T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - - Land - Land - 0 - - WOE~ - 0 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Expel the Interlopers - Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number. - - W - Sorcery - Sorcery - 5 - 3WW - - WOE~ - 3 - - - Faerie Dreamthief + Nicol Bolas Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. +At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay {U}{B}{R}. +Whenever Nicol Bolas deals damage to an opponent, that player discards their hand. - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Faerie Dreamthief - Flying -When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) -{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life. - - B - Creature — Faerie Warlock - Creature - 1 - B - 1/1 - - WOE~ - 2 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Farsight Ritual - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order. - - U - Instant - Instant - 4 - 2UU - - WOE~ - 3 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Faunsbane Troll - When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) -{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery. - - BG - Creature Troll - Creature - 4 - 2BG - 4/4 - - WOE~ - 2 - - - Forest - ({T}: Add {G}.) - - Basic Land — Forest - Land - 0 - - WOE~ - 0 - - - Frolicking Familiar // Blow Off Steam - - - U - Creature — Otter Wizard // Instant — Adventure - Creature - 3 - 2U // R - 2/2 - - WOE~ - 3 - - - Gallant Pie-Wielder - First strike -Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn. - - W - Creature — Dwarf Knight - Creature - 3 - 2W - 2/3 - - WOE~ - 2 - - - Glass Casket - When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. - - W - Artifact - Artifact - 2 - 1W - - WOE~ - 1 - - - Greta, Sweettooth Scourge - When Greta, Sweettooth Scourge enters the battlefield, create a Food token. (It's an artifact with "2, e, Sacrifice this artifact: You gain 3 life.") -{G}, Sacrifice a Food: Put a +1/+1 counter on target creature. Activate only as a sorcery. -{1}{B}, Sacrifice a Food: You draw a card and you lose 1 life. - - BG - Legendary Creature — Human Warrior - Creature - 3 - 1BG - 3/3 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Hylda of the Icy Crown - Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — -• Create a 4/4 white and blue Elemental creature token. -• Put a +1/+1 counter on each creature you control. -• Scry 2, then draw a card. - - UW - Legendary Creature — Human Warlock - Creature - 4 - 2WU - 3/4 - - WOE~ - 2 - - - Island - ({T}: Add {U}.) - - Basic Land — Island - Land - 0 - - WOE~ - 0 - - - Johann, Apprentice Sorcerer - You may look at the top card of your library any time. -Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.) - - RU - Legendary Creature — Human Wizard - Creature - 4 - 2UR - 2/5 - - WOE~ - 2 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Kellan, the Fae-Blooded // Birthright Boon - - - R - Legendary Creature — Human Faerie // Sorcery — Adventure - Creature - 3 - 2R // 1W - 2/2 - - WOE~ - 3 - - - Knight of Doves - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. - - W - Creature Human Knight - Creature - 3 - 2W - 1/3 - - WOE~ - 2 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Lich-Knights' Conquest - Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield. - - B - Sorcery - Sorcery - 5 - 4B - - WOE~ - 3 - - - Living Lectern - {1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1") - - U - Artifact Creature — Construct - Creature - 2 - 1U - 0/4 - - WOE~ - 2 - - - Lord Skitter's Blessing - When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) -At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. - - B - Enchantment - Enchantment - 2 - 1B - - WOE~ - 1 - - - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight + BRU + Legendary Creature — Elder Dragon Creature 8 - 5WWW - 6/6 + 2UUBBRR + 7/7 - WOE~ + PMDA~ 2 - Moonshaker Cavalry - Flying -When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. - - W - Creature — Spirit Knight - Creature - 8 - 5WWW - 6/6 - - WOE~ - 2 - - - Mountain - ({T}: Add {R}.) - - Basic Land — Mountain - Land - 0 - - WOE~ - 0 - - - Neva, Stalked by Nightmares - Menace -When Neva, Stalked by Nightmares enters the battlefield, return target creature or enchantment card from your graveyard to your hand. -Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1. - - BW - Legendary Creature — Human Noble - Creature - 4 - 2WB - 2/2 - - WOE~ - 2 - - - Obyra, Dreaming Duelist - Flash -Flying -Whenever another Faerie enters the battlefield under your control, each opponent loses 1 - - BU - Legendary Creature — Faerie Warrior - Creature - 2 - UB - 2/2 - - WOE~ - 2 - - - Plains - ({T}: Add {W}.) - - Basic Land — Plains - Land - 0 - - WOE~ - 0 - - - Rat Out - Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block." - - B - Instant - Instant - 1 - B - - WOE~ - 3 - - - Ratcatcher Trainee // Pest Problem - - - R - Creature — Human Peasant // Instant — Adventure - Creature - 2 - 1R // 2R - 2/1 - - WOE~ - 3 - - - Realm-Scorcher Hellkite - Bargain (You may sacrifice an artifact, enchantment or token as you cast this spell.) -Flying, haste -When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target. - - R - Creature — Dragon - Creature - 6 - 4RR - 4/6 - - WOE~ - 2 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Cottage - Restless Cottage enters the battlefield tapped. -{T}: Add {B} or {G}. -{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. -Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Restless Fortress - Restless Fortress enters the battlefield tapped. -{T}: Add {W} or {B}. -{2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. -Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. - - Land - Land - 0 - - WOE~ - 1 - 0 - - - Return from the Wilds - Choose two — -• Search your library for a basic land card, put it onto the battlefield tapped, then shuffled. -• Create a 1/1 white Human creature token. -• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") + Pouncing Jaguar + Echo {G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) G - Sorcery - Sorcery - 3 - 2G - - WOE~ - 3 - - - Rootrider Faun - {T}: Add {G}. -{1}, {T}: Add one mana of any color. - - G - Creature — Satyr Scout - Creature - 2 - 1G - 1/3 - - WOE~ - 2 - - - Rowan's Grim Search - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard. -You draw two cards and you lose 2 life. - - B - Instant - Instant - 3 - 2B - - WOE~ - 3 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost X less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Rowan, Scion of War - Menace -{T}: Spells you cast this turn that are black and/or red cost X less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. - - BR - Legendary Creature — Human Wizard - Creature - 3 - 1BR - 4/2 - - WOE~ - 2 - - - Ruby, Daring Tracker - Haste -Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. -{T}: Add {R} or {G}. - - GR - Legendary Creature — Human Scout - Creature - 2 - RG - 1/2 - - WOE~ - 2 - - - Sharae of Numbing Depths - When Sharae of Numbing Depths enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -Whenever you tap one or more untapped creatures your opponents control, draw a card. This ability triggers only once each turn. - - UW - Legendary Creature — Merfolk Wizard - Creature - 4 - 2WU - 2/3 - - WOE~ - 2 - - - Skybeast Tracker - Reach -Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") - - G - Creature — Giant Archer - Creature - 4 - 3G - 2/4 - - WOE~ - 2 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Sleight of Hand - Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. - - U - Sorcery - Sorcery - 1 - U - - WOE~ - 3 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Stroke of Midnight - Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token. - - W - Instant - Instant - 3 - 2W - - WOE~ - 3 - - - Swamp - ({T}: Add {B}.) - - Basic Land — Swamp - Land - 0 - - WOE~ - 0 - - - Sweettooth Witch - When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}, Sacrifice a Food: Target player loses 2 life. - - B - Creature — Human Warlock - Creature - 3 - 2B - 3/2 - - WOE~ - 2 - - - Syr Armont, the Redeemer - When Syr Armont, the Redeemer 34* enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) -Enchanted creatures you control get +1/+1. - - GW - Legendary Creature — Human Knight - Creature - 5 - 3GW - 4/4 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Syr Ginger, the Meal Ender - Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. -Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. -{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. - - Legendary Artifact Creature — Food Knight - Creature - 2 - 2 - 3/1 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Talion, the Kindly Lord - Flying -As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. -Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. - - BU - Legendary Creature — Faerie Noble - Creature - 4 - 2UB - 3/4 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - Tanglespan Lookout - Whenever an Aura enters the battlefield under your control, draw a card. - - G - Creature — Satyr - Creature - 3 - 2G - 2/3 - - WOE~ - 2 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The End - This spell costs {2} less to cast if your life total is 5 or less. -Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws card for each card exiled from their hand this way. - - B - Instant - Instant - 4 - 2BB - - WOE~ - 3 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Goose Mother - Flying -The Goose Mother enters the battlefield with X +1/+1 counters on it. -When The Goose Mother enters the battlefield, create half X Food tokens, rounded up. -Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card. - - GU - Legendary Creature — Bird Hydra - Creature - 2 - XGU - 2/2 - - WOE~ - 2 - - - The Huntsman's Redemption - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -I — Create a 3/3 green Beast creature token. -II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. -III — Up to two target creatures each get +2/+2 and gain trample until end of turn. - - G - Enchantment — Saga - Enchantment - 3 - 2G - - WOE~ - 1 - - - Three Blind Mice - (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) -I — Create a 1/1 white Mouse creature token. -II — Create a token that's a copy of target token you control. -III — Creatures you control get +1/+1 and gain vigilance until end of turn. - - W - Enchantment — Saga - Enchantment - 3 - 2W - - WOE~ - 1 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the reveal cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Thunderous Debut - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the reveal cards into your hand. Then shuffle. - - G - Sorcery - Sorcery - 8 - 6GG - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Torch the Tower - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1. -If a permanent dealt damage by Torch the Tower would die this turn, exile it instead. - - R - Instant - Instant - 1 - R - - WOE~ - 3 - - - Totentanz, Swarm Piper - Whenever Totentanz, Swarm Piper or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Target attacking Rat you control gains deathtouch until end of turn. - - BR - Legendary Creature — Human Warlock Bard - Creature - 3 - 1BR - 2/3 - - WOE~ - 2 - - - Tough Cookie - When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -{2}{G}: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn. -{2}, {T}, Sacrifice Tough Cookie: You gain 3 life. - - G - Artifact Creature — Food Golem - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troublemaker Ouphe - Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -When Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls. - - G - Creature — Ouphe - Creature - 2 - 1G - 2/2 - - WOE~ - 2 - - - Troyan, Gutsy Explorer - {T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with X in their mana costs. -{U}, {T}: Draw a card, then discard a card. - - GU - Legendary Creature — Vedalken Scout - Creature - 3 - 1GU - 1/3 - - WOE~ - 2 - - - Twisted Fealty - Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) - - R - Sorcery - Sorcery - 3 - 2R - - WOE~ - 3 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Virtue of Knowledge // Vantress Visions - - - U - Enchantment // Instant — Adventure - Instant - 5 - 4U // 1U - - WOE~ - 3 - - - Warehouse Tabby - Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." -{1}{B}: Warehouse Tabby gains deathtouch until end of turn. - - B Creature — Cat Creature 1 - B - 1/1 + G + 2/2 - WOE~ + PMDA~ 2 - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost X less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. + Serra Angel + Flying, vigilance - UW - Legendary Creature — Human Wizard + W + Creature — Angel Creature - 3 - 1WU - 2/4 + 5 + 3WW + 4/4 - WOE~ - 2 - - - Will, Scion of Peace - Vigilance -{T}: Spells you cast this turn that are white and/or blue cost X less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. - - UW - Legendary Creature — Human Wizard - Creature - 3 - 1WU - 2/4 - - WOE~ + PMDA~ 2