From 09a2adaa54300e553c2195932bf6b4aa148a8dae Mon Sep 17 00:00:00 2001 From: github-actions Date: Tue, 21 Jul 2026 10:19:00 +0000 Subject: [PATCH] Deploy: 61355b943573422446c09c645d4253eda5411dac --- HOB.xml | 92 +++- HOC.xml | 34 +- spoiler.xml | 1528 +++++++++++++++++++++++++++------------------------ 3 files changed, 943 insertions(+), 711 deletions(-) diff --git a/HOB.xml b/HOB.xml index baecd419..b533acf4 100644 --- a/HOB.xml +++ b/HOB.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-07-19 09:46:07 (UTC) + 2026-07-21 10:19:00 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HOB.xml @@ -21,6 +21,22 @@ + + "Venetian LARPer" + Landfall — Whenever a land you control enters, choose one — +• Tap target creature an opponent controls. +• Untap target creature you control. + + U + Creature — Elf Pilot + Creature + 3 + 2U + 3/2 + + HOB + 2 + An Unexpected Party // At the Door @@ -480,6 +496,19 @@ Whenever an opponent casts a spell with mana value of the chosen quality, choose HOB 3 + + Part in Friendship + Whenever a nontoken creature you control dies, reveal cards from the top of your library until you reveal a creature card. If its mana value is less than or equal to the number of lands you control, put it onto the battlefield. Otherwise, put it into your hand. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + G + Enchantment + Enchantment + 5 + 4G + + HOB + 1 + Plains ({T}: Add {W}.) @@ -605,6 +634,21 @@ Whenever an opponent casts a spell with mana value of the chosen quality, choose HOB 3 + + Roads Go Ever, Ever On + I — Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. +II, III — Put a card exiled with this Saga into its owner's hand. +IV — Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control. + + W + Enchantment — Saga + Enchantment + 2 + 1W + + HOB + 1 + Silvan Reveler When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped. @@ -876,7 +920,7 @@ This land enters tapped unless you control an Equipment. Land 0 - HOB + HOB 0 @@ -918,6 +962,48 @@ This land enters tapped unless you control an Equipment. HOB 0 + + The Master of Lake-town + Deathtouch +Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.) +When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it. + + B + Legendary Creature — Human Advisor + Creature + 3 + 1BB + 3/2 + + HOB + 2 + + + The Misty Mountains Cold + I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Saga + Enchantment + 3 + 2R + + HOB + 1 + + + The Misty Mountains Cold + I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Saga + Enchantment + 3 + 2R + + HOB + 1 + The Queen of Dale Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) diff --git a/HOC.xml b/HOC.xml index 6026edb7..c73bd478 100644 --- a/HOC.xml +++ b/HOC.xml @@ -1,13 +1,13 @@ Cockatrice/Magic-Spoiler - 2026-07-19 09:46:07 (UTC) + 2026-07-21 10:19:00 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HOC.xml @@ -21,6 +21,21 @@ + + Aragorn and Arwen, Wed + Vigilance +Whenever Aragorn and Arwen enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. + + GW + Legendary Creature — Human Elf Noble + Creature + 6 + 4GW + 3/6 + + HOC + 2 + Arcane Signet {T}: Add one mana of any color in your commander's color identity. @@ -101,6 +116,21 @@ Call Forth the Tempest deals damage to each creature your opponents control equa HOC 3 + + Delighted Halfling + {T}: Add {C}. +{T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered. + + G + Creature — Halfling Citizen + Creature + 1 + G + 1/2 + + HOC + 2 + Dragon's Desire Add {R} for each artifact your opponents control. diff --git a/spoiler.xml b/spoiler.xml index c32e829a..533d202d 100644 --- a/spoiler.xml +++ b/spoiler.xml @@ -1,24 +1,17 @@ Cockatrice/Magic-Spoiler - 2026-07-20 10:44:20 (UTC) + 2026-07-21 10:19:00 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml - - TRC~ - Star Trek Commander (Spoiler) - Commander - 2026-11-13 - 20 - TRK~ Star Trek (Spoiler) @@ -26,6 +19,13 @@ 2026-11-13 10 + + TRC~ + Star Trek Commander (Spoiler) + Commander + 2026-11-13 + 20 + FRA~ Reality Fracture (Spoiler) @@ -40,13 +40,6 @@ 2026-10-02 10 - - HOB~ - The Hobbit (Spoiler) - Expansion - 2026-08-14 - 10 - HOC~ The Hobbit Commander (Spoiler) @@ -54,175 +47,15 @@ 2026-08-14 20 + + HOB~ + The Hobbit (Spoiler) + Expansion + 2026-08-14 + 10 + - - Benjamin Sisko, Besieged - Play with the top card of your library revealed. -You may play lands and cast creature spells from the top of your library. - - G - Legendary Creature — Human Officer - Creature - 6 - 4GG - 5/5 - - TRC~ - 2 - - - Bio-Asset Allocator - Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." - - B - Artifact Creature — Borg - Creature - 5 - 3BB - 3/4 - - TRC~ - 2 - - - Borg Queen, Perfection Manifest - Artifact creatures you control get +2/+0. -When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) - - B - Legendary Artifact Creature — Borg Noble - Creature - 6 - 4BB - 1/4 - - TRC~ - 2 - - - Captain Kirk, Boldly Going - Vigilance -Spacecraft creatures you control get +3/+3. -Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. - - GUW - Legendary Creature — Human Officer - Creature - 4 - 1GWU - 3/4 - - TRC~ - 2 - - - Kirk, Enterprising Captain - Menace (This creature can't be blocked except by two or more creatures.) -Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. - - R - Legendary Creature — Human Officer - Creature - 4 - 3R - 4/3 - - TRC~ - 2 - - - Klingon Strike Force - Trample (This creature can deal excess combat damage to the player it's attacking.) -Haste (This creature can attack and {T} as soon as it comes under your control.) -When this creature dies, it deals 2 damage to each opponent. - - R - Creature — Klingon Warrior - Creature - 5 - 3RR - 5/5 - - TRC~ - 2 - - - Operations Officer - Lifelink (Damage dealt by this creature also causes you to gain that much life.) -When this creature enters, draw a card. -Whenever this creature attacks, put a +1/+1 counter on it. - - W - Creature — Human Officer - Creature - 4 - 3W - 2/2 - - TRC~ - 2 - - - Picard, Steadfast Captain - Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. - - W - Legendary Creature — Human Officer - Creature - 6 - 4WW - 4/4 - - TRC~ - 2 - - - Spock, Logical Choice - Vigilance (Attacking doesn't cause this creature to tap.) -{T}: Draw a card. - - U - Legendary Creature — Vulcan Human Scientist - Creature - 5 - 3UU - 3/5 - - TRC~ - 2 - - - Tenacious Tosk - This creature can't be blocked by more than one creature. -Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. - - G - Creature — Tosk Rogue - Creature - 4 - 3G - 4/4 - - TRC~ - 2 - - - Trelane, Squire of Gothos - Vigilance (Attacking doesn't cause this creature to tap.) -Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -Trelane can't be blocked. - - U - Legendary Creature — Q - Creature - 6 - 5U - 4/5 - - TRC~ - 2 - Amok Time (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) @@ -1053,6 +886,173 @@ As this land enters, you may pay 2 life. If you don't, it enters tapped. TRK~ 0 + + Benjamin Sisko, Besieged + Play with the top card of your library revealed. +You may play lands and cast creature spells from the top of your library. + + G + Legendary Creature — Human Officer + Creature + 6 + 4GG + 5/5 + + TRC~ + 2 + + + Bio-Asset Allocator + Artifact creatures you control have "Whenever this creature attacks, each opponent loses 1 life and you gain 1 life." + + B + Artifact Creature — Borg + Creature + 5 + 3BB + 3/4 + + TRC~ + 2 + + + Borg Queen, Perfection Manifest + Artifact creatures you control get +2/+0. +When Borg Queen enters, assimilate target creature card from an opponent's graveyard. (Put it onto the battlefield under your control with a +1/+1 counter. It's a Borg artifact creature and loses all other creature types.) + + B + Legendary Artifact Creature — Borg Noble + Creature + 6 + 4BB + 1/4 + + TRC~ + 2 + + + Captain Kirk, Boldly Going + Vigilance +Spacecraft creatures you control get +3/+3. +Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle. + + GUW + Legendary Creature — Human Officer + Creature + 4 + 1GWU + 3/4 + + TRC~ + 2 + + + Kirk, Enterprising Captain + Menace (This creature can't be blocked except by two or more creatures.) +Whenever Kirk attacks while creatures you control have total power 8 or greater, exile the top card of your library. You may play that card this turn. + + R + Legendary Creature — Human Officer + Creature + 4 + 3R + 4/3 + + TRC~ + 2 + + + Klingon Strike Force + Trample (This creature can deal excess combat damage to the player it's attacking.) +Haste (This creature can attack and {T} as soon as it comes under your control.) +When this creature dies, it deals 2 damage to each opponent. + + R + Creature — Klingon Warrior + Creature + 5 + 3RR + 5/5 + + TRC~ + 2 + + + Operations Officer + Lifelink (Damage dealt by this creature also causes you to gain that much life.) +When this creature enters, draw a card. +Whenever this creature attacks, put a +1/+1 counter on it. + + W + Creature — Human Officer + Creature + 4 + 3W + 2/2 + + TRC~ + 2 + + + Picard, Steadfast Captain + Whenever Picard enters or attacks, put two +1/+1 counters on another target creature you control. + + W + Legendary Creature — Human Officer + Creature + 6 + 4WW + 4/4 + + TRC~ + 2 + + + Spock, Logical Choice + Vigilance (Attacking doesn't cause this creature to tap.) +{T}: Draw a card. + + U + Legendary Creature — Vulcan Human Scientist + Creature + 5 + 3UU + 3/5 + + TRC~ + 2 + + + Tenacious Tosk + This creature can't be blocked by more than one creature. +Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. + + G + Creature — Tosk Rogue + Creature + 4 + 3G + 4/4 + + TRC~ + 2 + + + Trelane, Squire of Gothos + Vigilance (Attacking doesn't cause this creature to tap.) +Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) +Trelane can't be blocked. + + U + Legendary Creature — Q + Creature + 6 + 5U + 4/5 + + TRC~ + 2 + Ajani Resolute Whenever you gain life, put a loyalty counter on Ajani. @@ -1755,6 +1755,574 @@ Creatures you control can't have -1/-1 counters put on them. FRC~ 2 + + Aragorn and Arwen, Wed + Vigilance +Whenever Aragorn and Arwen enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. + + GW + Legendary Creature — Human Elf Noble + Creature + 6 + 4GW + 3/6 + + HOC~ + 2 + + + Arcane Signet + {T}: Add one mana of any color in your commander's color identity. + + Artifact + Artifact + 2 + 2 + + HOC~ + 1 + + + Bag End Banquet + When this artifact enters, create three Food tokens. +{T}: Add {C} for each Food you control. + + Artifact + Artifact + 6 + 6 + + HOC~ + 1 + + + Bilbo's Burglaring + For each opponent, gain control of up to one target artifact that player controls. + + U + Sorcery + Sorcery + 6 + 4UU + + HOC~ + 3 + + + Bilbo, Fellow Conspirator + If you would create a Food token, instead create a Food token and a Treasure token. + + G + Legendary Creature — Halfling Citizen + Creature + 3 + 2G + 2/3 + + HOC~ + 2 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC~ + 3 + + + Call Forth the Tempest + Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) +Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. + + R + Sorcery + Sorcery + 8 + 5RRR + + HOC~ + 3 + + + Delighted Halfling + {T}: Add {C}. +{T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered. + + G + Creature — Halfling Citizen + Creature + 1 + G + 1/2 + + HOC~ + 2 + + + Dragon's Desire + Add {R} for each artifact your opponents control. + + R + Sorcery + Sorcery + 4 + 2RR + + HOC~ + 3 + + + Dragon-Cursed Halls + {T}: Add {C}. +{1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token." + + Land + Land + 0 + + HOC~ + 0 + + + Dwarven Warriors + {T}: Target creature with power 2 or less can't be blocked this turn. + + R + Creature — Dwarf Warrior + Creature + 3 + 2R + 1/1 + + HOC~ + 2 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC~ + 3 + + + Flame of Anor + Choose one. If you control a Wizard as you cast this spell, you may choose two instead. +• Target player draws two cards. +• Destroy target artifact. +• Flame of Anor deals 5 damage to target creature. + + RU + Instant + Instant + 3 + 1UR + + HOC~ + 3 + + + Fíli and Kíli, Joyous + Haste +{T}: Add {R}{R}. Spend this mana only to cast Dwarf, Equipment, and Saga spells. + + R + Legendary Creature — Dwarf Bard + Creature + 3 + 2R + 3/3 + + HOC~ + 2 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC~ + 3 + + + Galadriel's Dismissal + Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) +Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) + + W + Instant + Instant + 1 + W + + HOC~ + 3 + + + Gandalf, Party Guest + At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. + + RUW + Legendary Creature — Avatar Wizard + Creature + 4 + 1URW + 3/4 + + HOC~ + 2 + + + Long-Lost Lances + Equipped creature gets +2/+0. +During your turn, creatures you control that are equipped have first strike and vigilance. +Equip {2} + + Artifact — Equipment + Artifact + 2 + 2 + + HOC~ + 1 + + + Mox Amber + {T}: Add one mana of any color among legendary creatures and planeswalkers you control. + + Legendary Artifact + Artifact + 0 + 0 + + HOC~ + 1 + + + Necklace of Girion + Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control. +{T}: Add {G}. + + G + Legendary Artifact + Artifact + 3 + 2G + + HOC~ + 1 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC~ + 2 + + + Orcish Bowmasters + Flash +When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. + + B + Creature — Orc Archer + Creature + 2 + 1B + 1/1 + + HOC~ + 2 + + + Ori, Plate Stacker + When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. + + W + Legendary Creature — Dwarf Bard + Creature + 7 + 5WW + 3/3 + + HOC~ + 2 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC~ + 3 + + + Reprieve + Return target spell to its owner's hand. +Draw a card. + + W + Instant + Instant + 2 + 1W + + HOC~ + 3 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Rivendell + Rivendell enters tapped unless you control a legendary creature. +{T}: Add {U}. +{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + HOC~ + 2 + + + Sauron, the Dark Lord + Ward—Sacrifice a legendary artifact or legendary creature. +Whenever an opponent casts a spell, amass Orcs 1. +Whenever an Army you control deals combat damage to a player, the Ring tempts you. +Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. + + BRU + Legendary Creature — Avatar Horror + Creature + 6 + 3UBR + 7/6 + + HOC~ + 2 + + + Smaug the Impenetrable + Flying, indestructible, haste +Whenever Smaug is dealt noncombat damage, create that many Treasure tokens. + + BR + Legendary Creature — Dragon + Creature + 7 + 5BR + 8/7 + + HOC~ + 2 + + + The One Ring + Indestructible +When The One Ring enters, if you cast it, you gain protection from everything until your next turn. +At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. +{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. + + Legendary Artifact + Artifact + 4 + 4 + + HOC~ + 1 + + + The One Ring + Indestructible +When The One Ring enters, if you cast it, you gain protection from everything until your next turn. +At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. +{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. + + Legendary Artifact + Artifact + 4 + 4 + + HOC~ + 1 + + + The Reaver Cleaver + Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." +Equip {3} + + R + Legendary Artifact — Equipment + Artifact + 3 + 2R + + HOC~ + 1 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + The Shire + The Shire enters tapped unless you control a legendary creature. +{T}: Add {G}. +{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. + + Legendary Land + Land + 0 + + HOC~ + 0 + + + Thorin, King of Durin's Folk + Whenever Thorin or another Dwarf you control enters, create a Treasure token. +Other Dwarves you control get +1/+0 for each artifact token you control. + + RW + Legendary Creature — Dwarf Noble + Creature + 5 + 3RW + 4/4 + + HOC~ + 2 + + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + HOC~ + 2 + + + Tom Bombadil + As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. +Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + BGRUW + Legendary Creature — God Bard + Creature + 5 + WUBRG + 4/4 + + HOC~ + 2 + + + Treasure Vault + {T}: Add {C}. +{X}{X}, {T}, Sacrifice this land: Create X Treasure tokens. + + Artifact Land + Land + 0 + + HOC~ + 0 + + + "Venetian LARPer" + Landfall — Whenever a land you control enters, choose one — +• Tap target creature an opponent controls. +• Untap target creature you control. + + U + Creature — Elf Pilot + Creature + 3 + 2U + 3/2 + + HOB~ + 2 + An Unexpected Party // At the Door @@ -2214,6 +2782,19 @@ Whenever an opponent casts a spell with mana value of the chosen quality, choose HOB~ 3 + + Part in Friendship + Whenever a nontoken creature you control dies, reveal cards from the top of your library until you reveal a creature card. If its mana value is less than or equal to the number of lands you control, put it onto the battlefield. Otherwise, put it into your hand. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. + + G + Enchantment + Enchantment + 5 + 4G + + HOB~ + 1 + Plains ({T}: Add {W}.) @@ -2339,6 +2920,21 @@ Whenever an opponent casts a spell with mana value of the chosen quality, choose HOB~ 3 + + Roads Go Ever, Ever On + I — Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. +II, III — Put a card exiled with this Saga into its owner's hand. +IV — Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control. + + W + Enchantment — Saga + Enchantment + 2 + 1W + + HOB~ + 1 + Silvan Reveler When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped. @@ -2610,7 +3206,7 @@ This land enters tapped unless you control an Equipment. Land 0 - HOB~ + HOB~ 0 @@ -2652,6 +3248,48 @@ This land enters tapped unless you control an Equipment. HOB~ 0 + + The Master of Lake-town + Deathtouch +Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.) +When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it. + + B + Legendary Creature — Human Advisor + Creature + 3 + 1BB + 3/2 + + HOB~ + 2 + + + The Misty Mountains Cold + I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Saga + Enchantment + 3 + 2R + + HOB~ + 1 + + + The Misty Mountains Cold + I, II, III, IV — Create a Treasure token. Then if you control four or more Treasures, sacrifice this Saga. If you do, create a 6/6 red Dragon creature token with flying. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") + + R + Enchantment — Saga + Enchantment + 3 + 2R + + HOB~ + 1 + The Queen of Dale Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) @@ -2860,527 +3498,5 @@ When Tom, Bert, and William die, if they were a creature, return them to the bat HOB~ 2 - - Arcane Signet - {T}: Add one mana of any color in your commander's color identity. - - Artifact - Artifact - 2 - 2 - - HOC~ - 1 - - - Bag End Banquet - When this artifact enters, create three Food tokens. -{T}: Add {C} for each Food you control. - - Artifact - Artifact - 6 - 6 - - HOC~ - 1 - - - Bilbo's Burglaring - For each opponent, gain control of up to one target artifact that player controls. - - U - Sorcery - Sorcery - 6 - 4UU - - HOC~ - 3 - - - Bilbo, Fellow Conspirator - If you would create a Food token, instead create a Food token and a Treasure token. - - G - Legendary Creature — Halfling Citizen - Creature - 3 - 2G - 2/3 - - HOC~ - 2 - - - Call Forth the Tempest - Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) -Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. - - R - Sorcery - Sorcery - 8 - 5RRR - - HOC~ - 3 - - - Call Forth the Tempest - Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) -Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. - - R - Sorcery - Sorcery - 8 - 5RRR - - HOC~ - 3 - - - Dragon's Desire - Add {R} for each artifact your opponents control. - - R - Sorcery - Sorcery - 4 - 2RR - - HOC~ - 3 - - - Dragon-Cursed Halls - {T}: Add {C}. -{1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token." - - Land - Land - 0 - - HOC~ - 0 - - - Dwarven Warriors - {T}: Target creature with power 2 or less can't be blocked this turn. - - R - Creature — Dwarf Warrior - Creature - 3 - 2R - 1/1 - - HOC~ - 2 - - - Flame of Anor - Choose one. If you control a Wizard as you cast this spell, you may choose two instead. -• Target player draws two cards. -• Destroy target artifact. -• Flame of Anor deals 5 damage to target creature. - - RU - Instant - Instant - 3 - 1UR - - HOC~ - 3 - - - Flame of Anor - Choose one. If you control a Wizard as you cast this spell, you may choose two instead. -• Target player draws two cards. -• Destroy target artifact. -• Flame of Anor deals 5 damage to target creature. - - RU - Instant - Instant - 3 - 1UR - - HOC~ - 3 - - - Fíli and Kíli, Joyous - Haste -{T}: Add {R}{R}. Spend this mana only to cast Dwarf, Equipment, and Saga spells. - - R - Legendary Creature — Dwarf Bard - Creature - 3 - 2R - 3/3 - - HOC~ - 2 - - - Galadriel's Dismissal - Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) - - W - Instant - Instant - 1 - W - - HOC~ - 3 - - - Galadriel's Dismissal - Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) - - W - Instant - Instant - 1 - W - - HOC~ - 3 - - - Gandalf, Party Guest - At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. - - RUW - Legendary Creature — Avatar Wizard - Creature - 4 - 1URW - 3/4 - - HOC~ - 2 - - - Long-Lost Lances - Equipped creature gets +2/+0. -During your turn, creatures you control that are equipped have first strike and vigilance. -Equip {2} - - Artifact — Equipment - Artifact - 2 - 2 - - HOC~ - 1 - - - Mox Amber - {T}: Add one mana of any color among legendary creatures and planeswalkers you control. - - Legendary Artifact - Artifact - 0 - 0 - - HOC~ - 1 - - - Necklace of Girion - Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control. -{T}: Add {G}. - - G - Legendary Artifact - Artifact - 3 - 2G - - HOC~ - 1 - - - Orcish Bowmasters - Flash -When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. - - B - Creature — Orc Archer - Creature - 2 - 1B - 1/1 - - HOC~ - 2 - - - Orcish Bowmasters - Flash -When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. - - B - Creature — Orc Archer - Creature - 2 - 1B - 1/1 - - HOC~ - 2 - - - Ori, Plate Stacker - When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. - - W - Legendary Creature — Dwarf Bard - Creature - 7 - 5WW - 3/3 - - HOC~ - 2 - - - Reprieve - Return target spell to its owner's hand. -Draw a card. - - W - Instant - Instant - 2 - 1W - - HOC~ - 3 - - - Reprieve - Return target spell to its owner's hand. -Draw a card. - - W - Instant - Instant - 2 - 1W - - HOC~ - 3 - - - Rivendell - Rivendell enters tapped unless you control a legendary creature. -{T}: Add {U}. -{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - Rivendell - Rivendell enters tapped unless you control a legendary creature. -{T}: Add {U}. -{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - Sauron, the Dark Lord - Ward—Sacrifice a legendary artifact or legendary creature. -Whenever an opponent casts a spell, amass Orcs 1. -Whenever an Army you control deals combat damage to a player, the Ring tempts you. -Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. - - BRU - Legendary Creature — Avatar Horror - Creature - 6 - 3UBR - 7/6 - - HOC~ - 2 - - - Sauron, the Dark Lord - Ward—Sacrifice a legendary artifact or legendary creature. -Whenever an opponent casts a spell, amass Orcs 1. -Whenever an Army you control deals combat damage to a player, the Ring tempts you. -Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. - - BRU - Legendary Creature — Avatar Horror - Creature - 6 - 3UBR - 7/6 - - HOC~ - 2 - - - Smaug the Impenetrable - Flying, indestructible, haste -Whenever Smaug is dealt noncombat damage, create that many Treasure tokens. - - BR - Legendary Creature — Dragon - Creature - 7 - 5BR - 8/7 - - HOC~ - 2 - - - The One Ring - Indestructible -When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. - - Legendary Artifact - Artifact - 4 - 4 - - HOC~ - 1 - - - The One Ring - Indestructible -When The One Ring enters, if you cast it, you gain protection from everything until your next turn. -At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. -{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. - - Legendary Artifact - Artifact - 4 - 4 - - HOC~ - 1 - - - The Reaver Cleaver - Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." -Equip {3} - - R - Legendary Artifact — Equipment - Artifact - 3 - 2R - - HOC~ - 1 - - - The Shire - The Shire enters tapped unless you control a legendary creature. -{T}: Add {G}. -{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - The Shire - The Shire enters tapped unless you control a legendary creature. -{T}: Add {G}. -{1}{G}, {T}, Tap an untapped creature you control: Create a Food token. - - Legendary Land - Land - 0 - - HOC~ - 0 - - - Thorin, King of Durin's Folk - Whenever Thorin or another Dwarf you control enters, create a Treasure token. -Other Dwarves you control get +1/+0 for each artifact token you control. - - RW - Legendary Creature — Dwarf Noble - Creature - 5 - 3RW - 4/4 - - HOC~ - 2 - - - Tom Bombadil - As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. - - BGRUW - Legendary Creature — God Bard - Creature - 5 - WUBRG - 4/4 - - HOC~ - 2 - - - Tom Bombadil - As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. -Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. - - BGRUW - Legendary Creature — God Bard - Creature - 5 - WUBRG - 4/4 - - HOC~ - 2 - - - Treasure Vault - {T}: Add {C}. -{X}{X}, {T}, Sacrifice this land: Create X Treasure tokens. - - Artifact Land - Land - 0 - - HOC~ - 0 -