Lacie/xp/sync.py

176 lines
7.1 KiB
Python

import discord
from discord.ext import commands
from discord import app_commands
from moderation.loader import ModerationBase
from .database import get_db
from .utils import load_config, xp_for_level
from discord.utils import get
import asyncio
from concurrent.futures import ThreadPoolExecutor
class XPSync(commands.Cog):
"""Sync XP role rewards for users."""
def __init__(self, bot: commands.Bot):
self.bot = bot
self.executor = ThreadPoolExecutor(max_workers=2)
async def sync_roles_for_user(self, member: discord.Member) -> tuple[int, list[str]]:
"""
Sync roles for a member based on their lifetime XP level.
Returns tuple of (level, list of role names added).
"""
# Load config fresh
config = load_config()
ROLE_REWARDS = {int(k): int(v) for k, v in config["ROLE_REWARDS"].items()}
conn, cur = get_db(lifetime=True)
cur.execute("SELECT level FROM xp WHERE user_id = ?", (str(member.id),))
row = cur.fetchone()
conn.close()
if not row:
return (0, [])
level = row[0]
roles_added = []
for lvl, role_id in ROLE_REWARDS.items():
if level >= lvl:
role = get(member.guild.roles, id=role_id)
if role and role not in member.roles:
await member.add_roles(role)
roles_added.append(role.name)
return (level, roles_added)
@app_commands.command(name="sync", description="Sync your XP role rewards.")
@app_commands.describe(user="[Admin only] The user to sync roles for.")
async def sync(
self,
interaction: discord.Interaction,
user: discord.User | None = None,
):
# If user parameter is provided, check if requester is admin
if user is not None:
if not await ModerationBase.is_admin().predicate(interaction):
await interaction.response.send_message("You don't have permission to sync roles for other users.", ephemeral=True)
return
target_member = interaction.guild.get_member(user.id)
if not target_member:
await interaction.response.send_message("User is not in this server.", ephemeral=True)
return
else:
# Sync for the user who ran the command
target_member = interaction.user
await interaction.response.defer()
level, roles_added = await self.sync_roles_for_user(target_member)
if level == 0:
await interaction.followup.send(f"{target_member.mention} has no lifetime XP recorded.")
elif roles_added:
roles_list = ", ".join(roles_added)
await interaction.followup.send(
f"Synced roles for {target_member.mention} (Level {level})\n"
f"**Roles added:** {roles_list}"
)
else:
await interaction.followup.send(f"{target_member.mention} (Level {level}) already has all eligible role rewards.")
def _recalc_worker(self, lifetime: bool, user_id: str = None):
"""Worker function that runs in a separate thread"""
conn, cur = get_db(lifetime)
total_updated = 0
if user_id:
# Single user
cur.execute("SELECT xp FROM xp WHERE user_id = ?", (user_id,))
row = cur.fetchone()
if row:
xp = row[0]
new_level = 0
while xp >= xp_for_level(new_level + 1):
new_level += 1
cur.execute("UPDATE xp SET level = ? WHERE user_id = ?", (new_level, user_id))
total_updated += 1
else:
# All users - batch process
cur.execute("SELECT user_id, xp FROM xp")
rows = cur.fetchall()
updates = []
for uid, xp in rows:
new_level = 0
while xp >= xp_for_level(new_level + 1):
new_level += 1
updates.append((new_level, uid))
total_updated += 1
# Execute all updates at once
cur.executemany("UPDATE xp SET level = ? WHERE user_id = ?", updates)
conn.commit()
conn.close()
return total_updated
@app_commands.command(name="recalc", description="[Admin] Recalculate levels based on current XP curve")
@app_commands.describe(
user="Specific user to recalculate (leave empty for everyone)",
board_type="Which board to recalculate"
)
@app_commands.choices(board_type=[
app_commands.Choice(name="Lifetime", value="lifetime"),
app_commands.Choice(name="Annual", value="annual"),
app_commands.Choice(name="Both", value="both")
])
@ModerationBase.is_admin()
async def recalc(
self,
interaction: discord.Interaction,
user: discord.Member = None,
board_type: app_commands.Choice[str] = None
):
# Respond IMMEDIATELY
if user:
await interaction.response.send_message(f"🔄 Recalculating levels for {user.mention}...", ephemeral=True)
else:
await interaction.response.send_message("🔄 Starting recalculation for all users... I'll update you when done!")
# NOW do the work in background
board_value = board_type.value if board_type else "both"
boards = [True, False] if board_value == "both" else [board_value == "lifetime"]
user_id = str(user.id) if user else None
async def process():
try:
total_updated = 0
for lifetime in boards:
board_name = "Lifetime" if lifetime else "Annual"
if not user: # Only send progress for all users
await interaction.followup.send(f"⏳ Processing {board_name} database...")
count = await asyncio.get_event_loop().run_in_executor(
self.executor, self._recalc_worker, lifetime, user_id
)
total_updated += count
if not user:
await interaction.followup.send(f"{board_name} complete: {count} entries updated")
board_text = "Lifetime and Annual" if board_value == "both" else board_value.title()
if user:
await interaction.followup.send(f"✅ Recalculated {board_text} level for {user.mention}")
else:
await interaction.followup.send(
f"🎉 All done! Recalculated {board_text} levels for {total_updated} total entries. {interaction.user.mention}"
)
except Exception as e:
await interaction.followup.send(f"❌ Error during recalculation: {str(e)}")
# Start background task
self.bot.loop.create_task(process())
async def setup(bot: commands.Bot):
await bot.add_cog(XPSync(bot))