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53 lines
2.1 KiB
C++
53 lines
2.1 KiB
C++
#pragma once
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#include <json-c/json.h>
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#include <memory>
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#include <string>
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namespace json
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{
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// Use this instead of default json_object
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using Object = std::unique_ptr<json_object, decltype(&json_object_put)>;
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// Use this instead of json_object_from_x. Pass the function and its arguments instead.
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template <typename... Args>
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static inline json::Object new_object(json_object *(*function)(Args...), Args... args)
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{
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return json::Object((*function)(args...), json_object_put);
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}
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/// @brief Inline wrapper function for getting a json object by it's key.
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/// @param json json::Object to get the key from.
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/// @param key Key to get.
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/// @return json_object on success. NULL on failure.
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static inline json_object *get_object(json::Object &json, std::string_view key)
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{
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return json_object_object_get(json.get(), key.data());
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}
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/// @brief Inline wrapper function to add an object to a json_object
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/// @param json Json object to add an object to.
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/// @param key Key of the object.
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/// @param object Object to add to json.
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/// @return True on success. False on failure.
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static inline bool add_object(json::Object &json, std::string_view key, json_object *object)
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{
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return json_object_object_add(json.get(), key.data(), object) == 0;
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}
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/// @brief Returns the json string.
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static inline const char *get_string(json::Object &json) { return json_object_get_string(json.get()); }
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/// @brief Returns the length of the string. I find json_object_get_string_len is unreliable?
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static inline int64_t length(json::Object &json)
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{
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const char *string = json_object_get_string(json.get());
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return std::char_traits<char>::length(string);
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}
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/// @brief Returns the beginning for iterating.
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static inline json_object_iterator iter_begin(json::Object &json) { return json_object_iter_begin(json.get()); }
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/// @brief Returns the end for iterating.
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static inline json_object_iterator iter_end(json::Object &json) { return json_object_iter_end(json.get()); }
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} // namespace json
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