JKSV/source/data/DataContext.cpp

278 lines
10 KiB
C++

#include "data/DataContext.hpp"
#include "config/config.hpp"
#include "fs/fs.hpp"
#include "logging/error.hpp"
#include "logging/logger.hpp"
#include "strings/strings.hpp"
#include "stringutil.hpp"
namespace
{
/// @brief This is the path to the cache file.
constexpr std::string_view PATH_CACHE_FILE = "sdmc:/config/JKSV/cache.zip";
/// @brief This is used in multiple places.
constexpr size_t SIZE_CTRL_DATA = sizeof(NsApplicationControlData);
}
bool data::DataContext::load_create_users(sys::Task *task)
{
static constexpr int32_t MAX_SWITCH_ACCOUNTS = 8;
static constexpr AccountUid ID_SYSTEM_USER = {FsSaveDataType_System};
static constexpr AccountUid ID_BCAT_USER = {FsSaveDataType_Bcat};
static constexpr AccountUid ID_DEVICE_USER = {FsSaveDataType_Device};
static constexpr AccountUid ID_CACHE_USER = {FsSaveDataType_Cache};
static constexpr const char *systemSafe = "System";
static constexpr const char *bcatSafe = "BCAT";
static constexpr const char *deviceSafe = "Device";
static constexpr const char *cacheSafe = "Cache";
if (error::is_null(task) || !m_users.empty()) { return false; }
const bool emplaceDevice = config::get_by_key(config::keys::SHOW_DEVICE_USER);
const bool emplaceBCAT = config::get_by_key(config::keys::SHOW_BCAT_USER);
const bool emplaceCache = config::get_by_key(config::keys::SHOW_CACHE_USER);
const bool emplaceSystem = config::get_by_key(config::keys::SHOW_SYSTEM_USER);
const char *statusLoading = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 0);
const char *statusCreating = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 1);
const char *systemName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 0);
const char *bcatName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 2);
const char *deviceName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 3);
const char *cacheName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 5);
task->set_status(statusLoading);
int total{};
AccountUid accounts[8]{};
const bool accountError = error::libnx(accountListAllUsers(accounts, MAX_SWITCH_ACCOUNTS, &total));
const bool noAccounts = total <= 0;
if (accountError || noAccounts) { return false; }
{
std::lock_guard userGuard{m_userMutex};
for (int i = 0; i < total; i++) { m_users.emplace_back(accounts[i], FsSaveDataType_Account); }
task->set_status(statusCreating);
if (emplaceDevice) { m_users.emplace_back(ID_DEVICE_USER, deviceName, deviceSafe, FsSaveDataType_Device); }
if (emplaceBCAT) { m_users.emplace_back(ID_BCAT_USER, bcatName, bcatSafe, FsSaveDataType_Bcat); }
if (emplaceCache) { m_users.emplace_back(ID_CACHE_USER, cacheName, cacheSafe, FsSaveDataType_Cache); }
if (emplaceSystem) { m_users.emplace_back(ID_SYSTEM_USER, systemName, systemSafe, FsSaveDataType_System); }
}
std::lock_guard iconGuard{m_iconQueueMutex};
for (data::User &user : m_users) { m_iconQueue.push_back(&user); }
return true;
}
void data::DataContext::load_user_save_info(sys::Task *task)
{
if (error::is_null(task)) { return; }
const char *statusLoadingUserInfo = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 5);
for (data::User &user : m_users)
{
std::lock_guard userGuard{m_userMutex};
{
const char *nickname = user.get_nickname();
const std::string status = stringutil::get_formatted_string(statusLoadingUserInfo, nickname);
task->set_status(status);
}
user.load_user_data();
}
}
void data::DataContext::get_users(data::UserList &listOut)
{
std::lock_guard userGuard{m_userMutex};
for (data::User &user : m_users) { listOut.push_back(&user); }
}
void data::DataContext::load_application_records(sys::Task *task)
{
if (error::is_null(task)) { return; }
const char *statusLoadingRecords = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 2);
int offset{}, count{};
NsApplicationRecord record{};
bool listError{};
do {
listError = error::libnx(nsListApplicationRecord(&record, 1, offset++, &count)) || count <= 0;
if (listError) { break; }
if (DataContext::title_is_loaded(record.application_id)) { continue; }
{
const std::string status = stringutil::get_formatted_string(statusLoadingRecords, record.application_id);
task->set_status(status);
}
DataContext::load_title(record.application_id);
} while (!listError);
}
bool data::DataContext::title_is_loaded(uint64_t applicationID)
{
const bool isSystem = applicationID & 0x8000000000000000;
std::lock_guard titleGuard{m_titleMutex};
const bool loaded = m_titleInfo.find(applicationID) != m_titleInfo.end();
if (!isSystem && !loaded) { m_cacheIsValid = false; }
return loaded;
}
void data::DataContext::load_title(uint64_t applicationID)
{
std::scoped_lock titleGuard{m_titleMutex, m_iconQueueMutex};
m_titleInfo.emplace(applicationID, applicationID);
m_iconQueue.push_back(&m_titleInfo.at(applicationID));
}
data::TitleInfo *data::DataContext::get_title_by_id(uint64_t applicationID)
{
std::lock_guard titleGuard{m_titleMutex};
auto findTitle = m_titleInfo.find(applicationID);
if (findTitle == m_titleInfo.end()) { return nullptr; }
return &findTitle->second;
}
void data::DataContext::get_title_info_list(data::TitleInfoList &listOut)
{
std::lock_guard titleGuard{m_titleMutex};
for (auto &[applicationID, titleInfo] : m_titleInfo) { listOut.push_back(&titleInfo); }
}
void data::DataContext::get_title_info_list_by_type(FsSaveDataType type, data::TitleInfoList &listOut)
{
std::lock_guard titleGuard{m_titleMutex};
for (auto &[application, titleInfo] : m_titleInfo)
{
if (titleInfo.has_save_data_type(type)) { listOut.push_back(&titleInfo); }
}
}
void data::DataContext::import_svi_files(sys::Task *task)
{
static constexpr size_t SIZE_UINT32 = sizeof(uint32_t);
static constexpr size_t SIZE_UINT64 = sizeof(uint64_t);
static constexpr size_t SIZE_SVI = SIZE_UINT32 + SIZE_UINT64 + SIZE_CTRL_DATA;
if (error::is_null(task)) { return; }
const char *statusLoadingSvi = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 3);
const fslib::Path sviPath{config::get_working_directory() / "svi"};
fslib::Directory sviDir{sviPath};
if (error::fslib(sviDir.is_open())) { return; }
task->set_status(statusLoadingSvi);
for (const fslib::DirectoryEntry &entry : sviDir.list())
{
const fslib::Path target{sviPath / entry};
fslib::File sviFile{target, FsOpenMode_Read};
const bool validSvi = sviFile.is_open() && sviFile.get_size() == SIZE_SVI;
if (!validSvi) { continue; }
uint32_t magic{};
uint64_t applicationID{};
auto controlData = std::make_unique<NsApplicationControlData>();
const bool magicRead = sviFile.read(&magic, SIZE_UINT32) == SIZE_UINT32;
const bool idRead = sviFile.read(&applicationID, SIZE_UINT64) == SIZE_UINT64;
const bool exists = DataContext::title_is_loaded(applicationID);
if (!magicRead || magic != fs::SAVE_META_MAGIC || !idRead || exists) { continue; }
const bool dataRead = sviFile.read(controlData.get(), SIZE_CTRL_DATA) == SIZE_CTRL_DATA;
if (!dataRead) { continue; }
std::scoped_lock multiGuard{m_iconQueueMutex, m_titleMutex};
data::TitleInfo newTitle{applicationID, controlData};
m_titleInfo.emplace(applicationID, std::move(newTitle));
m_iconQueue.push_back(&m_titleInfo.at(applicationID));
}
}
void data::DataContext::delete_cache()
{
const fslib::Path cachePath{PATH_CACHE_FILE};
const bool cacheExists = fslib::file_exists(cachePath);
if (cacheExists) { fslib::delete_file(cachePath); };
}
bool data::DataContext::read_cache(sys::Task *task)
{
if (error::is_null(task)) { return false; }
m_cacheIsValid = false;
fs::MiniUnzip cacheZip{PATH_CACHE_FILE};
if (!cacheZip.is_open()) { return false; }
const char *statusLoadingCache = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 4);
task->set_status(statusLoadingCache);
do {
auto controlData = std::make_unique<NsApplicationControlData>();
const bool dataRead = cacheZip.read(controlData.get(), SIZE_CTRL_DATA) == SIZE_CTRL_DATA;
if (!dataRead) { continue; }
std::string_view filename{cacheZip.get_filename()};
const size_t nameBegin = filename.find_first_not_of('/');
if (nameBegin == filename.npos) { continue; }
filename = filename.substr(nameBegin);
const uint64_t applicationID = std::strtoull(filename.data(), nullptr, 16);
std::scoped_lock multiGuard{m_iconQueueMutex, m_titleMutex};
data::TitleInfo newTitle{applicationID, controlData};
m_titleInfo.emplace(applicationID, std::move(newTitle));
m_iconQueue.push_back(&m_titleInfo.at(applicationID));
} while (cacheZip.next_file());
m_cacheIsValid = true;
return true;
}
bool data::DataContext::write_cache(sys::Task *task)
{
if (error::is_null(task)) { return false; }
const fslib::Path cachePath{PATH_CACHE_FILE};
const bool cacheExists = fslib::file_exists(cachePath);
if (cacheExists && m_cacheIsValid) { return true; }
fs::MiniZip cacheZip{cachePath};
if (!cacheZip.is_open()) { return false; }
const char *statusWritingCache = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 7);
task->set_status(statusWritingCache);
std::lock_guard titleGuard{m_titleMutex};
for (auto &[applicationID, titleInfo] : m_titleInfo)
{
if (!titleInfo.has_control_data()) { continue; }
const NsApplicationControlData *controlData = titleInfo.get_control_data();
const std::string cacheName = stringutil::get_formatted_string("//%016llX", applicationID);
const bool opened = cacheZip.open_new_file(cacheName);
if (!opened) { continue; }
const bool controlWritten = cacheZip.write(controlData, SIZE_CTRL_DATA);
if (!controlWritten) { logger::log("Error writing control data to zip!"); }
cacheZip.close_current_file();
}
m_cacheIsValid = true;
return true;
}
void data::DataContext::process_icon_queue()
{
std::lock_guard multiGuard{m_iconQueueMutex};
for (data::DataCommon *common : m_iconQueue) { common->load_icon(); }
m_iconQueue.clear();
}