JKSV/source/appstates/TitleSelectState.cpp
2025-07-04 13:06:47 -04:00

106 lines
3.4 KiB
C++

#include "appstates/TitleSelectState.hpp"
#include "StateManager.hpp"
#include "appstates/BackupMenuState.hpp"
#include "appstates/MainMenuState.hpp"
#include "appstates/TitleOptionState.hpp"
#include "colors.hpp"
#include "config.hpp"
#include "fs/fs.hpp"
#include "fslib.hpp"
#include "input.hpp"
#include "logger.hpp"
#include "sdl.hpp"
#include "strings.hpp"
#include <string_view>
namespace
{
// All of these states share the same render target.
constexpr std::string_view SECONDARY_TARGET = "SecondaryTarget";
} // namespace
TitleSelectState::TitleSelectState(data::User *user)
: TitleSelectCommon(), m_user(user),
m_renderTarget(sdl::TextureManager::create_load_texture(SECONDARY_TARGET,
1080,
555,
SDL_TEXTUREACCESS_STATIC | SDL_TEXTUREACCESS_TARGET)),
m_titleView(m_user) {};
void TitleSelectState::update()
{
if (m_user->get_total_data_entries() <= 0)
{
AppState::deactivate();
return;
}
m_titleView.update(AppState::has_focus());
if (input::button_pressed(HidNpadButton_A))
{
// Get data needed to mount save.
uint64_t applicationID = m_user->get_application_id_at(m_titleView.get_selected());
FsSaveDataInfo *saveInfo = m_user->get_save_info_by_id(applicationID);
data::TitleInfo *titleInfo = data::get_title_info_by_id(applicationID);
// To do: Figure out how to handle this differently. Meta files need this closed.
if (fslib::open_save_data_with_save_info(fs::DEFAULT_SAVE_MOUNT, *saveInfo))
{
auto backupMenuState =
std::make_shared<BackupMenuState>(m_user,
titleInfo,
static_cast<FsSaveDataType>(saveInfo->save_data_type));
StateManager::push_state(backupMenuState);
}
else
{
logger::log(fslib::get_error_string());
}
}
else if (input::button_pressed(HidNpadButton_X))
{
uint64_t applicationID = m_user->get_application_id_at(m_titleView.get_selected());
data::TitleInfo *titleInfo = data::get_title_info_by_id(applicationID);
auto titleOptionState = std::make_shared<TitleOptionState>(m_user, titleInfo, this);
StateManager::push_state(std::make_shared<TitleOptionState>(m_user, titleInfo, this));
}
else if (input::button_pressed(HidNpadButton_B))
{
// This will reset all the tiles so they're 128x128.
m_titleView.reset();
AppState::deactivate();
}
else if (input::button_pressed(HidNpadButton_Y))
{
// Add/remove favorite flag.
config::add_remove_favorite(m_user->get_application_id_at(m_titleView.get_selected()));
// Resort the data.
data::UserList list;
data::get_users(list);
for (data::User *user : list)
{
user->sort_data();
}
MainMenuState::refresh_view_states();
}
}
void TitleSelectState::render()
{
m_renderTarget->clear(colors::TRANSPARENT);
m_titleView.render(m_renderTarget->get(), AppState::has_focus());
TitleSelectCommon::render_control_guide();
m_renderTarget->render(NULL, 201, 91);
}
void TitleSelectState::refresh()
{
m_titleView.refresh();
}