JKSV/Source/Strings.cpp

121 lines
5.3 KiB
C++

#include "Strings.hpp"
#include "FsLib.hpp"
#include "JSON.hpp"
#include "StringUtil.hpp"
#include <map>
#include <string>
#include <unordered_map>
namespace
{
// This is the actual map where the strings are.
std::map<std::pair<std::string, int>, std::string> s_StringMap;
// This map is for matching files to the language value
std::unordered_map<SetLanguage, std::string_view> s_FileMap = {{SetLanguage_JA, "JA.json"},
{SetLanguage_ENUS, "ENUS.json"},
{SetLanguage_FR, "FR.json"},
{SetLanguage_DE, "DE.json"},
{SetLanguage_IT, "IT.json"},
{SetLanguage_ES, "ES.json"},
{SetLanguage_ZHCN, "ZHCN.json"},
{SetLanguage_KO, "KO.json"},
{SetLanguage_NL, "NL.json"},
{SetLanguage_PT, "PT.json"},
{SetLanguage_RU, "RU.json"},
{SetLanguage_ZHTW, "ZHTW.json"},
{SetLanguage_ENGB, "ENGB.json"},
{SetLanguage_FRCA, "FRCA.json"},
{SetLanguage_ES419, "ES419.json"},
{SetLanguage_ZHHANS, "ZHCN.json"},
{SetLanguage_ZHHANT, "ZHTW.json"},
{SetLanguage_PTBR, "PTBR.json"}};
} // namespace
// This returns the language file to use depending on the system's language.
static FsLib::Path GetStringFilePath(void)
{
FsLib::Path ReturnPath = "romfs:/Text";
uint64_t LanguageCode = 0;
Result SetError = setGetLanguageCode(&LanguageCode);
if (R_FAILED(SetError))
{
return ReturnPath / s_FileMap.at(SetLanguage_ENUS);
}
SetLanguage Language;
SetError = setMakeLanguage(LanguageCode, &Language);
if (R_FAILED(SetError))
{
return ReturnPath / s_FileMap.at(SetLanguage_ENUS);
}
return ReturnPath / s_FileMap.at(Language);
}
static void ReplaceButtonsInString(std::string &Target)
{
StringUtil::ReplaceInString(Target, "[A]", "\ue0e0");
StringUtil::ReplaceInString(Target, "[B]", "\ue0e1");
StringUtil::ReplaceInString(Target, "[X]", "\ue0e2");
StringUtil::ReplaceInString(Target, "[Y]", "\ue0e3");
StringUtil::ReplaceInString(Target, "[L]", "\ue0e4");
StringUtil::ReplaceInString(Target, "[R]", "\ue0e5");
StringUtil::ReplaceInString(Target, "[ZL]", "\ue0e6");
StringUtil::ReplaceInString(Target, "[ZR]", "\ue0e7");
StringUtil::ReplaceInString(Target, "[SL]", "\ue0e8");
StringUtil::ReplaceInString(Target, "[SR]", "\ue0e9");
StringUtil::ReplaceInString(Target, "[DPAD]", "\ue0ea");
StringUtil::ReplaceInString(Target, "[DUP]", "\ue0eb");
StringUtil::ReplaceInString(Target, "[DDOWN]", "\ue0ec");
StringUtil::ReplaceInString(Target, "[DLEFT]", "\ue0ed");
StringUtil::ReplaceInString(Target, "[DRIGHT]", "\ue0ee");
StringUtil::ReplaceInString(Target, "[+]", "\ue0ef");
StringUtil::ReplaceInString(Target, "[-]", "\ue0f0");
}
bool Strings::Initialize()
{
FsLib::Path StringsPath = GetStringFilePath();
JSON::Object TextJSON = JSON::NewObject(json_object_from_file, StringsPath.CString());
if (!TextJSON)
{
return false;
}
json_object_iterator StringIterator = json_object_iter_begin(TextJSON.get());
json_object_iterator StringEnd = json_object_iter_end(TextJSON.get());
while (!json_object_iter_equal(&StringIterator, &StringEnd))
{
// Get name of string(s) and pointer to array
const char *StringName = json_object_iter_peek_name(&StringIterator);
json_object *StringArray = json_object_iter_peek_value(&StringIterator);
// Loop through array and add them to map so I can be lazier and not have to edit code or do shit to add more strings.
size_t ArrayLength = json_object_array_length(StringArray);
for (size_t i = 0; i < ArrayLength; i++)
{
json_object *String = json_object_array_get_idx(StringArray, i);
s_StringMap[std::make_pair(StringName, static_cast<int>(i))] = json_object_get_string(String);
}
json_object_iter_next(&StringIterator);
}
// Loop through entire map and replace the buttons.
for (auto &[Key, String] : s_StringMap)
{
ReplaceButtonsInString(String);
}
return true;
}
const char *Strings::GetByName(std::string_view Name, int Index)
{
if (s_StringMap.find(std::make_pair(Name.data(), Index)) == s_StringMap.end())
{
return nullptr;
}
return s_StringMap.at(std::make_pair(Name.data(), Index)).c_str();
}