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10 lines
317 B
C++
10 lines
317 B
C++
#pragma once
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#include "SDL.hpp"
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// These are just functions to render generic parts of the UI.
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namespace UI
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{
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void RenderDialogBox(SDL_Texture *Target, int X, int Y, int Width, int Height);
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void RenderBoundingBox(SDL_Texture *Target, int X, int Y, int Width, int Height, uint8_t ColorMod);
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} // namespace UI
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