mirror of
https://github.com/J-D-K/JKSV.git
synced 2026-03-22 01:34:13 -05:00
297 lines
9.6 KiB
C++
297 lines
9.6 KiB
C++
#include <string>
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#include <vector>
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#include <fstream>
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#include <cstdio>
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#include <cstring>
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#include <sys/stat.h>
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#include <switch.h>
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#include "ui.h"
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#include "gfx.h"
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#include "util.h"
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#include "file.h"
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#define TITLE_TEXT "JKSV - 07/27/2018"
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//Secret background that can be drawn from "/JKSV/back.jpg"
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static tex *background = NULL;
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namespace ui
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{
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//Classic mode
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bool clsMode = false;
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//Current menu state
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int mstate = USR_SEL;
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//Info printed on folder menu
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std::string folderMenuInfo;
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//Touch button vector
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std::vector<ui::button> selButtons;
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//UI colors
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color clearClr, mnuTxt, txtClr, rectLt, rectSh, tboxClr;
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//textbox pieces
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//I was going to flip them when I draw them, but then laziness kicked in.
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tex *cornerTopLeft, *cornerTopRight, *cornerBottomLeft, *cornerBottomRight;
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tex *buttonA, *buttonB, *buttonX, *buttonY, *buttonMin;
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tex *selBox;
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font *shared;
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tex *fb;
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void init()
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{
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ColorSetId gthm;
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setsysGetColorSetId(>hm);
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switch(gthm)
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{
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case ColorSetId_Light:
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//Dark corners
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cornerTopLeft = texLoadPNGFile("romfs:/img/tboxDrk/tboxCornerTopLeft.png");
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cornerTopRight = texLoadPNGFile("romfs:/img/tboxDrk/tboxCornerTopRight.png");
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cornerBottomLeft = texLoadPNGFile("romfs:/img/tboxDrk/tboxCornerBotLeft.png");
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cornerBottomRight = texLoadPNGFile("romfs:/img/tboxDrk/tboxCornerBotRight.png");
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//Dark buttons
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buttonA = texLoadPNGFile("romfs:/img/button/buttonA_drk.png");
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buttonB = texLoadPNGFile("romfs:/img/button/buttonB_drk.png");
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buttonX = texLoadPNGFile("romfs:/img/button/buttonX_drk.png");
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buttonY = texLoadPNGFile("romfs:/img/button/buttonY_drk.png");
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buttonMin = texLoadPNGFile("romfs:/img/button/buttonMin_drk.png");
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clearClr = colorCreateU32(0xFFEBEBEB);
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mnuTxt = colorCreateU32(0xFF000000);
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txtClr = colorCreateU32(0xFFFFFFFF);
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rectLt = colorCreateU32(0xFFDFDFDF);
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rectSh = colorCreateU32(0xFFCACACA);
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tboxClr = colorCreateU32(0xFF505050);
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break;
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default:
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case ColorSetId_Dark:
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//Light corners
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cornerTopLeft = texLoadPNGFile("romfs:/img/tboxLght/tboxCornerTopLeft.png");
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cornerTopRight = texLoadPNGFile("romfs:/img/tboxLght/tboxCornerTopRight.png");
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cornerBottomLeft = texLoadPNGFile("romfs:/img/tboxLght/tboxCornerBotLeft.png");
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cornerBottomRight = texLoadPNGFile("romfs:/img/tboxLght/tboxCornerBotRight.png");
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//Light buttons
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buttonA = texLoadPNGFile("romfs:/img/button/buttonA_lght.png");
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buttonB = texLoadPNGFile("romfs:/img/button/buttonB_lght.png");
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buttonX = texLoadPNGFile("romfs:/img/button/buttonX_lght.png");
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buttonY = texLoadPNGFile("romfs:/img/button/buttonY_lght.png");
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buttonMin = texLoadPNGFile("romfs:/img/button/buttonMin_lght.png");
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clearClr = colorCreateU32(0xFF2D2D2D);
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mnuTxt = colorCreateU32(0xFFFFFFFF);
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txtClr = colorCreateU32(0xFF000000);
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rectLt = colorCreateU32(0xFF505050);
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rectSh = colorCreateU32(0xFF202020);
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tboxClr = colorCreateU32(0xFFEBEBEB);
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break;
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}
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if(fs::fileExists(fs::getWorkDir() + "font.ttf"))
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shared = fontLoadTTF(std::string(fs::getWorkDir() + "font.ttf").c_str());
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else
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shared = fontLoadSharedFont(PlSharedFontType_KO);
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setupSelButtons();
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selBox = texLoadPNGFile("romfs:/img/icn/icnSelBox.png");
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if(fs::fileExists(fs::getWorkDir() + "back.jpg"))
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background = texLoadJPEGFile(std::string(fs::getWorkDir() + "back.jpg").c_str());
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if(fs::fileExists(fs::getWorkDir() + "cls.txt"))
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{
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clsUserPrep();
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clsMode = true;
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mstate = CLS_USR;
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}
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advCopyMenuPrep();
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fb = texGetFramebuffer();
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}
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void exit()
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{
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texDestroy(cornerTopLeft);
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texDestroy(cornerTopRight);
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texDestroy(cornerBottomLeft);
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texDestroy(cornerBottomRight);
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texDestroy(buttonA);
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texDestroy(buttonB);
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texDestroy(buttonX);
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texDestroy(buttonY);
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texDestroy(buttonMin);
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texDestroy(selBox);
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if(background != NULL)
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texDestroy(background);
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fontDestroy(shared);
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}
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void setupSelButtons()
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{
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int x = 70, y = 80;
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for(int i = 0; i < 32; y += 144)
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{
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int endRow = i + 8;
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for(int tX = x; i < endRow; tX += 144, i++)
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{
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//Make a new button with no text. We're not drawing them anyway
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ui::button newSelButton("", tX, y, 128, 128);
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selButtons.push_back(newSelButton);
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}
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}
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}
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void drawUI()
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{
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if(background == NULL)
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texClearColor(fb, clearClr);
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else
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texDrawNoAlpha(background, fb, 0, 0);
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drawText(TITLE_TEXT, fb, shared, 16, 16, 32, mnuTxt);
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switch(mstate)
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{
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case FLD_SEL:
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drawRect(fb, 16, 64, 1248, 1, rectLt);
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drawRect(fb, 16, 65, 1248, 2, rectSh);
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drawRect(fb, 288, 65, 1, 592, rectLt);
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drawRect(fb, 289, 65, 2, 592, rectSh);
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drawRect(fb, 16, 656, 1248, 1, rectLt);
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drawRect(fb, 16, 657, 1248, 2, rectSh);
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break;
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case USR_SEL:
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case TTL_SEL:
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drawRect(fb, 16, 64, 1248, 1, rectLt);
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drawRect(fb, 16, 65, 1248, 2, rectSh);
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drawRect(fb, 16, 656, 1248, 1, rectLt);
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drawRect(fb, 16, 657, 1248, 2, rectSh);
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break;
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case ADV_MDE:
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drawRect(fb, 16, 64, 1248, 1, rectLt);
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drawRect(fb, 16, 65, 1248, 2, rectSh);
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drawRect(fb, 640, 64, 1, 592, rectLt);
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drawRect(fb, 641, 64, 2, 592, rectSh);
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drawRect(fb, 16, 656, 1248, 1, rectLt);
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drawRect(fb, 16, 657, 1248, 2, rectSh);
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break;
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case CLS_TTL:
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case CLS_USR:
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drawRect(fb, 16, 64, 1248, 1, rectLt);
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drawRect(fb, 16, 65, 1248, 2, rectSh);
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drawRect(fb, 448, 64, 1, 592, rectLt);
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drawRect(fb, 449, 64, 2, 592, rectSh);
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drawRect(fb, 16, 656, 1248, 1, rectLt);
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drawRect(fb, 16, 657, 1248, 2, rectSh);
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break;
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}
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switch(mstate)
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{
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case USR_SEL:
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case CLS_USR:
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{
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//Input guide
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unsigned startX = 848;
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texDraw(buttonA, fb, startX, 672);
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drawText("Select", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonY, fb, startX += 72, 672);
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drawText("Dump All", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonX, fb, startX += 96, 672);
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drawText("Classic Mode", fb, shared, startX += 38, 680, 14, mnuTxt);
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}
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break;
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case TTL_SEL:
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case CLS_TTL:
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{
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unsigned startX = 914;
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texDraw(buttonA, fb, startX, 672);
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drawText("Select", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonY, fb, startX += 72, 672);
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drawText("Dump All", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonB, fb, startX += 96, 672);
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drawText("Back", fb, shared, startX += 38, 680, 14, mnuTxt);
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}
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break;
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case FLD_SEL:
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{
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//Input guide
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unsigned startX = 690;
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texDraw(buttonMin, fb, startX, 672);
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drawText("Adv. Mode", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonA, fb, startX += 100, 672);
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drawText("Backup", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonY, fb, startX += 72, 672);
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drawText("Restore", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonX, fb, startX += 72, 672);
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drawText("Delete", fb, shared, startX += 38, 680, 14, mnuTxt);
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texDraw(buttonB, fb, startX += 72, 672);
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drawText("Back", fb, shared, startX += 38, 680, 14, mnuTxt);
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}
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break;
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}
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}
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void runApp(const uint64_t& down, const uint64_t& held, const touchPosition& p)
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{
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//Draw first. Shouldn't, but it simplifies the showX functions
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drawUI();
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switch(mstate)
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{
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case USR_SEL:
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updateUserMenu(down, held, p);
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break;
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case TTL_SEL:
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updateTitleMenu(down, held, p);
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break;
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case FLD_SEL:
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updateFolderMenu(down, held, p);
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break;
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case ADV_MDE:
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updateAdvMode(down, held, p);
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break;
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case CLS_USR:
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classicUserMenuUpdate(down, held, p);
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break;
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case CLS_TTL:
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classicTitleMenuUpdate(down, held, p);
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break;
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}
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}
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}
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