JKSV/source/ui/TitleTile.cpp

53 lines
1.4 KiB
C++

#include "ui/TitleTile.hpp"
#include "colors.hpp"
#include "logger.hpp"
ui::TitleTile::TitleTile(bool isFavorite, int index, sdl::SharedTexture icon)
: m_isFavorite(isFavorite)
, m_index(index)
, m_icon(icon) {};
void ui::TitleTile::update(int selected)
{
static constexpr int BASE_WIDTH = 128;
static constexpr int EXPAND_WIDTH = 176;
static constexpr int INCREASE = 16;
static constexpr int DECREASE = 8;
const bool isSelected = m_index == selected;
if (isSelected && m_renderWidth != EXPAND_WIDTH)
{
// I think it's safe to assume both are too small.
m_renderWidth += INCREASE;
m_renderHeight += INCREASE;
}
else if (!isSelected && m_renderWidth != BASE_WIDTH)
{
m_renderWidth -= DECREASE;
m_renderHeight -= DECREASE;
}
}
void ui::TitleTile::render(SDL_Texture *target, int x, int y)
{
const int renderX = x - ((m_renderWidth - 128) / 2);
const int renderY = y - ((m_renderHeight - 128) / 2);
m_icon->render_stretched(target, renderX, renderY, m_renderWidth, m_renderHeight);
if (m_isFavorite)
{
sdl::text::render(target, renderX + 2, renderY + 2, 28, sdl::text::NO_TEXT_WRAP, colors::PINK, "\uE017");
}
}
void ui::TitleTile::reset()
{
m_renderWidth = 128;
m_renderHeight = 128;
}
int ui::TitleTile::get_width() const { return m_renderWidth; }
int ui::TitleTile::get_height() const { return m_renderHeight; }