mirror of
https://github.com/J-D-K/JKSV.git
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156 lines
5.0 KiB
C++
156 lines
5.0 KiB
C++
#ifndef DATA_H
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#define DATA_H
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#include <switch.h>
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#include <vector>
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#include <string>
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#include "gfx.h"
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#define curUser users[data::selUser]
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#define curData users[data::selUser].titles[data::selData]
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namespace data
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{
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extern bool forceMount;
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//Loads user + title info
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void init();
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void exit();
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bool loadUsersTitles(bool clearUsers);
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void loadBlacklist();
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void saveBlackList();
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void loadCfg();
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void saveCfg();
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void loadFav();
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void saveFav();
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//Class to help not load the same icons over and over
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class icn
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{
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public:
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icn() = default;
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//Loads jpeg icon from jpegData
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icn(const uint64_t& _id, const uint8_t *jpegData, const size_t& jpegSize);
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//Creates a generic icon for stuff with no icon with id
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icn(const uint64_t& _id, const std::string& _txt);
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//Creates favorite with heart on it. Needs to be called after icon is loaded
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void createFav();
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void draw(unsigned x, unsigned y) { texDrawNoAlpha(iconTex, frameBuffer, x, y); }
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void drawFav(unsigned x, unsigned y) { texDrawNoAlpha(iconFav, frameBuffer, x, y); }
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void drawHalf(unsigned x, unsigned y) { texDrawSkipNoAlpha(iconTex, frameBuffer, x, y); }
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void drawFavHalf(unsigned x, unsigned y) { texDrawSkipNoAlpha(iconFav, frameBuffer, x, y); }
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uint64_t getTitleID() { return titleID; }
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tex *getTex() { return iconTex; }
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void deleteData() { texDestroy(iconTex); texDestroy(iconFav); }
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private:
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uint64_t titleID;
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tex *iconTex, *iconFav = NULL;
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};
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//Class to store title info
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class titledata
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{
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public:
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titledata() = default;
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//Attempts to read title's info
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titledata(const FsSaveDataInfo& inf, NsApplicationControlData *dat);
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//Attempts to mount data with uID + id. Returns false if fails. For filtering.
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bool isMountable(const AccountUid& uid);
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//Returns title + title without forbidden chars
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std::string getTitle() { return title;}
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std::string getTitleSafe() { return titleSafe; }
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std::string getAuthor() { return author; }
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//Creates title folder
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void createDir();
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//Returns folder path
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std::string getPath() { return path; }
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//returns save_data_id string. only used for helping identify nand files
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std::string getTIDStr() { return tidStr; }
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std::string getSaveIDStr() { return saveIDStr; }
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uint64_t getID() { return id; }
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uint64_t getSaveID() { return saveID; }
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uint16_t getSaveIndex() { return saveIndex; }
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FsSaveDataType getType() { return (FsSaveDataType)saveDataType; }
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void setType(FsSaveDataType type) { saveDataType = type; }
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void setFav(bool setFav) { favorite = setFav; }
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bool getFav() { return favorite; }
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//Game icon
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icn icon;
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private:
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uint8_t saveDataType;
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std::string title, titleSafe, author, path, tidStr, saveIDStr;
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uint64_t id, saveID;
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uint16_t saveIndex;
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bool favorite = false;
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};
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//Class to store user info + titles
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class user
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{
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public:
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user() = default;
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user(const AccountUid& _id, const std::string& _backupName);
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user(const AccountUid& _id, const std::string& _backupName, tex *img);
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//Sets ID
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void setUID(const AccountUid& _id);
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//Assigns icon
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void assignIcon(tex *_icn) { userIcon = _icn; }
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//Returns user ID
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AccountUid getUID() { return userID; }
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u128 getUID128() { return uID128; }
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//Returns username
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std::string getUsername() { return username; }
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std::string getUsernameSafe() { return userSafe; }
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//Vector for storing save data info for user
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std::vector<titledata> titles;
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void drawIcon(int x, int y) { texDrawNoAlpha(userIcon, frameBuffer, x, y); }
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void drawIconHalf(int x, int y) { texDrawSkipNoAlpha(userIcon, frameBuffer, x, y); }
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void delIcon() { texDestroy(userIcon); }
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private:
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AccountUid userID;
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u128 uID128;
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std::string username, userSafe;
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//User icon
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tex* userIcon;
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};
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//Adds title to blacklist
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void blacklistAdd(data::titledata& t);
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//Adds title to favorite list
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void favoriteTitle(data::titledata& t);
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//User vector
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extern std::vector<icn> icons;
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extern std::vector<user> users;
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//Options and info
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//Restores config to default
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void restoreDefaultConfig();
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extern int selUser, selData;
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extern SetLanguage sysLang;
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extern bool incDev, autoBack, ovrClk, holdDel, holdRest, holdOver, forceMount, accSysSave, sysSaveWrite, directFsCmd, skipUser;
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}
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#endif // DATA_H
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