JKSV/source/data/data.cpp
2025-07-20 15:26:03 -04:00

258 lines
9.3 KiB
C++

#include "data/data.hpp"
#include "config.hpp"
#include "error.hpp"
#include "fs/fs.hpp"
#include "fslib.hpp"
#include "logger.hpp"
#include "strings.hpp"
#include <algorithm>
#include <array>
#include <string_view>
#include <switch.h>
#include <unordered_map>
#include <vector>
namespace
{
// This is easer to read imo
using UserIDPair = std::pair<AccountUid, data::User>;
/// @brief Struct used for reading the cache from file.
// clang-format off
typedef struct
{
uint64_t applicationID;
NsApplicationControlData data;
} CacheEntry;
// clang-format on
// User vector to preserve order.
std::vector<UserIDPair> s_userVector;
// Map of Title info paired with its title/application
std::unordered_map<uint64_t, data::TitleInfo> s_titleInfoMap;
/// @brief Path used for cacheing title information since NS got slow on 20.0+
constexpr std::string_view PATH_CACHE_PATH = "sdmc:/config/JKSV/cache.bin";
// These are the ID's used for system type users.
constexpr AccountUid ID_SYSTEM_USER = {FsSaveDataType_System};
constexpr AccountUid ID_BCAT_USER = {FsSaveDataType_Bcat};
constexpr AccountUid ID_DEVICE_USER = {FsSaveDataType_Device};
constexpr AccountUid ID_CACHE_USER = {FsSaveDataType_Cache};
} // namespace
// Declarations here. Definitions at bottom. These should appear in the order called.
/// @brief Loads users from the system and creates the system users.
static bool load_create_user_accounts();
/// @brief Loads the application records from NS.
static void load_application_records();
/// @brief Imports external SVI(Control Data) files.
static void import_svi_files();
/// @brief Attempts to read the cache file from the SD.
/// @return True on success. False on failure.
static bool read_cache_file();
/// @brief Creates the cache file on the SD card.
static void create_cache_file();
bool data::initialize(bool clearCache)
{
const fslib::Path cachePath{PATH_CACHE_PATH};
const bool cacheExists = fslib::file_exists(cachePath);
const bool cacheClearFailed = clearCache && cacheExists && error::fslib(fslib::delete_file(cachePath));
if (clearCache && cacheClearFailed) { return false; }
const bool needsUsers = s_userVector.empty();
const bool usersLoaded = needsUsers && load_create_user_accounts();
if (needsUsers && !usersLoaded) { return false; }
const bool cacheRead = read_cache_file();
if (!cacheRead)
{
s_titleInfoMap.clear();
load_application_records();
import_svi_files();
}
for (auto &[accountID, user] : s_userVector) { user.load_user_data(); }
const bool needsCacheBuild = !fslib::file_exists(cachePath);
if (needsCacheBuild) { create_cache_file(); }
return true;
}
void data::get_users(data::UserList &userList)
{
userList.clear();
for (auto &[accountID, userData] : s_userVector) { userList.push_back(&userData); }
}
data::TitleInfo *data::get_title_info_by_id(uint64_t applicationID)
{
auto findTitle = s_titleInfoMap.find(applicationID);
if (findTitle == s_titleInfoMap.end()) { return nullptr; }
return &findTitle->second;
}
void data::load_title_to_map(uint64_t applicationID) { s_titleInfoMap.emplace(applicationID, applicationID); }
bool data::title_exists_in_map(uint64_t applicationID) { return s_titleInfoMap.find(applicationID) != s_titleInfoMap.end(); }
std::unordered_map<uint64_t, data::TitleInfo> &data::get_title_info_map() { return s_titleInfoMap; }
void data::get_title_info_by_type(FsSaveDataType saveType, std::vector<data::TitleInfo *> &vectorOut)
{
// Clear vector JIC
vectorOut.clear();
// Loop and push pointers
for (auto &[applicationID, titleInfo] : s_titleInfoMap)
{
if (titleInfo.has_save_data_type(saveType)) { vectorOut.push_back(&titleInfo); }
}
}
static bool load_create_user_accounts()
{
const char *systemName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 0);
const char *bcatName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 2);
const char *deviceName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 3);
const char *cacheName = strings::get_by_name(strings::names::SAVE_DATA_TYPES, 5);
int total{};
AccountUid accounts[8]{};
const bool accountError = error::libnx(accountListAllUsers(accounts, 8, &total));
const bool noAccounts = total <= 0;
if (accountError || noAccounts) { return false; }
// Loop and load the account data.
for (int i = 0; i < total; i++)
{
auto userPair = std::make_pair(accounts[i], std::move(data::User(accounts[i], FsSaveDataType_Account)));
s_userVector.push_back(std::move(userPair));
}
// Create and push the system type users. Path safe names are hard coded to English for these.
auto devicePair = std::make_pair(ID_DEVICE_USER, data::User(ID_DEVICE_USER, deviceName, "Device", FsSaveDataType_Device));
auto bcatPair = std::make_pair(ID_BCAT_USER, data::User(ID_BCAT_USER, bcatName, "BCAT", FsSaveDataType_Bcat));
auto cachePair = std::make_pair(ID_CACHE_USER, data::User(ID_CACHE_USER, cacheName, "Cache", FsSaveDataType_Cache));
auto systemPair = std::make_pair(ID_SYSTEM_USER, data::User(ID_SYSTEM_USER, systemName, "System", FsSaveDataType_System));
s_userVector.push_back(std::move(devicePair));
s_userVector.push_back(std::move(bcatPair));
s_userVector.push_back(std::move(cachePair));
s_userVector.push_back(std::move(systemPair));
return true;
}
static void load_application_records()
{
int offset{};
int count{};
NsApplicationRecord record{};
bool listError{};
do {
listError = error::libnx(nsListApplicationRecord(&record, 1, offset++, &count)) || count <= 0;
if (listError) { break; }
s_titleInfoMap.emplace(record.application_id, record.application_id);
} while (!listError);
}
static void import_svi_files()
{
static constexpr size_t SIZE_UINT64 = sizeof(uint64_t);
static constexpr size_t SIZE_CTRL_DATA = sizeof(NsApplicationControlData);
static constexpr size_t SIZE_SVI = SIZE_UINT64 + SIZE_CTRL_DATA;
const fslib::Path sviPath = config::get_working_directory() / "svi";
const fslib::Directory sviDir{sviPath};
if (error::fslib(sviDir)) { return; }
const int64_t sviCount = sviDir.get_count();
for (int64_t i = 0; i < sviCount; i++)
{
const fslib::Path target = sviPath / sviDir[i];
fslib::File sviFile{target, FsOpenMode_Read};
const bool goodFile = sviFile.is_open() && sviFile.get_size() == SIZE_SVI;
if (!goodFile) { continue; }
uint64_t applicationID{};
NsApplicationControlData controlData{};
const bool idReadGood = sviFile.read(&applicationID, SIZE_UINT64) == SIZE_UINT64;
const bool dataReadGood = sviFile.read(&controlData, SIZE_CTRL_DATA) == SIZE_CTRL_DATA;
if (!idReadGood || !dataReadGood) { continue; }
data::TitleInfo newInfo{applicationID, controlData};
s_titleInfoMap.emplace(applicationID, std::move(newInfo));
}
}
static bool read_cache_file()
{
constexpr size_t SIZE_UNSIGNED = sizeof(unsigned int);
constexpr size_t SIZE_CACHE_ENTRY = sizeof(CacheEntry);
const fslib::Path cachePath{PATH_CACHE_PATH};
const bool cacheExists = fslib::file_exists(cachePath);
fslib::File cache{PATH_CACHE_PATH, FsOpenMode_Read};
if (error::fslib(cache.is_open())) { return false; }
unsigned int titleCount{};
const bool countRead = cache.read(&titleCount, SIZE_UNSIGNED) == SIZE_UNSIGNED;
if (!countRead) { return false; }
auto entryBuffer = std::make_unique<CacheEntry[]>(titleCount); // I've read there might not be any point in error checking.
const bool cacheRead = cache.read(entryBuffer.get(), SIZE_CACHE_ENTRY * titleCount) == SIZE_CACHE_ENTRY * titleCount;
if (!cacheRead) { return false; }
// Loop through the cache entries and emplace them to the map.
for (unsigned int i = 0; i < titleCount; i++)
{
CacheEntry &entry = entryBuffer[i];
data::TitleInfo newInfo{entry.applicationID, entry.data};
s_titleInfoMap.emplace(entry.applicationID, std::move(newInfo));
}
return true;
}
static void create_cache_file()
{
static constexpr size_t SIZE_UNSIGNED = sizeof(unsigned int);
static constexpr size_t SIZE_UINT64 = sizeof(uint64_t);
static constexpr size_t SIZE_CTRL_DATA = sizeof(NsApplicationControlData);
fslib::File cache{PATH_CACHE_PATH, FsOpenMode_Create | FsOpenMode_Write};
if (error::fslib(cache.is_open())) { return; }
// This will make more sense later. I promise.
unsigned int titleCount{};
const bool countWrite = cache.write(&titleCount, SIZE_UNSIGNED) == SIZE_UNSIGNED;
if (!countWrite) { return; }
for (auto &[applicationID, titleInfo] : s_titleInfoMap)
{
if (!titleInfo.has_control_data()) { continue; }
const NsApplicationControlData *data = titleInfo.get_control_data();
const bool idWrite = cache.write(&applicationID, SIZE_UINT64) == SIZE_UINT64;
const bool dataWrite = cache.write(data, SIZE_CTRL_DATA) == SIZE_CTRL_DATA;
if (!idWrite || !dataWrite) { return; }
++titleCount;
}
// Go back to beginning and write the final count.
cache.seek(0, cache.BEGINNING);
cache.write(&titleCount, SIZE_UNSIGNED);
}