JKSV/source/ui/TitleTile.cpp
2026-03-20 12:41:04 -04:00

82 lines
2.4 KiB
C++

#include "ui/TitleTile.hpp"
#include "graphics/colors.hpp"
#include "logging/logger.hpp"
namespace
{
constexpr int UNSELECTED_WIDTH_HEIGHT = 128;
constexpr int SELECTED_WIDTH_HEIGHT = 176;
}
// ---- Construction ----
ui::TitleTile::TitleTile(bool isFavorite, int index, sdl2::SharedTexture &icon)
: m_transition(0,
0,
UNSELECTED_WIDTH_HEIGHT,
UNSELECTED_WIDTH_HEIGHT,
0,
0,
UNSELECTED_WIDTH_HEIGHT,
UNSELECTED_WIDTH_HEIGHT,
m_transition.DEFAULT_THRESHOLD)
, m_isFavorite(isFavorite)
, m_icon(icon) {};
// ---- Public functions ----
void ui::TitleTile::update(bool isSelected)
{
if (isSelected)
{
m_transition.set_target_width(SELECTED_WIDTH_HEIGHT);
m_transition.set_target_height(SELECTED_WIDTH_HEIGHT);
}
else
{
m_transition.set_target_width(UNSELECTED_WIDTH_HEIGHT);
m_transition.set_target_height(UNSELECTED_WIDTH_HEIGHT);
}
m_transition.update_width_height();
}
void ui::TitleTile::render(int x, int y)
{
static constexpr std::string_view HEART_CHAR = "\uE017";
const int width = m_transition.get_width();
const int height = m_transition.get_height();
const int renderX = x - ((width - 128) / 2);
const int renderY = y - ((width - 128) / 2);
m_icon->render_stretched(renderX, renderY, width, height);
if (m_isFavorite) { sm_heartFont->render_text(renderX + 2, renderY + 2, colors::PINK, HEART_CHAR); }
}
void ui::TitleTile::reset() noexcept
{
m_transition.set_width(UNSELECTED_WIDTH_HEIGHT);
m_transition.set_height(UNSELECTED_WIDTH_HEIGHT);
m_transition.set_target_width(UNSELECTED_WIDTH_HEIGHT);
m_transition.set_target_height(UNSELECTED_WIDTH_HEIGHT);
}
int ui::TitleTile::get_width() const noexcept { return m_transition.get_width(); }
int ui::TitleTile::get_height() const noexcept { return m_transition.get_height(); }
// ---- Private Functions ----
void ui::TitleTile::initialize_static_members()
{
// Font name for the manager.
static constexpr std::string_view FONT_NAME = "HeartFont";
static constexpr int FONT_SIZE = 28;
if (sm_heartFont) { return; }
sm_heartFont = sdl2::FontManager::create_load_resource<sdl2::SystemFont>(FONT_NAME, FONT_SIZE);
}