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45 lines
1.9 KiB
C++
45 lines
1.9 KiB
C++
#pragma once
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#include "data/TitleInfo.hpp"
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#include "data/User.hpp"
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#include "data/accountUID.hpp"
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#include <unordered_map>
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#include <vector>
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namespace data
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{
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/// @brief Declaration for user list/user pointer vector.
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using UserList = std::vector<data::User *>;
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/// @brief Initializes data. Loads user accounts from system and save data info.
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/// @param clearCache Whether or not the current cache file should be deleted from the SD card first.
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/// @return True on success. False on failure.
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bool initialize(bool clearCache);
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/// @brief Writes pointers to users to vectorOut
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/// @param userList List to push the pointers to.
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void get_users(data::UserList &userList);
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/// @brief Returns a pointer to the title mapped to applicationID.
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/// @param applicationID ApplicationID of title to retrieve.
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/// @return Pointer to data. nullptr if it's not found.
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data::TitleInfo *get_title_info_by_id(uint64_t applicationID);
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/// @brief Returns a reference to the title info map.
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/// @return Reference to TitleInfoMap.
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std::unordered_map<uint64_t, data::TitleInfo> &get_title_info_map();
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/// @brief Uses the application ID passed to add/load a title to the map.
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/// @param applicationID Application/System save data ID to add.
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void load_title_to_map(uint64_t applicationID);
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/// @brief Returns if the title with applicationID is already loaded to the map.
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/// @param applicationID Application ID of the title to search for.
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/// @return True if it has been. False if it hasn't.
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bool title_exists_in_map(uint64_t applicationID);
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/// @brief Gets a vector of pointers with all titles with saveType.
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/// @param saveType Save data type to check for.
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/// @param vectorOut Vector to push pointers to.
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void get_title_info_by_type(FsSaveDataType saveType, std::vector<data::TitleInfo *> &vectorOut);
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} // namespace data
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