JKSV/include/appstates/TaskState.hpp

34 lines
1.1 KiB
C++

#pragma once
#include "appstates/BaseTask.hpp"
#include "system/Task.hpp"
#include <switch.h>
/// @brief State that spawns a task and allows updates to be printed to screen.
class TaskState final : public BaseTask
{
public:
/// @brief Constructs and spawns a new TaskState.
/// @param function Function to run in the thread.
/// @param args Variadic templated arguments to forward.
/// @note All functions passed must follow this signature: void function(sys::Task *, <arguments>)
template <typename... Args>
TaskState(void (*function)(sys::Task *, Args...), Args... args)
: BaseTask()
, m_task(function, std::forward<Args>(args)...){};
/// @brief Required destructor.
~TaskState() {};
/// @brief Runs update routine. Waits for thread function to signal finish and deactivates.
void update() override;
/// @brief Run render routine. Prints m_task's status string to screen, basically.
/// @param
void render() override;
private:
/// @brief Underlying task.
sys::Task m_task;
};