JKSV/inc/data.h
2024-11-05 10:10:20 -05:00

104 lines
2.9 KiB
C++

#pragma once
#include <switch.h>
#include <vector>
#include <string>
#include <unordered_map>
#include "gfx.h"
#define BLD_MON 11
#define BLD_DAY 5
#define BLD_YEAR 2024
namespace data
{
//Loads user + title info
void init();
void exit();
bool loadUsersTitles(bool clearUsers);
void sortUserTitles();
//Draws some stats to the upper left corner
void dispStats();
//Global stuff for all titles/saves
typedef struct
{
NacpStruct nacp;
std::string title, safeTitle, author;//Shortcuts sorta.
SDL_Texture *icon = NULL;
bool fav;
} titleInfo;
//Holds stuff specific to user's titles/saves
typedef struct
{
//Makes it easier to grab id
uint64_t tid;
FsSaveDataInfo saveInfo;
PdmPlayStatistics playStats;
} userTitleInfo;
//Class to store user info + titles
class user
{
public:
user() = default;
user(const AccountUid& _id, const std::string& _backupName, const std::string& _safeBackupName);
user(const AccountUid& _id, const std::string& _backupName, const std::string& _safeBackupName, SDL_Texture *img);
//Sets ID
void setUID(const AccountUid& _id);
//Assigns icon
void assignIcon(SDL_Texture *_icn) { userIcon = _icn; }
//Returns user ID
AccountUid getUID() const { return userID; }
u128 getUID128() const { return uID128; }
//Returns username
std::string getUsername() const { return username; }
std::string getUsernameSafe() const { return userSafe; }
SDL_Texture *getUserIcon(){ return userIcon; }
void delIcon(){ SDL_DestroyTexture(userIcon); }
std::vector<data::userTitleInfo> titleInfo;
void addUserTitleInfo(const uint64_t& _tid, const FsSaveDataInfo *_saveInfo, const PdmPlayStatistics *_stats);
private:
AccountUid userID;
u128 uID128;
std::string username, userSafe;
//User icon
SDL_Texture *userIcon;
};
//User vector
extern std::vector<user> users;
//Title data/info map
extern std::unordered_map<uint64_t, data::titleInfo> titles;
//Sets/Retrieves current user/title
void setUserIndex(unsigned _sUser);
data::user *getCurrentUser();
unsigned getCurrentUserIndex();
void setTitleIndex(unsigned _sTitle);
data::userTitleInfo *getCurrentUserTitleInfo();
unsigned getCurrentUserTitleInfoIndex();
//Gets pointer to info that also has title + nacp
data::titleInfo *getTitleInfoByTID(const uint64_t& tid);
//More shortcut functions
std::string getTitleNameByTID(const uint64_t& tid);
std::string getTitleSafeNameByTID(const uint64_t& tid);
SDL_Texture *getTitleIconByTID(const uint64_t& tid);
int getTitleIndexInUser(const data::user& u, const uint64_t& tid);
extern SetLanguage sysLang;
}